diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
commit | 5d1646d90e1f2cceb9f0828f4b28318cd0ec7744 (patch) | |
tree | a94efe259b9009378be6d90eb30d2b019d95c194 /drivers/input/joystick/xpad.c | |
parent | Initial commit. (diff) | |
download | linux-5d1646d90e1f2cceb9f0828f4b28318cd0ec7744.tar.xz linux-5d1646d90e1f2cceb9f0828f4b28318cd0ec7744.zip |
Adding upstream version 5.10.209.upstream/5.10.209
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | drivers/input/joystick/xpad.c | 2000 |
1 files changed, 2000 insertions, 0 deletions
diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c new file mode 100644 index 000000000..239471cf7 --- /dev/null +++ b/drivers/input/joystick/xpad.c @@ -0,0 +1,2000 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * X-Box gamepad driver + * + * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de> + * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>, + * Steven Toth <steve@toth.demon.co.uk>, + * Franz Lehner <franz@caos.at>, + * Ivan Hawkes <blackhawk@ivanhawkes.com> + * 2005 Dominic Cerquetti <binary1230@yahoo.com> + * 2006 Adam Buchbinder <adam.buchbinder@gmail.com> + * 2007 Jan Kratochvil <honza@jikos.cz> + * 2010 Christoph Fritz <chf.fritz@googlemail.com> + * + * This driver is based on: + * - information from http://euc.jp/periphs/xbox-controller.ja.html + * - the iForce driver drivers/char/joystick/iforce.c + * - the skeleton-driver drivers/usb/usb-skeleton.c + * - Xbox 360 information http://www.free60.org/wiki/Gamepad + * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol + * + * Thanks to: + * - ITO Takayuki for providing essential xpad information on his website + * - Vojtech Pavlik - iforce driver / input subsystem + * - Greg Kroah-Hartman - usb-skeleton driver + * - XBOX Linux project - extra USB id's + * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering + * + * TODO: + * - fine tune axes (especially trigger axes) + * - fix "analog" buttons (reported as digital now) + * - get rumble working + * - need USB IDs for other dance pads + * + * History: + * + * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller" + * + * 2002-07-02 - 0.0.2 : basic working version + * - all axes and 9 of the 10 buttons work (german InterAct device) + * - the black button does not work + * + * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik + * - indentation fixes + * - usb + input init sequence fixes + * + * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3 + * - verified the lack of HID and report descriptors + * - verified that ALL buttons WORK + * - fixed d-pad to axes mapping + * + * 2002-07-17 - 0.0.5 : simplified d-pad handling + * + * 2004-10-02 - 0.0.6 : DDR pad support + * - borrowed from the XBOX linux kernel + * - USB id's for commonly used dance pads are present + * - dance pads will map D-PAD to buttons, not axes + * - pass the module paramater 'dpad_to_buttons' to force + * the D-PAD to map to buttons if your pad is not detected + * + * Later changes can be tracked in SCM. + */ + +#include <linux/kernel.h> +#include <linux/input.h> +#include <linux/rcupdate.h> +#include <linux/slab.h> +#include <linux/stat.h> +#include <linux/module.h> +#include <linux/usb/input.h> +#include <linux/usb/quirks.h> + +#define XPAD_PKT_LEN 64 + +/* + * xbox d-pads should map to buttons, as is required for DDR pads + * but we map them to axes when possible to simplify things + */ +#define MAP_DPAD_TO_BUTTONS (1 << 0) +#define MAP_TRIGGERS_TO_BUTTONS (1 << 1) +#define MAP_STICKS_TO_NULL (1 << 2) +#define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \ + MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL) + +#define XTYPE_XBOX 0 +#define XTYPE_XBOX360 1 +#define XTYPE_XBOX360W 2 +#define XTYPE_XBOXONE 3 +#define XTYPE_UNKNOWN 4 + +static bool dpad_to_buttons; +module_param(dpad_to_buttons, bool, S_IRUGO); +MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads"); + +static bool triggers_to_buttons; +module_param(triggers_to_buttons, bool, S_IRUGO); +MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads"); + +static bool sticks_to_null; +module_param(sticks_to_null, bool, S_IRUGO); +MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads"); + +static bool auto_poweroff = true; +module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO); +MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend"); + +static const struct xpad_device { + u16 idVendor; + u16 idProduct; + char *name; + u8 mapping; + u8 xtype; +} xpad_device[] = { + { 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 }, + { 0x03eb, 0xff01, "Wooting One (Legacy)", 0, XTYPE_XBOX360 }, + { 0x03eb, 0xff02, "Wooting Two (Legacy)", 0, XTYPE_XBOX360 }, + { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX }, + { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX }, + { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX }, + { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX }, + { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 }, + { 0x03f0, 0x0495, "HyperX Clutch Gladiate", 0, XTYPE_XBOXONE }, + { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX }, + { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX }, + { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX }, + { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX }, + { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX }, + { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 }, + { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360 }, + { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W }, + { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE }, + { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE }, + { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE }, + { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE }, + { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W }, + { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 }, + { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 }, + { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 }, + { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 }, + { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX }, + { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX }, + { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX }, + { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360 }, + { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360 }, + { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX }, + { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX }, + { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX }, + { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX }, + { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX }, + { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX }, + { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX }, + { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX }, + { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360 }, + { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX }, + { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX }, + { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX }, + { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX }, + { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX }, + { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX }, + { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX }, + { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX }, + { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX }, + { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX }, + { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 }, + { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360 }, + { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 }, + { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, + { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360 }, + { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 }, + { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 }, + { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 }, + { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 }, + { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 }, + { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 }, + { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 }, + { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX }, + { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX }, + { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX }, + { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX }, + { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX }, + { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX }, + { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX }, + { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX }, + { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX }, + { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX }, + { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX }, + { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX }, + { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX }, + { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX }, + { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX }, + { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, + { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a0, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a1, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a2, "PDP Wired Controller for Xbox One - Crimson Red", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a4, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a6, "PDP Wired Controller for Xbox One - Camo Series", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a7, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a8, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02ad, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02b3, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02b8, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360 }, + { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX }, + { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX }, + { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 }, + { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360 }, + { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, + { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE }, + { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, + { 0x0f0d, 0x00c5, "Hori Fighting Commander ONE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, + { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX }, + { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX }, + { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX }, + { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX }, + { 0x1038, 0x1430, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 }, + { 0x1038, 0x1431, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 }, + { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360 }, + { 0x11ff, 0x0511, "PXN V900", 0, XTYPE_XBOX360 }, + { 0x1209, 0x2882, "Ardwiino Controller", 0, XTYPE_XBOX360 }, + { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 }, + { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 }, + { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360 }, + { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 }, + { 0x146b, 0x0604, "Bigben Interactive DAIJA Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, + { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE }, + { 0x1532, 0x0a29, "Razer Wolverine V2", 0, XTYPE_XBOXONE }, + { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 }, + { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 }, + { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 }, + { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 }, + { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 }, + { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 }, + { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 }, + { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 }, + { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360 }, + { 0x20d6, 0x2001, "BDA Xbox Series X Wired Controller", 0, XTYPE_XBOXONE }, + { 0x20d6, 0x2009, "PowerA Enhanced Wired Controller for Xbox Series X|S", 0, XTYPE_XBOXONE }, + { 0x20d6, 0x281f, "PowerA Wired Controller For Xbox 360", 0, XTYPE_XBOX360 }, + { 0x2e24, 0x0652, "Hyperkin Duke X-Box One pad", 0, XTYPE_XBOXONE }, + { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE }, + { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE }, + { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE }, + { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5510, "Hori Fighting Commander ONE (Xbox 360/PC Mode)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE }, + { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE }, + { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 }, + { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, + { 0x2563, 0x058d, "OneXPlayer Gamepad", 0, XTYPE_XBOX360 }, + { 0x2dc8, 0x2000, "8BitDo Pro 2 Wired Controller fox Xbox", 0, XTYPE_XBOXONE }, + { 0x31e3, 0x1100, "Wooting One", 0, XTYPE_XBOX360 }, + { 0x31e3, 0x1200, "Wooting Two", 0, XTYPE_XBOX360 }, + { 0x31e3, 0x1210, "Wooting Lekker", 0, XTYPE_XBOX360 }, + { 0x31e3, 0x1220, "Wooting Two HE", 0, XTYPE_XBOX360 }, + { 0x31e3, 0x1300, "Wooting 60HE (AVR)", 0, XTYPE_XBOX360 }, + { 0x31e3, 0x1310, "Wooting 60HE (ARM)", 0, XTYPE_XBOX360 }, + { 0x3285, 0x0607, "Nacon GC-100", 0, XTYPE_XBOX360 }, + { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX }, + { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX }, + { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN } +}; + +/* buttons shared with xbox and xbox360 */ +static const signed short xpad_common_btn[] = { + BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */ + BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */ + -1 /* terminating entry */ +}; + +/* original xbox controllers only */ +static const signed short xpad_btn[] = { + BTN_C, BTN_Z, /* "analog" buttons */ + -1 /* terminating entry */ +}; + +/* used when dpad is mapped to buttons */ +static const signed short xpad_btn_pad[] = { + BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */ + BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */ + -1 /* terminating entry */ +}; + +/* used when triggers are mapped to buttons */ +static const signed short xpad_btn_triggers[] = { + BTN_TL2, BTN_TR2, /* triggers left/right */ + -1 +}; + +static const signed short xpad360_btn[] = { /* buttons for x360 controller */ + BTN_TL, BTN_TR, /* Button LB/RB */ + BTN_MODE, /* The big X button */ + -1 +}; + +static const signed short xpad_abs[] = { + ABS_X, ABS_Y, /* left stick */ + ABS_RX, ABS_RY, /* right stick */ + -1 /* terminating entry */ +}; + +/* used when dpad is mapped to axes */ +static const signed short xpad_abs_pad[] = { + ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */ + -1 /* terminating entry */ +}; + +/* used when triggers are mapped to axes */ +static const signed short xpad_abs_triggers[] = { + ABS_Z, ABS_RZ, /* triggers left/right */ + -1 +}; + +/* + * Xbox 360 has a vendor-specific class, so we cannot match it with only + * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we + * match against vendor id as well. Wired Xbox 360 devices have protocol 1, + * wireless controllers have protocol 129. + */ +#define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \ + .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \ + .idVendor = (vend), \ + .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \ + .bInterfaceSubClass = 93, \ + .bInterfaceProtocol = (pr) +#define XPAD_XBOX360_VENDOR(vend) \ + { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \ + { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) } + +/* The Xbox One controller uses subclass 71 and protocol 208. */ +#define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \ + .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \ + .idVendor = (vend), \ + .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \ + .bInterfaceSubClass = 71, \ + .bInterfaceProtocol = (pr) +#define XPAD_XBOXONE_VENDOR(vend) \ + { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) } + +static const struct usb_device_id xpad_table[] = { + { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */ + XPAD_XBOX360_VENDOR(0x0079), /* GPD Win 2 Controller */ + XPAD_XBOX360_VENDOR(0x03eb), /* Wooting Keyboards (Legacy) */ + XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */ + XPAD_XBOXONE_VENDOR(0x03f0), /* HP HyperX Xbox One Controllers */ + XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */ + XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */ + XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */ + XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */ + XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */ + XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */ + { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */ + XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */ + XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz GamePad */ + XPAD_XBOX360_VENDOR(0x0c12), /* Zeroplus X-Box 360 controllers */ + XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */ + XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f X-Box One controllers */ + XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */ + XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori Controllers */ + XPAD_XBOX360_VENDOR(0x1038), /* SteelSeries Controllers */ + XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */ + XPAD_XBOX360_VENDOR(0x11ff), /* PXN V900 */ + XPAD_XBOX360_VENDOR(0x1209), /* Ardwiino Controllers */ + XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */ + XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */ + XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */ + XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */ + XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */ + XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */ + XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */ + XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */ + XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */ + XPAD_XBOX360_VENDOR(0x20d6), /* PowerA Controllers */ + XPAD_XBOXONE_VENDOR(0x20d6), /* PowerA Controllers */ + XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */ + XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA Controllers */ + XPAD_XBOX360_VENDOR(0x2563), /* OneXPlayer Gamepad */ + XPAD_XBOX360_VENDOR(0x260d), /* Dareu H101 */ + XPAD_XBOXONE_VENDOR(0x2dc8), /* 8BitDo Pro 2 Wired Controller for Xbox */ + XPAD_XBOXONE_VENDOR(0x2e24), /* Hyperkin Duke X-Box One pad */ + XPAD_XBOX360_VENDOR(0x2f24), /* GameSir Controllers */ + XPAD_XBOX360_VENDOR(0x31e3), /* Wooting Keyboards */ + XPAD_XBOX360_VENDOR(0x3285), /* Nacon GC-100 */ + { } +}; + +MODULE_DEVICE_TABLE(usb, xpad_table); + +struct xboxone_init_packet { + u16 idVendor; + u16 idProduct; + const u8 *data; + u8 len; +}; + +#define XBOXONE_INIT_PKT(_vid, _pid, _data) \ + { \ + .idVendor = (_vid), \ + .idProduct = (_pid), \ + .data = (_data), \ + .len = ARRAY_SIZE(_data), \ + } + + +#define GIP_WIRED_INTF_DATA 0 +#define GIP_WIRED_INTF_AUDIO 1 + +/* + * This packet is required for all Xbox One pads with 2015 + * or later firmware installed (or present from the factory). + */ +static const u8 xboxone_fw2015_init[] = { + 0x05, 0x20, 0x00, 0x01, 0x00 +}; + +/* + * This packet is required for Xbox One S (0x045e:0x02ea) + * and Xbox One Elite Series 2 (0x045e:0x0b00) pads to + * initialize the controller that was previously used in + * Bluetooth mode. + */ +static const u8 xboxone_s_init[] = { + 0x05, 0x20, 0x00, 0x0f, 0x06 +}; + +/* + * This packet is required for the Titanfall 2 Xbox One pads + * (0x0e6f:0x0165) to finish initialization and for Hori pads + * (0x0f0d:0x0067) to make the analog sticks work. + */ +static const u8 xboxone_hori_init[] = { + 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a, + 0x00, 0x00, 0x00, 0x80, 0x00 +}; + +/* + * This packet is required for most (all?) of the PDP pads to start + * sending input reports. These pads include: (0x0e6f:0x02ab), + * (0x0e6f:0x02a4), (0x0e6f:0x02a6). + */ +static const u8 xboxone_pdp_init1[] = { + 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14 +}; + +/* + * This packet is required for most (all?) of the PDP pads to start + * sending input reports. These pads include: (0x0e6f:0x02ab), + * (0x0e6f:0x02a4), (0x0e6f:0x02a6). + */ +static const u8 xboxone_pdp_init2[] = { + 0x06, 0x20, 0x00, 0x02, 0x01, 0x00 +}; + +/* + * A specific rumble packet is required for some PowerA pads to start + * sending input reports. One of those pads is (0x24c6:0x543a). + */ +static const u8 xboxone_rumblebegin_init[] = { + 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, + 0x1D, 0x1D, 0xFF, 0x00, 0x00 +}; + +/* + * A rumble packet with zero FF intensity will immediately + * terminate the rumbling required to init PowerA pads. + * This should happen fast enough that the motors don't + * spin up to enough speed to actually vibrate the gamepad. + */ +static const u8 xboxone_rumbleend_init[] = { + 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +/* + * This specifies the selection of init packets that a gamepad + * will be sent on init *and* the order in which they will be + * sent. The correct sequence number will be added when the + * packet is going to be sent. + */ +static const struct xboxone_init_packet xboxone_init_packets[] = { + XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init), + XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init), + XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init), + XBOXONE_INIT_PKT(0x045e, 0x02ea, xboxone_s_init), + XBOXONE_INIT_PKT(0x045e, 0x0b00, xboxone_s_init), + XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init1), + XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init2), + XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init), + XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init), + XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init), + XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumbleend_init), + XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumbleend_init), + XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumbleend_init), +}; + +struct xpad_output_packet { + u8 data[XPAD_PKT_LEN]; + u8 len; + bool pending; +}; + +#define XPAD_OUT_CMD_IDX 0 +#define XPAD_OUT_FF_IDX 1 +#define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF)) +#define XPAD_NUM_OUT_PACKETS (1 + \ + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \ + IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS)) + +struct usb_xpad { + struct input_dev *dev; /* input device interface */ + struct input_dev __rcu *x360w_dev; + struct usb_device *udev; /* usb device */ + struct usb_interface *intf; /* usb interface */ + + bool pad_present; + bool input_created; + + struct urb *irq_in; /* urb for interrupt in report */ + unsigned char *idata; /* input data */ + dma_addr_t idata_dma; + + struct urb *irq_out; /* urb for interrupt out report */ + struct usb_anchor irq_out_anchor; + bool irq_out_active; /* we must not use an active URB */ + u8 odata_serial; /* serial number for xbox one protocol */ + unsigned char *odata; /* output data */ + dma_addr_t odata_dma; + spinlock_t odata_lock; + + struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS]; + int last_out_packet; + int init_seq; + +#if defined(CONFIG_JOYSTICK_XPAD_LEDS) + struct xpad_led *led; +#endif + + char phys[64]; /* physical device path */ + + int mapping; /* map d-pad to buttons or to axes */ + int xtype; /* type of xbox device */ + int pad_nr; /* the order x360 pads were attached */ + const char *name; /* name of the device */ + struct work_struct work; /* init/remove device from callback */ +}; + +static int xpad_init_input(struct usb_xpad *xpad); +static void xpad_deinit_input(struct usb_xpad *xpad); +static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num); + +/* + * xpad_process_packet + * + * Completes a request by converting the data into events for the + * input subsystem. + * + * The used report descriptor was taken from ITO Takayukis website: + * http://euc.jp/periphs/xbox-controller.ja.html + */ +static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) +{ + struct input_dev *dev = xpad->dev; + + if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { + /* left stick */ + input_report_abs(dev, ABS_X, + (__s16) le16_to_cpup((__le16 *)(data + 12))); + input_report_abs(dev, ABS_Y, + ~(__s16) le16_to_cpup((__le16 *)(data + 14))); + + /* right stick */ + input_report_abs(dev, ABS_RX, + (__s16) le16_to_cpup((__le16 *)(data + 16))); + input_report_abs(dev, ABS_RY, + ~(__s16) le16_to_cpup((__le16 *)(data + 18))); + } + + /* triggers left/right */ + if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { + input_report_key(dev, BTN_TL2, data[10]); + input_report_key(dev, BTN_TR2, data[11]); + } else { + input_report_abs(dev, ABS_Z, data[10]); + input_report_abs(dev, ABS_RZ, data[11]); + } + + /* digital pad */ + if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { + /* dpad as buttons (left, right, up, down) */ + input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04); + input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08); + input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01); + input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02); + } else { + input_report_abs(dev, ABS_HAT0X, + !!(data[2] & 0x08) - !!(data[2] & 0x04)); + input_report_abs(dev, ABS_HAT0Y, + !!(data[2] & 0x02) - !!(data[2] & 0x01)); + } + + /* start/back buttons and stick press left/right */ + input_report_key(dev, BTN_START, data[2] & 0x10); + input_report_key(dev, BTN_SELECT, data[2] & 0x20); + input_report_key(dev, BTN_THUMBL, data[2] & 0x40); + input_report_key(dev, BTN_THUMBR, data[2] & 0x80); + + /* "analog" buttons A, B, X, Y */ + input_report_key(dev, BTN_A, data[4]); + input_report_key(dev, BTN_B, data[5]); + input_report_key(dev, BTN_X, data[6]); + input_report_key(dev, BTN_Y, data[7]); + + /* "analog" buttons black, white */ + input_report_key(dev, BTN_C, data[8]); + input_report_key(dev, BTN_Z, data[9]); + + input_sync(dev); +} + +/* + * xpad360_process_packet + * + * Completes a request by converting the data into events for the + * input subsystem. It is version for xbox 360 controller + * + * The used report descriptor was taken from: + * http://www.free60.org/wiki/Gamepad + */ + +static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev, + u16 cmd, unsigned char *data) +{ + /* valid pad data */ + if (data[0] != 0x00) + return; + + /* digital pad */ + if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { + /* dpad as buttons (left, right, up, down) */ + input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04); + input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08); + input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01); + input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02); + } + + /* + * This should be a simple else block. However historically + * xbox360w has mapped DPAD to buttons while xbox360 did not. This + * made no sense, but now we can not just switch back and have to + * support both behaviors. + */ + if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) || + xpad->xtype == XTYPE_XBOX360W) { + input_report_abs(dev, ABS_HAT0X, + !!(data[2] & 0x08) - !!(data[2] & 0x04)); + input_report_abs(dev, ABS_HAT0Y, + !!(data[2] & 0x02) - !!(data[2] & 0x01)); + } + + /* start/back buttons */ + input_report_key(dev, BTN_START, data[2] & 0x10); + input_report_key(dev, BTN_SELECT, data[2] & 0x20); + + /* stick press left/right */ + input_report_key(dev, BTN_THUMBL, data[2] & 0x40); + input_report_key(dev, BTN_THUMBR, data[2] & 0x80); + + /* buttons A,B,X,Y,TL,TR and MODE */ + input_report_key(dev, BTN_A, data[3] & 0x10); + input_report_key(dev, BTN_B, data[3] & 0x20); + input_report_key(dev, BTN_X, data[3] & 0x40); + input_report_key(dev, BTN_Y, data[3] & 0x80); + input_report_key(dev, BTN_TL, data[3] & 0x01); + input_report_key(dev, BTN_TR, data[3] & 0x02); + input_report_key(dev, BTN_MODE, data[3] & 0x04); + + if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { + /* left stick */ + input_report_abs(dev, ABS_X, + (__s16) le16_to_cpup((__le16 *)(data + 6))); + input_report_abs(dev, ABS_Y, + ~(__s16) le16_to_cpup((__le16 *)(data + 8))); + + /* right stick */ + input_report_abs(dev, ABS_RX, + (__s16) le16_to_cpup((__le16 *)(data + 10))); + input_report_abs(dev, ABS_RY, + ~(__s16) le16_to_cpup((__le16 *)(data + 12))); + } + + /* triggers left/right */ + if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { + input_report_key(dev, BTN_TL2, data[4]); + input_report_key(dev, BTN_TR2, data[5]); + } else { + input_report_abs(dev, ABS_Z, data[4]); + input_report_abs(dev, ABS_RZ, data[5]); + } + + input_sync(dev); +} + +static void xpad_presence_work(struct work_struct *work) +{ + struct usb_xpad *xpad = container_of(work, struct usb_xpad, work); + int error; + + if (xpad->pad_present) { + error = xpad_init_input(xpad); + if (error) { + /* complain only, not much else we can do here */ + dev_err(&xpad->dev->dev, + "unable to init device: %d\n", error); + } else { + rcu_assign_pointer(xpad->x360w_dev, xpad->dev); + } + } else { + RCU_INIT_POINTER(xpad->x360w_dev, NULL); + synchronize_rcu(); + /* + * Now that we are sure xpad360w_process_packet is not + * using input device we can get rid of it. + */ + xpad_deinit_input(xpad); + } +} + +/* + * xpad360w_process_packet + * + * Completes a request by converting the data into events for the + * input subsystem. It is version for xbox 360 wireless controller. + * + * Byte.Bit + * 00.1 - Status change: The controller or headset has connected/disconnected + * Bits 01.7 and 01.6 are valid + * 01.7 - Controller present + * 01.6 - Headset present + * 01.1 - Pad state (Bytes 4+) valid + * + */ +static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) +{ + struct input_dev *dev; + bool present; + + /* Presence change */ + if (data[0] & 0x08) { + present = (data[1] & 0x80) != 0; + + if (xpad->pad_present != present) { + xpad->pad_present = present; + schedule_work(&xpad->work); + } + } + + /* Valid pad data */ + if (data[1] != 0x1) + return; + + rcu_read_lock(); + dev = rcu_dereference(xpad->x360w_dev); + if (dev) + xpad360_process_packet(xpad, dev, cmd, &data[4]); + rcu_read_unlock(); +} + +/* + * xpadone_process_packet + * + * Completes a request by converting the data into events for the + * input subsystem. This version is for the Xbox One controller. + * + * The report format was gleaned from + * https://github.com/kylelemons/xbox/blob/master/xbox.go + */ +static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) +{ + struct input_dev *dev = xpad->dev; + + /* the xbox button has its own special report */ + if (data[0] == 0X07) { + /* + * The Xbox One S controller requires these reports to be + * acked otherwise it continues sending them forever and + * won't report further mode button events. + */ + if (data[1] == 0x30) + xpadone_ack_mode_report(xpad, data[2]); + + input_report_key(dev, BTN_MODE, data[4] & 0x01); + input_sync(dev); + return; + } + /* check invalid packet */ + else if (data[0] != 0X20) + return; + + /* menu/view buttons */ + input_report_key(dev, BTN_START, data[4] & 0x04); + input_report_key(dev, BTN_SELECT, data[4] & 0x08); + + /* buttons A,B,X,Y */ + input_report_key(dev, BTN_A, data[4] & 0x10); + input_report_key(dev, BTN_B, data[4] & 0x20); + input_report_key(dev, BTN_X, data[4] & 0x40); + input_report_key(dev, BTN_Y, data[4] & 0x80); + + /* digital pad */ + if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { + /* dpad as buttons (left, right, up, down) */ + input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & 0x04); + input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & 0x08); + input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & 0x01); + input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & 0x02); + } else { + input_report_abs(dev, ABS_HAT0X, + !!(data[5] & 0x08) - !!(data[5] & 0x04)); + input_report_abs(dev, ABS_HAT0Y, + !!(data[5] & 0x02) - !!(data[5] & 0x01)); + } + + /* TL/TR */ + input_report_key(dev, BTN_TL, data[5] & 0x10); + input_report_key(dev, BTN_TR, data[5] & 0x20); + + /* stick press left/right */ + input_report_key(dev, BTN_THUMBL, data[5] & 0x40); + input_report_key(dev, BTN_THUMBR, data[5] & 0x80); + + if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { + /* left stick */ + input_report_abs(dev, ABS_X, + (__s16) le16_to_cpup((__le16 *)(data + 10))); + input_report_abs(dev, ABS_Y, + ~(__s16) le16_to_cpup((__le16 *)(data + 12))); + + /* right stick */ + input_report_abs(dev, ABS_RX, + (__s16) le16_to_cpup((__le16 *)(data + 14))); + input_report_abs(dev, ABS_RY, + ~(__s16) le16_to_cpup((__le16 *)(data + 16))); + } + + /* triggers left/right */ + if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { + input_report_key(dev, BTN_TL2, + (__u16) le16_to_cpup((__le16 *)(data + 6))); + input_report_key(dev, BTN_TR2, + (__u16) le16_to_cpup((__le16 *)(data + 8))); + } else { + input_report_abs(dev, ABS_Z, + (__u16) le16_to_cpup((__le16 *)(data + 6))); + input_report_abs(dev, ABS_RZ, + (__u16) le16_to_cpup((__le16 *)(data + 8))); + } + + input_sync(dev); +} + +static void xpad_irq_in(struct urb *urb) +{ + struct usb_xpad *xpad = urb->context; + struct device *dev = &xpad->intf->dev; + int retval, status; + + status = urb->status; + + switch (status) { + case 0: + /* success */ + break; + case -ECONNRESET: + case -ENOENT: + case -ESHUTDOWN: + /* this urb is terminated, clean up */ + dev_dbg(dev, "%s - urb shutting down with status: %d\n", + __func__, status); + return; + default: + dev_dbg(dev, "%s - nonzero urb status received: %d\n", + __func__, status); + goto exit; + } + + switch (xpad->xtype) { + case XTYPE_XBOX360: + xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata); + break; + case XTYPE_XBOX360W: + xpad360w_process_packet(xpad, 0, xpad->idata); + break; + case XTYPE_XBOXONE: + xpadone_process_packet(xpad, 0, xpad->idata); + break; + default: + xpad_process_packet(xpad, 0, xpad->idata); + } + +exit: + retval = usb_submit_urb(urb, GFP_ATOMIC); + if (retval) + dev_err(dev, "%s - usb_submit_urb failed with result %d\n", + __func__, retval); +} + +/* Callers must hold xpad->odata_lock spinlock */ +static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad) +{ + const struct xboxone_init_packet *init_packet; + + if (xpad->xtype != XTYPE_XBOXONE) + return false; + + /* Perform initialization sequence for Xbox One pads that require it */ + while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) { + init_packet = &xboxone_init_packets[xpad->init_seq++]; + + if (init_packet->idVendor != 0 && + init_packet->idVendor != xpad->dev->id.vendor) + continue; + + if (init_packet->idProduct != 0 && + init_packet->idProduct != xpad->dev->id.product) + continue; + + /* This packet applies to our device, so prepare to send it */ + memcpy(xpad->odata, init_packet->data, init_packet->len); + xpad->irq_out->transfer_buffer_length = init_packet->len; + + /* Update packet with current sequence number */ + xpad->odata[2] = xpad->odata_serial++; + return true; + } + + return false; +} + +/* Callers must hold xpad->odata_lock spinlock */ +static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad) +{ + struct xpad_output_packet *pkt, *packet = NULL; + int i; + + /* We may have init packets to send before we can send user commands */ + if (xpad_prepare_next_init_packet(xpad)) + return true; + + for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) { + if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS) + xpad->last_out_packet = 0; + + pkt = &xpad->out_packets[xpad->last_out_packet]; + if (pkt->pending) { + dev_dbg(&xpad->intf->dev, + "%s - found pending output packet %d\n", + __func__, xpad->last_out_packet); + packet = pkt; + break; + } + } + + if (packet) { + memcpy(xpad->odata, packet->data, packet->len); + xpad->irq_out->transfer_buffer_length = packet->len; + packet->pending = false; + return true; + } + + return false; +} + +/* Callers must hold xpad->odata_lock spinlock */ +static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad) +{ + int error; + + if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) { + usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor); + error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC); + if (error) { + dev_err(&xpad->intf->dev, + "%s - usb_submit_urb failed with result %d\n", + __func__, error); + usb_unanchor_urb(xpad->irq_out); + return -EIO; + } + + xpad->irq_out_active = true; + } + + return 0; +} + +static void xpad_irq_out(struct urb *urb) +{ + struct usb_xpad *xpad = urb->context; + struct device *dev = &xpad->intf->dev; + int status = urb->status; + int error; + unsigned long flags; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + switch (status) { + case 0: + /* success */ + xpad->irq_out_active = xpad_prepare_next_out_packet(xpad); + break; + + case -ECONNRESET: + case -ENOENT: + case -ESHUTDOWN: + /* this urb is terminated, clean up */ + dev_dbg(dev, "%s - urb shutting down with status: %d\n", + __func__, status); + xpad->irq_out_active = false; + break; + + default: + dev_dbg(dev, "%s - nonzero urb status received: %d\n", + __func__, status); + break; + } + + if (xpad->irq_out_active) { + usb_anchor_urb(urb, &xpad->irq_out_anchor); + error = usb_submit_urb(urb, GFP_ATOMIC); + if (error) { + dev_err(dev, + "%s - usb_submit_urb failed with result %d\n", + __func__, error); + usb_unanchor_urb(urb); + xpad->irq_out_active = false; + } + } + + spin_unlock_irqrestore(&xpad->odata_lock, flags); +} + +static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad, + struct usb_endpoint_descriptor *ep_irq_out) +{ + int error; + + if (xpad->xtype == XTYPE_UNKNOWN) + return 0; + + init_usb_anchor(&xpad->irq_out_anchor); + + xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN, + GFP_KERNEL, &xpad->odata_dma); + if (!xpad->odata) + return -ENOMEM; + + spin_lock_init(&xpad->odata_lock); + + xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL); + if (!xpad->irq_out) { + error = -ENOMEM; + goto err_free_coherent; + } + + usb_fill_int_urb(xpad->irq_out, xpad->udev, + usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress), + xpad->odata, XPAD_PKT_LEN, + xpad_irq_out, xpad, ep_irq_out->bInterval); + xpad->irq_out->transfer_dma = xpad->odata_dma; + xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP; + + return 0; + +err_free_coherent: + usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma); + return error; +} + +static void xpad_stop_output(struct usb_xpad *xpad) +{ + if (xpad->xtype != XTYPE_UNKNOWN) { + if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor, + 5000)) { + dev_warn(&xpad->intf->dev, + "timed out waiting for output URB to complete, killing\n"); + usb_kill_anchored_urbs(&xpad->irq_out_anchor); + } + } +} + +static void xpad_deinit_output(struct usb_xpad *xpad) +{ + if (xpad->xtype != XTYPE_UNKNOWN) { + usb_free_urb(xpad->irq_out); + usb_free_coherent(xpad->udev, XPAD_PKT_LEN, + xpad->odata, xpad->odata_dma); + } +} + +static int xpad_inquiry_pad_presence(struct usb_xpad *xpad) +{ + struct xpad_output_packet *packet = + &xpad->out_packets[XPAD_OUT_CMD_IDX]; + unsigned long flags; + int retval; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + packet->data[0] = 0x08; + packet->data[1] = 0x00; + packet->data[2] = 0x0F; + packet->data[3] = 0xC0; + packet->data[4] = 0x00; + packet->data[5] = 0x00; + packet->data[6] = 0x00; + packet->data[7] = 0x00; + packet->data[8] = 0x00; + packet->data[9] = 0x00; + packet->data[10] = 0x00; + packet->data[11] = 0x00; + packet->len = 12; + packet->pending = true; + + /* Reset the sequence so we send out presence first */ + xpad->last_out_packet = -1; + retval = xpad_try_sending_next_out_packet(xpad); + + spin_unlock_irqrestore(&xpad->odata_lock, flags); + + return retval; +} + +static int xpad_start_xbox_one(struct usb_xpad *xpad) +{ + unsigned long flags; + int retval; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + /* + * Begin the init sequence by attempting to send a packet. + * We will cycle through the init packet sequence before + * sending any packets from the output ring. + */ + xpad->init_seq = 0; + retval = xpad_try_sending_next_out_packet(xpad); + + spin_unlock_irqrestore(&xpad->odata_lock, flags); + + return retval; +} + +static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num) +{ + unsigned long flags; + struct xpad_output_packet *packet = + &xpad->out_packets[XPAD_OUT_CMD_IDX]; + static const u8 mode_report_ack[] = { + 0x01, 0x20, 0x00, 0x09, 0x00, 0x07, 0x20, 0x02, + 0x00, 0x00, 0x00, 0x00, 0x00 + }; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + packet->len = sizeof(mode_report_ack); + memcpy(packet->data, mode_report_ack, packet->len); + packet->data[2] = seq_num; + packet->pending = true; + + /* Reset the sequence so we send out the ack now */ + xpad->last_out_packet = -1; + xpad_try_sending_next_out_packet(xpad); + + spin_unlock_irqrestore(&xpad->odata_lock, flags); +} + +#ifdef CONFIG_JOYSTICK_XPAD_FF +static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect) +{ + struct usb_xpad *xpad = input_get_drvdata(dev); + struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX]; + __u16 strong; + __u16 weak; + int retval; + unsigned long flags; + + if (effect->type != FF_RUMBLE) + return 0; + + strong = effect->u.rumble.strong_magnitude; + weak = effect->u.rumble.weak_magnitude; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + switch (xpad->xtype) { + case XTYPE_XBOX: + packet->data[0] = 0x00; + packet->data[1] = 0x06; + packet->data[2] = 0x00; + packet->data[3] = strong / 256; /* left actuator */ + packet->data[4] = 0x00; + packet->data[5] = weak / 256; /* right actuator */ + packet->len = 6; + packet->pending = true; + break; + + case XTYPE_XBOX360: + packet->data[0] = 0x00; + packet->data[1] = 0x08; + packet->data[2] = 0x00; + packet->data[3] = strong / 256; /* left actuator? */ + packet->data[4] = weak / 256; /* right actuator? */ + packet->data[5] = 0x00; + packet->data[6] = 0x00; + packet->data[7] = 0x00; + packet->len = 8; + packet->pending = true; + break; + + case XTYPE_XBOX360W: + packet->data[0] = 0x00; + packet->data[1] = 0x01; + packet->data[2] = 0x0F; + packet->data[3] = 0xC0; + packet->data[4] = 0x00; + packet->data[5] = strong / 256; + packet->data[6] = weak / 256; + packet->data[7] = 0x00; + packet->data[8] = 0x00; + packet->data[9] = 0x00; + packet->data[10] = 0x00; + packet->data[11] = 0x00; + packet->len = 12; + packet->pending = true; + break; + + case XTYPE_XBOXONE: + packet->data[0] = 0x09; /* activate rumble */ + packet->data[1] = 0x00; + packet->data[2] = xpad->odata_serial++; + packet->data[3] = 0x09; + packet->data[4] = 0x00; + packet->data[5] = 0x0F; + packet->data[6] = 0x00; + packet->data[7] = 0x00; + packet->data[8] = strong / 512; /* left actuator */ + packet->data[9] = weak / 512; /* right actuator */ + packet->data[10] = 0xFF; /* on period */ + packet->data[11] = 0x00; /* off period */ + packet->data[12] = 0xFF; /* repeat count */ + packet->len = 13; + packet->pending = true; + break; + + default: + dev_dbg(&xpad->dev->dev, + "%s - rumble command sent to unsupported xpad type: %d\n", + __func__, xpad->xtype); + retval = -EINVAL; + goto out; + } + + retval = xpad_try_sending_next_out_packet(xpad); + +out: + spin_unlock_irqrestore(&xpad->odata_lock, flags); + return retval; +} + +static int xpad_init_ff(struct usb_xpad *xpad) +{ + if (xpad->xtype == XTYPE_UNKNOWN) + return 0; + + input_set_capability(xpad->dev, EV_FF, FF_RUMBLE); + + return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect); +} + +#else +static int xpad_init_ff(struct usb_xpad *xpad) { return 0; } +#endif + +#if defined(CONFIG_JOYSTICK_XPAD_LEDS) +#include <linux/leds.h> +#include <linux/idr.h> + +static DEFINE_IDA(xpad_pad_seq); + +struct xpad_led { + char name[16]; + struct led_classdev led_cdev; + struct usb_xpad *xpad; +}; + +/** + * set the LEDs on Xbox360 / Wireless Controllers + * @param command + * 0: off + * 1: all blink, then previous setting + * 2: 1/top-left blink, then on + * 3: 2/top-right blink, then on + * 4: 3/bottom-left blink, then on + * 5: 4/bottom-right blink, then on + * 6: 1/top-left on + * 7: 2/top-right on + * 8: 3/bottom-left on + * 9: 4/bottom-right on + * 10: rotate + * 11: blink, based on previous setting + * 12: slow blink, based on previous setting + * 13: rotate with two lights + * 14: persistent slow all blink + * 15: blink once, then previous setting + */ +static void xpad_send_led_command(struct usb_xpad *xpad, int command) +{ + struct xpad_output_packet *packet = + &xpad->out_packets[XPAD_OUT_LED_IDX]; + unsigned long flags; + + command %= 16; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + switch (xpad->xtype) { + case XTYPE_XBOX360: + packet->data[0] = 0x01; + packet->data[1] = 0x03; + packet->data[2] = command; + packet->len = 3; + packet->pending = true; + break; + + case XTYPE_XBOX360W: + packet->data[0] = 0x00; + packet->data[1] = 0x00; + packet->data[2] = 0x08; + packet->data[3] = 0x40 + command; + packet->data[4] = 0x00; + packet->data[5] = 0x00; + packet->data[6] = 0x00; + packet->data[7] = 0x00; + packet->data[8] = 0x00; + packet->data[9] = 0x00; + packet->data[10] = 0x00; + packet->data[11] = 0x00; + packet->len = 12; + packet->pending = true; + break; + } + + xpad_try_sending_next_out_packet(xpad); + + spin_unlock_irqrestore(&xpad->odata_lock, flags); +} + +/* + * Light up the segment corresponding to the pad number on + * Xbox 360 Controllers. + */ +static void xpad_identify_controller(struct usb_xpad *xpad) +{ + led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2); +} + +static void xpad_led_set(struct led_classdev *led_cdev, + enum led_brightness value) +{ + struct xpad_led *xpad_led = container_of(led_cdev, + struct xpad_led, led_cdev); + + xpad_send_led_command(xpad_led->xpad, value); +} + +static int xpad_led_probe(struct usb_xpad *xpad) +{ + struct xpad_led *led; + struct led_classdev *led_cdev; + int error; + + if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W) + return 0; + + xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL); + if (!led) + return -ENOMEM; + + xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL); + if (xpad->pad_nr < 0) { + error = xpad->pad_nr; + goto err_free_mem; + } + + snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr); + led->xpad = xpad; + + led_cdev = &led->led_cdev; + led_cdev->name = led->name; + led_cdev->brightness_set = xpad_led_set; + led_cdev->flags = LED_CORE_SUSPENDRESUME; + + error = led_classdev_register(&xpad->udev->dev, led_cdev); + if (error) + goto err_free_id; + + xpad_identify_controller(xpad); + + return 0; + +err_free_id: + ida_simple_remove(&xpad_pad_seq, xpad->pad_nr); +err_free_mem: + kfree(led); + xpad->led = NULL; + return error; +} + +static void xpad_led_disconnect(struct usb_xpad *xpad) +{ + struct xpad_led *xpad_led = xpad->led; + + if (xpad_led) { + led_classdev_unregister(&xpad_led->led_cdev); + ida_simple_remove(&xpad_pad_seq, xpad->pad_nr); + kfree(xpad_led); + } +} +#else +static int xpad_led_probe(struct usb_xpad *xpad) { return 0; } +static void xpad_led_disconnect(struct usb_xpad *xpad) { } +#endif + +static int xpad_start_input(struct usb_xpad *xpad) +{ + int error; + + if (usb_submit_urb(xpad->irq_in, GFP_KERNEL)) + return -EIO; + + if (xpad->xtype == XTYPE_XBOXONE) { + error = xpad_start_xbox_one(xpad); + if (error) { + usb_kill_urb(xpad->irq_in); + return error; + } + } + + return 0; +} + +static void xpad_stop_input(struct usb_xpad *xpad) +{ + usb_kill_urb(xpad->irq_in); +} + +static void xpad360w_poweroff_controller(struct usb_xpad *xpad) +{ + unsigned long flags; + struct xpad_output_packet *packet = + &xpad->out_packets[XPAD_OUT_CMD_IDX]; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + packet->data[0] = 0x00; + packet->data[1] = 0x00; + packet->data[2] = 0x08; + packet->data[3] = 0xC0; + packet->data[4] = 0x00; + packet->data[5] = 0x00; + packet->data[6] = 0x00; + packet->data[7] = 0x00; + packet->data[8] = 0x00; + packet->data[9] = 0x00; + packet->data[10] = 0x00; + packet->data[11] = 0x00; + packet->len = 12; + packet->pending = true; + + /* Reset the sequence so we send out poweroff now */ + xpad->last_out_packet = -1; + xpad_try_sending_next_out_packet(xpad); + + spin_unlock_irqrestore(&xpad->odata_lock, flags); +} + +static int xpad360w_start_input(struct usb_xpad *xpad) +{ + int error; + + error = usb_submit_urb(xpad->irq_in, GFP_KERNEL); + if (error) + return -EIO; + + /* + * Send presence packet. + * This will force the controller to resend connection packets. + * This is useful in the case we activate the module after the + * adapter has been plugged in, as it won't automatically + * send us info about the controllers. + */ + error = xpad_inquiry_pad_presence(xpad); + if (error) { + usb_kill_urb(xpad->irq_in); + return error; + } + + return 0; +} + +static void xpad360w_stop_input(struct usb_xpad *xpad) +{ + usb_kill_urb(xpad->irq_in); + + /* Make sure we are done with presence work if it was scheduled */ + flush_work(&xpad->work); +} + +static int xpad_open(struct input_dev *dev) +{ + struct usb_xpad *xpad = input_get_drvdata(dev); + + return xpad_start_input(xpad); +} + +static void xpad_close(struct input_dev *dev) +{ + struct usb_xpad *xpad = input_get_drvdata(dev); + + xpad_stop_input(xpad); +} + +static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs) +{ + struct usb_xpad *xpad = input_get_drvdata(input_dev); + + switch (abs) { + case ABS_X: + case ABS_Y: + case ABS_RX: + case ABS_RY: /* the two sticks */ + input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128); + break; + case ABS_Z: + case ABS_RZ: /* the triggers (if mapped to axes) */ + if (xpad->xtype == XTYPE_XBOXONE) + input_set_abs_params(input_dev, abs, 0, 1023, 0, 0); + else + input_set_abs_params(input_dev, abs, 0, 255, 0, 0); + break; + case ABS_HAT0X: + case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */ + input_set_abs_params(input_dev, abs, -1, 1, 0, 0); + break; + default: + input_set_abs_params(input_dev, abs, 0, 0, 0, 0); + break; + } +} + +static void xpad_deinit_input(struct usb_xpad *xpad) +{ + if (xpad->input_created) { + xpad->input_created = false; + xpad_led_disconnect(xpad); + input_unregister_device(xpad->dev); + } +} + +static int xpad_init_input(struct usb_xpad *xpad) +{ + struct input_dev *input_dev; + int i, error; + + input_dev = input_allocate_device(); + if (!input_dev) + return -ENOMEM; + + xpad->dev = input_dev; + input_dev->name = xpad->name; + input_dev->phys = xpad->phys; + usb_to_input_id(xpad->udev, &input_dev->id); + + if (xpad->xtype == XTYPE_XBOX360W) { + /* x360w controllers and the receiver have different ids */ + input_dev->id.product = 0x02a1; + } + + input_dev->dev.parent = &xpad->intf->dev; + + input_set_drvdata(input_dev, xpad); + + if (xpad->xtype != XTYPE_XBOX360W) { + input_dev->open = xpad_open; + input_dev->close = xpad_close; + } + + if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { + /* set up axes */ + for (i = 0; xpad_abs[i] >= 0; i++) + xpad_set_up_abs(input_dev, xpad_abs[i]); + } + + /* set up standard buttons */ + for (i = 0; xpad_common_btn[i] >= 0; i++) + input_set_capability(input_dev, EV_KEY, xpad_common_btn[i]); + + /* set up model-specific ones */ + if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W || + xpad->xtype == XTYPE_XBOXONE) { + for (i = 0; xpad360_btn[i] >= 0; i++) + input_set_capability(input_dev, EV_KEY, xpad360_btn[i]); + } else { + for (i = 0; xpad_btn[i] >= 0; i++) + input_set_capability(input_dev, EV_KEY, xpad_btn[i]); + } + + if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { + for (i = 0; xpad_btn_pad[i] >= 0; i++) + input_set_capability(input_dev, EV_KEY, + xpad_btn_pad[i]); + } + + /* + * This should be a simple else block. However historically + * xbox360w has mapped DPAD to buttons while xbox360 did not. This + * made no sense, but now we can not just switch back and have to + * support both behaviors. + */ + if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) || + xpad->xtype == XTYPE_XBOX360W) { + for (i = 0; xpad_abs_pad[i] >= 0; i++) + xpad_set_up_abs(input_dev, xpad_abs_pad[i]); + } + + if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { + for (i = 0; xpad_btn_triggers[i] >= 0; i++) + input_set_capability(input_dev, EV_KEY, + xpad_btn_triggers[i]); + } else { + for (i = 0; xpad_abs_triggers[i] >= 0; i++) + xpad_set_up_abs(input_dev, xpad_abs_triggers[i]); + } + + error = xpad_init_ff(xpad); + if (error) + goto err_free_input; + + error = xpad_led_probe(xpad); + if (error) + goto err_destroy_ff; + + error = input_register_device(xpad->dev); + if (error) + goto err_disconnect_led; + + xpad->input_created = true; + return 0; + +err_disconnect_led: + xpad_led_disconnect(xpad); +err_destroy_ff: + input_ff_destroy(input_dev); +err_free_input: + input_free_device(input_dev); + return error; +} + +static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id) +{ + struct usb_device *udev = interface_to_usbdev(intf); + struct usb_xpad *xpad; + struct usb_endpoint_descriptor *ep_irq_in, *ep_irq_out; + int i, error; + + if (intf->cur_altsetting->desc.bNumEndpoints != 2) + return -ENODEV; + + for (i = 0; xpad_device[i].idVendor; i++) { + if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) && + (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct)) + break; + } + + xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL); + if (!xpad) + return -ENOMEM; + + usb_make_path(udev, xpad->phys, sizeof(xpad->phys)); + strlcat(xpad->phys, "/input0", sizeof(xpad->phys)); + + xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN, + GFP_KERNEL, &xpad->idata_dma); + if (!xpad->idata) { + error = -ENOMEM; + goto err_free_mem; + } + + xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL); + if (!xpad->irq_in) { + error = -ENOMEM; + goto err_free_idata; + } + + xpad->udev = udev; + xpad->intf = intf; + xpad->mapping = xpad_device[i].mapping; + xpad->xtype = xpad_device[i].xtype; + xpad->name = xpad_device[i].name; + INIT_WORK(&xpad->work, xpad_presence_work); + + if (xpad->xtype == XTYPE_UNKNOWN) { + if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) { + if (intf->cur_altsetting->desc.bInterfaceProtocol == 129) + xpad->xtype = XTYPE_XBOX360W; + else if (intf->cur_altsetting->desc.bInterfaceProtocol == 208) + xpad->xtype = XTYPE_XBOXONE; + else + xpad->xtype = XTYPE_XBOX360; + } else { + xpad->xtype = XTYPE_XBOX; + } + + if (dpad_to_buttons) + xpad->mapping |= MAP_DPAD_TO_BUTTONS; + if (triggers_to_buttons) + xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS; + if (sticks_to_null) + xpad->mapping |= MAP_STICKS_TO_NULL; + } + + if (xpad->xtype == XTYPE_XBOXONE && + intf->cur_altsetting->desc.bInterfaceNumber != GIP_WIRED_INTF_DATA) { + /* + * The Xbox One controller lists three interfaces all with the + * same interface class, subclass and protocol. Differentiate by + * interface number. + */ + error = -ENODEV; + goto err_free_in_urb; + } + + ep_irq_in = ep_irq_out = NULL; + + for (i = 0; i < 2; i++) { + struct usb_endpoint_descriptor *ep = + &intf->cur_altsetting->endpoint[i].desc; + + if (usb_endpoint_xfer_int(ep)) { + if (usb_endpoint_dir_in(ep)) + ep_irq_in = ep; + else + ep_irq_out = ep; + } + } + + if (!ep_irq_in || !ep_irq_out) { + error = -ENODEV; + goto err_free_in_urb; + } + + error = xpad_init_output(intf, xpad, ep_irq_out); + if (error) + goto err_free_in_urb; + + usb_fill_int_urb(xpad->irq_in, udev, + usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress), + xpad->idata, XPAD_PKT_LEN, xpad_irq_in, + xpad, ep_irq_in->bInterval); + xpad->irq_in->transfer_dma = xpad->idata_dma; + xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP; + + usb_set_intfdata(intf, xpad); + + if (xpad->xtype == XTYPE_XBOX360W) { + /* + * Submit the int URB immediately rather than waiting for open + * because we get status messages from the device whether + * or not any controllers are attached. In fact, it's + * exactly the message that a controller has arrived that + * we're waiting for. + */ + error = xpad360w_start_input(xpad); + if (error) + goto err_deinit_output; + /* + * Wireless controllers require RESET_RESUME to work properly + * after suspend. Ideally this quirk should be in usb core + * quirk list, but we have too many vendors producing these + * controllers and we'd need to maintain 2 identical lists + * here in this driver and in usb core. + */ + udev->quirks |= USB_QUIRK_RESET_RESUME; + } else { + error = xpad_init_input(xpad); + if (error) + goto err_deinit_output; + } + return 0; + +err_deinit_output: + xpad_deinit_output(xpad); +err_free_in_urb: + usb_free_urb(xpad->irq_in); +err_free_idata: + usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma); +err_free_mem: + kfree(xpad); + return error; +} + +static void xpad_disconnect(struct usb_interface *intf) +{ + struct usb_xpad *xpad = usb_get_intfdata(intf); + + if (xpad->xtype == XTYPE_XBOX360W) + xpad360w_stop_input(xpad); + + xpad_deinit_input(xpad); + + /* + * Now that both input device and LED device are gone we can + * stop output URB. + */ + xpad_stop_output(xpad); + + xpad_deinit_output(xpad); + + usb_free_urb(xpad->irq_in); + usb_free_coherent(xpad->udev, XPAD_PKT_LEN, + xpad->idata, xpad->idata_dma); + + kfree(xpad); + + usb_set_intfdata(intf, NULL); +} + +static int xpad_suspend(struct usb_interface *intf, pm_message_t message) +{ + struct usb_xpad *xpad = usb_get_intfdata(intf); + struct input_dev *input = xpad->dev; + + if (xpad->xtype == XTYPE_XBOX360W) { + /* + * Wireless controllers always listen to input so + * they are notified when controller shows up + * or goes away. + */ + xpad360w_stop_input(xpad); + + /* + * The wireless adapter is going off now, so the + * gamepads are going to become disconnected. + * Unless explicitly disabled, power them down + * so they don't just sit there flashing. + */ + if (auto_poweroff && xpad->pad_present) + xpad360w_poweroff_controller(xpad); + } else { + mutex_lock(&input->mutex); + if (input->users) + xpad_stop_input(xpad); + mutex_unlock(&input->mutex); + } + + xpad_stop_output(xpad); + + return 0; +} + +static int xpad_resume(struct usb_interface *intf) +{ + struct usb_xpad *xpad = usb_get_intfdata(intf); + struct input_dev *input = xpad->dev; + int retval = 0; + + if (xpad->xtype == XTYPE_XBOX360W) { + retval = xpad360w_start_input(xpad); + } else { + mutex_lock(&input->mutex); + if (input->users) { + retval = xpad_start_input(xpad); + } else if (xpad->xtype == XTYPE_XBOXONE) { + /* + * Even if there are no users, we'll send Xbox One pads + * the startup sequence so they don't sit there and + * blink until somebody opens the input device again. + */ + retval = xpad_start_xbox_one(xpad); + } + mutex_unlock(&input->mutex); + } + + return retval; +} + +static struct usb_driver xpad_driver = { + .name = "xpad", + .probe = xpad_probe, + .disconnect = xpad_disconnect, + .suspend = xpad_suspend, + .resume = xpad_resume, + .id_table = xpad_table, +}; + +module_usb_driver(xpad_driver); + +MODULE_AUTHOR("Marko Friedemann <mfr@bmx-chemnitz.de>"); +MODULE_DESCRIPTION("X-Box pad driver"); +MODULE_LICENSE("GPL"); |