/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include #include #include class OutputDevice; namespace drawinglayer::primitive2d { class TextSimplePortionPrimitive2D; class PolygonHairlinePrimitive2D; class BitmapPrimitive2D; class FillGraphicPrimitive2D; class PolyPolygonGradientPrimitive2D; class PolyPolygonGraphicPrimitive2D; class MetafilePrimitive2D; class MaskPrimitive2D; class UnifiedTransparencePrimitive2D; class TransparencePrimitive2D; class TransformPrimitive2D; class MarkerArrayPrimitive2D; class PointArrayPrimitive2D; class ModifiedColorPrimitive2D; class PolygonStrokePrimitive2D; class ControlPrimitive2D; class PagePreviewPrimitive2D; class EpsPrimitive2D; class ObjectInfoPrimitive2D; class SvgLinearAtomPrimitive2D; class SvgRadialAtomPrimitive2D; } namespace drawinglayer::processor2d { /** VclProcessor2D class This processor is the base class for VCL-Based processors. It has no processBasePrimitive2D implementation and thus is not usable directly. */ class VclProcessor2D : public BaseProcessor2D { protected: // the destination OutDev VclPtr mpOutputDevice; // the modifiedColorPrimitive stack basegfx::BColorModifierStack maBColorModifierStack; // the current transformation. Since VCL pixel renderer transforms to pixels // and VCL MetaFile renderer to World (logic) coordinates, the local // ViewInformation2D cannot directly be used, but needs to be kept up to date basegfx::B2DHomMatrix maCurrentTransformation; // SvtOptionsDrawinglayer incarnation to react on diverse settings const SvtOptionsDrawinglayer maDrawinglayerOpt; // stack value (increment and decrement) to count how deep we are in // PolygonStrokePrimitive2D's decompositions (normally only one) sal_uInt32 mnPolygonStrokePrimitive2D; // currently used ObjectInfoPrimitive2D const primitive2d::ObjectInfoPrimitive2D* mpObjectInfoPrimitive2D; // common VCL rendering support void RenderTextSimpleOrDecoratedPortionPrimitive2D( const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate); void RenderPolygonHairlinePrimitive2D( const primitive2d::PolygonHairlinePrimitive2D& rPolygonCandidate, bool bPixelBased); void RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate); void RenderFillGraphicPrimitive2D(const primitive2d::FillGraphicPrimitive2D& rFillBitmapCandidate); void RenderPolyPolygonGraphicPrimitive2D( const primitive2d::PolyPolygonGraphicPrimitive2D& rPolygonCandidate); void RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate); void RenderModifiedColorPrimitive2D(const primitive2d::ModifiedColorPrimitive2D& rModifiedCandidate); void RenderUnifiedTransparencePrimitive2D( const primitive2d::UnifiedTransparencePrimitive2D& rTransCandidate); void RenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D& rTransCandidate); void RenderTransformPrimitive2D(const primitive2d::TransformPrimitive2D& rTransformCandidate); void RenderPagePreviewPrimitive2D(const primitive2d::PagePreviewPrimitive2D& rPagePreviewCandidate); void RenderMarkerArrayPrimitive2D(const primitive2d::MarkerArrayPrimitive2D& rMarkerArrayCandidate); void RenderPointArrayPrimitive2D(const primitive2d::PointArrayPrimitive2D& rPointArrayCandidate); void RenderPolygonStrokePrimitive2D( const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokeCandidate); void RenderEpsPrimitive2D(const primitive2d::EpsPrimitive2D& rEpsPrimitive2D); void RenderObjectInfoPrimitive2D(const primitive2d::ObjectInfoPrimitive2D& rObjectInfoPrimitive2D); void RenderSvgLinearAtomPrimitive2D(const primitive2d::SvgLinearAtomPrimitive2D& rCandidate); void RenderSvgRadialAtomPrimitive2D(const primitive2d::SvgRadialAtomPrimitive2D& rCandidate); // DrawMode adaptation support void adaptLineToFillDrawMode() const; void adaptTextToFillDrawMode() const; public: // constructor/destructor VclProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev, const basegfx::BColorModifierStack& rInitStack = basegfx::BColorModifierStack()); virtual ~VclProcessor2D() override; // access to Drawinglayer configuration options const SvtOptionsDrawinglayer& getOptionsDrawinglayer() const { return maDrawinglayerOpt; } // access to currently used ObjectInfoPrimitive2D const primitive2d::ObjectInfoPrimitive2D* getObjectInfoPrimitive2D() const { return mpObjectInfoPrimitive2D; } }; } // end of namespace drawinglayer::processor2d /* vim:set shiftwidth=4 softtabstop=4 expandtab: */