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-rw-r--r-- | svx/source/sdr/overlay/overlayanimatedbitmapex.cxx | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/svx/source/sdr/overlay/overlayanimatedbitmapex.cxx b/svx/source/sdr/overlay/overlayanimatedbitmapex.cxx new file mode 100644 index 000000000..d659accb7 --- /dev/null +++ b/svx/source/sdr/overlay/overlayanimatedbitmapex.cxx @@ -0,0 +1,113 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <svx/sdr/overlay/overlayanimatedbitmapex.hxx> +#include <svx/sdr/overlay/overlaymanager.hxx> +#include <sdr/overlay/overlaytools.hxx> + + +namespace sdr::overlay +{ + drawinglayer::primitive2d::Primitive2DContainer OverlayAnimatedBitmapEx::createOverlayObjectPrimitive2DSequence() + { + if(mbOverlayState) + { + const drawinglayer::primitive2d::Primitive2DReference aPrimitive( + new drawinglayer::primitive2d::OverlayBitmapExPrimitive( + maBitmapEx1, + getBasePosition(), + mnCenterX1, + mnCenterY1, + getShearX(), + getRotation())); + + return drawinglayer::primitive2d::Primitive2DContainer { aPrimitive }; + } + else + { + const drawinglayer::primitive2d::Primitive2DReference aPrimitive( + new drawinglayer::primitive2d::OverlayBitmapExPrimitive( + maBitmapEx2, + getBasePosition(), + mnCenterX2, + mnCenterY2, + getShearX(), + getRotation())); + + return drawinglayer::primitive2d::Primitive2DContainer { aPrimitive }; + } + } + + OverlayAnimatedBitmapEx::OverlayAnimatedBitmapEx( + const basegfx::B2DPoint& rBasePos, + const BitmapEx& rBitmapEx1, + const BitmapEx& rBitmapEx2, + sal_uInt64 nBlinkTime, + sal_uInt16 nCenX1, + sal_uInt16 nCenY1, + sal_uInt16 nCenX2, + sal_uInt16 nCenY2, + double fShearX, + double fRotation) + : OverlayObjectWithBasePosition(rBasePos, COL_WHITE), + maBitmapEx1(rBitmapEx1), + maBitmapEx2(rBitmapEx2), + mnCenterX1(nCenX1), mnCenterY1(nCenY1), + mnCenterX2(nCenX2), mnCenterY2(nCenY2), + mnBlinkTime(impCheckBlinkTimeValueRange(nBlinkTime)), + mfShearX(fShearX), + mfRotation(fRotation), + mbOverlayState(false) + { + // set AllowsAnimation flag to mark this object as animation capable + mbAllowsAnimation = true; + } + + OverlayAnimatedBitmapEx::~OverlayAnimatedBitmapEx() + { + } + + void OverlayAnimatedBitmapEx::Trigger(sal_uInt32 nTime) + { + if(getOverlayManager()) + { + // #i53216# produce event after nTime + x + SetTime(nTime + mnBlinkTime); + + // switch state + if(mbOverlayState) + { + mbOverlayState = false; + } + else + { + mbOverlayState = true; + } + + // re-insert me as event + getOverlayManager()->InsertEvent(*this); + + // register change (after change) + objectChange(); + } + } + +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |