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Diffstat (limited to '')
-rw-r--r-- | svx/source/svdraw/svdcrtv.cxx | 921 |
1 files changed, 921 insertions, 0 deletions
diff --git a/svx/source/svdraw/svdcrtv.cxx b/svx/source/svdraw/svdcrtv.cxx new file mode 100644 index 000000000..3d2230a8b --- /dev/null +++ b/svx/source/svdraw/svdcrtv.cxx @@ -0,0 +1,921 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + + +#include <svx/svdcrtv.hxx> +#include <svx/xlnclit.hxx> +#include <svx/svdocapt.hxx> +#include <svx/svdoedge.hxx> +#include <svx/svdpagv.hxx> +#include <svx/svdpage.hxx> +#include <svx/scene3d.hxx> +#include <svx/view3d.hxx> +#include <svx/xfillit0.hxx> +#include <svx/xflclit.hxx> +#include <svx/xlineit0.hxx> +#include <svx/svdouno.hxx> +#include <svx/svdopath.hxx> +#include <svx/sdr/overlay/overlaypolypolygon.hxx> +#include <svx/sdr/overlay/overlaymanager.hxx> +#include <svx/sdrpaintwindow.hxx> +#include <fmobj.hxx> +#include <svx/svdocirc.hxx> +#include <svx/sdr/contact/viewcontact.hxx> +#include <svx/sdr/overlay/overlayprimitive2dsequenceobject.hxx> +#include <vcl/ptrstyle.hxx> + +using namespace com::sun::star; + +class ImplConnectMarkerOverlay +{ + // The OverlayObjects + sdr::overlay::OverlayObjectList maObjects; + + // The remembered target object + const SdrObject& mrObject; + +public: + ImplConnectMarkerOverlay(const SdrCreateView& rView, SdrObject const & rObject); + + // The OverlayObjects are cleared using the destructor of OverlayObjectList. + // That destructor calls clear() at the list which removes all objects from the + // OverlayManager and deletes them. + + const SdrObject& GetTargetObject() const { return mrObject; } +}; + +ImplConnectMarkerOverlay::ImplConnectMarkerOverlay(const SdrCreateView& rView, SdrObject const & rObject) +: mrObject(rObject) +{ + basegfx::B2DPolyPolygon aB2DPolyPolygon(rObject.TakeXorPoly()); + + for(sal_uInt32 a(0); a < rView.PaintWindowCount(); a++) + { + SdrPaintWindow* pCandidate = rView.GetPaintWindow(a); + const rtl::Reference< sdr::overlay::OverlayManager >& xTargetOverlay = pCandidate->GetOverlayManager(); + + if(xTargetOverlay.is()) + { + float fScalingFactor = xTargetOverlay->getOutputDevice().GetDPIScaleFactor(); + Size aHalfLogicSize(xTargetOverlay->getOutputDevice().PixelToLogic(Size(4 * fScalingFactor, 4 * fScalingFactor))); + + // object + std::unique_ptr<sdr::overlay::OverlayPolyPolygonStripedAndFilled> pNew(new sdr::overlay::OverlayPolyPolygonStripedAndFilled( + aB2DPolyPolygon)); + xTargetOverlay->add(*pNew); + maObjects.append(std::move(pNew)); + + // glue points + for(sal_uInt16 i(0); i < 4; i++) + { + SdrGluePoint aGluePoint(rObject.GetVertexGluePoint(i)); + const Point& rPosition = aGluePoint.GetAbsolutePos(rObject); + + basegfx::B2DPoint aTopLeft(rPosition.X() - aHalfLogicSize.Width(), rPosition.Y() - aHalfLogicSize.Height()); + basegfx::B2DPoint aBottomRight(rPosition.X() + aHalfLogicSize.Width(), rPosition.Y() + aHalfLogicSize.Height()); + + basegfx::B2DPolygon aTempPoly; + aTempPoly.append(aTopLeft); + aTempPoly.append(basegfx::B2DPoint(aBottomRight.getX(), aTopLeft.getY())); + aTempPoly.append(aBottomRight); + aTempPoly.append(basegfx::B2DPoint(aTopLeft.getX(), aBottomRight.getY())); + aTempPoly.setClosed(true); + + basegfx::B2DPolyPolygon aTempPolyPoly; + aTempPolyPoly.append(aTempPoly); + + std::unique_ptr<sdr::overlay::OverlayPolyPolygonStripedAndFilled> pNew2(new sdr::overlay::OverlayPolyPolygonStripedAndFilled( + aTempPolyPoly)); + xTargetOverlay->add(*pNew2); + maObjects.append(std::move(pNew2)); + } + } + } +} + +class ImpSdrCreateViewExtraData +{ + // The OverlayObjects for XOR replacement + sdr::overlay::OverlayObjectList maObjects; + +public: + ImpSdrCreateViewExtraData(); + ~ImpSdrCreateViewExtraData(); + + void CreateAndShowOverlay(const SdrCreateView& rView, const SdrObject* pObject, const basegfx::B2DPolyPolygon& rPolyPoly); + void HideOverlay(); +}; + +ImpSdrCreateViewExtraData::ImpSdrCreateViewExtraData() +{ +} + +ImpSdrCreateViewExtraData::~ImpSdrCreateViewExtraData() +{ + HideOverlay(); +} + +void ImpSdrCreateViewExtraData::CreateAndShowOverlay(const SdrCreateView& rView, const SdrObject* pObject, const basegfx::B2DPolyPolygon& rPolyPoly) +{ + for(sal_uInt32 a(0); a < rView.PaintWindowCount(); a++) + { + SdrPaintWindow* pCandidate = rView.GetPaintWindow(a); + const rtl::Reference<sdr::overlay::OverlayManager>& xOverlayManager = pCandidate->GetOverlayManager(); + + if (xOverlayManager.is()) + { + if(pObject) + { + const sdr::contact::ViewContact& rVC = pObject->GetViewContact(); + const drawinglayer::primitive2d::Primitive2DContainer& aSequence = rVC.getViewIndependentPrimitive2DContainer(); + std::unique_ptr<sdr::overlay::OverlayObject> pNew(new sdr::overlay::OverlayPrimitive2DSequenceObject(aSequence)); + + xOverlayManager->add(*pNew); + maObjects.append(std::move(pNew)); + } + + if(rPolyPoly.count()) + { + std::unique_ptr<sdr::overlay::OverlayPolyPolygonStripedAndFilled> pNew(new sdr::overlay::OverlayPolyPolygonStripedAndFilled( + rPolyPoly)); + xOverlayManager->add(*pNew); + maObjects.append(std::move(pNew)); + } + } + } +} + +void ImpSdrCreateViewExtraData::HideOverlay() +{ + // the clear() call of the list removes all objects from the + // OverlayManager and deletes them. + maObjects.clear(); +} + + +// CreateView + + +void SdrCreateView::ImpClearConnectMarker() +{ + mpCoMaOverlay.reset(); +} + +void SdrCreateView::ImpClearVars() +{ + nCurrentInvent=SdrInventor::Default; + nCurrentIdent=OBJ_NONE; + pCurrentCreate=nullptr; + pCreatePV=nullptr; + b1stPointAsCenter=false; + aCurrentCreatePointer=PointerStyle::Cross; + bUseIncompatiblePathCreateInterface=false; + nAutoCloseDistPix=5; + nFreeHandMinDistPix=10; + + ImpClearConnectMarker(); +} + +SdrCreateView::SdrCreateView( + SdrModel& rSdrModel, + OutputDevice* pOut) +: SdrDragView(rSdrModel, pOut), + mpCreateViewExtraData(new ImpSdrCreateViewExtraData()), + aCurrentCreatePointer(PointerStyle::Arrow) +{ + ImpClearVars(); +} + +SdrCreateView::~SdrCreateView() +{ + ImpClearConnectMarker(); + mpCreateViewExtraData.reset(); + SdrObject::Free( pCurrentCreate ); +} + +bool SdrCreateView::IsAction() const +{ + return SdrDragView::IsAction() || pCurrentCreate!=nullptr; +} + +void SdrCreateView::MovAction(const Point& rPnt) +{ + SdrDragView::MovAction(rPnt); + if (pCurrentCreate!=nullptr) { + MovCreateObj(rPnt); + } +} + +void SdrCreateView::EndAction() +{ + if (pCurrentCreate!=nullptr) EndCreateObj(SdrCreateCmd::ForceEnd); + SdrDragView::EndAction(); +} + +void SdrCreateView::BckAction() +{ + if (pCurrentCreate!=nullptr) BckCreateObj(); + SdrDragView::BckAction(); +} + +void SdrCreateView::BrkAction() +{ + SdrDragView::BrkAction(); + BrkCreateObj(); +} + +void SdrCreateView::TakeActionRect(tools::Rectangle& rRect) const +{ + if (pCurrentCreate!=nullptr) + { + rRect=maDragStat.GetActionRect(); + if (rRect.IsEmpty()) + { + rRect=tools::Rectangle(maDragStat.GetPrev(),maDragStat.GetNow()); + } + } + else + { + SdrDragView::TakeActionRect(rRect); + } +} + +bool SdrCreateView::CheckEdgeMode() +{ + if (pCurrentCreate!=nullptr) + { + // is managed by EdgeObj + if (nCurrentInvent==SdrInventor::Default && nCurrentIdent==OBJ_EDGE) return false; + } + + if (!IsCreateMode() || nCurrentInvent!=SdrInventor::Default || nCurrentIdent!=OBJ_EDGE) + { + ImpClearConnectMarker(); + return false; + } + else + { + // sal_True, if MouseMove should check Connect + return !IsAction(); + } +} + +void SdrCreateView::SetConnectMarker(const SdrObjConnection& rCon) +{ + SdrObject* pTargetObject = rCon.pObj; + + if(pTargetObject) + { + // if target object changes, throw away overlay object to make room for changes + if(mpCoMaOverlay && pTargetObject != &mpCoMaOverlay->GetTargetObject()) + { + ImpClearConnectMarker(); + } + + if(!mpCoMaOverlay) + { + mpCoMaOverlay.reset(new ImplConnectMarkerOverlay(*this, *pTargetObject)); + } + } + else + { + ImpClearConnectMarker(); + } +} + +void SdrCreateView::HideConnectMarker() +{ + ImpClearConnectMarker(); +} + +bool SdrCreateView::MouseMove(const MouseEvent& rMEvt, OutputDevice* pWin) +{ + if(CheckEdgeMode() && pWin) + { + SdrPageView* pPV = GetSdrPageView(); + + if(pPV) + { + // TODO: Change default hit tolerance at IsMarkedHit() some time! + Point aPos(pWin->PixelToLogic(rMEvt.GetPosPixel())); + bool bMarkHit=PickHandle(aPos)!=nullptr || IsMarkedObjHit(aPos); + SdrObjConnection aCon; + if (!bMarkHit) SdrEdgeObj::ImpFindConnector(aPos,*pPV,aCon,nullptr,pWin); + SetConnectMarker(aCon); + } + } + return SdrDragView::MouseMove(rMEvt,pWin); +} + +bool SdrCreateView::IsTextTool() const +{ + return meEditMode==SdrViewEditMode::Create && nCurrentInvent==SdrInventor::Default && (nCurrentIdent==OBJ_TEXT || nCurrentIdent==OBJ_TITLETEXT || nCurrentIdent==OBJ_OUTLINETEXT); +} + +bool SdrCreateView::IsEdgeTool() const +{ + return meEditMode==SdrViewEditMode::Create && nCurrentInvent==SdrInventor::Default && (nCurrentIdent==OBJ_EDGE); +} + +bool SdrCreateView::IsMeasureTool() const +{ + return meEditMode==SdrViewEditMode::Create && nCurrentInvent==SdrInventor::Default && (nCurrentIdent==OBJ_MEASURE); +} + +void SdrCreateView::SetCurrentObj(sal_uInt16 nIdent, SdrInventor nInvent) +{ + if (nCurrentInvent!=nInvent || nCurrentIdent!=nIdent) + { + nCurrentInvent=nInvent; + nCurrentIdent=nIdent; + SdrObject * pObj = (nIdent == OBJ_NONE) ? nullptr : + SdrObjFactory::MakeNewObject( + *GetModel(), + nInvent, + nIdent); + + if(pObj) + { + // Using text tool, mouse cursor is usually I-Beam, + // crosshairs with tiny I-Beam appears only on MouseButtonDown. + if(IsTextTool()) + { + // Here the correct pointer needs to be used + // if the default is set to vertical writing + aCurrentCreatePointer = PointerStyle::Text; + } + else + aCurrentCreatePointer = pObj->GetCreatePointer(); + + SdrObject::Free( pObj ); + } + else + { + aCurrentCreatePointer = PointerStyle::Cross; + } + } + + CheckEdgeMode(); + ImpSetGlueVisible3(IsEdgeTool()); +} + +bool SdrCreateView::ImpBegCreateObj(SdrInventor nInvent, sal_uInt16 nIdent, const Point& rPnt, OutputDevice* pOut, + sal_Int16 nMinMov, const tools::Rectangle& rLogRect, SdrObject* pPreparedFactoryObject) +{ + bool bRet=false; + UnmarkAllObj(); + BrkAction(); + + ImpClearConnectMarker(); + + pCreatePV = GetSdrPageView(); + + if (pCreatePV!=nullptr) + { // otherwise no side registered! + OUString aLay(maActualLayer); + + if(nInvent == SdrInventor::Default && nIdent == OBJ_MEASURE && !maMeasureLayer.isEmpty()) + { + aLay = maMeasureLayer; + } + + SdrLayerID nLayer=pCreatePV->GetPage()->GetLayerAdmin().GetLayerID(aLay); + if (nLayer==SDRLAYER_NOTFOUND) nLayer = SdrLayerID(0); + if (!pCreatePV->GetLockedLayers().IsSet(nLayer) && pCreatePV->GetVisibleLayers().IsSet(nLayer)) + { + if(pPreparedFactoryObject) + { + pCurrentCreate = pPreparedFactoryObject; + } + else + { + pCurrentCreate = SdrObjFactory::MakeNewObject( + *mpModel, + nInvent, + nIdent); + } + + Point aPnt(rPnt); + if (nCurrentInvent!=SdrInventor::Default || (nCurrentIdent!=sal_uInt16(OBJ_EDGE) && + nCurrentIdent!=sal_uInt16(OBJ_FREELINE) && + nCurrentIdent!=sal_uInt16(OBJ_FREEFILL) )) { // no snapping for Edge and Freehand + aPnt=GetSnapPos(aPnt,pCreatePV); + } + if (pCurrentCreate!=nullptr) + { + if (mpDefaultStyleSheet!=nullptr) pCurrentCreate->NbcSetStyleSheet(mpDefaultStyleSheet, false); + + // SW uses a naked SdrObject for frame construction. Normally, such an + // object should not be created. Since it is possible to use it as a helper + // object (e.g. in letting the user define an area with the interactive + // construction) at least no items should be set at that object. + if(nInvent != SdrInventor::Default || nIdent != OBJ_NONE) + { + pCurrentCreate->SetMergedItemSet(maDefaultAttr); + } + + if (mpModel && dynamic_cast<const SdrCaptionObj *>(pCurrentCreate) != nullptr) + { + SfxItemSet aSet(mpModel->GetItemPool()); + aSet.Put(XFillColorItem(OUString(),COL_WHITE)); // in case someone turns on Solid + aSet.Put(XFillStyleItem(drawing::FillStyle_NONE)); + + pCurrentCreate->SetMergedItemSet(aSet); + } + if (mpModel && nInvent==SdrInventor::Default && (nIdent==OBJ_TEXT || + nIdent==OBJ_TITLETEXT || nIdent==OBJ_OUTLINETEXT)) + { + // default for all text frames: no background, no border + SfxItemSet aSet(mpModel->GetItemPool()); + aSet.Put(XFillColorItem(OUString(),COL_WHITE)); // in case someone turns on Solid + aSet.Put(XFillStyleItem(drawing::FillStyle_NONE)); + aSet.Put(XLineColorItem(OUString(),COL_BLACK)); // in case someone turns on Solid + aSet.Put(XLineStyleItem(drawing::LineStyle_NONE)); + + pCurrentCreate->SetMergedItemSet(aSet); + } + if (!rLogRect.IsEmpty()) pCurrentCreate->NbcSetLogicRect(rLogRect); + + // make sure drag start point is inside WorkArea + const tools::Rectangle& rWorkArea = GetWorkArea(); + + if(!rWorkArea.IsEmpty()) + { + if(aPnt.X() < rWorkArea.Left()) + { + aPnt.setX( rWorkArea.Left() ); + } + + if(aPnt.X() > rWorkArea.Right()) + { + aPnt.setX( rWorkArea.Right() ); + } + + if(aPnt.Y() < rWorkArea.Top()) + { + aPnt.setY( rWorkArea.Top() ); + } + + if(aPnt.Y() > rWorkArea.Bottom()) + { + aPnt.setY( rWorkArea.Bottom() ); + } + } + + maDragStat.Reset(aPnt); + maDragStat.SetView(static_cast<SdrView*>(this)); + maDragStat.SetPageView(pCreatePV); + maDragStat.SetMinMove(ImpGetMinMovLogic(nMinMov,pOut)); + mpDragWin=pOut; + if (pCurrentCreate->BegCreate(maDragStat)) + { + ShowCreateObj(/*pOut,sal_True*/); + bRet=true; + } + else + { + SdrObject::Free( pCurrentCreate ); + pCurrentCreate=nullptr; + pCreatePV=nullptr; + } + } + } + } + return bRet; +} + +bool SdrCreateView::BegCreateObj(const Point& rPnt, OutputDevice* pOut, short nMinMov) +{ + return ImpBegCreateObj(nCurrentInvent,nCurrentIdent,rPnt,pOut,nMinMov,tools::Rectangle(), nullptr); +} + +bool SdrCreateView::BegCreatePreparedObject(const Point& rPnt, sal_Int16 nMinMov, SdrObject* pPreparedFactoryObject) +{ + SdrInventor nInvent(nCurrentInvent); + sal_uInt16 nIdent(nCurrentIdent); + + if(pPreparedFactoryObject) + { + nInvent = pPreparedFactoryObject->GetObjInventor(); + nIdent = pPreparedFactoryObject->GetObjIdentifier(); + } + + return ImpBegCreateObj(nInvent, nIdent, rPnt, nullptr, nMinMov, tools::Rectangle(), pPreparedFactoryObject); +} + +bool SdrCreateView::BegCreateCaptionObj(const Point& rPnt, const Size& rObjSiz, + OutputDevice* pOut, short nMinMov) +{ + return ImpBegCreateObj(SdrInventor::Default,OBJ_CAPTION,rPnt,pOut,nMinMov, + tools::Rectangle(rPnt,Size(rObjSiz.Width()+1,rObjSiz.Height()+1)), nullptr); +} + +void SdrCreateView::MovCreateObj(const Point& rPnt) +{ + if (pCurrentCreate!=nullptr) { + Point aPnt(rPnt); + if (!maDragStat.IsNoSnap()) + { + aPnt=GetSnapPos(aPnt,pCreatePV); + } + if (IsOrtho()) + { + if (maDragStat.IsOrtho8Possible()) OrthoDistance8(maDragStat.GetPrev(),aPnt,IsBigOrtho()); + else if (maDragStat.IsOrtho4Possible()) OrthoDistance4(maDragStat.GetPrev(),aPnt,IsBigOrtho()); + } + + // If the drag point was limited and Ortho is active, do + // the small ortho correction (reduction) -> last parameter to FALSE. + bool bDidLimit(ImpLimitToWorkArea(aPnt)); + if(bDidLimit && IsOrtho()) + { + if(maDragStat.IsOrtho8Possible()) + OrthoDistance8(maDragStat.GetPrev(), aPnt, false); + else if(maDragStat.IsOrtho4Possible()) + OrthoDistance4(maDragStat.GetPrev(), aPnt, false); + } + + if (aPnt==maDragStat.GetNow()) return; + bool bIsMinMoved(maDragStat.IsMinMoved()); + if (maDragStat.CheckMinMoved(aPnt)) + { + if (!bIsMinMoved) maDragStat.NextPoint(); + maDragStat.NextMove(aPnt); + pCurrentCreate->MovCreate(maDragStat); + + // MovCreate changes the object, so use ActionChanged() on it + pCurrentCreate->ActionChanged(); + + // replace for DrawCreateObjDiff + HideCreateObj(); + ShowCreateObj(); + } + } +} + +void SdrCreateView::SetupObjLayer(const SdrPageView* pPageView, const OUString& aActiveLayer, SdrObject* pObj) +{ + const SdrLayerAdmin& rAd = pPageView->GetPage()->GetLayerAdmin(); + SdrLayerID nLayer(0); + + // #i72535# + if(dynamic_cast<const FmFormObj*>( pObj) != nullptr) + { + // for FormControls, force to form layer + nLayer = rAd.GetLayerID(rAd.GetControlLayerName()); + } + else + { + nLayer = rAd.GetLayerID(aActiveLayer); + } + + if(SDRLAYER_NOTFOUND == nLayer) + { + nLayer = SdrLayerID(0); + } + + pObj->SetLayer(nLayer); +} + +bool SdrCreateView::EndCreateObj(SdrCreateCmd eCmd) +{ + bool bRet=false; + SdrObject* pObjCreated=pCurrentCreate; + + if (pCurrentCreate!=nullptr) + { + sal_uInt32 nCount=maDragStat.GetPointCount(); + + if (nCount<=1 && eCmd==SdrCreateCmd::ForceEnd) + { + BrkCreateObj(); // objects with only a single point don't exist (at least today) + return false; // sal_False = event not interpreted + } + + bool bPntsEq=nCount>1; + sal_uInt32 i=1; + Point aP0=maDragStat.GetPoint(0); + while (bPntsEq && i<nCount) { bPntsEq=aP0==maDragStat.GetPoint(i); i++; } + + if (pCurrentCreate->EndCreate(maDragStat,eCmd)) + { + HideCreateObj(); + + if (!bPntsEq) + { + // otherwise Brk, because all points are equal + SdrObject* pObj=pCurrentCreate; + pCurrentCreate=nullptr; + + SetupObjLayer(pCreatePV, maActualLayer, pObj); + + // recognize creation of a new 3D object inside a 3D scene + bool bSceneIntoScene(false); + + E3dScene* pObjScene = dynamic_cast<E3dScene*>(pObjCreated); + E3dScene* pCurrentScene = pObjScene ? dynamic_cast<E3dScene*>(pCreatePV->GetCurrentGroup()) : nullptr; + if (pCurrentScene) + { + bool bDidInsert = static_cast<E3dView*>(this)->ImpCloneAll3DObjectsToDestScene( + pObjScene, pCurrentScene, Point(0, 0)); + + if(bDidInsert) + { + // delete object, its content is cloned and inserted + SdrObject::Free( pObjCreated ); + pObjCreated = nullptr; + bSceneIntoScene = true; + } + } + + if(!bSceneIntoScene) + { + // Here an interactively created SdrObject gets added, so + // take into account that interaction created an object in + // model coordinates. If we have e.g. a GirdOffset, this is a + // little bit tricky - we have an object in model coordinates, + // so the fetched offset is at the wrong point in principle + // since we need to 'substract' the offset here to get to + // 'real' model coordinates. But we have nothing better here, + // so go for it. + // The 2nd a little tricky thing is that this will early-create + // a ViewObjectContact for the new SdrObject, but these VOCs + // are anyways layouted for being create-on-demand. This will + // be adapted/replaced correctly later on. + // This *should* be the right place for getting all interactively + // created objects, see InsertObjectAtView below that calls + // CreateUndoNewObject. + basegfx::B2DVector aGridOffset(0.0, 0.0); + if(getPossibleGridOffsetForSdrObject(aGridOffset, pObj, pCreatePV)) + { + const Size aOffset( + basegfx::fround(-aGridOffset.getX()), + basegfx::fround(-aGridOffset.getY())); + + pObj->NbcMove(aOffset); + } + + // do the same as before + InsertObjectAtView(pObj, *pCreatePV); + } + + pCreatePV=nullptr; + bRet=true; // sal_True = event interpreted + } + else + { + BrkCreateObj(); + } + } + else + { // more points + if (eCmd==SdrCreateCmd::ForceEnd || // nothing there -- force ending + nCount==0 || // no existing points (should never happen) + (nCount<=1 && !maDragStat.IsMinMoved())) { // MinMove not met + BrkCreateObj(); + } + else + { + // replace for DrawCreateObjDiff + HideCreateObj(); + ShowCreateObj(); + maDragStat.ResetMinMoved(); // NextPoint is at MovCreateObj() + bRet=true; + } + } + } + return bRet; +} + +void SdrCreateView::BckCreateObj() +{ + if (pCurrentCreate!=nullptr) + { + if (maDragStat.GetPointCount()<=2 ) + { + BrkCreateObj(); + } + else + { + HideCreateObj(); + maDragStat.PrevPoint(); + if (pCurrentCreate->BckCreate(maDragStat)) + { + ShowCreateObj(); + } + else + { + BrkCreateObj(); + } + } + } +} + +void SdrCreateView::BrkCreateObj() +{ + if (pCurrentCreate!=nullptr) + { + HideCreateObj(); + pCurrentCreate->BrkCreate(maDragStat); + SdrObject::Free( pCurrentCreate ); + pCurrentCreate=nullptr; + pCreatePV=nullptr; + } +} + +void SdrCreateView::ShowCreateObj(/*OutputDevice* pOut, sal_Bool bFull*/) +{ + if(IsCreateObj() && !maDragStat.IsShown()) + { + if(pCurrentCreate) + { + // for migration from XOR, replace DrawDragObj here to create + // overlay objects instead. + bool bUseSolidDragging(IsSolidDragging()); + + // #i101648# check if dragged object is a naked SdrObject (not + // a derivation). This is e.g. used in SW Frame construction + // as placeholder. Do not use SolidDragging for naked SdrObjects, + // they cannot have a valid optical representation + if(bUseSolidDragging && OBJ_NONE == pCurrentCreate->GetObjIdentifier()) + { + bUseSolidDragging = false; + } + + // check for objects with no fill and no line + if(bUseSolidDragging) + { + const SfxItemSet& rSet = pCurrentCreate->GetMergedItemSet(); + const drawing::FillStyle eFill(rSet.Get(XATTR_FILLSTYLE).GetValue()); + const drawing::LineStyle eLine(rSet.Get(XATTR_LINESTYLE).GetValue()); + + if(drawing::LineStyle_NONE == eLine && drawing::FillStyle_NONE == eFill) + { + bUseSolidDragging = false; + } + } + + // check for form controls + if(bUseSolidDragging) + { + if(dynamic_cast<const SdrUnoObj*>( pCurrentCreate) != nullptr) + { + bUseSolidDragging = false; + } + } + + // #i101781# force to non-solid dragging when not creating a full circle + if(bUseSolidDragging) + { + SdrCircObj* pCircObj = dynamic_cast< SdrCircObj* >(pCurrentCreate); + + if(pCircObj && OBJ_CIRC != pCircObj->GetObjIdentifier()) + { + // #i103058# Allow SolidDragging with four points + if(maDragStat.GetPointCount() < 4) + { + bUseSolidDragging = false; + } + } + } + + if(bUseSolidDragging) + { + basegfx::B2DPolyPolygon aDragPolyPolygon; + + if(dynamic_cast<const SdrRectObj*>( pCurrentCreate) != nullptr) + { + // ensure object has some size, necessary for SdrTextObj because + // there are still untested divisions by that sizes + tools::Rectangle aCurrentSnapRect(pCurrentCreate->GetSnapRect()); + + if(!(aCurrentSnapRect.GetWidth() > 1 && aCurrentSnapRect.GetHeight() > 1)) + { + tools::Rectangle aNewRect(maDragStat.GetStart(), maDragStat.GetStart() + Point(2, 2)); + pCurrentCreate->NbcSetSnapRect(aNewRect); + } + } + + if(dynamic_cast<const SdrPathObj*>( pCurrentCreate) != nullptr) + { + // The up-to-now created path needs to be set at the object to have something + // that can be visualized + SdrPathObj& rPathObj(static_cast<SdrPathObj&>(*pCurrentCreate)); + const basegfx::B2DPolyPolygon aCurrentPolyPolygon(rPathObj.getObjectPolyPolygon(maDragStat)); + + if(aCurrentPolyPolygon.count()) + { + rPathObj.NbcSetPathPoly(aCurrentPolyPolygon); + } + + aDragPolyPolygon = rPathObj.getDragPolyPolygon(maDragStat); + } + + // use the SdrObject directly for overlay + mpCreateViewExtraData->CreateAndShowOverlay(*this, pCurrentCreate, aDragPolyPolygon); + } + else + { + const ::basegfx::B2DPolyPolygon aPoly(pCurrentCreate->TakeCreatePoly(maDragStat)); + + mpCreateViewExtraData->CreateAndShowOverlay(*this, nullptr, aPoly); + } + + // #i101679# Force changed overlay to be shown + for(sal_uInt32 a(0); a < PaintWindowCount(); a++) + { + SdrPaintWindow* pCandidate = GetPaintWindow(a); + const rtl::Reference<sdr::overlay::OverlayManager>& xOverlayManager = pCandidate->GetOverlayManager(); + + if (xOverlayManager.is()) + { + xOverlayManager->flush(); + } + } + } + + maDragStat.SetShown(true); + } +} + +void SdrCreateView::HideCreateObj() +{ + if(IsCreateObj() && maDragStat.IsShown()) + { + // for migration from XOR, replace DrawDragObj here to create + // overlay objects instead. + mpCreateViewExtraData->HideOverlay(); + + //DrawCreateObj(pOut,bFull); + maDragStat.SetShown(false); + } +} + + +void SdrCreateView::GetAttributes(SfxItemSet& rTargetSet, bool bOnlyHardAttr) const +{ + if(pCurrentCreate) + { + rTargetSet.Put(pCurrentCreate->GetMergedItemSet()); + } + else + { + SdrDragView::GetAttributes(rTargetSet, bOnlyHardAttr); + } +} + +bool SdrCreateView::SetAttributes(const SfxItemSet& rSet, bool bReplaceAll) +{ + if(pCurrentCreate) + { + pCurrentCreate->SetMergedItemSetAndBroadcast(rSet, bReplaceAll); + + return true; + } + else + { + return SdrDragView::SetAttributes(rSet,bReplaceAll); + } +} + +SfxStyleSheet* SdrCreateView::GetStyleSheet() const +{ + if (pCurrentCreate!=nullptr) + { + return pCurrentCreate->GetStyleSheet(); + } + else + { + return SdrDragView::GetStyleSheet(); + } +} + +void SdrCreateView::SetStyleSheet(SfxStyleSheet* pStyleSheet, bool bDontRemoveHardAttr) +{ + if (pCurrentCreate!=nullptr) + { + pCurrentCreate->SetStyleSheet(pStyleSheet,bDontRemoveHardAttr); + } + else + { + SdrDragView::SetStyleSheet(pStyleSheet,bDontRemoveHardAttr); + } +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |