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-rw-r--r-- | vcl/inc/skia/salbmp.hxx | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/vcl/inc/skia/salbmp.hxx b/vcl/inc/skia/salbmp.hxx new file mode 100644 index 000000000..5079be088 --- /dev/null +++ b/vcl/inc/skia/salbmp.hxx @@ -0,0 +1,134 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_VCL_INC_SKIA_SALBMP_H +#define INCLUDED_VCL_INC_SKIA_SALBMP_H + +#include <salbmp.hxx> + +#include <SkImage.h> + +#include <boost/shared_ptr.hpp> + +class VCL_PLUGIN_PUBLIC SkiaSalBitmap final : public SalBitmap +{ +public: + SkiaSalBitmap(); + SkiaSalBitmap(const sk_sp<SkImage>& image); + virtual ~SkiaSalBitmap() override; + + // SalBitmap methods + virtual bool Create(const Size& rSize, sal_uInt16 nBitCount, + const BitmapPalette& rPal) override; + virtual bool Create(const SalBitmap& rSalBmp) override; + virtual bool Create(const SalBitmap& rSalBmp, SalGraphics* pGraphics) override; + virtual bool Create(const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount) override; + virtual bool Create(const css::uno::Reference<css::rendering::XBitmapCanvas>& rBitmapCanvas, + Size& rSize, bool bMask = false) override; + + virtual void Destroy() final override; + + virtual Size GetSize() const override; + virtual sal_uInt16 GetBitCount() const override; + + virtual BitmapBuffer* AcquireBuffer(BitmapAccessMode nMode) override; + virtual void ReleaseBuffer(BitmapBuffer* pBuffer, BitmapAccessMode nMode) override; + + virtual bool GetSystemData(BitmapSystemData& rData) override; + + virtual bool ScalingSupported() const override; + virtual bool Scale(const double& rScaleX, const double& rScaleY, + BmpScaleFlag nScaleFlag) override; + virtual bool Replace(const Color& rSearchColor, const Color& rReplaceColor, + sal_uInt8 nTol) override; + virtual bool InterpretAs8Bit() override; + virtual bool ConvertToGreyscale() override; + + const BitmapPalette& Palette() const { return mPalette; } + // Returns the contents as SkImage (possibly GPU-backed). + const sk_sp<SkImage>& GetSkImage() const; + + // Returns the contents as alpha SkImage (possibly GPU-backed) + const sk_sp<SkImage>& GetAlphaSkImage() const; + +#ifdef DBG_UTIL + void dump(const char* file) const; +#endif + +private: + // Reset the cached images allocated in GetSkImage()/GetAlphaSkImage(). + void ResetCachedData(); + // Sets the data only as SkImage (will be converted as needed). + void ResetToSkImage(sk_sp<SkImage> image); + // Resets all data that does not match mSize. + void ResetCachedDataBySize(); + // Call to ensure mBuffer has data (will convert from mImage if necessary). + void EnsureBitmapData(); + void EnsureBitmapData() const { return const_cast<SkiaSalBitmap*>(this)->EnsureBitmapData(); } + // Like EnsureBitmapData(), but will also make any shared data unique. + // Call before changing the data. + void EnsureBitmapUniqueData(); + // Allocate mBuffer (with uninitialized contents). + bool CreateBitmapData(); + SkBitmap GetAsSkBitmap() const; +#ifdef DBG_UTIL + void verify() const; +#else + void verify() const {}; +#endif + + template <typename charT, typename traits> + friend inline std::basic_ostream<charT, traits>& + operator<<(std::basic_ostream<charT, traits>& stream, const SkiaSalBitmap* bitmap) + { + // I/i - has SkImage (on GPU/CPU), + // A/a - has alpha SkImage (on GPU/CPU) + return stream << static_cast<const void*>(bitmap) << " " << bitmap->GetSize() << "/" + << (bitmap->mImage ? (bitmap->mImage->isTextureBacked() ? "I" : "i") : "") + << (bitmap->mAlphaImage ? (bitmap->mAlphaImage->isTextureBacked() ? "A" : "a") + : ""); + } + + BitmapPalette mPalette; + int mBitCount = 0; // bpp + Size mSize; + // The contents of the bitmap may be stored in several different ways: + // As mBuffer buffer, which normally stores pixels in the given format. + // As SkImage, as cached GPU-backed data, but sometimes also a result of some operation. + // There is no "master" storage that the other would be derived from. The usual + // mode of operation is that mBuffer holds the data, mImage is created + // on demand as GPU-backed cached data by calling GetSkImage(), and the cached mImage + // is reset by ResetCachedImage(). But sometimes only mImage will be set and in that case + // mBuffer must be filled from it on demand if necessary by EnsureBitmapData(). + boost::shared_ptr<sal_uInt8[]> mBuffer; + int mScanlineSize; // size of one row in mBuffer + sk_sp<SkImage> mImage; // possibly GPU-backed + sk_sp<SkImage> mAlphaImage; // cached contents as alpha image, possibly GPU-backed + // Actual scaling triggered by scale() is done on-demand. This is the size of the pixel + // data in mBuffer, if it differs from mSize, then there is a scaling operation pending. + Size mPixelsSize; + SkFilterQuality mScaleQuality = kHigh_SkFilterQuality; // quality for on-demand scaling +#ifdef DBG_UTIL + int mWriteAccessCount = 0; // number of write AcquireAccess() that have not been released +#endif +}; + +#endif // INCLUDED_VCL_INC_SKIA_SALBMP_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |