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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_CUI_CUICHARMAP_HXX
#define INCLUDED_CUI_CUICHARMAP_HXX
#include <vcl/customweld.hxx>
#include <vcl/weld.hxx>
#include <vcl/virdev.hxx>
#include <sfx2/basedlgs.hxx>
#include <svl/itemset.hxx>
#include <svx/charmap.hxx>
#include <svx/searchcharmap.hxx>
#include <svx/ucsubset.hxx>
#include <sfx2/charwin.hxx>
#include <cui/cuidllapi.h>
#include <com/sun/star/frame/XFrame.hpp>
using namespace ::com::sun::star;
class SubsetMap;
#define CHARMAP_MAXLEN 32
namespace svx
{
struct SvxShowCharSetItem;
}
/// Provides the show characters or texts in a drawing area with special sizes and fonts.
class CUI_DLLPUBLIC SvxShowText final : public weld::CustomWidgetController
{
private:
ScopedVclPtr<VirtualDevice> m_xVirDev;
OUString m_sText;
long mnY;
bool mbCenter;
vcl::Font m_aFont;
virtual void Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle&) override;
virtual void Resize() override;
virtual void SetDrawingArea(weld::DrawingArea* pDrawingArea) override;
public:
SvxShowText(const VclPtr<VirtualDevice>& rVirDev);
void SetFont(const vcl::Font& rFont);
vcl::Font const& GetFont() const { return m_aFont; }
void SetText(const OUString& rText);
OUString const& GetText() const { return m_sText; }
void SetCentered(bool bCenter) { mbCenter = bCenter; }
Size get_preferred_size() const { return GetDrawingArea()->get_preferred_size(); }
};
/** The main purpose of this dialog is to enable the use of characters
that are not easily accessible from the keyboard. */
class CUI_DLLPUBLIC SvxCharacterMap final : public SfxDialogController
{
private:
void init();
ScopedVclPtr<VirtualDevice> m_xVirDev;
vcl::Font aFont;
std::unique_ptr<const SubsetMap> pSubsetMap;
bool isSearchMode;
css::uno::Reference<css::frame::XFrame> m_xFrame;
std::deque<OUString> maRecentCharList;
std::deque<OUString> maRecentCharFontList;
std::deque<OUString> maFavCharList;
std::deque<OUString> maFavCharFontList;
uno::Reference<uno::XComponentContext> mxContext;
SvxCharView m_aRecentCharView[16];
SvxCharView m_aFavCharView[16];
SvxShowText m_aShowChar;
std::unique_ptr<weld::Button> m_xOKBtn;
std::unique_ptr<weld::Label> m_xFontText;
std::unique_ptr<weld::ComboBox> m_xFontLB;
std::unique_ptr<weld::Label> m_xSubsetText;
std::unique_ptr<weld::ComboBox> m_xSubsetLB;
std::unique_ptr<weld::Entry> m_xSearchText;
std::unique_ptr<weld::Entry> m_xHexCodeText;
std::unique_ptr<weld::Entry> m_xDecimalCodeText;
std::unique_ptr<weld::Button> m_xFavouritesBtn;
std::unique_ptr<weld::Label> m_xCharName;
std::unique_ptr<weld::Widget> m_xRecentGrid;
std::unique_ptr<weld::Widget> m_xFavGrid;
std::unique_ptr<weld::CustomWeld> m_xShowChar;
std::unique_ptr<weld::CustomWeld> m_xRecentCharView[16];
std::unique_ptr<weld::CustomWeld> m_xFavCharView[16];
std::unique_ptr<SvxShowCharSet> m_xShowSet;
std::unique_ptr<weld::CustomWeld> m_xShowSetArea;
std::unique_ptr<SvxSearchCharSet> m_xSearchSet;
std::unique_ptr<weld::CustomWeld> m_xSearchSetArea;
std::unique_ptr<SfxAllItemSet> m_xOutputSet;
enum class Radix : sal_Int16
{
decimal = 10,
hexadecimal = 16
};
DECL_LINK(FontSelectHdl, weld::ComboBox&, void);
DECL_LINK(SubsetSelectHdl, weld::ComboBox&, void);
DECL_LINK(CharDoubleClickHdl, SvxShowCharSet*, void);
DECL_LINK(CharSelectHdl, SvxShowCharSet*, void);
DECL_LINK(CharHighlightHdl, SvxShowCharSet*, void);
DECL_LINK(CharPreSelectHdl, SvxShowCharSet*, void);
DECL_LINK(FavClickHdl, SvxShowCharSet*, void);
DECL_LINK(SearchCharDoubleClickHdl, SvxShowCharSet*, void);
DECL_LINK(SearchCharSelectHdl, SvxShowCharSet*, void);
DECL_LINK(SearchCharHighlightHdl, SvxShowCharSet*, void);
DECL_LINK(SearchCharPreSelectHdl, SvxShowCharSet*, void);
DECL_LINK(DecimalCodeChangeHdl, weld::Entry&, void);
DECL_LINK(HexCodeChangeHdl, weld::Entry&, void);
DECL_LINK(CharClickHdl, SvxCharView*, void);
DECL_LINK(RecentClearClickHdl, SvxCharView*, void);
DECL_LINK(FavClearClickHdl, SvxCharView*, void);
DECL_LINK(RecentClearAllClickHdl, SvxCharView*, void);
DECL_LINK(FavClearAllClickHdl, SvxCharView*, void);
DECL_LINK(InsertClickHdl, weld::Button&, void);
DECL_LINK(FavSelectHdl, weld::Button&, void);
DECL_LINK(SearchUpdateHdl, weld::Entry&, void);
DECL_LINK(SearchFieldGetFocusHdl, weld::Widget&, void);
static void fillAllSubsets(weld::ComboBox& rListBox);
void selectCharByCode(Radix radix);
public:
SvxCharacterMap(weld::Widget* pParent, const SfxItemSet* pSet,
const css::uno::Reference<css::frame::XFrame>& rFrame);
virtual short run() override;
void set_title(const OUString& rTitle) { m_xDialog->set_title(rTitle); }
const SfxItemSet* GetOutputItemSet() const { return m_xOutputSet.get(); }
void DisableFontSelection();
const vcl::Font& GetCharFont() const { return aFont; }
void SetCharFont(const vcl::Font& rFont);
void SetChar(sal_UCS4);
sal_UCS4 GetChar() const;
void getRecentCharacterList(); //gets both recent char and recent char font list
void updateRecentCharacterList(const OUString& rChar, const OUString& rFont);
void getFavCharacterList(); //gets both Fav char and Fav char font list
void updateFavCharacterList(const OUString& rChar, const OUString& rFont);
void deleteFavCharacterFromList(const OUString& rChar, const OUString& rFont);
bool isFavChar(const OUString& sTitle, const OUString& rFont);
void updateRecentCharControl();
void insertCharToDoc(const OUString& sChar);
void updateFavCharControl();
void setFavButtonState(const OUString& sTitle, const OUString& rFont);
void setCharName(sal_UCS4 nDecimalValue);
void toggleSearchView(bool state);
};
#endif
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