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-rw-r--r-- | include/basegfx/polygon/b3dpolygon.hxx | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/include/basegfx/polygon/b3dpolygon.hxx b/include/basegfx/polygon/b3dpolygon.hxx new file mode 100644 index 000000000..ea9ea2fde --- /dev/null +++ b/include/basegfx/polygon/b3dpolygon.hxx @@ -0,0 +1,121 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <sal/types.h> +#include <o3tl/cow_wrapper.hxx> +#include <basegfx/basegfxdllapi.h> + +class ImplB3DPolygon; + +namespace basegfx +{ + class B3DPoint; + class B3DHomMatrix; + class B3DVector; + class B2DPoint; + class B2DHomMatrix; + class BColor; +} + +namespace basegfx +{ + class BASEGFX_DLLPUBLIC B3DPolygon + { + public: + typedef o3tl::cow_wrapper< ImplB3DPolygon, o3tl::ThreadSafeRefCountingPolicy > ImplType; + + private: + // internal data. + ImplType mpPolygon; + + public: + B3DPolygon(); + B3DPolygon(const B3DPolygon& rPolygon); + B3DPolygon(B3DPolygon&& rPolygon); + ~B3DPolygon(); + + // assignment operator + B3DPolygon& operator=(const B3DPolygon& rPolygon); + B3DPolygon& operator=(B3DPolygon&& rPolygon); + + // compare operators + bool operator==(const B3DPolygon& rPolygon) const; + bool operator!=(const B3DPolygon& rPolygon) const; + + // member count + sal_uInt32 count() const; + + // Coordinate interface + B3DPoint const & getB3DPoint(sal_uInt32 nIndex) const; + void setB3DPoint(sal_uInt32 nIndex, const B3DPoint& rValue); + + // Coordinate append + void append(const B3DPoint& rPoint, sal_uInt32 nCount = 1); + + // BColor interface + BColor const & getBColor(sal_uInt32 nIndex) const; + void setBColor(sal_uInt32 nIndex, const BColor& rValue); + bool areBColorsUsed() const; + void clearBColors(); + + // Normals interface + B3DVector const & getNormal() const; // plane normal + B3DVector const & getNormal(sal_uInt32 nIndex) const; // normal in each point + void setNormal(sal_uInt32 nIndex, const B3DVector& rValue); + void transformNormals(const B3DHomMatrix& rMatrix); + bool areNormalsUsed() const; + void clearNormals(); + + // TextureCoordinate interface + B2DPoint const & getTextureCoordinate(sal_uInt32 nIndex) const; + void setTextureCoordinate(sal_uInt32 nIndex, const B2DPoint& rValue); + void transformTextureCoordinates(const B2DHomMatrix& rMatrix); + bool areTextureCoordinatesUsed() const; + void clearTextureCoordinates(); + + // append other 2D polygons + void append(const B3DPolygon& rPoly, sal_uInt32 nIndex = 0, sal_uInt32 nCount = 0); + + // remove + void remove(sal_uInt32 nIndex, sal_uInt32 nCount = 1); + + // clear all points + void clear(); + + // closed state + bool isClosed() const; + void setClosed(bool bNew); + + // flip polygon direction + void flip(); + + // test if Polygon has double points + bool hasDoublePoints() const; + + // remove double points, at the begin/end and follow-ups, too + void removeDoublePoints(); + + // apply transformation given in matrix form to the polygon + void transform(const B3DHomMatrix& rMatrix); + }; +} // end of namespace basegfx + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |