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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_EDITENG_UNOPRNMS_HXX
#define INCLUDED_EDITENG_UNOPRNMS_HXX
#define UNO_NAME_CHAR_COLOR "CharColor"
#define UNO_NAME_CHAR_HEIGHT "CharHeight"
#define UNO_NAME_CHAR_POSTURE "CharPosture"
#define UNO_NAME_CHAR_SHADOWED "CharShadowed"
#define UNO_NAME_CHAR_UNDERLINE "CharUnderline"
#define UNO_NAME_CHAR_WEIGHT "CharWeight"
#define UNO_NAME_FILLSTYLE "FillStyle"
#define UNO_NAME_FILLCOLOR "FillColor"
#define UNO_NAME_FILLGRADIENT "FillGradient"
#define UNO_NAME_FILLGRADIENTNAME "FillGradientName"
#define UNO_NAME_FILLHATCH "FillHatch"
#define UNO_NAME_FILLHATCHNAME "FillHatchName"
#define UNO_NAME_FILLBITMAP "FillBitmap"
#define UNO_NAME_FILLBITMAPURL "FillBitmapURL"
#define UNO_NAME_FILLBITMAPNAME "FillBitmapName"
#define UNO_NAME_FILLGRADIENTSTEPCOUNT "FillGradientStepCount"
#define UNO_NAME_FILLBACKGROUND "FillBackground"
#define UNO_NAME_FILLCOLOR_2 "FillColor2"
#define UNO_NAME_EDGEKIND "EdgeKind"
#define UNO_NAME_EDGELINE1DELTA "EdgeLine1Delta"
#define UNO_NAME_EDGELINE2DELTA "EdgeLine2Delta"
#define UNO_NAME_EDGELINE3DELTA "EdgeLine3Delta"
#define UNO_NAME_EDGENODE1HORZDIST "EdgeNode1HorzDist"
#define UNO_NAME_EDGENODE1VERTDIST "EdgeNode1VertDist"
#define UNO_NAME_EDGENODE2HORZDIST "EdgeNode2HorzDist"
#define UNO_NAME_EDGENODE2VERTDIST "EdgeNode2VertDist"
#define UNO_NAME_FILLBMP_OFFSET_X "FillBitmapOffsetX"
#define UNO_NAME_FILLBMP_OFFSET_Y "FillBitmapOffsetY"
#define UNO_NAME_FILLBMP_POSITION_OFFSET_X "FillBitmapPositionOffsetX"
#define UNO_NAME_FILLBMP_POSITION_OFFSET_Y "FillBitmapPositionOffsetY"
#define UNO_NAME_FILLBMP_RECTANGLE_POINT "FillBitmapRectanglePoint"
#define UNO_NAME_FILLBMP_TILE "FillBitmapTile"
#define UNO_NAME_FILLBMP_STRETCH "FillBitmapStretch"
#define UNO_NAME_FILLBMP_LOGICAL_SIZE "FillBitmapLogicalSize"
#define UNO_NAME_FILLBMP_SIZE_X "FillBitmapSizeX"
#define UNO_NAME_FILLBMP_SIZE_Y "FillBitmapSizeY"
#define UNO_NAME_FILL_TRANSPARENCE "FillTransparence"
#define UNO_NAME_FILLTRANSPARENCEGRADIENT "FillTransparenceGradient"
#define UNO_NAME_FILLTRANSPARENCEGRADIENTNAME "FillTransparenceGradientName"
#define UNO_NAME_FILLBMP_MODE "FillBitmapMode"
#define UNO_NAME_LINESTYLE "LineStyle"
#define UNO_NAME_LINEDASH "LineDash"
#define UNO_NAME_LINEWIDTH "LineWidth"
#define UNO_NAME_LINECOLOR "LineColor"
#define UNO_NAME_LINEJOINT "LineJoint"
#define UNO_NAME_LINESTART "LineStart"
#define UNO_NAME_LINEEND "LineEnd"
#define UNO_NAME_LINESTARTWIDTH "LineStartWidth"
#define UNO_NAME_LINEENDWIDTH "LineEndWidth"
#define UNO_NAME_LINESTARTCENTER "LineStartCenter"
#define UNO_NAME_LINEENDCENTER "LineEndCenter"
#define UNO_NAME_LINETRANSPARENCE "LineTransparence"
#define UNO_NAME_LINECAP "LineCap"
#define UNO_NAME_SHADOW "Shadow"
#define UNO_NAME_SHADOWCOLOR "ShadowColor"
#define UNO_NAME_SHADOWXDIST "ShadowXDistance"
#define UNO_NAME_SHADOWYDIST "ShadowYDistance"
#define UNO_NAME_SHADOWSIZEX "ShadowSizeX"
#define UNO_NAME_SHADOWSIZEY "ShadowSizeY"
#define UNO_NAME_SHADOWTRANSPARENCE "ShadowTransparence"
#define UNO_NAME_EDGERADIUS "CornerRadius"
#define UNO_NAME_TEXT_MINFRAMEHEIGHT "TextMinimumFrameHeight"
#define UNO_NAME_TEXT_AUTOGROWHEIGHT "TextAutoGrowHeight"
#define UNO_NAME_TEXT_FITTOSIZE "TextFitToSize"
#define UNO_NAME_TEXT_LEFTDIST "TextLeftDistance"
#define UNO_NAME_TEXT_RIGHTDIST "TextRightDistance"
#define UNO_NAME_TEXT_UPPERDIST "TextUpperDistance"
#define UNO_NAME_TEXT_LOWERDIST "TextLowerDistance"
#define UNO_NAME_TEXT_VERTADJUST "TextVerticalAdjust"
#define UNO_NAME_TEXT_MAXFRAMEHEIGHT "TextMaximumFrameHeight"
#define UNO_NAME_TEXT_MINFRAMEWIDTH "TextMinimumFrameWidth"
#define UNO_NAME_TEXT_MAXFRAMEWIDTH "TextMaximumFrameWidth"
#define UNO_NAME_TEXT_AUTOGROWWIDTH "TextAutoGrowWidth"
#define UNO_NAME_TEXT_HORZADJUST "TextHorizontalAdjust"
#define UNO_NAME_TEXT_ANIKIND "TextAnimationKind"
#define UNO_NAME_TEXT_ANIDIRECTION "TextAnimationDirection"
#define UNO_NAME_TEXT_ANISTARTINSIDE "TextAnimationStartInside"
#define UNO_NAME_TEXT_ANISTOPINSIDE "TextAnimationStopInside"
#define UNO_NAME_TEXT_ANICOUNT "TextAnimationCount"
#define UNO_NAME_TEXT_ANIDELAY "TextAnimationDelay"
#define UNO_NAME_TEXT_ANIAMOUNT "TextAnimationAmount"
#define UNO_NAME_TEXT_CONTOURFRAME "TextContourFrame"
#define UNO_NAME_TEXT_WRITINGMODE "TextWritingMode"
#define UNO_NAME_TEXT_FONTINDEPENDENTLINESPACING "FontIndependentLineSpacing"
#define UNO_NAME_TEXT_WORDWRAP "TextWordWrap"
#define UNO_NAME_TEXT_CHAINNEXTNAME "TextChainNextName"
#define UNO_NAME_MEASUREKIND "MeasureKind"
#define UNO_NAME_MEASURETEXTHPOS "MeasureTextHorizontalPosition"
#define UNO_NAME_MEASURETEXTVPOS "MeasureTextVerticalPosition"
#define UNO_NAME_MEASURELINEDIST "MeasureLineDistance"
#define UNO_NAME_MEASUREHELPLINEOVERHANG "MeasureHelpLineOverhang"
#define UNO_NAME_MEASUREHELPLINEDIST "MeasureHelpLineDistance"
#define UNO_NAME_MEASUREHELPLINE1LEN "MeasureHelpLine1Length"
#define UNO_NAME_MEASUREHELPLINE2LEN "MeasureHelpLine2Length"
#define UNO_NAME_MEASUREBELOWREFEDGE "MeasureBelowReferenceEdge"
#define UNO_NAME_MEASURETEXTROTA90 "MeasureTextRotate90"
#define UNO_NAME_MEASURETEXTUPSIDEDOWN "MeasureTextUpsideDown"
#define UNO_NAME_MEASUREOVERHANG "MeasureOverhang"
#define UNO_NAME_MEASUREUNIT "MeasureUnit"
#define UNO_NAME_MEASURESHOWUNIT "MeasureShowUnit"
#define UNO_NAME_MEASUREFORMATSTRING "MeasureFormatString"
#define UNO_NAME_MEASURETEXTAUTOANGLE "MeasureTextAutoAngle"
#define UNO_NAME_MEASURETEXTAUTOANGLEVIEW "MeasureTextAutoAngleView"
#define UNO_NAME_MEASURETEXTISFIXEDANGLE "MeasureTextIsFixedAngle"
#define UNO_NAME_MEASURETEXTFIXEDANGLE "MeasureTextFixedAngle"
#define UNO_NAME_CIRCKIND "CircleKind"
#define UNO_NAME_CIRCSTARTANGLE "CircleStartAngle"
#define UNO_NAME_CIRCENDANGLE "CircleEndAngle"
#define UNO_NAME_POLYGONKIND "PolygonKind"
#define UNO_NAME_POLYPOLYGON "PolyPolygon"
#define UNO_NAME_POLYPOLYGONBEZIER "PolyPolygonBezier"
#define UNO_NAME_POLYGON "Polygon"
#define UNO_NAME_MISC_OBJ_INTEROPGRABBAG "InteropGrabBag"
#define UNO_NAME_MISC_OBJ_ZORDER "ZOrder"
#define UNO_NAME_MISC_OBJ_MOVEPROTECT "MoveProtect"
#define UNO_NAME_MISC_OBJ_SIZEPROTECT "SizeProtect"
#define UNO_NAME_MISC_OBJ_PRINTABLE "Printable"
#define UNO_NAME_MISC_OBJ_LAYERID "LayerID"
#define UNO_NAME_MISC_OBJ_LAYERNAME "LayerName"
#define UNO_NAME_MISC_OBJ_NAME "Name"
#define UNO_NAME_MISC_OBJ_ROTATEANGLE "RotateAngle"
#define UNO_NAME_MISC_OBJ_SHEARANGLE "ShearAngle"
#define UNO_NAME_MISC_OBJ_FRAMERECT "FrameRect"
#define UNO_NAME_MISC_OBJ_BOUNDRECT "BoundRect"
// #i68101#
#define UNO_NAME_MISC_OBJ_TITLE "Title"
#define UNO_NAME_MISC_OBJ_DESCRIPTION "Description"
#define UNO_NAME_GRAPHOBJ_FILLBITMAP "GraphicObjectFillBitmap"
#define UNO_NAME_GRAPHOBJ_REPLACEMENT_GRAPHIC "ReplacementGraphic"
#define UNO_NAME_GRAPHOBJ_GRAFSTREAMURL "GraphicStreamURL"
#define UNO_NAME_GRAPHOBJ_URLPKGPREFIX "vnd.sun.star.Package:"
#define UNO_NAME_GRAPHOBJ_GRAPHIC "Graphic"
#define UNO_NAME_GRAPHOBJ_GRAPHIC_URL "GraphicURL"
#define UNO_NAME_GRAPHOBJ_IS_SIGNATURELINE "IsSignatureLine"
#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_ID "SignatureLineId"
#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SUGGESTED_SIGNER_NAME "SignatureLineSuggestedSignerName"
#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SUGGESTED_SIGNER_TITLE "SignatureLineSuggestedSignerTitle"
#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SUGGESTED_SIGNER_EMAIL "SignatureLineSuggestedSignerEmail"
#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SIGNING_INSTRUCTIONS "SignatureLineSigningInstructions"
#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SHOW_SIGN_DATE "SignatureLineShowSignDate"
#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_CAN_ADD_COMMENT "SignatureLineCanAddComment"
#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_UNSIGNED_IMAGE "SignatureLineUnsignedImage"
#define UNO_NAME_GRAPHOBJ_SIGNATURELINE_IS_SIGNED "SignatureLineIsSigned"
#define UNO_NAME_GRAPHOBJ_QRCODE "QRCodeProperties"
#define UNO_NAME_OLE2_METAFILE "MetaFile"
#define UNO_NAME_OLE2_PERSISTNAME "PersistName"
#define UNO_NAME_3D_SCENE_PERSPECTIVE "D3DScenePerspective"
#define UNO_NAME_3D_SCENE_DISTANCE "D3DSceneDistance"
#define UNO_NAME_3D_SCENE_FOCAL_LENGTH "D3DSceneFocalLength"
#define UNO_NAME_3D_SCENE_TWO_SIDED_LIGHTING "D3DSceneTwoSidedLighting"
#define UNO_NAME_3D_SCENE_LIGHTCOLOR_1 "D3DSceneLightColor1"
#define UNO_NAME_3D_SCENE_LIGHTCOLOR_2 "D3DSceneLightColor2"
#define UNO_NAME_3D_SCENE_LIGHTCOLOR_3 "D3DSceneLightColor3"
#define UNO_NAME_3D_SCENE_LIGHTCOLOR_4 "D3DSceneLightColor4"
#define UNO_NAME_3D_SCENE_LIGHTCOLOR_5 "D3DSceneLightColor5"
#define UNO_NAME_3D_SCENE_LIGHTCOLOR_6 "D3DSceneLightColor6"
#define UNO_NAME_3D_SCENE_LIGHTCOLOR_7 "D3DSceneLightColor7"
#define UNO_NAME_3D_SCENE_LIGHTCOLOR_8 "D3DSceneLightColor8"
#define UNO_NAME_3D_SCENE_LIGHTON_1 "D3DSceneLightOn1"
#define UNO_NAME_3D_SCENE_LIGHTON_2 "D3DSceneLightOn2"
#define UNO_NAME_3D_SCENE_LIGHTON_3 "D3DSceneLightOn3"
#define UNO_NAME_3D_SCENE_LIGHTON_4 "D3DSceneLightOn4"
#define UNO_NAME_3D_SCENE_LIGHTON_5 "D3DSceneLightOn5"
#define UNO_NAME_3D_SCENE_LIGHTON_6 "D3DSceneLightOn6"
#define UNO_NAME_3D_SCENE_LIGHTON_7 "D3DSceneLightOn7"
#define UNO_NAME_3D_SCENE_LIGHTON_8 "D3DSceneLightOn8"
#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_1 "D3DSceneLightDirection1"
#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_2 "D3DSceneLightDirection2"
#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_3 "D3DSceneLightDirection3"
#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_4 "D3DSceneLightDirection4"
#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_5 "D3DSceneLightDirection5"
#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_6 "D3DSceneLightDirection6"
#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_7 "D3DSceneLightDirection7"
#define UNO_NAME_3D_SCENE_LIGHTDIRECTION_8 "D3DSceneLightDirection8"
#define UNO_NAME_3D_SCENE_AMBIENTCOLOR "D3DSceneAmbientColor"
#define UNO_NAME_3D_SCENE_SHADOW_SLANT "D3DSceneShadowSlant"
#define UNO_NAME_3D_SCENE_SHADE_MODE "D3DSceneShadeMode"
#define UNO_NAME_3D_DOUBLE_SIDED "D3DDoubleSided"
#define UNO_NAME_3D_NORMALS_KIND "D3DNormalsKind"
#define UNO_NAME_3D_NORMALS_INVERT "D3DNormalsInvert"
#define UNO_NAME_3D_TEXTURE_PROJ_X "D3DTextureProjectionX"
#define UNO_NAME_3D_TEXTURE_PROJ_Y "D3DTextureProjectionY"
#define UNO_NAME_3D_SHADOW_3D "D3DShadow3D"
#define UNO_NAME_3D_MAT_COLOR "D3DMaterialColor"
#define UNO_NAME_3D_MAT_EMISSION "D3DMaterialEmission"
#define UNO_NAME_3D_MAT_SPECULAR "D3DMaterialSpecular"
#define UNO_NAME_3D_MAT_SPECULAR_INTENSITY "D3DMaterialSpecularIntensity"
#define UNO_NAME_3D_TEXTURE_KIND "D3DTextureKind"
#define UNO_NAME_3D_TEXTURE_MODE "D3DTextureMode"
#define UNO_NAME_3D_TEXTURE_FILTER "D3DTextureFilter"
// #i28528#
// Added extra Item (Bool) for chart2 to be able to show reduced line geometry
#define UNO_NAME_3D_REDUCED_LINE_GEOMETRY "D3DReducedLineGeometry"
#define UNO_NAME_3D_HORZ_SEGS "D3DHorizontalSegments"
#define UNO_NAME_3D_VERT_SEGS "D3DVerticalSegments"
#define UNO_NAME_3D_PERCENT_DIAGONAL "D3DPercentDiagonal"
#define UNO_NAME_3D_BACKSCALE "D3DBackscale"
#define UNO_NAME_3D_LATHE_END_ANGLE "D3DEndAngle"
#define UNO_NAME_3D_EXTRUDE_DEPTH "D3DDepth"
#define UNO_NAME_3D_TRANSFORM_MATRIX "D3DTransformMatrix"
#define UNO_NAME_3D_CAMERA_GEOMETRY "D3DCameraGeometry"
#define UNO_NAME_3D_POS "D3DPosition"
#define UNO_NAME_3D_SIZE "D3DSize"
#define UNO_NAME_3D_POS_IS_CENTER "D3DPositionIsCenter"
#define UNO_NAME_3D_POLYPOLYGON3D "D3DPolyPolygon3D"
#define UNO_NAME_3D_NORMALSPOLYGON3D "D3DNormalsPolygon3D"
#define UNO_NAME_3D_TEXTUREPOLYGON3D "D3DTexturePolygon3D"
#define UNO_NAME_3D_LINEONLY "D3DLineOnly"
// New 3D properties which are possible for lathe and extrude 3d objects
#define UNO_NAME_3D_SMOOTH_NORMALS "D3DSmoothNormals"
#define UNO_NAME_3D_SMOOTH_LIDS "D3DSmoothLids"
#define UNO_NAME_3D_CHARACTER_MODE "D3DCharacterMode"
#define UNO_NAME_3D_CLOSE_FRONT "D3DCloseFront"
#define UNO_NAME_3D_CLOSE_BACK "D3DCloseBack"
#define UNO_NAME_NUMBERING "NumberingIsNumber"
#define UNO_NAME_NUMBERING_RULES "NumberingRules"
#define UNO_NAME_NUMBERING_LEVEL "NumberingLevel"
#define UNO_NAME_NRULE_NUMBERINGTYPE "NumberingType"
#define UNO_NAME_NRULE_PREFIX "Prefix"
#define UNO_NAME_NRULE_SUFFIX "Suffix"
#define UNO_NAME_NRULE_BULLETID "BulletId"
#define UNO_NAME_NRULE_BULLET_COLOR "BulletColor"
#define UNO_NAME_NRULE_BULLET_RELSIZE "BulletRelSize"
#define UNO_NAME_NRULE_BULLET_FONT "BulletFont"
#define UNO_NAME_NRULE_START_WITH "StartWith"
#define UNO_NAME_NRULE_LEFT_MARGIN "LeftMargin"
#define UNO_NAME_NRULE_FIRST_LINE_OFFSET "FirstLineOffset"
#define UNO_NAME_NRULE_ADJUST "Adjust"
#define UNO_NAME_EDIT_FONT_DESCRIPTOR "FontDescriptor"
#define UNO_NAME_EDIT_PARA_ADJUST "ParaAdjust"
#define UNO_NAME_EDIT_PARA_BMARGIN "ParaBottomMargin"
#define UNO_NAME_EDIT_PARA_LASTLINEADJ "ParaLastLineAdjust"
#define UNO_NAME_EDIT_PARA_LMARGIN "ParaLeftMargin"
#define UNO_NAME_EDIT_PARA_LINESPACING "ParaLineSpacing"
#define UNO_NAME_EDIT_PARA_RMARGIN "ParaRightMargin"
#define UNO_NAME_EDIT_PARA_TAPSTOPS "ParaTabStops"
#define UNO_NAME_EDIT_PARA_TMARGIN "ParaTopMargin"
#define UNO_NAME_EDIT_PARA_IS_HYPHEN "ParaIsHyphenation"
#define UNO_NAME_EDIT_PARA_IS_HANGING_PUNCTUATION "ParaIsHangingPunctuation"
#define UNO_NAME_EDIT_PARA_IS_CHARACTER_DISTANCE "ParaIsCharacterDistance"
#define UNO_NAME_EDIT_PARA_IS_FORBIDDEN_RULES "ParaIsForbiddenRules"
#define UNO_NAME_EDIT_PARA_FIRST_LINE_INDENT "ParaFirstLineIndent"
#define UNO_NAME_EDIT_CHAR_HEIGHT "CharHeight"
#define UNO_NAME_EDIT_CHAR_FONTNAME "CharFontName"
#define UNO_NAME_EDIT_CHAR_FONTSTYLENAME "CharFontStyleName"
#define UNO_NAME_EDIT_CHAR_FONTFAMILY "CharFontFamily"
#define UNO_NAME_EDIT_CHAR_FONTCHARSET "CharFontCharSet"
#define UNO_NAME_EDIT_CHAR_FONTPITCH "CharFontPitch"
#define UNO_NAME_EDIT_CHAR_POSTURE "CharPosture"
#define UNO_NAME_EDIT_CHAR_WEIGHT "CharWeight"
#define UNO_NAME_EDIT_CHAR_LOCALE "CharLocale"
#define UNO_NAME_EDIT_CHAR_HEIGHT_ASIAN "CharHeightAsian"
#define UNO_NAME_EDIT_CHAR_FONTNAME_ASIAN "CharFontNameAsian"
#define UNO_NAME_EDIT_CHAR_FONTSTYLENAME_ASIAN "CharFontStyleNameAsian"
#define UNO_NAME_EDIT_CHAR_FONTFAMILY_ASIAN "CharFontFamilyAsian"
#define UNO_NAME_EDIT_CHAR_FONTCHARSET_ASIAN "CharFontCharSetAsian"
#define UNO_NAME_EDIT_CHAR_FONTPITCH_ASIAN "CharFontPitchAsian"
#define UNO_NAME_EDIT_CHAR_POSTURE_ASIAN "CharPostureAsian"
#define UNO_NAME_EDIT_CHAR_WEIGHT_ASIAN "CharWeightAsian"
#define UNO_NAME_EDIT_CHAR_LOCALE_ASIAN "CharLocaleAsian"
#define UNO_NAME_EDIT_CHAR_HEIGHT_COMPLEX "CharHeightComplex"
#define UNO_NAME_EDIT_CHAR_FONTNAME_COMPLEX "CharFontNameComplex"
#define UNO_NAME_EDIT_CHAR_FONTSTYLENAME_COMPLEX "CharFontStyleNameComplex"
#define UNO_NAME_EDIT_CHAR_FONTFAMILY_COMPLEX "CharFontFamilyComplex"
#define UNO_NAME_EDIT_CHAR_FONTCHARSET_COMPLEX "CharFontCharSetComplex"
#define UNO_NAME_EDIT_CHAR_FONTPITCH_COMPLEX "CharFontPitchComplex"
#define UNO_NAME_EDIT_CHAR_POSTURE_COMPLEX "CharPostureComplex"
#define UNO_NAME_EDIT_CHAR_WEIGHT_COMPLEX "CharWeightComplex"
#define UNO_NAME_EDIT_CHAR_LOCALE_COMPLEX "CharLocaleComplex"
#define UNO_NAME_EDIT_CHAR_COLOR "CharColor"
#define UNO_NAME_EDIT_CHAR_TRANSPARENCE "CharTransparence"
#define UNO_NAME_EDIT_CHAR_CROSSEDOUT "CharCrossedOut"
#define UNO_NAME_EDIT_CHAR_STRIKEOUT "CharStrikeout"
#define UNO_NAME_EDIT_CHAR_CASEMAP "CharCaseMap"
#define UNO_NAME_EDIT_CHAR_ESCAPEMENT "CharEscapement"
#define UNO_NAME_EDIT_CHAR_SHADOWED "CharShadowed"
#define UNO_NAME_EDIT_CHAR_UNDERLINE "CharUnderline"
#define UNO_NAME_EDIT_CHAR_OVERLINE "CharOverline"
#define UNO_NAME_BITMAP "Bitmap"
#define UNO_NAME_LINKDISPLAYNAME "LinkDisplayName"
#define UNO_NAME_LINKDISPLAYBITMAP "LinkDisplayBitmap"
#define UNO_NAME_GRAPHIC_LUMINANCE "AdjustLuminance"
#define UNO_NAME_GRAPHIC_CONTRAST "AdjustContrast"
#define UNO_NAME_GRAPHIC_RED "AdjustRed"
#define UNO_NAME_GRAPHIC_GREEN "AdjustGreen"
#define UNO_NAME_GRAPHIC_BLUE "AdjustBlue"
#define UNO_NAME_GRAPHIC_GAMMA "Gamma"
#define UNO_NAME_GRAPHIC_TRANSPARENCY "Transparency"
#define UNO_NAME_GRAPHIC_COLOR_MODE "GraphicColorMode"
#define UNO_NAME_GRAPHIC_GRAPHICCROP "GraphicCrop"
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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