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-rw-r--r-- | svx/inc/sdr/primitive2d/sdrattributecreator.hxx | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/svx/inc/sdr/primitive2d/sdrattributecreator.hxx b/svx/inc/sdr/primitive2d/sdrattributecreator.hxx new file mode 100644 index 000000000..1bcc8e229 --- /dev/null +++ b/svx/inc/sdr/primitive2d/sdrattributecreator.hxx @@ -0,0 +1,130 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <sal/types.h> +#include <svx/svxdllapi.h> + + +// predefines +class SfxItemSet; +class SdrText; + +namespace drawinglayer::attribute { + class SdrLineAttribute; + class SdrLineStartEndAttribute; + class SdrShadowAttribute; + class SdrGlowAttribute; + class SdrFillAttribute; + class SdrTextAttribute; + class FillGradientAttribute; + class SdrFillGraphicAttribute; + class SdrEffectsTextAttribute; + class SdrLineEffectsTextAttribute; + class SdrLineFillEffectsTextAttribute; + class SdrLineFillShadowAttribute3D; + class SdrSceneAttribute; + class SdrLightingAttribute; + class SdrFillTextAttribute; +} + +namespace basegfx { + class B2DRange; +} + + +namespace drawinglayer +{ + namespace primitive2d + { + // SdrAttribute creators + attribute::SdrLineAttribute SVXCORE_DLLPUBLIC createNewSdrLineAttribute( + const SfxItemSet& rSet); + + attribute::SdrLineStartEndAttribute SVXCORE_DLLPUBLIC createNewSdrLineStartEndAttribute( + const SfxItemSet& rSet, + double fWidth); + + attribute::SdrShadowAttribute createNewSdrShadowAttribute( + const SfxItemSet& rSet); + + attribute::SdrFillAttribute SVXCORE_DLLPUBLIC createNewSdrFillAttribute( + const SfxItemSet& rSet); + + // #i101508# Support handing over given text-to-border distances + attribute::SdrTextAttribute createNewSdrTextAttribute( + const SfxItemSet& rSet, + const SdrText& rText, + const sal_Int32* pLeft = nullptr, + const sal_Int32* pUpper = nullptr, + const sal_Int32* pRight = nullptr, + const sal_Int32* pLower = nullptr); + + attribute::FillGradientAttribute SVXCORE_DLLPUBLIC createNewTransparenceGradientAttribute( + const SfxItemSet& rSet); + + attribute::SdrFillGraphicAttribute createNewSdrFillGraphicAttribute( + const SfxItemSet& rSet); + + attribute::SdrEffectsTextAttribute createNewSdrEffectsTextAttribute( + const SfxItemSet& rSet, + const SdrText* pText, + bool bSuppressText); // #i98072# added option to suppress text on demand + + attribute::SdrLineEffectsTextAttribute createNewSdrLineEffectsTextAttribute( + const SfxItemSet& rSet, + const SdrText* pText); + + attribute::SdrLineFillEffectsTextAttribute createNewSdrLineFillEffectsTextAttribute( + const SfxItemSet& rSet, + const SdrText* pText, + bool bHasContent); // used from OLE and graphic + + attribute::SdrLineFillShadowAttribute3D createNewSdrLineFillShadowAttribute( + const SfxItemSet& rSet, + bool bSuppressFill); + + attribute::SdrSceneAttribute createNewSdrSceneAttribute( + const SfxItemSet& rSet); + + attribute::SdrLightingAttribute createNewSdrLightingAttribute( + const SfxItemSet& rSet); + + // #i101508# Support handing over given text-to-border distances + attribute::SdrFillTextAttribute createNewSdrFillTextAttribute( + const SfxItemSet& rSet, + const SdrText* pSdrText, + const sal_Int32* pLeft = nullptr, + const sal_Int32* pUpper = nullptr, + const sal_Int32* pRight = nullptr, + const sal_Int32* pLower = nullptr); + + // helpers + void calculateRelativeCornerRadius( + sal_Int32 nRadius, + const ::basegfx::B2DRange& rObjectRange, + double& rfCornerRadiusX, + double& rfCornerRadiusY); + + } // end of namespace primitive2d +} // end of namespace drawinglayer + + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |