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-rw-r--r-- | include/svx/lathe3d.hxx | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/include/svx/lathe3d.hxx b/include/svx/lathe3d.hxx new file mode 100644 index 000000000..a14ae9a0e --- /dev/null +++ b/include/svx/lathe3d.hxx @@ -0,0 +1,125 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_SVX_LATHE3D_HXX +#define INCLUDED_SVX_LATHE3D_HXX + +#include <svl/intitem.hxx> +#include <svl/itemset.hxx> +#include <svx/obj3d.hxx> +#include <svx/svxdllapi.h> +#include <svx/svddef.hxx> +#include <svx/svx3ditems.hxx> + +class E3dDefaultAttributes; + +/************************************************************************* +|* +|* Create a 3D rotation object from a passed 2D polygon +|* +|* The aPolyPoly3D is rotated around its axis in nHSegments steps. +|* nVSegments contains the number of lines of aPolyPoly3D and therefore +|* is effectively a vertical segmentation. +|* +\************************************************************************/ + +class SVXCORE_DLLPUBLIC E3dLatheObj final : public E3dCompoundObject +{ + basegfx::B2DPolyPolygon maPolyPoly2D; + + virtual std::unique_ptr<sdr::contact::ViewContact> CreateObjectSpecificViewContact() override; + virtual std::unique_ptr<sdr::properties::BaseProperties> CreateObjectSpecificProperties() override; + void SetDefaultAttributes(const E3dDefaultAttributes& rDefault); + +private: + // protected destructor - due to final, make private + virtual ~E3dLatheObj() override; + +public: + E3dLatheObj( + SdrModel& rSdrModel, + const E3dDefaultAttributes& rDefault, + const basegfx::B2DPolyPolygon& rPoly2D); + E3dLatheObj(SdrModel& rSdrModel); + + // HorizontalSegments: + sal_uInt32 GetHorizontalSegments() const + { return GetObjectItemSet().Get(SDRATTR_3DOBJ_HORZ_SEGS).GetValue(); } + + // VerticalSegments: + sal_uInt32 GetVerticalSegments() const + { return GetObjectItemSet().Get(SDRATTR_3DOBJ_VERT_SEGS).GetValue(); } + + // PercentDiagonal: 0..100, before 0.0..0.5 + sal_uInt16 GetPercentDiagonal() const + { return GetObjectItemSet().Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL).GetValue(); } + + // BackScale: 0..100, before 0.0..1.0 + sal_uInt16 GetBackScale() const + { return GetObjectItemSet().Get(SDRATTR_3DOBJ_BACKSCALE).GetValue(); } + + // EndAngle: 0..10000 + sal_uInt32 GetEndAngle() const + { return GetObjectItemSet().Get(SDRATTR_3DOBJ_END_ANGLE).GetValue(); } + + // #107245# GetSmoothNormals() for bLatheSmoothed + bool GetSmoothNormals() const + { return GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_NORMALS).GetValue(); } + + // #107245# GetSmoothLids() for bLatheSmoothFrontBack + bool GetSmoothLids() const + { return GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_LIDS).GetValue(); } + + // #107245# GetCharacterMode() for bLatheCharacterMode + bool GetCharacterMode() const + { return GetObjectItemSet().Get(SDRATTR_3DOBJ_CHARACTER_MODE).GetValue(); } + + // #107245# GetCloseFront() for bLatheCloseFront + bool GetCloseFront() const + { return GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_FRONT).GetValue(); } + + // #107245# GetCloseBack() for bLatheCloseBack + bool GetCloseBack() const + { return GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_BACK).GetValue(); } + + virtual sal_uInt16 GetObjIdentifier() const override; + + virtual E3dLatheObj* CloneSdrObject(SdrModel& rTargetModel) const override; + + // implemented mainly for the purposes of Clone() + E3dLatheObj& operator=(const E3dLatheObj& rObj); + + virtual SdrObjectUniquePtr DoConvertToPolyObj(bool bBezier, bool bAddText) const override; + + // TakeObjName...() is for the display in the UI, for example "3 frames selected". + virtual OUString TakeObjNameSingul() const override; + virtual OUString TakeObjNamePlural() const override; + + // set/get local parameters with geometry recreation + void SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew); + const basegfx::B2DPolyPolygon& GetPolyPoly2D() const { return maPolyPoly2D; } + + // break up + virtual bool IsBreakObjPossible() override; + virtual std::unique_ptr<SdrAttrObj,SdrObjectFreeOp> GetBreakObj() override; +}; + +#endif // INCLUDED_SVX_LATHE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |