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-rw-r--r-- | include/editeng/unoprnms.hxx | 352 |
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diff --git a/include/editeng/unoprnms.hxx b/include/editeng/unoprnms.hxx new file mode 100644 index 000000000..0fff03424 --- /dev/null +++ b/include/editeng/unoprnms.hxx @@ -0,0 +1,352 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_EDITENG_UNOPRNMS_HXX +#define INCLUDED_EDITENG_UNOPRNMS_HXX + + +#define UNO_NAME_CHAR_COLOR "CharColor" +#define UNO_NAME_CHAR_HEIGHT "CharHeight" +#define UNO_NAME_CHAR_POSTURE "CharPosture" +#define UNO_NAME_CHAR_SHADOWED "CharShadowed" +#define UNO_NAME_CHAR_UNDERLINE "CharUnderline" +#define UNO_NAME_CHAR_WEIGHT "CharWeight" + +#define UNO_NAME_FILLSTYLE "FillStyle" +#define UNO_NAME_FILLCOLOR "FillColor" +#define UNO_NAME_FILLGRADIENT "FillGradient" +#define UNO_NAME_FILLGRADIENTNAME "FillGradientName" +#define UNO_NAME_FILLHATCH "FillHatch" +#define UNO_NAME_FILLHATCHNAME "FillHatchName" +#define UNO_NAME_FILLBITMAP "FillBitmap" +#define UNO_NAME_FILLBITMAPURL "FillBitmapURL" +#define UNO_NAME_FILLBITMAPNAME "FillBitmapName" +#define UNO_NAME_FILLGRADIENTSTEPCOUNT "FillGradientStepCount" +#define UNO_NAME_FILLBACKGROUND "FillBackground" +#define UNO_NAME_FILLCOLOR_2 "FillColor2" + +#define UNO_NAME_EDGEKIND "EdgeKind" +#define UNO_NAME_EDGELINE1DELTA "EdgeLine1Delta" +#define UNO_NAME_EDGELINE2DELTA "EdgeLine2Delta" +#define UNO_NAME_EDGELINE3DELTA "EdgeLine3Delta" +#define UNO_NAME_EDGENODE1HORZDIST "EdgeNode1HorzDist" +#define UNO_NAME_EDGENODE1VERTDIST "EdgeNode1VertDist" +#define UNO_NAME_EDGENODE2HORZDIST "EdgeNode2HorzDist" +#define UNO_NAME_EDGENODE2VERTDIST "EdgeNode2VertDist" + +#define UNO_NAME_FILLBMP_OFFSET_X "FillBitmapOffsetX" +#define UNO_NAME_FILLBMP_OFFSET_Y "FillBitmapOffsetY" +#define UNO_NAME_FILLBMP_POSITION_OFFSET_X "FillBitmapPositionOffsetX" +#define UNO_NAME_FILLBMP_POSITION_OFFSET_Y "FillBitmapPositionOffsetY" +#define UNO_NAME_FILLBMP_RECTANGLE_POINT "FillBitmapRectanglePoint" +#define UNO_NAME_FILLBMP_TILE "FillBitmapTile" +#define UNO_NAME_FILLBMP_STRETCH "FillBitmapStretch" +#define UNO_NAME_FILLBMP_LOGICAL_SIZE "FillBitmapLogicalSize" +#define UNO_NAME_FILLBMP_SIZE_X "FillBitmapSizeX" +#define UNO_NAME_FILLBMP_SIZE_Y "FillBitmapSizeY" +#define UNO_NAME_FILL_TRANSPARENCE "FillTransparence" +#define UNO_NAME_FILLTRANSPARENCEGRADIENT "FillTransparenceGradient" +#define UNO_NAME_FILLTRANSPARENCEGRADIENTNAME "FillTransparenceGradientName" +#define UNO_NAME_FILLBMP_MODE "FillBitmapMode" + + +#define UNO_NAME_LINESTYLE "LineStyle" +#define UNO_NAME_LINEDASH "LineDash" +#define UNO_NAME_LINEWIDTH "LineWidth" +#define UNO_NAME_LINECOLOR "LineColor" +#define UNO_NAME_LINEJOINT "LineJoint" +#define UNO_NAME_LINESTART "LineStart" +#define UNO_NAME_LINEEND "LineEnd" +#define UNO_NAME_LINESTARTWIDTH "LineStartWidth" +#define UNO_NAME_LINEENDWIDTH "LineEndWidth" +#define UNO_NAME_LINESTARTCENTER "LineStartCenter" +#define UNO_NAME_LINEENDCENTER "LineEndCenter" +#define UNO_NAME_LINETRANSPARENCE "LineTransparence" +#define UNO_NAME_LINECAP "LineCap" + +#define UNO_NAME_SHADOW "Shadow" +#define UNO_NAME_SHADOWCOLOR "ShadowColor" +#define UNO_NAME_SHADOWXDIST "ShadowXDistance" +#define UNO_NAME_SHADOWYDIST "ShadowYDistance" +#define UNO_NAME_SHADOWSIZEX "ShadowSizeX" +#define UNO_NAME_SHADOWSIZEY "ShadowSizeY" +#define UNO_NAME_SHADOWTRANSPARENCE "ShadowTransparence" + +#define UNO_NAME_EDGERADIUS "CornerRadius" + +#define UNO_NAME_TEXT_MINFRAMEHEIGHT "TextMinimumFrameHeight" +#define UNO_NAME_TEXT_AUTOGROWHEIGHT "TextAutoGrowHeight" +#define UNO_NAME_TEXT_FITTOSIZE "TextFitToSize" +#define UNO_NAME_TEXT_LEFTDIST "TextLeftDistance" +#define UNO_NAME_TEXT_RIGHTDIST "TextRightDistance" +#define UNO_NAME_TEXT_UPPERDIST "TextUpperDistance" +#define UNO_NAME_TEXT_LOWERDIST "TextLowerDistance" +#define UNO_NAME_TEXT_VERTADJUST "TextVerticalAdjust" +#define UNO_NAME_TEXT_MAXFRAMEHEIGHT "TextMaximumFrameHeight" +#define UNO_NAME_TEXT_MINFRAMEWIDTH "TextMinimumFrameWidth" +#define UNO_NAME_TEXT_MAXFRAMEWIDTH "TextMaximumFrameWidth" +#define UNO_NAME_TEXT_AUTOGROWWIDTH "TextAutoGrowWidth" +#define UNO_NAME_TEXT_HORZADJUST "TextHorizontalAdjust" +#define UNO_NAME_TEXT_ANIKIND "TextAnimationKind" +#define UNO_NAME_TEXT_ANIDIRECTION "TextAnimationDirection" +#define UNO_NAME_TEXT_ANISTARTINSIDE "TextAnimationStartInside" +#define UNO_NAME_TEXT_ANISTOPINSIDE "TextAnimationStopInside" +#define UNO_NAME_TEXT_ANICOUNT "TextAnimationCount" +#define UNO_NAME_TEXT_ANIDELAY "TextAnimationDelay" +#define UNO_NAME_TEXT_ANIAMOUNT "TextAnimationAmount" +#define UNO_NAME_TEXT_CONTOURFRAME "TextContourFrame" +#define UNO_NAME_TEXT_WRITINGMODE "TextWritingMode" +#define UNO_NAME_TEXT_FONTINDEPENDENTLINESPACING "FontIndependentLineSpacing" +#define UNO_NAME_TEXT_WORDWRAP "TextWordWrap" +#define UNO_NAME_TEXT_CHAINNEXTNAME "TextChainNextName" + +#define UNO_NAME_MEASUREKIND "MeasureKind" +#define UNO_NAME_MEASURETEXTHPOS "MeasureTextHorizontalPosition" +#define UNO_NAME_MEASURETEXTVPOS "MeasureTextVerticalPosition" +#define UNO_NAME_MEASURELINEDIST "MeasureLineDistance" +#define UNO_NAME_MEASUREHELPLINEOVERHANG "MeasureHelpLineOverhang" +#define UNO_NAME_MEASUREHELPLINEDIST "MeasureHelpLineDistance" +#define UNO_NAME_MEASUREHELPLINE1LEN "MeasureHelpLine1Length" +#define UNO_NAME_MEASUREHELPLINE2LEN "MeasureHelpLine2Length" +#define UNO_NAME_MEASUREBELOWREFEDGE "MeasureBelowReferenceEdge" +#define UNO_NAME_MEASURETEXTROTA90 "MeasureTextRotate90" +#define UNO_NAME_MEASURETEXTUPSIDEDOWN "MeasureTextUpsideDown" +#define UNO_NAME_MEASUREOVERHANG "MeasureOverhang" +#define UNO_NAME_MEASUREUNIT "MeasureUnit" +#define UNO_NAME_MEASURESHOWUNIT "MeasureShowUnit" +#define UNO_NAME_MEASUREFORMATSTRING "MeasureFormatString" +#define UNO_NAME_MEASURETEXTAUTOANGLE "MeasureTextAutoAngle" +#define UNO_NAME_MEASURETEXTAUTOANGLEVIEW "MeasureTextAutoAngleView" +#define UNO_NAME_MEASURETEXTISFIXEDANGLE "MeasureTextIsFixedAngle" +#define UNO_NAME_MEASURETEXTFIXEDANGLE "MeasureTextFixedAngle" + +#define UNO_NAME_CIRCKIND "CircleKind" +#define UNO_NAME_CIRCSTARTANGLE "CircleStartAngle" +#define UNO_NAME_CIRCENDANGLE "CircleEndAngle" + +#define UNO_NAME_POLYGONKIND "PolygonKind" +#define UNO_NAME_POLYPOLYGON "PolyPolygon" +#define UNO_NAME_POLYPOLYGONBEZIER "PolyPolygonBezier" +#define UNO_NAME_POLYGON "Polygon" + +#define UNO_NAME_MISC_OBJ_INTEROPGRABBAG "InteropGrabBag" +#define UNO_NAME_MISC_OBJ_ZORDER "ZOrder" +#define UNO_NAME_MISC_OBJ_MOVEPROTECT "MoveProtect" +#define UNO_NAME_MISC_OBJ_SIZEPROTECT "SizeProtect" +#define UNO_NAME_MISC_OBJ_PRINTABLE "Printable" +#define UNO_NAME_MISC_OBJ_LAYERID "LayerID" +#define UNO_NAME_MISC_OBJ_LAYERNAME "LayerName" +#define UNO_NAME_MISC_OBJ_NAME "Name" +#define UNO_NAME_MISC_OBJ_ROTATEANGLE "RotateAngle" +#define UNO_NAME_MISC_OBJ_SHEARANGLE "ShearAngle" +#define UNO_NAME_MISC_OBJ_FRAMERECT "FrameRect" +#define UNO_NAME_MISC_OBJ_BOUNDRECT "BoundRect" + +// #i68101# +#define UNO_NAME_MISC_OBJ_TITLE "Title" +#define UNO_NAME_MISC_OBJ_DESCRIPTION "Description" + +#define UNO_NAME_GRAPHOBJ_FILLBITMAP "GraphicObjectFillBitmap" +#define UNO_NAME_GRAPHOBJ_REPLACEMENT_GRAPHIC "ReplacementGraphic" +#define UNO_NAME_GRAPHOBJ_GRAFSTREAMURL "GraphicStreamURL" +#define UNO_NAME_GRAPHOBJ_URLPKGPREFIX "vnd.sun.star.Package:" +#define UNO_NAME_GRAPHOBJ_GRAPHIC "Graphic" +#define UNO_NAME_GRAPHOBJ_GRAPHIC_URL "GraphicURL" +#define UNO_NAME_GRAPHOBJ_IS_SIGNATURELINE "IsSignatureLine" +#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_ID "SignatureLineId" +#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SUGGESTED_SIGNER_NAME "SignatureLineSuggestedSignerName" +#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SUGGESTED_SIGNER_TITLE "SignatureLineSuggestedSignerTitle" +#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SUGGESTED_SIGNER_EMAIL "SignatureLineSuggestedSignerEmail" +#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SIGNING_INSTRUCTIONS "SignatureLineSigningInstructions" +#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SHOW_SIGN_DATE "SignatureLineShowSignDate" +#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_CAN_ADD_COMMENT "SignatureLineCanAddComment" +#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_UNSIGNED_IMAGE "SignatureLineUnsignedImage" +#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_IS_SIGNED "SignatureLineIsSigned" +#define UNO_NAME_GRAPHOBJ_QRCODE "QRCodeProperties" + +#define UNO_NAME_OLE2_METAFILE "MetaFile" +#define UNO_NAME_OLE2_PERSISTNAME "PersistName" + +#define UNO_NAME_3D_SCENE_PERSPECTIVE "D3DScenePerspective" +#define UNO_NAME_3D_SCENE_DISTANCE "D3DSceneDistance" +#define UNO_NAME_3D_SCENE_FOCAL_LENGTH "D3DSceneFocalLength" +#define UNO_NAME_3D_SCENE_TWO_SIDED_LIGHTING "D3DSceneTwoSidedLighting" +#define UNO_NAME_3D_SCENE_LIGHTCOLOR_1 "D3DSceneLightColor1" +#define UNO_NAME_3D_SCENE_LIGHTCOLOR_2 "D3DSceneLightColor2" +#define UNO_NAME_3D_SCENE_LIGHTCOLOR_3 "D3DSceneLightColor3" +#define UNO_NAME_3D_SCENE_LIGHTCOLOR_4 "D3DSceneLightColor4" +#define UNO_NAME_3D_SCENE_LIGHTCOLOR_5 "D3DSceneLightColor5" +#define UNO_NAME_3D_SCENE_LIGHTCOLOR_6 "D3DSceneLightColor6" +#define UNO_NAME_3D_SCENE_LIGHTCOLOR_7 "D3DSceneLightColor7" +#define UNO_NAME_3D_SCENE_LIGHTCOLOR_8 "D3DSceneLightColor8" +#define UNO_NAME_3D_SCENE_LIGHTON_1 "D3DSceneLightOn1" +#define UNO_NAME_3D_SCENE_LIGHTON_2 "D3DSceneLightOn2" +#define UNO_NAME_3D_SCENE_LIGHTON_3 "D3DSceneLightOn3" +#define UNO_NAME_3D_SCENE_LIGHTON_4 "D3DSceneLightOn4" +#define UNO_NAME_3D_SCENE_LIGHTON_5 "D3DSceneLightOn5" +#define UNO_NAME_3D_SCENE_LIGHTON_6 "D3DSceneLightOn6" +#define UNO_NAME_3D_SCENE_LIGHTON_7 "D3DSceneLightOn7" +#define UNO_NAME_3D_SCENE_LIGHTON_8 "D3DSceneLightOn8" +#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_1 "D3DSceneLightDirection1" +#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_2 "D3DSceneLightDirection2" +#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_3 "D3DSceneLightDirection3" +#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_4 "D3DSceneLightDirection4" +#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_5 "D3DSceneLightDirection5" +#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_6 "D3DSceneLightDirection6" +#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_7 "D3DSceneLightDirection7" +#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_8 "D3DSceneLightDirection8" +#define UNO_NAME_3D_SCENE_AMBIENTCOLOR "D3DSceneAmbientColor" +#define UNO_NAME_3D_SCENE_SHADOW_SLANT "D3DSceneShadowSlant" +#define UNO_NAME_3D_SCENE_SHADE_MODE "D3DSceneShadeMode" + +#define UNO_NAME_3D_DOUBLE_SIDED "D3DDoubleSided" +#define UNO_NAME_3D_NORMALS_KIND "D3DNormalsKind" +#define UNO_NAME_3D_NORMALS_INVERT "D3DNormalsInvert" +#define UNO_NAME_3D_TEXTURE_PROJ_X "D3DTextureProjectionX" +#define UNO_NAME_3D_TEXTURE_PROJ_Y "D3DTextureProjectionY" +#define UNO_NAME_3D_SHADOW_3D "D3DShadow3D" +#define UNO_NAME_3D_MAT_COLOR "D3DMaterialColor" +#define UNO_NAME_3D_MAT_EMISSION "D3DMaterialEmission" +#define UNO_NAME_3D_MAT_SPECULAR "D3DMaterialSpecular" +#define UNO_NAME_3D_MAT_SPECULAR_INTENSITY "D3DMaterialSpecularIntensity" +#define UNO_NAME_3D_TEXTURE_KIND "D3DTextureKind" +#define UNO_NAME_3D_TEXTURE_MODE "D3DTextureMode" +#define UNO_NAME_3D_TEXTURE_FILTER "D3DTextureFilter" + +// #i28528# +// Added extra Item (Bool) for chart2 to be able to show reduced line geometry +#define UNO_NAME_3D_REDUCED_LINE_GEOMETRY "D3DReducedLineGeometry" + +#define UNO_NAME_3D_HORZ_SEGS "D3DHorizontalSegments" +#define UNO_NAME_3D_VERT_SEGS "D3DVerticalSegments" + +#define UNO_NAME_3D_PERCENT_DIAGONAL "D3DPercentDiagonal" +#define UNO_NAME_3D_BACKSCALE "D3DBackscale" +#define UNO_NAME_3D_LATHE_END_ANGLE "D3DEndAngle" + +#define UNO_NAME_3D_EXTRUDE_DEPTH "D3DDepth" + +#define UNO_NAME_3D_TRANSFORM_MATRIX "D3DTransformMatrix" +#define UNO_NAME_3D_CAMERA_GEOMETRY "D3DCameraGeometry" +#define UNO_NAME_3D_POS "D3DPosition" +#define UNO_NAME_3D_SIZE "D3DSize" +#define UNO_NAME_3D_POS_IS_CENTER "D3DPositionIsCenter" +#define UNO_NAME_3D_POLYPOLYGON3D "D3DPolyPolygon3D" +#define UNO_NAME_3D_NORMALSPOLYGON3D "D3DNormalsPolygon3D" +#define UNO_NAME_3D_TEXTUREPOLYGON3D "D3DTexturePolygon3D" +#define UNO_NAME_3D_LINEONLY "D3DLineOnly" + +// New 3D properties which are possible for lathe and extrude 3d objects +#define UNO_NAME_3D_SMOOTH_NORMALS "D3DSmoothNormals" +#define UNO_NAME_3D_SMOOTH_LIDS "D3DSmoothLids" +#define UNO_NAME_3D_CHARACTER_MODE "D3DCharacterMode" +#define UNO_NAME_3D_CLOSE_FRONT "D3DCloseFront" +#define UNO_NAME_3D_CLOSE_BACK "D3DCloseBack" + +#define UNO_NAME_NUMBERING "NumberingIsNumber" +#define UNO_NAME_NUMBERING_RULES "NumberingRules" +#define UNO_NAME_NUMBERING_LEVEL "NumberingLevel" + +#define UNO_NAME_NRULE_NUMBERINGTYPE "NumberingType" +#define UNO_NAME_NRULE_PREFIX "Prefix" +#define UNO_NAME_NRULE_SUFFIX "Suffix" +#define UNO_NAME_NRULE_BULLETID "BulletId" +#define UNO_NAME_NRULE_BULLET_COLOR "BulletColor" +#define UNO_NAME_NRULE_BULLET_RELSIZE "BulletRelSize" +#define UNO_NAME_NRULE_BULLET_FONT "BulletFont" +#define UNO_NAME_NRULE_START_WITH "StartWith" +#define UNO_NAME_NRULE_LEFT_MARGIN "LeftMargin" +#define UNO_NAME_NRULE_FIRST_LINE_OFFSET "FirstLineOffset" +#define UNO_NAME_NRULE_ADJUST "Adjust" + +#define UNO_NAME_EDIT_FONT_DESCRIPTOR "FontDescriptor" + +#define UNO_NAME_EDIT_PARA_ADJUST "ParaAdjust" +#define UNO_NAME_EDIT_PARA_BMARGIN "ParaBottomMargin" +#define UNO_NAME_EDIT_PARA_LASTLINEADJ "ParaLastLineAdjust" +#define UNO_NAME_EDIT_PARA_LMARGIN "ParaLeftMargin" +#define UNO_NAME_EDIT_PARA_LINESPACING "ParaLineSpacing" +#define UNO_NAME_EDIT_PARA_RMARGIN "ParaRightMargin" +#define UNO_NAME_EDIT_PARA_TAPSTOPS "ParaTabStops" +#define UNO_NAME_EDIT_PARA_TMARGIN "ParaTopMargin" +#define UNO_NAME_EDIT_PARA_IS_HYPHEN "ParaIsHyphenation" +#define UNO_NAME_EDIT_PARA_IS_HANGING_PUNCTUATION "ParaIsHangingPunctuation" +#define UNO_NAME_EDIT_PARA_IS_CHARACTER_DISTANCE "ParaIsCharacterDistance" +#define UNO_NAME_EDIT_PARA_IS_FORBIDDEN_RULES "ParaIsForbiddenRules" +#define UNO_NAME_EDIT_PARA_FIRST_LINE_INDENT "ParaFirstLineIndent" + +#define UNO_NAME_EDIT_CHAR_HEIGHT "CharHeight" +#define UNO_NAME_EDIT_CHAR_FONTNAME "CharFontName" +#define UNO_NAME_EDIT_CHAR_FONTSTYLENAME "CharFontStyleName" +#define UNO_NAME_EDIT_CHAR_FONTFAMILY "CharFontFamily" +#define UNO_NAME_EDIT_CHAR_FONTCHARSET "CharFontCharSet" +#define UNO_NAME_EDIT_CHAR_FONTPITCH "CharFontPitch" +#define UNO_NAME_EDIT_CHAR_POSTURE "CharPosture" +#define UNO_NAME_EDIT_CHAR_WEIGHT "CharWeight" +#define UNO_NAME_EDIT_CHAR_LOCALE "CharLocale" + +#define UNO_NAME_EDIT_CHAR_HEIGHT_ASIAN "CharHeightAsian" +#define UNO_NAME_EDIT_CHAR_FONTNAME_ASIAN "CharFontNameAsian" +#define UNO_NAME_EDIT_CHAR_FONTSTYLENAME_ASIAN "CharFontStyleNameAsian" +#define UNO_NAME_EDIT_CHAR_FONTFAMILY_ASIAN "CharFontFamilyAsian" +#define UNO_NAME_EDIT_CHAR_FONTCHARSET_ASIAN "CharFontCharSetAsian" +#define UNO_NAME_EDIT_CHAR_FONTPITCH_ASIAN "CharFontPitchAsian" +#define UNO_NAME_EDIT_CHAR_POSTURE_ASIAN "CharPostureAsian" +#define UNO_NAME_EDIT_CHAR_WEIGHT_ASIAN "CharWeightAsian" +#define UNO_NAME_EDIT_CHAR_LOCALE_ASIAN "CharLocaleAsian" + +#define UNO_NAME_EDIT_CHAR_HEIGHT_COMPLEX "CharHeightComplex" +#define UNO_NAME_EDIT_CHAR_FONTNAME_COMPLEX "CharFontNameComplex" +#define UNO_NAME_EDIT_CHAR_FONTSTYLENAME_COMPLEX "CharFontStyleNameComplex" +#define UNO_NAME_EDIT_CHAR_FONTFAMILY_COMPLEX "CharFontFamilyComplex" +#define UNO_NAME_EDIT_CHAR_FONTCHARSET_COMPLEX "CharFontCharSetComplex" +#define UNO_NAME_EDIT_CHAR_FONTPITCH_COMPLEX "CharFontPitchComplex" +#define UNO_NAME_EDIT_CHAR_POSTURE_COMPLEX "CharPostureComplex" +#define UNO_NAME_EDIT_CHAR_WEIGHT_COMPLEX "CharWeightComplex" +#define UNO_NAME_EDIT_CHAR_LOCALE_COMPLEX "CharLocaleComplex" + +#define UNO_NAME_EDIT_CHAR_COLOR "CharColor" +#define UNO_NAME_EDIT_CHAR_TRANSPARENCE "CharTransparence" +#define UNO_NAME_EDIT_CHAR_CROSSEDOUT "CharCrossedOut" +#define UNO_NAME_EDIT_CHAR_STRIKEOUT "CharStrikeout" +#define UNO_NAME_EDIT_CHAR_CASEMAP "CharCaseMap" +#define UNO_NAME_EDIT_CHAR_ESCAPEMENT "CharEscapement" +#define UNO_NAME_EDIT_CHAR_SHADOWED "CharShadowed" +#define UNO_NAME_EDIT_CHAR_UNDERLINE "CharUnderline" +#define UNO_NAME_EDIT_CHAR_OVERLINE "CharOverline" + +#define UNO_NAME_BITMAP "Bitmap" + +#define UNO_NAME_LINKDISPLAYNAME "LinkDisplayName" +#define UNO_NAME_LINKDISPLAYBITMAP "LinkDisplayBitmap" + +#define UNO_NAME_GRAPHIC_LUMINANCE "AdjustLuminance" +#define UNO_NAME_GRAPHIC_CONTRAST "AdjustContrast" +#define UNO_NAME_GRAPHIC_RED "AdjustRed" +#define UNO_NAME_GRAPHIC_GREEN "AdjustGreen" +#define UNO_NAME_GRAPHIC_BLUE "AdjustBlue" +#define UNO_NAME_GRAPHIC_GAMMA "Gamma" +#define UNO_NAME_GRAPHIC_TRANSPARENCY "Transparency" +#define UNO_NAME_GRAPHIC_COLOR_MODE "GraphicColorMode" +#define UNO_NAME_GRAPHIC_GRAPHICCROP "GraphicCrop" + +#endif + + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |