/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include sal_uLong Animation::mnAnimCount = 0; Animation::Animation() : mnLoopCount(0) , mnLoops(0) , mnPos(0) , mbIsInAnimation(false) , mbLoopTerminated(false) { maTimer.SetInvokeHandler(LINK(this, Animation, ImplTimeoutHdl)); } Animation::Animation(const Animation& rAnimation) : maBitmapEx(rAnimation.maBitmapEx) , maGlobalSize(rAnimation.maGlobalSize) , mnLoopCount(rAnimation.mnLoopCount) , mnPos(rAnimation.mnPos) , mbIsInAnimation(false) , mbLoopTerminated(rAnimation.mbLoopTerminated) { for (auto const& i : rAnimation.maList) maList.emplace_back(new AnimationBitmap(*i)); maTimer.SetInvokeHandler(LINK(this, Animation, ImplTimeoutHdl)); mnLoops = mbLoopTerminated ? 0 : mnLoopCount; } Animation::~Animation() { if (mbIsInAnimation) Stop(); } Animation& Animation::operator=(const Animation& rAnimation) { if (this != &rAnimation) { Clear(); for (auto const& i : rAnimation.maList) maList.emplace_back(new AnimationBitmap(*i)); maGlobalSize = rAnimation.maGlobalSize; maBitmapEx = rAnimation.maBitmapEx; mnLoopCount = rAnimation.mnLoopCount; mnPos = rAnimation.mnPos; mbLoopTerminated = rAnimation.mbLoopTerminated; mnLoops = mbLoopTerminated ? 0 : mnLoopCount; } return *this; } bool Animation::operator==(const Animation& rAnimation) const { return maList.size() == rAnimation.maList.size() && maBitmapEx == rAnimation.maBitmapEx && maGlobalSize == rAnimation.maGlobalSize && std::equal(maList.begin(), maList.end(), rAnimation.maList.begin(), [](const std::unique_ptr& pAnim1, const std::unique_ptr& pAnim2) -> bool { return *pAnim1 == *pAnim2; }); } void Animation::Clear() { maTimer.Stop(); mbIsInAnimation = false; maGlobalSize = Size(); maBitmapEx.SetEmpty(); maList.clear(); maViewList.clear(); } bool Animation::IsTransparent() const { tools::Rectangle aRect{ Point(), maGlobalSize }; // If some small bitmap needs to be replaced by the background, // we need to be transparent, in order to be displayed correctly // as the application (?) does not invalidate on non-transparent // graphics due to performance reasons. return maBitmapEx.IsTransparent() || std::any_of(maList.begin(), maList.end(), [&aRect](const std::unique_ptr& pAnim) -> bool { return pAnim->meDisposal == Disposal::Back && tools::Rectangle{ pAnim->maPositionPixel, pAnim->maSizePixel } != aRect; }); } sal_uLong Animation::GetSizeBytes() const { sal_uLong nSizeBytes = GetBitmapEx().GetSizeBytes(); for (auto const& pAnimationBitmap : maList) { nSizeBytes += pAnimationBitmap->maBitmapEx.GetSizeBytes(); } return nSizeBytes; } BitmapChecksum Animation::GetChecksum() const { SVBT32 aBT32; BitmapChecksumOctetArray aBCOA; BitmapChecksum nCrc = GetBitmapEx().GetChecksum(); UInt32ToSVBT32(maList.size(), aBT32); nCrc = vcl_get_checksum(nCrc, aBT32, 4); Int32ToSVBT32(maGlobalSize.Width(), aBT32); nCrc = vcl_get_checksum(nCrc, aBT32, 4); Int32ToSVBT32(maGlobalSize.Height(), aBT32); nCrc = vcl_get_checksum(nCrc, aBT32, 4); for (auto const& i : maList) { BCToBCOA(i->GetChecksum(), aBCOA); nCrc = vcl_get_checksum(nCrc, aBCOA, BITMAP_CHECKSUM_SIZE); } return nCrc; } bool Animation::Start(OutputDevice* pOut, const Point& rDestPt, const Size& rDestSz, long nExtraData, OutputDevice* pFirstFrameOutDev) { bool bRet = false; if (!maList.empty()) { if ((pOut->GetOutDevType() == OUTDEV_WINDOW) && !mbLoopTerminated && (ANIMATION_TIMEOUT_ON_CLICK != maList[mnPos]->mnWait)) { bool differs = true; auto itAnimView = std::find_if( maViewList.begin(), maViewList.end(), [pOut, nExtraData](const std::unique_ptr& pAnimView) -> bool { return pAnimView->matches(pOut, nExtraData); }); if (itAnimView != maViewList.end()) { if ((*itAnimView)->getOutPos() == rDestPt && (*itAnimView)->getOutSizePix() == pOut->LogicToPixel(rDestSz)) { (*itAnimView)->repaint(); differs = false; } else maViewList.erase(itAnimView); } if (maViewList.empty()) { maTimer.Stop(); mbIsInAnimation = false; mnPos = 0; } if (differs) maViewList.emplace_back( new ImplAnimView(this, pOut, rDestPt, rDestSz, nExtraData, pFirstFrameOutDev)); if (!mbIsInAnimation) { ImplRestartTimer(maList[mnPos]->mnWait); mbIsInAnimation = true; } } else Draw(pOut, rDestPt, rDestSz); bRet = true; } return bRet; } void Animation::Stop(OutputDevice* pOut, long nExtraData) { maViewList.erase(std::remove_if(maViewList.begin(), maViewList.end(), [=](const std::unique_ptr& pAnimView) -> bool { return pAnimView->matches(pOut, nExtraData); }), maViewList.end()); if (maViewList.empty()) { maTimer.Stop(); mbIsInAnimation = false; } } void Animation::Draw(OutputDevice* pOut, const Point& rDestPt) const { Draw(pOut, rDestPt, pOut->PixelToLogic(maGlobalSize)); } void Animation::Draw(OutputDevice* pOut, const Point& rDestPt, const Size& rDestSz) const { const size_t nCount = maList.size(); if (nCount) { AnimationBitmap* pObj = maList[std::min(mnPos, nCount - 1)].get(); if (pOut->GetConnectMetaFile() || (pOut->GetOutDevType() == OUTDEV_PRINTER)) maList[0]->maBitmapEx.Draw(pOut, rDestPt, rDestSz); else if (ANIMATION_TIMEOUT_ON_CLICK == pObj->mnWait) pObj->maBitmapEx.Draw(pOut, rDestPt, rDestSz); else { const size_t nOldPos = mnPos; if (mbLoopTerminated) const_cast(this)->mnPos = nCount - 1; { ImplAnimView{ const_cast(this), pOut, rDestPt, rDestSz, 0 }; } const_cast(this)->mnPos = nOldPos; } } } namespace { constexpr sal_uLong constMinTimeout = 2; } void Animation::ImplRestartTimer(sal_uLong nTimeout) { maTimer.SetTimeout(std::max(nTimeout, constMinTimeout) * 10); maTimer.Start(); } IMPL_LINK_NOARG(Animation, ImplTimeoutHdl, Timer*, void) { const size_t nAnimCount = maList.size(); if (nAnimCount) { bool bGlobalPause = false; if (maNotifyLink.IsSet()) { std::vector> aAInfoList; // create AInfo-List for (auto const& i : maViewList) aAInfoList.emplace_back(i->createAInfo()); maNotifyLink.Call(this); // set view state from AInfo structure for (auto& pAInfo : aAInfoList) { ImplAnimView* pView = nullptr; if (!pAInfo->pViewData) { pView = new ImplAnimView(this, pAInfo->pOutDev, pAInfo->aStartOrg, pAInfo->aStartSize, pAInfo->nExtraData); maViewList.push_back(std::unique_ptr(pView)); } else pView = static_cast(pAInfo->pViewData); pView->pause(pAInfo->bPause); pView->setMarked(true); } // delete all unmarked views auto removeStart = std::remove_if(maViewList.begin(), maViewList.end(), [](const auto& pView) { return !pView->isMarked(); }); maViewList.erase(removeStart, maViewList.cend()); // check if every remaining view is paused bGlobalPause = std::all_of(maViewList.cbegin(), maViewList.cend(), [](const auto& pView) { return pView->isPause(); }); // reset marked state std::for_each(maViewList.cbegin(), maViewList.cend(), [](const auto& pView) { pView->setMarked(false); }); } if (maViewList.empty()) Stop(); else if (bGlobalPause) ImplRestartTimer(10); else { AnimationBitmap* pStepBmp = (++mnPos < maList.size()) ? maList[mnPos].get() : nullptr; if (!pStepBmp) { if (mnLoops == 1) { Stop(); mbLoopTerminated = true; mnPos = nAnimCount - 1; maBitmapEx = maList[mnPos]->maBitmapEx; return; } else { if (mnLoops) mnLoops--; mnPos = 0; pStepBmp = maList[mnPos].get(); } } // Paint all views. std::for_each(maViewList.cbegin(), maViewList.cend(), [this](const auto& pView) { pView->draw(mnPos); }); /* * If a view is marked, remove the view, because * area of output lies out of display area of window. * Mark state is set from view itself. */ auto removeStart = std::remove_if(maViewList.begin(), maViewList.end(), [](const auto& pView) { return pView->isMarked(); }); maViewList.erase(removeStart, maViewList.cend()); // stop or restart timer if (maViewList.empty()) Stop(); else ImplRestartTimer(pStepBmp->mnWait); } } else Stop(); } bool Animation::Insert(const AnimationBitmap& rStepBmp) { bool bRet = false; if (!IsInAnimation()) { tools::Rectangle aGlobalRect(Point(), maGlobalSize); maGlobalSize = aGlobalRect.Union(tools::Rectangle(rStepBmp.maPositionPixel, rStepBmp.maSizePixel)) .GetSize(); maList.emplace_back(new AnimationBitmap(rStepBmp)); // As a start, we make the first BitmapEx the replacement BitmapEx if (maList.size() == 1) maBitmapEx = rStepBmp.maBitmapEx; bRet = true; } return bRet; } const AnimationBitmap& Animation::Get(sal_uInt16 nAnimation) const { SAL_WARN_IF((nAnimation >= maList.size()), "vcl", "No object at this position"); return *maList[nAnimation]; } void Animation::Replace(const AnimationBitmap& rNewAnimationBitmap, sal_uInt16 nAnimation) { SAL_WARN_IF((nAnimation >= maList.size()), "vcl", "No object at this position"); maList[nAnimation].reset(new AnimationBitmap(rNewAnimationBitmap)); // If we insert at first position we also need to // update the replacement BitmapEx if ((!nAnimation && (!mbLoopTerminated || (maList.size() == 1))) || ((nAnimation == maList.size() - 1) && mbLoopTerminated)) { maBitmapEx = rNewAnimationBitmap.maBitmapEx; } } void Animation::SetLoopCount(const sal_uInt32 nLoopCount) { mnLoopCount = nLoopCount; ResetLoopCount(); } void Animation::ResetLoopCount() { mnLoops = mnLoopCount; mbLoopTerminated = false; } void Animation::Convert(BmpConversion eConversion) { SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated"); bool bRet; if (!IsInAnimation() && !maList.empty()) { bRet = true; for (size_t i = 0, n = maList.size(); (i < n) && bRet; ++i) bRet = maList[i]->maBitmapEx.Convert(eConversion); maBitmapEx.Convert(eConversion); } } bool Animation::ReduceColors(sal_uInt16 nNewColorCount) { SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated"); bool bRet; if (!IsInAnimation() && !maList.empty()) { bRet = true; for (size_t i = 0, n = maList.size(); (i < n) && bRet; ++i) { bRet = BitmapFilter::Filter(maList[i]->maBitmapEx, BitmapColorQuantizationFilter(nNewColorCount)); } BitmapFilter::Filter(maBitmapEx, BitmapColorQuantizationFilter(nNewColorCount)); } else { bRet = false; } return bRet; } bool Animation::Invert() { SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated"); bool bRet; if (!IsInAnimation() && !maList.empty()) { bRet = true; for (size_t i = 0, n = maList.size(); (i < n) && bRet; ++i) bRet = maList[i]->maBitmapEx.Invert(); maBitmapEx.Invert(); } else bRet = false; return bRet; } void Animation::Mirror(BmpMirrorFlags nMirrorFlags) { SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated"); bool bRet; if (!IsInAnimation() && !maList.empty()) { bRet = true; if (nMirrorFlags != BmpMirrorFlags::NONE) { for (size_t i = 0, n = maList.size(); (i < n) && bRet; ++i) { AnimationBitmap* pStepBmp = maList[i].get(); bRet = pStepBmp->maBitmapEx.Mirror(nMirrorFlags); if (bRet) { if (nMirrorFlags & BmpMirrorFlags::Horizontal) pStepBmp->maPositionPixel.setX(maGlobalSize.Width() - pStepBmp->maPositionPixel.X() - pStepBmp->maSizePixel.Width()); if (nMirrorFlags & BmpMirrorFlags::Vertical) pStepBmp->maPositionPixel.setY(maGlobalSize.Height() - pStepBmp->maPositionPixel.Y() - pStepBmp->maSizePixel.Height()); } } maBitmapEx.Mirror(nMirrorFlags); } } } void Animation::Adjust(short nLuminancePercent, short nContrastPercent, short nChannelRPercent, short nChannelGPercent, short nChannelBPercent, double fGamma, bool bInvert) { SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated"); bool bRet; if (!IsInAnimation() && !maList.empty()) { bRet = true; for (size_t i = 0, n = maList.size(); (i < n) && bRet; ++i) { bRet = maList[i]->maBitmapEx.Adjust(nLuminancePercent, nContrastPercent, nChannelRPercent, nChannelGPercent, nChannelBPercent, fGamma, bInvert); } maBitmapEx.Adjust(nLuminancePercent, nContrastPercent, nChannelRPercent, nChannelGPercent, nChannelBPercent, fGamma, bInvert); } } SvStream& WriteAnimation(SvStream& rOStm, const Animation& rAnimation) { const sal_uInt16 nCount = rAnimation.Count(); if (nCount) { const sal_uInt32 nDummy32 = 0; // If no BitmapEx was set we write the first Bitmap of // the Animation if (!rAnimation.GetBitmapEx().GetBitmap()) WriteDIBBitmapEx(rAnimation.Get(0).maBitmapEx, rOStm); else WriteDIBBitmapEx(rAnimation.GetBitmapEx(), rOStm); // Write identifier ( SDANIMA1 ) rOStm.WriteUInt32(0x5344414e).WriteUInt32(0x494d4931); for (sal_uInt16 i = 0; i < nCount; i++) { const AnimationBitmap& rAnimationBitmap = rAnimation.Get(i); const sal_uInt16 nRest = nCount - i - 1; // Write AnimationBitmap WriteDIBBitmapEx(rAnimationBitmap.maBitmapEx, rOStm); tools::GenericTypeSerializer aSerializer(rOStm); aSerializer.writePoint(rAnimationBitmap.maPositionPixel); aSerializer.writeSize(rAnimationBitmap.maSizePixel); aSerializer.writeSize(rAnimation.maGlobalSize); rOStm.WriteUInt16((ANIMATION_TIMEOUT_ON_CLICK == rAnimationBitmap.mnWait) ? 65535 : rAnimationBitmap.mnWait); rOStm.WriteUInt16(static_cast(rAnimationBitmap.meDisposal)); rOStm.WriteBool(rAnimationBitmap.mbUserInput); rOStm.WriteUInt32(rAnimation.mnLoopCount); rOStm.WriteUInt32(nDummy32); // Unused rOStm.WriteUInt32(nDummy32); // Unused rOStm.WriteUInt32(nDummy32); // Unused write_uInt16_lenPrefixed_uInt8s_FromOString(rOStm, OString()); // dummy rOStm.WriteUInt16(nRest); // Count of remaining structures } } return rOStm; } SvStream& ReadAnimation(SvStream& rIStm, Animation& rAnimation) { sal_uLong nStmPos; sal_uInt32 nAnimMagic1, nAnimMagic2; SvStreamEndian nOldFormat = rIStm.GetEndian(); bool bReadAnimations = false; rIStm.SetEndian(SvStreamEndian::LITTLE); nStmPos = rIStm.Tell(); rIStm.ReadUInt32(nAnimMagic1).ReadUInt32(nAnimMagic2); rAnimation.Clear(); // If the BitmapEx at the beginning have already been read (by Graphic) // we can start reading the AnimationBitmaps right away if ((nAnimMagic1 == 0x5344414e) && (nAnimMagic2 == 0x494d4931) && !rIStm.GetError()) bReadAnimations = true; // Else, we try reading the Bitmap(-Ex) else { rIStm.Seek(nStmPos); ReadDIBBitmapEx(rAnimation.maBitmapEx, rIStm); nStmPos = rIStm.Tell(); rIStm.ReadUInt32(nAnimMagic1).ReadUInt32(nAnimMagic2); if ((nAnimMagic1 == 0x5344414e) && (nAnimMagic2 == 0x494d4931) && !rIStm.GetError()) bReadAnimations = true; else rIStm.Seek(nStmPos); } // Read AnimationBitmaps if (bReadAnimations) { AnimationBitmap aAnimationBitmap; sal_uInt32 nTmp32; sal_uInt16 nTmp16; bool cTmp; do { ReadDIBBitmapEx(aAnimationBitmap.maBitmapEx, rIStm); tools::GenericTypeSerializer aSerializer(rIStm); aSerializer.readPoint(aAnimationBitmap.maPositionPixel); aSerializer.readSize(aAnimationBitmap.maSizePixel); aSerializer.readSize(rAnimation.maGlobalSize); rIStm.ReadUInt16(nTmp16); aAnimationBitmap.mnWait = ((65535 == nTmp16) ? ANIMATION_TIMEOUT_ON_CLICK : nTmp16); rIStm.ReadUInt16(nTmp16); aAnimationBitmap.meDisposal = static_cast(nTmp16); rIStm.ReadCharAsBool(cTmp); aAnimationBitmap.mbUserInput = cTmp; rIStm.ReadUInt32(rAnimation.mnLoopCount); rIStm.ReadUInt32(nTmp32); // Unused rIStm.ReadUInt32(nTmp32); // Unused rIStm.ReadUInt32(nTmp32); // Unused read_uInt16_lenPrefixed_uInt8s_ToOString(rIStm); // Unused rIStm.ReadUInt16(nTmp16); // The rest to read rAnimation.Insert(aAnimationBitmap); } while (nTmp16 && !rIStm.GetError()); rAnimation.ResetLoopCount(); } rIStm.SetEndian(nOldFormat); return rIStm; } AInfo::AInfo() : pOutDev(nullptr) , pViewData(nullptr) , nExtraData(0) , bPause(false) { } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */