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-rw-r--r-- | vcl/source/gdi/bitmapex.cxx | 1685 |
1 files changed, 1685 insertions, 0 deletions
diff --git a/vcl/source/gdi/bitmapex.cxx b/vcl/source/gdi/bitmapex.cxx new file mode 100644 index 000000000..f7e80fd72 --- /dev/null +++ b/vcl/source/gdi/bitmapex.cxx @@ -0,0 +1,1685 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sal/log.hxx> +#include <rtl/math.hxx> +#include <o3tl/underlyingenumvalue.hxx> +#include <osl/diagnose.h> +#include <basegfx/matrix/b2dhommatrixtools.hxx> +#include <basegfx/color/bcolormodifier.hxx> + +#include <vcl/ImageTree.hxx> +#include <vcl/outdev.hxx> +#include <vcl/alpha.hxx> +#include <vcl/bitmapex.hxx> +#include <vcl/svapp.hxx> +#include <vcl/bitmapaccess.hxx> +#include <vcl/virdev.hxx> +#include <vcl/settings.hxx> +#include <vcl/BitmapMonochromeFilter.hxx> + +// BitmapEx::Create +#include <salbmp.hxx> +#include <salinst.hxx> +#include <svdata.hxx> +#include <bitmapwriteaccess.hxx> + +#include <o3tl/any.hxx> + +#include <com/sun/star/beans/XFastPropertySet.hpp> + +#include <memory> + +using namespace ::com::sun::star; + +BitmapEx::BitmapEx() + : meTransparent(TransparentType::NONE) + , mbAlpha(false) +{ +} + +BitmapEx::BitmapEx( const BitmapEx& ) = default; + +BitmapEx::BitmapEx( const BitmapEx& rBitmapEx, Point aSrc, Size aSize ) + : meTransparent(TransparentType::NONE) + , mbAlpha(false) +{ + if( rBitmapEx.IsEmpty() ) + return; + + maBitmap = Bitmap( aSize, rBitmapEx.maBitmap.GetBitCount() ); + SetSizePixel(aSize); + if( rBitmapEx.IsAlpha() ) + { + mbAlpha = true; + maMask = AlphaMask( aSize ).ImplGetBitmap(); + } + else if( rBitmapEx.IsTransparent() ) + maMask = Bitmap( aSize, rBitmapEx.maMask.GetBitCount() ); + + tools::Rectangle aDestRect( Point( 0, 0 ), aSize ); + tools::Rectangle aSrcRect( aSrc, aSize ); + CopyPixel( aDestRect, aSrcRect, &rBitmapEx ); +} + +BitmapEx::BitmapEx( Size aSize, sal_uInt16 nBitCount ) + : meTransparent(TransparentType::NONE) + , mbAlpha(false) +{ + maBitmap = Bitmap( aSize, nBitCount ); + SetSizePixel(aSize); +} + +BitmapEx::BitmapEx( const OUString& rIconName ) + : meTransparent(TransparentType::NONE) + , mbAlpha(false) +{ + loadFromIconTheme( rIconName ); +} + +void BitmapEx::loadFromIconTheme( const OUString& rIconName ) +{ + bool bSuccess; + OUString aIconTheme; + + try + { + aIconTheme = Application::GetSettings().GetStyleSettings().DetermineIconTheme(); + bSuccess = ImageTree::get().loadImage(rIconName, aIconTheme, *this, true); + } + catch (...) + { + bSuccess = false; + } + + SAL_WARN_IF( !bSuccess, "vcl", "BitmapEx::BitmapEx(): could not load image " << rIconName << " via icon theme " << aIconTheme); +} + +BitmapEx::BitmapEx( const Bitmap& rBmp ) : + maBitmap ( rBmp ), + maBitmapSize ( maBitmap.GetSizePixel() ), + meTransparent( TransparentType::NONE ), + mbAlpha ( false ) +{ +} + +BitmapEx::BitmapEx( const Bitmap& rBmp, const Bitmap& rMask ) : + maBitmap ( rBmp ), + maMask ( rMask ), + maBitmapSize ( maBitmap.GetSizePixel() ), + meTransparent ( !rMask ? TransparentType::NONE : TransparentType::Bitmap ), + mbAlpha ( false ) +{ + // Ensure a mask is exactly one bit deep + if( !!maMask && maMask.GetBitCount() != 1 ) + { + SAL_WARN( "vcl", "BitmapEx: forced mask to monochrome"); + BitmapEx aMaskEx(maMask); + BitmapFilter::Filter(aMaskEx, BitmapMonochromeFilter(255)); + maMask = aMaskEx.GetBitmap(); + } + + if (!!maBitmap && !!maMask && maBitmap.GetSizePixel() != maMask.GetSizePixel()) + { + OSL_ENSURE(false, "Mask size differs from Bitmap size, corrected Mask (!)"); + maMask.Scale(maBitmap.GetSizePixel()); + } +} + +BitmapEx::BitmapEx( const Bitmap& rBmp, const AlphaMask& rAlphaMask ) : + maBitmap ( rBmp ), + maMask ( rAlphaMask.ImplGetBitmap() ), + maBitmapSize ( maBitmap.GetSizePixel() ), + meTransparent ( !rAlphaMask ? TransparentType::NONE : TransparentType::Bitmap ), + mbAlpha ( !rAlphaMask.IsEmpty() ) +{ + if (!!maBitmap && !!maMask && maBitmap.GetSizePixel() != maMask.GetSizePixel()) + { + OSL_ENSURE(false, "Alpha size differs from Bitmap size, corrected Mask (!)"); + maMask.Scale(rBmp.GetSizePixel()); + } + + // #i75531# the workaround below can go when + // X11SalGraphics::drawAlphaBitmap()'s render acceleration + // can handle the bitmap depth mismatch directly + if( maBitmap.GetBitCount() < maMask.GetBitCount() ) + maBitmap.Convert( BmpConversion::N24Bit ); +} + +BitmapEx::BitmapEx( const Bitmap& rBmp, const Color& rTransparentColor ) : + maBitmap ( rBmp ), + maBitmapSize ( maBitmap.GetSizePixel() ), + maTransparentColor ( rTransparentColor ), + meTransparent ( TransparentType::Bitmap ), + mbAlpha ( false ) +{ + maMask = maBitmap.CreateMask( maTransparentColor ); + + SAL_WARN_IF(rBmp.GetSizePixel() != maMask.GetSizePixel(), "vcl", + "BitmapEx::BitmapEx(): size mismatch for bitmap and alpha mask."); +} + +BitmapEx& BitmapEx::operator=( const BitmapEx& ) = default; + +bool BitmapEx::operator==( const BitmapEx& rBitmapEx ) const +{ + if (meTransparent != rBitmapEx.meTransparent) + return false; + + if (GetSizePixel() != rBitmapEx.GetSizePixel()) + return false; + + if (meTransparent != rBitmapEx.meTransparent) + return false; + + if (meTransparent == TransparentType::Color + && maTransparentColor != rBitmapEx.maTransparentColor) + return false; + + if (mbAlpha != rBitmapEx.mbAlpha) + return false; + + if (maBitmap != rBitmapEx.maBitmap) + return false; + + return maMask == rBitmapEx.maMask; +} + +bool BitmapEx::IsEmpty() const +{ + return( maBitmap.IsEmpty() && maMask.IsEmpty() ); +} + +void BitmapEx::SetEmpty() +{ + maBitmap.SetEmpty(); + maMask.SetEmpty(); + meTransparent = TransparentType::NONE; + mbAlpha = false; +} + +void BitmapEx::Clear() +{ + SetEmpty(); +} + +bool BitmapEx::IsTransparent() const +{ + return( meTransparent != TransparentType::NONE ); +} + +bool BitmapEx::IsAlpha() const +{ + return( IsTransparent() && mbAlpha ); +} + +const Bitmap& BitmapEx::GetBitmap() const +{ + return maBitmap; +} + +Bitmap BitmapEx::GetBitmap( Color aTransparentReplaceColor ) const +{ + Bitmap aRetBmp( maBitmap ); + + if( meTransparent != TransparentType::NONE ) + { + Bitmap aTempMask; + + if( meTransparent == TransparentType::Color ) + aTempMask = maBitmap.CreateMask( maTransparentColor ); + else + aTempMask = maMask; + + if( !IsAlpha() ) + aRetBmp.Replace( aTempMask, aTransparentReplaceColor ); + else + aRetBmp.Replace( GetAlpha(), aTransparentReplaceColor ); + } + + return aRetBmp; +} + +Bitmap BitmapEx::GetMask() const +{ + if (!IsAlpha()) + return maMask; + + BitmapEx aMaskEx(maMask); + BitmapFilter::Filter(aMaskEx, BitmapMonochromeFilter(255)); + return aMaskEx.GetBitmap(); +} + +AlphaMask BitmapEx::GetAlpha() const +{ + if( IsAlpha() ) + { + AlphaMask aAlpha; + aAlpha.ImplSetBitmap( maMask ); + return aAlpha; + } + else + { + return AlphaMask(maMask); + } +} + +sal_uLong BitmapEx::GetSizeBytes() const +{ + sal_uLong nSizeBytes = maBitmap.GetSizeBytes(); + + if( meTransparent == TransparentType::Bitmap ) + nSizeBytes += maMask.GetSizeBytes(); + + return nSizeBytes; +} + +BitmapChecksum BitmapEx::GetChecksum() const +{ + BitmapChecksum nCrc = maBitmap.GetChecksum(); + SVBT32 aBT32; + BitmapChecksumOctetArray aBCOA; + + UInt32ToSVBT32( o3tl::underlyingEnumValue(meTransparent), aBT32 ); + nCrc = vcl_get_checksum( nCrc, aBT32, 4 ); + + UInt32ToSVBT32( sal_uInt32(mbAlpha), aBT32 ); + nCrc = vcl_get_checksum( nCrc, aBT32, 4 ); + + if( ( TransparentType::Bitmap == meTransparent ) && !maMask.IsEmpty() ) + { + BCToBCOA( maMask.GetChecksum(), aBCOA ); + nCrc = vcl_get_checksum( nCrc, aBCOA, BITMAP_CHECKSUM_SIZE ); + } + + return nCrc; +} + +void BitmapEx::SetSizePixel(const Size& rNewSize) +{ + maBitmapSize = rNewSize; +} + +bool BitmapEx::Invert() +{ + bool bRet = false; + + if (!!maBitmap) + { + bRet = maBitmap.Invert(); + + if (bRet && (meTransparent == TransparentType::Color)) + maTransparentColor.Invert(); + } + + return bRet; +} + +bool BitmapEx::Mirror( BmpMirrorFlags nMirrorFlags ) +{ + bool bRet = false; + + if( !!maBitmap ) + { + bRet = maBitmap.Mirror( nMirrorFlags ); + + if( bRet && ( meTransparent == TransparentType::Bitmap ) && !!maMask ) + maMask.Mirror( nMirrorFlags ); + } + + return bRet; +} + +bool BitmapEx::Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ) +{ + bool bRet = false; + + if( !!maBitmap ) + { + bRet = maBitmap.Scale( rScaleX, rScaleY, nScaleFlag ); + + if( bRet && ( meTransparent == TransparentType::Bitmap ) && !!maMask ) + { + maMask.Scale( rScaleX, rScaleY, nScaleFlag ); + } + + SetSizePixel(maBitmap.GetSizePixel()); + + SAL_WARN_IF( !!maMask && maBitmap.GetSizePixel() != maMask.GetSizePixel(), "vcl", + "BitmapEx::Scale(): size mismatch for bitmap and alpha mask." ); + } + + return bRet; +} + +bool BitmapEx::Scale( const Size& rNewSize, BmpScaleFlag nScaleFlag ) +{ + bool bRet; + + if (GetSizePixel().Width() && GetSizePixel().Height() + && (rNewSize.Width() != GetSizePixel().Width() + || rNewSize.Height() != GetSizePixel().Height() ) ) + { + bRet = Scale( static_cast<double>(rNewSize.Width()) / GetSizePixel().Width(), + static_cast<double>(rNewSize.Height()) / GetSizePixel().Height(), + nScaleFlag ); + } + else + { + bRet = true; + } + + return bRet; +} + +bool BitmapEx::Rotate( long nAngle10, const Color& rFillColor ) +{ + bool bRet = false; + + if( !!maBitmap ) + { + const bool bTransRotate = ( COL_TRANSPARENT == rFillColor ); + + if( bTransRotate ) + { + if( meTransparent == TransparentType::Color ) + bRet = maBitmap.Rotate( nAngle10, maTransparentColor ); + else + { + bRet = maBitmap.Rotate( nAngle10, COL_BLACK ); + + if( meTransparent == TransparentType::NONE ) + { + maMask = Bitmap(GetSizePixel(), 1); + maMask.Erase( COL_BLACK ); + meTransparent = TransparentType::Bitmap; + } + + if( bRet && !!maMask ) + maMask.Rotate( nAngle10, COL_WHITE ); + } + } + else + { + bRet = maBitmap.Rotate( nAngle10, rFillColor ); + + if( bRet && ( meTransparent == TransparentType::Bitmap ) && !!maMask ) + maMask.Rotate( nAngle10, COL_WHITE ); + } + + SetSizePixel(maBitmap.GetSizePixel()); + + SAL_WARN_IF(!!maMask && maBitmap.GetSizePixel() != maMask.GetSizePixel(), "vcl", + "BitmapEx::Rotate(): size mismatch for bitmap and alpha mask."); + } + + return bRet; +} + +bool BitmapEx::Crop( const tools::Rectangle& rRectPixel ) +{ + bool bRet = false; + + if( !!maBitmap ) + { + bRet = maBitmap.Crop( rRectPixel ); + + if( bRet && ( meTransparent == TransparentType::Bitmap ) && !!maMask ) + maMask.Crop( rRectPixel ); + + SetSizePixel(maBitmap.GetSizePixel()); + + SAL_WARN_IF(!!maMask && maBitmap.GetSizePixel() != maMask.GetSizePixel(), "vcl", + "BitmapEx::Crop(): size mismatch for bitmap and alpha mask."); + } + + return bRet; +} + +bool BitmapEx::Convert( BmpConversion eConversion ) +{ + return !!maBitmap && maBitmap.Convert( eConversion ); +} + +void BitmapEx::Expand( sal_uLong nDX, sal_uLong nDY, bool bExpandTransparent ) +{ + bool bRet = false; + + if( !!maBitmap ) + { + bRet = maBitmap.Expand( nDX, nDY ); + + if( bRet && ( meTransparent == TransparentType::Bitmap ) && !!maMask ) + { + Color aColor( bExpandTransparent ? COL_WHITE : COL_BLACK ); + maMask.Expand( nDX, nDY, &aColor ); + } + + SetSizePixel(maBitmap.GetSizePixel()); + + SAL_WARN_IF(!!maMask && maBitmap.GetSizePixel() != maMask.GetSizePixel(), "vcl", + "BitmapEx::Expand(): size mismatch for bitmap and alpha mask."); + } +} + +bool BitmapEx::CopyPixel( const tools::Rectangle& rRectDst, const tools::Rectangle& rRectSrc, + const BitmapEx* pBmpExSrc ) +{ + bool bRet = false; + + if( !pBmpExSrc || pBmpExSrc->IsEmpty() ) + { + if( !maBitmap.IsEmpty() ) + { + bRet = maBitmap.CopyPixel( rRectDst, rRectSrc ); + + if( bRet && ( meTransparent == TransparentType::Bitmap ) && !!maMask ) + maMask.CopyPixel( rRectDst, rRectSrc ); + } + } + else + { + if( !maBitmap.IsEmpty() ) + { + bRet = maBitmap.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->maBitmap ); + + if( bRet ) + { + if( pBmpExSrc->IsAlpha() ) + { + if( IsAlpha() ) + // cast to use the optimized AlphaMask::CopyPixel + maMask.CopyPixel_AlphaOptimized( rRectDst, rRectSrc, &pBmpExSrc->maMask ); + else if( IsTransparent() ) + { + std::unique_ptr<AlphaMask> pAlpha(new AlphaMask( maMask )); + + maMask = pAlpha->ImplGetBitmap(); + pAlpha.reset(); + mbAlpha = true; + maMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->maMask ); + } + else + { + sal_uInt8 cBlack = 0; + std::unique_ptr<AlphaMask> pAlpha(new AlphaMask(GetSizePixel(), &cBlack)); + + maMask = pAlpha->ImplGetBitmap(); + pAlpha.reset(); + meTransparent = TransparentType::Bitmap; + mbAlpha = true; + maMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->maMask ); + } + } + else if( pBmpExSrc->IsTransparent() ) + { + if (IsAlpha()) + { + AlphaMask aAlpha( pBmpExSrc->maMask ); + maMask.CopyPixel( rRectDst, rRectSrc, &aAlpha.ImplGetBitmap() ); + } + else if (IsTransparent()) + { + maMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->maMask ); + } + else + { + maMask = Bitmap(GetSizePixel(), 1); + maMask.Erase(COL_BLACK); + meTransparent = TransparentType::Bitmap; + maMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->maMask ); + } + } + else if (IsAlpha()) + { + sal_uInt8 cBlack = 0; + const AlphaMask aAlphaSrc(pBmpExSrc->GetSizePixel(), &cBlack); + + maMask.CopyPixel( rRectDst, rRectSrc, &aAlphaSrc.ImplGetBitmap() ); + } + else if (IsTransparent()) + { + Bitmap aMaskSrc(pBmpExSrc->GetSizePixel(), 1); + + aMaskSrc.Erase( COL_BLACK ); + maMask.CopyPixel( rRectDst, rRectSrc, &aMaskSrc ); + } + } + } + } + + return bRet; +} + +bool BitmapEx::Erase( const Color& rFillColor ) +{ + bool bRet = false; + + if( !!maBitmap ) + { + bRet = maBitmap.Erase( rFillColor ); + + if( bRet && ( meTransparent == TransparentType::Bitmap ) && !!maMask ) + { + // Respect transparency on fill color + if( rFillColor.GetTransparency() ) + { + const Color aFill( rFillColor.GetTransparency(), rFillColor.GetTransparency(), rFillColor.GetTransparency() ); + maMask.Erase( aFill ); + } + else + { + const Color aBlack( COL_BLACK ); + maMask.Erase( aBlack ); + } + } + } + + return bRet; +} + +void BitmapEx::Replace( const Color& rSearchColor, const Color& rReplaceColor ) +{ + if (!!maBitmap) + maBitmap.Replace( rSearchColor, rReplaceColor ); +} + +void BitmapEx::Replace( const Color* pSearchColors, const Color* pReplaceColors, sal_uLong nColorCount ) +{ + if (!!maBitmap) + maBitmap.Replace( pSearchColors, pReplaceColors, nColorCount, /*pTols*/nullptr ); +} + +bool BitmapEx::Adjust( short nLuminancePercent, short nContrastPercent, + short nChannelRPercent, short nChannelGPercent, short nChannelBPercent, + double fGamma, bool bInvert, bool msoBrightness ) +{ + return !!maBitmap && maBitmap.Adjust( nLuminancePercent, nContrastPercent, + nChannelRPercent, nChannelGPercent, nChannelBPercent, + fGamma, bInvert, msoBrightness ); +} + +void BitmapEx::Draw( OutputDevice* pOutDev, const Point& rDestPt ) const +{ + pOutDev->DrawBitmapEx( rDestPt, *this ); +} + +void BitmapEx::Draw( OutputDevice* pOutDev, + const Point& rDestPt, const Size& rDestSize ) const +{ + pOutDev->DrawBitmapEx( rDestPt, rDestSize, *this ); +} + +BitmapEx BitmapEx:: AutoScaleBitmap(BitmapEx const & aBitmap, const long aStandardSize) +{ + Point aEmptyPoint(0,0); + double imgposX = 0; + double imgposY = 0; + BitmapEx aRet = aBitmap; + double imgOldWidth = aRet.GetSizePixel().Width(); + double imgOldHeight = aRet.GetSizePixel().Height(); + + Size aScaledSize; + if (imgOldWidth >= aStandardSize || imgOldHeight >= aStandardSize) + { + sal_Int32 imgNewWidth = 0; + sal_Int32 imgNewHeight = 0; + if (imgOldWidth >= imgOldHeight) + { + imgNewWidth = aStandardSize; + imgNewHeight = sal_Int32(imgOldHeight / (imgOldWidth / aStandardSize) + 0.5); + imgposX = 0; + imgposY = (aStandardSize - (imgOldHeight / (imgOldWidth / aStandardSize) + 0.5)) / 2 + 0.5; + } + else + { + imgNewHeight = aStandardSize; + imgNewWidth = sal_Int32(imgOldWidth / (imgOldHeight / aStandardSize) + 0.5); + imgposY = 0; + imgposX = (aStandardSize - (imgOldWidth / (imgOldHeight / aStandardSize) + 0.5)) / 2 + 0.5; + } + + aScaledSize = Size( imgNewWidth, imgNewHeight ); + aRet.Scale( aScaledSize, BmpScaleFlag::BestQuality ); + } + else + { + imgposX = (aStandardSize - imgOldWidth) / 2 + 0.5; + imgposY = (aStandardSize - imgOldHeight) / 2 + 0.5; + } + + Size aStdSize( aStandardSize, aStandardSize ); + tools::Rectangle aRect(aEmptyPoint, aStdSize ); + + ScopedVclPtrInstance< VirtualDevice > aVirDevice(*Application::GetDefaultDevice(), + DeviceFormat::DEFAULT, DeviceFormat::BITMASK); + aVirDevice->SetOutputSizePixel( aStdSize ); + aVirDevice->SetFillColor( COL_TRANSPARENT ); + aVirDevice->SetLineColor( COL_TRANSPARENT ); + + // Draw a rect into virDevice + aVirDevice->DrawRect( aRect ); + Point aPointPixel( static_cast<long>(imgposX), static_cast<long>(imgposY) ); + aVirDevice->DrawBitmapEx( aPointPixel, aRet ); + aRet = aVirDevice->GetBitmapEx( aEmptyPoint, aStdSize ); + + return aRet; +} + +sal_uInt8 BitmapEx::GetTransparency(sal_Int32 nX, sal_Int32 nY) const +{ + sal_uInt8 nTransparency(0xff); + + if(!maBitmap.IsEmpty()) + { + if (nX >= 0 && nX < GetSizePixel().Width() && nY >= 0 && nY < GetSizePixel().Height()) + { + if (maBitmap.GetBitCount() == 32) + return GetPixelColor(nX, nY).GetTransparency(); + switch(meTransparent) + { + case TransparentType::NONE: + { + // Not transparent, ergo all covered + nTransparency = 0x00; + break; + } + case TransparentType::Color: + { + Bitmap aTestBitmap(maBitmap); + Bitmap::ScopedReadAccess pRead(aTestBitmap); + + if(pRead) + { + const BitmapColor aBmpColor = pRead->GetColor(nY, nX); + + // If color is not equal to TransparentColor, we are not transparent + if (aBmpColor != maTransparentColor) + nTransparency = 0x00; + + } + break; + } + case TransparentType::Bitmap: + { + if(!maMask.IsEmpty()) + { + Bitmap aTestBitmap(maMask); + Bitmap::ScopedReadAccess pRead(aTestBitmap); + + if(pRead) + { + const BitmapColor aBitmapColor(pRead->GetPixel(nY, nX)); + + if(mbAlpha) + { + nTransparency = aBitmapColor.GetIndex(); + } + else + { + if(0x00 == aBitmapColor.GetIndex()) + { + nTransparency = 0x00; + } + } + } + } + break; + } + } + } + } + + return nTransparency; +} + + +Color BitmapEx::GetPixelColor(sal_Int32 nX, sal_Int32 nY) const +{ + Bitmap::ScopedReadAccess pReadAccess( const_cast<Bitmap&>(maBitmap) ); + assert(pReadAccess); + + BitmapColor aColor = pReadAccess->GetColor(nY, nX); + + if (IsAlpha()) + { + AlphaMask aAlpha = GetAlpha(); + AlphaMask::ScopedReadAccess pAlphaReadAccess(aAlpha); + aColor.SetTransparency(pAlphaReadAccess->GetPixel(nY, nX).GetIndex()); + } + else if (maBitmap.GetBitCount() != 32) + { + aColor.SetTransparency(0); + } + return aColor; +} + +// Shift alpha transparent pixels between cppcanvas/ implementations +// and vcl in a generally grotesque and under-performing fashion +bool BitmapEx::Create( const css::uno::Reference< css::rendering::XBitmapCanvas > &xBitmapCanvas, + const Size &rSize ) +{ + uno::Reference< beans::XFastPropertySet > xFastPropertySet( xBitmapCanvas, uno::UNO_QUERY ); + if( xFastPropertySet ) + { + // 0 means get BitmapEx + uno::Any aAny = xFastPropertySet->getFastPropertyValue( 0 ); + std::unique_ptr<BitmapEx> xBitmapEx(reinterpret_cast<BitmapEx*>(*o3tl::doAccess<sal_Int64>(aAny))); + if( xBitmapEx ) + { + *this = *xBitmapEx; + return true; + } + } + + std::shared_ptr<SalBitmap> pSalBmp; + std::shared_ptr<SalBitmap> pSalMask; + + pSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap(); + + Size aLocalSize(rSize); + if( pSalBmp->Create( xBitmapCanvas, aLocalSize ) ) + { + pSalMask = ImplGetSVData()->mpDefInst->CreateSalBitmap(); + if ( pSalMask->Create( xBitmapCanvas, aLocalSize, true ) ) + { + *this = BitmapEx(Bitmap(pSalBmp), Bitmap(pSalMask) ); + return true; + } + else + { + *this = BitmapEx(Bitmap(pSalBmp)); + return true; + } + } + + return false; +} + +namespace +{ + Bitmap impTransformBitmap( + const Bitmap& rSource, + const Size& rDestinationSize, + const basegfx::B2DHomMatrix& rTransform, + bool bSmooth) + { + Bitmap aDestination(rDestinationSize, 24); + BitmapScopedWriteAccess xWrite(aDestination); + + if(xWrite) + { + Bitmap::ScopedReadAccess xRead(const_cast< Bitmap& >(rSource)); + + if (xRead) + { + const Size aDestinationSizePixel(aDestination.GetSizePixel()); + const BitmapColor aOutside(BitmapColor(0xff, 0xff, 0xff)); + + for(long y(0); y < aDestinationSizePixel.getHeight(); y++) + { + Scanline pScanline = xWrite->GetScanline( y ); + for(long x(0); x < aDestinationSizePixel.getWidth(); x++) + { + const basegfx::B2DPoint aSourceCoor(rTransform * basegfx::B2DPoint(x, y)); + + if(bSmooth) + { + xWrite->SetPixelOnData( + pScanline, + x, + xRead->GetInterpolatedColorWithFallback( + aSourceCoor.getY(), + aSourceCoor.getX(), + aOutside)); + } + else + { + // this version does the correct <= 0.0 checks, so no need + // to do the static_cast< sal_Int32 > self and make an error + xWrite->SetPixelOnData( + pScanline, + x, + xRead->GetColorWithFallback( + aSourceCoor.getY(), + aSourceCoor.getX(), + aOutside)); + } + } + } + } + } + xWrite.reset(); + + rSource.AdaptBitCount(aDestination); + + return aDestination; + } + + /// Decides if rTransformation needs smoothing or not (e.g. 180 deg rotation doesn't need it). + bool implTransformNeedsSmooth(const basegfx::B2DHomMatrix& rTransformation) + { + basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + rTransformation.decompose(aScale, aTranslate, fRotate, fShearX); + if (aScale != basegfx::B2DVector(1, 1)) + { + return true; + } + + fRotate = fmod( fRotate, F_2PI ); + if (fRotate < 0) + { + fRotate += F_2PI; + } + if (!rtl::math::approxEqual(fRotate, 0) + && !rtl::math::approxEqual(fRotate, F_PI2) + && !rtl::math::approxEqual(fRotate, F_PI) + && !rtl::math::approxEqual(fRotate, 3 * F_PI2)) + { + return true; + } + + if (!rtl::math::approxEqual(fShearX, 0)) + { + return true; + } + + return false; + } +} // end of anonymous namespace + +BitmapEx BitmapEx::TransformBitmapEx( + double fWidth, + double fHeight, + const basegfx::B2DHomMatrix& rTransformation) const +{ + if(fWidth <= 1 || fHeight <= 1) + return BitmapEx(); + + // force destination to 24 bit, we want to smooth output + const Size aDestinationSize(basegfx::fround(fWidth), basegfx::fround(fHeight)); + bool bSmooth = implTransformNeedsSmooth(rTransformation); + const Bitmap aDestination(impTransformBitmap(GetBitmap(), aDestinationSize, rTransformation, bSmooth)); + + // create mask + if(IsTransparent()) + { + if(IsAlpha()) + { + const Bitmap aAlpha(impTransformBitmap(GetAlpha().GetBitmap(), aDestinationSize, rTransformation, bSmooth)); + return BitmapEx(aDestination, AlphaMask(aAlpha)); + } + else + { + const Bitmap aLclMask(impTransformBitmap(GetMask(), aDestinationSize, rTransformation, false)); + return BitmapEx(aDestination, aLclMask); + } + } + + return BitmapEx(aDestination); +} + +BitmapEx BitmapEx::getTransformed( + const basegfx::B2DHomMatrix& rTransformation, + const basegfx::B2DRange& rVisibleRange, + double fMaximumArea) const +{ + BitmapEx aRetval; + + if(IsEmpty()) + return aRetval; + + const sal_uInt32 nSourceWidth(GetSizePixel().Width()); + const sal_uInt32 nSourceHeight(GetSizePixel().Height()); + + if(!nSourceWidth || !nSourceHeight) + return aRetval; + + // Get aOutlineRange + basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0); + + aOutlineRange.transform(rTransformation); + + // create visible range from it by moving from relative to absolute + basegfx::B2DRange aVisibleRange(rVisibleRange); + + aVisibleRange.transform( + basegfx::utils::createScaleTranslateB2DHomMatrix( + aOutlineRange.getRange(), + aOutlineRange.getMinimum())); + + // get target size (which is visible range's size) + double fWidth(aVisibleRange.getWidth()); + double fHeight(aVisibleRange.getHeight()); + + if(fWidth < 1.0 || fHeight < 1.0) + { + return aRetval; + } + + // test if discrete size (pixel) maybe too big and limit it + const double fArea(fWidth * fHeight); + const bool bNeedToReduce(basegfx::fTools::more(fArea, fMaximumArea)); + double fReduceFactor(1.0); + + if(bNeedToReduce) + { + fReduceFactor = sqrt(fMaximumArea / fArea); + fWidth *= fReduceFactor; + fHeight *= fReduceFactor; + } + + // Build complete transform from source pixels to target pixels. + // Start by scaling from source pixel size to unit coordinates + basegfx::B2DHomMatrix aTransform( + basegfx::utils::createScaleB2DHomMatrix( + 1.0 / nSourceWidth, + 1.0 / nSourceHeight)); + + // multiply with given transform which leads from unit coordinates inside + // aOutlineRange + aTransform = rTransformation * aTransform; + + // subtract top-left of absolute VisibleRange + aTransform.translate( + -aVisibleRange.getMinX(), + -aVisibleRange.getMinY()); + + // scale to target pixels (if needed) + if(bNeedToReduce) + { + aTransform.scale(fReduceFactor, fReduceFactor); + } + + // invert to get transformation from target pixel coordinates to source pixels + aTransform.invert(); + + // create bitmap using source, destination and linear back-transformation + aRetval = TransformBitmapEx(fWidth, fHeight, aTransform); + + return aRetval; +} + +BitmapEx BitmapEx::ModifyBitmapEx(const basegfx::BColorModifierStack& rBColorModifierStack) const +{ + Bitmap aChangedBitmap(GetBitmap()); + bool bDone(false); + + for(sal_uInt32 a(rBColorModifierStack.count()); a && !bDone; ) + { + const basegfx::BColorModifierSharedPtr& rModifier = rBColorModifierStack.getBColorModifier(--a); + const basegfx::BColorModifier_replace* pReplace = dynamic_cast< const basegfx::BColorModifier_replace* >(rModifier.get()); + + if(pReplace) + { + // complete replace + if(IsTransparent()) + { + // clear bitmap with dest color + if(aChangedBitmap.GetBitCount() <= 8) + { + // For e.g. 8bit Bitmaps, the nearest color to the given erase color is + // determined and used -> this may be different from what is wanted here. + // Better create a new bitmap with the needed color explicitly. + Bitmap::ScopedReadAccess xReadAccess(aChangedBitmap); + OSL_ENSURE(xReadAccess, "Got no Bitmap ReadAccess ?!?"); + + if(xReadAccess) + { + BitmapPalette aNewPalette(xReadAccess->GetPalette()); + aNewPalette[0] = BitmapColor(Color(pReplace->getBColor())); + aChangedBitmap = Bitmap( + aChangedBitmap.GetSizePixel(), + aChangedBitmap.GetBitCount(), + &aNewPalette); + } + } + aChangedBitmap.Erase(Color(pReplace->getBColor())); + } + else + { + // erase bitmap, caller will know to paint direct + aChangedBitmap.SetEmpty(); + } + + bDone = true; + } + else + { + BitmapScopedWriteAccess xContent(aChangedBitmap); + + if(xContent) + { + const double fConvertColor(1.0 / 255.0); + + if(xContent->HasPalette()) + { + const sal_uInt16 nCount(xContent->GetPaletteEntryCount()); + + for(sal_uInt16 b(0); b < nCount; b++) + { + const BitmapColor& rCol = xContent->GetPaletteColor(b); + const basegfx::BColor aBSource( + rCol.GetRed() * fConvertColor, + rCol.GetGreen() * fConvertColor, + rCol.GetBlue() * fConvertColor); + const basegfx::BColor aBDest(rModifier->getModifiedColor(aBSource)); + xContent->SetPaletteColor(b, BitmapColor(Color(aBDest))); + } + } + else if(ScanlineFormat::N24BitTcBgr == xContent->GetScanlineFormat()) + { + for(long y(0); y < xContent->Height(); y++) + { + Scanline pScan = xContent->GetScanline(y); + + for(long x(0); x < xContent->Width(); x++) + { + const basegfx::BColor aBSource( + *(pScan + 2)* fConvertColor, + *(pScan + 1) * fConvertColor, + *pScan * fConvertColor); + const basegfx::BColor aBDest(rModifier->getModifiedColor(aBSource)); + *pScan++ = static_cast< sal_uInt8 >(aBDest.getBlue() * 255.0); + *pScan++ = static_cast< sal_uInt8 >(aBDest.getGreen() * 255.0); + *pScan++ = static_cast< sal_uInt8 >(aBDest.getRed() * 255.0); + } + } + } + else if(ScanlineFormat::N24BitTcRgb == xContent->GetScanlineFormat()) + { + for(long y(0); y < xContent->Height(); y++) + { + Scanline pScan = xContent->GetScanline(y); + + for(long x(0); x < xContent->Width(); x++) + { + const basegfx::BColor aBSource( + *pScan * fConvertColor, + *(pScan + 1) * fConvertColor, + *(pScan + 2) * fConvertColor); + const basegfx::BColor aBDest(rModifier->getModifiedColor(aBSource)); + *pScan++ = static_cast< sal_uInt8 >(aBDest.getRed() * 255.0); + *pScan++ = static_cast< sal_uInt8 >(aBDest.getGreen() * 255.0); + *pScan++ = static_cast< sal_uInt8 >(aBDest.getBlue() * 255.0); + } + } + } + else + { + for(long y(0); y < xContent->Height(); y++) + { + Scanline pScanline = xContent->GetScanline( y ); + for(long x(0); x < xContent->Width(); x++) + { + const BitmapColor aBMCol(xContent->GetColor(y, x)); + const basegfx::BColor aBSource( + static_cast<double>(aBMCol.GetRed()) * fConvertColor, + static_cast<double>(aBMCol.GetGreen()) * fConvertColor, + static_cast<double>(aBMCol.GetBlue()) * fConvertColor); + const basegfx::BColor aBDest(rModifier->getModifiedColor(aBSource)); + + xContent->SetPixelOnData(pScanline, x, BitmapColor(Color(aBDest))); + } + } + } + } + } + } + + if(aChangedBitmap.IsEmpty()) + { + return BitmapEx(); + } + else + { + if(IsTransparent()) + { + if(IsAlpha()) + { + return BitmapEx(aChangedBitmap, GetAlpha()); + } + else + { + return BitmapEx(aChangedBitmap, GetMask()); + } + } + else + { + return BitmapEx(aChangedBitmap); + } + } +} + +BitmapEx createBlendFrame( + const Size& rSize, + sal_uInt8 nAlpha, + Color aColorTopLeft, + Color aColorBottomRight) +{ + const sal_uInt32 nW(rSize.Width()); + const sal_uInt32 nH(rSize.Height()); + + if(nW || nH) + { + Color aColTopRight(aColorTopLeft); + Color aColBottomLeft(aColorTopLeft); + const sal_uInt32 nDE(nW + nH); + + aColTopRight.Merge(aColorBottomRight, 255 - sal_uInt8((nW * 255) / nDE)); + aColBottomLeft.Merge(aColorBottomRight, 255 - sal_uInt8((nH * 255) / nDE)); + + return createBlendFrame(rSize, nAlpha, aColorTopLeft, aColTopRight, aColorBottomRight, aColBottomLeft); + } + + return BitmapEx(); +} + +BitmapEx createBlendFrame( + const Size& rSize, + sal_uInt8 nAlpha, + Color aColorTopLeft, + Color aColorTopRight, + Color aColorBottomRight, + Color aColorBottomLeft) +{ + BlendFrameCache* pBlendFrameCache = ImplGetBlendFrameCache(); + + if(pBlendFrameCache->m_aLastSize == rSize + && pBlendFrameCache->m_nLastAlpha == nAlpha + && pBlendFrameCache->m_aLastColorTopLeft == aColorTopLeft + && pBlendFrameCache->m_aLastColorTopRight == aColorTopRight + && pBlendFrameCache->m_aLastColorBottomRight == aColorBottomRight + && pBlendFrameCache->m_aLastColorBottomLeft == aColorBottomLeft) + { + return pBlendFrameCache->m_aLastResult; + } + + pBlendFrameCache->m_aLastSize = rSize; + pBlendFrameCache->m_nLastAlpha = nAlpha; + pBlendFrameCache->m_aLastColorTopLeft = aColorTopLeft; + pBlendFrameCache->m_aLastColorTopRight = aColorTopRight; + pBlendFrameCache->m_aLastColorBottomRight = aColorBottomRight; + pBlendFrameCache->m_aLastColorBottomLeft = aColorBottomLeft; + pBlendFrameCache->m_aLastResult.Clear(); + + const long nW(rSize.Width()); + const long nH(rSize.Height()); + + if(nW > 1 && nH > 1) + { + sal_uInt8 aEraseTrans(0xff); + Bitmap aContent(rSize, 24); + AlphaMask aAlpha(rSize, &aEraseTrans); + + aContent.Erase(COL_BLACK); + + BitmapScopedWriteAccess pContent(aContent); + AlphaScopedWriteAccess pAlpha(aAlpha); + + if(pContent && pAlpha) + { + long x(0); + long y(0); + Scanline pScanContent = pContent->GetScanline( 0 ); + Scanline pScanAlpha = pContent->GetScanline( 0 ); + + // x == 0, y == 0, top-left corner + pContent->SetPixelOnData(pScanContent, 0, aColorTopLeft); + pAlpha->SetPixelOnData(pScanAlpha, 0, BitmapColor(nAlpha)); + + // y == 0, top line left to right + for(x = 1; x < nW - 1; x++) + { + Color aMix(aColorTopLeft); + + aMix.Merge(aColorTopRight, 255 - sal_uInt8((x * 255) / nW)); + pContent->SetPixelOnData(pScanContent, x, aMix); + pAlpha->SetPixelOnData(pScanAlpha, x, BitmapColor(nAlpha)); + } + + // x == nW - 1, y == 0, top-right corner + // #i123690# Caution! When nW is 1, x == nW is possible (!) + if(x < nW) + { + pContent->SetPixelOnData(pScanContent, x, aColorTopRight); + pAlpha->SetPixelOnData(pScanAlpha, x, BitmapColor(nAlpha)); + } + + // x == 0 and nW - 1, left and right line top-down + for(y = 1; y < nH - 1; y++) + { + pScanContent = pContent->GetScanline( y ); + pScanAlpha = pContent->GetScanline( y ); + Color aMixA(aColorTopLeft); + + aMixA.Merge(aColorBottomLeft, 255 - sal_uInt8((y * 255) / nH)); + pContent->SetPixelOnData(pScanContent, 0, aMixA); + pAlpha->SetPixelOnData(pScanAlpha, 0, BitmapColor(nAlpha)); + + // #i123690# Caution! When nW is 1, x == nW is possible (!) + if(x < nW) + { + Color aMixB(aColorTopRight); + + aMixB.Merge(aColorBottomRight, 255 - sal_uInt8((y * 255) / nH)); + pContent->SetPixelOnData(pScanContent, x, aMixB); + pAlpha->SetPixelOnData(pScanAlpha, x, BitmapColor(nAlpha)); + } + } + + // #i123690# Caution! When nH is 1, y == nH is possible (!) + if(y < nH) + { + // x == 0, y == nH - 1, bottom-left corner + pContent->SetPixelOnData(pScanContent, 0, aColorBottomLeft); + pAlpha->SetPixelOnData(pScanAlpha, 0, BitmapColor(nAlpha)); + + // y == nH - 1, bottom line left to right + for(x = 1; x < nW - 1; x++) + { + Color aMix(aColorBottomLeft); + + aMix.Merge(aColorBottomRight, 255 - sal_uInt8(((x - 0)* 255) / nW)); + pContent->SetPixelOnData(pScanContent, x, aMix); + pAlpha->SetPixelOnData(pScanAlpha, x, BitmapColor(nAlpha)); + } + + // x == nW - 1, y == nH - 1, bottom-right corner + // #i123690# Caution! When nW is 1, x == nW is possible (!) + if(x < nW) + { + pContent->SetPixelOnData(pScanContent, x, aColorBottomRight); + pAlpha->SetPixelOnData(pScanAlpha, x, BitmapColor(nAlpha)); + } + } + + pContent.reset(); + pAlpha.reset(); + + pBlendFrameCache->m_aLastResult = BitmapEx(aContent, aAlpha); + } + } + + return pBlendFrameCache->m_aLastResult; +} + +void BitmapEx::Replace(const Color& rSearchColor, + const Color& rReplaceColor, + sal_uInt8 nTolerance) +{ + maBitmap.Replace(rSearchColor, rReplaceColor, nTolerance); +} + +void BitmapEx::Replace( const Color* pSearchColors, + const Color* pReplaceColors, + sal_uLong nColorCount, + sal_uInt8 const * pTols ) +{ + maBitmap.Replace( pSearchColors, pReplaceColors, nColorCount, pTols ); +} + +void BitmapEx::ReplaceTransparency(const Color& rColor) +{ + if( IsTransparent() ) + { + maBitmap.Replace( GetMask(), rColor ); + maMask = Bitmap(); + maBitmapSize = maBitmap.GetSizePixel(); + maTransparentColor = Color(); + meTransparent = TransparentType::NONE; + mbAlpha = false; + } +} + +static Bitmap DetectEdges( const Bitmap& rBmp ) +{ + constexpr sal_uInt8 cEdgeDetectThreshold = 128; + const Size aSize( rBmp.GetSizePixel() ); + Bitmap aRetBmp; + + if( ( aSize.Width() > 2 ) && ( aSize.Height() > 2 ) ) + { + Bitmap aWorkBmp( rBmp ); + + if( aWorkBmp.Convert( BmpConversion::N8BitGreys ) ) + { + bool bRet = false; + + ScopedVclPtr<VirtualDevice> pVirDev(VclPtr<VirtualDevice>::Create()); + pVirDev->SetOutputSizePixel(aSize); + Bitmap::ScopedReadAccess pReadAcc(aWorkBmp); + + if( pReadAcc ) + { + const long nWidth = aSize.Width(); + const long nWidth2 = nWidth - 2; + const long nHeight = aSize.Height(); + const long nHeight2 = nHeight - 2; + const long lThres2 = static_cast<long>(cEdgeDetectThreshold) * cEdgeDetectThreshold; + long nSum1; + long nSum2; + long lGray; + + // initialize border with white pixels + pVirDev->SetLineColor( COL_WHITE ); + pVirDev->DrawLine( Point(), Point( nWidth - 1, 0L ) ); + pVirDev->DrawLine( Point( nWidth - 1, 0L ), Point( nWidth - 1, nHeight - 1 ) ); + pVirDev->DrawLine( Point( nWidth - 1, nHeight - 1 ), Point( 0L, nHeight - 1 ) ); + pVirDev->DrawLine( Point( 0, nHeight - 1 ), Point() ); + + for( long nY = 0, nY1 = 1, nY2 = 2; nY < nHeight2; nY++, nY1++, nY2++ ) + { + Scanline pScanlineRead = pReadAcc->GetScanline( nY ); + Scanline pScanlineRead1 = pReadAcc->GetScanline( nY1 ); + Scanline pScanlineRead2 = pReadAcc->GetScanline( nY2 ); + for( long nX = 0, nXDst = 1, nXTmp; nX < nWidth2; nX++, nXDst++ ) + { + nXTmp = nX; + + nSum2 = pReadAcc->GetIndexFromData( pScanlineRead, nXTmp++ ); + nSum1 = -nSum2; + nSum2 += static_cast<long>(pReadAcc->GetIndexFromData( pScanlineRead, nXTmp++ )) << 1; + lGray = pReadAcc->GetIndexFromData( pScanlineRead, nXTmp ); + nSum1 += lGray; + nSum2 += lGray; + + nSum1 += static_cast<long>(pReadAcc->GetIndexFromData( pScanlineRead1, nXTmp )) << 1; + nXTmp -= 2; + nSum1 -= static_cast<long>(pReadAcc->GetIndexFromData( pScanlineRead1, nXTmp )) << 1; + + lGray = -static_cast<long>(pReadAcc->GetIndexFromData( pScanlineRead2, nXTmp++ )); + nSum1 += lGray; + nSum2 += lGray; + nSum2 -= static_cast<long>(pReadAcc->GetIndexFromData( pScanlineRead2, nXTmp++ )) << 1; + lGray = static_cast<long>(pReadAcc->GetIndexFromData( pScanlineRead2, nXTmp )); + nSum1 += lGray; + nSum2 -= lGray; + + if( ( nSum1 * nSum1 + nSum2 * nSum2 ) < lThres2 ) + pVirDev->DrawPixel( Point(nXDst, nY), COL_WHITE ); + else + pVirDev->DrawPixel( Point(nXDst, nY), COL_BLACK ); + } + } + + bRet = true; + } + + pReadAcc.reset(); + + if( bRet ) + aRetBmp = pVirDev->GetBitmap(Point(0,0), aSize); + } + } + + if( !aRetBmp ) + aRetBmp = rBmp; + else + { + aRetBmp.SetPrefMapMode( rBmp.GetPrefMapMode() ); + aRetBmp.SetPrefSize( rBmp.GetPrefSize() ); + } + + return aRetBmp; +} + +/** Get contours in image */ +tools::Polygon BitmapEx::GetContour( bool bContourEdgeDetect, + const tools::Rectangle* pWorkRectPixel ) +{ + Bitmap aWorkBmp; + tools::Polygon aRetPoly; + tools::Rectangle aWorkRect( Point(), maBitmap.GetSizePixel() ); + + if( pWorkRectPixel ) + aWorkRect.Intersection( *pWorkRectPixel ); + + aWorkRect.Justify(); + + if( ( aWorkRect.GetWidth() > 4 ) && ( aWorkRect.GetHeight() > 4 ) ) + { + // if the flag is set, we need to detect edges + if( bContourEdgeDetect ) + aWorkBmp = DetectEdges( maBitmap ); + else + aWorkBmp = maBitmap; + + BitmapReadAccess* pAcc = aWorkBmp.AcquireReadAccess(); + + const long nWidth = pAcc ? pAcc->Width() : 0; + const long nHeight = pAcc ? pAcc->Height() : 0; + + if (pAcc && nWidth && nHeight) + { + const Size& rPrefSize = aWorkBmp.GetPrefSize(); + const double fFactorX = static_cast<double>(rPrefSize.Width()) / nWidth; + const double fFactorY = static_cast<double>(rPrefSize.Height()) / nHeight; + const long nStartX1 = aWorkRect.Left() + 1; + const long nEndX1 = aWorkRect.Right(); + const long nStartX2 = nEndX1 - 1; + const long nStartY1 = aWorkRect.Top() + 1; + const long nEndY1 = aWorkRect.Bottom(); + std::unique_ptr<Point[]> pPoints1; + std::unique_ptr<Point[]> pPoints2; + long nX, nY; + sal_uInt16 nPolyPos = 0; + const BitmapColor aBlack = pAcc->GetBestMatchingColor( COL_BLACK ); + + pPoints1.reset(new Point[ nHeight ]); + pPoints2.reset(new Point[ nHeight ]); + + for ( nY = nStartY1; nY < nEndY1; nY++ ) + { + nX = nStartX1; + Scanline pScanline = pAcc->GetScanline( nY ); + + // scan row from left to right + while( nX < nEndX1 ) + { + if( aBlack == pAcc->GetPixelFromData( pScanline, nX ) ) + { + pPoints1[ nPolyPos ] = Point( nX, nY ); + nX = nStartX2; + + // this loop always breaks eventually as there is at least one pixel + while( true ) + { + if( aBlack == pAcc->GetPixelFromData( pScanline, nX ) ) + { + pPoints2[ nPolyPos ] = Point( nX, nY ); + break; + } + + nX--; + } + + nPolyPos++; + break; + } + + nX++; + } + } + + const sal_uInt16 nNewSize1 = nPolyPos << 1; + + aRetPoly = tools::Polygon( nPolyPos, pPoints1.get() ); + aRetPoly.SetSize( nNewSize1 + 1 ); + aRetPoly[ nNewSize1 ] = aRetPoly[ 0 ]; + + for( sal_uInt16 j = nPolyPos; nPolyPos < nNewSize1; ) + aRetPoly[ nPolyPos++ ] = pPoints2[ --j ]; + + if( ( fFactorX != 0. ) && ( fFactorY != 0. ) ) + aRetPoly.Scale( fFactorX, fFactorY ); + } + + Bitmap::ReleaseAccess(pAcc); + } + + return aRetPoly; +} + +void BitmapEx::setAlphaFrom( sal_uInt8 cIndexFrom, sal_Int8 nAlphaTo ) +{ + AlphaMask aAlphaMask(GetAlpha()); + BitmapScopedWriteAccess pWriteAccess(aAlphaMask); + Bitmap::ScopedReadAccess pReadAccess(maBitmap); + assert( pReadAccess.get() && pWriteAccess.get() ); + if ( pReadAccess.get() && pWriteAccess.get() ) + { + for ( long nY = 0; nY < pReadAccess->Height(); nY++ ) + { + Scanline pScanline = pWriteAccess->GetScanline( nY ); + Scanline pScanlineRead = pReadAccess->GetScanline( nY ); + for ( long nX = 0; nX < pReadAccess->Width(); nX++ ) + { + const sal_uInt8 cIndex = pReadAccess->GetPixelFromData( pScanlineRead, nX ).GetIndex(); + if ( cIndex == cIndexFrom ) + pWriteAccess->SetPixelOnData( pScanline, nX, BitmapColor(nAlphaTo) ); + } + } + } + *this = BitmapEx( GetBitmap(), aAlphaMask ); +} + +void BitmapEx::AdjustTransparency(sal_uInt8 cTrans) +{ + AlphaMask aAlpha; + + if (!IsTransparent()) + { + aAlpha = AlphaMask(GetSizePixel(), &cTrans); + } + else if( !IsAlpha() ) + { + aAlpha = GetMask(); + aAlpha.Replace( 0, cTrans ); + } + else + { + aAlpha = GetAlpha(); + BitmapScopedWriteAccess pA(aAlpha); + assert(pA); + + if( !pA ) + return; + + sal_uLong nTrans = cTrans, nNewTrans; + const long nWidth = pA->Width(), nHeight = pA->Height(); + + if( pA->GetScanlineFormat() == ScanlineFormat::N8BitPal ) + { + for( long nY = 0; nY < nHeight; nY++ ) + { + Scanline pAScan = pA->GetScanline( nY ); + + for( long nX = 0; nX < nWidth; nX++ ) + { + nNewTrans = nTrans + *pAScan; + *pAScan++ = static_cast<sal_uInt8>( ( nNewTrans & 0xffffff00 ) ? 255 : nNewTrans ); + } + } + } + else + { + BitmapColor aAlphaValue( 0 ); + + for( long nY = 0; nY < nHeight; nY++ ) + { + Scanline pScanline = pA->GetScanline( nY ); + for( long nX = 0; nX < nWidth; nX++ ) + { + nNewTrans = nTrans + pA->GetIndexFromData( pScanline, nX ); + aAlphaValue.SetIndex( static_cast<sal_uInt8>( ( nNewTrans & 0xffffff00 ) ? 255 : nNewTrans ) ); + pA->SetPixelOnData( pScanline, nX, aAlphaValue ); + } + } + } + } + *this = BitmapEx( GetBitmap(), aAlpha ); +} + +void BitmapEx::CombineMaskOr(Color maskColor, sal_uInt8 nTol) +{ + Bitmap aNewMask = maBitmap.CreateMask( maskColor, nTol ); + if ( IsTransparent() ) + aNewMask.CombineSimple( maMask, BmpCombine::Or ); + maMask = aNewMask; + meTransparent = TransparentType::Bitmap; +} + +/** + * Retrieves the color model data we need for the XImageConsumer stuff. + */ +void BitmapEx::GetColorModel(css::uno::Sequence< sal_Int32 >& rRGBPalette, + sal_uInt32& rnRedMask, sal_uInt32& rnGreenMask, sal_uInt32& rnBlueMask, sal_uInt32& rnAlphaMask, sal_uInt32& rnTransparencyIndex, + sal_uInt32& rnWidth, sal_uInt32& rnHeight, sal_uInt8& rnBitCount) +{ + Bitmap::ScopedReadAccess pReadAccess( maBitmap ); + assert( pReadAccess ); + + if( pReadAccess->HasPalette() ) + { + sal_uInt16 nPalCount = pReadAccess->GetPaletteEntryCount(); + + if( nPalCount ) + { + rRGBPalette = css::uno::Sequence< sal_Int32 >( nPalCount + 1 ); + + sal_Int32* pTmp = rRGBPalette.getArray(); + + for( sal_uInt32 i = 0; i < nPalCount; i++, pTmp++ ) + { + const BitmapColor& rCol = pReadAccess->GetPaletteColor( static_cast<sal_uInt16>(i) ); + + *pTmp = static_cast<sal_Int32>(rCol.GetRed()) << sal_Int32(24); + *pTmp |= static_cast<sal_Int32>(rCol.GetGreen()) << sal_Int32(16); + *pTmp |= static_cast<sal_Int32>(rCol.GetBlue()) << sal_Int32(8); + *pTmp |= sal_Int32(0x000000ffL); + } + + if( IsTransparent() ) + { + // append transparent entry + *pTmp = sal_Int32(0xffffff00L); + rnTransparencyIndex = nPalCount; + nPalCount++; + } + else + rnTransparencyIndex = 0; + } + } + else + { + rnRedMask = 0xff000000UL; + rnGreenMask = 0x00ff0000UL; + rnBlueMask = 0x0000ff00UL; + rnAlphaMask = 0x000000ffUL; + rnTransparencyIndex = 0; + } + + rnWidth = pReadAccess->Width(); + rnHeight = pReadAccess->Height(); + rnBitCount = pReadAccess->GetBitCount(); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |