/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_INC_SKIA_SALBMP_H #define INCLUDED_VCL_INC_SKIA_SALBMP_H #include #include #include class VCL_PLUGIN_PUBLIC SkiaSalBitmap final : public SalBitmap { public: SkiaSalBitmap(); SkiaSalBitmap(const sk_sp& image); virtual ~SkiaSalBitmap() override; // SalBitmap methods virtual bool Create(const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal) override; virtual bool Create(const SalBitmap& rSalBmp) override; virtual bool Create(const SalBitmap& rSalBmp, SalGraphics* pGraphics) override; virtual bool Create(const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount) override; virtual bool Create(const css::uno::Reference& rBitmapCanvas, Size& rSize, bool bMask = false) override; virtual void Destroy() final override; virtual Size GetSize() const override; virtual sal_uInt16 GetBitCount() const override; virtual BitmapBuffer* AcquireBuffer(BitmapAccessMode nMode) override; virtual void ReleaseBuffer(BitmapBuffer* pBuffer, BitmapAccessMode nMode) override; virtual bool GetSystemData(BitmapSystemData& rData) override; virtual bool ScalingSupported() const override; virtual bool Scale(const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag) override; virtual bool Replace(const Color& rSearchColor, const Color& rReplaceColor, sal_uInt8 nTol) override; virtual bool InterpretAs8Bit() override; virtual bool ConvertToGreyscale() override; const BitmapPalette& Palette() const { return mPalette; } // Returns the contents as SkImage (possibly GPU-backed). const sk_sp& GetSkImage() const; // Returns the contents as alpha SkImage (possibly GPU-backed) const sk_sp& GetAlphaSkImage() const; #ifdef DBG_UTIL void dump(const char* file) const; #endif private: // Reset the cached images allocated in GetSkImage()/GetAlphaSkImage(). void ResetCachedData(); // Sets the data only as SkImage (will be converted as needed). void ResetToSkImage(sk_sp image); // Resets all data that does not match mSize. void ResetCachedDataBySize(); // Call to ensure mBuffer has data (will convert from mImage if necessary). void EnsureBitmapData(); void EnsureBitmapData() const { return const_cast(this)->EnsureBitmapData(); } // Like EnsureBitmapData(), but will also make any shared data unique. // Call before changing the data. void EnsureBitmapUniqueData(); // Allocate mBuffer (with uninitialized contents). bool CreateBitmapData(); SkBitmap GetAsSkBitmap() const; #ifdef DBG_UTIL void verify() const; #else void verify() const {}; #endif template friend inline std::basic_ostream& operator<<(std::basic_ostream& stream, const SkiaSalBitmap* bitmap) { // I/i - has SkImage (on GPU/CPU), // A/a - has alpha SkImage (on GPU/CPU) return stream << static_cast(bitmap) << " " << bitmap->GetSize() << "/" << (bitmap->mImage ? (bitmap->mImage->isTextureBacked() ? "I" : "i") : "") << (bitmap->mAlphaImage ? (bitmap->mAlphaImage->isTextureBacked() ? "A" : "a") : ""); } BitmapPalette mPalette; int mBitCount = 0; // bpp Size mSize; // The contents of the bitmap may be stored in several different ways: // As mBuffer buffer, which normally stores pixels in the given format. // As SkImage, as cached GPU-backed data, but sometimes also a result of some operation. // There is no "master" storage that the other would be derived from. The usual // mode of operation is that mBuffer holds the data, mImage is created // on demand as GPU-backed cached data by calling GetSkImage(), and the cached mImage // is reset by ResetCachedImage(). But sometimes only mImage will be set and in that case // mBuffer must be filled from it on demand if necessary by EnsureBitmapData(). boost::shared_ptr mBuffer; int mScanlineSize; // size of one row in mBuffer sk_sp mImage; // possibly GPU-backed sk_sp mAlphaImage; // cached contents as alpha image, possibly GPU-backed // Actual scaling triggered by scale() is done on-demand. This is the size of the pixel // data in mBuffer, if it differs from mSize, then there is a scaling operation pending. Size mPixelsSize; SkFilterQuality mScaleQuality = kHigh_SkFilterQuality; // quality for on-demand scaling #ifdef DBG_UTIL int mWriteAccessCount = 0; // number of write AcquireAccess() that have not been released #endif }; #endif // INCLUDED_VCL_INC_SKIA_SALBMP_H /* vim:set shiftwidth=4 softtabstop=4 expandtab: */