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-rw-r--r-- | include/basegfx/polygon/b2dpolypolygontools.hxx | 298 |
1 files changed, 298 insertions, 0 deletions
diff --git a/include/basegfx/polygon/b2dpolypolygontools.hxx b/include/basegfx/polygon/b2dpolypolygontools.hxx new file mode 100644 index 000000000..9a83ab454 --- /dev/null +++ b/include/basegfx/polygon/b2dpolypolygontools.hxx @@ -0,0 +1,298 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <basegfx/point/b2dpoint.hxx> +#include <basegfx/polygon/b3dpolypolygon.hxx> +#include <com/sun/star/drawing/PointSequenceSequence.hpp> +#include <vector> +#include <set> +#include <basegfx/basegfxdllapi.h> + + +namespace com::sun::star::drawing { struct PolyPolygonBezierCoords; } + +namespace basegfx +{ + class B2DPolyPolygon; + class B2DRange; +} + +namespace basegfx::utils +{ + // B2DPolyPolygon tools + + // Check and evtl. correct orientations of all contained Polygons so that + // the orientations of contained polygons will variate to express areas and + // holes + BASEGFX_DLLPUBLIC B2DPolyPolygon correctOrientations(const B2DPolyPolygon& rCandidate); + + // make sure polygon with index 0L is not a hole. This may evtl. change the + // sequence of polygons, but allows to use polygon with index 0L to + // get the correct normal for the whole polyPolygon + BASEGFX_DLLPUBLIC B2DPolyPolygon correctOutmostPolygon(const B2DPolyPolygon& rCandidate); + + // Subdivide all contained curves. Use distanceBound value if given. + BASEGFX_DLLPUBLIC B2DPolyPolygon adaptiveSubdivideByDistance(const B2DPolyPolygon& rCandidate, double fDistanceBound); + + // Subdivide all contained curves. Use distanceBound value if given. Else, a convenient one + // is created. + BASEGFX_DLLPUBLIC B2DPolyPolygon adaptiveSubdivideByAngle(const B2DPolyPolygon& rCandidate, double fAngleBound = 0.0); + + // isInside test for B2dPoint. On border is not inside as long as not true is given + // in bWithBorder flag. It is assumed that the orientations of the given polygon are correct. + BASEGFX_DLLPUBLIC bool isInside(const B2DPolyPolygon& rCandidate, const B2DPoint& rPoint, bool bWithBorder = false); + + /** Get the range of a polyPolygon + + For detailed description look at getRange(const B2DPolygon&). + This method just expands by the range of every sub-Polygon. + + @param rCandidate + The B2DPolyPolygon possibly containing bezier segments + + @return + The outer range of the polygon + */ + BASEGFX_DLLPUBLIC B2DRange getRange(const B2DPolyPolygon& rCandidate); + + // get signed area of polygon + BASEGFX_DLLPUBLIC double getSignedArea(const B2DPolyPolygon& rCandidate); + + // get area of polygon + BASEGFX_DLLPUBLIC double getArea(const B2DPolyPolygon& rCandidate); + + /** Apply given LineDashing to given polyPolygon + + For a description see applyLineDashing in b2dpolygontoos.hxx + */ + BASEGFX_DLLPUBLIC void applyLineDashing( + const B2DPolyPolygon& rCandidate, + const ::std::vector<double>& rDotDashArray, + B2DPolyPolygon* pLineTarget, + double fFullDashDotLen = 0.0); + + // test if point is inside epsilon-range around the given PolyPolygon. Can be used + // for HitTesting. The epsilon-range is defined to be the tube around the PolyPolygon + // with distance fDistance and rounded edges (start and end point). + BASEGFX_DLLPUBLIC bool isInEpsilonRange(const B2DPolyPolygon& rCandidate, const B2DPoint& rTestPosition, double fDistance); + + /** Helper class to transport PointIndices to a PolyPolygon, + with an operator< for convenient sorting in a std::set usage + */ + class SAL_WARN_UNUSED BASEGFX_DLLPUBLIC PointIndex + { + private: + sal_uInt32 mnPolygonIndex; + sal_uInt32 mnPointIndex; + + public: + PointIndex(sal_uInt32 nPolygonIndex, sal_uInt32 nPointIndex) + : mnPolygonIndex(nPolygonIndex), + mnPointIndex(nPointIndex) + {} + + sal_uInt32 getPolygonIndex() const { return mnPolygonIndex; } + sal_uInt32 getPointIndex() const { return mnPointIndex; } + bool operator<(const PointIndex& rComp) const; + }; + + /** the PointIndexSet itself; it allows to define a 'selection'of + points in a tools::PolyPolygon by giving the polygon and point index. + Adding points double makes no sense, hence the std::set + */ + typedef std::set< PointIndex > PointIndexSet; + + /** Read poly-polygon from SVG. + + This function imports a poly-polygon from an SVG-D + attribute. + + @param o_rPolyPoly + The output poly-polygon + + @param rSvgDAttribute + A valid SVG-D attribute string + + @param bHandleRelativeNextPointCompatible + If set to true, the old error that after a relative 'z' command + the current point was not reset to the first point of the current + polygon is kept; this is needed to read odf files. + If false, pure svg is used; this is needed for svg import. + + @param pHelpPointIndexSet + If given, all points created in the target PolyPolygon + which are only helper points are added here using their + point indices; this are currently points created from + import of the 'a' and 'A' svg:d statements which create + bezier curve info as representation and maybe points + which are no 'real' svg:d points, but helper points. It + is necessary to identify these e.g. when markers need to + be created in the svg import + + @return true, if the string was successfully parsed + */ + BASEGFX_DLLPUBLIC bool importFromSvgD( + B2DPolyPolygon& o_rPolyPoly, + const OUString& rSvgDAttribute, + bool bHandleRelativeNextPointCompatible, + PointIndexSet* pHelpPointIndexSet); + + // grow for polyPolygon. Move all geometry in each point in the direction of the normal in that point + // with the given amount. Value may be negative. + BASEGFX_DLLPUBLIC B2DPolyPolygon growInNormalDirection(const B2DPolyPolygon& rCandidate, double fValue); + + // force all sub-polygons to a point count of nSegments + BASEGFX_DLLPUBLIC B2DPolyPolygon reSegmentPolyPolygon(const B2DPolyPolygon& rCandidate, sal_uInt32 nSegments); + + // create polygon state at t from 0.0 to 1.0 between the two polygons. Both polygons must have the same + // organisation, e.g. same amount of polygons + BASEGFX_DLLPUBLIC B2DPolyPolygon interpolate(const B2DPolyPolygon& rOld1, const B2DPolyPolygon& rOld2, double t); + + // create 3d tools::PolyPolygon from given 2d PolyPolygon. The given fZCoordinate is used to expand the + // third coordinate. + BASEGFX_DLLPUBLIC B3DPolyPolygon createB3DPolyPolygonFromB2DPolyPolygon(const B2DPolyPolygon& rCandidate, double fZCoordinate = 0.0); + + // create 2d tools::PolyPolygon from given 3d PolyPolygon. All coordinates are transformed using the given + // matrix and the resulting x,y is used to form the new polygon. + BASEGFX_DLLPUBLIC B2DPolyPolygon createB2DPolyPolygonFromB3DPolyPolygon(const B3DPolyPolygon& rCandidate, const B3DHomMatrix& rMat); + + // for each contained edge in each contained polygon calculate the smallest distance. Return the index to the smallest + // edge in rEdgeIndex and the index to the polygon in rPolygonIndex. The relative position on the edge is returned in rCut. + // If nothing was found (e.g. empty input plygon), DBL_MAX is returned. + BASEGFX_DLLPUBLIC double getSmallestDistancePointToPolyPolygon(const B2DPolyPolygon& rCandidate, const B2DPoint& rTestPoint, sal_uInt32& rPolygonIndex, sal_uInt32& rEdgeIndex, double& rCut); + + // distort PolyPolygon. rOriginal describes the original range, where the given points describe the distorted + // corresponding points. + BASEGFX_DLLPUBLIC B2DPolyPolygon distort(const B2DPolyPolygon& rCandidate, const B2DRange& rOriginal, const B2DPoint& rTopLeft, const B2DPoint& rTopRight, const B2DPoint& rBottomLeft, const B2DPoint& rBottomRight); + + // expand all segments (which are not yet) to curve segments. This is done with setting the control + // vectors on the 1/3 resp. 2/3 distances on each segment. + BASEGFX_DLLPUBLIC B2DPolyPolygon expandToCurve(const B2DPolyPolygon& rCandidate); + + /** Predicate whether a given poly-polygon is a rectangle. + + @param rPoly + tools::PolyPolygon to check + + @return true, if the poly-polygon describes a rectangle + (contains exactly one polygon, polygon is closed, and the + points are either cw or ccw enumerations of a rectangle's + vertices). Note that intermediate points and duplicate + points are ignored. + */ + BASEGFX_DLLPUBLIC bool isRectangle( const B2DPolyPolygon& rPoly ); + + /** Export poly-polygon to SVG. + + This function exports a poly-polygon into an SVG-D + statement. Currently, output of relative point sequences + is not yet supported (might cause slightly larger output) + + @param rPolyPoly + The poly-polygon to export + + @param bUseRelativeCoordinates + When true, all coordinate values are exported as relative + to the current position. This tends to save some space, + since fewer digits needs to be written. + + @param bDetectQuadraticBeziers + When true, the export tries to detect cubic bezier + segments in the input polygon, which can be represented by + quadratic bezier segments. Note that the generated string + causes versions prior to OOo2.0 to crash. + + @param bHandleRelativeNextPointCompatible + If set to true, the old error that after a relative 'z' command + the current point was not reset to the first point of the current + polygon is kept; this is needed to read odf files. + If false, pure svg is used; this is needed for svg import. + + @param bOOXMLMotionPath + If set to true, export string format that is acceptable for + for animation motion path for PowerPoint: always space delimited, + never neglect command char, always end with E, and do not export + H or V. + + @return the generated SVG-D statement (the XML d attribute + value alone, without any "<path ...>" or "d="...") + */ + BASEGFX_DLLPUBLIC OUString exportToSvgD( + const B2DPolyPolygon& rPolyPoly, + bool bUseRelativeCoordinates, + bool bDetectQuadraticBeziers, + bool bHandleRelativeNextPointCompatible, + bool bOOXMLMotionPath = false); + + // #i76891# Try to remove existing curve segments if they are simply edges + BASEGFX_DLLPUBLIC B2DPolyPolygon simplifyCurveSegments(const B2DPolyPolygon& rCandidate); + + /** Creates polypolygon for seven-segment display number + + This function takes an integer number between 0 and 9 and + convert it into the well-known seven-segment display + number (like most digital clocks show their numbers). The + digit will exactly fit the unit rectangle. The polypolygon + will be a line polygon, i.e. if you need the segment parts + to have width, use createAreaGeometry() on the result. + + @param cNumber + Number from '0' to '9' as ASCII char, or '-', 'E' and '.' + to convert to 7 segment code + + @param bLitSegments + When true, return a polygon containing the segments that + are 'lit' for the given number. Return un-lit segments + otherwise. + */ + B2DPolyPolygon createSevenSegmentPolyPolygon(char cNumber, bool bLitSegments); + + /** snap some polygon coordinates to discrete coordinates + + This method allows to snap some polygon points to discrete (integer) values + which equals e.g. a snap to discrete coordinates. It will snap points of + horizontal and vertical edges + + @param rCandidate + The source polygon + + @return + The modified version of the source polygon + */ + BASEGFX_DLLPUBLIC B2DPolyPolygon snapPointsOfHorizontalOrVerticalEdges(const B2DPolyPolygon& rCandidate); + + /// converters for css::drawing::PointSequence + BASEGFX_DLLPUBLIC B2DPolyPolygon UnoPointSequenceSequenceToB2DPolyPolygon( + const css::drawing::PointSequenceSequence& rPointSequenceSequenceSource); + BASEGFX_DLLPUBLIC void B2DPolyPolygonToUnoPointSequenceSequence( + const B2DPolyPolygon& rPolyPolygon, + css::drawing::PointSequenceSequence& rPointSequenceSequenceRetval); + + /// converters for css::drawing::PolyPolygonBezierCoords (curved polygons) + BASEGFX_DLLPUBLIC B2DPolyPolygon UnoPolyPolygonBezierCoordsToB2DPolyPolygon( + const css::drawing::PolyPolygonBezierCoords& rPolyPolygonBezierCoordsSource); + BASEGFX_DLLPUBLIC void B2DPolyPolygonToUnoPolyPolygonBezierCoords( + const B2DPolyPolygon& rPolyPolygon, + css::drawing::PolyPolygonBezierCoords& rPolyPolygonBezierCoordsRetval); + +} // end of namespace basegfx::utils + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |