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-rw-r--r-- | vcl/inc/quartz/salgdi.h | 425 |
1 files changed, 425 insertions, 0 deletions
diff --git a/vcl/inc/quartz/salgdi.h b/vcl/inc/quartz/salgdi.h new file mode 100644 index 000000000..2ac33fdbd --- /dev/null +++ b/vcl/inc/quartz/salgdi.h @@ -0,0 +1,425 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_VCL_INC_QUARTZ_SALGDI_H +#define INCLUDED_VCL_INC_QUARTZ_SALGDI_H + +#include <vector> + +#include <basegfx/polygon/b2dpolypolygon.hxx> + +#include <premac.h> +#ifdef MACOSX +#include <ApplicationServices/ApplicationServices.h> +#include <osx/osxvcltypes.h> +#include <osx/salframe.h> +#else +#include <CoreGraphics/CoreGraphics.h> +#include <CoreText/CoreText.h> +#endif +#include <postmac.h> + +#include <vcl/fontcapabilities.hxx> +#include <vcl/metric.hxx> + + +#include <fontinstance.hxx> +#include <impfontmetricdata.hxx> +#include <PhysicalFontFace.hxx> +#include <salgdi.hxx> + +#include <quartz/salgdicommon.hxx> +#include <unordered_map> +#include <hb-ot.h> + +#include <quartz/CGHelpers.hxx> + +class AquaSalFrame; +class FontAttributes; +class CoreTextStyle; +class XorEmulation; + +// CoreText-specific physically available font face +class CoreTextFontFace : public PhysicalFontFace +{ +public: + CoreTextFontFace( const FontAttributes&, sal_IntPtr nFontID ); + virtual ~CoreTextFontFace() override; + + sal_IntPtr GetFontId() const override; + + int GetFontTable( uint32_t nTagCode, unsigned char* ) const; + int GetFontTable( const char pTagName[5], unsigned char* ) const; + + FontCharMapRef GetFontCharMap() const; + bool GetFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const; + bool HasChar( sal_uInt32 cChar ) const; + + rtl::Reference<LogicalFontInstance> CreateFontInstance(const FontSelectPattern&) const override; + +private: + const sal_IntPtr mnFontId; + mutable FontCharMapRef mxCharMap; + mutable vcl::FontCapabilities maFontCapabilities; + mutable bool mbFontCapabilitiesRead; +}; + +class CoreTextStyle final : public LogicalFontInstance +{ + friend rtl::Reference<LogicalFontInstance> CoreTextFontFace::CreateFontInstance(const FontSelectPattern&) const; + +public: + ~CoreTextStyle() override; + + void GetFontMetric( ImplFontMetricDataRef const & ); + bool GetGlyphOutline(sal_GlyphId, basegfx::B2DPolyPolygon&, bool) const override; + + CFMutableDictionaryRef GetStyleDict( void ) const { return mpStyleDict; } + + /// <1.0: font is squeezed, >1.0 font is stretched, else 1.0 + float mfFontStretch; + /// text rotation in radian + float mfFontRotation; + /// faux bold - true, if font doesn't have proper bold variants + bool mbFauxBold; + +private: + explicit CoreTextStyle(const PhysicalFontFace&, const FontSelectPattern&); + + hb_font_t* ImplInitHbFont() override; + bool ImplGetGlyphBoundRect(sal_GlyphId, tools::Rectangle&, bool) const override; + + /// CoreText text style object + CFMutableDictionaryRef mpStyleDict; +}; + +// TODO: move into cross-platform headers + +class SystemFontList +{ +public: + SystemFontList( void ); + ~SystemFontList( void ); + + bool Init( void ); + void AddFont( CoreTextFontFace* ); + + void AnnounceFonts( PhysicalFontCollection& ) const; + CoreTextFontFace* GetFontDataFromId( sal_IntPtr nFontId ) const; + +private: + CTFontCollectionRef mpCTFontCollection; + CFArrayRef mpCTFontArray; + + std::unordered_map<sal_IntPtr, rtl::Reference<CoreTextFontFace>> maFontContainer; +}; + +class AquaSalGraphics : public SalGraphics +{ + CGLayerHolder maLayer; // Quartz graphics layer + CGContextHolder maContextHolder; // Quartz drawing context + CGContextHolder maBGContextHolder; // Quartz drawing context for CGLayer + CGContextHolder maCSContextHolder; // Quartz drawing context considering the color space + + XorEmulation* mpXorEmulation; + int mnXorMode; // 0: off 1: on 2: invert only + int mnWidth; + int mnHeight; + int mnBitmapDepth; // zero unless bitmap + /// device resolution of this graphics + long mnRealDPIX; + long mnRealDPIY; + + /// path representing current clip region + CGMutablePathRef mxClipPath; + + /// Drawing colors + /// pen color RGBA + RGBAColor maLineColor; + /// brush color RGBA + RGBAColor maFillColor; + + // Device Font settings + rtl::Reference<CoreTextStyle> mpTextStyle[MAX_FALLBACK]; + RGBAColor maTextColor; + /// allows text to be rendered without antialiasing + bool mbNonAntialiasedText; + +#ifdef MACOSX + AquaSalFrame* mpFrame; +#endif + + // Graphics types + + /// is this a printer graphics + bool mbPrinter; + /// is this a virtual device graphics + bool mbVirDev; +#ifdef MACOSX + /// is this a window graphics + bool mbWindow; + +#else // IOS + + // mirror AquaSalVirtualDevice::mbForeignContext for SvpSalGraphics objects related to such + bool mbForeignContext; + +#endif + +public: + AquaSalGraphics(); + virtual ~AquaSalGraphics() override; + + bool IsPenVisible() const { return maLineColor.IsVisible(); } + bool IsBrushVisible() const { return maFillColor.IsVisible(); } + + void SetWindowGraphics( AquaSalFrame* pFrame ); + void SetPrinterGraphics( CGContextRef, long nRealDPIX, long nRealDPIY ); + void SetVirDevGraphics(CGLayerHolder const & rLayer, CGContextRef, int nBitDepth = 0); +#ifdef MACOSX + void initResolution( NSWindow* ); + void copyResolution( AquaSalGraphics& ); + void updateResolution(); + + bool IsWindowGraphics() const { return mbWindow; } + AquaSalFrame* getGraphicsFrame() const { return mpFrame; } + void setGraphicsFrame( AquaSalFrame* pFrame ) { mpFrame = pFrame; } +#endif + + void ImplDrawPixel( long nX, long nY, const RGBAColor& ); // helper to draw single pixels + + bool CheckContext(); + CGContextRef GetContext(); +#ifdef MACOSX + void UpdateWindow( NSRect& ); // delivered in NSView coordinates + void RefreshRect( const NSRect& ); +#else + void RefreshRect( const CGRect& ) {} +#endif + void RefreshRect(float lX, float lY, float lWidth, float lHeight); + + void SetState(); + void UnsetState(); + // InvalidateContext does an UnsetState and sets mrContext to 0 + void InvalidateContext(); + + virtual SalGraphicsImpl* GetImpl() const override; + + virtual bool setClipRegion( const vcl::Region& ) override; + + // draw --> LineColor and FillColor and RasterOp and ClipRegion + virtual void drawPixel( long nX, long nY ) override; + virtual void drawPixel( long nX, long nY, Color nColor ) override; + virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) override; + virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) override; + virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) override; + virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) override; + virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) override; + virtual bool drawPolyPolygon( + const basegfx::B2DHomMatrix& rObjectToDevice, + const basegfx::B2DPolyPolygon&, + double fTransparency) override; + virtual bool drawPolyLineBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const PolyFlags* pFlgAry ) override; + virtual bool drawPolygonBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const PolyFlags* pFlgAry ) override; + virtual bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const PolyFlags* const* pFlgAry ) override; + virtual bool drawPolyLine( + const basegfx::B2DHomMatrix& rObjectToDevice, + const basegfx::B2DPolygon&, + double fTransparency, + double rLineWidth, + const std::vector< double >* pStroke, // MM01 + basegfx::B2DLineJoin, + css::drawing::LineCap eLineCap, + double fMiterMinimumAngle, + bool bPixelSnapHairline) override; + virtual bool drawGradient( const tools::PolyPolygon&, const Gradient& ) override { return false; }; + + // CopyArea --> No RasterOp, but ClipRegion + virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, + long nSrcHeight, bool bWindowInvalidate ) override; + + // CopyBits and DrawBitmap --> RasterOp and ClipRegion + // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics + virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) override; + virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) override; + virtual void drawBitmap( const SalTwoRect& rPosAry, + const SalBitmap& rSalBitmap, + const SalBitmap& rTransparentBitmap ) override; + virtual void drawMask( const SalTwoRect& rPosAry, + const SalBitmap& rSalBitmap, + Color nMaskColor ) override; + + virtual std::shared_ptr<SalBitmap> getBitmap( long nX, long nY, long nWidth, long nHeight ) override; + virtual Color getPixel( long nX, long nY ) override; + + // invert --> ClipRegion (only Windows or VirDevs) + virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) override; + virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) override; + + virtual bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uInt32 nSize ) override; + + virtual bool blendBitmap( const SalTwoRect&, + const SalBitmap& rBitmap ) override; + + virtual bool blendAlphaBitmap( const SalTwoRect&, + const SalBitmap& rSrcBitmap, + const SalBitmap& rMaskBitmap, + const SalBitmap& rAlphaBitmap ) override; + + virtual bool drawAlphaBitmap( const SalTwoRect&, + const SalBitmap& rSourceBitmap, + const SalBitmap& rAlphaBitmap ) override; + + bool drawTransformedBitmap( + const basegfx::B2DPoint& rNull, + const basegfx::B2DPoint& rX, + const basegfx::B2DPoint& rY, + const SalBitmap& rSourceBitmap, + const SalBitmap* pAlphaBitmap) override; + + virtual bool drawAlphaRect( long nX, long nY, long nWidth, + long nHeight, sal_uInt8 nTransparency ) override; + + // native widget rendering methods that require mirroring +#ifdef MACOSX +protected: + virtual bool isNativeControlSupported( ControlType nType, ControlPart nPart ) override; + + virtual bool hitTestNativeControl( ControlType nType, ControlPart nPart, const tools::Rectangle& rControlRegion, + const Point& aPos, bool& rIsInside ) override; + virtual bool drawNativeControl( ControlType nType, ControlPart nPart, const tools::Rectangle& rControlRegion, + ControlState nState, const ImplControlValue& aValue, + const OUString& aCaption, const Color& rBackgroundColor ) override; + virtual bool getNativeControlRegion( ControlType nType, ControlPart nPart, const tools::Rectangle& rControlRegion, ControlState nState, + const ImplControlValue& aValue, const OUString& aCaption, + tools::Rectangle &rNativeBoundingRegion, tools::Rectangle &rNativeContentRegion ) override; + +public: +#endif + + // get device resolution + virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) override; + // get the depth of the device + virtual sal_uInt16 GetBitCount() const override; + // get the width of the device + virtual long GetGraphicsWidth() const override; + + // set the clip region to empty + virtual void ResetClipRegion() override; + + // set the line color to transparent (= don't draw lines) + virtual void SetLineColor() override; + // set the line color to a specific color + virtual void SetLineColor( Color nColor ) override; + // set the fill color to transparent (= don't fill) + virtual void SetFillColor() override; + // set the fill color to a specific color, shapes will be + // filled accordingly + virtual void SetFillColor( Color nColor ) override; + // enable/disable XOR drawing + virtual void SetXORMode( bool bSet, bool bInvertOnly ) override; + // set line color for raster operations + virtual void SetROPLineColor( SalROPColor nROPColor ) override; + // set fill color for raster operations + virtual void SetROPFillColor( SalROPColor nROPColor ) override; + // set the text color to a specific color + virtual void SetTextColor( Color nColor ) override; + // set the font + virtual void SetFont( LogicalFontInstance*, int nFallbackLevel ) override; + // get the current font's metrics + virtual void GetFontMetric( ImplFontMetricDataRef&, int nFallbackLevel ) override; + // get the repertoire of the current font + virtual FontCharMapRef GetFontCharMap() const override; + virtual bool GetFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const override; + // graphics must fill supplied font list + virtual void GetDevFontList( PhysicalFontCollection* ) override; + // graphics must drop any cached font info + virtual void ClearDevFontCache() override; + virtual bool AddTempDevFont( PhysicalFontCollection*, const OUString& rFileURL, const OUString& rFontName ) override; + // CreateFontSubset: a method to get a subset of glyhps of a font + // inside a new valid font file + // returns TRUE if creation of subset was successful + // parameters: rToFile: contains an osl file URL to write the subset to + // pFont: describes from which font to create a subset + // pGlyphIDs: the glyph ids to be extracted + // pEncoding: the character code corresponding to each glyph + // pWidths: the advance widths of the corresponding glyphs (in PS font units) + // nGlyphs: the number of glyphs + // rInfo: additional outgoing information + // implementation note: encoding 0 with glyph id 0 should be added implicitly + // as "undefined character" + virtual bool CreateFontSubset( const OUString& rToFile, + const PhysicalFontFace* pFont, + const sal_GlyphId* pGlyphIds, + const sal_uInt8* pEncoding, + sal_Int32* pWidths, + int nGlyphs, + FontSubsetInfo& rInfo // out parameter + ) override; + + // GetEmbedFontData: gets the font data for a font marked + // embeddable by GetDevFontList or NULL in case of error + // parameters: pFont: describes the font in question + // pDataLen: out parameter, contains the byte length of the returned buffer + virtual const void* GetEmbedFontData(const PhysicalFontFace*, long* pDataLen) override; + // frees the font data again + virtual void FreeEmbedFontData( const void* pData, long nDataLen ) override; + + virtual void GetGlyphWidths( const PhysicalFontFace*, + bool bVertical, + std::vector< sal_Int32 >& rWidths, + Ucs2UIntMap& rUnicodeEnc ) override; + + virtual std::unique_ptr<GenericSalLayout> + GetTextLayout(int nFallbackLevel) override; + virtual void DrawTextLayout( const GenericSalLayout& ) override; + virtual bool supportsOperation( OutDevSupportType ) const override; + virtual OUString getRenderBackendName() const override { return "aqua"; } + + virtual SystemGraphicsData + GetGraphicsData() const override; + +private: + // differences between VCL, Quartz and kHiThemeOrientation coordinate systems + // make some graphics seem to be vertically-mirrored from a VCL perspective + bool IsFlipped() const; + + void ApplyXorContext(); + void Pattern50Fill(); + UInt32 getState( ControlState nState ); + UInt32 getTrackState( ControlState nState ); + static bool GetRawFontData( const PhysicalFontFace* pFontData, + std::vector<unsigned char>& rBuffer, + bool* pJustCFF ); +}; + +// --- some trivial inlines + +#ifdef MACOSX + +inline void AquaSalGraphics::RefreshRect( const NSRect& rRect ) +{ + RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height ); +} + +#endif + +#endif // INCLUDED_VCL_INC_QUARTZ_SALGDI_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |