1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <com/sun/star/awt/XWindow2.hpp>
#include <canvas/canvastools.hxx>
#include <base/graphicdevicebase.hxx>
namespace com::sun::star::awt { class XTopWindow; }
/* Definition of BufferedGraphicDeviceBase class */
namespace canvas
{
/** Helper template base class for XGraphicDevice implementations
on windows.
Use this base class if your target device is a
window. Additionally to GraphicDeviceBase, this template
provides an implementation of the awt::XWindowListener
interface, to receive notifications about state changes of the
associated window.
@tpl Base
Base class to use, most probably one of the
WeakComponentImplHelperN templates with the appropriate
interfaces. At least XGraphicDevice should be among them (why else
would you use this template, then?). Base class must have an
Base( const Mutex& ) constructor (like the
WeakComponentImplHelperN templates have). As the very least,
the base class must be derived from uno::XInterface, as some
error reporting mechanisms rely on that.
@tpl DeviceHelper
Device helper implementation for the backend in question. This
object will be held as a member of this template class, and
basically gets forwarded all XGraphicDevice API calls that
could not be handled generically.
@tpl Mutex
Lock strategy to use. Defaults to using the
BaseMutex-provided lock. Every time one of the methods is
entered, an object of type Mutex is created with m_aMutex as
the sole parameter, and destroyed again when the method scope
is left.
@tpl UnambiguousBase
Optional unambiguous base class for XInterface of Base. It's
sometimes necessary to specify this parameter, e.g. if Base
derives from multiple UNO interface (were each provides its
own version of XInterface, making the conversion ambiguous)
*/
template< class Base,
class DeviceHelper,
class Mutex=::osl::MutexGuard,
class UnambiguousBase = css::uno::XInterface > class BufferedGraphicDeviceBase :
public GraphicDeviceBase< Base, DeviceHelper, Mutex, UnambiguousBase >
{
public:
typedef GraphicDeviceBase< Base, DeviceHelper, Mutex, UnambiguousBase > BaseType;
typedef Mutex MutexType;
BufferedGraphicDeviceBase() :
mxWindow(),
maBounds(),
mbIsVisible( false ),
mbIsTopLevel( false )
{
BaseType::maPropHelper.addProperties(
PropertySetHelper::MakeMap("Window",
[this] () { return this->getXWindow(); }));
}
// XGraphicDevice
virtual css::uno::Reference< css::rendering::XBufferController > SAL_CALL getBufferController( ) override
{
return this;
}
// XBufferController
virtual ::sal_Int32 SAL_CALL createBuffers( ::sal_Int32 nBuffers ) override
{
tools::verifyRange( nBuffers, sal_Int32(1) );
return 1;
}
virtual void SAL_CALL destroyBuffers( ) override
{
}
virtual sal_Bool SAL_CALL showBuffer( sal_Bool bUpdateAll ) override
{
MutexType aGuard( BaseType::m_aMutex );
return BaseType::maDeviceHelper.showBuffer( mbIsVisible, bUpdateAll );
}
virtual sal_Bool SAL_CALL switchBuffer( sal_Bool bUpdateAll ) override
{
MutexType aGuard( BaseType::m_aMutex );
return BaseType::maDeviceHelper.switchBuffer( mbIsVisible, bUpdateAll );
}
/** Set corresponding canvas window
Use this method to set the window this canvas displays
on. Comes in handy when the canvas needs to adapt size or
output position to the changing window.
Whenever the bounds of the window change, <code>void
notifySizeUpdate( const awt::Rectangle& rBounds )</code>
is called, with rBounds the window bound rect relative to
the frame window.
*/
void setWindow( const css::uno::Reference< css::awt::XWindow2 >& rWindow )
{
if( mxWindow.is() )
mxWindow->removeWindowListener( this );
mxWindow = rWindow;
if( mxWindow.is() )
{
mbIsVisible = mxWindow->isVisible();
mbIsTopLevel =
css::uno::Reference< css::awt::XTopWindow >(
mxWindow,
css::uno::UNO_QUERY ).is();
maBounds = transformBounds( mxWindow->getPosSize() );
mxWindow->addWindowListener( this );
}
}
css::uno::Any getXWindow() const
{
return css::uno::makeAny(mxWindow);
}
virtual void disposeThis() override
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
if( mxWindow.is() )
{
mxWindow->removeWindowListener(this);
mxWindow.clear();
}
// pass on to base class
BaseType::disposeThis();
}
css::awt::Rectangle transformBounds( const css::awt::Rectangle& rBounds )
{
// notifySizeUpdate's bounds are relative to the toplevel
// window
if( !mbIsTopLevel )
return tools::getAbsoluteWindowRect(
rBounds,
mxWindow );
else
return css::awt::Rectangle( 0,0,rBounds.Width,rBounds.Height );
}
void boundsChanged( const css::awt::WindowEvent& e )
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
const css::awt::Rectangle& rNewBounds(
transformBounds( css::awt::Rectangle( e.X,
e.Y,
e.Width,
e.Height )));
if( rNewBounds.X != maBounds.X ||
rNewBounds.Y != maBounds.Y ||
rNewBounds.Width != maBounds.Width ||
rNewBounds.Height != maBounds.Height )
{
maBounds = rNewBounds;
BaseType::maDeviceHelper.notifySizeUpdate( maBounds );
}
}
// XWindowListener
virtual void disposeEventSource( const css::lang::EventObject& Source ) override
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
if( Source.Source == mxWindow )
mxWindow.clear();
BaseType::disposeEventSource(Source);
}
virtual void SAL_CALL windowResized( const css::awt::WindowEvent& e ) override
{
boundsChanged( e );
}
virtual void SAL_CALL windowMoved( const css::awt::WindowEvent& e ) override
{
boundsChanged( e );
}
virtual void SAL_CALL windowShown( const css::lang::EventObject& ) override
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
mbIsVisible = true;
}
virtual void SAL_CALL windowHidden( const css::lang::EventObject& ) override
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
mbIsVisible = false;
}
protected:
css::uno::Reference< css::awt::XWindow2 > mxWindow;
/// Current bounds of the owning Window
css::awt::Rectangle maBounds;
/// True, if the window this canvas is contained in, is visible
bool mbIsVisible;
private:
/// True, if the window this canvas is contained in, is a toplevel window
bool mbIsTopLevel;
};
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|