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Diffstat (limited to '')
-rw-r--r-- | vcl/opengl/shaders/textureFragmentShader.glsl | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/vcl/opengl/shaders/textureFragmentShader.glsl b/vcl/opengl/shaders/textureFragmentShader.glsl new file mode 100644 index 000000000..b1fedcba5 --- /dev/null +++ b/vcl/opengl/shaders/textureFragmentShader.glsl @@ -0,0 +1,20 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#version 130 + +/* precision mediump float; */ +varying vec2 tex_coord; +uniform sampler2D sampler; + +void main() { + gl_FragColor = texture2D(sampler, tex_coord); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |