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-rw-r--r-- | svx/source/unodraw/unoshap3.cxx | 1035 |
1 files changed, 1035 insertions, 0 deletions
diff --git a/svx/source/unodraw/unoshap3.cxx b/svx/source/unodraw/unoshap3.cxx new file mode 100644 index 000000000..a163da88a --- /dev/null +++ b/svx/source/unodraw/unoshap3.cxx @@ -0,0 +1,1035 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sal/config.h> + +#include <initializer_list> + +#include <com/sun/star/drawing/HomogenMatrix.hpp> +#include <com/sun/star/drawing/Position3D.hpp> +#include <com/sun/star/drawing/Direction3D.hpp> +#include <com/sun/star/drawing/DoubleSequence.hpp> +#include <com/sun/star/drawing/CameraGeometry.hpp> +#include <com/sun/star/lang/IndexOutOfBoundsException.hpp> +#include <o3tl/safeint.hxx> +#include <vcl/svapp.hxx> +#include <comphelper/sequence.hxx> +#include <sal/log.hxx> + +#include <svx/svdpool.hxx> +#include <svx/svditer.hxx> +#include <svx/unoshape.hxx> +#include <svx/unopage.hxx> +#include <svx/cube3d.hxx> +#include <svx/sphere3d.hxx> +#include <svx/lathe3d.hxx> +#include <extrud3d.hxx> +#include <polygn3d.hxx> +#include <svx/unoshprp.hxx> +#include <svx/svdmodel.hxx> +#include <svx/scene3d.hxx> +#include <basegfx/polygon/b3dpolygon.hxx> +#include <basegfx/polygon/b3dpolygontools.hxx> +#include <com/sun/star/drawing/PolyPolygonShape3D.hpp> +#include <basegfx/polygon/b2dpolypolygontools.hxx> +#include <basegfx/matrix/b3dhommatrixtools.hxx> +#include "shapeimpl.hxx" + +using namespace ::cppu; +using namespace ::com::sun::star; +using namespace ::com::sun::star::uno; +using namespace ::com::sun::star::lang; +using namespace ::com::sun::star::container; + +#define QUERYINT( xint ) \ + if( rType == cppu::UnoType<xint>::get() ) \ + aAny <<= Reference< xint >(this) + +Svx3DSceneObject::Svx3DSceneObject(SdrObject* pObj, SvxDrawPage* pDrawPage) +: SvxShape( pObj, getSvxMapProvider().GetMap(SVXMAP_3DSCENEOBJECT), getSvxMapProvider().GetPropertySet(SVXMAP_3DSCENEOBJECT, SdrObject::GetGlobalDrawObjectItemPool()) ) +, mxPage( pDrawPage ) +{ +} + + +Svx3DSceneObject::~Svx3DSceneObject() throw() +{ +} + + +void Svx3DSceneObject::Create( SdrObject* pNewObj, SvxDrawPage* pNewPage ) +{ + SvxShape::Create( pNewObj, pNewPage ); + mxPage = pNewPage; +} + + +uno::Any SAL_CALL Svx3DSceneObject::queryAggregation( const uno::Type & rType ) +{ + uno::Any aAny; + + QUERYINT( drawing::XShapes ); + else QUERYINT( container::XIndexAccess ); + else QUERYINT( container::XElementAccess ); + else + return SvxShape::queryAggregation( rType ); + + return aAny; +} + +uno::Any SAL_CALL Svx3DSceneObject::queryInterface( const uno::Type & rType ) +{ + return SvxShape::queryInterface( rType ); +} + +// XTypeProvider + +uno::Sequence< sal_Int8 > SAL_CALL Svx3DSceneObject::getImplementationId() +{ + return css::uno::Sequence<sal_Int8>(); +} + + +void SAL_CALL Svx3DSceneObject::add( const Reference< drawing::XShape >& xShape ) +{ + SolarMutexGuard aGuard; + + SvxShape* pShape = comphelper::getUnoTunnelImplementation<SvxShape>( xShape ); + + if(!HasSdrObject() || !mxPage.is() || pShape == nullptr || nullptr != pShape->GetSdrObject() ) + throw uno::RuntimeException(); + + SdrObject* pSdrShape = mxPage->CreateSdrObject_( xShape ); + if( dynamic_cast<const E3dObject* >(pSdrShape) != nullptr ) + { + GetSdrObject()->GetSubList()->NbcInsertObject( pSdrShape ); + pShape->Create(pSdrShape, mxPage.get()); + } + else + { + SdrObject::Free( pSdrShape ); + throw uno::RuntimeException(); + } + + GetSdrObject()->getSdrModelFromSdrObject().SetChanged(); +} + + +void SAL_CALL Svx3DSceneObject::remove( const Reference< drawing::XShape >& xShape ) +{ + SolarMutexGuard aGuard; + + SvxShape* pShape = comphelper::getUnoTunnelImplementation<SvxShape>( xShape ); + + if(!HasSdrObject() || pShape == nullptr) + throw uno::RuntimeException(); + + SdrObject* pSdrShape = pShape->GetSdrObject(); + if(pSdrShape == nullptr || pSdrShape->getParentSdrObjectFromSdrObject() != GetSdrObject()) + { + throw uno::RuntimeException(); + } + + SdrObjList& rList = *pSdrShape->getParentSdrObjListFromSdrObject(); + + const size_t nObjCount = rList.GetObjCount(); + size_t nObjNum = 0; + while( nObjNum < nObjCount ) + { + if(rList.GetObj( nObjNum ) == pSdrShape ) + break; + nObjNum++; + } + + if( nObjNum < nObjCount ) + { + SdrObject* pObject = rList.NbcRemoveObject( nObjNum ); + SdrObject::Free( pObject ); + } + else + { + SAL_WARN( "svx", "Fatality! SdrObject is not belonging to its SdrObjList! [CL]" ); + } +} + + +sal_Int32 SAL_CALL Svx3DSceneObject::getCount() +{ + SolarMutexGuard aGuard; + + sal_Int32 nRetval = 0; + + if(HasSdrObject() && dynamic_cast<const E3dScene* >(GetSdrObject()) != nullptr && GetSdrObject()->GetSubList()) + nRetval = GetSdrObject()->GetSubList()->GetObjCount(); + return nRetval; +} + + +uno::Any SAL_CALL Svx3DSceneObject::getByIndex( sal_Int32 Index ) +{ + SolarMutexGuard aGuard; + + if( !HasSdrObject() || GetSdrObject()->GetSubList() == nullptr ) + throw uno::RuntimeException(); + + if( Index<0 || GetSdrObject()->GetSubList()->GetObjCount() <= o3tl::make_unsigned(Index) ) + throw lang::IndexOutOfBoundsException(); + + SdrObject* pDestObj = GetSdrObject()->GetSubList()->GetObj( Index ); + if(pDestObj == nullptr) + throw lang::IndexOutOfBoundsException(); + + Reference< drawing::XShape > xShape( pDestObj->getUnoShape(), uno::UNO_QUERY ); + return uno::Any(xShape); +} + + +// css::container::XElementAccess + +uno::Type SAL_CALL Svx3DSceneObject::getElementType() +{ + return cppu::UnoType<drawing::XShape>::get(); +} + + +sal_Bool SAL_CALL Svx3DSceneObject::hasElements() +{ + SolarMutexGuard aGuard; + + return HasSdrObject() && GetSdrObject()->GetSubList() && (GetSdrObject()->GetSubList()->GetObjCount() > 0); +} + + +static bool ConvertHomogenMatrixToObject( E3dObject* pObject, const Any& rValue ) +{ + drawing::HomogenMatrix aMat; + if( rValue >>= aMat ) + { + pObject->SetTransform(basegfx::utils::UnoHomogenMatrixToB3DHomMatrix(aMat)); + return true; + } + return false; +} + +static void ConvertObjectToHomogenMatric( E3dObject const * pObject, Any& rValue ) +{ + drawing::HomogenMatrix aHomMat; + const basegfx::B3DHomMatrix& rMat = pObject->GetTransform(); + basegfx::utils::B3DHomMatrixToUnoHomogenMatrix(rMat, aHomMat); + rValue <<= aHomMat; +} + +namespace { + +struct ImpRememberTransAndRect +{ + basegfx::B3DHomMatrix maMat; + tools::Rectangle maRect; +}; + +} + +bool Svx3DSceneObject::setPropertyValueImpl( const OUString& rName, const SfxItemPropertySimpleEntry* pProperty, const css::uno::Any& rValue ) +{ + switch( pProperty->nWID ) + { + case OWN_ATTR_3D_VALUE_TRANSFORM_MATRIX: + { + // patch transformation matrix to the object + if( ConvertHomogenMatrixToObject( static_cast< E3dObject* >( GetSdrObject() ), rValue ) ) + return true; + break; + } + case OWN_ATTR_3D_VALUE_CAMERA_GEOMETRY: + { + // set CameraGeometry at scene + E3dScene* pScene = static_cast< E3dScene* >( GetSdrObject() ); + drawing::CameraGeometry aCamGeo; + + if(rValue >>= aCamGeo) + { + basegfx::B3DPoint aVRP(aCamGeo.vrp.PositionX, aCamGeo.vrp.PositionY, aCamGeo.vrp.PositionZ); + basegfx::B3DVector aVPN(aCamGeo.vpn.DirectionX, aCamGeo.vpn.DirectionY, aCamGeo.vpn.DirectionZ); + basegfx::B3DVector aVUP(aCamGeo.vup.DirectionX, aCamGeo.vup.DirectionY, aCamGeo.vup.DirectionZ); + + // rescue scene transformation + ImpRememberTransAndRect aSceneTAR; + aSceneTAR.maMat = pScene->GetTransform(); + aSceneTAR.maRect = pScene->GetSnapRect(); + + // rescue object transformations + SdrObjListIter aIter(pScene->GetSubList(), SdrIterMode::DeepWithGroups); + std::vector<basegfx::B3DHomMatrix*> aObjTrans; + while(aIter.IsMore()) + { + E3dObject* p3DObj = static_cast<E3dObject*>(aIter.Next()); + basegfx::B3DHomMatrix* pNew = new basegfx::B3DHomMatrix; + *pNew = p3DObj->GetTransform(); + aObjTrans.push_back(pNew); + } + + // reset object transformations + aIter.Reset(); + while(aIter.IsMore()) + { + E3dObject* p3DObj = static_cast<E3dObject*>(aIter.Next()); + p3DObj->NbcSetTransform(basegfx::B3DHomMatrix()); + } + + // reset scene transformation and make a complete recalc + pScene->NbcSetTransform(basegfx::B3DHomMatrix()); + + // fill old camera from new parameters + Camera3D aCam(pScene->GetCamera()); + const basegfx::B3DRange& rVolume = pScene->GetBoundVolume(); + double fW = rVolume.getWidth(); + double fH = rVolume.getHeight(); + + const SfxItemSet& rSceneSet = pScene->GetMergedItemSet(); + double fCamPosZ = + static_cast<double>(rSceneSet.Get(SDRATTR_3DSCENE_DISTANCE).GetValue()); + double fCamFocal = + static_cast<double>(rSceneSet.Get(SDRATTR_3DSCENE_FOCAL_LENGTH).GetValue()); + + aCam.SetAutoAdjustProjection(false); + aCam.SetViewWindow(- fW / 2, - fH / 2, fW, fH); + basegfx::B3DPoint aLookAt; + basegfx::B3DPoint aCamPos(0.0, 0.0, fCamPosZ); + aCam.SetPosAndLookAt(aCamPos, aLookAt); + aCam.SetFocalLength(fCamFocal / 100.0); + aCam.SetDeviceWindow(tools::Rectangle(0, 0, static_cast<long>(fW), static_cast<long>(fH))); + + // set at scene + pScene->SetCamera(aCam); + + // #91047# use imported VRP, VPN and VUP (if used) + bool bVRPUsed(!aVRP.equal(basegfx::B3DPoint(0.0, 0.0, 1.0))); + bool bVPNUsed(!aVPN.equal(basegfx::B3DVector(0.0, 0.0, 1.0))); + bool bVUPUsed(!aVUP.equal(basegfx::B3DVector(0.0, 1.0, 0.0))); + + if(bVRPUsed || bVPNUsed || bVUPUsed) + { + pScene->GetCameraSet().SetViewportValues(aVRP, aVPN, aVUP); + } + + // set object transformations again at objects + aIter.Reset(); + sal_uInt32 nIndex(0); + while(aIter.IsMore()) + { + E3dObject* p3DObj = static_cast<E3dObject*>(aIter.Next()); + basegfx::B3DHomMatrix* pMat = aObjTrans[nIndex++]; + p3DObj->NbcSetTransform(*pMat); + delete pMat; + } + + // set scene transformation again at scene + pScene->NbcSetTransform(aSceneTAR.maMat); + pScene->NbcSetSnapRect(aSceneTAR.maRect); + + return true; + } + break; + } + default: + return SvxShape::setPropertyValueImpl(rName, pProperty, rValue); + } + + throw IllegalArgumentException(); +} + + +bool Svx3DSceneObject::getPropertyValueImpl(const OUString& rName, const SfxItemPropertySimpleEntry* pProperty, + css::uno::Any& rValue) +{ + switch( pProperty->nWID ) + { + case OWN_ATTR_3D_VALUE_TRANSFORM_MATRIX: + { + // patch object to a homogeneous 4x4 matrix + ConvertObjectToHomogenMatric( static_cast< E3dObject* >( GetSdrObject() ), rValue ); + break; + } + case OWN_ATTR_3D_VALUE_CAMERA_GEOMETRY: + { + // get CameraGeometry from scene + E3dScene* pScene = static_cast< E3dScene* >( GetSdrObject() ); + drawing::CameraGeometry aCamGeo; + + // fill Vectors from scene camera + B3dCamera& aCameraSet = pScene->GetCameraSet(); + basegfx::B3DPoint aVRP(aCameraSet.GetVRP()); + basegfx::B3DVector aVPN(aCameraSet.GetVPN()); + basegfx::B3DVector aVUP(aCameraSet.GetVUV()); + + // transfer to structure + aCamGeo.vrp.PositionX = aVRP.getX(); + aCamGeo.vrp.PositionY = aVRP.getY(); + aCamGeo.vrp.PositionZ = aVRP.getZ(); + aCamGeo.vpn.DirectionX = aVPN.getX(); + aCamGeo.vpn.DirectionY = aVPN.getY(); + aCamGeo.vpn.DirectionZ = aVPN.getZ(); + aCamGeo.vup.DirectionX = aVUP.getX(); + aCamGeo.vup.DirectionY = aVUP.getY(); + aCamGeo.vup.DirectionZ = aVUP.getZ(); + + rValue <<= aCamGeo; + break; + } + default: + return SvxShape::getPropertyValueImpl( rName, pProperty, rValue ); + } + + return true; +} + +// css::lang::XServiceInfo +uno::Sequence< OUString > SAL_CALL Svx3DSceneObject::getSupportedServiceNames() +{ + return comphelper::concatSequences( + SvxShape::getSupportedServiceNames(), + std::initializer_list<OUStringLiteral>{ "com.sun.star.drawing.Shape3DScene" }); +} + +Svx3DCubeObject::Svx3DCubeObject(SdrObject* pObj) +: SvxShape( pObj, getSvxMapProvider().GetMap(SVXMAP_3DCUBEOBJECT), getSvxMapProvider().GetPropertySet(SVXMAP_3DCUBEOBJECT, SdrObject::GetGlobalDrawObjectItemPool()) ) +{ +} + +Svx3DCubeObject::~Svx3DCubeObject() throw() +{ +} + +bool Svx3DCubeObject::setPropertyValueImpl( const OUString& rName, const SfxItemPropertySimpleEntry* pProperty, const css::uno::Any& rValue ) +{ + SolarMutexGuard aGuard; + + switch( pProperty->nWID ) + { + case OWN_ATTR_3D_VALUE_TRANSFORM_MATRIX: + { + // pack transformationmatrix to the object + if( ConvertHomogenMatrixToObject( static_cast< E3dObject* >( GetSdrObject() ), rValue ) ) + return true; + break; + } + case OWN_ATTR_3D_VALUE_POSITION: + { + // pack position to the object + drawing::Position3D aUnoPos; + if( rValue >>= aUnoPos ) + { + basegfx::B3DPoint aPos(aUnoPos.PositionX, aUnoPos.PositionY, aUnoPos.PositionZ); + static_cast< E3dCubeObj* >( GetSdrObject() )->SetCubePos(aPos); + return true; + } + break; + } + case OWN_ATTR_3D_VALUE_SIZE: + { + // pack size to the object + drawing::Direction3D aDirection; + if( rValue >>= aDirection ) + { + basegfx::B3DVector aSize(aDirection.DirectionX, aDirection.DirectionY, aDirection.DirectionZ); + static_cast< E3dCubeObj* >( GetSdrObject() )->SetCubeSize(aSize); + return true; + } + break; + } + case OWN_ATTR_3D_VALUE_POS_IS_CENTER: + { + bool bNew = false; + // pack sal_Bool bPosIsCenter to the object + if( rValue >>= bNew ) + { + static_cast< E3dCubeObj* >( GetSdrObject() )->SetPosIsCenter(bNew); + return true; + } + break; + } + default: + return SvxShape::setPropertyValueImpl( rName, pProperty, rValue ); + } + + throw IllegalArgumentException(); +} + +bool Svx3DCubeObject::getPropertyValueImpl( const OUString& rName, const SfxItemPropertySimpleEntry* pProperty, css::uno::Any& rValue ) +{ + switch( pProperty->nWID ) + { + case OWN_ATTR_3D_VALUE_TRANSFORM_MATRIX: + { + // pack transformation to a homogeneous matrix + ConvertObjectToHomogenMatric( static_cast< E3dObject* >( GetSdrObject() ), rValue ); + break; + } + case OWN_ATTR_3D_VALUE_POSITION: + { + // pack position + const basegfx::B3DPoint& rPos = static_cast<E3dCubeObj*>(GetSdrObject())->GetCubePos(); + drawing::Position3D aPos; + + aPos.PositionX = rPos.getX(); + aPos.PositionY = rPos.getY(); + aPos.PositionZ = rPos.getZ(); + + rValue <<= aPos; + break; + } + case OWN_ATTR_3D_VALUE_SIZE: + { + // pack size + const basegfx::B3DVector& rSize = static_cast<E3dCubeObj*>(GetSdrObject())->GetCubeSize(); + drawing::Direction3D aDir; + + aDir.DirectionX = rSize.getX(); + aDir.DirectionY = rSize.getY(); + aDir.DirectionZ = rSize.getZ(); + + rValue <<= aDir; + break; + } + case OWN_ATTR_3D_VALUE_POS_IS_CENTER: + { + rValue <<= static_cast<E3dCubeObj*>(GetSdrObject())->GetPosIsCenter(); + break; + } + default: + return SvxShape::getPropertyValueImpl( rName, pProperty, rValue ); + } + + return true; +} + +// css::lang::XServiceInfo +uno::Sequence< OUString > SAL_CALL Svx3DCubeObject::getSupportedServiceNames() +{ + return comphelper::concatSequences( + SvxShape::getSupportedServiceNames(), + std::initializer_list<OUStringLiteral>{ "com.sun.star.drawing.Shape3D", + "com.sun.star.drawing.Shape3DCube" }); +} + +Svx3DSphereObject::Svx3DSphereObject(SdrObject* pObj) + : SvxShape( pObj, getSvxMapProvider().GetMap(SVXMAP_3DSPHEREOBJECT), getSvxMapProvider().GetPropertySet(SVXMAP_3DSPHEREOBJECT, SdrObject::GetGlobalDrawObjectItemPool()) ) +{ +} + +Svx3DSphereObject::~Svx3DSphereObject() throw() +{ +} + +bool Svx3DSphereObject::setPropertyValueImpl( const OUString& rName, const SfxItemPropertySimpleEntry* pProperty, const css::uno::Any& rValue ) +{ + switch( pProperty->nWID ) + { + case OWN_ATTR_3D_VALUE_TRANSFORM_MATRIX: + { + // pack transformation matrix to the object + if( ConvertHomogenMatrixToObject( static_cast< E3dObject* >( GetSdrObject() ), rValue ) ) + return true; + break; + } + + case OWN_ATTR_3D_VALUE_POSITION: + { + // pack position to the object + drawing::Position3D aUnoPos; + if( rValue >>= aUnoPos ) + { + basegfx::B3DPoint aPos(aUnoPos.PositionX, aUnoPos.PositionY, aUnoPos.PositionZ); + static_cast<E3dSphereObj*>(GetSdrObject())->SetCenter(aPos); + return true; + } + break; + } + + case OWN_ATTR_3D_VALUE_SIZE: + { + // pack size to the object + drawing::Direction3D aDir; + if( rValue >>= aDir ) + { + basegfx::B3DVector aPos(aDir.DirectionX, aDir.DirectionY, aDir.DirectionZ); + static_cast<E3dSphereObj*>(GetSdrObject())->SetSize(aPos); + return true; + } + break; + } + default: + return SvxShape::setPropertyValueImpl( rName, pProperty, rValue ); + } + + throw IllegalArgumentException(); +} + +bool Svx3DSphereObject::getPropertyValueImpl( const OUString& rName, const SfxItemPropertySimpleEntry* pProperty, css::uno::Any& rValue ) +{ + switch( pProperty->nWID ) + { + case OWN_ATTR_3D_VALUE_TRANSFORM_MATRIX: + { + // pack transformation to a homogeneous matrix + ConvertObjectToHomogenMatric( static_cast< E3dObject* >( GetSdrObject() ), rValue ); + break; + } + case OWN_ATTR_3D_VALUE_POSITION: + { + // pack position + const basegfx::B3DPoint& rPos = static_cast<E3dSphereObj*>(GetSdrObject())->Center(); + drawing::Position3D aPos; + + aPos.PositionX = rPos.getX(); + aPos.PositionY = rPos.getY(); + aPos.PositionZ = rPos.getZ(); + + rValue <<= aPos; + break; + } + case OWN_ATTR_3D_VALUE_SIZE: + { + // pack size + const basegfx::B3DVector& rSize = static_cast<E3dSphereObj*>(GetSdrObject())->Size(); + drawing::Direction3D aDir; + + aDir.DirectionX = rSize.getX(); + aDir.DirectionY = rSize.getY(); + aDir.DirectionZ = rSize.getZ(); + + rValue <<= aDir; + break; + } + default: + return SvxShape::getPropertyValueImpl( rName, pProperty, rValue ); + } + + return true; +} + +// css::lang::XServiceInfo +uno::Sequence< OUString > SAL_CALL Svx3DSphereObject::getSupportedServiceNames() +{ + return comphelper::concatSequences( + SvxShape::getSupportedServiceNames(), + std::initializer_list<OUStringLiteral>{ "com.sun.star.drawing.Shape3D", + "com.sun.star.drawing.Shape3DSphere" }); +} + +Svx3DLatheObject::Svx3DLatheObject(SdrObject* pObj) +: SvxShape( pObj, getSvxMapProvider().GetMap(SVXMAP_3DLATHEOBJECT), getSvxMapProvider().GetPropertySet(SVXMAP_3DLATHEOBJECT, SdrObject::GetGlobalDrawObjectItemPool()) ) +{ +} + +Svx3DLatheObject::~Svx3DLatheObject() throw() +{ +} + +static bool PolyPolygonShape3D_to_B3dPolyPolygon( + const Any& rValue, + basegfx::B3DPolyPolygon& rResultPolygon, + bool bCorrectPolygon) +{ + drawing::PolyPolygonShape3D aSourcePolyPolygon; + if( !(rValue >>= aSourcePolyPolygon) ) + return false; + + sal_Int32 nOuterSequenceCount = aSourcePolyPolygon.SequenceX.getLength(); + if(nOuterSequenceCount != aSourcePolyPolygon.SequenceY.getLength() || nOuterSequenceCount != aSourcePolyPolygon.SequenceZ.getLength()) + return false; + + drawing::DoubleSequence* pInnerSequenceX = aSourcePolyPolygon.SequenceX.getArray(); + drawing::DoubleSequence* pInnerSequenceY = aSourcePolyPolygon.SequenceY.getArray(); + drawing::DoubleSequence* pInnerSequenceZ = aSourcePolyPolygon.SequenceZ.getArray(); + for(sal_Int32 a(0);a<nOuterSequenceCount;a++) + { + sal_Int32 nInnerSequenceCount = pInnerSequenceX->getLength(); + if(nInnerSequenceCount != pInnerSequenceY->getLength() || nInnerSequenceCount != pInnerSequenceZ->getLength()) + { + return false; + } + basegfx::B3DPolygon aNewPolygon; + double* pArrayX = pInnerSequenceX->getArray(); + double* pArrayY = pInnerSequenceY->getArray(); + double* pArrayZ = pInnerSequenceZ->getArray(); + for(sal_Int32 b(0);b<nInnerSequenceCount;b++) + { + aNewPolygon.append(basegfx::B3DPoint(*pArrayX++,*pArrayY++,*pArrayZ++)); + } + pInnerSequenceX++; + pInnerSequenceY++; + pInnerSequenceZ++; + + // #i101520# correction is needed for imported polygons of old format, + // see callers + if(bCorrectPolygon) + { + basegfx::utils::checkClosed(aNewPolygon); + } + + rResultPolygon.append(aNewPolygon); + } + return true; +} + +static void B3dPolyPolygon_to_PolyPolygonShape3D( const basegfx::B3DPolyPolygon& rSourcePolyPolygon, Any& rValue ) +{ + drawing::PolyPolygonShape3D aRetval; + aRetval.SequenceX.realloc(rSourcePolyPolygon.count()); + aRetval.SequenceY.realloc(rSourcePolyPolygon.count()); + aRetval.SequenceZ.realloc(rSourcePolyPolygon.count()); + drawing::DoubleSequence* pOuterSequenceX = aRetval.SequenceX.getArray(); + drawing::DoubleSequence* pOuterSequenceY = aRetval.SequenceY.getArray(); + drawing::DoubleSequence* pOuterSequenceZ = aRetval.SequenceZ.getArray(); + for(sal_uInt32 a(0);a<rSourcePolyPolygon.count();a++) + { + const basegfx::B3DPolygon& aPoly(rSourcePolyPolygon.getB3DPolygon(a)); + sal_Int32 nPointCount(aPoly.count()); + if(aPoly.isClosed()) nPointCount++; + pOuterSequenceX->realloc(nPointCount); + pOuterSequenceY->realloc(nPointCount); + pOuterSequenceZ->realloc(nPointCount); + double* pInnerSequenceX = pOuterSequenceX->getArray(); + double* pInnerSequenceY = pOuterSequenceY->getArray(); + double* pInnerSequenceZ = pOuterSequenceZ->getArray(); + for(sal_uInt32 b(0);b<aPoly.count();b++) + { + const basegfx::B3DPoint aPoint(aPoly.getB3DPoint(b)); + *pInnerSequenceX++ = aPoint.getX(); + *pInnerSequenceY++ = aPoint.getY(); + *pInnerSequenceZ++ = aPoint.getZ(); + } + if(aPoly.isClosed()) + { + const basegfx::B3DPoint aPoint(aPoly.getB3DPoint(0)); + *pInnerSequenceX++ = aPoint.getX(); + *pInnerSequenceY++ = aPoint.getY(); + *pInnerSequenceZ++ = aPoint.getZ(); + } + pOuterSequenceX++; + pOuterSequenceY++; + pOuterSequenceZ++; + } + rValue <<= aRetval; +} + +bool Svx3DLatheObject::setPropertyValueImpl( const OUString& rName, const SfxItemPropertySimpleEntry* pProperty, const css::uno::Any& rValue ) +{ + switch( pProperty->nWID ) + { + case OWN_ATTR_3D_VALUE_TRANSFORM_MATRIX: + { + // pack transformation matrix to the object + if( ConvertHomogenMatrixToObject( static_cast< E3dObject* >( GetSdrObject() ), rValue ) ) + return true; + break; + } + case OWN_ATTR_3D_VALUE_POLYPOLYGON3D: + { + // pack polygon definition to the object + basegfx::B3DPolyPolygon aNewB3DPolyPolygon; + + // #i101520# Probably imported + if( PolyPolygonShape3D_to_B3dPolyPolygon( rValue, aNewB3DPolyPolygon, true ) ) + { + // #105127# SetPolyPoly3D sets the Svx3DVerticalSegmentsItem to the number + // of points of the polygon. Thus, value gets lost. To avoid this, rescue + // item here and re-set after setting the polygon. + const sal_uInt32 nPrevVerticalSegs(static_cast<E3dLatheObj*>(GetSdrObject())->GetVerticalSegments()); + + // set polygon + const basegfx::B3DHomMatrix aIdentity; + const basegfx::B2DPolyPolygon aB2DPolyPolygon(basegfx::utils::createB2DPolyPolygonFromB3DPolyPolygon(aNewB3DPolyPolygon, aIdentity)); + static_cast<E3dLatheObj*>(GetSdrObject())->SetPolyPoly2D(aB2DPolyPolygon); + const sal_uInt32 nPostVerticalSegs(static_cast<E3dLatheObj*>(GetSdrObject())->GetVerticalSegments()); + + if(nPrevVerticalSegs != nPostVerticalSegs) + { + // restore the vertical segment count + static_cast<E3dLatheObj*>(GetSdrObject())->SetMergedItem(makeSvx3DVerticalSegmentsItem(nPrevVerticalSegs)); + } + return true; + } + break; + } + default: + return SvxShape::setPropertyValueImpl( rName, pProperty, rValue ); + } + + throw IllegalArgumentException(); +} + +bool Svx3DLatheObject::getPropertyValueImpl( const OUString& rName, const SfxItemPropertySimpleEntry* pProperty, css::uno::Any& rValue ) +{ + switch( pProperty->nWID ) + { + case OWN_ATTR_3D_VALUE_TRANSFORM_MATRIX: + { + // pack transformation to a homogeneous matrix + drawing::HomogenMatrix aHomMat; + basegfx::B3DHomMatrix aMat = static_cast<E3dObject*>(GetSdrObject())->GetTransform(); + basegfx::utils::B3DHomMatrixToUnoHomogenMatrix(aMat, aHomMat); + rValue <<= aHomMat; + break; + } + case OWN_ATTR_3D_VALUE_POLYPOLYGON3D: + { + const basegfx::B2DPolyPolygon& rPolyPoly = static_cast<E3dLatheObj*>(GetSdrObject())->GetPolyPoly2D(); + const basegfx::B3DPolyPolygon aB3DPolyPolygon(basegfx::utils::createB3DPolyPolygonFromB2DPolyPolygon(rPolyPoly)); + + B3dPolyPolygon_to_PolyPolygonShape3D(aB3DPolyPolygon, rValue); + break; + } + default: + return SvxShape::getPropertyValueImpl( rName, pProperty, rValue ); + } + + return true; +} + +// css::lang::XServiceInfo +uno::Sequence< OUString > SAL_CALL Svx3DLatheObject::getSupportedServiceNames() +{ + return comphelper::concatSequences( + SvxShape::getSupportedServiceNames(), + std::initializer_list<OUStringLiteral>{ "com.sun.star.drawing.Shape3D", + "com.sun.star.drawing.Shape3DLathe" }); +} + +Svx3DExtrudeObject::Svx3DExtrudeObject(SdrObject* pObj) +: SvxShape( pObj, getSvxMapProvider().GetMap(SVXMAP_3DEXTRUDEOBJECT), getSvxMapProvider().GetPropertySet(SVXMAP_3DEXTRUDEOBJECT, SdrObject::GetGlobalDrawObjectItemPool()) ) +{ +} + +Svx3DExtrudeObject::~Svx3DExtrudeObject() throw() +{ +} + +bool Svx3DExtrudeObject::setPropertyValueImpl( const OUString& rName, const SfxItemPropertySimpleEntry* pProperty, const css::uno::Any& rValue ) +{ + switch( pProperty->nWID ) + { + case OWN_ATTR_3D_VALUE_TRANSFORM_MATRIX: + { + // pack transformation matrix to the object + if( ConvertHomogenMatrixToObject( static_cast< E3dObject* >( GetSdrObject() ), rValue ) ) + return true; + break; + } + + case OWN_ATTR_3D_VALUE_POLYPOLYGON3D: + { + // pack polygon definition to the object + basegfx::B3DPolyPolygon aNewB3DPolyPolygon; + + // #i101520# Probably imported + if( PolyPolygonShape3D_to_B3dPolyPolygon( rValue, aNewB3DPolyPolygon, true ) ) + { + // set polygon + const basegfx::B3DHomMatrix aIdentity; + const basegfx::B2DPolyPolygon aB2DPolyPolygon(basegfx::utils::createB2DPolyPolygonFromB3DPolyPolygon(aNewB3DPolyPolygon, aIdentity)); + static_cast<E3dExtrudeObj*>(GetSdrObject())->SetExtrudePolygon(aB2DPolyPolygon); + return true; + } + break; + } + default: + return SvxShape::setPropertyValueImpl( rName, pProperty, rValue ); + } + + throw IllegalArgumentException(); +} + +bool Svx3DExtrudeObject::getPropertyValueImpl( const OUString& rName, const SfxItemPropertySimpleEntry* pProperty, css::uno::Any& rValue ) +{ + switch( pProperty->nWID ) + { + case OWN_ATTR_3D_VALUE_TRANSFORM_MATRIX: + { + // pack transformation to a homogeneous matrix + drawing::HomogenMatrix aHomMat; + basegfx::B3DHomMatrix aMat = static_cast<E3dObject*>(GetSdrObject())->GetTransform(); + basegfx::utils::B3DHomMatrixToUnoHomogenMatrix(aMat, aHomMat); + rValue <<= aHomMat; + break; + } + + case OWN_ATTR_3D_VALUE_POLYPOLYGON3D: + { + // pack polygon definition + const basegfx::B2DPolyPolygon& rPolyPoly = static_cast<E3dExtrudeObj*>(GetSdrObject())->GetExtrudePolygon(); + const basegfx::B3DPolyPolygon aB3DPolyPolygon(basegfx::utils::createB3DPolyPolygonFromB2DPolyPolygon(rPolyPoly)); + + B3dPolyPolygon_to_PolyPolygonShape3D(aB3DPolyPolygon, rValue); + break; + } + default: + return SvxShape::getPropertyValueImpl( rName, pProperty, rValue ); + } + + return true; +} + +// css::lang::XServiceInfo +uno::Sequence< OUString > SAL_CALL Svx3DExtrudeObject::getSupportedServiceNames() +{ + return comphelper::concatSequences( + SvxShape::getSupportedServiceNames(), + std::initializer_list<OUStringLiteral>{ "com.sun.star.drawing.Shape3D", + "com.sun.star.drawing.Shape3DExtrude" }); +} + +Svx3DPolygonObject::Svx3DPolygonObject(SdrObject* pObj) +: SvxShape( pObj, getSvxMapProvider().GetMap(SVXMAP_3DPOLYGONOBJECT), getSvxMapProvider().GetPropertySet(SVXMAP_3DPOLYGONOBJECT, SdrObject::GetGlobalDrawObjectItemPool()) ) +{ +} + +Svx3DPolygonObject::~Svx3DPolygonObject() throw() +{ +} + +bool Svx3DPolygonObject::setPropertyValueImpl( const OUString& rName, const SfxItemPropertySimpleEntry* pProperty, const css::uno::Any& rValue ) +{ + switch( pProperty->nWID ) + { + case OWN_ATTR_3D_VALUE_TRANSFORM_MATRIX: + { + // pack transformation matrix to the object + if( ConvertHomogenMatrixToObject( static_cast< E3dObject* >( GetSdrObject() ), rValue ) ) + return true; + break; + } + + case OWN_ATTR_3D_VALUE_POLYPOLYGON3D: + { + // pack polygon definition to the object + basegfx::B3DPolyPolygon aNewB3DPolyPolygon; + + // #i101520# Direct API data (e.g. from chart) + if( PolyPolygonShape3D_to_B3dPolyPolygon( rValue, aNewB3DPolyPolygon, false ) ) + { + // set polygon + static_cast<E3dPolygonObj*>(GetSdrObject())->SetPolyPolygon3D(aNewB3DPolyPolygon); + return true; + } + break; + } + case OWN_ATTR_3D_VALUE_NORMALSPOLYGON3D: + { + // pack perpendicular definition to the object + basegfx::B3DPolyPolygon aNewB3DPolyPolygon; + + // #i101520# Direct API data (e.g. from chart) + if( PolyPolygonShape3D_to_B3dPolyPolygon( rValue, aNewB3DPolyPolygon, false ) ) + { + // set polygon + static_cast<E3dPolygonObj*>(GetSdrObject())->SetPolyNormals3D(aNewB3DPolyPolygon); + return true; + } + break; + } + case OWN_ATTR_3D_VALUE_TEXTUREPOLYGON3D: + { + // pack texture definition to the object + basegfx::B3DPolyPolygon aNewB3DPolyPolygon; + + // #i101520# Direct API data (e.g. from chart) + if( PolyPolygonShape3D_to_B3dPolyPolygon( rValue, aNewB3DPolyPolygon, false ) ) + { + // set polygon + const basegfx::B3DHomMatrix aIdentity; + const basegfx::B2DPolyPolygon aB2DPolyPolygon(basegfx::utils::createB2DPolyPolygonFromB3DPolyPolygon(aNewB3DPolyPolygon, aIdentity)); + static_cast<E3dPolygonObj*>(GetSdrObject())->SetPolyTexture2D(aB2DPolyPolygon); + return true; + } + break; + } + case OWN_ATTR_3D_VALUE_LINEONLY: + { + bool bNew = false; + if( rValue >>= bNew ) + { + static_cast<E3dPolygonObj*>(GetSdrObject())->SetLineOnly(bNew); + return true; + } + break; + } + default: + return SvxShape::setPropertyValueImpl( rName, pProperty, rValue ); + } + + throw IllegalArgumentException(); +} + +bool Svx3DPolygonObject::getPropertyValueImpl( const OUString& rName, const SfxItemPropertySimpleEntry* pProperty, css::uno::Any& rValue ) +{ + switch( pProperty->nWID ) + { + case OWN_ATTR_3D_VALUE_TRANSFORM_MATRIX: + { + ConvertObjectToHomogenMatric( static_cast< E3dObject* >( GetSdrObject() ), rValue ); + break; + } + + case OWN_ATTR_3D_VALUE_POLYPOLYGON3D: + { + B3dPolyPolygon_to_PolyPolygonShape3D(static_cast<E3dPolygonObj*>(GetSdrObject())->GetPolyPolygon3D(),rValue); + break; + } + + case OWN_ATTR_3D_VALUE_NORMALSPOLYGON3D: + { + B3dPolyPolygon_to_PolyPolygonShape3D(static_cast<E3dPolygonObj*>(GetSdrObject())->GetPolyNormals3D(),rValue); + break; + } + + case OWN_ATTR_3D_VALUE_TEXTUREPOLYGON3D: + { + // pack texture definition + const basegfx::B2DPolyPolygon& rPolyPoly = static_cast<E3dPolygonObj*>(GetSdrObject())->GetPolyTexture2D(); + const basegfx::B3DPolyPolygon aB3DPolyPolygon(basegfx::utils::createB3DPolyPolygonFromB2DPolyPolygon(rPolyPoly)); + + B3dPolyPolygon_to_PolyPolygonShape3D(aB3DPolyPolygon,rValue); + break; + } + + case OWN_ATTR_3D_VALUE_LINEONLY: + { + rValue <<= static_cast<E3dPolygonObj*>(GetSdrObject())->GetLineOnly(); + break; + } + + default: + return SvxShape::getPropertyValueImpl( rName, pProperty, rValue ); + } + + return true; +} + +// css::lang::XServiceInfo +uno::Sequence< OUString > SAL_CALL Svx3DPolygonObject::getSupportedServiceNames() +{ + return comphelper::concatSequences( + SvxShape::getSupportedServiceNames(), + std::initializer_list<OUStringLiteral>{ "com.sun.star.drawing.Shape3D", + "com.sun.star.drawing.Shape3DPolygon" }); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |