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Diffstat (limited to 'vcl/inc/opengl/VertexUtils.hxx')
-rw-r--r-- | vcl/inc/opengl/VertexUtils.hxx | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/vcl/inc/opengl/VertexUtils.hxx b/vcl/inc/opengl/VertexUtils.hxx new file mode 100644 index 000000000..910b8725a --- /dev/null +++ b/vcl/inc/opengl/VertexUtils.hxx @@ -0,0 +1,120 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_VERTEXUTILS_H +#define INCLUDED_VCL_INC_OPENGL_VERTEXUTILS_H + +#include <basegfx/numeric/ftools.hxx> +#include <epoxy/gl.h> +#include <glm/gtx/norm.hpp> +#include <tools/color.hxx> +#include <vector> + +namespace vcl +{ +namespace vertex +{ + +template<GLenum TYPE> +inline void addRectangle(std::vector<GLfloat>& rVertices, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); + +template<> +inline void addRectangle<GL_TRIANGLES>(std::vector<GLfloat>& rVertices, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + rVertices.insert(rVertices.end(), { + x1, y1, x2, y1, x1, y2, + x1, y2, x2, y1, x2, y2 + }); +} + +template<> +inline void addRectangle<GL_TRIANGLE_FAN>(std::vector<GLfloat>& rVertices, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + rVertices.insert(rVertices.end(), { + x1, y2, x1, y1, + x2, y1, x2, y2 + }); +} + +inline void createColor(Color nColor, GLfloat fTransparency, GLubyte& nR, GLubyte& nG, GLubyte& nB, GLubyte& nA) +{ + nR = nColor.GetRed(); + nG = nColor.GetGreen(); + nB = nColor.GetBlue(); + nA = (1.0f - fTransparency) * 255.0f; +} + +template<GLenum TYPE> +inline void addQuadColors(std::vector<GLubyte>& rColors, Color nColor, GLfloat fTransparency); + +template<> +inline void addQuadColors<GL_TRIANGLES>(std::vector<GLubyte>& rColors, Color nColor, GLfloat fTransparency) +{ + GLubyte nR, nG, nB, nA; + createColor(nColor, fTransparency, nR, nG, nB, nA); + + rColors.insert(rColors.end(), { + nR, nG, nB, nA, + nR, nG, nB, nA, + nR, nG, nB, nA, + nR, nG, nB, nA, + nR, nG, nB, nA, + nR, nG, nB, nA, + }); +} + +inline void addLineSegmentVertices(std::vector<GLfloat>& rVertices, std::vector<GLfloat>& rExtrusionVectors, + glm::vec2 prevPoint, glm::vec2 prevExtrusionVector, GLfloat prevLength, + glm::vec2 currPoint, glm::vec2 currExtrusionVector, GLfloat currLength) +{ + rVertices.insert(rVertices.end(), { + prevPoint.x, prevPoint.y, + prevPoint.x, prevPoint.y, + currPoint.x, currPoint.y, + currPoint.x, currPoint.y, + prevPoint.x, prevPoint.y, + currPoint.x, currPoint.y, + }); + + rExtrusionVectors.insert(rExtrusionVectors.end(), { + -prevExtrusionVector.x, -prevExtrusionVector.y, -prevLength, + prevExtrusionVector.x, prevExtrusionVector.y, prevLength, + -currExtrusionVector.x, -currExtrusionVector.y, -currLength, + -currExtrusionVector.x, -currExtrusionVector.y, -currLength, + prevExtrusionVector.x, prevExtrusionVector.y, prevLength, + currExtrusionVector.x, currExtrusionVector.y, currLength, + }); +} + +inline glm::vec2 normalize(const glm::vec2& vector) +{ + if (glm::length(vector) > 0.0) + return glm::normalize(vector); + return vector; +} + +inline glm::vec2 perpendicular(const glm::vec2& vector) +{ + return glm::vec2(-vector.y, vector.x); +} + +inline float lineVectorAngle(const glm::vec2& previous, const glm::vec2& next) +{ + float angle = std::atan2(previous.x * next.y - previous.y * next.x, + previous.x * next.x + previous.y * next.y); + + return F_PI - std::fabs(angle); +} + +}} // end vcl::vertex + +#endif // INCLUDED_VCL_INC_OPENGL_VERTEXUTILS_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |