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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_VCL_INC_OPENGL_SALBMP_H
+#define INCLUDED_VCL_INC_OPENGL_SALBMP_H
+
+#include <vcl/opengl/OpenGLContext.hxx>
+
+#include <opengl/texture.hxx>
+
+#include <salbmp.hxx>
+
+#include <memory>
+
+struct BitmapBuffer;
+class BitmapPalette;
+namespace vcl
+{
+ class Kernel;
+}
+
+class VCL_PLUGIN_PUBLIC OpenGLSalBitmap final : public SalBitmap
+{
+private:
+ OpenGLTexture maTexture;
+ bool mbDirtyTexture;
+ BitmapPalette maPalette;
+ std::shared_ptr<sal_uInt8> mpUserBuffer;
+ sal_uInt16 mnBits;
+ sal_uInt32 mnBytesPerRow;
+ int mnWidth;
+ int mnHeight;
+
+ virtual void updateChecksum() const override;
+
+ bool calcChecksumGL(OpenGLTexture& rInputTexture, BitmapChecksum& rChecksum) const;
+
+public:
+ OpenGLSalBitmap();
+ virtual ~OpenGLSalBitmap() override;
+
+public:
+
+ // SalBitmap methods
+ bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ) override;
+ bool Create( const SalBitmap& rSalBmp ) override;
+ bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ) override;
+ bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount ) override;
+ virtual bool Create( const css::uno::Reference< css::rendering::XBitmapCanvas >& rBitmapCanvas,
+ Size& rSize,
+ bool bMask = false ) override;
+
+ void Destroy() final override;
+
+ Size GetSize() const override;
+ sal_uInt16 GetBitCount() const override;
+
+ BitmapBuffer* AcquireBuffer( BitmapAccessMode nMode ) override;
+ void ReleaseBuffer( BitmapBuffer* pBuffer, BitmapAccessMode nMode ) override;
+
+ bool GetSystemData( BitmapSystemData& rData ) override;
+
+ bool ScalingSupported() const override;
+ bool Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ) override;
+ bool Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uInt8 nTol ) override;
+ bool ConvertToGreyscale() override;
+ bool InterpretAs8Bit() override;
+
+public:
+
+ void Create( const OpenGLTexture& rTex, long nX, long nY, long nWidth, long nHeight );
+ OpenGLTexture& GetTexture() const;
+ const BitmapPalette& GetBitmapPalette() const { return maPalette; }
+
+private:
+
+ GLuint CreateTexture();
+ bool AllocateUserData();
+ void DeallocateUserData();
+ bool ReadTexture();
+
+private:
+
+ bool ImplScaleFilter( const rtl::Reference< OpenGLContext > &xContext, const double& rScaleX, const double& rScaleY, GLenum nFilter );
+ static void ImplCreateKernel( const double& fScale, const vcl::Kernel& rKernel, GLfloat*& pWeights, sal_uInt32& aKernelSize );
+ bool ImplScaleConvolution(const rtl::Reference< OpenGLContext > &xContext, const double& rScaleX, const double& rScaleY, const vcl::Kernel& rKernel);
+ bool ImplScaleArea( const rtl::Reference< OpenGLContext > &xContext,
+ double rScaleX, double rScaleY );
+
+public:
+
+ void ImplScale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag );
+};
+
+#endif // INCLUDED_VCL_INC_OPENGL_SALBMP_H
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */