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diff --git a/include/private/SkFloatingPoint.h b/include/private/SkFloatingPoint.h
index 110dda2ae4..530634b815 100644
--- a/include/private/SkFloatingPoint.h
+++ b/include/private/SkFloatingPoint.h
@@ -159,7 +159,9 @@ static inline int64_t sk_float_saturate2int64(float x) {
// Cast double to float, ignoring any warning about too-large finite values being cast to float.
// Clang thinks this is undefined, but it's actually implementation defined to return either
// the largest float or infinity (one of the two bracketing representable floats). Good enough!
+#if defined(__clang__)
[[clang::no_sanitize("float-cast-overflow")]]
+#endif
static inline float sk_double_to_float(double x) {
return static_cast<float>(x);
}
@@ -226,12 +228,16 @@ static inline float sk_float_rsqrt(float x) {
// IEEE defines how float divide behaves for non-finite values and zero-denoms, but C does not
// so we have a helper that suppresses the possible undefined-behavior warnings.
+#if defined(__clang__)
[[clang::no_sanitize("float-divide-by-zero")]]
+#endif
static inline float sk_ieee_float_divide(float numer, float denom) {
return numer / denom;
}
+#if defined(__clang__)
[[clang::no_sanitize("float-divide-by-zero")]]
+#endif
static inline double sk_ieee_double_divide(double numer, double denom) {
return numer / denom;
}
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