diff options
Diffstat (limited to 'vcl/opengl/shaders/invert50FragmentShader.glsl')
-rw-r--r-- | vcl/opengl/shaders/invert50FragmentShader.glsl | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/vcl/opengl/shaders/invert50FragmentShader.glsl b/vcl/opengl/shaders/invert50FragmentShader.glsl new file mode 100644 index 000000000..9222888f0 --- /dev/null +++ b/vcl/opengl/shaders/invert50FragmentShader.glsl @@ -0,0 +1,25 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#version 130 + +/*precision mediump float;*/ + +void main() { + vec2 tex_mod = mod(gl_FragCoord, 2).xy; + bool bLeft = (tex_mod.x > 0.0) && (tex_mod.x < 1.0); + bool bTop = (tex_mod.y > 0.0) && (tex_mod.y < 1.0); + // horrors - where is the XOR operator ? + if ((bTop && bLeft) || (!bTop && !bLeft)) + gl_FragColor = vec4(255,255,255,0); + else + gl_FragColor = vec4(0,0,0,0); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |