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-rw-r--r-- | svx/source/svdraw/svdopath.cxx | 2982 |
1 files changed, 2982 insertions, 0 deletions
diff --git a/svx/source/svdraw/svdopath.cxx b/svx/source/svdraw/svdopath.cxx new file mode 100644 index 000000000..93b08170f --- /dev/null +++ b/svx/source/svdraw/svdopath.cxx @@ -0,0 +1,2982 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <tools/bigint.hxx> +#include <tools/helpers.hxx> +#include <rtl/ustrbuf.hxx> +#include <svx/svdopath.hxx> +#include <math.h> +#include <svx/xpoly.hxx> +#include <svx/svdtrans.hxx> +#include <svx/svddrag.hxx> +#include <svx/svdmodel.hxx> +#include <svx/svdhdl.hxx> +#include <svx/svdview.hxx> +#include <svx/dialmgr.hxx> +#include <svx/strings.hrc> + +#include <svx/polypolygoneditor.hxx> +#include <sdr/contact/viewcontactofsdrpathobj.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <basegfx/point/b2dpoint.hxx> +#include <basegfx/polygon/b2dpolypolygontools.hxx> +#include <basegfx/range/b2drange.hxx> +#include <basegfx/curve/b2dcubicbezier.hxx> +#include <basegfx/polygon/b2dpolygontools.hxx> +#include <sdr/attribute/sdrtextattribute.hxx> +#include <sdr/primitive2d/sdrattributecreator.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> +#include <sdr/attribute/sdrformtextattribute.hxx> +#include <vcl/ptrstyle.hxx> +#include <memory> +#include <sal/log.hxx> + +using namespace sdr; + +static sal_uInt16 GetPrevPnt(sal_uInt16 nPnt, sal_uInt16 nPntMax, bool bClosed) +{ + if (nPnt>0) { + nPnt--; + } else { + nPnt=nPntMax; + if (bClosed) nPnt--; + } + return nPnt; +} + +static sal_uInt16 GetNextPnt(sal_uInt16 nPnt, sal_uInt16 nPntMax, bool bClosed) +{ + nPnt++; + if (nPnt>nPntMax || (bClosed && nPnt>=nPntMax)) nPnt=0; + return nPnt; +} + +namespace { + +struct ImpSdrPathDragData : public SdrDragStatUserData +{ + XPolygon aXP; // section of the original polygon + bool bValid; // FALSE = too few points + bool bClosed; // closed object? + sal_uInt16 nPoly; // number of the polygon in the PolyPolygon + sal_uInt16 nPnt; // number of point in the above polygon + sal_uInt16 nPointCount; // number of points of the polygon + bool bBegPnt; // dragged point is first point of a Polyline + bool bEndPnt; // dragged point is finishing point of a Polyline + sal_uInt16 nPrevPnt; // index of previous point + sal_uInt16 nNextPnt; // index of next point + bool bPrevIsBegPnt; // previous point is first point of a Polyline + bool bNextIsEndPnt; // next point is first point of a Polyline + sal_uInt16 nPrevPrevPnt; // index of point before previous point + sal_uInt16 nNextNextPnt; // index of point after next point + bool bControl; // point is a control point + bool bIsNextControl; // point is a control point after a support point + bool bPrevIsControl; // if nPnt is a support point: a control point comes before + bool bNextIsControl; // if nPnt is a support point: a control point comes after + sal_uInt16 nPrevPrevPnt0; + sal_uInt16 nPrevPnt0; + sal_uInt16 nPnt0; + sal_uInt16 nNextPnt0; + sal_uInt16 nNextNextPnt0; + bool bEliminate; // delete point? (is set by MovDrag) + + bool mbMultiPointDrag; + const XPolyPolygon maOrig; + XPolyPolygon maMove; + std::vector<SdrHdl*> maHandles; + +public: + ImpSdrPathDragData(const SdrPathObj& rPO, const SdrHdl& rHdl, bool bMuPoDr, const SdrDragStat& rDrag); + void ResetPoly(const SdrPathObj& rPO); + bool IsMultiPointDrag() const { return mbMultiPointDrag; } +}; + +} + +ImpSdrPathDragData::ImpSdrPathDragData(const SdrPathObj& rPO, const SdrHdl& rHdl, bool bMuPoDr, const SdrDragStat& rDrag) + : aXP(5) + , bValid(false) + , bClosed(false) + , nPoly(0) + , nPnt(0) + , nPointCount(0) + , bBegPnt(false) + , bEndPnt(false) + , nPrevPnt(0) + , nNextPnt(0) + , bPrevIsBegPnt(false) + , bNextIsEndPnt(false) + , nPrevPrevPnt(0) + , nNextNextPnt(0) + , bControl(false) + , bIsNextControl(false) + , bPrevIsControl(false) + , bNextIsControl(false) + , nPrevPrevPnt0(0) + , nPrevPnt0(0) + , nPnt0(0) + , nNextPnt0(0) + , nNextNextPnt0(0) + , bEliminate(false) + , mbMultiPointDrag(bMuPoDr) + , maOrig(rPO.GetPathPoly()) + , maHandles(0) +{ + if(mbMultiPointDrag) + { + const SdrMarkView& rMarkView = *rDrag.GetView(); + const SdrHdlList& rHdlList = rMarkView.GetHdlList(); + const size_t nHdlCount = rHdlList.GetHdlCount(); + const SdrObject* pInteractionObject(nHdlCount && rHdlList.GetHdl(0) ? rHdlList.GetHdl(0)->GetObj() : nullptr); + + for(size_t a = 0; a < nHdlCount; ++a) + { + SdrHdl* pTestHdl = rHdlList.GetHdl(a); + + if(pTestHdl && pTestHdl->IsSelected() && pTestHdl->GetObj() == pInteractionObject) + { + maHandles.push_back(pTestHdl); + } + } + + maMove = maOrig; + bValid = true; + } + else + { + sal_uInt16 nPntMax = 0; // maximum index + bValid=false; + bClosed=rPO.IsClosed(); // closed object? + nPoly=static_cast<sal_uInt16>(rHdl.GetPolyNum()); // number of the polygon in the PolyPolygon + nPnt=static_cast<sal_uInt16>(rHdl.GetPointNum()); // number of points in the above polygon + const XPolygon aTmpXP(rPO.GetPathPoly().getB2DPolygon(nPoly)); + nPointCount=aTmpXP.GetPointCount(); // number of point of the polygon + if (nPointCount==0 || (bClosed && nPointCount==1)) return; // minimum of 1 points for Lines, minimum of 2 points for Polygon + nPntMax=nPointCount-1; // maximum index + bBegPnt=!bClosed && nPnt==0; // dragged point is first point of a Polyline + bEndPnt=!bClosed && nPnt==nPntMax; // dragged point is finishing point of a Polyline + if (bClosed && nPointCount<=3) { // if polygon is only a line + bBegPnt=(nPointCount<3) || nPnt==0; + bEndPnt=(nPointCount<3) || nPnt==nPntMax-1; + } + nPrevPnt=nPnt; // index of previous point + nNextPnt=nPnt; // index of next point + if (!bBegPnt) nPrevPnt=GetPrevPnt(nPnt,nPntMax,bClosed); + if (!bEndPnt) nNextPnt=GetNextPnt(nPnt,nPntMax,bClosed); + bPrevIsBegPnt=bBegPnt || (!bClosed && nPrevPnt==0); + bNextIsEndPnt=bEndPnt || (!bClosed && nNextPnt==nPntMax); + nPrevPrevPnt=nPnt; // index of point before previous point + nNextNextPnt=nPnt; // index of point after next point + if (!bPrevIsBegPnt) nPrevPrevPnt=GetPrevPnt(nPrevPnt,nPntMax,bClosed); + if (!bNextIsEndPnt) nNextNextPnt=GetNextPnt(nNextPnt,nPntMax,bClosed); + bControl=rHdl.IsPlusHdl(); // point is a control point + bIsNextControl=false; // point is a control point after a support point + bPrevIsControl=false; // if nPnt is a support point: a control point comes before + bNextIsControl=false; // if nPnt is a support point: a control point comes after + if (bControl) { + bIsNextControl=!aTmpXP.IsControl(nPrevPnt); + } else { + bPrevIsControl=!bBegPnt && !bPrevIsBegPnt && aTmpXP.GetFlags(nPrevPnt)==PolyFlags::Control; + bNextIsControl=!bEndPnt && !bNextIsEndPnt && aTmpXP.GetFlags(nNextPnt)==PolyFlags::Control; + } + nPrevPrevPnt0=nPrevPrevPnt; + nPrevPnt0 =nPrevPnt; + nPnt0 =nPnt; + nNextPnt0 =nNextPnt; + nNextNextPnt0=nNextNextPnt; + nPrevPrevPnt=0; + nPrevPnt=1; + nPnt=2; + nNextPnt=3; + nNextNextPnt=4; + bEliminate=false; + ResetPoly(rPO); + bValid=true; + } +} + +void ImpSdrPathDragData::ResetPoly(const SdrPathObj& rPO) +{ + const XPolygon aTmpXP(rPO.GetPathPoly().getB2DPolygon(nPoly)); + aXP[0]=aTmpXP[nPrevPrevPnt0]; aXP.SetFlags(0,aTmpXP.GetFlags(nPrevPrevPnt0)); + aXP[1]=aTmpXP[nPrevPnt0]; aXP.SetFlags(1,aTmpXP.GetFlags(nPrevPnt0)); + aXP[2]=aTmpXP[nPnt0]; aXP.SetFlags(2,aTmpXP.GetFlags(nPnt0)); + aXP[3]=aTmpXP[nNextPnt0]; aXP.SetFlags(3,aTmpXP.GetFlags(nNextPnt0)); + aXP[4]=aTmpXP[nNextNextPnt0]; aXP.SetFlags(4,aTmpXP.GetFlags(nNextNextPnt0)); +} + +namespace { + +struct ImpPathCreateUser : public SdrDragStatUserData +{ + Point aBezControl0; + Point aBezStart; + Point aBezCtrl1; + Point aBezCtrl2; + Point aBezEnd; + Point aCircStart; + Point aCircEnd; + Point aCircCenter; + Point aLineStart; + Point aLineEnd; + Point aRectP1; + Point aRectP2; + Point aRectP3; + long nCircRadius; + long nCircStAngle; + long nCircRelAngle; + bool bBezier; + bool bBezHasCtrl0; + bool bCircle; + bool bAngleSnap; + bool bLine; + bool bLine90; + bool bRect; + bool bMixedCreate; + sal_uInt16 nBezierStartPoint; + SdrObjKind eStartKind; + SdrObjKind eCurrentKind; + +public: + ImpPathCreateUser(): nCircRadius(0),nCircStAngle(0),nCircRelAngle(0), + bBezier(false),bBezHasCtrl0(false),bCircle(false),bAngleSnap(false),bLine(false),bLine90(false),bRect(false), + bMixedCreate(false),nBezierStartPoint(0),eStartKind(OBJ_NONE),eCurrentKind(OBJ_NONE) { } + + void ResetFormFlags() { bBezier=false; bCircle=false; bLine=false; bRect=false; } + bool IsFormFlag() const { return bBezier || bCircle || bLine || bRect; } + XPolygon GetFormPoly() const; + void CalcBezier(const Point& rP1, const Point& rP2, const Point& rDir, bool bMouseDown); + XPolygon GetBezierPoly() const; + void CalcCircle(const Point& rP1, const Point& rP2, const Point& rDir, SdrView const * pView); + XPolygon GetCirclePoly() const; + void CalcLine(const Point& rP1, const Point& rP2, const Point& rDir, SdrView const * pView); + static Point CalcLine(const Point& rCsr, long nDirX, long nDirY, SdrView const * pView); + XPolygon GetLinePoly() const; + void CalcRect(const Point& rP1, const Point& rP2, const Point& rDir, SdrView const * pView); + XPolygon GetRectPoly() const; +}; + +} + +XPolygon ImpPathCreateUser::GetFormPoly() const +{ + if (bBezier) return GetBezierPoly(); + if (bCircle) return GetCirclePoly(); + if (bLine) return GetLinePoly(); + if (bRect) return GetRectPoly(); + return XPolygon(); +} + +void ImpPathCreateUser::CalcBezier(const Point& rP1, const Point& rP2, const Point& rDir, bool bMouseDown) +{ + aBezStart=rP1; + aBezCtrl1=rP1+rDir; + aBezCtrl2=rP2; + + // #i21479# + // Also copy the end point when no end point is set yet + if (!bMouseDown || (0 == aBezEnd.X() && 0 == aBezEnd.Y())) aBezEnd=rP2; + + bBezier=true; +} + +XPolygon ImpPathCreateUser::GetBezierPoly() const +{ + XPolygon aXP(4); + aXP[0]=aBezStart; aXP.SetFlags(0,PolyFlags::Smooth); + aXP[1]=aBezCtrl1; aXP.SetFlags(1,PolyFlags::Control); + aXP[2]=aBezCtrl2; aXP.SetFlags(2,PolyFlags::Control); + aXP[3]=aBezEnd; + return aXP; +} + +void ImpPathCreateUser::CalcCircle(const Point& rP1, const Point& rP2, const Point& rDir, SdrView const * pView) +{ + long nTangAngle=GetAngle(rDir); + aCircStart=rP1; + aCircEnd=rP2; + aCircCenter=rP1; + long dx=rP2.X()-rP1.X(); + long dy=rP2.Y()-rP1.Y(); + long dAngle=GetAngle(Point(dx,dy))-nTangAngle; + dAngle=NormAngle36000(dAngle); + long nTmpAngle=NormAngle36000(9000-dAngle); + bool bRet=nTmpAngle!=9000 && nTmpAngle!=27000; + long nRad=0; + if (bRet) { + double cs = cos(nTmpAngle * F_PI18000); + double nR=static_cast<double>(GetLen(Point(dx,dy)))/cs/2; + nRad=std::abs(FRound(nR)); + } + if (dAngle<18000) { + nCircStAngle=NormAngle36000(nTangAngle-9000); + nCircRelAngle=NormAngle36000(2*dAngle); + aCircCenter.AdjustX(FRound(nRad * cos((nTangAngle + 9000) * F_PI18000))); + aCircCenter.AdjustY(-(FRound(nRad * sin((nTangAngle + 9000) * F_PI18000)))); + } else { + nCircStAngle=NormAngle36000(nTangAngle+9000); + nCircRelAngle=-NormAngle36000(36000-2*dAngle); + aCircCenter.AdjustX(FRound(nRad * cos((nTangAngle - 9000) * F_PI18000))); + aCircCenter.AdjustY(-(FRound(nRad * sin((nTangAngle - 9000) * F_PI18000)))); + } + bAngleSnap=pView!=nullptr && pView->IsAngleSnapEnabled(); + if (bAngleSnap) { + long nSA=pView->GetSnapAngle(); + if (nSA!=0) { // angle snapping + bool bNeg=nCircRelAngle<0; + if (bNeg) nCircRelAngle=-nCircRelAngle; + nCircRelAngle+=nSA/2; + nCircRelAngle/=nSA; + nCircRelAngle*=nSA; + nCircRelAngle=NormAngle36000(nCircRelAngle); + if (bNeg) nCircRelAngle=-nCircRelAngle; + } + } + nCircRadius=nRad; + if (nRad==0 || std::abs(nCircRelAngle)<5) bRet=false; + bCircle=bRet; +} + +XPolygon ImpPathCreateUser::GetCirclePoly() const +{ + if (nCircRelAngle>=0) { + XPolygon aXP(aCircCenter,nCircRadius,nCircRadius, + sal_uInt16((nCircStAngle+5)/10),sal_uInt16((nCircStAngle+nCircRelAngle+5)/10),false); + aXP[0]=aCircStart; aXP.SetFlags(0,PolyFlags::Smooth); + if (!bAngleSnap) aXP[aXP.GetPointCount()-1]=aCircEnd; + return aXP; + } else { + XPolygon aXP(aCircCenter,nCircRadius,nCircRadius, + sal_uInt16(NormAngle36000(nCircStAngle+nCircRelAngle+5)/10),sal_uInt16((nCircStAngle+5)/10),false); + sal_uInt16 nCount=aXP.GetPointCount(); + for (sal_uInt16 nNum=nCount/2; nNum>0;) { + nNum--; // reverse XPoly's order of points + sal_uInt16 n2=nCount-nNum-1; + Point aPt(aXP[nNum]); + aXP[nNum]=aXP[n2]; + aXP[n2]=aPt; + } + aXP[0]=aCircStart; aXP.SetFlags(0,PolyFlags::Smooth); + if (!bAngleSnap) aXP[aXP.GetPointCount()-1]=aCircEnd; + return aXP; + } +} + +Point ImpPathCreateUser::CalcLine(const Point& aCsr, long nDirX, long nDirY, SdrView const * pView) +{ + long x=aCsr.X(); + long y=aCsr.Y(); + bool bHLin=nDirY==0; + bool bVLin=nDirX==0; + if (bHLin) y=0; + else if (bVLin) x=0; + else { + long x1=BigMulDiv(y,nDirX,nDirY); + long y1=y; + long x2=x; + long y2=BigMulDiv(x,nDirY,nDirX); + long l1=std::abs(x1)+std::abs(y1); + long l2=std::abs(x2)+std::abs(y2); + if ((l1<=l2) != (pView!=nullptr && pView->IsBigOrtho())) { + x=x1; y=y1; + } else { + x=x2; y=y2; + } + } + return Point(x,y); +} + +void ImpPathCreateUser::CalcLine(const Point& rP1, const Point& rP2, const Point& rDir, SdrView const * pView) +{ + aLineStart=rP1; + aLineEnd=rP2; + bLine90=false; + if (rP1==rP2 || (rDir.X()==0 && rDir.Y()==0)) { bLine=false; return; } + Point aTmpPt(rP2-rP1); + long nDirX=rDir.X(); + long nDirY=rDir.Y(); + Point aP1(CalcLine(aTmpPt, nDirX, nDirY,pView)); aP1-=aTmpPt; long nQ1=std::abs(aP1.X())+std::abs(aP1.Y()); + Point aP2(CalcLine(aTmpPt, nDirY,-nDirX,pView)); aP2-=aTmpPt; long nQ2=std::abs(aP2.X())+std::abs(aP2.Y()); + if (pView!=nullptr && pView->IsOrtho()) nQ1=0; // Ortho turns off at right angle + bLine90=nQ1>2*nQ2; + if (!bLine90) { // smooth transition + aLineEnd+=aP1; + } else { // rectangular transition + aLineEnd+=aP2; + } + bLine=true; +} + +XPolygon ImpPathCreateUser::GetLinePoly() const +{ + XPolygon aXP(2); + aXP[0]=aLineStart; if (!bLine90) aXP.SetFlags(0,PolyFlags::Smooth); + aXP[1]=aLineEnd; + return aXP; +} + +void ImpPathCreateUser::CalcRect(const Point& rP1, const Point& rP2, const Point& rDir, SdrView const * pView) +{ + aRectP1=rP1; + aRectP2=rP1; + aRectP3=rP2; + if (rP1==rP2 || (rDir.X()==0 && rDir.Y()==0)) { bRect=false; return; } + Point aTmpPt(rP2-rP1); + long nDirX=rDir.X(); + long nDirY=rDir.Y(); + long x=aTmpPt.X(); + long y=aTmpPt.Y(); + bool bHLin=nDirY==0; + bool bVLin=nDirX==0; + if (bHLin) y=0; + else if (bVLin) x=0; + else { + y=BigMulDiv(x,nDirY,nDirX); + long nHypLen=aTmpPt.Y()-y; + long nTangAngle=-GetAngle(rDir); + // sin=g/h, g=h*sin + double a = nTangAngle * F_PI18000; + double sn=sin(a); + double cs=cos(a); + double nGKathLen=nHypLen*sn; + y+=FRound(nGKathLen*sn); + x+=FRound(nGKathLen*cs); + } + aRectP2.AdjustX(x ); + aRectP2.AdjustY(y ); + if (pView!=nullptr && pView->IsOrtho()) { + long dx1=aRectP2.X()-aRectP1.X(); long dx1a=std::abs(dx1); + long dy1=aRectP2.Y()-aRectP1.Y(); long dy1a=std::abs(dy1); + long dx2=aRectP3.X()-aRectP2.X(); long dx2a=std::abs(dx2); + long dy2=aRectP3.Y()-aRectP2.Y(); long dy2a=std::abs(dy2); + bool b1MoreThan2=dx1a+dy1a>dx2a+dy2a; + if (b1MoreThan2 != pView->IsBigOrtho()) { + long xtemp=dy2a-dx1a; if (dx1<0) xtemp=-xtemp; + long ytemp=dx2a-dy1a; if (dy1<0) ytemp=-ytemp; + aRectP2.AdjustX(xtemp ); + aRectP2.AdjustY(ytemp ); + aRectP3.AdjustX(xtemp ); + aRectP3.AdjustY(ytemp ); + } else { + long xtemp=dy1a-dx2a; if (dx2<0) xtemp=-xtemp; + long ytemp=dx1a-dy2a; if (dy2<0) ytemp=-ytemp; + aRectP3.AdjustX(xtemp ); + aRectP3.AdjustY(ytemp ); + } + } + bRect=true; +} + +XPolygon ImpPathCreateUser::GetRectPoly() const +{ + XPolygon aXP(3); + aXP[0]=aRectP1; aXP.SetFlags(0,PolyFlags::Smooth); + aXP[1]=aRectP2; + if (aRectP3!=aRectP2) aXP[2]=aRectP3; + return aXP; +} + +class ImpPathForDragAndCreate +{ + SdrPathObj& mrSdrPathObject; + XPolyPolygon aPathPolygon; + SdrObjKind meObjectKind; + std::unique_ptr<ImpSdrPathDragData> + mpSdrPathDragData; + bool mbCreating; + +public: + explicit ImpPathForDragAndCreate(SdrPathObj& rSdrPathObject); + + // drag stuff + bool beginPathDrag( SdrDragStat const & rDrag ) const; + bool movePathDrag( SdrDragStat& rDrag ) const; + bool endPathDrag( SdrDragStat const & rDrag ); + OUString getSpecialDragComment(const SdrDragStat& rDrag) const; + basegfx::B2DPolyPolygon getSpecialDragPoly(const SdrDragStat& rDrag) const; + + // create stuff + void BegCreate(SdrDragStat& rStat); + bool MovCreate(SdrDragStat& rStat); + bool EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd); + bool BckCreate(SdrDragStat const & rStat); + void BrkCreate(SdrDragStat& rStat); + PointerStyle GetCreatePointer() const; + + // helping stuff + static bool IsClosed(SdrObjKind eKind) { return eKind==OBJ_POLY || eKind==OBJ_PATHPOLY || eKind==OBJ_PATHFILL || eKind==OBJ_FREEFILL || eKind==OBJ_SPLNFILL; } + static bool IsFreeHand(SdrObjKind eKind) { return eKind==OBJ_FREELINE || eKind==OBJ_FREEFILL; } + static bool IsBezier(SdrObjKind eKind) { return eKind==OBJ_PATHLINE || eKind==OBJ_PATHFILL; } + bool IsCreating() const { return mbCreating; } + + // get the polygon + basegfx::B2DPolyPolygon TakeObjectPolyPolygon(const SdrDragStat& rDrag) const; + static basegfx::B2DPolyPolygon TakeDragPolyPolygon(const SdrDragStat& rDrag); + basegfx::B2DPolyPolygon getModifiedPolyPolygon() const { return aPathPolygon.getB2DPolyPolygon(); } +}; + +ImpPathForDragAndCreate::ImpPathForDragAndCreate(SdrPathObj& rSdrPathObject) +: mrSdrPathObject(rSdrPathObject), + aPathPolygon(rSdrPathObject.GetPathPoly()), + meObjectKind(mrSdrPathObject.meKind), + mbCreating(false) +{ +} + +bool ImpPathForDragAndCreate::beginPathDrag( SdrDragStat const & rDrag ) const +{ + const SdrHdl* pHdl=rDrag.GetHdl(); + if(!pHdl) + return false; + + bool bMultiPointDrag(true); + + if(aPathPolygon[static_cast<sal_uInt16>(pHdl->GetPolyNum())].IsControl(static_cast<sal_uInt16>(pHdl->GetPointNum()))) + bMultiPointDrag = false; + + if(bMultiPointDrag) + { + const SdrMarkView& rMarkView = *rDrag.GetView(); + const SdrHdlList& rHdlList = rMarkView.GetHdlList(); + const size_t nHdlCount = rHdlList.GetHdlCount(); + const SdrObject* pInteractionObject(nHdlCount && rHdlList.GetHdl(0) ? rHdlList.GetHdl(0)->GetObj() : nullptr); + sal_uInt32 nSelectedPoints(0); + + for(size_t a = 0; a < nHdlCount; ++a) + { + SdrHdl* pTestHdl = rHdlList.GetHdl(a); + + if(pTestHdl && pTestHdl->IsSelected() && pTestHdl->GetObj() == pInteractionObject) + { + nSelectedPoints++; + } + } + + if(nSelectedPoints <= 1) + bMultiPointDrag = false; + } + + const_cast<ImpPathForDragAndCreate*>(this)->mpSdrPathDragData.reset( new ImpSdrPathDragData(mrSdrPathObject,*pHdl,bMultiPointDrag,rDrag) ); + + if(!mpSdrPathDragData || !mpSdrPathDragData->bValid) + { + OSL_FAIL("ImpPathForDragAndCreate::BegDrag(): ImpSdrPathDragData is invalid."); + const_cast<ImpPathForDragAndCreate*>(this)->mpSdrPathDragData.reset(); + return false; + } + + return true; +} + +bool ImpPathForDragAndCreate::movePathDrag( SdrDragStat& rDrag ) const +{ + if(!mpSdrPathDragData || !mpSdrPathDragData->bValid) + { + OSL_FAIL("ImpPathForDragAndCreate::MovDrag(): ImpSdrPathDragData is invalid."); + return false; + } + + if(mpSdrPathDragData->IsMultiPointDrag()) + { + Point aDelta(rDrag.GetNow() - rDrag.GetStart()); + + if(aDelta.X() || aDelta.Y()) + { + for(SdrHdl* pHandle : mpSdrPathDragData->maHandles) + { + const sal_uInt16 nPolyIndex(static_cast<sal_uInt16>(pHandle->GetPolyNum())); + const sal_uInt16 nPointIndex(static_cast<sal_uInt16>(pHandle->GetPointNum())); + const XPolygon& rOrig = mpSdrPathDragData->maOrig[nPolyIndex]; + XPolygon& rMove = mpSdrPathDragData->maMove[nPolyIndex]; + const sal_uInt16 nPointCount(rOrig.GetPointCount()); + bool bClosed(rOrig[0] == rOrig[nPointCount-1]); + + // move point itself + rMove[nPointIndex] = rOrig[nPointIndex] + aDelta; + + // when point is first and poly closed, move close point, too. + if(nPointCount > 0 && !nPointIndex && bClosed) + { + rMove[nPointCount - 1] = rOrig[nPointCount - 1] + aDelta; + + // when moving the last point it may be necessary to move the + // control point in front of this one, too. + if(nPointCount > 1 && rOrig.IsControl(nPointCount - 2)) + rMove[nPointCount - 2] = rOrig[nPointCount - 2] + aDelta; + } + + // is a control point before this? + if(nPointIndex > 0 && rOrig.IsControl(nPointIndex - 1)) + { + // Yes, move it, too + rMove[nPointIndex - 1] = rOrig[nPointIndex - 1] + aDelta; + } + + // is a control point after this? + if(nPointIndex + 1 < nPointCount && rOrig.IsControl(nPointIndex + 1)) + { + // Yes, move it, too + rMove[nPointIndex + 1] = rOrig[nPointIndex + 1] + aDelta; + } + } + } + } + else + { + mpSdrPathDragData->ResetPoly(mrSdrPathObject); + + // copy certain data locally to use less code and have faster access times + bool bClosed =mpSdrPathDragData->bClosed ; // closed object? + sal_uInt16 nPnt =mpSdrPathDragData->nPnt ; // number of point in the above polygon + bool bBegPnt =mpSdrPathDragData->bBegPnt ; // dragged point is first point of a Polyline + bool bEndPnt =mpSdrPathDragData->bEndPnt ; // dragged point is last point of a Polyline + sal_uInt16 nPrevPnt =mpSdrPathDragData->nPrevPnt ; // index of previous point + sal_uInt16 nNextPnt =mpSdrPathDragData->nNextPnt ; // index of next point + bool bPrevIsBegPnt =mpSdrPathDragData->bPrevIsBegPnt ; // previous point is first point of a Polyline + bool bNextIsEndPnt =mpSdrPathDragData->bNextIsEndPnt ; // next point is last point of a Polyline + sal_uInt16 nPrevPrevPnt =mpSdrPathDragData->nPrevPrevPnt ; // index of the point before the previous point + sal_uInt16 nNextNextPnt =mpSdrPathDragData->nNextNextPnt ; // index if the point after the next point + bool bControl =mpSdrPathDragData->bControl ; // point is a control point + bool bIsNextControl =mpSdrPathDragData->bIsNextControl; // point is a control point after a support point + bool bPrevIsControl =mpSdrPathDragData->bPrevIsControl; // if nPnt is a support point: there's a control point before + bool bNextIsControl =mpSdrPathDragData->bNextIsControl; // if nPnt is a support point: there's a control point after + + // Ortho for lines/polygons: keep angle + if (!bControl && rDrag.GetView()!=nullptr && rDrag.GetView()->IsOrtho()) { + bool bBigOrtho=rDrag.GetView()->IsBigOrtho(); + Point aPos(rDrag.GetNow()); // current position + Point aPnt(mpSdrPathDragData->aXP[nPnt]); // the dragged point + sal_uInt16 nPnt1=0xFFFF,nPnt2=0xFFFF; // its neighboring points + Point aNewPos1,aNewPos2; // new alternative for aPos + bool bPnt1 = false, bPnt2 = false; // are these valid alternatives? + if (!bClosed && mpSdrPathDragData->nPointCount>=2) { // minimum of 2 points for lines + if (!bBegPnt) nPnt1=nPrevPnt; + if (!bEndPnt) nPnt2=nNextPnt; + } + if (bClosed && mpSdrPathDragData->nPointCount>=3) { // minimum of 3 points for polygon + nPnt1=nPrevPnt; + nPnt2=nNextPnt; + } + if (nPnt1!=0xFFFF && !bPrevIsControl) { + Point aPnt1=mpSdrPathDragData->aXP[nPnt1]; + long ndx0=aPnt.X()-aPnt1.X(); + long ndy0=aPnt.Y()-aPnt1.Y(); + bool bHLin=ndy0==0; + bool bVLin=ndx0==0; + if (!bHLin || !bVLin) { + long ndx=aPos.X()-aPnt1.X(); + long ndy=aPos.Y()-aPnt1.Y(); + bPnt1=true; + double nXFact=0; if (!bVLin) nXFact=static_cast<double>(ndx)/static_cast<double>(ndx0); + double nYFact=0; if (!bHLin) nYFact=static_cast<double>(ndy)/static_cast<double>(ndy0); + bool bHor=bHLin || (!bVLin && (nXFact>nYFact) ==bBigOrtho); + bool bVer=bVLin || (!bHLin && (nXFact<=nYFact)==bBigOrtho); + if (bHor) ndy=long(ndy0*nXFact); + if (bVer) ndx=long(ndx0*nYFact); + aNewPos1=aPnt1; + aNewPos1.AdjustX(ndx ); + aNewPos1.AdjustY(ndy ); + } + } + if (nPnt2!=0xFFFF && !bNextIsControl) { + Point aPnt2=mpSdrPathDragData->aXP[nPnt2]; + long ndx0=aPnt.X()-aPnt2.X(); + long ndy0=aPnt.Y()-aPnt2.Y(); + bool bHLin=ndy0==0; + bool bVLin=ndx0==0; + if (!bHLin || !bVLin) { + long ndx=aPos.X()-aPnt2.X(); + long ndy=aPos.Y()-aPnt2.Y(); + bPnt2=true; + double nXFact=0; if (!bVLin) nXFact=static_cast<double>(ndx)/static_cast<double>(ndx0); + double nYFact=0; if (!bHLin) nYFact=static_cast<double>(ndy)/static_cast<double>(ndy0); + bool bHor=bHLin || (!bVLin && (nXFact>nYFact) ==bBigOrtho); + bool bVer=bVLin || (!bHLin && (nXFact<=nYFact)==bBigOrtho); + if (bHor) ndy=long(ndy0*nXFact); + if (bVer) ndx=long(ndx0*nYFact); + aNewPos2=aPnt2; + aNewPos2.AdjustX(ndx ); + aNewPos2.AdjustY(ndy ); + } + } + if (bPnt1 && bPnt2) { // both alternatives exist (and compete) + BigInt nX1(aNewPos1.X()-aPos.X()); nX1*=nX1; + BigInt nY1(aNewPos1.Y()-aPos.Y()); nY1*=nY1; + BigInt nX2(aNewPos2.X()-aPos.X()); nX2*=nX2; + BigInt nY2(aNewPos2.Y()-aPos.Y()); nY2*=nY2; + nX1+=nY1; // correction distance to square + nX2+=nY2; // correction distance to square + // let the alternative that allows fewer correction win + if (nX1<nX2) bPnt2=false; else bPnt1=false; + } + if (bPnt1) rDrag.SetNow(aNewPos1); + if (bPnt2) rDrag.SetNow(aNewPos2); + } + rDrag.SetActionRect(tools::Rectangle(rDrag.GetNow(),rDrag.GetNow())); + + // specially for IBM: Eliminate points if both adjoining lines form near 180 degrees angle anyway + if (!bControl && rDrag.GetView()!=nullptr && rDrag.GetView()->IsEliminatePolyPoints() && + !bBegPnt && !bEndPnt && !bPrevIsControl && !bNextIsControl) + { + Point aPt(mpSdrPathDragData->aXP[nNextPnt]); + aPt-=rDrag.GetNow(); + long nAngle1=GetAngle(aPt); + aPt=rDrag.GetNow(); + aPt-=mpSdrPathDragData->aXP[nPrevPnt]; + long nAngle2=GetAngle(aPt); + long nDiff=nAngle1-nAngle2; + nDiff=std::abs(nDiff); + mpSdrPathDragData->bEliminate=nDiff<=rDrag.GetView()->GetEliminatePolyPointLimitAngle(); + if (mpSdrPathDragData->bEliminate) { // adapt position, Smooth is true for the ends + aPt=mpSdrPathDragData->aXP[nNextPnt]; + aPt+=mpSdrPathDragData->aXP[nPrevPnt]; + aPt/=2; + rDrag.SetNow(aPt); + } + } + + // we dragged by this distance + Point aDiff(rDrag.GetNow()); aDiff-=mpSdrPathDragData->aXP[nPnt]; + + /* There are 8 possible cases: + X 1. A control point neither on the left nor on the right. + o--X--o 2. There are control points on the left and the right, we are dragging a support point. + o--X 3. There is a control point on the left, we are dragging a support point. + X--o 4. There is a control point on the right, we are dragging a support point. + x--O--o 5. There are control points on the left and the right, we are dragging the left one. + x--O 6. There is a control point on the left, we are dragging it. + o--O--x 7. There are control points on the left and the right, we are dragging the right one. + O--x 8. There is a control point on the right, we are dragging it. + Note: modifying a line (not a curve!) might create a curve on the other end of the line + if Smooth is set there (with control points aligned to line). + */ + + mpSdrPathDragData->aXP[nPnt]+=aDiff; + + // now check symmetric plus handles + if (bControl) { // cases 5,6,7,8 + sal_uInt16 nSt; // the associated support point + sal_uInt16 nFix; // the opposing control point + if (bIsNextControl) { // if the next one is a control point, the on before has to be a support point + nSt=nPrevPnt; + nFix=nPrevPrevPnt; + } else { + nSt=nNextPnt; + nFix=nNextNextPnt; + } + if (mpSdrPathDragData->aXP.IsSmooth(nSt)) { + mpSdrPathDragData->aXP.CalcSmoothJoin(nSt,nPnt,nFix); + } + } + + if (!bControl) { // Cases 1,2,3,4. In case 1, nothing happens; in cases 3 and 4, there is more following below. + // move both control points + if (bPrevIsControl) mpSdrPathDragData->aXP[nPrevPnt]+=aDiff; + if (bNextIsControl) mpSdrPathDragData->aXP[nNextPnt]+=aDiff; + // align control point to line, if appropriate + if (mpSdrPathDragData->aXP.IsSmooth(nPnt)) { + if (bPrevIsControl && !bNextIsControl && !bEndPnt) { // case 3 + mpSdrPathDragData->aXP.CalcSmoothJoin(nPnt,nNextPnt,nPrevPnt); + } + if (bNextIsControl && !bPrevIsControl && !bBegPnt) { // case 4 + mpSdrPathDragData->aXP.CalcSmoothJoin(nPnt,nPrevPnt,nNextPnt); + } + } + // Now check the other ends of the line (nPnt+-1). If there is a + // curve (IsControl(nPnt+-2)) with SmoothJoin (nPnt+-1), the + // associated control point (nPnt+-2) has to be adapted. + if (!bBegPnt && !bPrevIsControl && !bPrevIsBegPnt && mpSdrPathDragData->aXP.IsSmooth(nPrevPnt)) { + if (mpSdrPathDragData->aXP.IsControl(nPrevPrevPnt)) { + mpSdrPathDragData->aXP.CalcSmoothJoin(nPrevPnt,nPnt,nPrevPrevPnt); + } + } + if (!bEndPnt && !bNextIsControl && !bNextIsEndPnt && mpSdrPathDragData->aXP.IsSmooth(nNextPnt)) { + if (mpSdrPathDragData->aXP.IsControl(nNextNextPnt)) { + mpSdrPathDragData->aXP.CalcSmoothJoin(nNextPnt,nPnt,nNextNextPnt); + } + } + } + } + + return true; +} + +bool ImpPathForDragAndCreate::endPathDrag(SdrDragStat const & rDrag) +{ + Point aLinePt1; + Point aLinePt2; + bool bLineGlueMirror(OBJ_LINE == meObjectKind); + if (bLineGlueMirror) { + XPolygon& rXP=aPathPolygon[0]; + aLinePt1=rXP[0]; + aLinePt2=rXP[1]; + } + + if(!mpSdrPathDragData || !mpSdrPathDragData->bValid) + { + OSL_FAIL("ImpPathForDragAndCreate::MovDrag(): ImpSdrPathDragData is invalid."); + return false; + } + + if(mpSdrPathDragData->IsMultiPointDrag()) + { + aPathPolygon = mpSdrPathDragData->maMove; + } + else + { + const SdrHdl* pHdl=rDrag.GetHdl(); + + // reference the polygon + XPolygon& rXP=aPathPolygon[static_cast<sal_uInt16>(pHdl->GetPolyNum())]; + + // the 5 points that might have changed + if (!mpSdrPathDragData->bPrevIsBegPnt) rXP[mpSdrPathDragData->nPrevPrevPnt0]=mpSdrPathDragData->aXP[mpSdrPathDragData->nPrevPrevPnt]; + if (!mpSdrPathDragData->bNextIsEndPnt) rXP[mpSdrPathDragData->nNextNextPnt0]=mpSdrPathDragData->aXP[mpSdrPathDragData->nNextNextPnt]; + if (!mpSdrPathDragData->bBegPnt) rXP[mpSdrPathDragData->nPrevPnt0] =mpSdrPathDragData->aXP[mpSdrPathDragData->nPrevPnt]; + if (!mpSdrPathDragData->bEndPnt) rXP[mpSdrPathDragData->nNextPnt0] =mpSdrPathDragData->aXP[mpSdrPathDragData->nNextPnt]; + rXP[mpSdrPathDragData->nPnt0] =mpSdrPathDragData->aXP[mpSdrPathDragData->nPnt]; + + // for closed objects: last point has to be equal to first point + if (mpSdrPathDragData->bClosed) rXP[rXP.GetPointCount()-1]=rXP[0]; + + if (mpSdrPathDragData->bEliminate) + { + basegfx::B2DPolyPolygon aTempPolyPolygon(aPathPolygon.getB2DPolyPolygon()); + sal_uInt32 nPoly,nPnt; + + if(PolyPolygonEditor::GetRelativePolyPoint(aTempPolyPolygon, rDrag.GetHdl()->GetSourceHdlNum(), nPoly, nPnt)) + { + basegfx::B2DPolygon aCandidate(aTempPolyPolygon.getB2DPolygon(nPoly)); + aCandidate.remove(nPnt); + + if(aCandidate.count() < 2) + { + aTempPolyPolygon.remove(nPoly); + } + else + { + aTempPolyPolygon.setB2DPolygon(nPoly, aCandidate); + } + } + + aPathPolygon = XPolyPolygon(aTempPolyPolygon); + } + + // adapt angle for text beneath a simple line + if (bLineGlueMirror) + { + Point aLinePt1_(aPathPolygon[0][0]); + Point aLinePt2_(aPathPolygon[0][1]); + bool bXMirr=(aLinePt1_.X()>aLinePt2_.X())!=(aLinePt1.X()>aLinePt2.X()); + bool bYMirr=(aLinePt1_.Y()>aLinePt2_.Y())!=(aLinePt1.Y()>aLinePt2.Y()); + if (bXMirr || bYMirr) { + Point aRef1(mrSdrPathObject.GetSnapRect().Center()); + if (bXMirr) { + Point aRef2(aRef1); + aRef2.AdjustY( 1 ); + mrSdrPathObject.NbcMirrorGluePoints(aRef1,aRef2); + } + if (bYMirr) { + Point aRef2(aRef1); + aRef2.AdjustX( 1 ); + mrSdrPathObject.NbcMirrorGluePoints(aRef1,aRef2); + } + } + } + } + + mpSdrPathDragData.reset(); + + return true; +} + +OUString ImpPathForDragAndCreate::getSpecialDragComment(const SdrDragStat& rDrag) const +{ + OUString aStr; + const SdrHdl* pHdl = rDrag.GetHdl(); + const bool bCreateComment(rDrag.GetView() && &mrSdrPathObject == rDrag.GetView()->GetCreateObj()); + + if(bCreateComment && rDrag.GetUser()) + { + // #i103058# re-add old creation comment mode + const ImpPathCreateUser* pU = static_cast<const ImpPathCreateUser*>(rDrag.GetUser()); + const SdrObjKind eOriginalKind(meObjectKind); + mrSdrPathObject.meKind = pU->eCurrentKind; + aStr = mrSdrPathObject.ImpGetDescriptionStr(STR_ViewCreateObj); + mrSdrPathObject.meKind = eOriginalKind; + + Point aPrev(rDrag.GetPrev()); + Point aNow(rDrag.GetNow()); + + if(pU->bLine) + aNow = pU->aLineEnd; + + aNow -= aPrev; + aStr += " ("; + + if(pU->bCircle) + { + aStr += SdrModel::GetAngleString(std::abs(pU->nCircRelAngle)) + + " r=" + + mrSdrPathObject.getSdrModelFromSdrObject().GetMetricString(pU->nCircRadius, true); + } + + aStr += "dx=" + + mrSdrPathObject.getSdrModelFromSdrObject().GetMetricString(aNow.X(), true) + + " dy=" + + mrSdrPathObject.getSdrModelFromSdrObject().GetMetricString(aNow.Y(), true); + + if(!IsFreeHand(meObjectKind)) + { + sal_Int32 nLen(GetLen(aNow)); + sal_Int32 nAngle(GetAngle(aNow)); + aStr += " l=" + + mrSdrPathObject.getSdrModelFromSdrObject().GetMetricString(nLen, true) + + " " + + SdrModel::GetAngleString(nAngle); + } + + aStr += ")"; + } + else if(!pHdl) + { + // #i103058# fallback when no model and/or Handle, both needed + // for else-path + aStr = mrSdrPathObject.ImpGetDescriptionStr(STR_DragPathObj); + } + else + { + // #i103058# standard for modification; model and handle needed + ImpSdrPathDragData* pDragData = mpSdrPathDragData.get(); + + if(!pDragData) + { + // getSpecialDragComment is also used from create, so fallback to GetUser() + // when mpSdrPathDragData is not set + pDragData = static_cast<ImpSdrPathDragData*>(rDrag.GetUser()); + } + + if(!pDragData) + { + OSL_FAIL("ImpPathForDragAndCreate::MovDrag(): ImpSdrPathDragData is invalid."); + return OUString(); + } + + if(!pDragData->IsMultiPointDrag() && pDragData->bEliminate) + { + // point of ... + aStr = mrSdrPathObject.ImpGetDescriptionStr(STR_ViewMarkedPoint); + + // delete %O + OUString aStr2(SvxResId(STR_EditDelete)); + + // UNICODE: delete point of ... + aStr2 = aStr2.replaceFirst("%1", aStr); + + return aStr2; + } + + // dx=0.00 dy=0.00 -- both sides bezier + // dx=0.00 dy=0.00 l=0.00 0.00\302\260 -- one bezier/lever on one side, a start, or an ending + // dx=0.00 dy=0.00 l=0.00 0.00\302\260 / l=0.00 0.00\302\260 -- in between + Point aBeg(rDrag.GetStart()); + Point aNow(rDrag.GetNow()); + + aStr.clear(); + aStr += "dx=" + + mrSdrPathObject.getSdrModelFromSdrObject().GetMetricString(aNow.X() - aBeg.X(), true) + + " dy=" + + mrSdrPathObject.getSdrModelFromSdrObject().GetMetricString(aNow.Y() - aBeg.Y(), true); + + if(!pDragData->IsMultiPointDrag()) + { + sal_uInt16 nPntNum(static_cast<sal_uInt16>(pHdl->GetPointNum())); + const XPolygon& rXPoly = aPathPolygon[static_cast<sal_uInt16>(rDrag.GetHdl()->GetPolyNum())]; + sal_uInt16 nPointCount(rXPoly.GetPointCount()); + bool bClose(IsClosed(meObjectKind)); + + if(bClose) + nPointCount--; + + if(pHdl->IsPlusHdl()) + { + // lever + sal_uInt16 nRef(nPntNum); + + if(rXPoly.IsControl(nPntNum + 1)) + nRef--; + else + nRef++; + + aNow -= rXPoly[nRef]; + + sal_Int32 nLen(GetLen(aNow)); + sal_Int32 nAngle(GetAngle(aNow)); + aStr += " l=" + + mrSdrPathObject.getSdrModelFromSdrObject().GetMetricString(nLen, true) + + " " + + SdrModel::GetAngleString(nAngle); + } + else if(nPointCount > 1) + { + sal_uInt16 nPntMax(nPointCount - 1); + bool bIsClosed(IsClosed(meObjectKind)); + bool bPt1(nPntNum > 0); + bool bPt2(nPntNum < nPntMax); + + if(bIsClosed && nPointCount > 2) + { + bPt1 = true; + bPt2 = true; + } + + sal_uInt16 nPt1,nPt2; + + if(nPntNum > 0) + nPt1 = nPntNum - 1; + else + nPt1 = nPntMax; + + if(nPntNum < nPntMax) + nPt2 = nPntNum + 1; + else + nPt2 = 0; + + if(bPt1 && rXPoly.IsControl(nPt1)) + bPt1 = false; // don't display + + if(bPt2 && rXPoly.IsControl(nPt2)) + bPt2 = false; // of bezier data + + if(bPt1) + { + Point aPt(aNow); + aPt -= rXPoly[nPt1]; + + sal_Int32 nLen(GetLen(aPt)); + sal_Int32 nAngle(GetAngle(aPt)); + aStr += " l=" + + mrSdrPathObject.getSdrModelFromSdrObject().GetMetricString(nLen, true) + + " " + + SdrModel::GetAngleString(nAngle); + } + + if(bPt2) + { + if(bPt1) + aStr += " / "; + else + aStr += " "; + + Point aPt(aNow); + aPt -= rXPoly[nPt2]; + + sal_Int32 nLen(GetLen(aPt)); + sal_Int32 nAngle(GetAngle(aPt)); + aStr += "l=" + + mrSdrPathObject.getSdrModelFromSdrObject().GetMetricString(nLen, true) + + " " + + SdrModel::GetAngleString(nAngle); + } + } + } + } + + return aStr; +} + +basegfx::B2DPolyPolygon ImpPathForDragAndCreate::getSpecialDragPoly(const SdrDragStat& rDrag) const +{ + if(!mpSdrPathDragData || !mpSdrPathDragData->bValid) + { + OSL_FAIL("ImpPathForDragAndCreate::MovDrag(): ImpSdrPathDragData is invalid."); + return basegfx::B2DPolyPolygon(); + } + + XPolyPolygon aRetval; + + if(mpSdrPathDragData->IsMultiPointDrag()) + { + aRetval.Insert(mpSdrPathDragData->maMove); + } + else + { + const XPolygon& rXP=aPathPolygon[static_cast<sal_uInt16>(rDrag.GetHdl()->GetPolyNum())]; + if (rXP.GetPointCount()<=2) { + XPolygon aXPoly(rXP); + aXPoly[static_cast<sal_uInt16>(rDrag.GetHdl()->GetPointNum())]=rDrag.GetNow(); + aRetval.Insert(std::move(aXPoly)); + return aRetval.getB2DPolyPolygon(); + } + // copy certain data locally to use less code and have faster access times + bool bClosed =mpSdrPathDragData->bClosed ; // closed object? + sal_uInt16 nPointCount = mpSdrPathDragData->nPointCount; // number of points + sal_uInt16 nPnt =mpSdrPathDragData->nPnt ; // number of points in the polygon + bool bBegPnt =mpSdrPathDragData->bBegPnt ; // dragged point is the first point of a Polyline + bool bEndPnt =mpSdrPathDragData->bEndPnt ; // dragged point is the last point of a Polyline + sal_uInt16 nPrevPnt =mpSdrPathDragData->nPrevPnt ; // index of the previous point + sal_uInt16 nNextPnt =mpSdrPathDragData->nNextPnt ; // index of the next point + bool bPrevIsBegPnt =mpSdrPathDragData->bPrevIsBegPnt ; // previous point is first point of a Polyline + bool bNextIsEndPnt =mpSdrPathDragData->bNextIsEndPnt ; // next point is last point of a Polyline + sal_uInt16 nPrevPrevPnt =mpSdrPathDragData->nPrevPrevPnt ; // index of the point before the previous point + sal_uInt16 nNextNextPnt =mpSdrPathDragData->nNextNextPnt ; // index of the point after the last point + bool bControl =mpSdrPathDragData->bControl ; // point is a control point + bool bIsNextControl =mpSdrPathDragData->bIsNextControl; //point is a control point after a support point + bool bPrevIsControl =mpSdrPathDragData->bPrevIsControl; // if nPnt is a support point: there's a control point before + bool bNextIsControl =mpSdrPathDragData->bNextIsControl; // if nPnt is a support point: there's a control point after + XPolygon aXPoly(mpSdrPathDragData->aXP); + XPolygon aLine1(2); + XPolygon aLine2(2); + XPolygon aLine3(2); + XPolygon aLine4(2); + if (bControl) { + aLine1[1]=mpSdrPathDragData->aXP[nPnt]; + if (bIsNextControl) { // is this a control point after the support point? + aLine1[0]=mpSdrPathDragData->aXP[nPrevPnt]; + aLine2[0]=mpSdrPathDragData->aXP[nNextNextPnt]; + aLine2[1]=mpSdrPathDragData->aXP[nNextPnt]; + if (mpSdrPathDragData->aXP.IsSmooth(nPrevPnt) && !bPrevIsBegPnt && mpSdrPathDragData->aXP.IsControl(nPrevPrevPnt)) { + aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-1],PolyFlags::Control); + aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-2],PolyFlags::Normal); + // leverage lines for the opposing curve segment + aLine3[0]=mpSdrPathDragData->aXP[nPrevPnt]; + aLine3[1]=mpSdrPathDragData->aXP[nPrevPrevPnt]; + aLine4[0]=rXP[mpSdrPathDragData->nPrevPrevPnt0-2]; + aLine4[1]=rXP[mpSdrPathDragData->nPrevPrevPnt0-1]; + } else { + aXPoly.Remove(0,1); + } + } else { // else this is a control point before a support point + aLine1[0]=mpSdrPathDragData->aXP[nNextPnt]; + aLine2[0]=mpSdrPathDragData->aXP[nPrevPrevPnt]; + aLine2[1]=mpSdrPathDragData->aXP[nPrevPnt]; + if (mpSdrPathDragData->aXP.IsSmooth(nNextPnt) && !bNextIsEndPnt && mpSdrPathDragData->aXP.IsControl(nNextNextPnt)) { + aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+1],PolyFlags::Control); + aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+2],PolyFlags::Normal); + // leverage lines for the opposing curve segment + aLine3[0]=mpSdrPathDragData->aXP[nNextPnt]; + aLine3[1]=mpSdrPathDragData->aXP[nNextNextPnt]; + aLine4[0]=rXP[mpSdrPathDragData->nNextNextPnt0+2]; + aLine4[1]=rXP[mpSdrPathDragData->nNextNextPnt0+1]; + } else { + aXPoly.Remove(aXPoly.GetPointCount()-1,1); + } + } + } else { // else is not a control point + if (mpSdrPathDragData->bEliminate) { + aXPoly.Remove(2,1); + } + if (bPrevIsControl) aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-1],PolyFlags::Normal); + else if (!bBegPnt && !bPrevIsBegPnt && mpSdrPathDragData->aXP.IsControl(nPrevPrevPnt)) { + aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-1],PolyFlags::Control); + aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-2],PolyFlags::Normal); + } else { + aXPoly.Remove(0,1); + if (bBegPnt) aXPoly.Remove(0,1); + } + if (bNextIsControl) aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+1],PolyFlags::Normal); + else if (!bEndPnt && !bNextIsEndPnt && mpSdrPathDragData->aXP.IsControl(nNextNextPnt)) { + aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+1],PolyFlags::Control); + aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+2],PolyFlags::Normal); + } else { + aXPoly.Remove(aXPoly.GetPointCount()-1,1); + if (bEndPnt) aXPoly.Remove(aXPoly.GetPointCount()-1,1); + } + if (bClosed) { // "pear problem": 2 lines, 1 curve, everything smoothed, a point between both lines is dragged + if (aXPoly.GetPointCount()>nPointCount && aXPoly.IsControl(1)) { + sal_uInt16 a=aXPoly.GetPointCount(); + aXPoly[a-2]=aXPoly[2]; aXPoly.SetFlags(a-2,aXPoly.GetFlags(2)); + aXPoly[a-1]=aXPoly[3]; aXPoly.SetFlags(a-1,aXPoly.GetFlags(3)); + aXPoly.Remove(0,3); + } + } + } + aRetval.Insert(std::move(aXPoly)); + if (aLine1.GetPointCount()>1) aRetval.Insert(std::move(aLine1)); + if (aLine2.GetPointCount()>1) aRetval.Insert(std::move(aLine2)); + if (aLine3.GetPointCount()>1) aRetval.Insert(std::move(aLine3)); + if (aLine4.GetPointCount()>1) aRetval.Insert(std::move(aLine4)); + } + + return aRetval.getB2DPolyPolygon(); +} + +void ImpPathForDragAndCreate::BegCreate(SdrDragStat& rStat) +{ + bool bFreeHand(IsFreeHand(meObjectKind)); + rStat.SetNoSnap(bFreeHand); + rStat.SetOrtho8Possible(); + aPathPolygon.Clear(); + mbCreating=true; + bool bMakeStartPoint = true; + SdrView* pView=rStat.GetView(); + if (pView!=nullptr && pView->IsUseIncompatiblePathCreateInterface() && + (meObjectKind==OBJ_POLY || meObjectKind==OBJ_PLIN || meObjectKind==OBJ_PATHLINE || meObjectKind==OBJ_PATHFILL)) { + bMakeStartPoint = false; + } + aPathPolygon.Insert(XPolygon()); + aPathPolygon[0][0]=rStat.GetStart(); + if (bMakeStartPoint) { + aPathPolygon[0][1]=rStat.GetNow(); + } + std::unique_ptr<ImpPathCreateUser> pU(new ImpPathCreateUser); + pU->eStartKind=meObjectKind; + pU->eCurrentKind=meObjectKind; + rStat.SetUser(std::move(pU)); +} + +bool ImpPathForDragAndCreate::MovCreate(SdrDragStat& rStat) +{ + ImpPathCreateUser* pU=static_cast<ImpPathCreateUser*>(rStat.GetUser()); + SdrView* pView=rStat.GetView(); + XPolygon& rXPoly=aPathPolygon[aPathPolygon.Count()-1]; + if (pView!=nullptr && pView->IsCreateMode()) { + // switch to different CreateTool, if appropriate + sal_uInt16 nIdent; + SdrInventor nInvent; + pView->TakeCurrentObj(nIdent,nInvent); + if (nInvent==SdrInventor::Default && pU->eCurrentKind!=static_cast<SdrObjKind>(nIdent)) { + SdrObjKind eNewKind=static_cast<SdrObjKind>(nIdent); + switch (eNewKind) { + case OBJ_CARC: + case OBJ_CIRC: + case OBJ_CCUT: + case OBJ_SECT: + eNewKind=OBJ_CARC; + [[fallthrough]]; + case OBJ_RECT: + case OBJ_LINE: + case OBJ_PLIN: + case OBJ_POLY: + case OBJ_PATHLINE: + case OBJ_PATHFILL: + case OBJ_FREELINE: + case OBJ_FREEFILL: + case OBJ_SPLNLINE: + case OBJ_SPLNFILL: { + pU->eCurrentKind=eNewKind; + pU->bMixedCreate=true; + pU->nBezierStartPoint=rXPoly.GetPointCount(); + if (pU->nBezierStartPoint>0) pU->nBezierStartPoint--; + } break; + default: break; + } // switch + } + } + sal_uInt16 nCurrentPoint=rXPoly.GetPointCount(); + if (aPathPolygon.Count()>1 && rStat.IsMouseDown() && nCurrentPoint<2) { + rXPoly[0]=rStat.GetPos0(); + rXPoly[1]=rStat.GetNow(); + nCurrentPoint=2; + } + if (nCurrentPoint==0) { + rXPoly[0]=rStat.GetPos0(); + } else nCurrentPoint--; + bool bFreeHand=IsFreeHand(pU->eCurrentKind); + rStat.SetNoSnap(bFreeHand); + rStat.SetOrtho8Possible(pU->eCurrentKind!=OBJ_CARC && pU->eCurrentKind!=OBJ_RECT && (!pU->bMixedCreate || pU->eCurrentKind!=OBJ_LINE)); + rXPoly[nCurrentPoint]=rStat.GetNow(); + if (!pU->bMixedCreate && pU->eStartKind==OBJ_LINE && rXPoly.GetPointCount()>=1) { + Point aPt(rStat.GetStart()); + if (pView!=nullptr && pView->IsCreate1stPointAsCenter()) { + aPt+=aPt; + aPt-=rStat.GetNow(); + } + rXPoly[0]=aPt; + } + OutputDevice* pOut=pView==nullptr ? nullptr : pView->GetFirstOutputDevice(); + if (bFreeHand) { + if (pU->nBezierStartPoint>nCurrentPoint) pU->nBezierStartPoint=nCurrentPoint; + if (rStat.IsMouseDown() && nCurrentPoint>0) { + // don't allow two consecutive points to occupy too similar positions + long nMinDist=1; + if (pView!=nullptr) nMinDist=pView->GetFreeHandMinDistPix(); + if (pOut!=nullptr) nMinDist=pOut->PixelToLogic(Size(nMinDist,0)).Width(); + if (nMinDist<1) nMinDist=1; + + Point aPt0(rXPoly[nCurrentPoint-1]); + Point aPt1(rStat.GetNow()); + long dx=aPt0.X()-aPt1.X(); if (dx<0) dx=-dx; + long dy=aPt0.Y()-aPt1.Y(); if (dy<0) dy=-dy; + if (dx<nMinDist && dy<nMinDist) return false; + + // TODO: the following is copied from EndCreate (with a few smaller modifications) + // and should be combined into a method with the code there. + + if (nCurrentPoint-pU->nBezierStartPoint>=3 && ((nCurrentPoint-pU->nBezierStartPoint)%3)==0) { + rXPoly.PointsToBezier(nCurrentPoint-3); + rXPoly.SetFlags(nCurrentPoint-1,PolyFlags::Control); + rXPoly.SetFlags(nCurrentPoint-2,PolyFlags::Control); + + if (nCurrentPoint>=6 && rXPoly.IsControl(nCurrentPoint-4)) { + rXPoly.CalcTangent(nCurrentPoint-3,nCurrentPoint-4,nCurrentPoint-2); + rXPoly.SetFlags(nCurrentPoint-3,PolyFlags::Smooth); + } + } + rXPoly[nCurrentPoint+1]=rStat.GetNow(); + rStat.NextPoint(); + } else { + pU->nBezierStartPoint=nCurrentPoint; + } + } + + pU->ResetFormFlags(); + if (IsBezier(pU->eCurrentKind)) { + if (nCurrentPoint>=2) { + pU->CalcBezier(rXPoly[nCurrentPoint-1],rXPoly[nCurrentPoint],rXPoly[nCurrentPoint-1]-rXPoly[nCurrentPoint-2],rStat.IsMouseDown()); + } else if (pU->bBezHasCtrl0) { + pU->CalcBezier(rXPoly[nCurrentPoint-1],rXPoly[nCurrentPoint],pU->aBezControl0-rXPoly[nCurrentPoint-1],rStat.IsMouseDown()); + } + } + if (pU->eCurrentKind==OBJ_CARC && nCurrentPoint>=2) { + pU->CalcCircle(rXPoly[nCurrentPoint-1],rXPoly[nCurrentPoint],rXPoly[nCurrentPoint-1]-rXPoly[nCurrentPoint-2],pView); + } + if (pU->eCurrentKind==OBJ_LINE && nCurrentPoint>=2) { + pU->CalcLine(rXPoly[nCurrentPoint-1],rXPoly[nCurrentPoint],rXPoly[nCurrentPoint-1]-rXPoly[nCurrentPoint-2],pView); + } + if (pU->eCurrentKind==OBJ_RECT && nCurrentPoint>=2) { + pU->CalcRect(rXPoly[nCurrentPoint-1],rXPoly[nCurrentPoint],rXPoly[nCurrentPoint-1]-rXPoly[nCurrentPoint-2],pView); + } + + return true; +} + +bool ImpPathForDragAndCreate::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) +{ + ImpPathCreateUser* pU=static_cast<ImpPathCreateUser*>(rStat.GetUser()); + bool bRet = false; + SdrView* pView=rStat.GetView(); + bool bIncomp=pView!=nullptr && pView->IsUseIncompatiblePathCreateInterface(); + XPolygon& rXPoly=aPathPolygon[aPathPolygon.Count()-1]; + sal_uInt16 nCurrentPoint=rXPoly.GetPointCount()-1; + rXPoly[nCurrentPoint]=rStat.GetNow(); + if (!pU->bMixedCreate && pU->eStartKind==OBJ_LINE) { + if (rStat.GetPointCount()>=2) eCmd=SdrCreateCmd::ForceEnd; + bRet = eCmd==SdrCreateCmd::ForceEnd; + if (bRet) { + mbCreating = false; + rStat.SetUser(nullptr); + } + return bRet; + } + + if (!pU->bMixedCreate && IsFreeHand(pU->eStartKind)) { + if (rStat.GetPointCount()>=2) eCmd=SdrCreateCmd::ForceEnd; + bRet=eCmd==SdrCreateCmd::ForceEnd; + if (bRet) { + mbCreating=false; + rStat.SetUser(nullptr); + } + return bRet; + } + if (eCmd==SdrCreateCmd::NextPoint || eCmd==SdrCreateCmd::NextObject) { + // don't allow two consecutive points to occupy the same position + if (nCurrentPoint==0 || rStat.GetNow()!=rXPoly[nCurrentPoint-1]) { + if (bIncomp) { + if (pU->nBezierStartPoint>nCurrentPoint) pU->nBezierStartPoint=nCurrentPoint; + if (IsBezier(pU->eCurrentKind) && nCurrentPoint-pU->nBezierStartPoint>=3 && ((nCurrentPoint-pU->nBezierStartPoint)%3)==0) { + rXPoly.PointsToBezier(nCurrentPoint-3); + rXPoly.SetFlags(nCurrentPoint-1,PolyFlags::Control); + rXPoly.SetFlags(nCurrentPoint-2,PolyFlags::Control); + + if (nCurrentPoint>=6 && rXPoly.IsControl(nCurrentPoint-4)) { + rXPoly.CalcTangent(nCurrentPoint-3,nCurrentPoint-4,nCurrentPoint-2); + rXPoly.SetFlags(nCurrentPoint-3,PolyFlags::Smooth); + } + } + } else { + if (nCurrentPoint==1 && IsBezier(pU->eCurrentKind) && !pU->bBezHasCtrl0) { + pU->aBezControl0=rStat.GetNow(); + pU->bBezHasCtrl0=true; + nCurrentPoint--; + } + if (pU->IsFormFlag()) { + sal_uInt16 nPointCount0=rXPoly.GetPointCount(); + rXPoly.Remove(nCurrentPoint-1,2); // remove last two points and replace by form + rXPoly.Insert(XPOLY_APPEND,pU->GetFormPoly()); + sal_uInt16 nPointCount1=rXPoly.GetPointCount(); + for (sal_uInt16 i=nPointCount0+1; i<nPointCount1-1; i++) { // to make BckAction work + if (!rXPoly.IsControl(i)) rStat.NextPoint(); + } + nCurrentPoint=rXPoly.GetPointCount()-1; + } + } + nCurrentPoint++; + rXPoly[nCurrentPoint]=rStat.GetNow(); + } + if (eCmd==SdrCreateCmd::NextObject) { + if (rXPoly.GetPointCount()>=2) { + pU->bBezHasCtrl0=false; + // only a singular polygon may be opened, so close this + rXPoly[nCurrentPoint]=rXPoly[0]; + XPolygon aXP; + aXP[0]=rStat.GetNow(); + aPathPolygon.Insert(std::move(aXP)); + } + } + } + + sal_uInt16 nPolyCount=aPathPolygon.Count(); + if (nPolyCount!=0) { + // delete last point, if necessary + if (eCmd==SdrCreateCmd::ForceEnd) { + XPolygon& rXP=aPathPolygon[nPolyCount-1]; + sal_uInt16 nPointCount=rXP.GetPointCount(); + if (nPointCount>=2) { + if (!rXP.IsControl(nPointCount-2)) { + if (rXP[nPointCount-1]==rXP[nPointCount-2]) { + rXP.Remove(nPointCount-1,1); + } + } else { + if (rXP[nPointCount-3]==rXP[nPointCount-2]) { + rXP.Remove(nPointCount-3,3); + } + } + } + } + for (sal_uInt16 nPolyNum=nPolyCount; nPolyNum>0;) { + nPolyNum--; + XPolygon& rXP=aPathPolygon[nPolyNum]; + sal_uInt16 nPointCount=rXP.GetPointCount(); + // delete polygons with too few points + if (nPolyNum<nPolyCount-1 || eCmd==SdrCreateCmd::ForceEnd) { + if (nPointCount<2) aPathPolygon.Remove(nPolyNum); + } + } + } + pU->ResetFormFlags(); + bRet=eCmd==SdrCreateCmd::ForceEnd; + if (bRet) { + mbCreating=false; + rStat.SetUser(nullptr); + } + return bRet; +} + +bool ImpPathForDragAndCreate::BckCreate(SdrDragStat const & rStat) +{ + ImpPathCreateUser* pU=static_cast<ImpPathCreateUser*>(rStat.GetUser()); + if (aPathPolygon.Count()>0) { + XPolygon& rXPoly=aPathPolygon[aPathPolygon.Count()-1]; + sal_uInt16 nCurrentPoint=rXPoly.GetPointCount(); + if (nCurrentPoint>0) { + nCurrentPoint--; + // make the last part of a bezier curve a line + rXPoly.Remove(nCurrentPoint,1); + if (nCurrentPoint>=3 && rXPoly.IsControl(nCurrentPoint-1)) { + // there should never be a bezier segment at the end, so this is just in case... + rXPoly.Remove(nCurrentPoint-1,1); + if (rXPoly.IsControl(nCurrentPoint-2)) rXPoly.Remove(nCurrentPoint-2,1); + } + } + nCurrentPoint=rXPoly.GetPointCount(); + if (nCurrentPoint>=4) { // no bezier segment at the end + nCurrentPoint--; + if (rXPoly.IsControl(nCurrentPoint-1)) { + rXPoly.Remove(nCurrentPoint-1,1); + if (rXPoly.IsControl(nCurrentPoint-2)) rXPoly.Remove(nCurrentPoint-2,1); + } + } + if (rXPoly.GetPointCount()<2) { + aPathPolygon.Remove(aPathPolygon.Count()-1); + } + if (aPathPolygon.Count()>0) { + XPolygon& rLocalXPoly=aPathPolygon[aPathPolygon.Count()-1]; + sal_uInt16 nLocalCurrentPoint=rLocalXPoly.GetPointCount(); + if (nLocalCurrentPoint>0) { + nLocalCurrentPoint--; + rLocalXPoly[nLocalCurrentPoint]=rStat.GetNow(); + } + } + } + pU->ResetFormFlags(); + return aPathPolygon.Count()!=0; +} + +void ImpPathForDragAndCreate::BrkCreate(SdrDragStat& rStat) +{ + aPathPolygon.Clear(); + mbCreating=false; + rStat.SetUser(nullptr); +} + +basegfx::B2DPolyPolygon ImpPathForDragAndCreate::TakeObjectPolyPolygon(const SdrDragStat& rDrag) const +{ + basegfx::B2DPolyPolygon aRetval(aPathPolygon.getB2DPolyPolygon()); + SdrView* pView = rDrag.GetView(); + + if(pView && pView->IsUseIncompatiblePathCreateInterface()) + return aRetval; + + ImpPathCreateUser* pU = static_cast<ImpPathCreateUser*>(rDrag.GetUser()); + basegfx::B2DPolygon aNewPolygon(aRetval.count() ? aRetval.getB2DPolygon(aRetval.count() - 1) : basegfx::B2DPolygon()); + + if(pU->IsFormFlag() && aNewPolygon.count() > 1) + { + // remove last segment and replace with current + // do not forget to rescue the previous control point which will be lost when + // the point it's associated with is removed + const sal_uInt32 nChangeIndex(aNewPolygon.count() - 2); + const basegfx::B2DPoint aSavedPrevCtrlPoint(aNewPolygon.getPrevControlPoint(nChangeIndex)); + + aNewPolygon.remove(nChangeIndex, 2); + aNewPolygon.append(pU->GetFormPoly().getB2DPolygon()); + + if(nChangeIndex < aNewPolygon.count()) + { + // if really something was added, set the saved previous control point to the + // point where it belongs + aNewPolygon.setPrevControlPoint(nChangeIndex, aSavedPrevCtrlPoint); + } + } + + if(aRetval.count()) + { + aRetval.setB2DPolygon(aRetval.count() - 1, aNewPolygon); + } + else + { + aRetval.append(aNewPolygon); + } + + return aRetval; +} + +basegfx::B2DPolyPolygon ImpPathForDragAndCreate::TakeDragPolyPolygon(const SdrDragStat& rDrag) +{ + basegfx::B2DPolyPolygon aRetval; + SdrView* pView = rDrag.GetView(); + + if(pView && pView->IsUseIncompatiblePathCreateInterface()) + return aRetval; + + const ImpPathCreateUser* pU = static_cast<const ImpPathCreateUser*>(rDrag.GetUser()); + + if(pU && pU->bBezier && rDrag.IsMouseDown()) + { + // no more XOR, no need for complicated helplines + basegfx::B2DPolygon aHelpline; + aHelpline.append(basegfx::B2DPoint(pU->aBezCtrl2.X(), pU->aBezCtrl2.Y())); + aHelpline.append(basegfx::B2DPoint(pU->aBezEnd.X(), pU->aBezEnd.Y())); + aRetval.append(aHelpline); + } + + return aRetval; +} + +PointerStyle ImpPathForDragAndCreate::GetCreatePointer() const +{ + switch (meObjectKind) { + case OBJ_LINE : return PointerStyle::DrawLine; + case OBJ_POLY : return PointerStyle::DrawPolygon; + case OBJ_PLIN : return PointerStyle::DrawPolygon; + case OBJ_PATHLINE: return PointerStyle::DrawBezier; + case OBJ_PATHFILL: return PointerStyle::DrawBezier; + case OBJ_FREELINE: return PointerStyle::DrawFreehand; + case OBJ_FREEFILL: return PointerStyle::DrawFreehand; + case OBJ_SPLNLINE: return PointerStyle::DrawFreehand; + case OBJ_SPLNFILL: return PointerStyle::DrawFreehand; + case OBJ_PATHPOLY: return PointerStyle::DrawPolygon; + case OBJ_PATHPLIN: return PointerStyle::DrawPolygon; + default: break; + } // switch + return PointerStyle::Cross; +} + +SdrPathObjGeoData::SdrPathObjGeoData() + : meKind(OBJ_NONE) +{ +} + +SdrPathObjGeoData::~SdrPathObjGeoData() +{ +} + +// DrawContact section + +std::unique_ptr<sdr::contact::ViewContact> SdrPathObj::CreateObjectSpecificViewContact() +{ + return std::make_unique<sdr::contact::ViewContactOfSdrPathObj>(*this); +} + + +SdrPathObj::SdrPathObj( + SdrModel& rSdrModel, + SdrObjKind eNewKind) +: SdrTextObj(rSdrModel), + meKind(eNewKind) +{ + bClosedObj = IsClosed(); +} + +SdrPathObj::SdrPathObj( + SdrModel& rSdrModel, + SdrObjKind eNewKind, + const basegfx::B2DPolyPolygon& rPathPoly) +: SdrTextObj(rSdrModel), + maPathPolygon(rPathPoly), + meKind(eNewKind) +{ + bClosedObj = IsClosed(); + ImpForceKind(); +} + +SdrPathObj::~SdrPathObj() = default; + +static bool lcl_ImpIsLine(const basegfx::B2DPolyPolygon& rPolyPolygon) +{ + return (1 == rPolyPolygon.count() && 2 == rPolyPolygon.getB2DPolygon(0).count()); +} + +static tools::Rectangle lcl_ImpGetBoundRect(const basegfx::B2DPolyPolygon& rPolyPolygon) +{ + basegfx::B2DRange aRange(basegfx::utils::getRange(rPolyPolygon)); + + if (aRange.isEmpty()) + return tools::Rectangle(); + + return tools::Rectangle( + FRound(aRange.getMinX()), FRound(aRange.getMinY()), + FRound(aRange.getMaxX()), FRound(aRange.getMaxY())); +} + +void SdrPathObj::ImpForceLineAngle() +{ + if(OBJ_LINE != meKind || !lcl_ImpIsLine(GetPathPoly())) + return; + + const basegfx::B2DPolygon aPoly(GetPathPoly().getB2DPolygon(0)); + const basegfx::B2DPoint aB2DPoint0(aPoly.getB2DPoint(0)); + const basegfx::B2DPoint aB2DPoint1(aPoly.getB2DPoint(1)); + const Point aPoint0(FRound(aB2DPoint0.getX()), FRound(aB2DPoint0.getY())); + const Point aPoint1(FRound(aB2DPoint1.getX()), FRound(aB2DPoint1.getY())); + const basegfx::B2DPoint aB2DDelt(aB2DPoint1 - aB2DPoint0); + const Point aDelt(FRound(aB2DDelt.getX()), FRound(aB2DDelt.getY())); + + aGeo.nRotationAngle=GetAngle(aDelt); + aGeo.nShearAngle=0; + aGeo.RecalcSinCos(); + aGeo.RecalcTan(); + + // for SdrTextObj, keep aRect up to date + maRect = tools::Rectangle::Justify(aPoint0, aPoint1); +} + +void SdrPathObj::ImpForceKind() +{ + if (meKind==OBJ_PATHPLIN) meKind=OBJ_PLIN; + if (meKind==OBJ_PATHPOLY) meKind=OBJ_POLY; + + if(GetPathPoly().areControlPointsUsed()) + { + switch (meKind) + { + case OBJ_LINE: meKind=OBJ_PATHLINE; break; + case OBJ_PLIN: meKind=OBJ_PATHLINE; break; + case OBJ_POLY: meKind=OBJ_PATHFILL; break; + default: break; + } + } + else + { + switch (meKind) + { + case OBJ_PATHLINE: meKind=OBJ_PLIN; break; + case OBJ_FREELINE: meKind=OBJ_PLIN; break; + case OBJ_PATHFILL: meKind=OBJ_POLY; break; + case OBJ_FREEFILL: meKind=OBJ_POLY; break; + default: break; + } + } + + if (meKind==OBJ_LINE && !lcl_ImpIsLine(GetPathPoly())) meKind=OBJ_PLIN; + if (meKind==OBJ_PLIN && lcl_ImpIsLine(GetPathPoly())) meKind=OBJ_LINE; + + bClosedObj=IsClosed(); + + if (meKind==OBJ_LINE) + { + ImpForceLineAngle(); + } + else + { + // #i10659#, for polys with more than 2 points. + + // Here i again need to fix something, because when Path-Polys are Copy-Pasted + // between Apps with different measurements (e.g. 100TH_MM and TWIPS) there is + // a scaling loop started from SdrExchangeView::Paste. In itself, this is not + // wrong, but aRect is wrong here and not even updated by RecalcSnapRect(). If + // this is the case, some size needs to be set here in aRect to avoid that the cycle + // through Rect2Poly - Poly2Rect does something badly wrong since that cycle is + // BASED on aRect. That cycle is triggered in SdrTextObj::NbcResize() which is called + // from the local Resize() implementation. + + // Basic problem is that the member aRect in SdrTextObj basically is a unrotated + // text rectangle for the text object itself and methods at SdrTextObj do handle it + // in that way. Many draw objects derived from SdrTextObj 'abuse' aRect as SnapRect + // which is basically wrong. To make the SdrText methods which deal with aRect directly + // work it is necessary to always keep aRect updated. This e.g. not done after a Clone() + // command for SdrPathObj. Since adding this update mechanism with #101412# to + // ImpForceLineAngle() for lines was very successful, i add it to where ImpForceLineAngle() + // was called, once here below and once on a 2nd place below. + + // #i10659# for SdrTextObj, keep aRect up to date + if(GetPathPoly().count()) + { + maRect = lcl_ImpGetBoundRect(GetPathPoly()); + } + } + + // #i75974# adapt polygon state to object type. This may include a reinterpretation + // of a closed geometry as open one, but with identical first and last point + for(auto& rPolygon : maPathPolygon) + { + if(IsClosed() != rPolygon.isClosed()) + { + // #i80213# really change polygon geometry; else e.g. the last point which + // needs to be identical with the first one will be missing when opening + // due to OBJ_PATH type + if(rPolygon.isClosed()) + { + basegfx::utils::openWithGeometryChange(rPolygon); + } + else + { + basegfx::utils::closeWithGeometryChange(rPolygon); + } + } + } +} + +void SdrPathObj::ImpSetClosed(bool bClose) +{ + if(bClose) + { + switch (meKind) + { + case OBJ_LINE : meKind=OBJ_POLY; break; + case OBJ_PLIN : meKind=OBJ_POLY; break; + case OBJ_PATHLINE: meKind=OBJ_PATHFILL; break; + case OBJ_FREELINE: meKind=OBJ_FREEFILL; break; + case OBJ_SPLNLINE: meKind=OBJ_SPLNFILL; break; + default: break; + } + + bClosedObj = true; + } + else + { + switch (meKind) + { + case OBJ_POLY : meKind=OBJ_PLIN; break; + case OBJ_PATHFILL: meKind=OBJ_PATHLINE; break; + case OBJ_FREEFILL: meKind=OBJ_FREELINE; break; + case OBJ_SPLNFILL: meKind=OBJ_SPLNLINE; break; + default: break; + } + + bClosedObj = false; + } + + ImpForceKind(); +} + +void SdrPathObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const +{ + rInfo.bNoContortion=false; + + bool bCanConv = !HasText() || ImpCanConvTextToCurve(); + bool bIsPath = IsBezier() || IsSpline(); + + rInfo.bEdgeRadiusAllowed = false; + rInfo.bCanConvToPath = bCanConv && !bIsPath; + rInfo.bCanConvToPoly = bCanConv && bIsPath; + rInfo.bCanConvToContour = !IsFontwork() && (rInfo.bCanConvToPoly || LineGeometryUsageIsNecessary()); +} + +sal_uInt16 SdrPathObj::GetObjIdentifier() const +{ + return sal_uInt16(meKind); +} + +SdrPathObj* SdrPathObj::CloneSdrObject(SdrModel& rTargetModel) const +{ + return CloneHelper< SdrPathObj >(rTargetModel); +} + +SdrPathObj& SdrPathObj::operator=(const SdrPathObj& rObj) +{ + if( this == &rObj ) + return *this; + SdrTextObj::operator=(rObj); + maPathPolygon=rObj.GetPathPoly(); + return *this; +} + +OUString SdrPathObj::TakeObjNameSingul() const +{ + OUStringBuffer sName; + + if(OBJ_LINE == meKind) + { + const char* pId(STR_ObjNameSingulLINE); + + if(lcl_ImpIsLine(GetPathPoly())) + { + const basegfx::B2DPolygon aPoly(GetPathPoly().getB2DPolygon(0)); + const basegfx::B2DPoint aB2DPoint0(aPoly.getB2DPoint(0)); + const basegfx::B2DPoint aB2DPoint1(aPoly.getB2DPoint(1)); + + if(aB2DPoint0 != aB2DPoint1) + { + if(aB2DPoint0.getY() == aB2DPoint1.getY()) + { + pId = STR_ObjNameSingulLINE_Hori; + } + else if(aB2DPoint0.getX() == aB2DPoint1.getX()) + { + pId = STR_ObjNameSingulLINE_Vert; + } + else + { + const double fDx(fabs(aB2DPoint0.getX() - aB2DPoint1.getX())); + const double fDy(fabs(aB2DPoint0.getY() - aB2DPoint1.getY())); + + if(fDx == fDy) + { + pId = STR_ObjNameSingulLINE_Diag; + } + } + } + } + + sName.append(SvxResId(pId)); + } + else if(OBJ_PLIN == meKind || OBJ_POLY == meKind) + { + const bool bClosed(OBJ_POLY == meKind); + const char* pId(nullptr); + + if(mpDAC && mpDAC->IsCreating()) + { + if(bClosed) + { + pId = STR_ObjNameSingulPOLY; + } + else + { + pId = STR_ObjNameSingulPLIN; + } + + sName.append(SvxResId(pId)); + } + else + { + // get point count + sal_uInt32 nPointCount(0); + + for(auto const& rPolygon : GetPathPoly()) + { + nPointCount += rPolygon.count(); + } + + if(bClosed) + { + pId = STR_ObjNameSingulPOLY_PointCount; + } + else + { + pId = STR_ObjNameSingulPLIN_PointCount; + } + + OUString sTemp(SvxResId(pId)); + // #i96537# + sName.append(sTemp.replaceFirst("%2", OUString::number(nPointCount))); + } + } + else + { + switch (meKind) + { + case OBJ_PATHLINE: sName.append(SvxResId(STR_ObjNameSingulPATHLINE)); break; + case OBJ_FREELINE: sName.append(SvxResId(STR_ObjNameSingulFREELINE)); break; + case OBJ_SPLNLINE: sName.append(SvxResId(STR_ObjNameSingulNATSPLN)); break; + case OBJ_PATHFILL: sName.append(SvxResId(STR_ObjNameSingulPATHFILL)); break; + case OBJ_FREEFILL: sName.append(SvxResId(STR_ObjNameSingulFREEFILL)); break; + case OBJ_SPLNFILL: sName.append(SvxResId(STR_ObjNameSingulPERSPLN)); break; + default: break; + } + } + + OUString aName(GetName()); + if (!aName.isEmpty()) + { + sName.append(' '); + sName.append('\''); + sName.append(aName); + sName.append('\''); + } + + return sName.makeStringAndClear(); +} + +OUString SdrPathObj::TakeObjNamePlural() const +{ + OUString sName; + switch(meKind) + { + case OBJ_LINE : sName=SvxResId(STR_ObjNamePluralLINE ); break; + case OBJ_PLIN : sName=SvxResId(STR_ObjNamePluralPLIN ); break; + case OBJ_POLY : sName=SvxResId(STR_ObjNamePluralPOLY ); break; + case OBJ_PATHLINE: sName=SvxResId(STR_ObjNamePluralPATHLINE); break; + case OBJ_FREELINE: sName=SvxResId(STR_ObjNamePluralFREELINE); break; + case OBJ_SPLNLINE: sName=SvxResId(STR_ObjNamePluralNATSPLN); break; + case OBJ_PATHFILL: sName=SvxResId(STR_ObjNamePluralPATHFILL); break; + case OBJ_FREEFILL: sName=SvxResId(STR_ObjNamePluralFREEFILL); break; + case OBJ_SPLNFILL: sName=SvxResId(STR_ObjNamePluralPERSPLN); break; + default: break; + } + return sName; +} + +basegfx::B2DPolyPolygon SdrPathObj::TakeXorPoly() const +{ + return GetPathPoly(); +} + +sal_uInt32 SdrPathObj::GetHdlCount() const +{ + sal_uInt32 nRetval(0); + + for(auto const& rPolygon : GetPathPoly()) + { + nRetval += rPolygon.count(); + } + + return nRetval; +} + +void SdrPathObj::AddToHdlList(SdrHdlList& rHdlList) const +{ + // keep old stuff to be able to keep old SdrHdl stuff, too + const XPolyPolygon aOldPathPolygon(GetPathPoly()); + sal_uInt16 nPolyCnt=aOldPathPolygon.Count(); + bool bClosed=IsClosed(); + sal_uInt16 nIdx=0; + + for (sal_uInt16 i=0; i<nPolyCnt; i++) { + const XPolygon& rXPoly=aOldPathPolygon.GetObject(i); + sal_uInt16 nPntCnt=rXPoly.GetPointCount(); + if (bClosed && nPntCnt>1) nPntCnt--; + + for (sal_uInt16 j=0; j<nPntCnt; j++) { + if (rXPoly.GetFlags(j)!=PolyFlags::Control) { + const Point& rPnt=rXPoly[j]; + std::unique_ptr<SdrHdl> pHdl(new SdrHdl(rPnt,SdrHdlKind::Poly)); + pHdl->SetPolyNum(i); + pHdl->SetPointNum(j); + pHdl->Set1PixMore(j==0); + pHdl->SetSourceHdlNum(nIdx); + nIdx++; + rHdlList.AddHdl(std::move(pHdl)); + } + } + } +} + +void SdrPathObj::AddToPlusHdlList(SdrHdlList& rHdlList, SdrHdl& rHdl) const +{ + // keep old stuff to be able to keep old SdrHdl stuff, too + const XPolyPolygon aOldPathPolygon(GetPathPoly()); + sal_uInt16 nPnt = static_cast<sal_uInt16>(rHdl.GetPointNum()); + sal_uInt16 nPolyNum = static_cast<sal_uInt16>(rHdl.GetPolyNum()); + + if (nPolyNum>=aOldPathPolygon.Count()) + return; + + const XPolygon& rXPoly = aOldPathPolygon[nPolyNum]; + sal_uInt16 nPntMax = rXPoly.GetPointCount(); + + if (nPntMax<=0) + return; + nPntMax--; + if (nPnt>nPntMax) + return; + + // calculate the number of plus points + sal_uInt16 nCnt = 0; + if (rXPoly.GetFlags(nPnt)!=PolyFlags::Control) + { + if (nPnt==0 && IsClosed()) + nPnt=nPntMax; + if (nPnt>0 && rXPoly.GetFlags(nPnt-1)==PolyFlags::Control) + nCnt++; + if (nPnt==nPntMax && IsClosed()) + nPnt=0; + if (nPnt<nPntMax && rXPoly.GetFlags(nPnt+1)==PolyFlags::Control) + nCnt++; + } + + // construct the plus points + for (sal_uInt32 nPlusNum = 0; nPlusNum < nCnt; ++nPlusNum) + { + nPnt = static_cast<sal_uInt16>(rHdl.GetPointNum()); + std::unique_ptr<SdrHdl> pHdl(new SdrHdlBezWgt(&rHdl)); + pHdl->SetPolyNum(rHdl.GetPolyNum()); + + if (nPnt==0 && IsClosed()) + nPnt=nPntMax; + if (nPnt>0 && rXPoly.GetFlags(nPnt-1)==PolyFlags::Control && nPlusNum==0) + { + pHdl->SetPos(rXPoly[nPnt-1]); + pHdl->SetPointNum(nPnt-1); + } + else + { + if (nPnt==nPntMax && IsClosed()) + nPnt=0; + if (nPnt<rXPoly.GetPointCount()-1 && rXPoly.GetFlags(nPnt+1)==PolyFlags::Control) + { + pHdl->SetPos(rXPoly[nPnt+1]); + pHdl->SetPointNum(nPnt+1); + } + } + + pHdl->SetSourceHdlNum(rHdl.GetSourceHdlNum()); + pHdl->SetPlusHdl(true); + rHdlList.AddHdl(std::move(pHdl)); + } +} + +// dragging + +bool SdrPathObj::hasSpecialDrag() const +{ + return true; +} + +bool SdrPathObj::beginSpecialDrag(SdrDragStat& rDrag) const +{ + ImpPathForDragAndCreate aDragAndCreate(*const_cast<SdrPathObj*>(this)); + + return aDragAndCreate.beginPathDrag(rDrag); +} + +bool SdrPathObj::applySpecialDrag(SdrDragStat& rDrag) +{ + ImpPathForDragAndCreate aDragAndCreate(*this); + bool bRetval(aDragAndCreate.beginPathDrag(rDrag)); + + if(bRetval) + { + bRetval = aDragAndCreate.movePathDrag(rDrag); + } + + if(bRetval) + { + bRetval = aDragAndCreate.endPathDrag(rDrag); + } + + if(bRetval) + { + NbcSetPathPoly(aDragAndCreate.getModifiedPolyPolygon()); + } + + return bRetval; +} + +OUString SdrPathObj::getSpecialDragComment(const SdrDragStat& rDrag) const +{ + OUString aRetval; + + if(mpDAC) + { + // #i103058# also get a comment when in creation + const bool bCreateComment(rDrag.GetView() && this == rDrag.GetView()->GetCreateObj()); + + if(bCreateComment) + { + aRetval = mpDAC->getSpecialDragComment(rDrag); + } + } + else + { + ImpPathForDragAndCreate aDragAndCreate(*const_cast<SdrPathObj*>(this)); + bool bDidWork(aDragAndCreate.beginPathDrag(rDrag)); + + if(bDidWork) + { + aRetval = aDragAndCreate.getSpecialDragComment(rDrag); + } + } + + return aRetval; +} + +basegfx::B2DPolyPolygon SdrPathObj::getSpecialDragPoly(const SdrDragStat& rDrag) const +{ + basegfx::B2DPolyPolygon aRetval; + ImpPathForDragAndCreate aDragAndCreate(*const_cast<SdrPathObj*>(this)); + bool bDidWork(aDragAndCreate.beginPathDrag(rDrag)); + + if(bDidWork) + { + aRetval = aDragAndCreate.getSpecialDragPoly(rDrag); + } + + return aRetval; +} + +// creation + +bool SdrPathObj::BegCreate(SdrDragStat& rStat) +{ + mpDAC.reset(); + impGetDAC().BegCreate(rStat); + return true; +} + +bool SdrPathObj::MovCreate(SdrDragStat& rStat) +{ + return impGetDAC().MovCreate(rStat); +} + +bool SdrPathObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) +{ + bool bRetval(impGetDAC().EndCreate(rStat, eCmd)); + + if(bRetval && mpDAC) + { + SetPathPoly(mpDAC->getModifiedPolyPolygon()); + + // #i75974# Check for AutoClose feature. Moved here from ImpPathForDragAndCreate::EndCreate + // to be able to use the type-changing ImpSetClosed method + if(!IsClosedObj()) + { + SdrView* pView = rStat.GetView(); + + if(pView && !pView->IsUseIncompatiblePathCreateInterface()) + { + OutputDevice* pOut = pView->GetFirstOutputDevice(); + + if(pOut) + { + if(GetPathPoly().count()) + { + const basegfx::B2DPolygon aCandidate(GetPathPoly().getB2DPolygon(0)); + + if(aCandidate.count() > 2) + { + // check distance of first and last point + const sal_Int32 nCloseDist(pOut->PixelToLogic(Size(pView->GetAutoCloseDistPix(), 0)).Width()); + const basegfx::B2DVector aDistVector(aCandidate.getB2DPoint(aCandidate.count() - 1) - aCandidate.getB2DPoint(0)); + + if(aDistVector.getLength() <= static_cast<double>(nCloseDist)) + { + // close it + ImpSetClosed(true); + } + } + } + } + } + } + + mpDAC.reset(); + } + + return bRetval; +} + +bool SdrPathObj::BckCreate(SdrDragStat& rStat) +{ + return impGetDAC().BckCreate(rStat); +} + +void SdrPathObj::BrkCreate(SdrDragStat& rStat) +{ + impGetDAC().BrkCreate(rStat); + mpDAC.reset(); +} + +// polygons + +basegfx::B2DPolyPolygon SdrPathObj::TakeCreatePoly(const SdrDragStat& rDrag) const +{ + basegfx::B2DPolyPolygon aRetval; + + if(mpDAC) + { + aRetval = mpDAC->TakeObjectPolyPolygon(rDrag); + aRetval.append(ImpPathForDragAndCreate::TakeDragPolyPolygon(rDrag)); + } + + return aRetval; +} + +// during drag or create, allow accessing the so-far created/modified polyPolygon +basegfx::B2DPolyPolygon SdrPathObj::getObjectPolyPolygon(const SdrDragStat& rDrag) const +{ + basegfx::B2DPolyPolygon aRetval; + + if(mpDAC) + { + aRetval = mpDAC->TakeObjectPolyPolygon(rDrag); + } + + return aRetval; +} + +basegfx::B2DPolyPolygon SdrPathObj::getDragPolyPolygon(const SdrDragStat& rDrag) const +{ + basegfx::B2DPolyPolygon aRetval; + + if(mpDAC) + { + aRetval = ImpPathForDragAndCreate::TakeDragPolyPolygon(rDrag); + } + + return aRetval; +} + +PointerStyle SdrPathObj::GetCreatePointer() const +{ + return impGetDAC().GetCreatePointer(); +} + +void SdrPathObj::NbcMove(const Size& rSiz) +{ + maPathPolygon.transform(basegfx::utils::createTranslateB2DHomMatrix(rSiz.Width(), rSiz.Height())); + + // #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints) + SdrTextObj::NbcMove(rSiz); +} + +void SdrPathObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) +{ + const double fResizeX(xFact); + const double fResizeY(yFact); + + if(basegfx::fTools::equal(fResizeX, 1.0) && basegfx::fTools::equal(fResizeY, 1.0)) + { + // tdf#106792 avoid numerical unprecisions: If both scale factors are 1.0, do not + // manipulate at all - that may change aGeo rapidly (and wrongly) in + // SdrTextObj::NbcResize. Combined with the UNO API trying to not 'apply' + // a rotation but to manipulate the existing one, this is fatal. So just + // avoid this error as long as we have to deal with imprecise geometry + // manipulations + return; + } + + basegfx::B2DHomMatrix aTrans(basegfx::utils::createTranslateB2DHomMatrix(-rRef.X(), -rRef.Y())); + aTrans = basegfx::utils::createScaleTranslateB2DHomMatrix( + double(xFact), double(yFact), rRef.X(), rRef.Y()) * aTrans; + maPathPolygon.transform(aTrans); + + // #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints) + SdrTextObj::NbcResize(rRef,xFact,yFact); +} + +void SdrPathObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) +{ + // Thank JOE, the angles are defined mirrored to the mathematical meanings + const basegfx::B2DHomMatrix aTrans( + basegfx::utils::createRotateAroundPoint(rRef.X(), rRef.Y(), -nAngle * F_PI18000)); + maPathPolygon.transform(aTrans); + + // #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints) + SdrTextObj::NbcRotate(rRef,nAngle,sn,cs); +} + +void SdrPathObj::NbcShear(const Point& rRefPnt, long nAngle, double fTan, bool bVShear) +{ + basegfx::B2DHomMatrix aTrans(basegfx::utils::createTranslateB2DHomMatrix(-rRefPnt.X(), -rRefPnt.Y())); + + if(bVShear) + { + // Thank JOE, the angles are defined mirrored to the mathematical meanings + aTrans.shearY(-fTan); + } + else + { + aTrans.shearX(-fTan); + } + + aTrans.translate(rRefPnt.X(), rRefPnt.Y()); + maPathPolygon.transform(aTrans); + + // #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints) + SdrTextObj::NbcShear(rRefPnt,nAngle,fTan,bVShear); +} + +void SdrPathObj::NbcMirror(const Point& rRefPnt1, const Point& rRefPnt2) +{ + const double fDiffX(rRefPnt2.X() - rRefPnt1.X()); + const double fDiffY(rRefPnt2.Y() - rRefPnt1.Y()); + const double fRot(atan2(fDiffY, fDiffX)); + basegfx::B2DHomMatrix aTrans(basegfx::utils::createTranslateB2DHomMatrix(-rRefPnt1.X(), -rRefPnt1.Y())); + aTrans.rotate(-fRot); + aTrans.scale(1.0, -1.0); + aTrans.rotate(fRot); + aTrans.translate(rRefPnt1.X(), rRefPnt1.Y()); + maPathPolygon.transform(aTrans); + + // Do Joe's special handling for lines when mirroring, too + ImpForceKind(); + + // #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints) + SdrTextObj::NbcMirror(rRefPnt1,rRefPnt2); +} + +void SdrPathObj::TakeUnrotatedSnapRect(tools::Rectangle& rRect) const +{ + if(!aGeo.nRotationAngle) + { + rRect = GetSnapRect(); + } + else + { + XPolyPolygon aXPP(GetPathPoly()); + RotateXPoly(aXPP,Point(),-aGeo.nSin,aGeo.nCos); + rRect=aXPP.GetBoundRect(); + Point aTmp(rRect.TopLeft()); + RotatePoint(aTmp,Point(),aGeo.nSin,aGeo.nCos); + aTmp-=rRect.TopLeft(); + rRect.Move(aTmp.X(),aTmp.Y()); + } +} + +void SdrPathObj::RecalcSnapRect() +{ + if(GetPathPoly().count()) + { + maSnapRect = lcl_ImpGetBoundRect(GetPathPoly()); + } +} + +void SdrPathObj::NbcSetSnapRect(const tools::Rectangle& rRect) +{ + tools::Rectangle aOld(GetSnapRect()); + if (aOld.IsEmpty()) + { + Fraction aX(1,1); + Fraction aY(1,1); + NbcResize(aOld.TopLeft(), aX, aY); + NbcMove(Size(rRect.Left() - aOld.Left(), rRect.Top() - aOld.Top())); + return; + } + + // Take empty into account when calculating scale factors + long nMulX = rRect.IsWidthEmpty() ? 0 : rRect.Right() - rRect.Left(); + + long nDivX = aOld.Right() - aOld.Left(); + + // Take empty into account when calculating scale factors + long nMulY = rRect.IsHeightEmpty() ? 0 : rRect.Bottom() - rRect.Top(); + + long nDivY = aOld.Bottom() - aOld.Top(); + if ( nDivX == 0 ) { nMulX = 1; nDivX = 1; } + if ( nDivY == 0 ) { nMulY = 1; nDivY = 1; } + if ( nDivX == nMulX ) { nMulX = 1; nDivX = 1; } + if ( nDivY == nMulY ) { nMulY = 1; nDivY = 1; } + Fraction aX(nMulX,nDivX); + Fraction aY(nMulY,nDivY); + NbcResize(aOld.TopLeft(), aX, aY); + NbcMove(Size(rRect.Left() - aOld.Left(), rRect.Top() - aOld.Top())); +} + +sal_uInt32 SdrPathObj::GetSnapPointCount() const +{ + return GetHdlCount(); +} + +Point SdrPathObj::GetSnapPoint(sal_uInt32 nSnapPnt) const +{ + sal_uInt32 nPoly,nPnt; + if(!PolyPolygonEditor::GetRelativePolyPoint(GetPathPoly(), nSnapPnt, nPoly, nPnt)) + { + SAL_WARN("svx", "SdrPathObj::GetSnapPoint: Point nSnapPnt does not exist."); + } + + const basegfx::B2DPoint aB2DPoint(GetPathPoly().getB2DPolygon(nPoly).getB2DPoint(nPnt)); + return Point(FRound(aB2DPoint.getX()), FRound(aB2DPoint.getY())); +} + +bool SdrPathObj::IsPolyObj() const +{ + return true; +} + +sal_uInt32 SdrPathObj::GetPointCount() const +{ + sal_uInt32 nRetval(0); + + for(auto const& rPolygon : GetPathPoly()) + { + nRetval += rPolygon.count(); + } + + return nRetval; +} + +Point SdrPathObj::GetPoint(sal_uInt32 nHdlNum) const +{ + Point aRetval; + sal_uInt32 nPoly,nPnt; + + if(PolyPolygonEditor::GetRelativePolyPoint(GetPathPoly(), nHdlNum, nPoly, nPnt)) + { + const basegfx::B2DPolygon aPoly(GetPathPoly().getB2DPolygon(nPoly)); + const basegfx::B2DPoint aPoint(aPoly.getB2DPoint(nPnt)); + aRetval = Point(FRound(aPoint.getX()), FRound(aPoint.getY())); + } + + return aRetval; +} + +void SdrPathObj::NbcSetPoint(const Point& rPnt, sal_uInt32 nHdlNum) +{ + sal_uInt32 nPoly,nPnt; + + if(PolyPolygonEditor::GetRelativePolyPoint(GetPathPoly(), nHdlNum, nPoly, nPnt)) + { + basegfx::B2DPolygon aNewPolygon(GetPathPoly().getB2DPolygon(nPoly)); + aNewPolygon.setB2DPoint(nPnt, basegfx::B2DPoint(rPnt.X(), rPnt.Y())); + maPathPolygon.setB2DPolygon(nPoly, aNewPolygon); + + if(meKind==OBJ_LINE) + { + ImpForceLineAngle(); + } + else + { + if(GetPathPoly().count()) + { + // #i10659# for SdrTextObj, keep aRect up to date + maRect = lcl_ImpGetBoundRect(GetPathPoly()); + } + } + + SetRectsDirty(); + } +} + +sal_uInt32 SdrPathObj::NbcInsPointOld(const Point& rPos, bool bNewObj) +{ + sal_uInt32 nNewHdl; + + if(bNewObj) + { + nNewHdl = NbcInsPoint(rPos, true); + } + else + { + // look for smallest distance data + const basegfx::B2DPoint aTestPoint(rPos.X(), rPos.Y()); + sal_uInt32 nSmallestPolyIndex(0); + sal_uInt32 nSmallestEdgeIndex(0); + double fSmallestCut; + basegfx::utils::getSmallestDistancePointToPolyPolygon(GetPathPoly(), aTestPoint, nSmallestPolyIndex, nSmallestEdgeIndex, fSmallestCut); + + nNewHdl = NbcInsPoint(rPos, false); + } + + ImpForceKind(); + return nNewHdl; +} + +sal_uInt32 SdrPathObj::NbcInsPoint(const Point& rPos, bool bNewObj) +{ + sal_uInt32 nNewHdl; + + if(bNewObj) + { + basegfx::B2DPolygon aNewPoly; + const basegfx::B2DPoint aPoint(rPos.X(), rPos.Y()); + aNewPoly.append(aPoint); + aNewPoly.setClosed(IsClosed()); + maPathPolygon.append(aNewPoly); + SetRectsDirty(); + nNewHdl = GetHdlCount(); + } + else + { + // look for smallest distance data + const basegfx::B2DPoint aTestPoint(rPos.X(), rPos.Y()); + sal_uInt32 nSmallestPolyIndex(0); + sal_uInt32 nSmallestEdgeIndex(0); + double fSmallestCut; + basegfx::utils::getSmallestDistancePointToPolyPolygon(GetPathPoly(), aTestPoint, nSmallestPolyIndex, nSmallestEdgeIndex, fSmallestCut); + basegfx::B2DPolygon aCandidate(GetPathPoly().getB2DPolygon(nSmallestPolyIndex)); + const bool bBefore(!aCandidate.isClosed() && 0 == nSmallestEdgeIndex && 0.0 == fSmallestCut); + const bool bAfter(!aCandidate.isClosed() && aCandidate.count() == nSmallestEdgeIndex + 2 && 1.0 == fSmallestCut); + + if(bBefore) + { + // before first point + aCandidate.insert(0, aTestPoint); + + if(aCandidate.areControlPointsUsed()) + { + if(aCandidate.isNextControlPointUsed(1)) + { + aCandidate.setNextControlPoint(0, interpolate(aTestPoint, aCandidate.getB2DPoint(1), (1.0 / 3.0))); + aCandidate.setPrevControlPoint(1, interpolate(aTestPoint, aCandidate.getB2DPoint(1), (2.0 / 3.0))); + } + } + + nNewHdl = 0; + } + else if(bAfter) + { + // after last point + aCandidate.append(aTestPoint); + + if(aCandidate.areControlPointsUsed()) + { + if(aCandidate.isPrevControlPointUsed(aCandidate.count() - 2)) + { + aCandidate.setNextControlPoint(aCandidate.count() - 2, interpolate(aCandidate.getB2DPoint(aCandidate.count() - 2), aTestPoint, (1.0 / 3.0))); + aCandidate.setPrevControlPoint(aCandidate.count() - 1, interpolate(aCandidate.getB2DPoint(aCandidate.count() - 2), aTestPoint, (2.0 / 3.0))); + } + } + + nNewHdl = aCandidate.count() - 1; + } + else + { + // in between + bool bSegmentSplit(false); + const sal_uInt32 nNextIndex((nSmallestEdgeIndex + 1) % aCandidate.count()); + + if(aCandidate.areControlPointsUsed()) + { + if(aCandidate.isNextControlPointUsed(nSmallestEdgeIndex) || aCandidate.isPrevControlPointUsed(nNextIndex)) + { + bSegmentSplit = true; + } + } + + if(bSegmentSplit) + { + // rebuild original segment to get the split data + basegfx::B2DCubicBezier aBezierA, aBezierB; + const basegfx::B2DCubicBezier aBezier( + aCandidate.getB2DPoint(nSmallestEdgeIndex), + aCandidate.getNextControlPoint(nSmallestEdgeIndex), + aCandidate.getPrevControlPoint(nNextIndex), + aCandidate.getB2DPoint(nNextIndex)); + + // split and insert hit point + aBezier.split(fSmallestCut, &aBezierA, &aBezierB); + aCandidate.insert(nSmallestEdgeIndex + 1, aTestPoint); + + // since we inserted hit point and not split point, we need to add an offset + // to the control points to get the C1 continuity we want to achieve + const basegfx::B2DVector aOffset(aTestPoint - aBezierA.getEndPoint()); + aCandidate.setNextControlPoint(nSmallestEdgeIndex, aBezierA.getControlPointA() + aOffset); + aCandidate.setPrevControlPoint(nSmallestEdgeIndex + 1, aBezierA.getControlPointB() + aOffset); + aCandidate.setNextControlPoint(nSmallestEdgeIndex + 1, aBezierB.getControlPointA() + aOffset); + aCandidate.setPrevControlPoint((nSmallestEdgeIndex + 2) % aCandidate.count(), aBezierB.getControlPointB() + aOffset); + } + else + { + aCandidate.insert(nSmallestEdgeIndex + 1, aTestPoint); + } + + nNewHdl = nSmallestEdgeIndex + 1; + } + + maPathPolygon.setB2DPolygon(nSmallestPolyIndex, aCandidate); + + // create old polygon index from it + for(sal_uInt32 a(0); a < nSmallestPolyIndex; a++) + { + nNewHdl += GetPathPoly().getB2DPolygon(a).count(); + } + } + + ImpForceKind(); + return nNewHdl; +} + +SdrObject* SdrPathObj::RipPoint(sal_uInt32 nHdlNum, sal_uInt32& rNewPt0Index) +{ + SdrPathObj* pNewObj = nullptr; + const basegfx::B2DPolyPolygon aLocalPolyPolygon(GetPathPoly()); + sal_uInt32 nPoly, nPnt; + + if(PolyPolygonEditor::GetRelativePolyPoint(aLocalPolyPolygon, nHdlNum, nPoly, nPnt)) + { + if(0 == nPoly) + { + const basegfx::B2DPolygon& aCandidate(aLocalPolyPolygon.getB2DPolygon(nPoly)); + const sal_uInt32 nPointCount(aCandidate.count()); + + if(nPointCount) + { + if(IsClosed()) + { + // when closed, RipPoint means to open the polygon at the selected point. To + // be able to do that, it is necessary to make the selected point the first one + basegfx::B2DPolygon aNewPolygon(basegfx::utils::makeStartPoint(aCandidate, nPnt)); + SetPathPoly(basegfx::B2DPolyPolygon(aNewPolygon)); + ToggleClosed(); + + // give back new position of old start point (historical reasons) + rNewPt0Index = (nPointCount - nPnt) % nPointCount; + } + else + { + if(nPointCount >= 3 && nPnt != 0 && nPnt + 1 < nPointCount) + { + // split in two objects at point nPnt + basegfx::B2DPolygon aSplitPolyA(aCandidate, 0, nPnt + 1); + SetPathPoly(basegfx::B2DPolyPolygon(aSplitPolyA)); + + pNewObj = CloneSdrObject(getSdrModelFromSdrObject()); + basegfx::B2DPolygon aSplitPolyB(aCandidate, nPnt, nPointCount - nPnt); + pNewObj->SetPathPoly(basegfx::B2DPolyPolygon(aSplitPolyB)); + } + } + } + } + } + + return pNewObj; +} + +SdrObjectUniquePtr SdrPathObj::DoConvertToPolyObj(bool bBezier, bool bAddText) const +{ + // #i89784# check for FontWork with activated HideContour + const drawinglayer::attribute::SdrTextAttribute aText( + drawinglayer::primitive2d::createNewSdrTextAttribute(GetObjectItemSet(), *getText(0))); + const bool bHideContour( + !aText.isDefault() && !aText.getSdrFormTextAttribute().isDefault() && aText.isHideContour()); + + SdrObjectUniquePtr pRet; + + if(!bHideContour) + { + SdrPathObjUniquePtr pPath = ImpConvertMakeObj(GetPathPoly(), IsClosed(), bBezier); + + if(pPath->GetPathPoly().areControlPointsUsed()) + { + if(!bBezier) + { + // reduce all bezier curves + pPath->SetPathPoly(basegfx::utils::adaptiveSubdivideByAngle(pPath->GetPathPoly())); + } + } + else + { + if(bBezier) + { + // create bezier curves + pPath->SetPathPoly(basegfx::utils::expandToCurve(pPath->GetPathPoly())); + } + } + pRet = std::move(pPath); + } + + if(bAddText) + { + pRet = ImpConvertAddText(std::move(pRet), bBezier); + } + + return pRet; +} + +SdrObjGeoData* SdrPathObj::NewGeoData() const +{ + return new SdrPathObjGeoData; +} + +void SdrPathObj::SaveGeoData(SdrObjGeoData& rGeo) const +{ + SdrTextObj::SaveGeoData(rGeo); + SdrPathObjGeoData& rPGeo = static_cast<SdrPathObjGeoData&>( rGeo ); + rPGeo.maPathPolygon=GetPathPoly(); + rPGeo.meKind=meKind; +} + +void SdrPathObj::RestGeoData(const SdrObjGeoData& rGeo) +{ + SdrTextObj::RestGeoData(rGeo); + const SdrPathObjGeoData& rPGeo=static_cast<const SdrPathObjGeoData&>(rGeo); + maPathPolygon=rPGeo.maPathPolygon; + meKind=rPGeo.meKind; + ImpForceKind(); // to set bClosed (among other things) +} + +void SdrPathObj::NbcSetPathPoly(const basegfx::B2DPolyPolygon& rPathPoly) +{ + if(GetPathPoly() != rPathPoly) + { + maPathPolygon=rPathPoly; + ImpForceKind(); + SetRectsDirty(); + } +} + +void SdrPathObj::SetPathPoly(const basegfx::B2DPolyPolygon& rPathPoly) +{ + if(GetPathPoly() != rPathPoly) + { + tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + NbcSetPathPoly(rPathPoly); + SetChanged(); + BroadcastObjectChange(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); + } +} + +void SdrPathObj::ToggleClosed() +{ + tools::Rectangle aBoundRect0; + if(pUserCall != nullptr) + aBoundRect0 = GetLastBoundRect(); + ImpSetClosed(!IsClosed()); // set new ObjKind + ImpForceKind(); // because we want Line -> Poly -> PolyLine instead of Line -> Poly -> Line + SetRectsDirty(); + SetChanged(); + BroadcastObjectChange(); + SendUserCall(SdrUserCallType::Resize, aBoundRect0); +} + +ImpPathForDragAndCreate& SdrPathObj::impGetDAC() const +{ + if(!mpDAC) + { + const_cast<SdrPathObj*>(this)->mpDAC.reset(new ImpPathForDragAndCreate(*const_cast<SdrPathObj*>(this))); + } + + return *mpDAC; +} + + +// transformation interface for StarOfficeAPI. This implements support for +// homogeneous 3x3 matrices containing the transformation of the SdrObject. At the +// moment it contains a shearX, rotation and translation, but for setting all linear +// transforms like Scale, ShearX, ShearY, Rotate and Translate are supported. + + +// gets base transformation and rectangle of object. If it's an SdrPathObj it fills the PolyPolygon +// with the base geometry and returns TRUE. Otherwise it returns FALSE. +bool SdrPathObj::TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const +{ + double fRotate(0.0); + double fShearX(0.0); + basegfx::B2DTuple aScale(1.0, 1.0); + basegfx::B2DTuple aTranslate(0.0, 0.0); + + if(GetPathPoly().count()) + { + // copy geometry + basegfx::B2DHomMatrix aMoveToZeroMatrix; + rPolyPolygon = GetPathPoly(); + + if(OBJ_LINE == meKind) + { + // ignore shear and rotate, just use scale and translate + OSL_ENSURE(GetPathPoly().count() > 0 && GetPathPoly().getB2DPolygon(0).count() > 1, "OBJ_LINE with too few polygons (!)"); + // #i72287# use polygon without control points for range calculation. Do not change rPolyPolygon + // itself, else this method will no longer return the full polygon information (curve will + // be lost) + const basegfx::B2DRange aPolyRangeNoCurve(basegfx::utils::getRange(rPolyPolygon)); + aScale = aPolyRangeNoCurve.getRange(); + aTranslate = aPolyRangeNoCurve.getMinimum(); + + // define matrix for move polygon to zero point + aMoveToZeroMatrix.translate(-aTranslate.getX(), -aTranslate.getY()); + } + else + { + if(aGeo.nShearAngle || aGeo.nRotationAngle) + { + // get rotate and shear in drawingLayer notation + fRotate = aGeo.nRotationAngle * F_PI18000; + fShearX = aGeo.nShearAngle * F_PI18000; + + // build mathematically correct (negative shear and rotate) object transform + // containing shear and rotate to extract unsheared, unrotated polygon + basegfx::B2DHomMatrix aObjectMatrix; + aObjectMatrix.shearX(tan((36000 - aGeo.nShearAngle) * F_PI18000)); + aObjectMatrix.rotate((36000 - aGeo.nRotationAngle) * F_PI18000); + + // create inverse from it and back-transform polygon + basegfx::B2DHomMatrix aInvObjectMatrix(aObjectMatrix); + aInvObjectMatrix.invert(); + rPolyPolygon.transform(aInvObjectMatrix); + + // get range from unsheared, unrotated polygon and extract scale and translate. + // transform topLeft from it back to transformed state to get original + // topLeft (rotation center) + // #i72287# use polygon without control points for range calculation. Do not change rPolyPolygon + // itself, else this method will no longer return the full polygon information (curve will + // be lost) + const basegfx::B2DRange aCorrectedRangeNoCurve(basegfx::utils::getRange(rPolyPolygon)); + aTranslate = aObjectMatrix * aCorrectedRangeNoCurve.getMinimum(); + aScale = aCorrectedRangeNoCurve.getRange(); + + // define matrix for move polygon to zero point + // #i112280# Added missing minus for Y-Translation + aMoveToZeroMatrix.translate(-aCorrectedRangeNoCurve.getMinX(), -aCorrectedRangeNoCurve.getMinY()); + } + else + { + // get scale and translate from unsheared, unrotated polygon + // #i72287# use polygon without control points for range calculation. Do not change rPolyPolygon + // itself, else this method will no longer return the full polygon information (curve will + // be lost) + const basegfx::B2DRange aPolyRangeNoCurve(basegfx::utils::getRange(rPolyPolygon)); + aScale = aPolyRangeNoCurve.getRange(); + aTranslate = aPolyRangeNoCurve.getMinimum(); + + // define matrix for move polygon to zero point + aMoveToZeroMatrix.translate(-aTranslate.getX(), -aTranslate.getY()); + } + } + + // move polygon to zero point with pre-defined matrix + rPolyPolygon.transform(aMoveToZeroMatrix); + } + + // position maybe relative to anchorpos, convert + if( getSdrModelFromSdrObject().IsWriter() ) + { + if(GetAnchorPos().X() || GetAnchorPos().Y()) + { + aTranslate -= basegfx::B2DTuple(GetAnchorPos().X(), GetAnchorPos().Y()); + } + } + + // build return value matrix + rMatrix = basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix( + aScale, + basegfx::fTools::equalZero(fShearX) ? 0.0 : tan(fShearX), + basegfx::fTools::equalZero(fRotate) ? 0.0 : -fRotate, + aTranslate); + + return true; +} + +// Sets the base geometry of the object using infos contained in the homogeneous 3x3 matrix. +// If it's an SdrPathObj it will use the provided geometry information. The Polygon has +// to use (0,0) as upper left and will be scaled to the given size in the matrix. +void SdrPathObj::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon) +{ + // break up matrix + basegfx::B2DTuple aScale; + basegfx::B2DTuple aTranslate; + double fRotate, fShearX; + rMatrix.decompose(aScale, aTranslate, fRotate, fShearX); + + // #i75086# Old DrawingLayer (GeoStat and geometry) does not support holding negative scalings + // in X and Y which equal a 180 degree rotation. Recognize it and react accordingly + if(basegfx::fTools::less(aScale.getX(), 0.0) && basegfx::fTools::less(aScale.getY(), 0.0)) + { + aScale.setX(fabs(aScale.getX())); + aScale.setY(fabs(aScale.getY())); + fRotate = fmod(fRotate + F_PI, F_2PI); + } + + // copy poly + basegfx::B2DPolyPolygon aNewPolyPolygon(rPolyPolygon); + + // reset object shear and rotations + aGeo.nRotationAngle = 0; + aGeo.RecalcSinCos(); + aGeo.nShearAngle = 0; + aGeo.RecalcTan(); + + if( getSdrModelFromSdrObject().IsWriter() ) + { + // if anchor is used, make position relative to it + if(GetAnchorPos().X() || GetAnchorPos().Y()) + { + aTranslate += basegfx::B2DTuple(GetAnchorPos().X(), GetAnchorPos().Y()); + } + } + + // create transformation for polygon, set values at aGeo direct + basegfx::B2DHomMatrix aTransform; + + // #i75086# + // Given polygon is already scaled (for historical reasons), but not mirrored yet. + // Thus, when scale is negative in X or Y, apply the needed mirroring accordingly. + double fScaleX(basegfx::fTools::less(aScale.getX(), 0.0) ? -1.0 : 1.0); + double fScaleY(basegfx::fTools::less(aScale.getY(), 0.0) ? -1.0 : 1.0); + + // tdf#98565, tdf#98584. While loading a shape, svg:width and svg:height is used to scale + // the polygon. But draw:transform might introduce additional scaling factors, which need to + // be applied to the polygon too, so aScale cannot be ignored while loading. + // I use "maSnapRect.IsEmpty() && GetPathPoly().count()" to detect this case. Any better + // idea? The behavior in other cases is the same as it was before this fix. + if (maSnapRect.IsEmpty() && GetPathPoly().count()) + { + // In case of a Writer document, the scaling factors were converted to twips. That is not + // correct here, because width and height are already in the points coordinates and aScale + // is no length but only a factor here. Convert back. + if (getSdrModelFromSdrObject().IsWriter()) + { + aScale.setX(aScale.getX() * 127.0 / 72.0); + aScale.setY(aScale.getY() * 127.0 / 72.0); + } + fScaleX *= fabs(aScale.getX()); + fScaleY *= fabs(aScale.getY()); + } + + if (fScaleX != 1.0 || fScaleY != 1.0) + aTransform.scale(fScaleX, fScaleY); + + if(!basegfx::fTools::equalZero(fShearX)) + { + aTransform.shearX(tan(-atan(fShearX))); + aGeo.nShearAngle = FRound(atan(fShearX) / F_PI18000); + aGeo.RecalcTan(); + } + + if(!basegfx::fTools::equalZero(fRotate)) + { + // #i78696# + // fRotate is mathematically correct for linear transformations, so it's + // the one to use for the geometry change + aTransform.rotate(fRotate); + + // #i78696# + // fRotate is mathematically correct, but aGeoStat.nRotationAngle is + // mirrored -> mirror value here + aGeo.nRotationAngle = NormAngle36000(FRound(-fRotate / F_PI18000)); + aGeo.RecalcSinCos(); + } + + if(!aTranslate.equalZero()) + { + // #i39529# absolute positioning, so get current position (without control points (!)) + const basegfx::B2DRange aCurrentRange(basegfx::utils::getRange(aNewPolyPolygon)); + aTransform.translate(aTranslate.getX() - aCurrentRange.getMinX(), aTranslate.getY() - aCurrentRange.getMinY()); + } + + // transform polygon and trigger change + aNewPolyPolygon.transform(aTransform); + SetPathPoly(aNewPolyPolygon); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |