/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include namespace drawinglayer::primitive3d { class HatchTexturePrimitive3D; } namespace drawinglayer { namespace texture { class GeoTexSvxMono final : public GeoTexSvx { basegfx::BColor maSingleColor; double mfOpacity; public: GeoTexSvxMono( const basegfx::BColor& rSingleColor, double fOpacity); // compare operator virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const override; virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const override; virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const override; }; } // end of namespace texture } // end of namespace drawinglayer namespace drawinglayer { namespace texture { class GeoTexSvxBitmapEx : public GeoTexSvx { protected: BitmapEx maBitmapEx; Bitmap maBitmap; // Bitmap held within maBitmapEx, to exist during mpReadBitmap scope Bitmap::ScopedReadAccess mpReadBitmap; Bitmap maTransparence; Bitmap::ScopedReadAccess mpReadTransparence; basegfx::B2DPoint maTopLeft; basegfx::B2DVector maSize; double mfMulX; double mfMulY; bool mbIsAlpha : 1; bool mbIsTransparent : 1; // helpers bool impIsValid(const basegfx::B2DPoint& rUV, sal_Int32& rX, sal_Int32& rY) const; sal_uInt8 impGetTransparence(sal_Int32 rX, sal_Int32 rY) const; public: GeoTexSvxBitmapEx( const BitmapEx& rBitmapEx, const basegfx::B2DRange& rRange); virtual ~GeoTexSvxBitmapEx() override; virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const override; virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const override; }; } // end of namespace texture } // end of namespace drawinglayer namespace drawinglayer { namespace texture { class GeoTexSvxBitmapExTiled final : public GeoTexSvxBitmapEx { double mfOffsetX; double mfOffsetY; bool mbUseOffsetX : 1; bool mbUseOffsetY : 1; // helpers basegfx::B2DPoint impGetCorrected(const basegfx::B2DPoint& rUV) const; public: GeoTexSvxBitmapExTiled( const BitmapEx& rBitmapEx, const basegfx::B2DRange& rRange, double fOffsetX, double fOffsetY); virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const override; virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const override; }; } // end of namespace texture } // end of namespace drawinglayer namespace drawinglayer { namespace texture { class GeoTexSvxMultiHatch final : public GeoTexSvx { basegfx::BColor maColor; double mfLogicPixelSize; std::unique_ptr mp0; std::unique_ptr mp1; std::unique_ptr mp2; bool mbFillBackground : 1; // helpers bool impIsOnHatch(const basegfx::B2DPoint& rUV) const; public: GeoTexSvxMultiHatch(const primitive3d::HatchTexturePrimitive3D& rPrimitive, double fLogicPixelSize); virtual ~GeoTexSvxMultiHatch() override; virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const override; virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const override; }; } // end of namespace texture } // end of namespace drawinglayer /* vim:set shiftwidth=4 softtabstop=4 expandtab: */