/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_INC_UNX_SALFRAME_H #define INCLUDED_VCL_INC_UNX_SALFRAME_H #include #include #include #include #include #include #include #include #include #include #include #include #include class X11SalGraphics; class SalI18N_InputContext; namespace vcl_sal { class WMAdaptor; class NetWMAdaptor; class GnomeWMAdaptor; } // X11SalFrame #define SHOWSTATE_UNKNOWN -1 #define SHOWSTATE_MINIMIZED 0 #define SHOWSTATE_NORMAL 1 #define SHOWSTATE_HIDDEN 2 enum class WMWindowType { Normal, ModelessDialogue, Utility, Splash, Toolbar, Dock }; class X11SalFrame final : public SalFrame, public NativeWindowHandleProvider { friend class vcl_sal::WMAdaptor; friend class vcl_sal::NetWMAdaptor; friend class vcl_sal::GnomeWMAdaptor; X11SalFrame* mpParent; // pointer to parent frame // which should never obscure this frame bool mbTransientForRoot; std::list< X11SalFrame* > maChildren; // List of child frames SalDisplay *pDisplay_; SalX11Screen m_nXScreen; ::Window mhWindow; ::Window mhShellWindow; ::Window mhForeignParent; // window to fall back to when no longer in fullscreen mode ::Window mhStackingWindow; // window to listen for CirculateNotify events Cursor hCursor_; int nCaptured_; // is captured std::unique_ptr pGraphics_; // current frame graphics std::unique_ptr pFreeGraphics_; // first free frame graphics bool mbSendExtKeyModChange; ModKeyFlags mnExtKeyMod; int nShowState_; // show state int nWidth_; // client width int nHeight_; // client height tools::Rectangle maRestorePosSize; SalFrameStyleFlags nStyle_; SalExtStyle mnExtStyle; bool bAlwaysOnTop_; bool bViewable_; bool bMapped_; bool bDefaultPosition_; // client is centered initially bool m_bXEmbed; int nVisibility_; int m_nWorkArea; bool m_bSetFocusOnMap; ScreenSaverInhibitor maScreenSaverInhibitor; tools::Rectangle maPaintRegion; Timer maAlwaysOnTopRaiseTimer; // data for WMAdaptor WMWindowType meWindowType; bool mbMaximizedVert; bool mbMaximizedHorz; bool mbShaded; bool mbFullScreen; // icon id int mnIconID; OUString m_aTitle; OUString m_sWMClass; SystemEnvData maSystemChildData; std::unique_ptr mpInputContext; Bool mbInputFocus; std::vector m_vClipRectangles; bool mPendingSizeEvent; void GetPosSize( tools::Rectangle &rPosSize ); void SetSize ( const Size &rSize ); void Center(); void SetPosSize( const tools::Rectangle &rPosSize ); void Minimize(); void Maximize(); void Restore(); void RestackChildren( ::Window* pTopLevelWindows, int nTopLevelWindows ); void RestackChildren(); bool HandleKeyEvent ( XKeyEvent *pEvent ); bool HandleMouseEvent ( XEvent *pEvent ); bool HandleFocusEvent ( XFocusChangeEvent const *pEvent ); bool HandleExposeEvent ( XEvent const *pEvent ); bool HandleSizeEvent ( XConfigureEvent *pEvent ); bool HandleStateEvent ( XPropertyEvent const *pEvent ); bool HandleReparentEvent ( XReparentEvent *pEvent ); bool HandleClientMessage ( XClientMessageEvent*pEvent ); DECL_LINK( HandleAlwaysOnTopRaise, Timer*, void ); void createNewWindow( ::Window aParent, SalX11Screen nXScreen = SalX11Screen( -1 ) ); void updateScreenNumber(); void setXEmbedInfo(); void askForXEmbedFocus( sal_Int32 i_nTimeCode ); void updateWMClass(); public: X11SalFrame( SalFrame* pParent, SalFrameStyleFlags nSalFrameStyle, SystemParentData const * pSystemParent = nullptr ); virtual ~X11SalFrame() override; bool Dispatch( XEvent *pEvent ); void Init( SalFrameStyleFlags nSalFrameStyle, SalX11Screen nScreen, SystemParentData const * pParentData, bool bUseGeometry = false ); SalDisplay* GetDisplay() const { return pDisplay_; } Display *GetXDisplay() const { return pDisplay_->GetDisplay(); } const SalX11Screen& GetScreenNumber() const { return m_nXScreen; } ::Window GetWindow() const { return mhWindow; } ::Window GetShellWindow() const { return mhShellWindow; } ::Window GetForeignParent() const { return mhForeignParent; } ::Window GetStackingWindow() const { return mhStackingWindow; } void Close() const { CallCallback( SalEvent::Close, nullptr ); } SalFrameStyleFlags GetStyle() const { return nStyle_; } Cursor GetCursor() const { return hCursor_; } bool IsCaptured() const { return nCaptured_ == 1; } #if !defined(__synchronous_extinput__) void HandleExtTextEvent (XClientMessageEvent const *pEvent); #endif bool IsOverrideRedirect() const; bool IsChildWindow() const { return bool(nStyle_ & (SalFrameStyleFlags::PLUG|SalFrameStyleFlags::SYSTEMCHILD)); } bool IsSysChildWindow() const { return bool(nStyle_ & SalFrameStyleFlags::SYSTEMCHILD); } bool IsFloatGrabWindow() const; SalI18N_InputContext* getInputContext() const { return mpInputContext.get(); } bool hasFocus() const { return mbInputFocus; } void beginUnicodeSequence(); bool appendUnicodeSequence( sal_Unicode ); bool endUnicodeSequence(); virtual SalGraphics* AcquireGraphics() override; virtual void ReleaseGraphics( SalGraphics* pGraphics ) override; // call with true to clear graphics (setting None as drawable) // call with false to setup graphics with window (GetWindow()) virtual void updateGraphics( bool bClear ); virtual bool PostEvent(std::unique_ptr pData) override; virtual void SetTitle( const OUString& rTitle ) override; virtual void SetIcon( sal_uInt16 nIcon ) override; virtual void SetMenu( SalMenu* pMenu ) override; virtual void DrawMenuBar() override; virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle ) override; virtual void Show( bool bVisible, bool bNoActivate = false ) override; virtual void SetMinClientSize( long nWidth, long nHeight ) override; virtual void SetMaxClientSize( long nWidth, long nHeight ) override; virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags ) override; virtual void GetClientSize( long& rWidth, long& rHeight ) override; virtual void GetWorkArea( tools::Rectangle& rRect ) override; virtual SalFrame* GetParent() const override; virtual void SetWindowState( const SalFrameState* pState ) override; virtual bool GetWindowState( SalFrameState* pState ) override; virtual void ShowFullScreen( bool bFullScreen, sal_Int32 nMonitor ) override; virtual void StartPresentation( bool bStart ) override; virtual void SetAlwaysOnTop( bool bOnTop ) override; virtual void ToTop( SalFrameToTop nFlags ) override; virtual void SetPointer( PointerStyle ePointerStyle ) override; virtual void CaptureMouse( bool bMouse ) override; virtual void SetPointerPos( long nX, long nY ) override; using SalFrame::Flush; virtual void Flush() override; virtual void SetInputContext( SalInputContext* pContext ) override; virtual void EndExtTextInput( EndExtTextInputFlags nFlags ) override; virtual OUString GetKeyName( sal_uInt16 nKeyCode ) override; virtual bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, vcl::KeyCode& rKeyCode ) override; virtual LanguageType GetInputLanguage() override; virtual void UpdateSettings( AllSettings& rSettings ) override; virtual void Beep() override; virtual const SystemEnvData* GetSystemData() const override; virtual SalPointerState GetPointerState() override; virtual KeyIndicatorState GetIndicatorState() override; virtual void SimulateKeyPress( sal_uInt16 nKeyCode ) override; virtual void SetParent( SalFrame* pNewParent ) override; virtual bool SetPluginParent( SystemParentData* pNewParent ) override; virtual void SetScreenNumber( unsigned int ) override; virtual void SetApplicationID( const OUString &rWMClass ) override; // shaped system windows // set clip region to none (-> rectangular windows, normal state) virtual void ResetClipRegion() override; // start setting the clipregion consisting of nRects rectangles virtual void BeginSetClipRegion( sal_uInt32 nRects ) override; // add a rectangle to the clip region virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight ) override; // done setting up the clipregion virtual void EndSetClipRegion() override; virtual sal_uIntPtr GetNativeWindowHandle() override; /// @internal void setPendingSizeEvent(); }; #endif // INCLUDED_VCL_INC_UNX_SALFRAME_H /* vim:set shiftwidth=4 softtabstop=4 expandtab: */