/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_CUTFINDPROCESSOR3D_HXX #define INCLUDED_DRAWINGLAYER_PROCESSOR3D_CUTFINDPROCESSOR3D_HXX #include #include #include namespace drawinglayer { namespace processor3d { /** CutFindProcessor class This processor extracts all cuts of 3D plane geometries in the fed primitives with the given cut vector, based on the ViewInformation3D given. */ class DRAWINGLAYER_DLLPUBLIC CutFindProcessor final : public BaseProcessor3D { private: /// the start and stop point for the cut vector basegfx::B3DPoint maFront; basegfx::B3DPoint maBack; /// the found cut points ::std::vector< basegfx::B3DPoint > maResult; /* #i102956# the transformation change from TransformPrimitive3D processings needs to be remembered to be able to transform found cuts to the basic coordinate system the processor starts with */ basegfx::B3DHomMatrix maCombinedTransform; bool mbAnyHit : 1; /* as tooling, the process() implementation takes over API handling and calls this virtual render method when the primitive implementation is BasePrimitive3D-based. */ virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate) override; public: CutFindProcessor(const geometry::ViewInformation3D& rViewInformation, const basegfx::B3DPoint& rFront, const basegfx::B3DPoint& rBack, bool bAnyHit); /// data read access const ::std::vector< basegfx::B3DPoint >& getCutPoints() const { return maResult; } }; } // end of namespace processor3d } // end of namespace drawinglayer #endif //INCLUDED_DRAWINGLAYER_PROCESSOR3D_CUTFINDPROCESSOR3D_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */