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|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <vcl/taskpanelist.hxx>
#include <vcl/settings.hxx>
#include <olinewin.hxx>
#include <olinetab.hxx>
#include <document.hxx>
#include <dbfunc.hxx>
#include <bitmaps.hlst>
const long SC_OL_BITMAPSIZE = 12;
const long SC_OL_POSOFFSET = 2;
const size_t SC_OL_NOLEVEL = static_cast< size_t >( -1 );
const size_t SC_OL_HEADERENTRY = static_cast< size_t >( -1 );
ScOutlineWindow::ScOutlineWindow( vcl::Window* pParent, ScOutlineMode eMode, ScViewData* pViewData, ScSplitPos eWhich ) :
Window( pParent ),
mrViewData( *pViewData ),
meWhich( eWhich ),
mbHoriz( eMode == SC_OUTLINE_HOR ),
mbMirrorEntries( false ), // updated in SetHeaderSize
mbMirrorLevels( false ), // updated in SetHeaderSize
maLineColor( COL_BLACK ),
mnHeaderSize( 0 ),
mnHeaderPos( 0 ),
mnMainFirstPos( 0 ),
mnMainLastPos( 0 ),
mbMTActive( false ),
mbMTPressed( false ),
mnFocusLevel( 0 ),
mnFocusEntry( SC_OL_HEADERENTRY ),
mbDontDrawFocus( false )
{
EnableRTL( false ); // mirroring is done manually
InitSettings();
maFocusRect.SetEmpty();
SetHeaderSize( 0 );
// insert the window into task pane list for "F6 cycling"
if( SystemWindow* pSysWin = GetSystemWindow() )
if( TaskPaneList* pTaskPaneList = pSysWin->GetTaskPaneList() )
pTaskPaneList->AddWindow( this );
}
ScOutlineWindow::~ScOutlineWindow()
{
disposeOnce();
}
void ScOutlineWindow::dispose()
{
// remove the window from task pane list
if( SystemWindow* pSysWin = GetSystemWindow() )
if( TaskPaneList* pTaskPaneList = pSysWin->GetTaskPaneList() )
pTaskPaneList->RemoveWindow( this );
vcl::Window::dispose();
}
void ScOutlineWindow::SetHeaderSize( long nNewSize )
{
bool bLayoutRTL = GetDoc().IsLayoutRTL( GetTab() );
mbMirrorEntries = bLayoutRTL && mbHoriz;
mbMirrorLevels = bLayoutRTL && !mbHoriz;
bool bNew = (nNewSize != mnHeaderSize);
mnHeaderSize = nNewSize;
mnHeaderPos = mbMirrorEntries ? (GetOutputSizeEntry() - mnHeaderSize) : 0;
mnMainFirstPos = mbMirrorEntries ? 0 : mnHeaderSize;
mnMainLastPos = GetOutputSizeEntry() - (mbMirrorEntries ? mnHeaderSize : 0) - 1;
if ( bNew )
Invalidate();
}
long ScOutlineWindow::GetDepthSize() const
{
long nSize = GetLevelCount() * SC_OL_BITMAPSIZE;
if ( nSize > 0 )
nSize += 2 * SC_OL_POSOFFSET + 1;
return nSize;
}
void ScOutlineWindow::ScrollPixel( long nDiff )
{
HideFocus();
mbDontDrawFocus = true;
long nStart = mnMainFirstPos;
long nEnd = mnMainLastPos;
long nInvStart, nInvEnd;
if (nDiff < 0)
{
nStart -= nDiff;
nInvStart = nEnd + nDiff;
nInvEnd = nEnd;
}
else
{
nEnd -= nDiff;
nInvStart = nStart;
nInvEnd = nStart + nDiff;
}
ScrollRel( nDiff, nStart, nEnd );
Invalidate( GetRectangle( 0, nInvStart, GetOutputSizeLevel() - 1, nInvEnd ) );
// if focus becomes invisible, move it to next visible button
ImplMoveFocusToVisible( nDiff < 0 );
mbDontDrawFocus = false;
ShowFocus();
}
void ScOutlineWindow::ScrollRel( long nEntryDiff, long nEntryStart, long nEntryEnd )
{
tools::Rectangle aRect( GetRectangle( 0, nEntryStart, GetOutputSizeLevel() - 1, nEntryEnd ) );
if ( mbHoriz )
Scroll( nEntryDiff, 0, aRect );
else
Scroll( 0, nEntryDiff, aRect );
}
// internal -------------------------------------------------------------------
void ScOutlineWindow::InitSettings()
{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
SetBackground( rStyleSettings.GetFaceColor() );
maLineColor = rStyleSettings.GetButtonTextColor();
Invalidate();
}
const ScOutlineArray* ScOutlineWindow::GetOutlineArray() const
{
const ScOutlineTable* pTable = GetDoc().GetOutlineTable( GetTab() );
if ( !pTable ) return nullptr;
return mbHoriz ? &pTable->GetColArray() : &pTable->GetRowArray();
}
const ScOutlineEntry* ScOutlineWindow::GetOutlineEntry( size_t nLevel, size_t nEntry ) const
{
const ScOutlineArray* pArray = GetOutlineArray();
return pArray ? pArray->GetEntry( sal::static_int_cast<sal_uInt16>(nLevel), sal::static_int_cast<sal_uInt16>(nEntry) ) : nullptr;
}
bool ScOutlineWindow::IsHidden( SCCOLROW nColRowIndex ) const
{
return mbHoriz ?
GetDoc().ColHidden(static_cast<SCCOL>(nColRowIndex), GetTab()) :
GetDoc().RowHidden(static_cast<SCROW>(nColRowIndex), GetTab());
}
bool ScOutlineWindow::IsFiltered( SCCOLROW nColRowIndex ) const
{
// columns cannot be filtered
return !mbHoriz && GetDoc().RowFiltered( static_cast<SCROW>(nColRowIndex), GetTab() );
}
bool ScOutlineWindow::IsFirstVisible( SCCOLROW nColRowIndex ) const
{
bool bAllHidden = true;
for ( SCCOLROW nPos = 0; (nPos < nColRowIndex) && bAllHidden; ++nPos )
bAllHidden = IsHidden( nPos );
return bAllHidden;
}
void ScOutlineWindow::GetVisibleRange( SCCOLROW& rnColRowStart, SCCOLROW& rnColRowEnd ) const
{
if ( mbHoriz )
{
rnColRowStart = mrViewData.GetPosX( WhichH( meWhich ) );
rnColRowEnd = rnColRowStart + mrViewData.VisibleCellsX( WhichH( meWhich ) );
}
else
{
rnColRowStart = mrViewData.GetPosY( WhichV( meWhich ) );
rnColRowEnd = rnColRowStart + mrViewData.VisibleCellsY( WhichV( meWhich ) );
}
// include collapsed columns/rows in front of visible range
while ( (rnColRowStart > 0) && IsHidden( rnColRowStart - 1 ) )
--rnColRowStart;
}
Point ScOutlineWindow::GetPoint( long nLevelPos, long nEntryPos ) const
{
return mbHoriz ? Point( nEntryPos, nLevelPos ) : Point( nLevelPos, nEntryPos );
}
tools::Rectangle ScOutlineWindow::GetRectangle(
long nLevelStart, long nEntryStart, long nLevelEnd, long nEntryEnd ) const
{
return tools::Rectangle( GetPoint( nLevelStart, nEntryStart ), GetPoint( nLevelEnd, nEntryEnd ) );
}
long ScOutlineWindow::GetOutputSizeLevel() const
{
Size aSize( GetOutputSizePixel() );
return mbHoriz ? aSize.Height() : aSize.Width();
}
long ScOutlineWindow::GetOutputSizeEntry() const
{
Size aSize( GetOutputSizePixel() );
return mbHoriz ? aSize.Width() : aSize.Height();
}
size_t ScOutlineWindow::GetLevelCount() const
{
const ScOutlineArray* pArray = GetOutlineArray();
size_t nLevelCount = pArray ? pArray->GetDepth() : 0;
return nLevelCount ? (nLevelCount + 1) : 0;
}
long ScOutlineWindow::GetLevelPos( size_t nLevel ) const
{
// #i51970# must always return the *left* edge of the area used by a level
long nPos = static_cast< long >( SC_OL_POSOFFSET + nLevel * SC_OL_BITMAPSIZE );
return mbMirrorLevels ? (GetOutputSizeLevel() - nPos - SC_OL_BITMAPSIZE) : nPos;
}
size_t ScOutlineWindow::GetLevelFromPos( long nLevelPos ) const
{
if( mbMirrorLevels ) nLevelPos = GetOutputSizeLevel() - nLevelPos - 1;
long nStart = SC_OL_POSOFFSET;
if ( nLevelPos < nStart ) return SC_OL_NOLEVEL;
size_t nLevel = static_cast< size_t >( (nLevelPos - nStart) / SC_OL_BITMAPSIZE );
return (nLevel < GetLevelCount()) ? nLevel : SC_OL_NOLEVEL;
}
long ScOutlineWindow::GetColRowPos( SCCOLROW nColRowIndex ) const
{
long nDocPos = mbHoriz ?
mrViewData.GetScrPos( static_cast<SCCOL>(nColRowIndex), 0, meWhich, true ).X() :
mrViewData.GetScrPos( 0, static_cast<SCROW>(nColRowIndex), meWhich, true ).Y();
return mnMainFirstPos + nDocPos;
}
long ScOutlineWindow::GetHeaderEntryPos() const
{
return mnHeaderPos + (mnHeaderSize - SC_OL_BITMAPSIZE) / 2;
}
bool ScOutlineWindow::GetEntryPos(
size_t nLevel, size_t nEntry,
long& rnStartPos, long& rnEndPos, long& rnImagePos ) const
{
const ScOutlineEntry* pEntry = GetOutlineEntry( nLevel, nEntry );
if ( !pEntry || !pEntry->IsVisible() )
return false;
SCCOLROW nStart = pEntry->GetStart();
SCCOLROW nEnd = pEntry->GetEnd();
long nEntriesSign = mbMirrorEntries ? -1 : 1;
// --- common calculation ---
rnStartPos = GetColRowPos( nStart );
rnEndPos = GetColRowPos( nEnd + 1 );
bool bHidden = IsHidden( nStart );
rnImagePos = bHidden ?
(rnStartPos - ( SC_OL_BITMAPSIZE / 2 ) * nEntriesSign) :
rnStartPos + nEntriesSign;
long nCenter = (rnStartPos + rnEndPos - SC_OL_BITMAPSIZE * nEntriesSign +
( mbMirrorEntries ? 1 : 0 )) / 2;
rnImagePos = mbMirrorEntries ? std::max( rnImagePos, nCenter ) : std::min( rnImagePos, nCenter );
// --- refinements ---
// do not cut leftmost/topmost image
if ( bHidden && IsFirstVisible( nStart ) )
rnImagePos = rnStartPos;
// do not cover previous collapsed image
bool bDoNoCover = !bHidden && nEntry;
const ScOutlineEntry* pPrevEntry = bDoNoCover ? GetOutlineEntry(nLevel, nEntry - 1) : nullptr;
if (pPrevEntry)
{
SCCOLROW nPrevEnd = pPrevEntry->GetEnd();
if ( (nPrevEnd + 1 == nStart) && IsHidden( nPrevEnd ) )
{
if ( IsFirstVisible( pPrevEntry->GetStart() ) )
rnStartPos += SC_OL_BITMAPSIZE * nEntriesSign;
else
rnStartPos += ( SC_OL_BITMAPSIZE / 2 ) * nEntriesSign;
rnImagePos = rnStartPos;
}
}
// restrict rnStartPos...rnEndPos to valid area
rnStartPos = std::max( rnStartPos, mnMainFirstPos );
rnEndPos = std::max( rnEndPos, mnMainFirstPos );
if ( mbMirrorEntries )
rnImagePos -= SC_OL_BITMAPSIZE - 1; // start pos aligns with right edge of bitmap
// --- all rows filtered? ---
bool bVisible = true;
if ( !mbHoriz )
{
bVisible = false;
for ( SCCOLROW nRow = nStart; (nRow <= nEnd) && !bVisible; ++nRow )
bVisible = !IsFiltered( nRow );
}
return bVisible;
}
bool ScOutlineWindow::GetImagePos( size_t nLevel, size_t nEntry, Point& rPos ) const
{
bool bRet = nLevel < GetLevelCount();
if ( bRet )
{
long nLevelPos = GetLevelPos( nLevel );
if ( nEntry == SC_OL_HEADERENTRY )
rPos = GetPoint( nLevelPos, GetHeaderEntryPos() );
else
{
long nStartPos, nEndPos, nImagePos;
bRet = GetEntryPos( nLevel, nEntry, nStartPos, nEndPos, nImagePos );
rPos = GetPoint( nLevelPos, nImagePos );
}
}
return bRet;
}
bool ScOutlineWindow::IsButtonVisible( size_t nLevel, size_t nEntry ) const
{
bool bRet = false;
if ( nEntry == SC_OL_HEADERENTRY )
bRet = (mnHeaderSize > 0) && (nLevel < GetLevelCount());
else
{
const ScOutlineEntry* pEntry = GetOutlineEntry( nLevel, nEntry );
if ( pEntry && pEntry->IsVisible() )
{
SCCOLROW nStart, nEnd;
GetVisibleRange( nStart, nEnd );
bRet = (nStart <= pEntry->GetStart()) && (pEntry->GetStart() <= nEnd);
}
}
return bRet;
}
bool ScOutlineWindow::ItemHit( const Point& rPos, size_t& rnLevel, size_t& rnEntry, bool& rbButton ) const
{
const ScOutlineArray* pArray = GetOutlineArray();
if ( !pArray ) return false;
SCCOLROW nStartIndex, nEndIndex;
GetVisibleRange( nStartIndex, nEndIndex );
size_t nLevel = GetLevelFromPos( mbHoriz ? rPos.Y() : rPos.X() );
if ( nLevel == SC_OL_NOLEVEL )
return false;
long nEntryMousePos = mbHoriz ? rPos.X() : rPos.Y();
// --- level buttons ---
if ( mnHeaderSize > 0 )
{
long nImagePos = GetHeaderEntryPos();
if ( (nImagePos <= nEntryMousePos) && (nEntryMousePos < nImagePos + SC_OL_BITMAPSIZE) )
{
rnLevel = nLevel;
rnEntry = SC_OL_HEADERENTRY;
rbButton = true;
return true;
}
}
// --- expand/collapse buttons and expanded lines ---
// search outline entries backwards
size_t nEntry = pArray->GetCount( sal::static_int_cast<sal_uInt16>(nLevel) );
while ( nEntry )
{
--nEntry;
const ScOutlineEntry* pEntry = pArray->GetEntry( sal::static_int_cast<sal_uInt16>(nLevel),
sal::static_int_cast<sal_uInt16>(nEntry) );
SCCOLROW nStart = pEntry->GetStart();
SCCOLROW nEnd = pEntry->GetEnd();
if ( (nEnd >= nStartIndex) && (nStart <= nEndIndex) )
{
long nStartPos, nEndPos, nImagePos;
if ( GetEntryPos( nLevel, nEntry, nStartPos, nEndPos, nImagePos ) )
{
rnLevel = nLevel;
rnEntry = nEntry;
// button?
if ( (nStart >= nStartIndex) && (nImagePos <= nEntryMousePos) && (nEntryMousePos < nImagePos + SC_OL_BITMAPSIZE) )
{
rbButton = true;
return true;
}
// line?
if ( mbMirrorEntries )
::std::swap( nStartPos, nEndPos ); // in RTL mode, nStartPos is the larger value
if ( (nStartPos <= nEntryMousePos) && (nEntryMousePos <= nEndPos) )
{
rbButton = false;
return true;
}
}
}
}
return false;
}
bool ScOutlineWindow::ButtonHit( const Point& rPos, size_t& rnLevel, size_t& rnEntry ) const
{
bool bButton;
bool bRet = ItemHit( rPos, rnLevel, rnEntry, bButton );
return bRet && bButton;
}
bool ScOutlineWindow::LineHit( const Point& rPos, size_t& rnLevel, size_t& rnEntry ) const
{
bool bButton;
bool bRet = ItemHit( rPos, rnLevel, rnEntry, bButton );
return bRet && !bButton;
}
void ScOutlineWindow::DoFunction( size_t nLevel, size_t nEntry ) const
{
ScDBFunc& rFunc = *mrViewData.GetView();
if ( nEntry == SC_OL_HEADERENTRY )
rFunc.SelectLevel( mbHoriz, sal::static_int_cast<sal_uInt16>(nLevel) );
else
{
const ScOutlineEntry* pEntry = GetOutlineEntry( nLevel, nEntry );
if ( pEntry )
{
if ( pEntry->IsHidden() )
rFunc.ShowOutline( mbHoriz, sal::static_int_cast<sal_uInt16>(nLevel), sal::static_int_cast<sal_uInt16>(nEntry) );
else
rFunc.HideOutline( mbHoriz, sal::static_int_cast<sal_uInt16>(nLevel), sal::static_int_cast<sal_uInt16>(nEntry) );
}
}
}
void ScOutlineWindow::DoExpand( size_t nLevel, size_t nEntry ) const
{
const ScOutlineEntry* pEntry = GetOutlineEntry( nLevel, nEntry );
if ( pEntry && pEntry->IsHidden() )
DoFunction( nLevel, nEntry );
}
void ScOutlineWindow::DoCollapse( size_t nLevel, size_t nEntry ) const
{
const ScOutlineEntry* pEntry = GetOutlineEntry( nLevel, nEntry );
if ( pEntry && !pEntry->IsHidden() )
DoFunction( nLevel, nEntry );
}
void ScOutlineWindow::Resize()
{
Window::Resize();
SetHeaderSize( mnHeaderSize ); // recalculates header/group positions
if ( !IsFocusButtonVisible() )
{
HideFocus();
ShowFocus(); // calculates valid position
}
}
void ScOutlineWindow::DataChanged( const DataChangedEvent& rDCEvt )
{
if ( (rDCEvt.GetType() == DataChangedEventType::SETTINGS) &&
(rDCEvt.GetFlags() & AllSettingsFlags::STYLE) )
{
InitSettings();
Invalidate();
}
Window::DataChanged( rDCEvt );
}
// drawing --------------------------------------------------------------------
void ScOutlineWindow::SetEntryAreaClipRegion()
{
SetClipRegion( vcl::Region(tools::Rectangle(
GetPoint( 0, mnMainFirstPos ),
GetPoint( GetOutputSizeLevel() - 1, mnMainLastPos ))));
}
void ScOutlineWindow::DrawLineRel(
long nLevelStart, long nEntryStart, long nLevelEnd, long nEntryEnd )
{
DrawLine( GetPoint( nLevelStart, nEntryStart ), GetPoint( nLevelEnd, nEntryEnd ) );
}
void ScOutlineWindow::DrawRectRel(
long nLevelStart, long nEntryStart, long nLevelEnd, long nEntryEnd )
{
DrawRect( GetRectangle( nLevelStart, nEntryStart, nLevelEnd, nEntryEnd ) );
}
namespace
{
Image GetImage(const OUString& rId)
{
return Image(StockImage::Yes, rId);
}
}
void ScOutlineWindow::DrawImageRel(long nLevelPos, long nEntryPos, const OUString& rId)
{
const Image& rImage = GetImage(rId);
SetLineColor();
SetFillColor( GetBackground().GetColor() );
Point aPos( GetPoint( nLevelPos, nEntryPos ) );
DrawRect( tools::Rectangle( aPos, rImage.GetSizePixel() ) );
DrawImage( aPos, rImage );
}
void ScOutlineWindow::DrawBorderRel( size_t nLevel, size_t nEntry, bool bPressed )
{
Point aPos;
if ( GetImagePos( nLevel, nEntry, aPos ) )
{
OUString sId = bPressed ? OUString(RID_BMP_PRESSED) : OUString(RID_BMP_NOTPRESSED);
bool bClip = (nEntry != SC_OL_HEADERENTRY);
if ( bClip )
SetEntryAreaClipRegion();
DrawImage(aPos, GetImage(sId));
if ( bClip )
SetClipRegion();
}
mbMTPressed = bPressed;
}
void ScOutlineWindow::ShowFocus()
{
if ( HasFocus() )
{
// first move to a visible position
ImplMoveFocusToVisible( true );
if ( IsFocusButtonVisible() )
{
Point aPos;
if ( GetImagePos( mnFocusLevel, mnFocusEntry, aPos ) )
{
aPos += Point( 1, 1 );
maFocusRect = tools::Rectangle( aPos, Size( SC_OL_BITMAPSIZE - 2, SC_OL_BITMAPSIZE - 2 ) );
bool bClip = (mnFocusEntry != SC_OL_HEADERENTRY);
if ( bClip )
SetEntryAreaClipRegion();
InvertTracking( maFocusRect, ShowTrackFlags::Small | ShowTrackFlags::TrackWindow );
if ( bClip )
SetClipRegion();
}
}
}
}
void ScOutlineWindow::HideFocus()
{
if ( !maFocusRect.IsEmpty() )
{
bool bClip = (mnFocusEntry != SC_OL_HEADERENTRY);
if ( bClip )
SetEntryAreaClipRegion();
InvertTracking( maFocusRect, ShowTrackFlags::Small | ShowTrackFlags::TrackWindow );
if ( bClip )
SetClipRegion();
maFocusRect.SetEmpty();
}
}
static const OUStringLiteral aLevelBmps[]=
{
RID_BMP_LEVEL1,
RID_BMP_LEVEL2,
RID_BMP_LEVEL3,
RID_BMP_LEVEL4,
RID_BMP_LEVEL5,
RID_BMP_LEVEL6,
RID_BMP_LEVEL7,
RID_BMP_LEVEL8
};
void ScOutlineWindow::Paint( vcl::RenderContext& /*rRenderContext*/, const tools::Rectangle& /* rRect */ )
{
long nEntriesSign = mbMirrorEntries ? -1 : 1;
long nLevelsSign = mbMirrorLevels ? -1 : 1;
Size aSize = GetOutputSizePixel();
long nLevelEnd = (mbHoriz ? aSize.Height() : aSize.Width()) - 1;
long nEntryEnd = (mbHoriz ? aSize.Width() : aSize.Height()) - 1;
SetLineColor( maLineColor );
long nBorderPos = mbMirrorLevels ? 0 : nLevelEnd;
DrawLineRel( nBorderPos, 0, nBorderPos, nEntryEnd );
const ScOutlineArray* pArray = GetOutlineArray();
if ( !pArray ) return;
size_t nLevelCount = GetLevelCount();
// --- draw header images ---
if ( mnHeaderSize > 0 )
{
long nEntryPos = GetHeaderEntryPos();
for ( size_t nLevel = 0; nLevel < nLevelCount; ++nLevel )
DrawImageRel(GetLevelPos(nLevel), nEntryPos, aLevelBmps[nLevel]);
SetLineColor( maLineColor );
long nLinePos = mnHeaderPos + (mbMirrorEntries ? 0 : (mnHeaderSize - 1));
DrawLineRel( 0, nLinePos, nLevelEnd, nLinePos );
}
// --- draw lines & collapse/expand images ---
SetEntryAreaClipRegion();
SCCOLROW nStartIndex, nEndIndex;
GetVisibleRange( nStartIndex, nEndIndex );
for ( size_t nLevel = 0; nLevel + 1 < nLevelCount; ++nLevel )
{
long nLevelPos = GetLevelPos( nLevel );
long nEntryPos1 = 0, nEntryPos2 = 0, nImagePos = 0;
size_t nEntryCount = pArray->GetCount( sal::static_int_cast<sal_uInt16>(nLevel) );
size_t nEntry;
// first draw all lines in the current level
SetLineColor();
SetFillColor( maLineColor );
for ( nEntry = 0; nEntry < nEntryCount; ++nEntry )
{
const ScOutlineEntry* pEntry = pArray->GetEntry( sal::static_int_cast<sal_uInt16>(nLevel),
sal::static_int_cast<sal_uInt16>(nEntry) );
SCCOLROW nStart = pEntry->GetStart();
SCCOLROW nEnd = pEntry->GetEnd();
// visible range?
bool bDraw = (nEnd >= nStartIndex) && (nStart <= nEndIndex);
// find output coordinates
if ( bDraw )
bDraw = GetEntryPos( nLevel, nEntry, nEntryPos1, nEntryPos2, nImagePos );
// draw, if not collapsed
if ( bDraw && !pEntry->IsHidden() )
{
if ( nStart >= nStartIndex )
nEntryPos1 += nEntriesSign;
nEntryPos2 -= 2 * nEntriesSign;
long nLinePos = nLevelPos;
if ( mbMirrorLevels )
nLinePos += SC_OL_BITMAPSIZE - 1; // align with right edge of bitmap
DrawRectRel( nLinePos, nEntryPos1, nLinePos + nLevelsSign, nEntryPos2 );
if ( nEnd <= nEndIndex )
DrawRectRel( nLinePos, nEntryPos2 - nEntriesSign,
nLinePos + ( SC_OL_BITMAPSIZE / 3 ) * nLevelsSign, nEntryPos2 );
}
}
// draw all images in the level from last to first
nEntry = nEntryCount;
while ( nEntry )
{
--nEntry;
const ScOutlineEntry* pEntry = pArray->GetEntry( sal::static_int_cast<sal_uInt16>(nLevel),
sal::static_int_cast<sal_uInt16>(nEntry) );
SCCOLROW nStart = pEntry->GetStart();
// visible range?
bool bDraw = (nStartIndex <= nStart) && (nStart <= nEndIndex + 1);
// find output coordinates
if ( bDraw )
bDraw = GetEntryPos( nLevel, nEntry, nEntryPos1, nEntryPos2, nImagePos );
// draw, if not hidden by higher levels
if ( bDraw )
{
OUString sImageId = pEntry->IsHidden() ? OUString(RID_BMP_PLUS) : OUString(RID_BMP_MINUS);
DrawImageRel(nLevelPos, nImagePos, sImageId);
}
}
}
SetClipRegion();
if ( !mbDontDrawFocus )
ShowFocus();
}
// focus ----------------------------------------------------------------------
/** Increments or decrements a value and wraps at the specified limits.
@return true = value wrapped. */
static bool lcl_RotateValue( size_t& rnValue, size_t nMin, size_t nMax, bool bForward )
{
OSL_ENSURE( nMin <= nMax, "lcl_RotateValue - invalid range" );
OSL_ENSURE( nMax < static_cast< size_t >( -1 ), "lcl_RotateValue - range overflow" );
bool bWrap = false;
if ( bForward )
{
if ( rnValue < nMax )
++rnValue;
else
{
rnValue = nMin;
bWrap = true;
}
}
else
{
if ( rnValue > nMin )
--rnValue;
else
{
rnValue = nMax;
bWrap = true;
}
}
return bWrap;
}
bool ScOutlineWindow::IsFocusButtonVisible() const
{
return IsButtonVisible( mnFocusLevel, mnFocusEntry );
}
bool ScOutlineWindow::ImplMoveFocusByEntry( bool bForward, bool bFindVisible )
{
const ScOutlineArray* pArray = GetOutlineArray();
if ( !pArray )
return false;
bool bWrapped = false;
size_t nEntryCount = pArray->GetCount( sal::static_int_cast<sal_uInt16>(mnFocusLevel) );
// #i29530# entry count may be decreased after changing active sheet
if( mnFocusEntry >= nEntryCount )
mnFocusEntry = SC_OL_HEADERENTRY;
size_t nOldEntry = mnFocusEntry;
do
{
if ( mnFocusEntry == SC_OL_HEADERENTRY )
{
// move from header to first or last entry
if ( nEntryCount > 0 )
mnFocusEntry = bForward ? 0 : (nEntryCount - 1);
/* wrapped, if forward from right header to first entry,
or if backward from left header to last entry */
// Header and entries are now always in consistent order,
// so there's no need to check for mirroring here.
if ( !nEntryCount || !bForward )
bWrapped = true;
}
else if ( lcl_RotateValue( mnFocusEntry, 0, nEntryCount - 1, bForward ) )
{
// lcl_RotateValue returns true -> wrapped the entry range -> move to header
mnFocusEntry = SC_OL_HEADERENTRY;
/* wrapped, if forward from last entry to left header,
or if backward from first entry to right header */
if ( bForward )
bWrapped = true;
}
}
while ( bFindVisible && !IsFocusButtonVisible() && (nOldEntry != mnFocusEntry) );
return bWrapped;
}
bool ScOutlineWindow::ImplMoveFocusByLevel( bool bForward )
{
const ScOutlineArray* pArray = GetOutlineArray();
if ( !pArray )
return false;
bool bWrapped = false;
size_t nLevelCount = GetLevelCount();
if ( mnFocusEntry == SC_OL_HEADERENTRY )
{
if ( nLevelCount > 0 )
bWrapped = lcl_RotateValue( mnFocusLevel, 0, nLevelCount - 1, bForward );
}
else
{
const ScOutlineEntry* pEntry = pArray->GetEntry(
mnFocusLevel, mnFocusEntry);
if ( pEntry )
{
SCCOLROW nStart = pEntry->GetStart();
SCCOLROW nEnd = pEntry->GetEnd();
size_t nNewLevel = mnFocusLevel;
size_t nNewEntry = 0;
bool bFound = false;
if ( bForward && (mnFocusLevel + 2 < nLevelCount) )
{
// next level -> find first child entry
nNewLevel = mnFocusLevel + 1;
bFound = pArray->GetEntryIndexInRange(nNewLevel, nStart, nEnd, nNewEntry);
}
else if ( !bForward && (mnFocusLevel > 0) )
{
// previous level -> find parent entry
nNewLevel = mnFocusLevel - 1;
bFound = pArray->GetEntryIndex(nNewLevel, nStart, nNewEntry);
}
if ( bFound && IsButtonVisible( nNewLevel, nNewEntry ) )
{
mnFocusLevel = nNewLevel;
mnFocusEntry = nNewEntry;
}
}
}
return bWrapped;
}
bool ScOutlineWindow::ImplMoveFocusByTabOrder( bool bForward )
{
bool bRet = false;
size_t nOldLevel = mnFocusLevel;
size_t nOldEntry = mnFocusEntry;
do
{
/* one level up, if backward from left header,
or one level down, if forward from right header */
if ( (!bForward) && (mnFocusEntry == SC_OL_HEADERENTRY) )
bRet |= ImplMoveFocusByLevel( bForward );
// move to next/previous entry
bool bWrapInLevel = ImplMoveFocusByEntry( bForward, false );
bRet |= bWrapInLevel;
/* one level up, if wrapped backward to right header,
or one level down, if wrapped forward to right header */
if ( bForward && bWrapInLevel )
bRet |= ImplMoveFocusByLevel( bForward );
}
while ( !IsFocusButtonVisible() && ((nOldLevel != mnFocusLevel) || (nOldEntry != mnFocusEntry)) );
return bRet;
}
void ScOutlineWindow::ImplMoveFocusToVisible( bool bForward )
{
// first try to find an entry in the same level
if ( !IsFocusButtonVisible() )
ImplMoveFocusByEntry( bForward, true );
// then try to find any other entry
if ( !IsFocusButtonVisible() )
ImplMoveFocusByTabOrder( bForward );
}
void ScOutlineWindow::MoveFocusByEntry( bool bForward )
{
HideFocus();
ImplMoveFocusByEntry( bForward, true );
ShowFocus();
}
void ScOutlineWindow::MoveFocusByLevel( bool bForward )
{
HideFocus();
ImplMoveFocusByLevel( bForward );
ShowFocus();
}
void ScOutlineWindow::MoveFocusByTabOrder( bool bForward )
{
HideFocus();
ImplMoveFocusByTabOrder( bForward );
ShowFocus();
}
void ScOutlineWindow::GetFocus()
{
Window::GetFocus();
ShowFocus();
}
void ScOutlineWindow::LoseFocus()
{
HideFocus();
Window::LoseFocus();
}
// mouse ----------------------------------------------------------------------
void ScOutlineWindow::StartMouseTracking( size_t nLevel, size_t nEntry )
{
mbMTActive = true;
mnMTLevel = nLevel;
mnMTEntry = nEntry;
DrawBorderRel( nLevel, nEntry, true );
}
void ScOutlineWindow::EndMouseTracking()
{
if ( mbMTPressed )
DrawBorderRel( mnMTLevel, mnMTEntry, false );
mbMTActive = false;
}
void ScOutlineWindow::MouseMove( const MouseEvent& rMEvt )
{
if ( IsMouseTracking() )
{
size_t nLevel, nEntry;
bool bHit = false;
if ( ButtonHit( rMEvt.GetPosPixel(), nLevel, nEntry ) )
bHit = (nLevel == mnMTLevel) && (nEntry == mnMTEntry);
if ( bHit != mbMTPressed )
DrawBorderRel( mnMTLevel, mnMTEntry, bHit );
}
}
void ScOutlineWindow::MouseButtonUp( const MouseEvent& rMEvt )
{
if ( IsMouseTracking() )
{
EndMouseTracking();
size_t nLevel, nEntry;
if ( ButtonHit( rMEvt.GetPosPixel(), nLevel, nEntry ) )
if ( (nLevel == mnMTLevel) && (nEntry == mnMTEntry) )
DoFunction( nLevel, nEntry );
}
}
void ScOutlineWindow::MouseButtonDown( const MouseEvent& rMEvt )
{
size_t nLevel, nEntry;
bool bHit = ButtonHit( rMEvt.GetPosPixel(), nLevel, nEntry );
if ( bHit )
StartMouseTracking( nLevel, nEntry );
else if ( rMEvt.GetClicks() == 2 )
{
bHit = LineHit( rMEvt.GetPosPixel(), nLevel, nEntry );
if ( bHit )
DoFunction( nLevel, nEntry );
}
// if an item has been hit and window is focused, move focus to this item
if ( bHit && HasFocus() )
{
HideFocus();
mnFocusLevel = nLevel;
mnFocusEntry = nEntry;
ShowFocus();
}
}
// keyboard -------------------------------------------------------------------
void ScOutlineWindow::KeyInput( const KeyEvent& rKEvt )
{
const vcl::KeyCode& rKCode = rKEvt.GetKeyCode();
bool bNoMod = !rKCode.GetModifier();
bool bShift = (rKCode.GetModifier() == KEY_SHIFT);
bool bCtrl = (rKCode.GetModifier() == KEY_MOD1);
sal_uInt16 nCode = rKCode.GetCode();
bool bUpDownKey = (nCode == KEY_UP) || (nCode == KEY_DOWN);
bool bLeftRightKey = (nCode == KEY_LEFT) || (nCode == KEY_RIGHT);
// TAB key
if ( (nCode == KEY_TAB) && (bNoMod || bShift) )
// move forward without SHIFT key
MoveFocusByTabOrder( bNoMod ); // TAB uses logical order, regardless of mirroring
// LEFT/RIGHT/UP/DOWN keys
else if ( bNoMod && (bUpDownKey || bLeftRightKey) )
{
bool bForward = (nCode == KEY_DOWN) || (nCode == KEY_RIGHT);
if ( mbHoriz == bLeftRightKey )
// move inside level with LEFT/RIGHT in horizontal and with UP/DOWN in vertical
MoveFocusByEntry( bForward != mbMirrorEntries );
else
// move to next/prev level with LEFT/RIGHT in vertical and with UP/DOWN in horizontal
MoveFocusByLevel( bForward != mbMirrorLevels );
}
// CTRL + number
else if ( bCtrl && (nCode >= KEY_1) && (nCode <= KEY_9) )
{
size_t nLevel = static_cast< size_t >( nCode - KEY_1 );
if ( nLevel < GetLevelCount() )
DoFunction( nLevel, SC_OL_HEADERENTRY );
}
// other key codes
else switch ( rKCode.GetFullCode() )
{
case KEY_ADD: DoExpand( mnFocusLevel, mnFocusEntry ); break;
case KEY_SUBTRACT: DoCollapse( mnFocusLevel, mnFocusEntry ); break;
case KEY_SPACE:
case KEY_RETURN: DoFunction( mnFocusLevel, mnFocusEntry ); break;
default: Window::KeyInput( rKEvt );
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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