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--- glm/detail/type_half.inl
+++ glm/detail/type_half.inl
@@ -6,7 +6,7 @@
volatile float f = 1e10;
for(int i = 0; i < 10; ++i)
- f *= f; // this will overflow before the for loop terminates
+ f = f * f; // this will overflow before the for loop terminates
return f;
}
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