1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_CANVAS_SOURCE_DIRECTX_DX_SPRITEHELPER_HXX
#define INCLUDED_CANVAS_SOURCE_DIRECTX_DX_SPRITEHELPER_HXX
#include <com/sun/star/rendering/XCustomSprite.hpp>
#include <base/canvascustomspritehelper.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/vector/b2isize.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include "dx_spritecanvas.hxx"
#include "dx_surfacebitmap.hxx"
namespace dxcanvas
{
/* Definition of SpriteHelper class */
/** Helper class for canvas sprites.
This class implements all sprite-related functionality, like
that available on the XSprite interface.
*/
class SpriteHelper : public ::canvas::CanvasCustomSpriteHelper
{
public:
/** Create sprite helper
*/
SpriteHelper();
/** Late-init the sprite helper
@param rSpriteSize
Size of the sprite
@param rSpriteCanvas
Sprite canvas this sprite is part of. Object stores
ref-counted reference to it, thus, don't forget to pass on
disposing()!
@param rRenderModule
rendermodule to use
@param rSpriteSurface
The surface of the sprite (not the DX texture, but the
persistent target of content rendering)
@param bShowSpriteBounds
When true, little debug bound rects for sprites are shown
*/
void init( const css::geometry::RealSize2D& rSpriteSize,
const SpriteCanvasRef& rSpriteCanvas,
const IDXRenderModuleSharedPtr& rRenderModule,
const DXSurfaceBitmapSharedPtr& rBitmap,
bool bShowSpriteBounds );
void disposing();
/** Repaint sprite content via hardware to associated sprite
canvas
@param io_bSurfaceDirty
Input/output parameter, whether the sprite content is
dirty or not. If texture was updated, set to false
*/
void redraw( bool& io_bSurfaceDirty ) const;
private:
virtual ::basegfx::B2DPolyPolygon polyPolygonFromXPolyPolygon2D(
css::uno::Reference< css::rendering::XPolyPolygon2D >& xPoly ) const override;
/// Returns true, if the sprite _really_ needs redraw
bool needRedraw() const;
SpriteCanvasRef mpSpriteCanvas;
DXSurfaceBitmapSharedPtr mpBitmap;
mutable bool mbTextureDirty; // when true, texture needs update
bool mbShowSpriteBounds; // when true, debug bound rect for sprites is shown
};
}
#endif // INCLUDED_CANVAS_SOURCE_DIRECTX_DX_SPRITEHELPER_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|