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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFE3D_HXX
#define INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFE3D_HXX
#include <svx/sdr/contact/viewobjectcontactofsdrobj.hxx>
#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
namespace sdr::contact {
class ViewObjectContactOfE3dScene;
}
namespace sdr
{
namespace contact
{
class ViewObjectContactOfE3d final : public ViewObjectContactOfSdrObj
{
// Primitive3D sequence of the ViewContact. This contains all necessary information
// for the graphical visualisation and needs to be supported by all VCs which
// can be visualized.
drawinglayer::primitive3d::Primitive3DContainer mxPrimitive3DContainer;
// This method is responsible for creating the graphical visualisation data which is
// stored/cached in the local primitive. Default gets view-independent Primitive3D
// from the ViewContact using ViewContact::getViewIndependentPrimitive3DContainer(), takes care of
// visibility and ghosted.
// This method will not handle included hierarchies and not check geometric visibility.
drawinglayer::primitive3d::Primitive3DContainer createPrimitive3DContainer(const DisplayInfo& rDisplayInfo) const;
// also override the 2d method to deliver a 2d object with embedded 3d and the 3d transformation which is able to
// answer the get2DRange question accordingly
virtual drawinglayer::primitive2d::Primitive2DContainer createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const override;
public:
ViewObjectContactOfE3d(ObjectContact& rObjectContact, ViewContact& rViewContact);
virtual ~ViewObjectContactOfE3d() override;
// access to the local primitive sequence. This will ensure that the list is
// current in comparing the local list content with a fresh created incarnation
// This method will not handle included hierarchies or visibility.
drawinglayer::primitive3d::Primitive3DContainer const & getPrimitive3DContainer(const DisplayInfo& rDisplayInfo) const;
};
} // end of namespace contact
} // end of namespace sdr
#endif // INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFE3D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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