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-rw-r--r-- | include/svx/cube3d.hxx | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/include/svx/cube3d.hxx b/include/svx/cube3d.hxx new file mode 100644 index 000000000..d9b660fa6 --- /dev/null +++ b/include/svx/cube3d.hxx @@ -0,0 +1,95 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_SVX_CUBE3D_HXX +#define INCLUDED_SVX_CUBE3D_HXX + +#include <basegfx/point/b3dpoint.hxx> +#include <basegfx/vector/b3dvector.hxx> +#include <rtl/ustring.hxx> +#include <sal/types.h> +#include <svx/obj3d.hxx> +#include <svx/svxdllapi.h> + +namespace sdr::contact { class ViewContact; } + +class E3dDefaultAttributes; + +/************************************************************************* +|* +|* | +|* Create a 3D cuboid; aPos: Center or left, bottom, behind |__ +|* (depending on bPosIsCenter) / +|* nSideFlags indicates, if only some of the cuboid surfaces can +|* be created; the corresponding bits are defined in the enum. +|* The flag bDblSided indicates whether the created surfaces are +|* two-sided (which only makes sense if not all of the surfaces were +|* created). +|* +\************************************************************************/ + +class SAL_WARN_UNUSED SVXCORE_DLLPUBLIC E3dCubeObj final : public E3dCompoundObject +{ + // Parameter + basegfx::B3DPoint aCubePos; + basegfx::B3DVector aCubeSize; + + // BOOLeans + bool bPosIsCenter : 1; + + void SetDefaultAttributes(const E3dDefaultAttributes& rDefault); + virtual std::unique_ptr<sdr::contact::ViewContact> CreateObjectSpecificViewContact() override; + +private: + // protected destructor - due to final, make private + virtual ~E3dCubeObj() override; + +public: + E3dCubeObj(SdrModel& rSdrModel, + const E3dDefaultAttributes& rDefault, + const basegfx::B3DPoint& aPos, + const basegfx::B3DVector& r3DSize); + E3dCubeObj(SdrModel& rSdrModel); + + virtual sal_uInt16 GetObjIdentifier() const override; + virtual SdrObjectUniquePtr DoConvertToPolyObj(bool bBezier, bool bAddText) const override; + + virtual E3dCubeObj* CloneSdrObject(SdrModel& rTargetModel) const override; + + // implemented mainly for the purposes of Clone() + E3dCubeObj& operator=(const E3dCubeObj& rObj); + + // Set local parameters with geometry recreation + void SetCubePos(const basegfx::B3DPoint& rNew); + const basegfx::B3DPoint& GetCubePos() const { return aCubePos; } + + void SetCubeSize(const basegfx::B3DVector& rNew); + const basegfx::B3DVector& GetCubeSize() const { return aCubeSize; } + + void SetPosIsCenter(bool bNew); + bool GetPosIsCenter() const { return bPosIsCenter; } + + // TakeObjName...() is for the display in the UI, for example "3 frames selected". + virtual OUString TakeObjNameSingul() const override; + virtual OUString TakeObjNamePlural() const override; +}; + +#endif // INCLUDED_SVX_CUBE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |