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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sal/config.h>
+
+#include <sdr/contact/viewcontactofunocontrol.hxx>
+#include <sdr/contact/viewobjectcontactofunocontrol.hxx>
+#include <svx/sdr/contact/objectcontactofpageview.hxx>
+#include <svx/svdouno.hxx>
+#include <svx/svdpagv.hxx>
+#include <svx/svdview.hxx>
+#include <svx/sdrpagewindow.hxx>
+
+#include <vcl/canvastools.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <drawinglayer/primitive2d/controlprimitive2d.hxx>
+#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
+
+
+namespace sdr::contact {
+
+
+ using ::com::sun::star::awt::XControl;
+ using ::com::sun::star::uno::Reference;
+ using ::com::sun::star::awt::XControlContainer;
+ using ::com::sun::star::awt::XControlModel;
+
+
+ //= ViewContactOfUnoControl
+
+ ViewContactOfUnoControl::ViewContactOfUnoControl( SdrUnoObj& _rUnoObject )
+ :ViewContactOfSdrObj( _rUnoObject )
+ {
+ }
+
+
+ ViewContactOfUnoControl::~ViewContactOfUnoControl()
+ {
+ }
+
+
+ Reference< XControl > ViewContactOfUnoControl::getTemporaryControlForWindow(
+ const vcl::Window& _rWindow, Reference< XControlContainer >& _inout_ControlContainer ) const
+ {
+ SdrUnoObj* pUnoObject = dynamic_cast< SdrUnoObj* >( TryToGetSdrObject() );
+ OSL_ENSURE( pUnoObject, "ViewContactOfUnoControl::getTemporaryControlForDevice: no SdrUnoObj!" );
+ if ( !pUnoObject )
+ return nullptr;
+ return ViewObjectContactOfUnoControl::getTemporaryControlForWindow( _rWindow, _inout_ControlContainer, *pUnoObject );
+ }
+
+
+ ViewObjectContact& ViewContactOfUnoControl::CreateObjectSpecificViewObjectContact( ObjectContact& _rObjectContact )
+ {
+ // print or print preview requires special handling
+ const OutputDevice* pDevice = _rObjectContact.TryToGetOutputDevice();
+ ObjectContactOfPageView* const pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &_rObjectContact );
+
+ const bool bPrintOrPreview = pPageViewContact
+ && ( ( ( pDevice != nullptr ) && ( pDevice->GetOutDevType() == OUTDEV_PRINTER ) )
+ || pPageViewContact->GetPageWindow().GetPageView().GetView().IsPrintPreview()
+ )
+ ;
+
+ if ( bPrintOrPreview )
+ return *new UnoControlPrintOrPreviewContact( *pPageViewContact, *this );
+
+ // all others are nowadays served by the same implementation
+ return *new ViewObjectContactOfUnoControl( _rObjectContact, *this );
+ }
+
+
+ drawinglayer::primitive2d::Primitive2DContainer ViewContactOfUnoControl::createViewIndependentPrimitive2DSequence() const
+ {
+ // create range. Use model data directly, not getBoundRect()/getSnapRect; these will use
+ // the primitive data themselves in the long run. Use SdrUnoObj's (which is a SdrRectObj)
+ // call to GetGeoRect() to access SdrTextObj::aRect directly and without executing anything
+ const basegfx::B2DRange aRange = vcl::unotools::b2DRectangleFromRectangle(GetSdrUnoObj().GetGeoRect());
+
+ // create object transform
+ basegfx::B2DHomMatrix aTransform;
+
+ aTransform.set(0, 0, aRange.getWidth());
+ aTransform.set(1, 1, aRange.getHeight());
+ aTransform.set(0, 2, aRange.getMinX());
+ aTransform.set(1, 2, aRange.getMinY());
+
+ Reference< XControlModel > xControlModel = GetSdrUnoObj().GetUnoControlModel();
+
+ if(xControlModel.is())
+ {
+ // create control primitive WITHOUT possibly existing XControl; this would be done in
+ // the VOC in createPrimitive2DSequence()
+ const drawinglayer::primitive2d::Primitive2DReference xRetval(
+ new drawinglayer::primitive2d::ControlPrimitive2D(
+ aTransform,
+ xControlModel));
+
+ return drawinglayer::primitive2d::Primitive2DContainer { xRetval };
+ }
+ else
+ {
+ // always append an invisible outline for the cases where no visible content exists
+ const drawinglayer::primitive2d::Primitive2DReference xRetval(
+ drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
+ aTransform));
+
+ return drawinglayer::primitive2d::Primitive2DContainer { xRetval };
+ }
+ }
+
+
+} // namespace sdr::contact
+
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */