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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_XMLOFF_PRHDLFAC_HXX
#define INCLUDED_XMLOFF_PRHDLFAC_HXX

#include <xmloff/dllapi.h>
#include <sal/types.h>

#include <salhelper/simplereferenceobject.hxx>
#include <memory>

class XMLPropertyHandler;

/**
 This class is a base-class to create XMLPropertyHandler.
 It creates PropertyHandler for given XML-types and store
 them in an internal cache. They'll be deleted at destruction-
 time.
 For create your own PropertyHandler for specific XML-types
 you have to override the virtual method GetPropertyHandler
 ( see below ).
*/
class XMLOFF_DLLPUBLIC XMLPropertyHandlerFactory : public salhelper::SimpleReferenceObject
{
    struct Impl;
    std::unique_ptr<Impl> mpImpl;

    XMLPropertyHandlerFactory( const XMLPropertyHandlerFactory& ) = delete;
    XMLPropertyHandlerFactory& operator= ( const XMLPropertyHandlerFactory& ) = delete;

public:
    XMLPropertyHandlerFactory();
    virtual ~XMLPropertyHandlerFactory() override;

    /**
    This method retrieves a PropertyHandler for the given XML-type.
    To extend this method for more XML-types override this method
    like the example below. If you call the method of the base-class
    you get propertyhandler for basic-XML-types ( e.g. for color, percent, ... ).
    After that you could create your new XML-types. After creating a new type
    you have to put the pointer into the cache via the method
    PutHdlCache( sal_Int32 , XMLPropertyHandler* ).

    virtual const XMLPropertyHandler* GetPropertyHandler( sal_Int32 nType ) const
    {
        XMLPropertyHandler* pHdl = XMLPropertyHandlerFactory::GetPropertyHandler( nType );

        if( !pHdl )
        {
            switch( nType )
            {
                case XML_TYPE_XYZ :
                    pHdl = new XML_xyz_PropHdl;
                    break;
                case ...
                :
                :
            }

            if( pHdl )
                PutHdlCache( nType, pHdl );
        }

        return pHdl;
    }
    */
    virtual const XMLPropertyHandler* GetPropertyHandler( sal_Int32 nType ) const;

    /** helper method to statically create a property handler; this will not
     *  use the handler cache. This method should only be called in special
     *  circumstances; calling GetPropertyHandler is almost always
     *  preferable. */
    static std::unique_ptr<XMLPropertyHandler> CreatePropertyHandler( sal_Int32 nType );

protected:
    /** Retrieves a PropertyHandler from the internal cache */
    const XMLPropertyHandler* GetHdlCache( sal_Int32 nType ) const;
    /** Puts a PropertyHandler into the internal cache */
    void PutHdlCache( sal_Int32 nType, const XMLPropertyHandler* pHdl ) const;

private:
    /** Retrieves ( creates if necessary ) PropertyHandler for
        basic XML-types */
    SAL_DLLPRIVATE const XMLPropertyHandler* GetBasicHandler( sal_Int32 nType ) const;
};

#endif // INCLUDED_XMLOFF_PRHDLFAC_HXX

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