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diff --git a/svx/source/sdr/contact/viewcontactofsdredgeobj.cxx b/svx/source/sdr/contact/viewcontactofsdredgeobj.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+
+#include <sdr/contact/viewcontactofsdredgeobj.hxx>
+#include <svx/svdoedge.hxx>
+#include <sdr/primitive2d/sdrattributecreator.hxx>
+#include <sdr/primitive2d/sdrconnectorprimitive2d.hxx>
+
+
+namespace sdr::contact
+{
+ ViewContactOfSdrEdgeObj::ViewContactOfSdrEdgeObj(SdrEdgeObj& rEdgeObj)
+ : ViewContactOfTextObj(rEdgeObj)
+ {
+ }
+
+ ViewContactOfSdrEdgeObj::~ViewContactOfSdrEdgeObj()
+ {
+ }
+
+ drawinglayer::primitive2d::Primitive2DContainer ViewContactOfSdrEdgeObj::createViewIndependentPrimitive2DSequence() const
+ {
+ const basegfx::B2DPolygon aEdgeTrack(GetEdgeObj().getEdgeTrack());
+
+ // what to do when no EdgeTrack is provided (HitTest and selectability) ?
+ OSL_ENSURE(0 != aEdgeTrack.count(), "Connectors with no geometry are not allowed (!)");
+
+ // ckeck attributes
+ const SfxItemSet& rItemSet = GetEdgeObj().GetMergedItemSet();
+ const drawinglayer::attribute::SdrLineEffectsTextAttribute aAttribute(
+ drawinglayer::primitive2d::createNewSdrLineEffectsTextAttribute(
+ rItemSet,
+ GetEdgeObj().getText(0)));
+
+ // create primitive. Always create primitives to allow the decomposition of
+ // SdrConnectorPrimitive2D to create needed invisible elements for HitTest
+ // and/or BoundRect
+ const drawinglayer::primitive2d::Primitive2DReference xReference(
+ new drawinglayer::primitive2d::SdrConnectorPrimitive2D(
+ aAttribute,
+ aEdgeTrack));
+
+ return drawinglayer::primitive2d::Primitive2DContainer { xReference };
+ }
+
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */