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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
commit | 5d1646d90e1f2cceb9f0828f4b28318cd0ec7744 (patch) | |
tree | a94efe259b9009378be6d90eb30d2b019d95c194 /drivers/input/joystick | |
parent | Initial commit. (diff) | |
download | linux-5d1646d90e1f2cceb9f0828f4b28318cd0ec7744.tar.xz linux-5d1646d90e1f2cceb9f0828f4b28318cd0ec7744.zip |
Adding upstream version 5.10.209.upstream/5.10.209
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
41 files changed, 15544 insertions, 0 deletions
diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig new file mode 100644 index 000000000..d8ec5193a --- /dev/null +++ b/drivers/input/joystick/Kconfig @@ -0,0 +1,386 @@ +# SPDX-License-Identifier: GPL-2.0-only +# +# Joystick driver configuration +# +menuconfig INPUT_JOYSTICK + bool "Joysticks/Gamepads" + help + If you have a joystick, 6dof controller, gamepad, steering wheel, + weapon control system or something like that you can say Y here + and the list of supported devices will be displayed. This option + doesn't affect the kernel. + + Please read the file <file:Documentation/input/joydev/joystick.rst> which + contains more information. + +if INPUT_JOYSTICK + +config JOYSTICK_ANALOG + tristate "Classic PC analog joysticks and gamepads" + select GAMEPORT + help + Say Y here if you have a joystick that connects to the PC + gameport. In addition to the usual PC analog joystick, this driver + supports many extensions, including joysticks with throttle control, + with rudders, additional hats and buttons compatible with CH + Flightstick Pro, ThrustMaster FCS, 6 and 8 button gamepads, or + Saitek Cyborg joysticks. + + Please read the file <file:Documentation/input/joydev/joystick.rst> which + contains more information. + + To compile this driver as a module, choose M here: the + module will be called analog. + +config JOYSTICK_A3D + tristate "Assassin 3D and MadCatz Panther devices" + select GAMEPORT + help + Say Y here if you have an FPGaming or MadCatz controller using the + A3D protocol over the PC gameport. + + To compile this driver as a module, choose M here: the + module will be called a3d. + +config JOYSTICK_ADC + tristate "Simple joystick connected over ADC" + depends on IIO + select IIO_BUFFER + select IIO_BUFFER_CB + help + Say Y here if you have a simple joystick connected over ADC. + + To compile this driver as a module, choose M here: the + module will be called adc-joystick. + +config JOYSTICK_ADI + tristate "Logitech ADI digital joysticks and gamepads" + select GAMEPORT + depends on ADI!=m # avoid module name conflict + help + Say Y here if you have a Logitech controller using the ADI + protocol over the PC gameport. + + To compile this driver as a module, choose M here: the + module will be called adi. + +config JOYSTICK_COBRA + tristate "Creative Labs Blaster Cobra gamepad" + select GAMEPORT + help + Say Y here if you have a Creative Labs Blaster Cobra gamepad. + + To compile this driver as a module, choose M here: the + module will be called cobra. + +config JOYSTICK_GF2K + tristate "Genius Flight2000 Digital joysticks and gamepads" + select GAMEPORT + help + Say Y here if you have a Genius Flight2000 or MaxFighter digitally + communicating joystick or gamepad. + + To compile this driver as a module, choose M here: the + module will be called gf2k. + +config JOYSTICK_GRIP + tristate "Gravis GrIP joysticks and gamepads" + select GAMEPORT + help + Say Y here if you have a Gravis controller using the GrIP protocol + over the PC gameport. + + To compile this driver as a module, choose M here: the + module will be called grip. + +config JOYSTICK_GRIP_MP + tristate "Gravis GrIP MultiPort" + select GAMEPORT + help + Say Y here if you have the original Gravis GrIP MultiPort, a hub + that connects to the gameport and you connect gamepads to it. + + To compile this driver as a module, choose M here: the + module will be called grip_mp. + +config JOYSTICK_GUILLEMOT + tristate "Guillemot joysticks and gamepads" + select GAMEPORT + help + Say Y here if you have a Guillemot joystick using a digital + protocol over the PC gameport. + + To compile this driver as a module, choose M here: the + module will be called guillemot. + +config JOYSTICK_INTERACT + tristate "InterAct digital joysticks and gamepads" + select GAMEPORT + help + Say Y here if you have an InterAct gameport or joystick + communicating digitally over the gameport. + + To compile this driver as a module, choose M here: the + module will be called interact. + +config JOYSTICK_SIDEWINDER + tristate "Microsoft SideWinder digital joysticks and gamepads" + select GAMEPORT + help + Say Y here if you have a Microsoft controller using the Digital + Overdrive protocol over PC gameport. + + To compile this driver as a module, choose M here: the + module will be called sidewinder. + +config JOYSTICK_TMDC + tristate "ThrustMaster DirectConnect joysticks and gamepads" + select GAMEPORT + help + Say Y here if you have a ThrustMaster controller using the + DirectConnect (BSP) protocol over the PC gameport. + + To compile this driver as a module, choose M here: the + module will be called tmdc. + +source "drivers/input/joystick/iforce/Kconfig" + +config JOYSTICK_WARRIOR + tristate "Logitech WingMan Warrior joystick" + select SERIO + help + Say Y here if you have a Logitech WingMan Warrior joystick connected + to your computer's serial port. + + To compile this driver as a module, choose M here: the + module will be called warrior. + +config JOYSTICK_MAGELLAN + tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers" + select SERIO + help + Say Y here if you have a Magellan or Space Mouse 6DOF controller + connected to your computer's serial port. + + To compile this driver as a module, choose M here: the + module will be called magellan. + +config JOYSTICK_SPACEORB + tristate "SpaceTec SpaceOrb/Avenger 6dof controllers" + select SERIO + help + Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF + controller connected to your computer's serial port. + + To compile this driver as a module, choose M here: the + module will be called spaceorb. + +config JOYSTICK_SPACEBALL + tristate "SpaceTec SpaceBall 6dof controllers" + select SERIO + help + Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX + controller connected to your computer's serial port. For the + SpaceBall 4000 USB model, use the USB HID driver. + + To compile this driver as a module, choose M here: the + module will be called spaceball. + +config JOYSTICK_STINGER + tristate "Gravis Stinger gamepad" + select SERIO + help + Say Y here if you have a Gravis Stinger connected to one of your + serial ports. + + To compile this driver as a module, choose M here: the + module will be called stinger. + +config JOYSTICK_TWIDJOY + tristate "Twiddler as a joystick" + select SERIO + help + Say Y here if you have a Handykey Twiddler connected to your + computer's serial port and want to use it as a joystick. + + To compile this driver as a module, choose M here: the + module will be called twidjoy. + +config JOYSTICK_ZHENHUA + tristate "5-byte Zhenhua RC transmitter" + select SERIO + select BITREVERSE + help + Say Y here if you have a Zhen Hua PPM-4CH transmitter which is + supplied with a ready to fly micro electric indoor helicopters + such as EasyCopter, Lama, MiniCopter, DragonFly or Jabo and want + to use it via serial cable as a joystick. + + To compile this driver as a module, choose M here: the + module will be called zhenhua. + +config JOYSTICK_DB9 + tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads" + depends on PARPORT + help + Say Y here if you have a Sega Master System gamepad, Sega Genesis + gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga, + Commodore, Amstrad CPC joystick connected to your parallel port. + For more information on how to use the driver please read + <file:Documentation/input/devices/joystick-parport.rst>. + + To compile this driver as a module, choose M here: the + module will be called db9. + +config JOYSTICK_GAMECON + tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads" + depends on PARPORT + select INPUT_FF_MEMLESS + help + Say Y here if you have a Nintendo Entertainment System gamepad, + Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad, + Sony PlayStation gamepad or a Multisystem -- Atari, Amiga, + Commodore, Amstrad CPC joystick connected to your parallel port. + For more information on how to use the driver please read + <file:Documentation/input/devices/joystick-parport.rst>. + + To compile this driver as a module, choose M here: the + module will be called gamecon. + +config JOYSTICK_TURBOGRAFX + tristate "Multisystem joysticks via TurboGraFX device" + depends on PARPORT + help + Say Y here if you have the TurboGraFX interface by Steffen Schwenke, + and want to use it with Multisystem -- Atari, Amiga, Commodore, + Amstrad CPC joystick. For more information on how to use the driver + please read <file:Documentation/input/devices/joystick-parport.rst>. + + To compile this driver as a module, choose M here: the + module will be called turbografx. + +config JOYSTICK_AMIGA + tristate "Amiga joysticks" + depends on AMIGA + help + Say Y here if you have an Amiga with a digital joystick connected + to it. + + To compile this driver as a module, choose M here: the + module will be called amijoy. + +config JOYSTICK_AS5011 + tristate "Austria Microsystem AS5011 joystick" + depends on I2C + help + Say Y here if you have an AS5011 digital joystick connected to your + system. + + To compile this driver as a module, choose M here: the + module will be called as5011. + +config JOYSTICK_JOYDUMP + tristate "Gameport data dumper" + select GAMEPORT + help + Say Y here if you want to dump data from your joystick into the system + log for debugging purposes. Say N if you are making a production + configuration or aren't sure. + + To compile this driver as a module, choose M here: the + module will be called joydump. + +config JOYSTICK_XPAD + tristate "X-Box gamepad support" + depends on USB_ARCH_HAS_HCD + select USB + help + Say Y here if you want to use the X-Box pad with your computer. + Make sure to say Y to "Joystick support" (CONFIG_INPUT_JOYDEV) + and/or "Event interface support" (CONFIG_INPUT_EVDEV) as well. + + For information about how to connect the X-Box pad to USB, see + <file:Documentation/input/devices/xpad.rst>. + + To compile this driver as a module, choose M here: the + module will be called xpad. + +config JOYSTICK_XPAD_FF + bool "X-Box gamepad rumble support" + depends on JOYSTICK_XPAD && INPUT + select INPUT_FF_MEMLESS + help + Say Y here if you want to take advantage of xbox 360 rumble features. + +config JOYSTICK_XPAD_LEDS + bool "LED Support for Xbox360 controller 'BigX' LED" + depends on JOYSTICK_XPAD && (LEDS_CLASS=y || LEDS_CLASS=JOYSTICK_XPAD) + help + This option enables support for the LED which surrounds the Big X on + XBox 360 controller. + +config JOYSTICK_WALKERA0701 + tristate "Walkera WK-0701 RC transmitter" + depends on HIGH_RES_TIMERS && PARPORT + help + Say Y or M here if you have a Walkera WK-0701 transmitter which is + supplied with a ready to fly Walkera helicopters such as HM36, + HM37, HM60 and want to use it via parport as a joystick. More + information is available: <file:Documentation/input/devices/walkera0701.rst> + + To compile this driver as a module, choose M here: the + module will be called walkera0701. + +config JOYSTICK_MAPLE + tristate "Dreamcast control pad" + depends on MAPLE + help + Say Y here if you have a SEGA Dreamcast and want to use your + controller as a joystick. + + Most Dreamcast users will say Y. + + To compile this as a module choose M here: the module will be called + maplecontrol. + +config JOYSTICK_PSXPAD_SPI + tristate "PlayStation 1/2 joypads via SPI interface" + depends on SPI + help + Say Y here if you wish to connect PlayStation 1/2 joypads + via SPI interface. + + To compile this driver as a module, choose M here: the + module will be called psxpad-spi. + +config JOYSTICK_PSXPAD_SPI_FF + bool "PlayStation 1/2 joypads force feedback (rumble) support" + depends on JOYSTICK_PSXPAD_SPI + select INPUT_FF_MEMLESS + help + Say Y here if you want to take advantage of PlayStation 1/2 + joypads rumble features. + + To drive rumble motor a dedicated power supply is required. + +config JOYSTICK_PXRC + tristate "PhoenixRC Flight Controller Adapter" + depends on USB_ARCH_HAS_HCD + select USB + help + Say Y here if you want to use the PhoenixRC Flight Controller Adapter. + + To compile this driver as a module, choose M here: the + module will be called pxrc. + +config JOYSTICK_FSIA6B + tristate "FlySky FS-iA6B RC Receiver" + select SERIO + help + Say Y here if you use a FlySky FS-i6 RC remote control along with the + FS-iA6B RC receiver as a joystick input device. + + To compile this driver as a module, choose M here: the + module will be called fsia6b. + +endif diff --git a/drivers/input/joystick/Makefile b/drivers/input/joystick/Makefile new file mode 100644 index 000000000..58232b305 --- /dev/null +++ b/drivers/input/joystick/Makefile @@ -0,0 +1,40 @@ +# SPDX-License-Identifier: GPL-2.0 +# +# Makefile for the input core drivers. +# + +# Each configuration option enables a list of files. + +obj-$(CONFIG_JOYSTICK_A3D) += a3d.o +obj-$(CONFIG_JOYSTICK_ADC) += adc-joystick.o +obj-$(CONFIG_JOYSTICK_ADI) += adi.o +obj-$(CONFIG_JOYSTICK_AMIGA) += amijoy.o +obj-$(CONFIG_JOYSTICK_AS5011) += as5011.o +obj-$(CONFIG_JOYSTICK_ANALOG) += analog.o +obj-$(CONFIG_JOYSTICK_COBRA) += cobra.o +obj-$(CONFIG_JOYSTICK_DB9) += db9.o +obj-$(CONFIG_JOYSTICK_FSIA6B) += fsia6b.o +obj-$(CONFIG_JOYSTICK_GAMECON) += gamecon.o +obj-$(CONFIG_JOYSTICK_GF2K) += gf2k.o +obj-$(CONFIG_JOYSTICK_GRIP) += grip.o +obj-$(CONFIG_JOYSTICK_GRIP_MP) += grip_mp.o +obj-$(CONFIG_JOYSTICK_GUILLEMOT) += guillemot.o +obj-$(CONFIG_JOYSTICK_IFORCE) += iforce/ +obj-$(CONFIG_JOYSTICK_INTERACT) += interact.o +obj-$(CONFIG_JOYSTICK_JOYDUMP) += joydump.o +obj-$(CONFIG_JOYSTICK_MAGELLAN) += magellan.o +obj-$(CONFIG_JOYSTICK_MAPLE) += maplecontrol.o +obj-$(CONFIG_JOYSTICK_PSXPAD_SPI) += psxpad-spi.o +obj-$(CONFIG_JOYSTICK_PXRC) += pxrc.o +obj-$(CONFIG_JOYSTICK_SIDEWINDER) += sidewinder.o +obj-$(CONFIG_JOYSTICK_SPACEBALL) += spaceball.o +obj-$(CONFIG_JOYSTICK_SPACEORB) += spaceorb.o +obj-$(CONFIG_JOYSTICK_STINGER) += stinger.o +obj-$(CONFIG_JOYSTICK_TMDC) += tmdc.o +obj-$(CONFIG_JOYSTICK_TURBOGRAFX) += turbografx.o +obj-$(CONFIG_JOYSTICK_TWIDJOY) += twidjoy.o +obj-$(CONFIG_JOYSTICK_WARRIOR) += warrior.o +obj-$(CONFIG_JOYSTICK_WALKERA0701) += walkera0701.o +obj-$(CONFIG_JOYSTICK_XPAD) += xpad.o +obj-$(CONFIG_JOYSTICK_ZHENHUA) += zhenhua.o + diff --git a/drivers/input/joystick/a3d.c b/drivers/input/joystick/a3d.c new file mode 100644 index 000000000..68475fad1 --- /dev/null +++ b/drivers/input/joystick/a3d.c @@ -0,0 +1,399 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1998-2001 Vojtech Pavlik + */ + +/* + * FP-Gaming Assassin 3D joystick driver for Linux + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/gameport.h> +#include <linux/input.h> +#include <linux/jiffies.h> + +#define DRIVER_DESC "FP-Gaming Assassin 3D joystick driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +#define A3D_MAX_START 600 /* 600 us */ +#define A3D_MAX_STROBE 80 /* 80 us */ +#define A3D_MAX_LENGTH 40 /* 40*3 bits */ + +#define A3D_MODE_A3D 1 /* Assassin 3D */ +#define A3D_MODE_PAN 2 /* Panther */ +#define A3D_MODE_OEM 3 /* Panther OEM version */ +#define A3D_MODE_PXL 4 /* Panther XL */ + +static char *a3d_names[] = { NULL, "FP-Gaming Assassin 3D", "MadCatz Panther", "OEM Panther", + "MadCatz Panther XL", "MadCatz Panther XL w/ rudder" }; + +struct a3d { + struct gameport *gameport; + struct gameport *adc; + struct input_dev *dev; + int axes[4]; + int buttons; + int mode; + int length; + int reads; + int bads; + char phys[32]; +}; + +/* + * a3d_read_packet() reads an Assassin 3D packet. + */ + +static int a3d_read_packet(struct gameport *gameport, int length, char *data) +{ + unsigned long flags; + unsigned char u, v; + unsigned int t, s; + int i; + + i = 0; + t = gameport_time(gameport, A3D_MAX_START); + s = gameport_time(gameport, A3D_MAX_STROBE); + + local_irq_save(flags); + gameport_trigger(gameport); + v = gameport_read(gameport); + + while (t > 0 && i < length) { + t--; + u = v; v = gameport_read(gameport); + if (~v & u & 0x10) { + data[i++] = v >> 5; + t = s; + } + } + + local_irq_restore(flags); + + return i; +} + +/* + * a3d_csum() computes checksum of triplet packet + */ + +static int a3d_csum(char *data, int count) +{ + int i, csum = 0; + + for (i = 0; i < count - 2; i++) + csum += data[i]; + return (csum & 0x3f) != ((data[count - 2] << 3) | data[count - 1]); +} + +static void a3d_read(struct a3d *a3d, unsigned char *data) +{ + struct input_dev *dev = a3d->dev; + + switch (a3d->mode) { + + case A3D_MODE_A3D: + case A3D_MODE_OEM: + case A3D_MODE_PAN: + + input_report_rel(dev, REL_X, ((data[5] << 6) | (data[6] << 3) | data[ 7]) - ((data[5] & 4) << 7)); + input_report_rel(dev, REL_Y, ((data[8] << 6) | (data[9] << 3) | data[10]) - ((data[8] & 4) << 7)); + + input_report_key(dev, BTN_RIGHT, data[2] & 1); + input_report_key(dev, BTN_LEFT, data[3] & 2); + input_report_key(dev, BTN_MIDDLE, data[3] & 4); + + input_sync(dev); + + a3d->axes[0] = ((signed char)((data[11] << 6) | (data[12] << 3) | (data[13]))) + 128; + a3d->axes[1] = ((signed char)((data[14] << 6) | (data[15] << 3) | (data[16]))) + 128; + a3d->axes[2] = ((signed char)((data[17] << 6) | (data[18] << 3) | (data[19]))) + 128; + a3d->axes[3] = ((signed char)((data[20] << 6) | (data[21] << 3) | (data[22]))) + 128; + + a3d->buttons = ((data[3] << 3) | data[4]) & 0xf; + + break; + + case A3D_MODE_PXL: + + input_report_rel(dev, REL_X, ((data[ 9] << 6) | (data[10] << 3) | data[11]) - ((data[ 9] & 4) << 7)); + input_report_rel(dev, REL_Y, ((data[12] << 6) | (data[13] << 3) | data[14]) - ((data[12] & 4) << 7)); + + input_report_key(dev, BTN_RIGHT, data[2] & 1); + input_report_key(dev, BTN_LEFT, data[3] & 2); + input_report_key(dev, BTN_MIDDLE, data[3] & 4); + input_report_key(dev, BTN_SIDE, data[7] & 2); + input_report_key(dev, BTN_EXTRA, data[7] & 4); + + input_report_abs(dev, ABS_X, ((signed char)((data[15] << 6) | (data[16] << 3) | (data[17]))) + 128); + input_report_abs(dev, ABS_Y, ((signed char)((data[18] << 6) | (data[19] << 3) | (data[20]))) + 128); + input_report_abs(dev, ABS_RUDDER, ((signed char)((data[21] << 6) | (data[22] << 3) | (data[23]))) + 128); + input_report_abs(dev, ABS_THROTTLE, ((signed char)((data[24] << 6) | (data[25] << 3) | (data[26]))) + 128); + + input_report_abs(dev, ABS_HAT0X, ( data[5] & 1) - ((data[5] >> 2) & 1)); + input_report_abs(dev, ABS_HAT0Y, ((data[5] >> 1) & 1) - ((data[6] >> 2) & 1)); + input_report_abs(dev, ABS_HAT1X, ((data[4] >> 1) & 1) - ( data[3] & 1)); + input_report_abs(dev, ABS_HAT1Y, ((data[4] >> 2) & 1) - ( data[4] & 1)); + + input_report_key(dev, BTN_TRIGGER, data[8] & 1); + input_report_key(dev, BTN_THUMB, data[8] & 2); + input_report_key(dev, BTN_TOP, data[8] & 4); + input_report_key(dev, BTN_PINKIE, data[7] & 1); + + input_sync(dev); + + break; + } +} + + +/* + * a3d_poll() reads and analyzes A3D joystick data. + */ + +static void a3d_poll(struct gameport *gameport) +{ + struct a3d *a3d = gameport_get_drvdata(gameport); + unsigned char data[A3D_MAX_LENGTH]; + + a3d->reads++; + if (a3d_read_packet(a3d->gameport, a3d->length, data) != a3d->length || + data[0] != a3d->mode || a3d_csum(data, a3d->length)) + a3d->bads++; + else + a3d_read(a3d, data); +} + +/* + * a3d_adc_cooked_read() copies the acis and button data to the + * callers arrays. It could do the read itself, but the caller could + * call this more than 50 times a second, which would use too much CPU. + */ + +static int a3d_adc_cooked_read(struct gameport *gameport, int *axes, int *buttons) +{ + struct a3d *a3d = gameport->port_data; + int i; + + for (i = 0; i < 4; i++) + axes[i] = (a3d->axes[i] < 254) ? a3d->axes[i] : -1; + *buttons = a3d->buttons; + return 0; +} + +/* + * a3d_adc_open() is the gameport open routine. It refuses to serve + * any but cooked data. + */ + +static int a3d_adc_open(struct gameport *gameport, int mode) +{ + struct a3d *a3d = gameport->port_data; + + if (mode != GAMEPORT_MODE_COOKED) + return -1; + + gameport_start_polling(a3d->gameport); + return 0; +} + +/* + * a3d_adc_close() is a callback from the input close routine. + */ + +static void a3d_adc_close(struct gameport *gameport) +{ + struct a3d *a3d = gameport->port_data; + + gameport_stop_polling(a3d->gameport); +} + +/* + * a3d_open() is a callback from the input open routine. + */ + +static int a3d_open(struct input_dev *dev) +{ + struct a3d *a3d = input_get_drvdata(dev); + + gameport_start_polling(a3d->gameport); + return 0; +} + +/* + * a3d_close() is a callback from the input close routine. + */ + +static void a3d_close(struct input_dev *dev) +{ + struct a3d *a3d = input_get_drvdata(dev); + + gameport_stop_polling(a3d->gameport); +} + +/* + * a3d_connect() probes for A3D joysticks. + */ + +static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + struct a3d *a3d; + struct input_dev *input_dev; + struct gameport *adc; + unsigned char data[A3D_MAX_LENGTH]; + int i; + int err; + + a3d = kzalloc(sizeof(struct a3d), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!a3d || !input_dev) { + err = -ENOMEM; + goto fail1; + } + + a3d->dev = input_dev; + a3d->gameport = gameport; + + gameport_set_drvdata(gameport, a3d); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + i = a3d_read_packet(gameport, A3D_MAX_LENGTH, data); + + if (!i || a3d_csum(data, i)) { + err = -ENODEV; + goto fail2; + } + + a3d->mode = data[0]; + + if (!a3d->mode || a3d->mode > 5) { + printk(KERN_WARNING "a3d.c: Unknown A3D device detected " + "(%s, id=%d), contact <vojtech@ucw.cz>\n", gameport->phys, a3d->mode); + err = -ENODEV; + goto fail2; + } + + gameport_set_poll_handler(gameport, a3d_poll); + gameport_set_poll_interval(gameport, 20); + + snprintf(a3d->phys, sizeof(a3d->phys), "%s/input0", gameport->phys); + + input_dev->name = a3d_names[a3d->mode]; + input_dev->phys = a3d->phys; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_MADCATZ; + input_dev->id.product = a3d->mode; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &gameport->dev; + input_dev->open = a3d_open; + input_dev->close = a3d_close; + + input_set_drvdata(input_dev, a3d); + + if (a3d->mode == A3D_MODE_PXL) { + + int axes[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER }; + + a3d->length = 33; + + input_dev->evbit[0] |= BIT_MASK(EV_ABS) | BIT_MASK(EV_KEY) | + BIT_MASK(EV_REL); + input_dev->relbit[0] |= BIT_MASK(REL_X) | BIT_MASK(REL_Y); + input_dev->absbit[0] |= BIT_MASK(ABS_X) | BIT_MASK(ABS_Y) | + BIT_MASK(ABS_THROTTLE) | BIT_MASK(ABS_RUDDER) | + BIT_MASK(ABS_HAT0X) | BIT_MASK(ABS_HAT0Y) | + BIT_MASK(ABS_HAT1X) | BIT_MASK(ABS_HAT1Y); + input_dev->keybit[BIT_WORD(BTN_MOUSE)] |= BIT_MASK(BTN_RIGHT) | + BIT_MASK(BTN_LEFT) | BIT_MASK(BTN_MIDDLE) | + BIT_MASK(BTN_SIDE) | BIT_MASK(BTN_EXTRA); + input_dev->keybit[BIT_WORD(BTN_JOYSTICK)] |= + BIT_MASK(BTN_TRIGGER) | BIT_MASK(BTN_THUMB) | + BIT_MASK(BTN_TOP) | BIT_MASK(BTN_PINKIE); + + a3d_read(a3d, data); + + for (i = 0; i < 4; i++) { + if (i < 2) + input_set_abs_params(input_dev, axes[i], + 48, input_abs_get_val(input_dev, axes[i]) * 2 - 48, 0, 8); + else + input_set_abs_params(input_dev, axes[i], 2, 253, 0, 0); + input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); + } + + } else { + a3d->length = 29; + + input_dev->evbit[0] |= BIT_MASK(EV_KEY) | BIT_MASK(EV_REL); + input_dev->relbit[0] |= BIT_MASK(REL_X) | BIT_MASK(REL_Y); + input_dev->keybit[BIT_WORD(BTN_MOUSE)] |= BIT_MASK(BTN_RIGHT) | + BIT_MASK(BTN_LEFT) | BIT_MASK(BTN_MIDDLE); + + a3d_read(a3d, data); + + if (!(a3d->adc = adc = gameport_allocate_port())) + printk(KERN_ERR "a3d: Not enough memory for ADC port\n"); + else { + adc->port_data = a3d; + adc->open = a3d_adc_open; + adc->close = a3d_adc_close; + adc->cooked_read = a3d_adc_cooked_read; + adc->fuzz = 1; + + gameport_set_name(adc, a3d_names[a3d->mode]); + gameport_set_phys(adc, "%s/gameport0", gameport->phys); + adc->dev.parent = &gameport->dev; + + gameport_register_port(adc); + } + } + + err = input_register_device(a3d->dev); + if (err) + goto fail3; + + return 0; + + fail3: if (a3d->adc) + gameport_unregister_port(a3d->adc); + fail2: gameport_close(gameport); + fail1: gameport_set_drvdata(gameport, NULL); + input_free_device(input_dev); + kfree(a3d); + return err; +} + +static void a3d_disconnect(struct gameport *gameport) +{ + struct a3d *a3d = gameport_get_drvdata(gameport); + + input_unregister_device(a3d->dev); + if (a3d->adc) + gameport_unregister_port(a3d->adc); + gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); + kfree(a3d); +} + +static struct gameport_driver a3d_drv = { + .driver = { + .name = "adc", + .owner = THIS_MODULE, + }, + .description = DRIVER_DESC, + .connect = a3d_connect, + .disconnect = a3d_disconnect, +}; + +module_gameport_driver(a3d_drv); diff --git a/drivers/input/joystick/adc-joystick.c b/drivers/input/joystick/adc-joystick.c new file mode 100644 index 000000000..78ebca7d4 --- /dev/null +++ b/drivers/input/joystick/adc-joystick.c @@ -0,0 +1,264 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * Input driver for joysticks connected over ADC. + * Copyright (c) 2019-2020 Artur Rojek <contact@artur-rojek.eu> + */ +#include <linux/ctype.h> +#include <linux/input.h> +#include <linux/iio/iio.h> +#include <linux/iio/consumer.h> +#include <linux/module.h> +#include <linux/platform_device.h> +#include <linux/property.h> + +#include <asm/unaligned.h> + +struct adc_joystick_axis { + u32 code; + s32 range[2]; + s32 fuzz; + s32 flat; +}; + +struct adc_joystick { + struct input_dev *input; + struct iio_cb_buffer *buffer; + struct adc_joystick_axis *axes; + struct iio_channel *chans; + int num_chans; +}; + +static int adc_joystick_handle(const void *data, void *private) +{ + struct adc_joystick *joy = private; + enum iio_endian endianness; + int bytes, msb, val, idx, i; + const u16 *data_u16; + bool sign; + + bytes = joy->chans[0].channel->scan_type.storagebits >> 3; + + for (i = 0; i < joy->num_chans; ++i) { + idx = joy->chans[i].channel->scan_index; + endianness = joy->chans[i].channel->scan_type.endianness; + msb = joy->chans[i].channel->scan_type.realbits - 1; + sign = tolower(joy->chans[i].channel->scan_type.sign) == 's'; + + switch (bytes) { + case 1: + val = ((const u8 *)data)[idx]; + break; + case 2: + data_u16 = (const u16 *)data + idx; + + /* + * Data is aligned to the sample size by IIO core. + * Call `get_unaligned_xe16` to hide type casting. + */ + if (endianness == IIO_BE) + val = get_unaligned_be16(data_u16); + else if (endianness == IIO_LE) + val = get_unaligned_le16(data_u16); + else /* IIO_CPU */ + val = *data_u16; + break; + default: + return -EINVAL; + } + + val >>= joy->chans[i].channel->scan_type.shift; + if (sign) + val = sign_extend32(val, msb); + else + val &= GENMASK(msb, 0); + input_report_abs(joy->input, joy->axes[i].code, val); + } + + input_sync(joy->input); + + return 0; +} + +static int adc_joystick_open(struct input_dev *dev) +{ + struct adc_joystick *joy = input_get_drvdata(dev); + struct device *devp = &dev->dev; + int ret; + + ret = iio_channel_start_all_cb(joy->buffer); + if (ret) + dev_err(devp, "Unable to start callback buffer: %d\n", ret); + + return ret; +} + +static void adc_joystick_close(struct input_dev *dev) +{ + struct adc_joystick *joy = input_get_drvdata(dev); + + iio_channel_stop_all_cb(joy->buffer); +} + +static void adc_joystick_cleanup(void *data) +{ + iio_channel_release_all_cb(data); +} + +static int adc_joystick_set_axes(struct device *dev, struct adc_joystick *joy) +{ + struct adc_joystick_axis *axes; + struct fwnode_handle *child; + int num_axes, error, i; + + num_axes = device_get_child_node_count(dev); + if (!num_axes) { + dev_err(dev, "Unable to find child nodes\n"); + return -EINVAL; + } + + if (num_axes != joy->num_chans) { + dev_err(dev, "Got %d child nodes for %d channels\n", + num_axes, joy->num_chans); + return -EINVAL; + } + + axes = devm_kmalloc_array(dev, num_axes, sizeof(*axes), GFP_KERNEL); + if (!axes) + return -ENOMEM; + + device_for_each_child_node(dev, child) { + error = fwnode_property_read_u32(child, "reg", &i); + if (error) { + dev_err(dev, "reg invalid or missing\n"); + goto err_fwnode_put; + } + + if (i >= num_axes) { + error = -EINVAL; + dev_err(dev, "No matching axis for reg %d\n", i); + goto err_fwnode_put; + } + + error = fwnode_property_read_u32(child, "linux,code", + &axes[i].code); + if (error) { + dev_err(dev, "linux,code invalid or missing\n"); + goto err_fwnode_put; + } + + error = fwnode_property_read_u32_array(child, "abs-range", + axes[i].range, 2); + if (error) { + dev_err(dev, "abs-range invalid or missing\n"); + goto err_fwnode_put; + } + + fwnode_property_read_u32(child, "abs-fuzz", &axes[i].fuzz); + fwnode_property_read_u32(child, "abs-flat", &axes[i].flat); + + input_set_abs_params(joy->input, axes[i].code, + axes[i].range[0], axes[i].range[1], + axes[i].fuzz, axes[i].flat); + input_set_capability(joy->input, EV_ABS, axes[i].code); + } + + joy->axes = axes; + + return 0; + +err_fwnode_put: + fwnode_handle_put(child); + return error; +} + +static int adc_joystick_probe(struct platform_device *pdev) +{ + struct device *dev = &pdev->dev; + struct adc_joystick *joy; + struct input_dev *input; + int error; + int bits; + int i; + + joy = devm_kzalloc(dev, sizeof(*joy), GFP_KERNEL); + if (!joy) + return -ENOMEM; + + joy->chans = devm_iio_channel_get_all(dev); + if (IS_ERR(joy->chans)) { + error = PTR_ERR(joy->chans); + if (error != -EPROBE_DEFER) + dev_err(dev, "Unable to get IIO channels"); + return error; + } + + /* Count how many channels we got. NULL terminated. */ + for (i = 0; joy->chans[i].indio_dev; i++) { + bits = joy->chans[i].channel->scan_type.storagebits; + if (!bits || bits > 16) { + dev_err(dev, "Unsupported channel storage size\n"); + return -EINVAL; + } + if (bits != joy->chans[0].channel->scan_type.storagebits) { + dev_err(dev, "Channels must have equal storage size\n"); + return -EINVAL; + } + } + joy->num_chans = i; + + input = devm_input_allocate_device(dev); + if (!input) { + dev_err(dev, "Unable to allocate input device\n"); + return -ENOMEM; + } + + joy->input = input; + input->name = pdev->name; + input->id.bustype = BUS_HOST; + input->open = adc_joystick_open; + input->close = adc_joystick_close; + + error = adc_joystick_set_axes(dev, joy); + if (error) + return error; + + input_set_drvdata(input, joy); + error = input_register_device(input); + if (error) { + dev_err(dev, "Unable to register input device\n"); + return error; + } + + joy->buffer = iio_channel_get_all_cb(dev, adc_joystick_handle, joy); + if (IS_ERR(joy->buffer)) { + dev_err(dev, "Unable to allocate callback buffer\n"); + return PTR_ERR(joy->buffer); + } + + error = devm_add_action_or_reset(dev, adc_joystick_cleanup, joy->buffer); + if (error) { + dev_err(dev, "Unable to add action\n"); + return error; + } + + return 0; +} + +static const struct of_device_id adc_joystick_of_match[] = { + { .compatible = "adc-joystick", }, + { } +}; +MODULE_DEVICE_TABLE(of, adc_joystick_of_match); + +static struct platform_driver adc_joystick_driver = { + .driver = { + .name = "adc-joystick", + .of_match_table = adc_joystick_of_match, + }, + .probe = adc_joystick_probe, +}; +module_platform_driver(adc_joystick_driver); + +MODULE_DESCRIPTION("Input driver for joysticks connected over ADC"); +MODULE_AUTHOR("Artur Rojek <contact@artur-rojek.eu>"); +MODULE_LICENSE("GPL"); diff --git a/drivers/input/joystick/adi.c b/drivers/input/joystick/adi.c new file mode 100644 index 000000000..592c95b87 --- /dev/null +++ b/drivers/input/joystick/adi.c @@ -0,0 +1,551 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1998-2005 Vojtech Pavlik + */ + +/* + * Logitech ADI joystick family driver for Linux + */ + +/* + */ + +#include <linux/delay.h> +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/string.h> +#include <linux/slab.h> +#include <linux/input.h> +#include <linux/gameport.h> +#include <linux/jiffies.h> + +#define DRIVER_DESC "Logitech ADI joystick family driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +/* + * Times, array sizes, flags, ids. + */ + +#define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */ +#define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */ +#define ADI_INIT_DELAY 10 /* Delay after init packet [10ms] */ +#define ADI_DATA_DELAY 4 /* Delay after data packet [4ms] */ + +#define ADI_MAX_LENGTH 256 +#define ADI_MIN_LENGTH 8 +#define ADI_MIN_LEN_LENGTH 10 +#define ADI_MIN_ID_LENGTH 66 +#define ADI_MAX_NAME_LENGTH 64 +#define ADI_MAX_CNAME_LENGTH 16 +#define ADI_MAX_PHYS_LENGTH 64 + +#define ADI_FLAG_HAT 0x04 +#define ADI_FLAG_10BIT 0x08 + +#define ADI_ID_TPD 0x01 +#define ADI_ID_WGP 0x06 +#define ADI_ID_WGPE 0x08 +#define ADI_ID_MAX 0x0a + +/* + * Names, buttons, axes ... + */ + +static char *adi_names[] = { "WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2", + "WingMan Interceptor", "WingMan Formula", "WingMan GamePad", + "WingMan Extreme Digital 3D", "WingMan GamePad Extreme", + "WingMan GamePad USB", "Unknown Device %#x" }; + +static char adi_wmgpe_abs[] = { ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y }; +static char adi_wmi_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; +static char adi_wmed3d_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y }; +static char adi_cm2_abs[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ }; +static char adi_wmf_abs[] = { ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; + +static short adi_wmgpe_key[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT }; +static short adi_wmi_key[] = { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA }; +static short adi_wmed3d_key[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 }; +static short adi_cm2_key[] = { BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 }; + +static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs, + adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs }; + +static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key, + adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key }; + +/* + * Hat to axis conversion arrays. + */ + +static struct { + int x; + int y; +} adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; + +/* + * Per-port information. + */ + +struct adi { + struct input_dev *dev; + int length; + int ret; + int idx; + unsigned char id; + char buttons; + char axes10; + char axes8; + signed char pad; + char hats; + char *abs; + short *key; + char name[ADI_MAX_NAME_LENGTH]; + char cname[ADI_MAX_CNAME_LENGTH]; + char phys[ADI_MAX_PHYS_LENGTH]; + unsigned char data[ADI_MAX_LENGTH]; +}; + +struct adi_port { + struct gameport *gameport; + struct adi adi[2]; + int bad; + int reads; +}; + +/* + * adi_read_packet() reads a Logitech ADI packet. + */ + +static void adi_read_packet(struct adi_port *port) +{ + struct adi *adi = port->adi; + struct gameport *gameport = port->gameport; + unsigned char u, v, w, x, z; + int t[2], s[2], i; + unsigned long flags; + + for (i = 0; i < 2; i++) { + adi[i].ret = -1; + t[i] = gameport_time(gameport, ADI_MAX_START); + s[i] = 0; + } + + local_irq_save(flags); + + gameport_trigger(gameport); + v = z = gameport_read(gameport); + + do { + u = v; + w = u ^ (v = x = gameport_read(gameport)); + for (i = 0; i < 2; i++, w >>= 2, x >>= 2) { + t[i]--; + if ((w & 0x30) && s[i]) { + if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) { + adi[i].data[++adi[i].ret] = w; + t[i] = gameport_time(gameport, ADI_MAX_STROBE); + } else t[i] = 0; + } else if (!(x & 0x30)) s[i] = 1; + } + } while (t[0] > 0 || t[1] > 0); + + local_irq_restore(flags); + + return; +} + +/* + * adi_move_bits() detects a possible 2-stream mode, and moves + * the bits accordingly. + */ + +static void adi_move_bits(struct adi_port *port, int length) +{ + int i; + struct adi *adi = port->adi; + + adi[0].idx = adi[1].idx = 0; + + if (adi[0].ret <= 0 || adi[1].ret <= 0) return; + if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return; + + for (i = 1; i <= adi[1].ret; i++) + adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i]; + + adi[0].ret += adi[1].ret; + adi[1].ret = -1; +} + +/* + * adi_get_bits() gathers bits from the data packet. + */ + +static inline int adi_get_bits(struct adi *adi, int count) +{ + int bits = 0; + int i; + if ((adi->idx += count) > adi->ret) return 0; + for (i = 0; i < count; i++) + bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i; + return bits; +} + +/* + * adi_decode() decodes Logitech joystick data into input events. + */ + +static int adi_decode(struct adi *adi) +{ + struct input_dev *dev = adi->dev; + char *abs = adi->abs; + short *key = adi->key; + int i, t; + + if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4))) + return -1; + + for (i = 0; i < adi->axes10; i++) + input_report_abs(dev, *abs++, adi_get_bits(adi, 10)); + + for (i = 0; i < adi->axes8; i++) + input_report_abs(dev, *abs++, adi_get_bits(adi, 8)); + + for (i = 0; i < adi->buttons && i < 63; i++) { + if (i == adi->pad) { + t = adi_get_bits(adi, 4); + input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t & 1)); + input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1)); + } + input_report_key(dev, *key++, adi_get_bits(adi, 1)); + } + + for (i = 0; i < adi->hats; i++) { + if ((t = adi_get_bits(adi, 4)) > 8) t = 0; + input_report_abs(dev, *abs++, adi_hat_to_axis[t].x); + input_report_abs(dev, *abs++, adi_hat_to_axis[t].y); + } + + for (i = 63; i < adi->buttons; i++) + input_report_key(dev, *key++, adi_get_bits(adi, 1)); + + input_sync(dev); + + return 0; +} + +/* + * adi_read() reads the data packet and decodes it. + */ + +static int adi_read(struct adi_port *port) +{ + int i; + int result = 0; + + adi_read_packet(port); + adi_move_bits(port, port->adi[0].length); + + for (i = 0; i < 2; i++) + if (port->adi[i].length) + result |= adi_decode(port->adi + i); + + return result; +} + +/* + * adi_poll() repeatedly polls the Logitech joysticks. + */ + +static void adi_poll(struct gameport *gameport) +{ + struct adi_port *port = gameport_get_drvdata(gameport); + + port->bad -= adi_read(port); + port->reads++; +} + +/* + * adi_open() is a callback from the input open routine. + */ + +static int adi_open(struct input_dev *dev) +{ + struct adi_port *port = input_get_drvdata(dev); + + gameport_start_polling(port->gameport); + return 0; +} + +/* + * adi_close() is a callback from the input close routine. + */ + +static void adi_close(struct input_dev *dev) +{ + struct adi_port *port = input_get_drvdata(dev); + + gameport_stop_polling(port->gameport); +} + +/* + * adi_init_digital() sends a trigger & delay sequence + * to reset and initialize a Logitech joystick into digital mode. + */ + +static void adi_init_digital(struct gameport *gameport) +{ + static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 }; + int i; + + for (i = 0; seq[i]; i++) { + gameport_trigger(gameport); + if (seq[i] > 0) + msleep(seq[i]); + if (seq[i] < 0) { + mdelay(-seq[i]); + udelay(-seq[i]*14); /* It looks like mdelay() is off by approx 1.4% */ + } + } +} + +static void adi_id_decode(struct adi *adi, struct adi_port *port) +{ + int i, t; + + if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */ + return; + + if (adi->ret < (t = adi_get_bits(adi, 10))) { + printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret); + return; + } + + adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4); + + if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++; + + adi->length = adi_get_bits(adi, 10); + + if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) { + printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length); + adi->length = 0; + return; + } + + adi->axes8 = adi_get_bits(adi, 4); + adi->buttons = adi_get_bits(adi, 6); + + if (adi_get_bits(adi, 6) != 8 && adi->hats) { + printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n"); + adi->length = 0; + return; + } + + adi->buttons += adi_get_bits(adi, 6); + adi->hats += adi_get_bits(adi, 4); + + i = adi_get_bits(adi, 4); + + if (t & ADI_FLAG_10BIT) { + adi->axes10 = adi->axes8 - i; + adi->axes8 = i; + } + + t = adi_get_bits(adi, 4); + + for (i = 0; i < t; i++) + adi->cname[i] = adi_get_bits(adi, 8); + adi->cname[i] = 0; + + t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4; + if (adi->length != t && adi->length != t + (t & 1)) { + printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length); + adi->length = 0; + return; + } + + switch (adi->id) { + case ADI_ID_TPD: + adi->pad = 4; + adi->buttons -= 4; + break; + case ADI_ID_WGP: + adi->pad = 0; + adi->buttons -= 4; + break; + default: + adi->pad = -1; + break; + } +} + +static int adi_init_input(struct adi *adi, struct adi_port *port, int half) +{ + struct input_dev *input_dev; + char buf[ADI_MAX_NAME_LENGTH]; + int i, t; + + adi->dev = input_dev = input_allocate_device(); + if (!input_dev) + return -ENOMEM; + + t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX; + + snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id); + snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname); + snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half); + + adi->abs = adi_abs[t]; + adi->key = adi_key[t]; + + input_dev->name = adi->name; + input_dev->phys = adi->phys; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH; + input_dev->id.product = adi->id; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &port->gameport->dev; + + input_set_drvdata(input_dev, port); + + input_dev->open = adi_open; + input_dev->close = adi_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) + set_bit(adi->abs[i], input_dev->absbit); + + for (i = 0; i < adi->buttons; i++) + set_bit(adi->key[i], input_dev->keybit); + + return 0; +} + +static void adi_init_center(struct adi *adi) +{ + int i, t, x; + + if (!adi->length) + return; + + for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) { + + t = adi->abs[i]; + x = input_abs_get_val(adi->dev, t); + + if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE) + x = i < adi->axes10 ? 512 : 128; + + if (i < adi->axes10) + input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16); + else if (i < adi->axes10 + adi->axes8) + input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16); + else + input_set_abs_params(adi->dev, t, -1, 1, 0, 0); + } +} + +/* + * adi_connect() probes for Logitech ADI joysticks. + */ + +static int adi_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + struct adi_port *port; + int i; + int err; + + port = kzalloc(sizeof(struct adi_port), GFP_KERNEL); + if (!port) + return -ENOMEM; + + port->gameport = gameport; + + gameport_set_drvdata(gameport, port); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + adi_init_digital(gameport); + adi_read_packet(port); + + if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH) + adi_move_bits(port, adi_get_bits(port->adi, 10)); + + for (i = 0; i < 2; i++) { + adi_id_decode(port->adi + i, port); + + if (!port->adi[i].length) + continue; + + err = adi_init_input(port->adi + i, port, i); + if (err) + goto fail2; + } + + if (!port->adi[0].length && !port->adi[1].length) { + err = -ENODEV; + goto fail2; + } + + gameport_set_poll_handler(gameport, adi_poll); + gameport_set_poll_interval(gameport, 20); + + msleep(ADI_INIT_DELAY); + if (adi_read(port)) { + msleep(ADI_DATA_DELAY); + adi_read(port); + } + + for (i = 0; i < 2; i++) + if (port->adi[i].length > 0) { + adi_init_center(port->adi + i); + err = input_register_device(port->adi[i].dev); + if (err) + goto fail3; + } + + return 0; + + fail3: while (--i >= 0) { + if (port->adi[i].length > 0) { + input_unregister_device(port->adi[i].dev); + port->adi[i].dev = NULL; + } + } + fail2: for (i = 0; i < 2; i++) + input_free_device(port->adi[i].dev); + gameport_close(gameport); + fail1: gameport_set_drvdata(gameport, NULL); + kfree(port); + return err; +} + +static void adi_disconnect(struct gameport *gameport) +{ + int i; + struct adi_port *port = gameport_get_drvdata(gameport); + + for (i = 0; i < 2; i++) + if (port->adi[i].length > 0) + input_unregister_device(port->adi[i].dev); + gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); + kfree(port); +} + +static struct gameport_driver adi_drv = { + .driver = { + .name = "adi", + }, + .description = DRIVER_DESC, + .connect = adi_connect, + .disconnect = adi_disconnect, +}; + +module_gameport_driver(adi_drv); diff --git a/drivers/input/joystick/amijoy.c b/drivers/input/joystick/amijoy.c new file mode 100644 index 000000000..12456a196 --- /dev/null +++ b/drivers/input/joystick/amijoy.c @@ -0,0 +1,160 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1998-2001 Vojtech Pavlik + */ + +/* + * Driver for Amiga joysticks for Linux/m68k + */ + +/* + */ + +#include <linux/types.h> +#include <linux/errno.h> +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/init.h> +#include <linux/input.h> +#include <linux/interrupt.h> +#include <linux/mutex.h> + +#include <asm/amigahw.h> +#include <asm/amigaints.h> + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION("Driver for Amiga joysticks"); +MODULE_LICENSE("GPL"); + +static int amijoy[2] = { 0, 1 }; +module_param_array_named(map, amijoy, uint, NULL, 0); +MODULE_PARM_DESC(map, "Map of attached joysticks in form of <a>,<b> (default is 0,1)"); + +static int amijoy_used; +static DEFINE_MUTEX(amijoy_mutex); +static struct input_dev *amijoy_dev[2]; +static char *amijoy_phys[2] = { "amijoy/input0", "amijoy/input1" }; + +static irqreturn_t amijoy_interrupt(int irq, void *dummy) +{ + int i, data = 0, button = 0; + + for (i = 0; i < 2; i++) + if (amijoy[i]) { + + switch (i) { + case 0: data = ~amiga_custom.joy0dat; button = (~ciaa.pra >> 6) & 1; break; + case 1: data = ~amiga_custom.joy1dat; button = (~ciaa.pra >> 7) & 1; break; + } + + input_report_key(amijoy_dev[i], BTN_TRIGGER, button); + + input_report_abs(amijoy_dev[i], ABS_X, ((data >> 1) & 1) - ((data >> 9) & 1)); + data = ~(data ^ (data << 1)); + input_report_abs(amijoy_dev[i], ABS_Y, ((data >> 1) & 1) - ((data >> 9) & 1)); + + input_sync(amijoy_dev[i]); + } + return IRQ_HANDLED; +} + +static int amijoy_open(struct input_dev *dev) +{ + int err; + + err = mutex_lock_interruptible(&amijoy_mutex); + if (err) + return err; + + if (!amijoy_used && request_irq(IRQ_AMIGA_VERTB, amijoy_interrupt, 0, "amijoy", amijoy_interrupt)) { + printk(KERN_ERR "amijoy.c: Can't allocate irq %d\n", IRQ_AMIGA_VERTB); + err = -EBUSY; + goto out; + } + + amijoy_used++; +out: + mutex_unlock(&amijoy_mutex); + return err; +} + +static void amijoy_close(struct input_dev *dev) +{ + mutex_lock(&amijoy_mutex); + if (!--amijoy_used) + free_irq(IRQ_AMIGA_VERTB, amijoy_interrupt); + mutex_unlock(&amijoy_mutex); +} + +static int __init amijoy_init(void) +{ + int i, j; + int err; + + if (!MACH_IS_AMIGA) + return -ENODEV; + + for (i = 0; i < 2; i++) { + if (!amijoy[i]) + continue; + + amijoy_dev[i] = input_allocate_device(); + if (!amijoy_dev[i]) { + err = -ENOMEM; + goto fail; + } + + if (!request_mem_region(CUSTOM_PHYSADDR + 10 + i * 2, 2, "amijoy [Denise]")) { + input_free_device(amijoy_dev[i]); + err = -EBUSY; + goto fail; + } + + amijoy_dev[i]->name = "Amiga joystick"; + amijoy_dev[i]->phys = amijoy_phys[i]; + amijoy_dev[i]->id.bustype = BUS_AMIGA; + amijoy_dev[i]->id.vendor = 0x0001; + amijoy_dev[i]->id.product = 0x0003; + amijoy_dev[i]->id.version = 0x0100; + + amijoy_dev[i]->open = amijoy_open; + amijoy_dev[i]->close = amijoy_close; + + amijoy_dev[i]->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + amijoy_dev[i]->absbit[0] = BIT_MASK(ABS_X) | BIT_MASK(ABS_Y); + amijoy_dev[i]->keybit[BIT_WORD(BTN_LEFT)] = BIT_MASK(BTN_LEFT) | + BIT_MASK(BTN_MIDDLE) | BIT_MASK(BTN_RIGHT); + for (j = 0; j < 2; j++) { + input_set_abs_params(amijoy_dev[i], ABS_X + j, + -1, 1, 0, 0); + } + + err = input_register_device(amijoy_dev[i]); + if (err) { + input_free_device(amijoy_dev[i]); + goto fail; + } + } + return 0; + + fail: while (--i >= 0) + if (amijoy[i]) { + input_unregister_device(amijoy_dev[i]); + release_mem_region(CUSTOM_PHYSADDR + 10 + i * 2, 2); + } + return err; +} + +static void __exit amijoy_exit(void) +{ + int i; + + for (i = 0; i < 2; i++) + if (amijoy[i]) { + input_unregister_device(amijoy_dev[i]); + release_mem_region(CUSTOM_PHYSADDR + 10 + i * 2, 2); + } +} + +module_init(amijoy_init); +module_exit(amijoy_exit); diff --git a/drivers/input/joystick/analog.c b/drivers/input/joystick/analog.c new file mode 100644 index 000000000..2b625ebef --- /dev/null +++ b/drivers/input/joystick/analog.c @@ -0,0 +1,786 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1996-2001 Vojtech Pavlik + */ + +/* + * Analog joystick and gamepad driver for Linux + */ + +/* + */ + +#include <linux/delay.h> +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/bitops.h> +#include <linux/init.h> +#include <linux/input.h> +#include <linux/gameport.h> +#include <linux/jiffies.h> +#include <linux/timex.h> +#include <linux/timekeeping.h> + +#define DRIVER_DESC "Analog joystick and gamepad driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +static bool use_ktime = true; +module_param(use_ktime, bool, 0400); +MODULE_PARM_DESC(use_ktime, "Use ktime for measuring I/O speed"); + +/* + * Option parsing. + */ + +#define ANALOG_PORTS 16 + +static char *js[ANALOG_PORTS]; +static unsigned int js_nargs; +static int analog_options[ANALOG_PORTS]; +module_param_array_named(map, js, charp, &js_nargs, 0); +MODULE_PARM_DESC(map, "Describes analog joysticks type/capabilities"); + +/* + * Times, feature definitions. + */ + +#define ANALOG_RUDDER 0x00004 +#define ANALOG_THROTTLE 0x00008 +#define ANALOG_AXES_STD 0x0000f +#define ANALOG_BTNS_STD 0x000f0 + +#define ANALOG_BTNS_CHF 0x00100 +#define ANALOG_HAT1_CHF 0x00200 +#define ANALOG_HAT2_CHF 0x00400 +#define ANALOG_HAT_FCS 0x00800 +#define ANALOG_HATS_ALL 0x00e00 +#define ANALOG_BTN_TL 0x01000 +#define ANALOG_BTN_TR 0x02000 +#define ANALOG_BTN_TL2 0x04000 +#define ANALOG_BTN_TR2 0x08000 +#define ANALOG_BTNS_TLR 0x03000 +#define ANALOG_BTNS_TLR2 0x0c000 +#define ANALOG_BTNS_GAMEPAD 0x0f000 + +#define ANALOG_HBTN_CHF 0x10000 +#define ANALOG_ANY_CHF 0x10700 +#define ANALOG_SAITEK 0x20000 +#define ANALOG_EXTENSIONS 0x7ff00 +#define ANALOG_GAMEPAD 0x80000 + +#define ANALOG_MAX_TIME 3 /* 3 ms */ +#define ANALOG_LOOP_TIME 2000 /* 2 * loop */ +#define ANALOG_SAITEK_DELAY 200 /* 200 us */ +#define ANALOG_SAITEK_TIME 2000 /* 2000 us */ +#define ANALOG_AXIS_TIME 2 /* 2 * refresh */ +#define ANALOG_INIT_RETRIES 8 /* 8 times */ +#define ANALOG_FUZZ_BITS 2 /* 2 bit more */ +#define ANALOG_FUZZ_MAGIC 36 /* 36 u*ms/loop */ + +#define ANALOG_MAX_NAME_LENGTH 128 +#define ANALOG_MAX_PHYS_LENGTH 32 + +static short analog_axes[] = { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE }; +static short analog_hats[] = { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; +static short analog_pads[] = { BTN_Y, BTN_Z, BTN_TL, BTN_TR }; +static short analog_exts[] = { ANALOG_HAT1_CHF, ANALOG_HAT2_CHF, ANALOG_HAT_FCS }; +static short analog_pad_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE }; +static short analog_joy_btn[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, + BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_BASE6 }; + +static unsigned char analog_chf[] = { 0xf, 0x0, 0x1, 0x9, 0x2, 0x4, 0xc, 0x8, 0x3, 0x5, 0xb, 0x7, 0xd, 0xe, 0xa, 0x6 }; + +struct analog { + struct input_dev *dev; + int mask; + short *buttons; + char name[ANALOG_MAX_NAME_LENGTH]; + char phys[ANALOG_MAX_PHYS_LENGTH]; +}; + +struct analog_port { + struct gameport *gameport; + struct analog analog[2]; + unsigned char mask; + char saitek; + char cooked; + int bads; + int reads; + int speed; + int loop; + int fuzz; + int axes[4]; + int buttons; + int initial[4]; + int axtime; +}; + +/* + * Time macros. + */ + +#ifdef __i386__ + +#include <linux/i8253.h> + +#define GET_TIME(x) do { if (boot_cpu_has(X86_FEATURE_TSC)) x = (unsigned int)rdtsc(); else x = get_time_pit(); } while (0) +#define DELTA(x,y) (boot_cpu_has(X86_FEATURE_TSC) ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? PIT_TICK_RATE / HZ : 0))) +#define TIME_NAME (boot_cpu_has(X86_FEATURE_TSC)?"TSC":"PIT") +static unsigned int get_time_pit(void) +{ + unsigned long flags; + unsigned int count; + + raw_spin_lock_irqsave(&i8253_lock, flags); + outb_p(0x00, 0x43); + count = inb_p(0x40); + count |= inb_p(0x40) << 8; + raw_spin_unlock_irqrestore(&i8253_lock, flags); + + return count; +} +#elif defined(__x86_64__) +#define GET_TIME(x) do { x = (unsigned int)rdtsc(); } while (0) +#define DELTA(x,y) ((y)-(x)) +#define TIME_NAME "TSC" +#elif defined(__alpha__) || defined(CONFIG_ARM) || defined(CONFIG_ARM64) || defined(CONFIG_PPC) || defined(CONFIG_RISCV) +#define GET_TIME(x) do { x = get_cycles(); } while (0) +#define DELTA(x,y) ((y)-(x)) +#define TIME_NAME "get_cycles" +#else +#define FAKE_TIME +static unsigned long analog_faketime = 0; +#define GET_TIME(x) do { x = analog_faketime++; } while(0) +#define DELTA(x,y) ((y)-(x)) +#define TIME_NAME "Unreliable" +#warning Precise timer not defined for this architecture. +#endif + +static inline u64 get_time(void) +{ + if (use_ktime) { + return ktime_get_ns(); + } else { + unsigned int x; + GET_TIME(x); + return x; + } +} + +static inline unsigned int delta(u64 x, u64 y) +{ + if (use_ktime) + return y - x; + else + return DELTA((unsigned int)x, (unsigned int)y); +} + +/* + * analog_decode() decodes analog joystick data and reports input events. + */ + +static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons) +{ + struct input_dev *dev = analog->dev; + int i, j; + + if (analog->mask & ANALOG_HAT_FCS) + for (i = 0; i < 4; i++) + if (axes[3] < ((initial[3] * ((i << 1) + 1)) >> 3)) { + buttons |= 1 << (i + 14); + break; + } + + for (i = j = 0; i < 6; i++) + if (analog->mask & (0x10 << i)) + input_report_key(dev, analog->buttons[j++], (buttons >> i) & 1); + + if (analog->mask & ANALOG_HBTN_CHF) + for (i = 0; i < 4; i++) + input_report_key(dev, analog->buttons[j++], (buttons >> (i + 10)) & 1); + + if (analog->mask & ANALOG_BTN_TL) + input_report_key(dev, analog_pads[0], axes[2] < (initial[2] >> 1)); + if (analog->mask & ANALOG_BTN_TR) + input_report_key(dev, analog_pads[1], axes[3] < (initial[3] >> 1)); + if (analog->mask & ANALOG_BTN_TL2) + input_report_key(dev, analog_pads[2], axes[2] > (initial[2] + (initial[2] >> 1))); + if (analog->mask & ANALOG_BTN_TR2) + input_report_key(dev, analog_pads[3], axes[3] > (initial[3] + (initial[3] >> 1))); + + for (i = j = 0; i < 4; i++) + if (analog->mask & (1 << i)) + input_report_abs(dev, analog_axes[j++], axes[i]); + + for (i = j = 0; i < 3; i++) + if (analog->mask & analog_exts[i]) { + input_report_abs(dev, analog_hats[j++], + ((buttons >> ((i << 2) + 7)) & 1) - ((buttons >> ((i << 2) + 9)) & 1)); + input_report_abs(dev, analog_hats[j++], + ((buttons >> ((i << 2) + 8)) & 1) - ((buttons >> ((i << 2) + 6)) & 1)); + } + + input_sync(dev); +} + +/* + * analog_cooked_read() reads analog joystick data. + */ + +static int analog_cooked_read(struct analog_port *port) +{ + struct gameport *gameport = port->gameport; + u64 time[4], start, loop, now; + unsigned int loopout, timeout; + unsigned char data[4], this, last; + unsigned long flags; + int i, j; + + loopout = (ANALOG_LOOP_TIME * port->loop) / 1000; + timeout = ANALOG_MAX_TIME * port->speed; + + local_irq_save(flags); + gameport_trigger(gameport); + now = get_time(); + local_irq_restore(flags); + + start = now; + this = port->mask; + i = 0; + + do { + loop = now; + last = this; + + local_irq_disable(); + this = gameport_read(gameport) & port->mask; + now = get_time(); + local_irq_restore(flags); + + if ((last ^ this) && (delta(loop, now) < loopout)) { + data[i] = last ^ this; + time[i] = now; + i++; + } + + } while (this && (i < 4) && (delta(start, now) < timeout)); + + this <<= 4; + + for (--i; i >= 0; i--) { + this |= data[i]; + for (j = 0; j < 4; j++) + if (data[i] & (1 << j)) + port->axes[j] = (delta(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop; + } + + return -(this != port->mask); +} + +static int analog_button_read(struct analog_port *port, char saitek, char chf) +{ + unsigned char u; + int t = 1, i = 0; + int strobe = gameport_time(port->gameport, ANALOG_SAITEK_TIME); + + u = gameport_read(port->gameport); + + if (!chf) { + port->buttons = (~u >> 4) & 0xf; + return 0; + } + + port->buttons = 0; + + while ((~u & 0xf0) && (i < 16) && t) { + port->buttons |= 1 << analog_chf[(~u >> 4) & 0xf]; + if (!saitek) return 0; + udelay(ANALOG_SAITEK_DELAY); + t = strobe; + gameport_trigger(port->gameport); + while (((u = gameport_read(port->gameport)) & port->mask) && t) t--; + i++; + } + + return -(!t || (i == 16)); +} + +/* + * analog_poll() repeatedly polls the Analog joysticks. + */ + +static void analog_poll(struct gameport *gameport) +{ + struct analog_port *port = gameport_get_drvdata(gameport); + int i; + + char saitek = !!(port->analog[0].mask & ANALOG_SAITEK); + char chf = !!(port->analog[0].mask & ANALOG_ANY_CHF); + + if (port->cooked) { + port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons); + if (chf) + port->buttons = port->buttons ? (1 << analog_chf[port->buttons]) : 0; + port->reads++; + } else { + if (!port->axtime--) { + port->bads -= analog_cooked_read(port); + port->bads -= analog_button_read(port, saitek, chf); + port->reads++; + port->axtime = ANALOG_AXIS_TIME - 1; + } else { + if (!saitek) + analog_button_read(port, saitek, chf); + } + } + + for (i = 0; i < 2; i++) + if (port->analog[i].mask) + analog_decode(port->analog + i, port->axes, port->initial, port->buttons); +} + +/* + * analog_open() is a callback from the input open routine. + */ + +static int analog_open(struct input_dev *dev) +{ + struct analog_port *port = input_get_drvdata(dev); + + gameport_start_polling(port->gameport); + return 0; +} + +/* + * analog_close() is a callback from the input close routine. + */ + +static void analog_close(struct input_dev *dev) +{ + struct analog_port *port = input_get_drvdata(dev); + + gameport_stop_polling(port->gameport); +} + +/* + * analog_calibrate_timer() calibrates the timer and computes loop + * and timeout values for a joystick port. + */ + +static void analog_calibrate_timer(struct analog_port *port) +{ + struct gameport *gameport = port->gameport; + unsigned int i, t, tx; + u64 t1, t2, t3; + unsigned long flags; + + if (use_ktime) { + port->speed = 1000000; + } else { + local_irq_save(flags); + t1 = get_time(); +#ifdef FAKE_TIME + analog_faketime += 830; +#endif + mdelay(1); + t2 = get_time(); + t3 = get_time(); + local_irq_restore(flags); + + port->speed = delta(t1, t2) - delta(t2, t3); + } + + tx = ~0; + + for (i = 0; i < 50; i++) { + local_irq_save(flags); + t1 = get_time(); + for (t = 0; t < 50; t++) { + gameport_read(gameport); + t2 = get_time(); + } + t3 = get_time(); + local_irq_restore(flags); + udelay(i); + t = delta(t1, t2) - delta(t2, t3); + if (t < tx) tx = t; + } + + port->loop = tx / 50; +} + +/* + * analog_name() constructs a name for an analog joystick. + */ + +static void analog_name(struct analog *analog) +{ + snprintf(analog->name, sizeof(analog->name), "Analog %d-axis %d-button", + hweight8(analog->mask & ANALOG_AXES_STD), + hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 + + hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4); + + if (analog->mask & ANALOG_HATS_ALL) + snprintf(analog->name, sizeof(analog->name), "%s %d-hat", + analog->name, hweight16(analog->mask & ANALOG_HATS_ALL)); + + if (analog->mask & ANALOG_HAT_FCS) + strlcat(analog->name, " FCS", sizeof(analog->name)); + if (analog->mask & ANALOG_ANY_CHF) + strlcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF", + sizeof(analog->name)); + + strlcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick", + sizeof(analog->name)); +} + +/* + * analog_init_device() + */ + +static int analog_init_device(struct analog_port *port, struct analog *analog, int index) +{ + struct input_dev *input_dev; + int i, j, t, v, w, x, y, z; + int error; + + analog_name(analog); + snprintf(analog->phys, sizeof(analog->phys), + "%s/input%d", port->gameport->phys, index); + analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn; + + analog->dev = input_dev = input_allocate_device(); + if (!input_dev) + return -ENOMEM; + + input_dev->name = analog->name; + input_dev->phys = analog->phys; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_ANALOG; + input_dev->id.product = analog->mask >> 4; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &port->gameport->dev; + + input_set_drvdata(input_dev, port); + + input_dev->open = analog_open; + input_dev->close = analog_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (i = j = 0; i < 4; i++) + if (analog->mask & (1 << i)) { + + t = analog_axes[j]; + x = port->axes[i]; + y = (port->axes[0] + port->axes[1]) >> 1; + z = y - port->axes[i]; + z = z > 0 ? z : -z; + v = (x >> 3); + w = (x >> 3); + + if ((i == 2 || i == 3) && (j == 2 || j == 3) && (z > (y >> 3))) + x = y; + + if (analog->mask & ANALOG_SAITEK) { + if (i == 2) x = port->axes[i]; + v = x - (x >> 2); + w = (x >> 4); + } + + input_set_abs_params(input_dev, t, v, (x << 1) - v, port->fuzz, w); + j++; + } + + for (i = j = 0; i < 3; i++) + if (analog->mask & analog_exts[i]) + for (x = 0; x < 2; x++) { + t = analog_hats[j++]; + input_set_abs_params(input_dev, t, -1, 1, 0, 0); + } + + for (i = j = 0; i < 4; i++) + if (analog->mask & (0x10 << i)) + set_bit(analog->buttons[j++], input_dev->keybit); + + if (analog->mask & ANALOG_BTNS_CHF) + for (i = 0; i < 2; i++) + set_bit(analog->buttons[j++], input_dev->keybit); + + if (analog->mask & ANALOG_HBTN_CHF) + for (i = 0; i < 4; i++) + set_bit(analog->buttons[j++], input_dev->keybit); + + for (i = 0; i < 4; i++) + if (analog->mask & (ANALOG_BTN_TL << i)) + set_bit(analog_pads[i], input_dev->keybit); + + analog_decode(analog, port->axes, port->initial, port->buttons); + + error = input_register_device(analog->dev); + if (error) { + input_free_device(analog->dev); + return error; + } + + return 0; +} + +/* + * analog_init_devices() sets up device-specific values and registers the input devices. + */ + +static int analog_init_masks(struct analog_port *port) +{ + int i; + struct analog *analog = port->analog; + int max[4]; + + if (!port->mask) + return -1; + + if ((port->mask & 3) != 3 && port->mask != 0xc) { + printk(KERN_WARNING "analog.c: Unknown joystick device found " + "(data=%#x, %s), probably not analog joystick.\n", + port->mask, port->gameport->phys); + return -1; + } + + + i = analog_options[0]; /* FIXME !!! - need to specify options for different ports */ + + analog[0].mask = i & 0xfffff; + + analog[0].mask &= ~(ANALOG_AXES_STD | ANALOG_HAT_FCS | ANALOG_BTNS_GAMEPAD) + | port->mask | ((port->mask << 8) & ANALOG_HAT_FCS) + | ((port->mask << 10) & ANALOG_BTNS_TLR) | ((port->mask << 12) & ANALOG_BTNS_TLR2); + + analog[0].mask &= ~(ANALOG_HAT2_CHF) + | ((analog[0].mask & ANALOG_HBTN_CHF) ? 0 : ANALOG_HAT2_CHF); + + analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_BTN_TR | ANALOG_BTN_TR2) + | ((~analog[0].mask & ANALOG_HAT_FCS) >> 8) + | ((~analog[0].mask & ANALOG_HAT_FCS) << 2) + | ((~analog[0].mask & ANALOG_HAT_FCS) << 4); + + analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_RUDDER) + | (((~analog[0].mask & ANALOG_BTNS_TLR ) >> 10) + & ((~analog[0].mask & ANALOG_BTNS_TLR2) >> 12)); + + analog[1].mask = ((i >> 20) & 0xff) | ((i >> 12) & 0xf0000); + + analog[1].mask &= (analog[0].mask & ANALOG_EXTENSIONS) ? ANALOG_GAMEPAD + : (((ANALOG_BTNS_STD | port->mask) & ~analog[0].mask) | ANALOG_GAMEPAD); + + if (port->cooked) { + + for (i = 0; i < 4; i++) max[i] = port->axes[i] << 1; + + if ((analog[0].mask & 0x7) == 0x7) max[2] = (max[0] + max[1]) >> 1; + if ((analog[0].mask & 0xb) == 0xb) max[3] = (max[0] + max[1]) >> 1; + if ((analog[0].mask & ANALOG_BTN_TL) && !(analog[0].mask & ANALOG_BTN_TL2)) max[2] >>= 1; + if ((analog[0].mask & ANALOG_BTN_TR) && !(analog[0].mask & ANALOG_BTN_TR2)) max[3] >>= 1; + if ((analog[0].mask & ANALOG_HAT_FCS)) max[3] >>= 1; + + gameport_calibrate(port->gameport, port->axes, max); + } + + for (i = 0; i < 4; i++) + port->initial[i] = port->axes[i]; + + return -!(analog[0].mask || analog[1].mask); +} + +static int analog_init_port(struct gameport *gameport, struct gameport_driver *drv, struct analog_port *port) +{ + int i, t, u, v; + + port->gameport = gameport; + + gameport_set_drvdata(gameport, port); + + if (!gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { + + analog_calibrate_timer(port); + + gameport_trigger(gameport); + t = gameport_read(gameport); + msleep(ANALOG_MAX_TIME); + port->mask = (gameport_read(gameport) ^ t) & t & 0xf; + port->fuzz = (port->speed * ANALOG_FUZZ_MAGIC) / port->loop / 1000 + ANALOG_FUZZ_BITS; + + for (i = 0; i < ANALOG_INIT_RETRIES; i++) { + if (!analog_cooked_read(port)) + break; + msleep(ANALOG_MAX_TIME); + } + + u = v = 0; + + msleep(ANALOG_MAX_TIME); + t = gameport_time(gameport, ANALOG_MAX_TIME * 1000); + gameport_trigger(gameport); + while ((gameport_read(port->gameport) & port->mask) && (u < t)) + u++; + udelay(ANALOG_SAITEK_DELAY); + t = gameport_time(gameport, ANALOG_SAITEK_TIME); + gameport_trigger(gameport); + while ((gameport_read(port->gameport) & port->mask) && (v < t)) + v++; + + if (v < (u >> 1)) { /* FIXME - more than one port */ + analog_options[0] |= /* FIXME - more than one port */ + ANALOG_SAITEK | ANALOG_BTNS_CHF | ANALOG_HBTN_CHF | ANALOG_HAT1_CHF; + return 0; + } + + gameport_close(gameport); + } + + if (!gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { + + for (i = 0; i < ANALOG_INIT_RETRIES; i++) + if (!gameport_cooked_read(gameport, port->axes, &port->buttons)) + break; + for (i = 0; i < 4; i++) + if (port->axes[i] != -1) + port->mask |= 1 << i; + + port->fuzz = gameport->fuzz; + port->cooked = 1; + return 0; + } + + return gameport_open(gameport, drv, GAMEPORT_MODE_RAW); +} + +static int analog_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + struct analog_port *port; + int i; + int err; + + if (!(port = kzalloc(sizeof(struct analog_port), GFP_KERNEL))) + return - ENOMEM; + + err = analog_init_port(gameport, drv, port); + if (err) + goto fail1; + + err = analog_init_masks(port); + if (err) + goto fail2; + + gameport_set_poll_handler(gameport, analog_poll); + gameport_set_poll_interval(gameport, 10); + + for (i = 0; i < 2; i++) + if (port->analog[i].mask) { + err = analog_init_device(port, port->analog + i, i); + if (err) + goto fail3; + } + + return 0; + + fail3: while (--i >= 0) + if (port->analog[i].mask) + input_unregister_device(port->analog[i].dev); + fail2: gameport_close(gameport); + fail1: gameport_set_drvdata(gameport, NULL); + kfree(port); + return err; +} + +static void analog_disconnect(struct gameport *gameport) +{ + struct analog_port *port = gameport_get_drvdata(gameport); + int i; + + for (i = 0; i < 2; i++) + if (port->analog[i].mask) + input_unregister_device(port->analog[i].dev); + gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); + printk(KERN_INFO "analog.c: %d out of %d reads (%d%%) on %s failed\n", + port->bads, port->reads, port->reads ? (port->bads * 100 / port->reads) : 0, + port->gameport->phys); + kfree(port); +} + +struct analog_types { + char *name; + int value; +}; + +static struct analog_types analog_types[] = { + { "none", 0x00000000 }, + { "auto", 0x000000ff }, + { "2btn", 0x0000003f }, + { "y-joy", 0x0cc00033 }, + { "y-pad", 0x8cc80033 }, + { "fcs", 0x000008f7 }, + { "chf", 0x000002ff }, + { "fullchf", 0x000007ff }, + { "gamepad", 0x000830f3 }, + { "gamepad8", 0x0008f0f3 }, + { NULL, 0 } +}; + +static void analog_parse_options(void) +{ + int i, j; + char *end; + + for (i = 0; i < js_nargs; i++) { + + for (j = 0; analog_types[j].name; j++) + if (!strcmp(analog_types[j].name, js[i])) { + analog_options[i] = analog_types[j].value; + break; + } + if (analog_types[j].name) continue; + + analog_options[i] = simple_strtoul(js[i], &end, 0); + if (end != js[i]) continue; + + analog_options[i] = 0xff; + if (!strlen(js[i])) continue; + + printk(KERN_WARNING "analog.c: Bad config for port %d - \"%s\"\n", i, js[i]); + } + + for (; i < ANALOG_PORTS; i++) + analog_options[i] = 0xff; +} + +/* + * The gameport device structure. + */ + +static struct gameport_driver analog_drv = { + .driver = { + .name = "analog", + }, + .description = DRIVER_DESC, + .connect = analog_connect, + .disconnect = analog_disconnect, +}; + +static int __init analog_init(void) +{ + analog_parse_options(); + return gameport_register_driver(&analog_drv); +} + +static void __exit analog_exit(void) +{ + gameport_unregister_driver(&analog_drv); +} + +module_init(analog_init); +module_exit(analog_exit); diff --git a/drivers/input/joystick/as5011.c b/drivers/input/joystick/as5011.c new file mode 100644 index 000000000..34bcd99a4 --- /dev/null +++ b/drivers/input/joystick/as5011.c @@ -0,0 +1,359 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 2010, 2011 Fabien Marteau <fabien.marteau@armadeus.com> + * Sponsored by ARMadeus Systems + * + * Driver for Austria Microsystems joysticks AS5011 + * + * TODO: + * - Power on the chip when open() and power down when close() + * - Manage power mode + */ + +#include <linux/i2c.h> +#include <linux/interrupt.h> +#include <linux/input.h> +#include <linux/gpio.h> +#include <linux/delay.h> +#include <linux/input/as5011.h> +#include <linux/slab.h> +#include <linux/module.h> + +#define DRIVER_DESC "Driver for Austria Microsystems AS5011 joystick" +#define MODULE_DEVICE_ALIAS "as5011" + +MODULE_AUTHOR("Fabien Marteau <fabien.marteau@armadeus.com>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +/* registers */ +#define AS5011_CTRL1 0x76 +#define AS5011_CTRL2 0x75 +#define AS5011_XP 0x43 +#define AS5011_XN 0x44 +#define AS5011_YP 0x53 +#define AS5011_YN 0x54 +#define AS5011_X_REG 0x41 +#define AS5011_Y_REG 0x42 +#define AS5011_X_RES_INT 0x51 +#define AS5011_Y_RES_INT 0x52 + +/* CTRL1 bits */ +#define AS5011_CTRL1_LP_PULSED 0x80 +#define AS5011_CTRL1_LP_ACTIVE 0x40 +#define AS5011_CTRL1_LP_CONTINUE 0x20 +#define AS5011_CTRL1_INT_WUP_EN 0x10 +#define AS5011_CTRL1_INT_ACT_EN 0x08 +#define AS5011_CTRL1_EXT_CLK_EN 0x04 +#define AS5011_CTRL1_SOFT_RST 0x02 +#define AS5011_CTRL1_DATA_VALID 0x01 + +/* CTRL2 bits */ +#define AS5011_CTRL2_EXT_SAMPLE_EN 0x08 +#define AS5011_CTRL2_RC_BIAS_ON 0x04 +#define AS5011_CTRL2_INV_SPINNING 0x02 + +#define AS5011_MAX_AXIS 80 +#define AS5011_MIN_AXIS (-80) +#define AS5011_FUZZ 8 +#define AS5011_FLAT 40 + +struct as5011_device { + struct input_dev *input_dev; + struct i2c_client *i2c_client; + unsigned int button_gpio; + unsigned int button_irq; + unsigned int axis_irq; +}; + +static int as5011_i2c_write(struct i2c_client *client, + uint8_t aregaddr, + uint8_t avalue) +{ + uint8_t data[2] = { aregaddr, avalue }; + struct i2c_msg msg = { + .addr = client->addr, + .flags = I2C_M_IGNORE_NAK, + .len = 2, + .buf = (uint8_t *)data + }; + int error; + + error = i2c_transfer(client->adapter, &msg, 1); + return error < 0 ? error : 0; +} + +static int as5011_i2c_read(struct i2c_client *client, + uint8_t aregaddr, signed char *value) +{ + uint8_t data[2] = { aregaddr }; + struct i2c_msg msg_set[2] = { + { + .addr = client->addr, + .flags = I2C_M_REV_DIR_ADDR, + .len = 1, + .buf = (uint8_t *)data + }, + { + .addr = client->addr, + .flags = I2C_M_RD | I2C_M_NOSTART, + .len = 1, + .buf = (uint8_t *)data + } + }; + int error; + + error = i2c_transfer(client->adapter, msg_set, 2); + if (error < 0) + return error; + + *value = data[0] & 0x80 ? -1 * (1 + ~data[0]) : data[0]; + return 0; +} + +static irqreturn_t as5011_button_interrupt(int irq, void *dev_id) +{ + struct as5011_device *as5011 = dev_id; + int val = gpio_get_value_cansleep(as5011->button_gpio); + + input_report_key(as5011->input_dev, BTN_JOYSTICK, !val); + input_sync(as5011->input_dev); + + return IRQ_HANDLED; +} + +static irqreturn_t as5011_axis_interrupt(int irq, void *dev_id) +{ + struct as5011_device *as5011 = dev_id; + int error; + signed char x, y; + + error = as5011_i2c_read(as5011->i2c_client, AS5011_X_RES_INT, &x); + if (error < 0) + goto out; + + error = as5011_i2c_read(as5011->i2c_client, AS5011_Y_RES_INT, &y); + if (error < 0) + goto out; + + input_report_abs(as5011->input_dev, ABS_X, x); + input_report_abs(as5011->input_dev, ABS_Y, y); + input_sync(as5011->input_dev); + +out: + return IRQ_HANDLED; +} + +static int as5011_configure_chip(struct as5011_device *as5011, + const struct as5011_platform_data *plat_dat) +{ + struct i2c_client *client = as5011->i2c_client; + int error; + signed char value; + + /* chip soft reset */ + error = as5011_i2c_write(client, AS5011_CTRL1, + AS5011_CTRL1_SOFT_RST); + if (error < 0) { + dev_err(&client->dev, "Soft reset failed\n"); + return error; + } + + mdelay(10); + + error = as5011_i2c_write(client, AS5011_CTRL1, + AS5011_CTRL1_LP_PULSED | + AS5011_CTRL1_LP_ACTIVE | + AS5011_CTRL1_INT_ACT_EN); + if (error < 0) { + dev_err(&client->dev, "Power config failed\n"); + return error; + } + + error = as5011_i2c_write(client, AS5011_CTRL2, + AS5011_CTRL2_INV_SPINNING); + if (error < 0) { + dev_err(&client->dev, "Can't invert spinning\n"); + return error; + } + + /* write threshold */ + error = as5011_i2c_write(client, AS5011_XP, plat_dat->xp); + if (error < 0) { + dev_err(&client->dev, "Can't write threshold\n"); + return error; + } + + error = as5011_i2c_write(client, AS5011_XN, plat_dat->xn); + if (error < 0) { + dev_err(&client->dev, "Can't write threshold\n"); + return error; + } + + error = as5011_i2c_write(client, AS5011_YP, plat_dat->yp); + if (error < 0) { + dev_err(&client->dev, "Can't write threshold\n"); + return error; + } + + error = as5011_i2c_write(client, AS5011_YN, plat_dat->yn); + if (error < 0) { + dev_err(&client->dev, "Can't write threshold\n"); + return error; + } + + /* to free irq gpio in chip */ + error = as5011_i2c_read(client, AS5011_X_RES_INT, &value); + if (error < 0) { + dev_err(&client->dev, "Can't read i2c X resolution value\n"); + return error; + } + + return 0; +} + +static int as5011_probe(struct i2c_client *client, + const struct i2c_device_id *id) +{ + const struct as5011_platform_data *plat_data; + struct as5011_device *as5011; + struct input_dev *input_dev; + int irq; + int error; + + plat_data = dev_get_platdata(&client->dev); + if (!plat_data) + return -EINVAL; + + if (!plat_data->axis_irq) { + dev_err(&client->dev, "No axis IRQ?\n"); + return -EINVAL; + } + + if (!i2c_check_functionality(client->adapter, + I2C_FUNC_NOSTART | + I2C_FUNC_PROTOCOL_MANGLING)) { + dev_err(&client->dev, + "need i2c bus that supports protocol mangling\n"); + return -ENODEV; + } + + as5011 = kmalloc(sizeof(struct as5011_device), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!as5011 || !input_dev) { + dev_err(&client->dev, + "Can't allocate memory for device structure\n"); + error = -ENOMEM; + goto err_free_mem; + } + + as5011->i2c_client = client; + as5011->input_dev = input_dev; + as5011->button_gpio = plat_data->button_gpio; + as5011->axis_irq = plat_data->axis_irq; + + input_dev->name = "Austria Microsystem as5011 joystick"; + input_dev->id.bustype = BUS_I2C; + input_dev->dev.parent = &client->dev; + + input_set_capability(input_dev, EV_KEY, BTN_JOYSTICK); + + input_set_abs_params(input_dev, ABS_X, + AS5011_MIN_AXIS, AS5011_MAX_AXIS, AS5011_FUZZ, AS5011_FLAT); + input_set_abs_params(as5011->input_dev, ABS_Y, + AS5011_MIN_AXIS, AS5011_MAX_AXIS, AS5011_FUZZ, AS5011_FLAT); + + error = gpio_request(as5011->button_gpio, "AS5011 button"); + if (error < 0) { + dev_err(&client->dev, "Failed to request button gpio\n"); + goto err_free_mem; + } + + irq = gpio_to_irq(as5011->button_gpio); + if (irq < 0) { + dev_err(&client->dev, + "Failed to get irq number for button gpio\n"); + error = irq; + goto err_free_button_gpio; + } + + as5011->button_irq = irq; + + error = request_threaded_irq(as5011->button_irq, + NULL, as5011_button_interrupt, + IRQF_TRIGGER_RISING | + IRQF_TRIGGER_FALLING | IRQF_ONESHOT, + "as5011_button", as5011); + if (error < 0) { + dev_err(&client->dev, + "Can't allocate button irq %d\n", as5011->button_irq); + goto err_free_button_gpio; + } + + error = as5011_configure_chip(as5011, plat_data); + if (error) + goto err_free_button_irq; + + error = request_threaded_irq(as5011->axis_irq, NULL, + as5011_axis_interrupt, + plat_data->axis_irqflags | IRQF_ONESHOT, + "as5011_joystick", as5011); + if (error) { + dev_err(&client->dev, + "Can't allocate axis irq %d\n", plat_data->axis_irq); + goto err_free_button_irq; + } + + error = input_register_device(as5011->input_dev); + if (error) { + dev_err(&client->dev, "Failed to register input device\n"); + goto err_free_axis_irq; + } + + i2c_set_clientdata(client, as5011); + + return 0; + +err_free_axis_irq: + free_irq(as5011->axis_irq, as5011); +err_free_button_irq: + free_irq(as5011->button_irq, as5011); +err_free_button_gpio: + gpio_free(as5011->button_gpio); +err_free_mem: + input_free_device(input_dev); + kfree(as5011); + + return error; +} + +static int as5011_remove(struct i2c_client *client) +{ + struct as5011_device *as5011 = i2c_get_clientdata(client); + + free_irq(as5011->axis_irq, as5011); + free_irq(as5011->button_irq, as5011); + gpio_free(as5011->button_gpio); + + input_unregister_device(as5011->input_dev); + kfree(as5011); + + return 0; +} + +static const struct i2c_device_id as5011_id[] = { + { MODULE_DEVICE_ALIAS, 0 }, + { } +}; +MODULE_DEVICE_TABLE(i2c, as5011_id); + +static struct i2c_driver as5011_driver = { + .driver = { + .name = "as5011", + }, + .probe = as5011_probe, + .remove = as5011_remove, + .id_table = as5011_id, +}; + +module_i2c_driver(as5011_driver); diff --git a/drivers/input/joystick/cobra.c b/drivers/input/joystick/cobra.c new file mode 100644 index 000000000..41e1936a8 --- /dev/null +++ b/drivers/input/joystick/cobra.c @@ -0,0 +1,247 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1999-2001 Vojtech Pavlik + */ + +/* + * Creative Labs Blaster GamePad Cobra driver for Linux + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/gameport.h> +#include <linux/input.h> +#include <linux/jiffies.h> + +#define DRIVER_DESC "Creative Labs Blaster GamePad Cobra driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +#define COBRA_MAX_STROBE 45 /* 45 us max wait for first strobe */ +#define COBRA_LENGTH 36 + +static int cobra_btn[] = { BTN_START, BTN_SELECT, BTN_TL, BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL2, BTN_TR2, 0 }; + +struct cobra { + struct gameport *gameport; + struct input_dev *dev[2]; + int reads; + int bads; + unsigned char exists; + char phys[2][32]; +}; + +static unsigned char cobra_read_packet(struct gameport *gameport, unsigned int *data) +{ + unsigned long flags; + unsigned char u, v, w; + __u64 buf[2]; + int r[2], t[2]; + int i, j, ret; + + int strobe = gameport_time(gameport, COBRA_MAX_STROBE); + + for (i = 0; i < 2; i++) { + r[i] = buf[i] = 0; + t[i] = COBRA_MAX_STROBE; + } + + local_irq_save(flags); + + u = gameport_read(gameport); + + do { + t[0]--; t[1]--; + v = gameport_read(gameport); + for (i = 0, w = u ^ v; i < 2 && w; i++, w >>= 2) + if (w & 0x30) { + if ((w & 0x30) < 0x30 && r[i] < COBRA_LENGTH && t[i] > 0) { + buf[i] |= (__u64)((w >> 5) & 1) << r[i]++; + t[i] = strobe; + u = v; + } else t[i] = 0; + } + } while (t[0] > 0 || t[1] > 0); + + local_irq_restore(flags); + + ret = 0; + + for (i = 0; i < 2; i++) { + + if (r[i] != COBRA_LENGTH) continue; + + for (j = 0; j < COBRA_LENGTH && (buf[i] & 0x04104107f) ^ 0x041041040; j++) + buf[i] = (buf[i] >> 1) | ((__u64)(buf[i] & 1) << (COBRA_LENGTH - 1)); + + if (j < COBRA_LENGTH) ret |= (1 << i); + + data[i] = ((buf[i] >> 7) & 0x000001f) | ((buf[i] >> 8) & 0x00003e0) + | ((buf[i] >> 9) & 0x0007c00) | ((buf[i] >> 10) & 0x00f8000) + | ((buf[i] >> 11) & 0x1f00000); + + } + + return ret; +} + +static void cobra_poll(struct gameport *gameport) +{ + struct cobra *cobra = gameport_get_drvdata(gameport); + struct input_dev *dev; + unsigned int data[2]; + int i, j, r; + + cobra->reads++; + + if ((r = cobra_read_packet(gameport, data)) != cobra->exists) { + cobra->bads++; + return; + } + + for (i = 0; i < 2; i++) + if (cobra->exists & r & (1 << i)) { + + dev = cobra->dev[i]; + + input_report_abs(dev, ABS_X, ((data[i] >> 4) & 1) - ((data[i] >> 3) & 1)); + input_report_abs(dev, ABS_Y, ((data[i] >> 2) & 1) - ((data[i] >> 1) & 1)); + + for (j = 0; cobra_btn[j]; j++) + input_report_key(dev, cobra_btn[j], data[i] & (0x20 << j)); + + input_sync(dev); + + } +} + +static int cobra_open(struct input_dev *dev) +{ + struct cobra *cobra = input_get_drvdata(dev); + + gameport_start_polling(cobra->gameport); + return 0; +} + +static void cobra_close(struct input_dev *dev) +{ + struct cobra *cobra = input_get_drvdata(dev); + + gameport_stop_polling(cobra->gameport); +} + +static int cobra_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + struct cobra *cobra; + struct input_dev *input_dev; + unsigned int data[2]; + int i, j; + int err; + + cobra = kzalloc(sizeof(struct cobra), GFP_KERNEL); + if (!cobra) + return -ENOMEM; + + cobra->gameport = gameport; + + gameport_set_drvdata(gameport, cobra); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + cobra->exists = cobra_read_packet(gameport, data); + + for (i = 0; i < 2; i++) + if ((cobra->exists >> i) & data[i] & 1) { + printk(KERN_WARNING "cobra.c: Device %d on %s has the Ext bit set. ID is: %d" + " Contact vojtech@ucw.cz\n", i, gameport->phys, (data[i] >> 2) & 7); + cobra->exists &= ~(1 << i); + } + + if (!cobra->exists) { + err = -ENODEV; + goto fail2; + } + + gameport_set_poll_handler(gameport, cobra_poll); + gameport_set_poll_interval(gameport, 20); + + for (i = 0; i < 2; i++) { + if (~(cobra->exists >> i) & 1) + continue; + + cobra->dev[i] = input_dev = input_allocate_device(); + if (!input_dev) { + err = -ENOMEM; + goto fail3; + } + + snprintf(cobra->phys[i], sizeof(cobra->phys[i]), + "%s/input%d", gameport->phys, i); + + input_dev->name = "Creative Labs Blaster GamePad Cobra"; + input_dev->phys = cobra->phys[i]; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_CREATIVE; + input_dev->id.product = 0x0008; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &gameport->dev; + + input_set_drvdata(input_dev, cobra); + + input_dev->open = cobra_open; + input_dev->close = cobra_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + input_set_abs_params(input_dev, ABS_X, -1, 1, 0, 0); + input_set_abs_params(input_dev, ABS_Y, -1, 1, 0, 0); + for (j = 0; cobra_btn[j]; j++) + set_bit(cobra_btn[j], input_dev->keybit); + + err = input_register_device(cobra->dev[i]); + if (err) + goto fail4; + } + + return 0; + + fail4: input_free_device(cobra->dev[i]); + fail3: while (--i >= 0) + if (cobra->dev[i]) + input_unregister_device(cobra->dev[i]); + fail2: gameport_close(gameport); + fail1: gameport_set_drvdata(gameport, NULL); + kfree(cobra); + return err; +} + +static void cobra_disconnect(struct gameport *gameport) +{ + struct cobra *cobra = gameport_get_drvdata(gameport); + int i; + + for (i = 0; i < 2; i++) + if ((cobra->exists >> i) & 1) + input_unregister_device(cobra->dev[i]); + gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); + kfree(cobra); +} + +static struct gameport_driver cobra_drv = { + .driver = { + .name = "cobra", + }, + .description = DRIVER_DESC, + .connect = cobra_connect, + .disconnect = cobra_disconnect, +}; + +module_gameport_driver(cobra_drv); diff --git a/drivers/input/joystick/db9.c b/drivers/input/joystick/db9.c new file mode 100644 index 000000000..434d265fa --- /dev/null +++ b/drivers/input/joystick/db9.c @@ -0,0 +1,711 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1999-2001 Vojtech Pavlik + * + * Based on the work of: + * Andree Borrmann Mats Sjövall + */ + +/* + * Atari, Amstrad, Commodore, Amiga, Sega, etc. joystick driver for Linux + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/delay.h> +#include <linux/init.h> +#include <linux/parport.h> +#include <linux/input.h> +#include <linux/mutex.h> +#include <linux/slab.h> + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION("Atari, Amstrad, Commodore, Amiga, Sega, etc. joystick driver"); +MODULE_LICENSE("GPL"); + +struct db9_config { + int args[2]; + unsigned int nargs; +}; + +#define DB9_MAX_PORTS 3 +static struct db9_config db9_cfg[DB9_MAX_PORTS]; + +module_param_array_named(dev, db9_cfg[0].args, int, &db9_cfg[0].nargs, 0); +MODULE_PARM_DESC(dev, "Describes first attached device (<parport#>,<type>)"); +module_param_array_named(dev2, db9_cfg[1].args, int, &db9_cfg[1].nargs, 0); +MODULE_PARM_DESC(dev2, "Describes second attached device (<parport#>,<type>)"); +module_param_array_named(dev3, db9_cfg[2].args, int, &db9_cfg[2].nargs, 0); +MODULE_PARM_DESC(dev3, "Describes third attached device (<parport#>,<type>)"); + +#define DB9_ARG_PARPORT 0 +#define DB9_ARG_MODE 1 + +#define DB9_MULTI_STICK 0x01 +#define DB9_MULTI2_STICK 0x02 +#define DB9_GENESIS_PAD 0x03 +#define DB9_GENESIS5_PAD 0x05 +#define DB9_GENESIS6_PAD 0x06 +#define DB9_SATURN_PAD 0x07 +#define DB9_MULTI_0802 0x08 +#define DB9_MULTI_0802_2 0x09 +#define DB9_CD32_PAD 0x0A +#define DB9_SATURN_DPP 0x0B +#define DB9_SATURN_DPP_2 0x0C +#define DB9_MAX_PAD 0x0D + +#define DB9_UP 0x01 +#define DB9_DOWN 0x02 +#define DB9_LEFT 0x04 +#define DB9_RIGHT 0x08 +#define DB9_FIRE1 0x10 +#define DB9_FIRE2 0x20 +#define DB9_FIRE3 0x40 +#define DB9_FIRE4 0x80 + +#define DB9_NORMAL 0x0a +#define DB9_NOSELECT 0x08 + +#define DB9_GENESIS6_DELAY 14 +#define DB9_REFRESH_TIME HZ/100 + +#define DB9_MAX_DEVICES 2 + +struct db9_mode_data { + const char *name; + const short *buttons; + int n_buttons; + int n_pads; + int n_axis; + int bidirectional; + int reverse; +}; + +struct db9 { + struct input_dev *dev[DB9_MAX_DEVICES]; + struct timer_list timer; + struct pardevice *pd; + int mode; + int used; + int parportno; + struct mutex mutex; + char phys[DB9_MAX_DEVICES][32]; +}; + +static struct db9 *db9_base[3]; + +static const short db9_multi_btn[] = { BTN_TRIGGER, BTN_THUMB }; +static const short db9_genesis_btn[] = { BTN_START, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_MODE }; +static const short db9_cd32_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START }; +static const short db9_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_RZ, ABS_Z, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y }; + +static const struct db9_mode_data db9_modes[] = { + { NULL, NULL, 0, 0, 0, 0, 0 }, + { "Multisystem joystick", db9_multi_btn, 1, 1, 2, 1, 1 }, + { "Multisystem joystick (2 fire)", db9_multi_btn, 2, 1, 2, 1, 1 }, + { "Genesis pad", db9_genesis_btn, 4, 1, 2, 1, 1 }, + { NULL, NULL, 0, 0, 0, 0, 0 }, + { "Genesis 5 pad", db9_genesis_btn, 6, 1, 2, 1, 1 }, + { "Genesis 6 pad", db9_genesis_btn, 8, 1, 2, 1, 1 }, + { "Saturn pad", db9_cd32_btn, 9, 6, 7, 0, 1 }, + { "Multisystem (0.8.0.2) joystick", db9_multi_btn, 1, 1, 2, 1, 1 }, + { "Multisystem (0.8.0.2-dual) joystick", db9_multi_btn, 1, 2, 2, 1, 1 }, + { "Amiga CD-32 pad", db9_cd32_btn, 7, 1, 2, 1, 1 }, + { "Saturn dpp", db9_cd32_btn, 9, 6, 7, 0, 0 }, + { "Saturn dpp dual", db9_cd32_btn, 9, 12, 7, 0, 0 }, +}; + +/* + * Saturn controllers + */ +#define DB9_SATURN_DELAY 300 +static const int db9_saturn_byte[] = { 1, 1, 1, 2, 2, 2, 2, 2, 1 }; +static const unsigned char db9_saturn_mask[] = { 0x04, 0x01, 0x02, 0x40, 0x20, 0x10, 0x08, 0x80, 0x08 }; + +/* + * db9_saturn_write_sub() writes 2 bit data. + */ +static void db9_saturn_write_sub(struct parport *port, int type, unsigned char data, int powered, int pwr_sub) +{ + unsigned char c; + + switch (type) { + case 1: /* DPP1 */ + c = 0x80 | 0x30 | (powered ? 0x08 : 0) | (pwr_sub ? 0x04 : 0) | data; + parport_write_data(port, c); + break; + case 2: /* DPP2 */ + c = 0x40 | data << 4 | (powered ? 0x08 : 0) | (pwr_sub ? 0x04 : 0) | 0x03; + parport_write_data(port, c); + break; + case 0: /* DB9 */ + c = ((((data & 2) ? 2 : 0) | ((data & 1) ? 4 : 0)) ^ 0x02) | !powered; + parport_write_control(port, c); + break; + } +} + +/* + * gc_saturn_read_sub() reads 4 bit data. + */ +static unsigned char db9_saturn_read_sub(struct parport *port, int type) +{ + unsigned char data; + + if (type) { + /* DPP */ + data = parport_read_status(port) ^ 0x80; + return (data & 0x80 ? 1 : 0) | (data & 0x40 ? 2 : 0) + | (data & 0x20 ? 4 : 0) | (data & 0x10 ? 8 : 0); + } else { + /* DB9 */ + data = parport_read_data(port) & 0x0f; + return (data & 0x8 ? 1 : 0) | (data & 0x4 ? 2 : 0) + | (data & 0x2 ? 4 : 0) | (data & 0x1 ? 8 : 0); + } +} + +/* + * db9_saturn_read_analog() sends clock and reads 8 bit data. + */ +static unsigned char db9_saturn_read_analog(struct parport *port, int type, int powered) +{ + unsigned char data; + + db9_saturn_write_sub(port, type, 0, powered, 0); + udelay(DB9_SATURN_DELAY); + data = db9_saturn_read_sub(port, type) << 4; + db9_saturn_write_sub(port, type, 2, powered, 0); + udelay(DB9_SATURN_DELAY); + data |= db9_saturn_read_sub(port, type); + return data; +} + +/* + * db9_saturn_read_packet() reads whole saturn packet at connector + * and returns device identifier code. + */ +static unsigned char db9_saturn_read_packet(struct parport *port, unsigned char *data, int type, int powered) +{ + int i, j; + unsigned char tmp; + + db9_saturn_write_sub(port, type, 3, powered, 0); + data[0] = db9_saturn_read_sub(port, type); + switch (data[0] & 0x0f) { + case 0xf: + /* 1111 no pad */ + return data[0] = 0xff; + case 0x4: case 0x4 | 0x8: + /* ?100 : digital controller */ + db9_saturn_write_sub(port, type, 0, powered, 1); + data[2] = db9_saturn_read_sub(port, type) << 4; + db9_saturn_write_sub(port, type, 2, powered, 1); + data[1] = db9_saturn_read_sub(port, type) << 4; + db9_saturn_write_sub(port, type, 1, powered, 1); + data[1] |= db9_saturn_read_sub(port, type); + db9_saturn_write_sub(port, type, 3, powered, 1); + /* data[2] |= db9_saturn_read_sub(port, type); */ + data[2] |= data[0]; + return data[0] = 0x02; + case 0x1: + /* 0001 : analog controller or multitap */ + db9_saturn_write_sub(port, type, 2, powered, 0); + udelay(DB9_SATURN_DELAY); + data[0] = db9_saturn_read_analog(port, type, powered); + if (data[0] != 0x41) { + /* read analog controller */ + for (i = 0; i < (data[0] & 0x0f); i++) + data[i + 1] = db9_saturn_read_analog(port, type, powered); + db9_saturn_write_sub(port, type, 3, powered, 0); + return data[0]; + } else { + /* read multitap */ + if (db9_saturn_read_analog(port, type, powered) != 0x60) + return data[0] = 0xff; + for (i = 0; i < 60; i += 10) { + data[i] = db9_saturn_read_analog(port, type, powered); + if (data[i] != 0xff) + /* read each pad */ + for (j = 0; j < (data[i] & 0x0f); j++) + data[i + j + 1] = db9_saturn_read_analog(port, type, powered); + } + db9_saturn_write_sub(port, type, 3, powered, 0); + return 0x41; + } + case 0x0: + /* 0000 : mouse */ + db9_saturn_write_sub(port, type, 2, powered, 0); + udelay(DB9_SATURN_DELAY); + tmp = db9_saturn_read_analog(port, type, powered); + if (tmp == 0xff) { + for (i = 0; i < 3; i++) + data[i + 1] = db9_saturn_read_analog(port, type, powered); + db9_saturn_write_sub(port, type, 3, powered, 0); + return data[0] = 0xe3; + } + fallthrough; + default: + return data[0]; + } +} + +/* + * db9_saturn_report() analyzes packet and reports. + */ +static int db9_saturn_report(unsigned char id, unsigned char data[60], struct input_dev *devs[], int n, int max_pads) +{ + struct input_dev *dev; + int tmp, i, j; + + tmp = (id == 0x41) ? 60 : 10; + for (j = 0; j < tmp && n < max_pads; j += 10, n++) { + dev = devs[n]; + switch (data[j]) { + case 0x16: /* multi controller (analog 4 axis) */ + input_report_abs(dev, db9_abs[5], data[j + 6]); + fallthrough; + case 0x15: /* mission stick (analog 3 axis) */ + input_report_abs(dev, db9_abs[3], data[j + 4]); + input_report_abs(dev, db9_abs[4], data[j + 5]); + fallthrough; + case 0x13: /* racing controller (analog 1 axis) */ + input_report_abs(dev, db9_abs[2], data[j + 3]); + fallthrough; + case 0x34: /* saturn keyboard (udlr ZXC ASD QE Esc) */ + case 0x02: /* digital pad (digital 2 axis + buttons) */ + input_report_abs(dev, db9_abs[0], !(data[j + 1] & 128) - !(data[j + 1] & 64)); + input_report_abs(dev, db9_abs[1], !(data[j + 1] & 32) - !(data[j + 1] & 16)); + for (i = 0; i < 9; i++) + input_report_key(dev, db9_cd32_btn[i], ~data[j + db9_saturn_byte[i]] & db9_saturn_mask[i]); + break; + case 0x19: /* mission stick x2 (analog 6 axis + buttons) */ + input_report_abs(dev, db9_abs[0], !(data[j + 1] & 128) - !(data[j + 1] & 64)); + input_report_abs(dev, db9_abs[1], !(data[j + 1] & 32) - !(data[j + 1] & 16)); + for (i = 0; i < 9; i++) + input_report_key(dev, db9_cd32_btn[i], ~data[j + db9_saturn_byte[i]] & db9_saturn_mask[i]); + input_report_abs(dev, db9_abs[2], data[j + 3]); + input_report_abs(dev, db9_abs[3], data[j + 4]); + input_report_abs(dev, db9_abs[4], data[j + 5]); + /* + input_report_abs(dev, db9_abs[8], (data[j + 6] & 128 ? 0 : 1) - (data[j + 6] & 64 ? 0 : 1)); + input_report_abs(dev, db9_abs[9], (data[j + 6] & 32 ? 0 : 1) - (data[j + 6] & 16 ? 0 : 1)); + */ + input_report_abs(dev, db9_abs[6], data[j + 7]); + input_report_abs(dev, db9_abs[7], data[j + 8]); + input_report_abs(dev, db9_abs[5], data[j + 9]); + break; + case 0xd3: /* sankyo ff (analog 1 axis + stop btn) */ + input_report_key(dev, BTN_A, data[j + 3] & 0x80); + input_report_abs(dev, db9_abs[2], data[j + 3] & 0x7f); + break; + case 0xe3: /* shuttle mouse (analog 2 axis + buttons. signed value) */ + input_report_key(dev, BTN_START, data[j + 1] & 0x08); + input_report_key(dev, BTN_A, data[j + 1] & 0x04); + input_report_key(dev, BTN_C, data[j + 1] & 0x02); + input_report_key(dev, BTN_B, data[j + 1] & 0x01); + input_report_abs(dev, db9_abs[2], data[j + 2] ^ 0x80); + input_report_abs(dev, db9_abs[3], (0xff-(data[j + 3] ^ 0x80))+1); /* */ + break; + case 0xff: + default: /* no pad */ + input_report_abs(dev, db9_abs[0], 0); + input_report_abs(dev, db9_abs[1], 0); + for (i = 0; i < 9; i++) + input_report_key(dev, db9_cd32_btn[i], 0); + break; + } + } + return n; +} + +static int db9_saturn(int mode, struct parport *port, struct input_dev *devs[]) +{ + unsigned char id, data[60]; + int type, n, max_pads; + int tmp, i; + + switch (mode) { + case DB9_SATURN_PAD: + type = 0; + n = 1; + break; + case DB9_SATURN_DPP: + type = 1; + n = 1; + break; + case DB9_SATURN_DPP_2: + type = 1; + n = 2; + break; + default: + return -1; + } + max_pads = min(db9_modes[mode].n_pads, DB9_MAX_DEVICES); + for (tmp = 0, i = 0; i < n; i++) { + id = db9_saturn_read_packet(port, data, type + i, 1); + tmp = db9_saturn_report(id, data, devs, tmp, max_pads); + } + return 0; +} + +static void db9_timer(struct timer_list *t) +{ + struct db9 *db9 = from_timer(db9, t, timer); + struct parport *port = db9->pd->port; + struct input_dev *dev = db9->dev[0]; + struct input_dev *dev2 = db9->dev[1]; + int data, i; + + switch (db9->mode) { + case DB9_MULTI_0802_2: + + data = parport_read_data(port) >> 3; + + input_report_abs(dev2, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1)); + input_report_abs(dev2, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1)); + input_report_key(dev2, BTN_TRIGGER, ~data & DB9_FIRE1); + fallthrough; + + case DB9_MULTI_0802: + + data = parport_read_status(port) >> 3; + + input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1)); + input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1)); + input_report_key(dev, BTN_TRIGGER, data & DB9_FIRE1); + break; + + case DB9_MULTI_STICK: + + data = parport_read_data(port); + + input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1)); + input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1)); + input_report_key(dev, BTN_TRIGGER, ~data & DB9_FIRE1); + break; + + case DB9_MULTI2_STICK: + + data = parport_read_data(port); + + input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1)); + input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1)); + input_report_key(dev, BTN_TRIGGER, ~data & DB9_FIRE1); + input_report_key(dev, BTN_THUMB, ~data & DB9_FIRE2); + break; + + case DB9_GENESIS_PAD: + + parport_write_control(port, DB9_NOSELECT); + data = parport_read_data(port); + + input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1)); + input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1)); + input_report_key(dev, BTN_B, ~data & DB9_FIRE1); + input_report_key(dev, BTN_C, ~data & DB9_FIRE2); + + parport_write_control(port, DB9_NORMAL); + data = parport_read_data(port); + + input_report_key(dev, BTN_A, ~data & DB9_FIRE1); + input_report_key(dev, BTN_START, ~data & DB9_FIRE2); + break; + + case DB9_GENESIS5_PAD: + + parport_write_control(port, DB9_NOSELECT); + data = parport_read_data(port); + + input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1)); + input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1)); + input_report_key(dev, BTN_B, ~data & DB9_FIRE1); + input_report_key(dev, BTN_C, ~data & DB9_FIRE2); + + parport_write_control(port, DB9_NORMAL); + data = parport_read_data(port); + + input_report_key(dev, BTN_A, ~data & DB9_FIRE1); + input_report_key(dev, BTN_X, ~data & DB9_FIRE2); + input_report_key(dev, BTN_Y, ~data & DB9_LEFT); + input_report_key(dev, BTN_START, ~data & DB9_RIGHT); + break; + + case DB9_GENESIS6_PAD: + + parport_write_control(port, DB9_NOSELECT); /* 1 */ + udelay(DB9_GENESIS6_DELAY); + data = parport_read_data(port); + + input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1)); + input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1)); + input_report_key(dev, BTN_B, ~data & DB9_FIRE1); + input_report_key(dev, BTN_C, ~data & DB9_FIRE2); + + parport_write_control(port, DB9_NORMAL); + udelay(DB9_GENESIS6_DELAY); + data = parport_read_data(port); + + input_report_key(dev, BTN_A, ~data & DB9_FIRE1); + input_report_key(dev, BTN_START, ~data & DB9_FIRE2); + + parport_write_control(port, DB9_NOSELECT); /* 2 */ + udelay(DB9_GENESIS6_DELAY); + parport_write_control(port, DB9_NORMAL); + udelay(DB9_GENESIS6_DELAY); + parport_write_control(port, DB9_NOSELECT); /* 3 */ + udelay(DB9_GENESIS6_DELAY); + data=parport_read_data(port); + + input_report_key(dev, BTN_X, ~data & DB9_LEFT); + input_report_key(dev, BTN_Y, ~data & DB9_DOWN); + input_report_key(dev, BTN_Z, ~data & DB9_UP); + input_report_key(dev, BTN_MODE, ~data & DB9_RIGHT); + + parport_write_control(port, DB9_NORMAL); + udelay(DB9_GENESIS6_DELAY); + parport_write_control(port, DB9_NOSELECT); /* 4 */ + udelay(DB9_GENESIS6_DELAY); + parport_write_control(port, DB9_NORMAL); + break; + + case DB9_SATURN_PAD: + case DB9_SATURN_DPP: + case DB9_SATURN_DPP_2: + + db9_saturn(db9->mode, port, db9->dev); + break; + + case DB9_CD32_PAD: + + data = parport_read_data(port); + + input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1)); + input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1)); + + parport_write_control(port, 0x0a); + + for (i = 0; i < 7; i++) { + data = parport_read_data(port); + parport_write_control(port, 0x02); + parport_write_control(port, 0x0a); + input_report_key(dev, db9_cd32_btn[i], ~data & DB9_FIRE2); + } + + parport_write_control(port, 0x00); + break; + } + + input_sync(dev); + + mod_timer(&db9->timer, jiffies + DB9_REFRESH_TIME); +} + +static int db9_open(struct input_dev *dev) +{ + struct db9 *db9 = input_get_drvdata(dev); + struct parport *port = db9->pd->port; + int err; + + err = mutex_lock_interruptible(&db9->mutex); + if (err) + return err; + + if (!db9->used++) { + parport_claim(db9->pd); + parport_write_data(port, 0xff); + if (db9_modes[db9->mode].reverse) { + parport_data_reverse(port); + parport_write_control(port, DB9_NORMAL); + } + mod_timer(&db9->timer, jiffies + DB9_REFRESH_TIME); + } + + mutex_unlock(&db9->mutex); + return 0; +} + +static void db9_close(struct input_dev *dev) +{ + struct db9 *db9 = input_get_drvdata(dev); + struct parport *port = db9->pd->port; + + mutex_lock(&db9->mutex); + if (!--db9->used) { + del_timer_sync(&db9->timer); + parport_write_control(port, 0x00); + parport_data_forward(port); + parport_release(db9->pd); + } + mutex_unlock(&db9->mutex); +} + +static void db9_attach(struct parport *pp) +{ + struct db9 *db9; + const struct db9_mode_data *db9_mode; + struct pardevice *pd; + struct input_dev *input_dev; + int i, j, port_idx; + int mode; + struct pardev_cb db9_parport_cb; + + for (port_idx = 0; port_idx < DB9_MAX_PORTS; port_idx++) { + if (db9_cfg[port_idx].nargs == 0 || + db9_cfg[port_idx].args[DB9_ARG_PARPORT] < 0) + continue; + + if (db9_cfg[port_idx].args[DB9_ARG_PARPORT] == pp->number) + break; + } + + if (port_idx == DB9_MAX_PORTS) { + pr_debug("Not using parport%d.\n", pp->number); + return; + } + + mode = db9_cfg[port_idx].args[DB9_ARG_MODE]; + + if (mode < 1 || mode >= DB9_MAX_PAD || !db9_modes[mode].n_buttons) { + printk(KERN_ERR "db9.c: Bad device type %d\n", mode); + return; + } + + db9_mode = &db9_modes[mode]; + + if (db9_mode->bidirectional && !(pp->modes & PARPORT_MODE_TRISTATE)) { + printk(KERN_ERR "db9.c: specified parport is not bidirectional\n"); + return; + } + + memset(&db9_parport_cb, 0, sizeof(db9_parport_cb)); + db9_parport_cb.flags = PARPORT_FLAG_EXCL; + + pd = parport_register_dev_model(pp, "db9", &db9_parport_cb, port_idx); + if (!pd) { + printk(KERN_ERR "db9.c: parport busy already - lp.o loaded?\n"); + return; + } + + db9 = kzalloc(sizeof(struct db9), GFP_KERNEL); + if (!db9) + goto err_unreg_pardev; + + mutex_init(&db9->mutex); + db9->pd = pd; + db9->mode = mode; + db9->parportno = pp->number; + timer_setup(&db9->timer, db9_timer, 0); + + for (i = 0; i < (min(db9_mode->n_pads, DB9_MAX_DEVICES)); i++) { + + db9->dev[i] = input_dev = input_allocate_device(); + if (!input_dev) { + printk(KERN_ERR "db9.c: Not enough memory for input device\n"); + goto err_unreg_devs; + } + + snprintf(db9->phys[i], sizeof(db9->phys[i]), + "%s/input%d", db9->pd->port->name, i); + + input_dev->name = db9_mode->name; + input_dev->phys = db9->phys[i]; + input_dev->id.bustype = BUS_PARPORT; + input_dev->id.vendor = 0x0002; + input_dev->id.product = mode; + input_dev->id.version = 0x0100; + + input_set_drvdata(input_dev, db9); + + input_dev->open = db9_open; + input_dev->close = db9_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + for (j = 0; j < db9_mode->n_buttons; j++) + set_bit(db9_mode->buttons[j], input_dev->keybit); + for (j = 0; j < db9_mode->n_axis; j++) { + if (j < 2) + input_set_abs_params(input_dev, db9_abs[j], -1, 1, 0, 0); + else + input_set_abs_params(input_dev, db9_abs[j], 1, 255, 0, 0); + } + + if (input_register_device(input_dev)) + goto err_free_dev; + } + + db9_base[port_idx] = db9; + return; + + err_free_dev: + input_free_device(db9->dev[i]); + err_unreg_devs: + while (--i >= 0) + input_unregister_device(db9->dev[i]); + kfree(db9); + err_unreg_pardev: + parport_unregister_device(pd); +} + +static void db9_detach(struct parport *port) +{ + int i; + struct db9 *db9; + + for (i = 0; i < DB9_MAX_PORTS; i++) { + if (db9_base[i] && db9_base[i]->parportno == port->number) + break; + } + + if (i == DB9_MAX_PORTS) + return; + + db9 = db9_base[i]; + db9_base[i] = NULL; + + for (i = 0; i < min(db9_modes[db9->mode].n_pads, DB9_MAX_DEVICES); i++) + input_unregister_device(db9->dev[i]); + parport_unregister_device(db9->pd); + kfree(db9); +} + +static struct parport_driver db9_parport_driver = { + .name = "db9", + .match_port = db9_attach, + .detach = db9_detach, + .devmodel = true, +}; + +static int __init db9_init(void) +{ + int i; + int have_dev = 0; + + for (i = 0; i < DB9_MAX_PORTS; i++) { + if (db9_cfg[i].nargs == 0 || db9_cfg[i].args[DB9_ARG_PARPORT] < 0) + continue; + + if (db9_cfg[i].nargs < 2) { + printk(KERN_ERR "db9.c: Device type must be specified.\n"); + return -EINVAL; + } + + have_dev = 1; + } + + if (!have_dev) + return -ENODEV; + + return parport_register_driver(&db9_parport_driver); +} + +static void __exit db9_exit(void) +{ + parport_unregister_driver(&db9_parport_driver); +} + +module_init(db9_init); +module_exit(db9_exit); diff --git a/drivers/input/joystick/fsia6b.c b/drivers/input/joystick/fsia6b.c new file mode 100644 index 000000000..76ffdec5c --- /dev/null +++ b/drivers/input/joystick/fsia6b.c @@ -0,0 +1,231 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * FS-iA6B iBus RC receiver driver + * + * This driver provides all 14 channels of the FlySky FS-ia6B RC receiver + * as analog values. + * + * Additionally, the channels can be converted to discrete switch values. + * By default, it is configured for the offical FS-i6 remote control. + * If you use a different hardware configuration, you can configure it + * using the `switch_config` parameter. + */ + +#include <linux/device.h> +#include <linux/input.h> +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/serio.h> +#include <linux/slab.h> +#include <linux/types.h> + +#define DRIVER_DESC "FS-iA6B iBus RC receiver" + +MODULE_AUTHOR("Markus Koch <markus@notsyncing.net>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +#define IBUS_SERVO_COUNT 14 + +static char *switch_config = "00000022320000"; +module_param(switch_config, charp, 0444); +MODULE_PARM_DESC(switch_config, + "Amount of switch positions per channel (14 characters, 0-3)"); + +static int fsia6b_axes[IBUS_SERVO_COUNT] = { + ABS_X, ABS_Y, + ABS_Z, ABS_RX, + ABS_RY, ABS_RZ, + ABS_HAT0X, ABS_HAT0Y, + ABS_HAT1X, ABS_HAT1Y, + ABS_HAT2X, ABS_HAT2Y, + ABS_HAT3X, ABS_HAT3Y +}; + +enum ibus_state { SYNC, COLLECT, PROCESS }; + +struct ibus_packet { + enum ibus_state state; + + int offset; + u16 ibuf; + u16 channel[IBUS_SERVO_COUNT]; +}; + +struct fsia6b { + struct input_dev *dev; + struct ibus_packet packet; + + char phys[32]; +}; + +static irqreturn_t fsia6b_serio_irq(struct serio *serio, + unsigned char data, unsigned int flags) +{ + struct fsia6b *fsia6b = serio_get_drvdata(serio); + int i; + int sw_state; + int sw_id = BTN_0; + + fsia6b->packet.ibuf = (data << 8) | ((fsia6b->packet.ibuf >> 8) & 0xFF); + + switch (fsia6b->packet.state) { + case SYNC: + if (fsia6b->packet.ibuf == 0x4020) + fsia6b->packet.state = COLLECT; + break; + + case COLLECT: + fsia6b->packet.state = PROCESS; + break; + + case PROCESS: + fsia6b->packet.channel[fsia6b->packet.offset] = + fsia6b->packet.ibuf; + fsia6b->packet.offset++; + + if (fsia6b->packet.offset == IBUS_SERVO_COUNT) { + fsia6b->packet.offset = 0; + fsia6b->packet.state = SYNC; + for (i = 0; i < IBUS_SERVO_COUNT; ++i) { + input_report_abs(fsia6b->dev, fsia6b_axes[i], + fsia6b->packet.channel[i]); + + sw_state = 0; + if (fsia6b->packet.channel[i] > 1900) + sw_state = 1; + else if (fsia6b->packet.channel[i] < 1100) + sw_state = 2; + + switch (switch_config[i]) { + case '3': + input_report_key(fsia6b->dev, + sw_id++, + sw_state == 0); + fallthrough; + case '2': + input_report_key(fsia6b->dev, + sw_id++, + sw_state == 1); + fallthrough; + case '1': + input_report_key(fsia6b->dev, + sw_id++, + sw_state == 2); + } + } + input_sync(fsia6b->dev); + } else { + fsia6b->packet.state = COLLECT; + } + break; + } + + return IRQ_HANDLED; +} + +static int fsia6b_serio_connect(struct serio *serio, struct serio_driver *drv) +{ + struct fsia6b *fsia6b; + struct input_dev *input_dev; + int err; + int i, j; + int sw_id = 0; + + fsia6b = kzalloc(sizeof(*fsia6b), GFP_KERNEL); + if (!fsia6b) + return -ENOMEM; + + fsia6b->packet.ibuf = 0; + fsia6b->packet.offset = 0; + fsia6b->packet.state = SYNC; + + serio_set_drvdata(serio, fsia6b); + + input_dev = input_allocate_device(); + if (!input_dev) { + err = -ENOMEM; + goto fail1; + } + fsia6b->dev = input_dev; + + snprintf(fsia6b->phys, sizeof(fsia6b->phys), "%s/input0", serio->phys); + + input_dev->name = DRIVER_DESC; + input_dev->phys = fsia6b->phys; + input_dev->id.bustype = BUS_RS232; + input_dev->id.vendor = SERIO_FSIA6B; + input_dev->id.product = serio->id.id; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &serio->dev; + + for (i = 0; i < IBUS_SERVO_COUNT; i++) + input_set_abs_params(input_dev, fsia6b_axes[i], + 1000, 2000, 2, 2); + + /* Register switch configuration */ + for (i = 0; i < IBUS_SERVO_COUNT; i++) { + if (switch_config[i] < '0' || switch_config[i] > '3') { + dev_err(&fsia6b->dev->dev, + "Invalid switch configuration supplied for fsia6b.\n"); + err = -EINVAL; + goto fail2; + } + + for (j = '1'; j <= switch_config[i]; j++) { + input_set_capability(input_dev, EV_KEY, BTN_0 + sw_id); + sw_id++; + } + } + + err = serio_open(serio, drv); + if (err) + goto fail2; + + err = input_register_device(fsia6b->dev); + if (err) + goto fail3; + + return 0; + +fail3: serio_close(serio); +fail2: input_free_device(input_dev); +fail1: serio_set_drvdata(serio, NULL); + kfree(fsia6b); + return err; +} + +static void fsia6b_serio_disconnect(struct serio *serio) +{ + struct fsia6b *fsia6b = serio_get_drvdata(serio); + + serio_close(serio); + serio_set_drvdata(serio, NULL); + input_unregister_device(fsia6b->dev); + kfree(fsia6b); +} + +static const struct serio_device_id fsia6b_serio_ids[] = { + { + .type = SERIO_RS232, + .proto = SERIO_FSIA6B, + .id = SERIO_ANY, + .extra = SERIO_ANY, + }, + { 0 } +}; + +MODULE_DEVICE_TABLE(serio, fsia6b_serio_ids); + +static struct serio_driver fsia6b_serio_drv = { + .driver = { + .name = "fsia6b" + }, + .description = DRIVER_DESC, + .id_table = fsia6b_serio_ids, + .interrupt = fsia6b_serio_irq, + .connect = fsia6b_serio_connect, + .disconnect = fsia6b_serio_disconnect +}; + +module_serio_driver(fsia6b_serio_drv) diff --git a/drivers/input/joystick/gamecon.c b/drivers/input/joystick/gamecon.c new file mode 100644 index 000000000..d37645e49 --- /dev/null +++ b/drivers/input/joystick/gamecon.c @@ -0,0 +1,1054 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux + * + * Copyright (c) 1999-2004 Vojtech Pavlik <vojtech@suse.cz> + * Copyright (c) 2004 Peter Nelson <rufus-kernel@hackish.org> + * + * Based on the work of: + * Andree Borrmann John Dahlstrom + * David Kuder Nathan Hand + * Raphael Assenat + */ + +/* + */ + +#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt + +#include <linux/kernel.h> +#include <linux/delay.h> +#include <linux/module.h> +#include <linux/init.h> +#include <linux/parport.h> +#include <linux/input.h> +#include <linux/mutex.h> +#include <linux/slab.h> + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver"); +MODULE_LICENSE("GPL"); + +#define GC_MAX_PORTS 3 +#define GC_MAX_DEVICES 5 + +struct gc_config { + int args[GC_MAX_DEVICES + 1]; + unsigned int nargs; +}; + +static struct gc_config gc_cfg[GC_MAX_PORTS]; + +module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0); +MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)"); +module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0); +MODULE_PARM_DESC(map2, "Describes second set of devices"); +module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0); +MODULE_PARM_DESC(map3, "Describes third set of devices"); + +/* see also gs_psx_delay parameter in PSX support section */ + +enum gc_type { + GC_NONE = 0, + GC_SNES, + GC_NES, + GC_NES4, + GC_MULTI, + GC_MULTI2, + GC_N64, + GC_PSX, + GC_DDR, + GC_SNESMOUSE, + GC_MAX +}; + +#define GC_REFRESH_TIME HZ/100 + +struct gc_pad { + struct input_dev *dev; + enum gc_type type; + char phys[32]; +}; + +struct gc { + struct pardevice *pd; + struct gc_pad pads[GC_MAX_DEVICES]; + struct timer_list timer; + int pad_count[GC_MAX]; + int used; + int parportno; + struct mutex mutex; +}; + +struct gc_subdev { + unsigned int idx; +}; + +static struct gc *gc_base[3]; + +static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 }; + +static const char *gc_names[] = { + NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick", + "Multisystem 2-button joystick", "N64 controller", "PSX controller", + "PSX DDR controller", "SNES mouse" +}; + +/* + * N64 support. + */ + +static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 }; +static const short gc_n64_btn[] = { + BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, + BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START +}; + +#define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */ +#define GC_N64_STOP_LENGTH 5 /* Length of encoded stop bit */ +#define GC_N64_CMD_00 0x11111111UL +#define GC_N64_CMD_01 0xd1111111UL +#define GC_N64_CMD_03 0xdd111111UL +#define GC_N64_CMD_1b 0xdd1dd111UL +#define GC_N64_CMD_c0 0x111111ddUL +#define GC_N64_CMD_80 0x1111111dUL +#define GC_N64_STOP_BIT 0x1d /* Encoded stop bit */ +#define GC_N64_REQUEST_DATA GC_N64_CMD_01 /* the request data command */ +#define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */ +#define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */ + /* GC_N64_DWS > 24 is known to fail */ +#define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */ +#define GC_N64_POWER_R 0xfd /* power during read */ +#define GC_N64_OUT 0x1d /* output bits to the 4 pads */ + /* Reading the main axes of any N64 pad is known to fail if the corresponding bit */ + /* in GC_N64_OUT is pulled low on the output port (by any routine) for more */ + /* than 123 us */ +#define GC_N64_CLOCK 0x02 /* clock bits for read */ + +/* + * Used for rumble code. + */ + +/* Send encoded command */ +static void gc_n64_send_command(struct gc *gc, unsigned long cmd, + unsigned char target) +{ + struct parport *port = gc->pd->port; + int i; + + for (i = 0; i < GC_N64_LENGTH; i++) { + unsigned char data = (cmd >> i) & 1 ? target : 0; + parport_write_data(port, GC_N64_POWER_W | data); + udelay(GC_N64_DWS); + } +} + +/* Send stop bit */ +static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target) +{ + struct parport *port = gc->pd->port; + int i; + + for (i = 0; i < GC_N64_STOP_LENGTH; i++) { + unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0; + parport_write_data(port, GC_N64_POWER_W | data); + udelay(GC_N64_DWS); + } +} + +/* + * gc_n64_read_packet() reads an N64 packet. + * Each pad uses one bit per byte. So all pads connected to this port + * are read in parallel. + */ + +static void gc_n64_read_packet(struct gc *gc, unsigned char *data) +{ + int i; + unsigned long flags; + +/* + * Request the pad to transmit data + */ + + local_irq_save(flags); + gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT); + gc_n64_send_stop_bit(gc, GC_N64_OUT); + local_irq_restore(flags); + +/* + * Wait for the pad response to be loaded into the 33-bit register + * of the adapter. + */ + + udelay(GC_N64_DELAY); + +/* + * Grab data (ignoring the last bit, which is a stop bit) + */ + + for (i = 0; i < GC_N64_LENGTH; i++) { + parport_write_data(gc->pd->port, GC_N64_POWER_R); + udelay(2); + data[i] = parport_read_status(gc->pd->port); + parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK); + } + +/* + * We must wait 200 ms here for the controller to reinitialize before + * the next read request. No worries as long as gc_read is polled less + * frequently than this. + */ + +} + +static void gc_n64_process_packet(struct gc *gc) +{ + unsigned char data[GC_N64_LENGTH]; + struct input_dev *dev; + int i, j, s; + signed char x, y; + + gc_n64_read_packet(gc, data); + + for (i = 0; i < GC_MAX_DEVICES; i++) { + + if (gc->pads[i].type != GC_N64) + continue; + + dev = gc->pads[i].dev; + s = gc_status_bit[i]; + + if (s & ~(data[8] | data[9])) { + + x = y = 0; + + for (j = 0; j < 8; j++) { + if (data[23 - j] & s) + x |= 1 << j; + if (data[31 - j] & s) + y |= 1 << j; + } + + input_report_abs(dev, ABS_X, x); + input_report_abs(dev, ABS_Y, -y); + + input_report_abs(dev, ABS_HAT0X, + !(s & data[6]) - !(s & data[7])); + input_report_abs(dev, ABS_HAT0Y, + !(s & data[4]) - !(s & data[5])); + + for (j = 0; j < 10; j++) + input_report_key(dev, gc_n64_btn[j], + s & data[gc_n64_bytes[j]]); + + input_sync(dev); + } + } +} + +static int gc_n64_play_effect(struct input_dev *dev, void *data, + struct ff_effect *effect) +{ + int i; + unsigned long flags; + struct gc *gc = input_get_drvdata(dev); + struct gc_subdev *sdev = data; + unsigned char target = 1 << sdev->idx; /* select desired pin */ + + if (effect->type == FF_RUMBLE) { + struct ff_rumble_effect *rumble = &effect->u.rumble; + unsigned int cmd = + rumble->strong_magnitude || rumble->weak_magnitude ? + GC_N64_CMD_01 : GC_N64_CMD_00; + + local_irq_save(flags); + + /* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */ + gc_n64_send_command(gc, GC_N64_CMD_03, target); + gc_n64_send_command(gc, GC_N64_CMD_80, target); + gc_n64_send_command(gc, GC_N64_CMD_01, target); + for (i = 0; i < 32; i++) + gc_n64_send_command(gc, GC_N64_CMD_80, target); + gc_n64_send_stop_bit(gc, target); + + udelay(GC_N64_DELAY); + + /* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */ + gc_n64_send_command(gc, GC_N64_CMD_03, target); + gc_n64_send_command(gc, GC_N64_CMD_c0, target); + gc_n64_send_command(gc, GC_N64_CMD_1b, target); + for (i = 0; i < 32; i++) + gc_n64_send_command(gc, cmd, target); + gc_n64_send_stop_bit(gc, target); + + local_irq_restore(flags); + + } + + return 0; +} + +static int gc_n64_init_ff(struct input_dev *dev, int i) +{ + struct gc_subdev *sdev; + int err; + + sdev = kmalloc(sizeof(*sdev), GFP_KERNEL); + if (!sdev) + return -ENOMEM; + + sdev->idx = i; + + input_set_capability(dev, EV_FF, FF_RUMBLE); + + err = input_ff_create_memless(dev, sdev, gc_n64_play_effect); + if (err) { + kfree(sdev); + return err; + } + + return 0; +} + +/* + * NES/SNES support. + */ + +#define GC_NES_DELAY 6 /* Delay between bits - 6us */ +#define GC_NES_LENGTH 8 /* The NES pads use 8 bits of data */ +#define GC_SNES_LENGTH 12 /* The SNES true length is 16, but the + last 4 bits are unused */ +#define GC_SNESMOUSE_LENGTH 32 /* The SNES mouse uses 32 bits, the first + 16 bits are equivalent to a gamepad */ + +#define GC_NES_POWER 0xfc +#define GC_NES_CLOCK 0x01 +#define GC_NES_LATCH 0x02 + +static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 }; +static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 }; +static const short gc_snes_btn[] = { + BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR +}; + +/* + * gc_nes_read_packet() reads a NES/SNES packet. + * Each pad uses one bit per byte. So all pads connected to + * this port are read in parallel. + */ + +static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data) +{ + int i; + + parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH); + udelay(GC_NES_DELAY * 2); + parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); + + for (i = 0; i < length; i++) { + udelay(GC_NES_DELAY); + parport_write_data(gc->pd->port, GC_NES_POWER); + data[i] = parport_read_status(gc->pd->port) ^ 0x7f; + udelay(GC_NES_DELAY); + parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); + } +} + +static void gc_nes_process_packet(struct gc *gc) +{ + unsigned char data[GC_SNESMOUSE_LENGTH]; + struct gc_pad *pad; + struct input_dev *dev; + int i, j, s, len; + char x_rel, y_rel; + + len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH : + (gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH); + + gc_nes_read_packet(gc, len, data); + + for (i = 0; i < GC_MAX_DEVICES; i++) { + + pad = &gc->pads[i]; + dev = pad->dev; + s = gc_status_bit[i]; + + switch (pad->type) { + + case GC_NES: + + input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7])); + input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5])); + + for (j = 0; j < 4; j++) + input_report_key(dev, gc_snes_btn[j], + s & data[gc_nes_bytes[j]]); + input_sync(dev); + break; + + case GC_SNES: + + input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7])); + input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5])); + + for (j = 0; j < 8; j++) + input_report_key(dev, gc_snes_btn[j], + s & data[gc_snes_bytes[j]]); + input_sync(dev); + break; + + case GC_SNESMOUSE: + /* + * The 4 unused bits from SNES controllers appear + * to be ID bits so use them to make sure we are + * dealing with a mouse. + * gamepad is connected. This is important since + * my SNES gamepad sends 1's for bits 16-31, which + * cause the mouse pointer to quickly move to the + * upper left corner of the screen. + */ + if (!(s & data[12]) && !(s & data[13]) && + !(s & data[14]) && (s & data[15])) { + input_report_key(dev, BTN_LEFT, s & data[9]); + input_report_key(dev, BTN_RIGHT, s & data[8]); + + x_rel = y_rel = 0; + for (j = 0; j < 7; j++) { + x_rel <<= 1; + if (data[25 + j] & s) + x_rel |= 1; + + y_rel <<= 1; + if (data[17 + j] & s) + y_rel |= 1; + } + + if (x_rel) { + if (data[24] & s) + x_rel = -x_rel; + input_report_rel(dev, REL_X, x_rel); + } + + if (y_rel) { + if (data[16] & s) + y_rel = -y_rel; + input_report_rel(dev, REL_Y, y_rel); + } + + input_sync(dev); + } + break; + + default: + break; + } + } +} + +/* + * Multisystem joystick support + */ + +#define GC_MULTI_LENGTH 5 /* Multi system joystick packet length is 5 */ +#define GC_MULTI2_LENGTH 6 /* One more bit for one more button */ + +/* + * gc_multi_read_packet() reads a Multisystem joystick packet. + */ + +static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data) +{ + int i; + + for (i = 0; i < length; i++) { + parport_write_data(gc->pd->port, ~(1 << i)); + data[i] = parport_read_status(gc->pd->port) ^ 0x7f; + } +} + +static void gc_multi_process_packet(struct gc *gc) +{ + unsigned char data[GC_MULTI2_LENGTH]; + int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH; + struct gc_pad *pad; + struct input_dev *dev; + int i, s; + + gc_multi_read_packet(gc, data_len, data); + + for (i = 0; i < GC_MAX_DEVICES; i++) { + pad = &gc->pads[i]; + dev = pad->dev; + s = gc_status_bit[i]; + + switch (pad->type) { + case GC_MULTI2: + input_report_key(dev, BTN_THUMB, s & data[5]); + fallthrough; + + case GC_MULTI: + input_report_abs(dev, ABS_X, + !(s & data[2]) - !(s & data[3])); + input_report_abs(dev, ABS_Y, + !(s & data[0]) - !(s & data[1])); + input_report_key(dev, BTN_TRIGGER, s & data[4]); + input_sync(dev); + break; + + default: + break; + } + } +} + +/* + * PSX support + * + * See documentation at: + * http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt + * http://www.gamesx.com/controldata/psxcont/psxcont.htm + * + */ + +#define GC_PSX_DELAY 25 /* 25 usec */ +#define GC_PSX_LENGTH 8 /* talk to the controller in bits */ +#define GC_PSX_BYTES 6 /* the maximum number of bytes to read off the controller */ + +#define GC_PSX_MOUSE 1 /* Mouse */ +#define GC_PSX_NEGCON 2 /* NegCon */ +#define GC_PSX_NORMAL 4 /* Digital / Analog or Rumble in Digital mode */ +#define GC_PSX_ANALOG 5 /* Analog in Analog mode / Rumble in Green mode */ +#define GC_PSX_RUMBLE 7 /* Rumble in Red mode */ + +#define GC_PSX_CLOCK 0x04 /* Pin 4 */ +#define GC_PSX_COMMAND 0x01 /* Pin 2 */ +#define GC_PSX_POWER 0xf8 /* Pins 5-9 */ +#define GC_PSX_SELECT 0x02 /* Pin 3 */ + +#define GC_PSX_ID(x) ((x) >> 4) /* High nibble is device type */ +#define GC_PSX_LEN(x) (((x) & 0xf) << 1) /* Low nibble is length in bytes/2 */ + +static int gc_psx_delay = GC_PSX_DELAY; +module_param_named(psx_delay, gc_psx_delay, uint, 0); +MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)"); + +static const short gc_psx_abs[] = { + ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y +}; +static const short gc_psx_btn[] = { + BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y, + BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR +}; +static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 }; + +/* + * gc_psx_command() writes 8bit command and reads 8bit data from + * the psx pad. + */ + +static void gc_psx_command(struct gc *gc, int b, unsigned char *data) +{ + struct parport *port = gc->pd->port; + int i, j, cmd, read; + + memset(data, 0, GC_MAX_DEVICES); + + for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) { + cmd = (b & 1) ? GC_PSX_COMMAND : 0; + parport_write_data(port, cmd | GC_PSX_POWER); + udelay(gc_psx_delay); + + read = parport_read_status(port) ^ 0x80; + + for (j = 0; j < GC_MAX_DEVICES; j++) { + struct gc_pad *pad = &gc->pads[j]; + + if (pad->type == GC_PSX || pad->type == GC_DDR) + data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0; + } + + parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER); + udelay(gc_psx_delay); + } +} + +/* + * gc_psx_read_packet() reads a whole psx packet and returns + * device identifier code. + */ + +static void gc_psx_read_packet(struct gc *gc, + unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES], + unsigned char id[GC_MAX_DEVICES]) +{ + int i, j, max_len = 0; + unsigned long flags; + unsigned char data2[GC_MAX_DEVICES]; + + /* Select pad */ + parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); + udelay(gc_psx_delay); + /* Deselect, begin command */ + parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER); + udelay(gc_psx_delay); + + local_irq_save(flags); + + gc_psx_command(gc, 0x01, data2); /* Access pad */ + gc_psx_command(gc, 0x42, id); /* Get device ids */ + gc_psx_command(gc, 0, data2); /* Dump status */ + + /* Find the longest pad */ + for (i = 0; i < GC_MAX_DEVICES; i++) { + struct gc_pad *pad = &gc->pads[i]; + + if ((pad->type == GC_PSX || pad->type == GC_DDR) && + GC_PSX_LEN(id[i]) > max_len && + GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) { + max_len = GC_PSX_LEN(id[i]); + } + } + + /* Read in all the data */ + for (i = 0; i < max_len; i++) { + gc_psx_command(gc, 0, data2); + for (j = 0; j < GC_MAX_DEVICES; j++) + data[j][i] = data2[j]; + } + + local_irq_restore(flags); + + parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); + + /* Set id's to the real value */ + for (i = 0; i < GC_MAX_DEVICES; i++) + id[i] = GC_PSX_ID(id[i]); +} + +static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type, + unsigned char *data) +{ + struct input_dev *dev = pad->dev; + int i; + + switch (psx_type) { + + case GC_PSX_RUMBLE: + + input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04); + input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02); + fallthrough; + + case GC_PSX_NEGCON: + case GC_PSX_ANALOG: + + if (pad->type == GC_DDR) { + for (i = 0; i < 4; i++) + input_report_key(dev, gc_psx_ddr_btn[i], + ~data[0] & (0x10 << i)); + } else { + for (i = 0; i < 4; i++) + input_report_abs(dev, gc_psx_abs[i + 2], + data[i + 2]); + + input_report_abs(dev, ABS_X, + !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127); + input_report_abs(dev, ABS_Y, + !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127); + } + + for (i = 0; i < 8; i++) + input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i)); + + input_report_key(dev, BTN_START, ~data[0] & 0x08); + input_report_key(dev, BTN_SELECT, ~data[0] & 0x01); + + input_sync(dev); + + break; + + case GC_PSX_NORMAL: + + if (pad->type == GC_DDR) { + for (i = 0; i < 4; i++) + input_report_key(dev, gc_psx_ddr_btn[i], + ~data[0] & (0x10 << i)); + } else { + input_report_abs(dev, ABS_X, + !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127); + input_report_abs(dev, ABS_Y, + !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127); + + /* + * For some reason if the extra axes are left unset + * they drift. + * for (i = 0; i < 4; i++) + input_report_abs(dev, gc_psx_abs[i + 2], 128); + * This needs to be debugged properly, + * maybe fuzz processing needs to be done + * in input_sync() + * --vojtech + */ + } + + for (i = 0; i < 8; i++) + input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i)); + + input_report_key(dev, BTN_START, ~data[0] & 0x08); + input_report_key(dev, BTN_SELECT, ~data[0] & 0x01); + + input_sync(dev); + + break; + + default: /* not a pad, ignore */ + break; + } +} + +static void gc_psx_process_packet(struct gc *gc) +{ + unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES]; + unsigned char id[GC_MAX_DEVICES]; + struct gc_pad *pad; + int i; + + gc_psx_read_packet(gc, data, id); + + for (i = 0; i < GC_MAX_DEVICES; i++) { + pad = &gc->pads[i]; + if (pad->type == GC_PSX || pad->type == GC_DDR) + gc_psx_report_one(pad, id[i], data[i]); + } +} + +/* + * gc_timer() initiates reads of console pads data. + */ + +static void gc_timer(struct timer_list *t) +{ + struct gc *gc = from_timer(gc, t, timer); + +/* + * N64 pads - must be read first, any read confuses them for 200 us + */ + + if (gc->pad_count[GC_N64]) + gc_n64_process_packet(gc); + +/* + * NES and SNES pads or mouse + */ + + if (gc->pad_count[GC_NES] || + gc->pad_count[GC_SNES] || + gc->pad_count[GC_SNESMOUSE]) { + gc_nes_process_packet(gc); + } + +/* + * Multi and Multi2 joysticks + */ + + if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2]) + gc_multi_process_packet(gc); + +/* + * PSX controllers + */ + + if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR]) + gc_psx_process_packet(gc); + + mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); +} + +static int gc_open(struct input_dev *dev) +{ + struct gc *gc = input_get_drvdata(dev); + int err; + + err = mutex_lock_interruptible(&gc->mutex); + if (err) + return err; + + if (!gc->used++) { + parport_claim(gc->pd); + parport_write_control(gc->pd->port, 0x04); + mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); + } + + mutex_unlock(&gc->mutex); + return 0; +} + +static void gc_close(struct input_dev *dev) +{ + struct gc *gc = input_get_drvdata(dev); + + mutex_lock(&gc->mutex); + if (!--gc->used) { + del_timer_sync(&gc->timer); + parport_write_control(gc->pd->port, 0x00); + parport_release(gc->pd); + } + mutex_unlock(&gc->mutex); +} + +static int gc_setup_pad(struct gc *gc, int idx, int pad_type) +{ + struct gc_pad *pad = &gc->pads[idx]; + struct input_dev *input_dev; + int i; + int err; + + if (pad_type < 1 || pad_type >= GC_MAX) { + pr_err("Pad type %d unknown\n", pad_type); + return -EINVAL; + } + + pad->dev = input_dev = input_allocate_device(); + if (!input_dev) { + pr_err("Not enough memory for input device\n"); + return -ENOMEM; + } + + pad->type = pad_type; + + snprintf(pad->phys, sizeof(pad->phys), + "%s/input%d", gc->pd->port->name, idx); + + input_dev->name = gc_names[pad_type]; + input_dev->phys = pad->phys; + input_dev->id.bustype = BUS_PARPORT; + input_dev->id.vendor = 0x0001; + input_dev->id.product = pad_type; + input_dev->id.version = 0x0100; + + input_set_drvdata(input_dev, gc); + + input_dev->open = gc_open; + input_dev->close = gc_close; + + if (pad_type != GC_SNESMOUSE) { + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (i = 0; i < 2; i++) + input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0); + } else + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL); + + gc->pad_count[pad_type]++; + + switch (pad_type) { + + case GC_N64: + for (i = 0; i < 10; i++) + input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]); + + for (i = 0; i < 2; i++) { + input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2); + input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); + } + + err = gc_n64_init_ff(input_dev, idx); + if (err) { + pr_warn("Failed to initiate rumble for N64 device %d\n", + idx); + goto err_free_dev; + } + + break; + + case GC_SNESMOUSE: + input_set_capability(input_dev, EV_KEY, BTN_LEFT); + input_set_capability(input_dev, EV_KEY, BTN_RIGHT); + input_set_capability(input_dev, EV_REL, REL_X); + input_set_capability(input_dev, EV_REL, REL_Y); + break; + + case GC_SNES: + for (i = 4; i < 8; i++) + input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]); + fallthrough; + + case GC_NES: + for (i = 0; i < 4; i++) + input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]); + break; + + case GC_MULTI2: + input_set_capability(input_dev, EV_KEY, BTN_THUMB); + fallthrough; + + case GC_MULTI: + input_set_capability(input_dev, EV_KEY, BTN_TRIGGER); + break; + + case GC_PSX: + for (i = 0; i < 6; i++) + input_set_abs_params(input_dev, + gc_psx_abs[i], 4, 252, 0, 2); + for (i = 0; i < 12; i++) + input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]); + break; + + break; + + case GC_DDR: + for (i = 0; i < 4; i++) + input_set_capability(input_dev, EV_KEY, + gc_psx_ddr_btn[i]); + for (i = 0; i < 12; i++) + input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]); + + break; + } + + err = input_register_device(pad->dev); + if (err) + goto err_free_dev; + + return 0; + +err_free_dev: + input_free_device(pad->dev); + pad->dev = NULL; + return err; +} + +static void gc_attach(struct parport *pp) +{ + struct gc *gc; + struct pardevice *pd; + int i, port_idx; + int count = 0; + int *pads, n_pads; + struct pardev_cb gc_parport_cb; + + for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) { + if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0) + continue; + + if (gc_cfg[port_idx].args[0] == pp->number) + break; + } + + if (port_idx == GC_MAX_PORTS) { + pr_debug("Not using parport%d.\n", pp->number); + return; + } + pads = gc_cfg[port_idx].args + 1; + n_pads = gc_cfg[port_idx].nargs - 1; + + memset(&gc_parport_cb, 0, sizeof(gc_parport_cb)); + gc_parport_cb.flags = PARPORT_FLAG_EXCL; + + pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb, + port_idx); + if (!pd) { + pr_err("parport busy already - lp.o loaded?\n"); + return; + } + + gc = kzalloc(sizeof(struct gc), GFP_KERNEL); + if (!gc) { + pr_err("Not enough memory\n"); + goto err_unreg_pardev; + } + + mutex_init(&gc->mutex); + gc->pd = pd; + gc->parportno = pp->number; + timer_setup(&gc->timer, gc_timer, 0); + + for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) { + if (!pads[i]) + continue; + + if (gc_setup_pad(gc, i, pads[i])) + goto err_unreg_devs; + + count++; + } + + if (count == 0) { + pr_err("No valid devices specified\n"); + goto err_free_gc; + } + + gc_base[port_idx] = gc; + return; + + err_unreg_devs: + while (--i >= 0) + if (gc->pads[i].dev) + input_unregister_device(gc->pads[i].dev); + err_free_gc: + kfree(gc); + err_unreg_pardev: + parport_unregister_device(pd); +} + +static void gc_detach(struct parport *port) +{ + int i; + struct gc *gc; + + for (i = 0; i < GC_MAX_PORTS; i++) { + if (gc_base[i] && gc_base[i]->parportno == port->number) + break; + } + + if (i == GC_MAX_PORTS) + return; + + gc = gc_base[i]; + gc_base[i] = NULL; + + for (i = 0; i < GC_MAX_DEVICES; i++) + if (gc->pads[i].dev) + input_unregister_device(gc->pads[i].dev); + parport_unregister_device(gc->pd); + kfree(gc); +} + +static struct parport_driver gc_parport_driver = { + .name = "gamecon", + .match_port = gc_attach, + .detach = gc_detach, + .devmodel = true, +}; + +static int __init gc_init(void) +{ + int i; + int have_dev = 0; + + for (i = 0; i < GC_MAX_PORTS; i++) { + if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0) + continue; + + if (gc_cfg[i].nargs < 2) { + pr_err("at least one device must be specified\n"); + return -EINVAL; + } + + have_dev = 1; + } + + if (!have_dev) + return -ENODEV; + + return parport_register_driver(&gc_parport_driver); +} + +static void __exit gc_exit(void) +{ + parport_unregister_driver(&gc_parport_driver); +} + +module_init(gc_init); +module_exit(gc_exit); diff --git a/drivers/input/joystick/gf2k.c b/drivers/input/joystick/gf2k.c new file mode 100644 index 000000000..920feba96 --- /dev/null +++ b/drivers/input/joystick/gf2k.c @@ -0,0 +1,359 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1998-2001 Vojtech Pavlik + */ + +/* + * Genius Flight 2000 joystick driver for Linux + */ + +/* + */ + +#include <linux/delay.h> +#include <linux/kernel.h> +#include <linux/slab.h> +#include <linux/module.h> +#include <linux/input.h> +#include <linux/gameport.h> +#include <linux/jiffies.h> + +#define DRIVER_DESC "Genius Flight 2000 joystick driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +#define GF2K_START 400 /* The time we wait for the first bit [400 us] */ +#define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */ +#define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */ +#define GF2K_LENGTH 80 /* Max number of triplets in a packet */ + +/* + * Genius joystick ids ... + */ + +#define GF2K_ID_G09 1 +#define GF2K_ID_F30D 2 +#define GF2K_ID_F30 3 +#define GF2K_ID_F31D 4 +#define GF2K_ID_F305 5 +#define GF2K_ID_F23P 6 +#define GF2K_ID_F31 7 +#define GF2K_ID_MAX 7 + +static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 }; +static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; + +static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D", + "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"}; +static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 }; +static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 }; +static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 }; +static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 }; +static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 }; + +static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE }; +static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 }; +static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT }; + + +static short gf2k_seq_reset[] = { 240, 340, 0 }; +static short gf2k_seq_digital[] = { 590, 320, 860, 0 }; + +struct gf2k { + struct gameport *gameport; + struct input_dev *dev; + int reads; + int bads; + unsigned char id; + unsigned char length; + char phys[32]; +}; + +/* + * gf2k_read_packet() reads a Genius Flight2000 packet. + */ + +static int gf2k_read_packet(struct gameport *gameport, int length, char *data) +{ + unsigned char u, v; + int i; + unsigned int t, p; + unsigned long flags; + + t = gameport_time(gameport, GF2K_START); + p = gameport_time(gameport, GF2K_STROBE); + + i = 0; + + local_irq_save(flags); + + gameport_trigger(gameport); + v = gameport_read(gameport); + + while (t > 0 && i < length) { + t--; u = v; + v = gameport_read(gameport); + if (v & ~u & 0x10) { + data[i++] = v >> 5; + t = p; + } + } + + local_irq_restore(flags); + + return i; +} + +/* + * gf2k_trigger_seq() initializes a Genius Flight2000 joystick + * into digital mode. + */ + +static void gf2k_trigger_seq(struct gameport *gameport, short *seq) +{ + + unsigned long flags; + int i, t; + + local_irq_save(flags); + + i = 0; + do { + gameport_trigger(gameport); + t = gameport_time(gameport, GF2K_TIMEOUT * 1000); + while ((gameport_read(gameport) & 1) && t) t--; + udelay(seq[i]); + } while (seq[++i]); + + gameport_trigger(gameport); + + local_irq_restore(flags); +} + +/* + * js_sw_get_bits() composes bits from the triplet buffer into a __u64. + * Parameter 'pos' is bit number inside packet where to start at, 'num' is number + * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits + * is number of bits per triplet. + */ + +#define GB(p,n,s) gf2k_get_bits(data, p, n, s) + +static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift) +{ + __u64 data = 0; + int i; + + for (i = 0; i < num / 3 + 2; i++) + data |= buf[pos / 3 + i] << (i * 3); + data >>= pos % 3; + data &= (1 << num) - 1; + data <<= shift; + + return data; +} + +static void gf2k_read(struct gf2k *gf2k, unsigned char *data) +{ + struct input_dev *dev = gf2k->dev; + int i, t; + + for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++) + input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9)); + + for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++) + input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9)); + + t = GB(40,4,0); + + for (i = 0; i < gf2k_hats[gf2k->id]; i++) + input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]); + + t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10); + + for (i = 0; i < gf2k_joys[gf2k->id]; i++) + input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1); + + for (i = 0; i < gf2k_pads[gf2k->id]; i++) + input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1); + + input_sync(dev); +} + +/* + * gf2k_poll() reads and analyzes Genius joystick data. + */ + +static void gf2k_poll(struct gameport *gameport) +{ + struct gf2k *gf2k = gameport_get_drvdata(gameport); + unsigned char data[GF2K_LENGTH]; + + gf2k->reads++; + + if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id]) + gf2k->bads++; + else + gf2k_read(gf2k, data); +} + +static int gf2k_open(struct input_dev *dev) +{ + struct gf2k *gf2k = input_get_drvdata(dev); + + gameport_start_polling(gf2k->gameport); + return 0; +} + +static void gf2k_close(struct input_dev *dev) +{ + struct gf2k *gf2k = input_get_drvdata(dev); + + gameport_stop_polling(gf2k->gameport); +} + +/* + * gf2k_connect() probes for Genius id joysticks. + */ + +static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + struct gf2k *gf2k; + struct input_dev *input_dev; + unsigned char data[GF2K_LENGTH]; + int i, err; + + gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!gf2k || !input_dev) { + err = -ENOMEM; + goto fail1; + } + + gf2k->gameport = gameport; + gf2k->dev = input_dev; + + gameport_set_drvdata(gameport, gf2k); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + gf2k_trigger_seq(gameport, gf2k_seq_reset); + + msleep(GF2K_TIMEOUT); + + gf2k_trigger_seq(gameport, gf2k_seq_digital); + + msleep(GF2K_TIMEOUT); + + if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) { + err = -ENODEV; + goto fail2; + } + + if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) { + err = -ENODEV; + goto fail2; + } + +#ifdef RESET_WORKS + if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) && + (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) { + err = -ENODEV; + goto fail2; + } +#else + gf2k->id = 6; +#endif + + if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) { + printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n", + gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]); + err = -ENODEV; + goto fail2; + } + + gameport_set_poll_handler(gameport, gf2k_poll); + gameport_set_poll_interval(gameport, 20); + + snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys); + + gf2k->length = gf2k_lens[gf2k->id]; + + input_dev->name = gf2k_names[gf2k->id]; + input_dev->phys = gf2k->phys; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS; + input_dev->id.product = gf2k->id; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &gameport->dev; + + input_set_drvdata(input_dev, gf2k); + + input_dev->open = gf2k_open; + input_dev->close = gf2k_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (i = 0; i < gf2k_axes[gf2k->id]; i++) + set_bit(gf2k_abs[i], input_dev->absbit); + + for (i = 0; i < gf2k_hats[gf2k->id]; i++) + input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); + + for (i = 0; i < gf2k_joys[gf2k->id]; i++) + set_bit(gf2k_btn_joy[i], input_dev->keybit); + + for (i = 0; i < gf2k_pads[gf2k->id]; i++) + set_bit(gf2k_btn_pad[i], input_dev->keybit); + + gf2k_read_packet(gameport, gf2k->length, data); + gf2k_read(gf2k, data); + + for (i = 0; i < gf2k_axes[gf2k->id]; i++) { + int max = i < 2 ? + input_abs_get_val(input_dev, gf2k_abs[i]) * 2 : + input_abs_get_val(input_dev, gf2k_abs[0]) + + input_abs_get_val(input_dev, gf2k_abs[1]); + int flat = i < 2 ? 24 : 0; + + input_set_abs_params(input_dev, gf2k_abs[i], + 32, max - 32, 8, flat); + } + + err = input_register_device(gf2k->dev); + if (err) + goto fail2; + + return 0; + + fail2: gameport_close(gameport); + fail1: gameport_set_drvdata(gameport, NULL); + input_free_device(input_dev); + kfree(gf2k); + return err; +} + +static void gf2k_disconnect(struct gameport *gameport) +{ + struct gf2k *gf2k = gameport_get_drvdata(gameport); + + input_unregister_device(gf2k->dev); + gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); + kfree(gf2k); +} + +static struct gameport_driver gf2k_drv = { + .driver = { + .name = "gf2k", + }, + .description = DRIVER_DESC, + .connect = gf2k_connect, + .disconnect = gf2k_disconnect, +}; + +module_gameport_driver(gf2k_drv); diff --git a/drivers/input/joystick/grip.c b/drivers/input/joystick/grip.c new file mode 100644 index 000000000..fe798bc87 --- /dev/null +++ b/drivers/input/joystick/grip.c @@ -0,0 +1,410 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1998-2001 Vojtech Pavlik + */ + +/* + * Gravis/Kensington GrIP protocol joystick and gamepad driver for Linux + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/gameport.h> +#include <linux/input.h> +#include <linux/jiffies.h> + +#define DRIVER_DESC "Gravis GrIP protocol joystick driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +#define GRIP_MODE_GPP 1 +#define GRIP_MODE_BD 2 +#define GRIP_MODE_XT 3 +#define GRIP_MODE_DC 4 + +#define GRIP_LENGTH_GPP 24 +#define GRIP_STROBE_GPP 200 /* 200 us */ +#define GRIP_LENGTH_XT 4 +#define GRIP_STROBE_XT 64 /* 64 us */ +#define GRIP_MAX_CHUNKS_XT 10 +#define GRIP_MAX_BITS_XT 30 + +struct grip { + struct gameport *gameport; + struct input_dev *dev[2]; + unsigned char mode[2]; + int reads; + int bads; + char phys[2][32]; +}; + +static int grip_btn_gpp[] = { BTN_START, BTN_SELECT, BTN_TR2, BTN_Y, 0, BTN_TL2, BTN_A, BTN_B, BTN_X, 0, BTN_TL, BTN_TR, -1 }; +static int grip_btn_bd[] = { BTN_THUMB, BTN_THUMB2, BTN_TRIGGER, BTN_TOP, BTN_BASE, -1 }; +static int grip_btn_xt[] = { BTN_TRIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 }; +static int grip_btn_dc[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, -1 }; + +static int grip_abs_gpp[] = { ABS_X, ABS_Y, -1 }; +static int grip_abs_bd[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 }; +static int grip_abs_xt[] = { ABS_X, ABS_Y, ABS_BRAKE, ABS_GAS, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, -1 }; +static int grip_abs_dc[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 }; + +static char *grip_name[] = { NULL, "Gravis GamePad Pro", "Gravis Blackhawk Digital", + "Gravis Xterminator Digital", "Gravis Xterminator DualControl" }; +static int *grip_abs[] = { NULL, grip_abs_gpp, grip_abs_bd, grip_abs_xt, grip_abs_dc }; +static int *grip_btn[] = { NULL, grip_btn_gpp, grip_btn_bd, grip_btn_xt, grip_btn_dc }; +static char grip_anx[] = { 0, 0, 3, 5, 5 }; +static char grip_cen[] = { 0, 0, 2, 2, 4 }; + +/* + * grip_gpp_read_packet() reads a Gravis GamePad Pro packet. + */ + +static int grip_gpp_read_packet(struct gameport *gameport, int shift, unsigned int *data) +{ + unsigned long flags; + unsigned char u, v; + unsigned int t; + int i; + + int strobe = gameport_time(gameport, GRIP_STROBE_GPP); + + data[0] = 0; + t = strobe; + i = 0; + + local_irq_save(flags); + + v = gameport_read(gameport) >> shift; + + do { + t--; + u = v; v = (gameport_read(gameport) >> shift) & 3; + if (~v & u & 1) { + data[0] |= (v >> 1) << i++; + t = strobe; + } + } while (i < GRIP_LENGTH_GPP && t > 0); + + local_irq_restore(flags); + + if (i < GRIP_LENGTH_GPP) return -1; + + for (i = 0; i < GRIP_LENGTH_GPP && (data[0] & 0xfe4210) ^ 0x7c0000; i++) + data[0] = data[0] >> 1 | (data[0] & 1) << (GRIP_LENGTH_GPP - 1); + + return -(i == GRIP_LENGTH_GPP); +} + +/* + * grip_xt_read_packet() reads a Gravis Xterminator packet. + */ + +static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned int *data) +{ + unsigned int i, j, buf, crc; + unsigned char u, v, w; + unsigned long flags; + unsigned int t; + char status; + + int strobe = gameport_time(gameport, GRIP_STROBE_XT); + + data[0] = data[1] = data[2] = data[3] = 0; + status = buf = i = j = 0; + t = strobe; + + local_irq_save(flags); + + v = w = (gameport_read(gameport) >> shift) & 3; + + do { + t--; + u = (gameport_read(gameport) >> shift) & 3; + + if (u ^ v) { + + if ((u ^ v) & 1) { + buf = (buf << 1) | (u >> 1); + t = strobe; + i++; + } else + + if ((((u ^ v) & (v ^ w)) >> 1) & ~(u | v | w) & 1) { + if (i == 20) { + crc = buf ^ (buf >> 7) ^ (buf >> 14); + if (!((crc ^ (0x25cb9e70 >> ((crc >> 2) & 0x1c))) & 0xf)) { + data[buf >> 18] = buf >> 4; + status |= 1 << (buf >> 18); + } + j++; + } + t = strobe; + buf = 0; + i = 0; + } + w = v; + v = u; + } + + } while (status != 0xf && i < GRIP_MAX_BITS_XT && j < GRIP_MAX_CHUNKS_XT && t > 0); + + local_irq_restore(flags); + + return -(status != 0xf); +} + +/* + * grip_timer() repeatedly polls the joysticks and generates events. + */ + +static void grip_poll(struct gameport *gameport) +{ + struct grip *grip = gameport_get_drvdata(gameport); + unsigned int data[GRIP_LENGTH_XT]; + struct input_dev *dev; + int i, j; + + for (i = 0; i < 2; i++) { + + dev = grip->dev[i]; + if (!dev) + continue; + + grip->reads++; + + switch (grip->mode[i]) { + + case GRIP_MODE_GPP: + + if (grip_gpp_read_packet(grip->gameport, (i << 1) + 4, data)) { + grip->bads++; + break; + } + + input_report_abs(dev, ABS_X, ((*data >> 15) & 1) - ((*data >> 16) & 1)); + input_report_abs(dev, ABS_Y, ((*data >> 13) & 1) - ((*data >> 12) & 1)); + + for (j = 0; j < 12; j++) + if (grip_btn_gpp[j]) + input_report_key(dev, grip_btn_gpp[j], (*data >> j) & 1); + + break; + + case GRIP_MODE_BD: + + if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) { + grip->bads++; + break; + } + + input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f); + input_report_abs(dev, ABS_Y, 63 - ((data[0] >> 8) & 0x3f)); + input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f); + + input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1)); + input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1)); + + for (j = 0; j < 5; j++) + input_report_key(dev, grip_btn_bd[j], (data[3] >> (j + 4)) & 1); + + break; + + case GRIP_MODE_XT: + + if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) { + grip->bads++; + break; + } + + input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f); + input_report_abs(dev, ABS_Y, 63 - ((data[0] >> 8) & 0x3f)); + input_report_abs(dev, ABS_BRAKE, (data[1] >> 2) & 0x3f); + input_report_abs(dev, ABS_GAS, (data[1] >> 8) & 0x3f); + input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f); + + input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1)); + input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1)); + input_report_abs(dev, ABS_HAT1X, ((data[2] >> 5) & 1) - ((data[2] >> 4) & 1)); + input_report_abs(dev, ABS_HAT1Y, ((data[2] >> 6) & 1) - ((data[2] >> 7) & 1)); + + for (j = 0; j < 11; j++) + input_report_key(dev, grip_btn_xt[j], (data[3] >> (j + 3)) & 1); + break; + + case GRIP_MODE_DC: + + if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) { + grip->bads++; + break; + } + + input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f); + input_report_abs(dev, ABS_Y, (data[0] >> 8) & 0x3f); + input_report_abs(dev, ABS_RX, (data[1] >> 2) & 0x3f); + input_report_abs(dev, ABS_RY, (data[1] >> 8) & 0x3f); + input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f); + + input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1)); + input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1)); + + for (j = 0; j < 9; j++) + input_report_key(dev, grip_btn_dc[j], (data[3] >> (j + 3)) & 1); + break; + + + } + + input_sync(dev); + } +} + +static int grip_open(struct input_dev *dev) +{ + struct grip *grip = input_get_drvdata(dev); + + gameport_start_polling(grip->gameport); + return 0; +} + +static void grip_close(struct input_dev *dev) +{ + struct grip *grip = input_get_drvdata(dev); + + gameport_stop_polling(grip->gameport); +} + +static int grip_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + struct grip *grip; + struct input_dev *input_dev; + unsigned int data[GRIP_LENGTH_XT]; + int i, j, t; + int err; + + if (!(grip = kzalloc(sizeof(struct grip), GFP_KERNEL))) + return -ENOMEM; + + grip->gameport = gameport; + + gameport_set_drvdata(gameport, grip); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + for (i = 0; i < 2; i++) { + if (!grip_gpp_read_packet(gameport, (i << 1) + 4, data)) { + grip->mode[i] = GRIP_MODE_GPP; + continue; + } + if (!grip_xt_read_packet(gameport, (i << 1) + 4, data)) { + if (!(data[3] & 7)) { + grip->mode[i] = GRIP_MODE_BD; + continue; + } + if (!(data[2] & 0xf0)) { + grip->mode[i] = GRIP_MODE_XT; + continue; + } + grip->mode[i] = GRIP_MODE_DC; + continue; + } + } + + if (!grip->mode[0] && !grip->mode[1]) { + err = -ENODEV; + goto fail2; + } + + gameport_set_poll_handler(gameport, grip_poll); + gameport_set_poll_interval(gameport, 20); + + for (i = 0; i < 2; i++) { + if (!grip->mode[i]) + continue; + + grip->dev[i] = input_dev = input_allocate_device(); + if (!input_dev) { + err = -ENOMEM; + goto fail3; + } + + snprintf(grip->phys[i], sizeof(grip->phys[i]), + "%s/input%d", gameport->phys, i); + + input_dev->name = grip_name[grip->mode[i]]; + input_dev->phys = grip->phys[i]; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS; + input_dev->id.product = grip->mode[i]; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &gameport->dev; + + input_set_drvdata(input_dev, grip); + + input_dev->open = grip_open; + input_dev->close = grip_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) { + + if (j < grip_cen[grip->mode[i]]) + input_set_abs_params(input_dev, t, 14, 52, 1, 2); + else if (j < grip_anx[grip->mode[i]]) + input_set_abs_params(input_dev, t, 3, 57, 1, 0); + else + input_set_abs_params(input_dev, t, -1, 1, 0, 0); + } + + for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++) + if (t > 0) + set_bit(t, input_dev->keybit); + + err = input_register_device(grip->dev[i]); + if (err) + goto fail4; + } + + return 0; + + fail4: input_free_device(grip->dev[i]); + fail3: while (--i >= 0) + if (grip->dev[i]) + input_unregister_device(grip->dev[i]); + fail2: gameport_close(gameport); + fail1: gameport_set_drvdata(gameport, NULL); + kfree(grip); + return err; +} + +static void grip_disconnect(struct gameport *gameport) +{ + struct grip *grip = gameport_get_drvdata(gameport); + int i; + + for (i = 0; i < 2; i++) + if (grip->dev[i]) + input_unregister_device(grip->dev[i]); + gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); + kfree(grip); +} + +static struct gameport_driver grip_drv = { + .driver = { + .name = "grip", + .owner = THIS_MODULE, + }, + .description = DRIVER_DESC, + .connect = grip_connect, + .disconnect = grip_disconnect, +}; + +module_gameport_driver(grip_drv); diff --git a/drivers/input/joystick/grip_mp.c b/drivers/input/joystick/grip_mp.c new file mode 100644 index 000000000..056a89ac2 --- /dev/null +++ b/drivers/input/joystick/grip_mp.c @@ -0,0 +1,690 @@ +// SPDX-License-Identifier: GPL-2.0-only +/* + * Driver for the Gravis Grip Multiport, a gamepad "hub" that + * connects up to four 9-pin digital gamepads/joysticks. + * Driver tested on SMP and UP kernel versions 2.4.18-4 and 2.4.18-5. + * + * Thanks to Chris Gassib for helpful advice. + * + * Copyright (c) 2002 Brian Bonnlander, Bill Soudan + * Copyright (c) 1998-2000 Vojtech Pavlik + */ + +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/gameport.h> +#include <linux/input.h> +#include <linux/delay.h> +#include <linux/proc_fs.h> +#include <linux/jiffies.h> + +#define DRIVER_DESC "Gravis Grip Multiport driver" + +MODULE_AUTHOR("Brian Bonnlander"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +#ifdef GRIP_DEBUG +#define dbg(format, arg...) printk(KERN_ERR __FILE__ ": " format "\n" , ## arg) +#else +#define dbg(format, arg...) do {} while (0) +#endif + +#define GRIP_MAX_PORTS 4 +/* + * Grip multiport state + */ + +struct grip_port { + struct input_dev *dev; + int mode; + int registered; + + /* individual gamepad states */ + int buttons; + int xaxes; + int yaxes; + int dirty; /* has the state been updated? */ +}; + +struct grip_mp { + struct gameport *gameport; + struct grip_port *port[GRIP_MAX_PORTS]; + int reads; + int bads; +}; + +/* + * Multiport packet interpretation + */ + +#define PACKET_FULL 0x80000000 /* packet is full */ +#define PACKET_IO_FAST 0x40000000 /* 3 bits per gameport read */ +#define PACKET_IO_SLOW 0x20000000 /* 1 bit per gameport read */ +#define PACKET_MP_MORE 0x04000000 /* multiport wants to send more */ +#define PACKET_MP_DONE 0x02000000 /* multiport done sending */ + +/* + * Packet status code interpretation + */ + +#define IO_GOT_PACKET 0x0100 /* Got a packet */ +#define IO_MODE_FAST 0x0200 /* Used 3 data bits per gameport read */ +#define IO_SLOT_CHANGE 0x0800 /* Multiport physical slot status changed */ +#define IO_DONE 0x1000 /* Multiport is done sending packets */ +#define IO_RETRY 0x4000 /* Try again later to get packet */ +#define IO_RESET 0x8000 /* Force multiport to resend all packets */ + +/* + * Gamepad configuration data. Other 9-pin digital joystick devices + * may work with the multiport, so this may not be an exhaustive list! + * Commodore 64 joystick remains untested. + */ + +#define GRIP_INIT_DELAY 2000 /* 2 ms */ + +#define GRIP_MODE_NONE 0 +#define GRIP_MODE_RESET 1 +#define GRIP_MODE_GP 2 +#define GRIP_MODE_C64 3 + +static const int grip_btn_gp[] = { BTN_TR, BTN_TL, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, -1 }; +static const int grip_btn_c64[] = { BTN_JOYSTICK, -1 }; + +static const int grip_abs_gp[] = { ABS_X, ABS_Y, -1 }; +static const int grip_abs_c64[] = { ABS_X, ABS_Y, -1 }; + +static const int *grip_abs[] = { NULL, NULL, grip_abs_gp, grip_abs_c64 }; +static const int *grip_btn[] = { NULL, NULL, grip_btn_gp, grip_btn_c64 }; + +static const char *grip_name[] = { NULL, NULL, "Gravis Grip Pad", "Commodore 64 Joystick" }; + +static const int init_seq[] = { + 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, + 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, + 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, + 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1 }; + +/* Maps multiport directional values to X,Y axis values (each axis encoded in 3 bits) */ + +static const int axis_map[] = { 5, 9, 1, 5, 6, 10, 2, 6, 4, 8, 0, 4, 5, 9, 1, 5 }; + +static int register_slot(int i, struct grip_mp *grip); + +/* + * Returns whether an odd or even number of bits are on in pkt. + */ + +static int bit_parity(u32 pkt) +{ + int x = pkt ^ (pkt >> 16); + x ^= x >> 8; + x ^= x >> 4; + x ^= x >> 2; + x ^= x >> 1; + return x & 1; +} + +/* + * Poll gameport; return true if all bits set in 'onbits' are on and + * all bits set in 'offbits' are off. + */ + +static inline int poll_until(u8 onbits, u8 offbits, int u_sec, struct gameport* gp, u8 *data) +{ + int i, nloops; + + nloops = gameport_time(gp, u_sec); + for (i = 0; i < nloops; i++) { + *data = gameport_read(gp); + if ((*data & onbits) == onbits && + (~(*data) & offbits) == offbits) + return 1; + } + dbg("gameport timed out after %d microseconds.\n", u_sec); + return 0; +} + +/* + * Gets a 28-bit packet from the multiport. + * + * After getting a packet successfully, commands encoded by sendcode may + * be sent to the multiport. + * + * The multiport clock value is reflected in gameport bit B4. + * + * Returns a packet status code indicating whether packet is valid, the transfer + * mode, and any error conditions. + * + * sendflags: current I/O status + * sendcode: data to send to the multiport if sendflags is nonzero + */ + +static int mp_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) +{ + u8 raw_data; /* raw data from gameport */ + u8 data_mask; /* packet data bits from raw_data */ + u32 pkt; /* packet temporary storage */ + int bits_per_read; /* num packet bits per gameport read */ + int portvals = 0; /* used for port value sanity check */ + int i; + + /* Gameport bits B0, B4, B5 should first be off, then B4 should come on. */ + + *packet = 0; + raw_data = gameport_read(gameport); + if (raw_data & 1) + return IO_RETRY; + + for (i = 0; i < 64; i++) { + raw_data = gameport_read(gameport); + portvals |= 1 << ((raw_data >> 4) & 3); /* Demux B4, B5 */ + } + + if (portvals == 1) { /* B4, B5 off */ + raw_data = gameport_read(gameport); + portvals = raw_data & 0xf0; + + if (raw_data & 0x31) + return IO_RESET; + gameport_trigger(gameport); + + if (!poll_until(0x10, 0, 308, gameport, &raw_data)) + return IO_RESET; + } else + return IO_RETRY; + + /* Determine packet transfer mode and prepare for packet construction. */ + + if (raw_data & 0x20) { /* 3 data bits/read */ + portvals |= raw_data >> 4; /* Compare B4-B7 before & after trigger */ + + if (portvals != 0xb) + return 0; + data_mask = 7; + bits_per_read = 3; + pkt = (PACKET_FULL | PACKET_IO_FAST) >> 28; + } else { /* 1 data bit/read */ + data_mask = 1; + bits_per_read = 1; + pkt = (PACKET_FULL | PACKET_IO_SLOW) >> 28; + } + + /* Construct a packet. Final data bits must be zero. */ + + while (1) { + if (!poll_until(0, 0x10, 77, gameport, &raw_data)) + return IO_RESET; + raw_data = (raw_data >> 5) & data_mask; + + if (pkt & PACKET_FULL) + break; + pkt = (pkt << bits_per_read) | raw_data; + + if (!poll_until(0x10, 0, 77, gameport, &raw_data)) + return IO_RESET; + } + + if (raw_data) + return IO_RESET; + + /* If 3 bits/read used, drop from 30 bits to 28. */ + + if (bits_per_read == 3) { + pkt = (pkt & 0xffff0000) | ((pkt << 1) & 0xffff); + pkt = (pkt >> 2) | 0xf0000000; + } + + if (bit_parity(pkt) == 1) + return IO_RESET; + + /* Acknowledge packet receipt */ + + if (!poll_until(0x30, 0, 77, gameport, &raw_data)) + return IO_RESET; + + raw_data = gameport_read(gameport); + + if (raw_data & 1) + return IO_RESET; + + gameport_trigger(gameport); + + if (!poll_until(0, 0x20, 77, gameport, &raw_data)) + return IO_RESET; + + /* Return if we just wanted the packet or multiport wants to send more */ + + *packet = pkt; + if ((sendflags == 0) || ((sendflags & IO_RETRY) && !(pkt & PACKET_MP_DONE))) + return IO_GOT_PACKET; + + if (pkt & PACKET_MP_MORE) + return IO_GOT_PACKET | IO_RETRY; + + /* Multiport is done sending packets and is ready to receive data */ + + if (!poll_until(0x20, 0, 77, gameport, &raw_data)) + return IO_GOT_PACKET | IO_RESET; + + raw_data = gameport_read(gameport); + if (raw_data & 1) + return IO_GOT_PACKET | IO_RESET; + + /* Trigger gameport based on bits in sendcode */ + + gameport_trigger(gameport); + do { + if (!poll_until(0x20, 0x10, 116, gameport, &raw_data)) + return IO_GOT_PACKET | IO_RESET; + + if (!poll_until(0x30, 0, 193, gameport, &raw_data)) + return IO_GOT_PACKET | IO_RESET; + + if (raw_data & 1) + return IO_GOT_PACKET | IO_RESET; + + if (sendcode & 1) + gameport_trigger(gameport); + + sendcode >>= 1; + } while (sendcode); + + return IO_GOT_PACKET | IO_MODE_FAST; +} + +/* + * Disables and restores interrupts for mp_io(), which does the actual I/O. + */ + +static int multiport_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) +{ + int status; + unsigned long flags; + + local_irq_save(flags); + status = mp_io(gameport, sendflags, sendcode, packet); + local_irq_restore(flags); + + return status; +} + +/* + * Puts multiport into digital mode. Multiport LED turns green. + * + * Returns true if a valid digital packet was received, false otherwise. + */ + +static int dig_mode_start(struct gameport *gameport, u32 *packet) +{ + int i; + int flags, tries = 0, bads = 0; + + for (i = 0; i < ARRAY_SIZE(init_seq); i++) { /* Send magic sequence */ + if (init_seq[i]) + gameport_trigger(gameport); + udelay(GRIP_INIT_DELAY); + } + + for (i = 0; i < 16; i++) /* Wait for multiport to settle */ + udelay(GRIP_INIT_DELAY); + + while (tries < 64 && bads < 8) { /* Reset multiport and try getting a packet */ + + flags = multiport_io(gameport, IO_RESET, 0x27, packet); + + if (flags & IO_MODE_FAST) + return 1; + + if (flags & IO_RETRY) + tries++; + else + bads++; + } + return 0; +} + +/* + * Packet structure: B0-B15 => gamepad state + * B16-B20 => gamepad device type + * B21-B24 => multiport slot index (1-4) + * + * Known device types: 0x1f (grip pad), 0x0 (no device). Others may exist. + * + * Returns the packet status. + */ + +static int get_and_decode_packet(struct grip_mp *grip, int flags) +{ + struct grip_port *port; + u32 packet; + int joytype = 0; + int slot; + + /* Get a packet and check for validity */ + + flags &= IO_RESET | IO_RETRY; + flags = multiport_io(grip->gameport, flags, 0, &packet); + grip->reads++; + + if (packet & PACKET_MP_DONE) + flags |= IO_DONE; + + if (flags && !(flags & IO_GOT_PACKET)) { + grip->bads++; + return flags; + } + + /* Ignore non-gamepad packets, e.g. multiport hardware version */ + + slot = ((packet >> 21) & 0xf) - 1; + if ((slot < 0) || (slot > 3)) + return flags; + + port = grip->port[slot]; + + /* + * Handle "reset" packets, which occur at startup, and when gamepads + * are removed or plugged in. May contain configuration of a new gamepad. + */ + + joytype = (packet >> 16) & 0x1f; + if (!joytype) { + + if (port->registered) { + printk(KERN_INFO "grip_mp: removing %s, slot %d\n", + grip_name[port->mode], slot); + input_unregister_device(port->dev); + port->registered = 0; + } + dbg("Reset: grip multiport slot %d\n", slot); + port->mode = GRIP_MODE_RESET; + flags |= IO_SLOT_CHANGE; + return flags; + } + + /* Interpret a grip pad packet */ + + if (joytype == 0x1f) { + + int dir = (packet >> 8) & 0xf; /* eight way directional value */ + port->buttons = (~packet) & 0xff; + port->yaxes = ((axis_map[dir] >> 2) & 3) - 1; + port->xaxes = (axis_map[dir] & 3) - 1; + port->dirty = 1; + + if (port->mode == GRIP_MODE_RESET) + flags |= IO_SLOT_CHANGE; + + port->mode = GRIP_MODE_GP; + + if (!port->registered) { + dbg("New Grip pad in multiport slot %d.\n", slot); + if (register_slot(slot, grip)) { + port->mode = GRIP_MODE_RESET; + port->dirty = 0; + } + } + return flags; + } + + /* Handle non-grip device codes. For now, just print diagnostics. */ + + { + static int strange_code = 0; + if (strange_code != joytype) { + printk(KERN_INFO "Possible non-grip pad/joystick detected.\n"); + printk(KERN_INFO "Got joy type 0x%x and packet 0x%x.\n", joytype, packet); + strange_code = joytype; + } + } + return flags; +} + +/* + * Returns true if all multiport slot states appear valid. + */ + +static int slots_valid(struct grip_mp *grip) +{ + int flags, slot, invalid = 0, active = 0; + + flags = get_and_decode_packet(grip, 0); + if (!(flags & IO_GOT_PACKET)) + return 0; + + for (slot = 0; slot < 4; slot++) { + if (grip->port[slot]->mode == GRIP_MODE_RESET) + invalid = 1; + if (grip->port[slot]->mode != GRIP_MODE_NONE) + active = 1; + } + + /* Return true if no active slot but multiport sent all its data */ + if (!active) + return (flags & IO_DONE) ? 1 : 0; + + /* Return false if invalid device code received */ + return invalid ? 0 : 1; +} + +/* + * Returns whether the multiport was placed into digital mode and + * able to communicate its state successfully. + */ + +static int multiport_init(struct grip_mp *grip) +{ + int dig_mode, initialized = 0, tries = 0; + u32 packet; + + dig_mode = dig_mode_start(grip->gameport, &packet); + while (!dig_mode && tries < 4) { + dig_mode = dig_mode_start(grip->gameport, &packet); + tries++; + } + + if (dig_mode) + dbg("multiport_init(): digital mode activated.\n"); + else { + dbg("multiport_init(): unable to activate digital mode.\n"); + return 0; + } + + /* Get packets, store multiport state, and check state's validity */ + for (tries = 0; tries < 4096; tries++) { + if (slots_valid(grip)) { + initialized = 1; + break; + } + } + dbg("multiport_init(): initialized == %d\n", initialized); + return initialized; +} + +/* + * Reports joystick state to the linux input layer. + */ + +static void report_slot(struct grip_mp *grip, int slot) +{ + struct grip_port *port = grip->port[slot]; + int i; + + /* Store button states with linux input driver */ + + for (i = 0; i < 8; i++) + input_report_key(port->dev, grip_btn_gp[i], (port->buttons >> i) & 1); + + /* Store axis states with linux driver */ + + input_report_abs(port->dev, ABS_X, port->xaxes); + input_report_abs(port->dev, ABS_Y, port->yaxes); + + /* Tell the receiver of the events to process them */ + + input_sync(port->dev); + + port->dirty = 0; +} + +/* + * Get the multiport state. + */ + +static void grip_poll(struct gameport *gameport) +{ + struct grip_mp *grip = gameport_get_drvdata(gameport); + int i, npkts, flags; + + for (npkts = 0; npkts < 4; npkts++) { + flags = IO_RETRY; + for (i = 0; i < 32; i++) { + flags = get_and_decode_packet(grip, flags); + if ((flags & IO_GOT_PACKET) || !(flags & IO_RETRY)) + break; + } + if (flags & IO_DONE) + break; + } + + for (i = 0; i < 4; i++) + if (grip->port[i]->dirty) + report_slot(grip, i); +} + +/* + * Called when a joystick device file is opened + */ + +static int grip_open(struct input_dev *dev) +{ + struct grip_mp *grip = input_get_drvdata(dev); + + gameport_start_polling(grip->gameport); + return 0; +} + +/* + * Called when a joystick device file is closed + */ + +static void grip_close(struct input_dev *dev) +{ + struct grip_mp *grip = input_get_drvdata(dev); + + gameport_stop_polling(grip->gameport); +} + +/* + * Tell the linux input layer about a newly plugged-in gamepad. + */ + +static int register_slot(int slot, struct grip_mp *grip) +{ + struct grip_port *port = grip->port[slot]; + struct input_dev *input_dev; + int j, t; + int err; + + port->dev = input_dev = input_allocate_device(); + if (!input_dev) + return -ENOMEM; + + input_dev->name = grip_name[port->mode]; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS; + input_dev->id.product = 0x0100 + port->mode; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &grip->gameport->dev; + + input_set_drvdata(input_dev, grip); + + input_dev->open = grip_open; + input_dev->close = grip_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (j = 0; (t = grip_abs[port->mode][j]) >= 0; j++) + input_set_abs_params(input_dev, t, -1, 1, 0, 0); + + for (j = 0; (t = grip_btn[port->mode][j]) >= 0; j++) + if (t > 0) + set_bit(t, input_dev->keybit); + + err = input_register_device(port->dev); + if (err) { + input_free_device(port->dev); + return err; + } + + port->registered = 1; + + if (port->dirty) /* report initial state, if any */ + report_slot(grip, slot); + + return 0; +} + +static int grip_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + struct grip_mp *grip; + int err; + + if (!(grip = kzalloc(sizeof(struct grip_mp), GFP_KERNEL))) + return -ENOMEM; + + grip->gameport = gameport; + + gameport_set_drvdata(gameport, grip); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + gameport_set_poll_handler(gameport, grip_poll); + gameport_set_poll_interval(gameport, 20); + + if (!multiport_init(grip)) { + err = -ENODEV; + goto fail2; + } + + if (!grip->port[0]->mode && !grip->port[1]->mode && !grip->port[2]->mode && !grip->port[3]->mode) { + /* nothing plugged in */ + err = -ENODEV; + goto fail2; + } + + return 0; + +fail2: gameport_close(gameport); +fail1: gameport_set_drvdata(gameport, NULL); + kfree(grip); + return err; +} + +static void grip_disconnect(struct gameport *gameport) +{ + struct grip_mp *grip = gameport_get_drvdata(gameport); + int i; + + for (i = 0; i < 4; i++) + if (grip->port[i]->registered) + input_unregister_device(grip->port[i]->dev); + gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); + kfree(grip); +} + +static struct gameport_driver grip_drv = { + .driver = { + .name = "grip_mp", + }, + .description = DRIVER_DESC, + .connect = grip_connect, + .disconnect = grip_disconnect, +}; + +module_gameport_driver(grip_drv); diff --git a/drivers/input/joystick/guillemot.c b/drivers/input/joystick/guillemot.c new file mode 100644 index 000000000..8eeacdb00 --- /dev/null +++ b/drivers/input/joystick/guillemot.c @@ -0,0 +1,267 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 2001 Vojtech Pavlik + */ + +/* + * Guillemot Digital Interface Protocol driver for Linux + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/slab.h> +#include <linux/module.h> +#include <linux/delay.h> +#include <linux/gameport.h> +#include <linux/input.h> +#include <linux/jiffies.h> + +#define DRIVER_DESC "Guillemot Digital joystick driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +#define GUILLEMOT_MAX_START 600 /* 600 us */ +#define GUILLEMOT_MAX_STROBE 60 /* 60 us */ +#define GUILLEMOT_MAX_LENGTH 17 /* 17 bytes */ + +static short guillemot_abs_pad[] = + { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, -1 }; + +static short guillemot_btn_pad[] = + { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_MODE, BTN_SELECT, -1 }; + +static struct { + int x; + int y; +} guillemot_hat_to_axis[16] = {{ 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; + +struct guillemot_type { + unsigned char id; + short *abs; + short *btn; + int hat; + char *name; +}; + +struct guillemot { + struct gameport *gameport; + struct input_dev *dev; + int bads; + int reads; + struct guillemot_type *type; + unsigned char length; + char phys[32]; +}; + +static struct guillemot_type guillemot_type[] = { + { 0x00, guillemot_abs_pad, guillemot_btn_pad, 1, "Guillemot Pad" }, + { 0 }}; + +/* + * guillemot_read_packet() reads Guillemot joystick data. + */ + +static int guillemot_read_packet(struct gameport *gameport, u8 *data) +{ + unsigned long flags; + unsigned char u, v; + unsigned int t, s; + int i; + + for (i = 0; i < GUILLEMOT_MAX_LENGTH; i++) + data[i] = 0; + + i = 0; + t = gameport_time(gameport, GUILLEMOT_MAX_START); + s = gameport_time(gameport, GUILLEMOT_MAX_STROBE); + + local_irq_save(flags); + gameport_trigger(gameport); + v = gameport_read(gameport); + + while (t > 0 && i < GUILLEMOT_MAX_LENGTH * 8) { + t--; + u = v; v = gameport_read(gameport); + if (v & ~u & 0x10) { + data[i >> 3] |= ((v >> 5) & 1) << (i & 7); + i++; + t = s; + } + } + + local_irq_restore(flags); + + return i; +} + +/* + * guillemot_poll() reads and analyzes Guillemot joystick data. + */ + +static void guillemot_poll(struct gameport *gameport) +{ + struct guillemot *guillemot = gameport_get_drvdata(gameport); + struct input_dev *dev = guillemot->dev; + u8 data[GUILLEMOT_MAX_LENGTH]; + int i; + + guillemot->reads++; + + if (guillemot_read_packet(guillemot->gameport, data) != GUILLEMOT_MAX_LENGTH * 8 || + data[0] != 0x55 || data[16] != 0xaa) { + guillemot->bads++; + } else { + + for (i = 0; i < 6 && guillemot->type->abs[i] >= 0; i++) + input_report_abs(dev, guillemot->type->abs[i], data[i + 5]); + + if (guillemot->type->hat) { + input_report_abs(dev, ABS_HAT0X, guillemot_hat_to_axis[data[4] >> 4].x); + input_report_abs(dev, ABS_HAT0Y, guillemot_hat_to_axis[data[4] >> 4].y); + } + + for (i = 0; i < 16 && guillemot->type->btn[i] >= 0; i++) + input_report_key(dev, guillemot->type->btn[i], (data[2 + (i >> 3)] >> (i & 7)) & 1); + } + + input_sync(dev); +} + +/* + * guillemot_open() is a callback from the input open routine. + */ + +static int guillemot_open(struct input_dev *dev) +{ + struct guillemot *guillemot = input_get_drvdata(dev); + + gameport_start_polling(guillemot->gameport); + return 0; +} + +/* + * guillemot_close() is a callback from the input close routine. + */ + +static void guillemot_close(struct input_dev *dev) +{ + struct guillemot *guillemot = input_get_drvdata(dev); + + gameport_stop_polling(guillemot->gameport); +} + +/* + * guillemot_connect() probes for Guillemot joysticks. + */ + +static int guillemot_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + struct guillemot *guillemot; + struct input_dev *input_dev; + u8 data[GUILLEMOT_MAX_LENGTH]; + int i, t; + int err; + + guillemot = kzalloc(sizeof(struct guillemot), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!guillemot || !input_dev) { + err = -ENOMEM; + goto fail1; + } + + guillemot->gameport = gameport; + guillemot->dev = input_dev; + + gameport_set_drvdata(gameport, guillemot); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + i = guillemot_read_packet(gameport, data); + + if (i != GUILLEMOT_MAX_LENGTH * 8 || data[0] != 0x55 || data[16] != 0xaa) { + err = -ENODEV; + goto fail2; + } + + for (i = 0; guillemot_type[i].name; i++) + if (guillemot_type[i].id == data[11]) + break; + + if (!guillemot_type[i].name) { + printk(KERN_WARNING "guillemot.c: Unknown joystick on %s. [ %02x%02x:%04x, ver %d.%02d ]\n", + gameport->phys, data[12], data[13], data[11], data[14], data[15]); + err = -ENODEV; + goto fail2; + } + + gameport_set_poll_handler(gameport, guillemot_poll); + gameport_set_poll_interval(gameport, 20); + + snprintf(guillemot->phys, sizeof(guillemot->phys), "%s/input0", gameport->phys); + guillemot->type = guillemot_type + i; + + input_dev->name = guillemot_type[i].name; + input_dev->phys = guillemot->phys; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_GUILLEMOT; + input_dev->id.product = guillemot_type[i].id; + input_dev->id.version = (int)data[14] << 8 | data[15]; + input_dev->dev.parent = &gameport->dev; + + input_set_drvdata(input_dev, guillemot); + + input_dev->open = guillemot_open; + input_dev->close = guillemot_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (i = 0; (t = guillemot->type->abs[i]) >= 0; i++) + input_set_abs_params(input_dev, t, 0, 255, 0, 0); + + if (guillemot->type->hat) { + input_set_abs_params(input_dev, ABS_HAT0X, -1, 1, 0, 0); + input_set_abs_params(input_dev, ABS_HAT0Y, -1, 1, 0, 0); + } + + for (i = 0; (t = guillemot->type->btn[i]) >= 0; i++) + set_bit(t, input_dev->keybit); + + err = input_register_device(guillemot->dev); + if (err) + goto fail2; + + return 0; + +fail2: gameport_close(gameport); +fail1: gameport_set_drvdata(gameport, NULL); + input_free_device(input_dev); + kfree(guillemot); + return err; +} + +static void guillemot_disconnect(struct gameport *gameport) +{ + struct guillemot *guillemot = gameport_get_drvdata(gameport); + + printk(KERN_INFO "guillemot.c: Failed %d reads out of %d on %s\n", guillemot->reads, guillemot->bads, guillemot->phys); + input_unregister_device(guillemot->dev); + gameport_close(gameport); + kfree(guillemot); +} + +static struct gameport_driver guillemot_drv = { + .driver = { + .name = "guillemot", + }, + .description = DRIVER_DESC, + .connect = guillemot_connect, + .disconnect = guillemot_disconnect, +}; + +module_gameport_driver(guillemot_drv); diff --git a/drivers/input/joystick/iforce/Kconfig b/drivers/input/joystick/iforce/Kconfig new file mode 100644 index 000000000..f002fb88f --- /dev/null +++ b/drivers/input/joystick/iforce/Kconfig @@ -0,0 +1,33 @@ +# SPDX-License-Identifier: GPL-2.0-only +# +# I-Force driver configuration +# +config JOYSTICK_IFORCE + tristate "I-Force devices" + depends on INPUT && INPUT_JOYSTICK + help + Say Y here if you have an I-Force joystick or steering wheel + + You also must choose at least one of the two options below. + + To compile this driver as a module, choose M here: the + module will be called iforce. + +config JOYSTICK_IFORCE_USB + tristate "I-Force USB joysticks and wheels" + depends on JOYSTICK_IFORCE && USB + help + Say Y here if you have an I-Force joystick or steering wheel + connected to your USB port. + +config JOYSTICK_IFORCE_232 + tristate "I-Force Serial joysticks and wheels" + depends on JOYSTICK_IFORCE && SERIO + help + Say Y here if you have an I-Force joystick or steering wheel + connected to your serial (COM) port. + + You will need an additional utility called inputattach, see + <file:Documentation/input/joydev/joystick.rst> + and <file:Documentation/input/ff.rst>. + diff --git a/drivers/input/joystick/iforce/Makefile b/drivers/input/joystick/iforce/Makefile new file mode 100644 index 000000000..dbbe7c040 --- /dev/null +++ b/drivers/input/joystick/iforce/Makefile @@ -0,0 +1,11 @@ +# SPDX-License-Identifier: GPL-2.0-only +# +# Makefile for the I-Force driver +# +# By Johann Deneux <johann.deneux@gmail.com> +# + +obj-$(CONFIG_JOYSTICK_IFORCE) += iforce.o +iforce-y := iforce-ff.o iforce-main.o iforce-packets.o +obj-$(CONFIG_JOYSTICK_IFORCE_232) += iforce-serio.o +obj-$(CONFIG_JOYSTICK_IFORCE_USB) += iforce-usb.o diff --git a/drivers/input/joystick/iforce/iforce-ff.c b/drivers/input/joystick/iforce/iforce-ff.c new file mode 100644 index 000000000..95c034884 --- /dev/null +++ b/drivers/input/joystick/iforce/iforce-ff.c @@ -0,0 +1,524 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 2000-2002 Vojtech Pavlik <vojtech@ucw.cz> + * Copyright (c) 2001-2002, 2007 Johann Deneux <johann.deneux@gmail.com> + * + * USB/RS232 I-Force joysticks and wheels. + */ + +#include "iforce.h" + +/* + * Set the magnitude of a constant force effect + * Return error code + * + * Note: caller must ensure exclusive access to device + */ + +static int make_magnitude_modifier(struct iforce* iforce, + struct resource* mod_chunk, int no_alloc, __s16 level) +{ + unsigned char data[3]; + + if (!no_alloc) { + mutex_lock(&iforce->mem_mutex); + if (allocate_resource(&(iforce->device_memory), mod_chunk, 2, + iforce->device_memory.start, iforce->device_memory.end, 2L, + NULL, NULL)) { + mutex_unlock(&iforce->mem_mutex); + return -ENOSPC; + } + mutex_unlock(&iforce->mem_mutex); + } + + data[0] = LO(mod_chunk->start); + data[1] = HI(mod_chunk->start); + data[2] = HIFIX80(level); + + iforce_send_packet(iforce, FF_CMD_MAGNITUDE, data); + + iforce_dump_packet(iforce, "magnitude", FF_CMD_MAGNITUDE, data); + return 0; +} + +/* + * Upload the component of an effect dealing with the period, phase and magnitude + */ + +static int make_period_modifier(struct iforce* iforce, + struct resource* mod_chunk, int no_alloc, + __s16 magnitude, __s16 offset, u16 period, u16 phase) +{ + unsigned char data[7]; + + period = TIME_SCALE(period); + + if (!no_alloc) { + mutex_lock(&iforce->mem_mutex); + if (allocate_resource(&(iforce->device_memory), mod_chunk, 0x0c, + iforce->device_memory.start, iforce->device_memory.end, 2L, + NULL, NULL)) { + mutex_unlock(&iforce->mem_mutex); + return -ENOSPC; + } + mutex_unlock(&iforce->mem_mutex); + } + + data[0] = LO(mod_chunk->start); + data[1] = HI(mod_chunk->start); + + data[2] = HIFIX80(magnitude); + data[3] = HIFIX80(offset); + data[4] = HI(phase); + + data[5] = LO(period); + data[6] = HI(period); + + iforce_send_packet(iforce, FF_CMD_PERIOD, data); + + return 0; +} + +/* + * Uploads the part of an effect setting the envelope of the force + */ + +static int make_envelope_modifier(struct iforce* iforce, + struct resource* mod_chunk, int no_alloc, + u16 attack_duration, __s16 initial_level, + u16 fade_duration, __s16 final_level) +{ + unsigned char data[8]; + + attack_duration = TIME_SCALE(attack_duration); + fade_duration = TIME_SCALE(fade_duration); + + if (!no_alloc) { + mutex_lock(&iforce->mem_mutex); + if (allocate_resource(&(iforce->device_memory), mod_chunk, 0x0e, + iforce->device_memory.start, iforce->device_memory.end, 2L, + NULL, NULL)) { + mutex_unlock(&iforce->mem_mutex); + return -ENOSPC; + } + mutex_unlock(&iforce->mem_mutex); + } + + data[0] = LO(mod_chunk->start); + data[1] = HI(mod_chunk->start); + + data[2] = LO(attack_duration); + data[3] = HI(attack_duration); + data[4] = HI(initial_level); + + data[5] = LO(fade_duration); + data[6] = HI(fade_duration); + data[7] = HI(final_level); + + iforce_send_packet(iforce, FF_CMD_ENVELOPE, data); + + return 0; +} + +/* + * Component of spring, friction, inertia... effects + */ + +static int make_condition_modifier(struct iforce* iforce, + struct resource* mod_chunk, int no_alloc, + __u16 rsat, __u16 lsat, __s16 rk, __s16 lk, u16 db, __s16 center) +{ + unsigned char data[10]; + + if (!no_alloc) { + mutex_lock(&iforce->mem_mutex); + if (allocate_resource(&(iforce->device_memory), mod_chunk, 8, + iforce->device_memory.start, iforce->device_memory.end, 2L, + NULL, NULL)) { + mutex_unlock(&iforce->mem_mutex); + return -ENOSPC; + } + mutex_unlock(&iforce->mem_mutex); + } + + data[0] = LO(mod_chunk->start); + data[1] = HI(mod_chunk->start); + + data[2] = (100 * rk) >> 15; /* Dangerous: the sign is extended by gcc on plateforms providing an arith shift */ + data[3] = (100 * lk) >> 15; /* This code is incorrect on cpus lacking arith shift */ + + center = (500 * center) >> 15; + data[4] = LO(center); + data[5] = HI(center); + + db = (1000 * db) >> 16; + data[6] = LO(db); + data[7] = HI(db); + + data[8] = (100 * rsat) >> 16; + data[9] = (100 * lsat) >> 16; + + iforce_send_packet(iforce, FF_CMD_CONDITION, data); + iforce_dump_packet(iforce, "condition", FF_CMD_CONDITION, data); + + return 0; +} + +static unsigned char find_button(struct iforce *iforce, signed short button) +{ + int i; + + for (i = 1; iforce->type->btn[i] >= 0; i++) + if (iforce->type->btn[i] == button) + return i + 1; + return 0; +} + +/* + * Analyse the changes in an effect, and tell if we need to send an condition + * parameter packet + */ +static int need_condition_modifier(struct iforce *iforce, + struct ff_effect *old, + struct ff_effect *new) +{ + int ret = 0; + int i; + + if (new->type != FF_SPRING && new->type != FF_FRICTION) { + dev_warn(&iforce->dev->dev, "bad effect type in %s\n", + __func__); + return 0; + } + + for (i = 0; i < 2; i++) { + ret |= old->u.condition[i].right_saturation != new->u.condition[i].right_saturation + || old->u.condition[i].left_saturation != new->u.condition[i].left_saturation + || old->u.condition[i].right_coeff != new->u.condition[i].right_coeff + || old->u.condition[i].left_coeff != new->u.condition[i].left_coeff + || old->u.condition[i].deadband != new->u.condition[i].deadband + || old->u.condition[i].center != new->u.condition[i].center; + } + return ret; +} + +/* + * Analyse the changes in an effect, and tell if we need to send a magnitude + * parameter packet + */ +static int need_magnitude_modifier(struct iforce *iforce, + struct ff_effect *old, + struct ff_effect *effect) +{ + if (effect->type != FF_CONSTANT) { + dev_warn(&iforce->dev->dev, "bad effect type in %s\n", + __func__); + return 0; + } + + return old->u.constant.level != effect->u.constant.level; +} + +/* + * Analyse the changes in an effect, and tell if we need to send an envelope + * parameter packet + */ +static int need_envelope_modifier(struct iforce *iforce, struct ff_effect *old, + struct ff_effect *effect) +{ + switch (effect->type) { + case FF_CONSTANT: + if (old->u.constant.envelope.attack_length != effect->u.constant.envelope.attack_length + || old->u.constant.envelope.attack_level != effect->u.constant.envelope.attack_level + || old->u.constant.envelope.fade_length != effect->u.constant.envelope.fade_length + || old->u.constant.envelope.fade_level != effect->u.constant.envelope.fade_level) + return 1; + break; + + case FF_PERIODIC: + if (old->u.periodic.envelope.attack_length != effect->u.periodic.envelope.attack_length + || old->u.periodic.envelope.attack_level != effect->u.periodic.envelope.attack_level + || old->u.periodic.envelope.fade_length != effect->u.periodic.envelope.fade_length + || old->u.periodic.envelope.fade_level != effect->u.periodic.envelope.fade_level) + return 1; + break; + + default: + dev_warn(&iforce->dev->dev, "bad effect type in %s\n", + __func__); + } + + return 0; +} + +/* + * Analyse the changes in an effect, and tell if we need to send a periodic + * parameter effect + */ +static int need_period_modifier(struct iforce *iforce, struct ff_effect *old, + struct ff_effect *new) +{ + if (new->type != FF_PERIODIC) { + dev_warn(&iforce->dev->dev, "bad effect type in %s\n", + __func__); + return 0; + } + return (old->u.periodic.period != new->u.periodic.period + || old->u.periodic.magnitude != new->u.periodic.magnitude + || old->u.periodic.offset != new->u.periodic.offset + || old->u.periodic.phase != new->u.periodic.phase); +} + +/* + * Analyse the changes in an effect, and tell if we need to send an effect + * packet + */ +static int need_core(struct ff_effect *old, struct ff_effect *new) +{ + if (old->direction != new->direction + || old->trigger.button != new->trigger.button + || old->trigger.interval != new->trigger.interval + || old->replay.length != new->replay.length + || old->replay.delay != new->replay.delay) + return 1; + + return 0; +} +/* + * Send the part common to all effects to the device + */ +static int make_core(struct iforce* iforce, u16 id, u16 mod_id1, u16 mod_id2, + u8 effect_type, u8 axes, u16 duration, u16 delay, u16 button, + u16 interval, u16 direction) +{ + unsigned char data[14]; + + duration = TIME_SCALE(duration); + delay = TIME_SCALE(delay); + interval = TIME_SCALE(interval); + + data[0] = LO(id); + data[1] = effect_type; + data[2] = LO(axes) | find_button(iforce, button); + + data[3] = LO(duration); + data[4] = HI(duration); + + data[5] = HI(direction); + + data[6] = LO(interval); + data[7] = HI(interval); + + data[8] = LO(mod_id1); + data[9] = HI(mod_id1); + data[10] = LO(mod_id2); + data[11] = HI(mod_id2); + + data[12] = LO(delay); + data[13] = HI(delay); + + /* Stop effect */ +/* iforce_control_playback(iforce, id, 0);*/ + + iforce_send_packet(iforce, FF_CMD_EFFECT, data); + + /* If needed, restart effect */ + if (test_bit(FF_CORE_SHOULD_PLAY, iforce->core_effects[id].flags)) { + /* BUG: perhaps we should replay n times, instead of 1. But we do not know n */ + iforce_control_playback(iforce, id, 1); + } + + return 0; +} + +/* + * Upload a periodic effect to the device + * See also iforce_upload_constant. + */ +int iforce_upload_periodic(struct iforce *iforce, struct ff_effect *effect, struct ff_effect *old) +{ + u8 wave_code; + int core_id = effect->id; + struct iforce_core_effect* core_effect = iforce->core_effects + core_id; + struct resource* mod1_chunk = &(iforce->core_effects[core_id].mod1_chunk); + struct resource* mod2_chunk = &(iforce->core_effects[core_id].mod2_chunk); + int param1_err = 1; + int param2_err = 1; + int core_err = 0; + + if (!old || need_period_modifier(iforce, old, effect)) { + param1_err = make_period_modifier(iforce, mod1_chunk, + old != NULL, + effect->u.periodic.magnitude, effect->u.periodic.offset, + effect->u.periodic.period, effect->u.periodic.phase); + if (param1_err) + return param1_err; + set_bit(FF_MOD1_IS_USED, core_effect->flags); + } + + if (!old || need_envelope_modifier(iforce, old, effect)) { + param2_err = make_envelope_modifier(iforce, mod2_chunk, + old !=NULL, + effect->u.periodic.envelope.attack_length, + effect->u.periodic.envelope.attack_level, + effect->u.periodic.envelope.fade_length, + effect->u.periodic.envelope.fade_level); + if (param2_err) + return param2_err; + set_bit(FF_MOD2_IS_USED, core_effect->flags); + } + + switch (effect->u.periodic.waveform) { + case FF_SQUARE: wave_code = 0x20; break; + case FF_TRIANGLE: wave_code = 0x21; break; + case FF_SINE: wave_code = 0x22; break; + case FF_SAW_UP: wave_code = 0x23; break; + case FF_SAW_DOWN: wave_code = 0x24; break; + default: wave_code = 0x20; break; + } + + if (!old || need_core(old, effect)) { + core_err = make_core(iforce, effect->id, + mod1_chunk->start, + mod2_chunk->start, + wave_code, + 0x20, + effect->replay.length, + effect->replay.delay, + effect->trigger.button, + effect->trigger.interval, + effect->direction); + } + + /* If one of the parameter creation failed, we already returned an + * error code. + * If the core creation failed, we return its error code. + * Else: if one parameter at least was created, we return 0 + * else we return 1; + */ + return core_err < 0 ? core_err : (param1_err && param2_err); +} + +/* + * Upload a constant force effect + * Return value: + * <0 Error code + * 0 Ok, effect created or updated + * 1 effect did not change since last upload, and no packet was therefore sent + */ +int iforce_upload_constant(struct iforce *iforce, struct ff_effect *effect, struct ff_effect *old) +{ + int core_id = effect->id; + struct iforce_core_effect* core_effect = iforce->core_effects + core_id; + struct resource* mod1_chunk = &(iforce->core_effects[core_id].mod1_chunk); + struct resource* mod2_chunk = &(iforce->core_effects[core_id].mod2_chunk); + int param1_err = 1; + int param2_err = 1; + int core_err = 0; + + if (!old || need_magnitude_modifier(iforce, old, effect)) { + param1_err = make_magnitude_modifier(iforce, mod1_chunk, + old != NULL, + effect->u.constant.level); + if (param1_err) + return param1_err; + set_bit(FF_MOD1_IS_USED, core_effect->flags); + } + + if (!old || need_envelope_modifier(iforce, old, effect)) { + param2_err = make_envelope_modifier(iforce, mod2_chunk, + old != NULL, + effect->u.constant.envelope.attack_length, + effect->u.constant.envelope.attack_level, + effect->u.constant.envelope.fade_length, + effect->u.constant.envelope.fade_level); + if (param2_err) + return param2_err; + set_bit(FF_MOD2_IS_USED, core_effect->flags); + } + + if (!old || need_core(old, effect)) { + core_err = make_core(iforce, effect->id, + mod1_chunk->start, + mod2_chunk->start, + 0x00, + 0x20, + effect->replay.length, + effect->replay.delay, + effect->trigger.button, + effect->trigger.interval, + effect->direction); + } + + /* If one of the parameter creation failed, we already returned an + * error code. + * If the core creation failed, we return its error code. + * Else: if one parameter at least was created, we return 0 + * else we return 1; + */ + return core_err < 0 ? core_err : (param1_err && param2_err); +} + +/* + * Upload an condition effect. Those are for example friction, inertia, springs... + */ +int iforce_upload_condition(struct iforce *iforce, struct ff_effect *effect, struct ff_effect *old) +{ + int core_id = effect->id; + struct iforce_core_effect* core_effect = iforce->core_effects + core_id; + struct resource* mod1_chunk = &(core_effect->mod1_chunk); + struct resource* mod2_chunk = &(core_effect->mod2_chunk); + u8 type; + int param_err = 1; + int core_err = 0; + + switch (effect->type) { + case FF_SPRING: type = 0x40; break; + case FF_DAMPER: type = 0x41; break; + default: return -1; + } + + if (!old || need_condition_modifier(iforce, old, effect)) { + param_err = make_condition_modifier(iforce, mod1_chunk, + old != NULL, + effect->u.condition[0].right_saturation, + effect->u.condition[0].left_saturation, + effect->u.condition[0].right_coeff, + effect->u.condition[0].left_coeff, + effect->u.condition[0].deadband, + effect->u.condition[0].center); + if (param_err) + return param_err; + set_bit(FF_MOD1_IS_USED, core_effect->flags); + + param_err = make_condition_modifier(iforce, mod2_chunk, + old != NULL, + effect->u.condition[1].right_saturation, + effect->u.condition[1].left_saturation, + effect->u.condition[1].right_coeff, + effect->u.condition[1].left_coeff, + effect->u.condition[1].deadband, + effect->u.condition[1].center); + if (param_err) + return param_err; + set_bit(FF_MOD2_IS_USED, core_effect->flags); + + } + + if (!old || need_core(old, effect)) { + core_err = make_core(iforce, effect->id, + mod1_chunk->start, mod2_chunk->start, + type, 0xc0, + effect->replay.length, effect->replay.delay, + effect->trigger.button, effect->trigger.interval, + effect->direction); + } + + /* If the parameter creation failed, we already returned an + * error code. + * If the core creation failed, we return its error code. + * Else: if a parameter was created, we return 0 + * else we return 1; + */ + return core_err < 0 ? core_err : param_err; +} diff --git a/drivers/input/joystick/iforce/iforce-main.c b/drivers/input/joystick/iforce/iforce-main.c new file mode 100644 index 000000000..84b87526b --- /dev/null +++ b/drivers/input/joystick/iforce/iforce-main.c @@ -0,0 +1,399 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 2000-2002 Vojtech Pavlik <vojtech@ucw.cz> + * Copyright (c) 2001-2002, 2007 Johann Deneux <johann.deneux@gmail.com> + * + * USB/RS232 I-Force joysticks and wheels. + */ + +#include <asm/unaligned.h> +#include "iforce.h" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>, Johann Deneux <johann.deneux@gmail.com>"); +MODULE_DESCRIPTION("Core I-Force joysticks and wheels driver"); +MODULE_LICENSE("GPL"); + +static signed short btn_joystick[] = +{ BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, + BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_A, + BTN_B, BTN_C, BTN_DEAD, -1 }; + +static signed short btn_joystick_avb[] = +{ BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, + BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_DEAD, -1 }; + +static signed short btn_wheel[] = +{ BTN_GEAR_DOWN, BTN_GEAR_UP, BTN_BASE, BTN_BASE2, BTN_BASE3, + BTN_BASE4, BTN_BASE5, BTN_BASE6, -1 }; + +static signed short abs_joystick[] = +{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 }; + +static signed short abs_joystick_rudder[] = +{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_HAT0X, ABS_HAT0Y, -1 }; + +static signed short abs_avb_pegasus[] = +{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_HAT0X, ABS_HAT0Y, + ABS_HAT1X, ABS_HAT1Y, -1 }; + +static signed short abs_wheel[] = +{ ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, -1 }; + +static signed short ff_iforce[] = +{ FF_PERIODIC, FF_CONSTANT, FF_SPRING, FF_DAMPER, + FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, FF_SAW_DOWN, FF_GAIN, + FF_AUTOCENTER, -1 }; + +static struct iforce_device iforce_device[] = { + { 0x044f, 0xa01c, "Thrustmaster Motor Sport GT", btn_wheel, abs_wheel, ff_iforce }, + { 0x046d, 0xc281, "Logitech WingMan Force", btn_joystick, abs_joystick, ff_iforce }, + { 0x046d, 0xc291, "Logitech WingMan Formula Force", btn_wheel, abs_wheel, ff_iforce }, + { 0x05ef, 0x020a, "AVB Top Shot Pegasus", btn_joystick_avb, abs_avb_pegasus, ff_iforce }, + { 0x05ef, 0x8884, "AVB Mag Turbo Force", btn_wheel, abs_wheel, ff_iforce }, + { 0x05ef, 0x8886, "Boeder Force Feedback Wheel", btn_wheel, abs_wheel, ff_iforce }, + { 0x05ef, 0x8888, "AVB Top Shot Force Feedback Racing Wheel", btn_wheel, abs_wheel, ff_iforce }, //? + { 0x061c, 0xc0a4, "ACT LABS Force RS", btn_wheel, abs_wheel, ff_iforce }, //? + { 0x061c, 0xc084, "ACT LABS Force RS", btn_wheel, abs_wheel, ff_iforce }, + { 0x06a3, 0xff04, "Saitek R440 Force Wheel", btn_wheel, abs_wheel, ff_iforce }, //? + { 0x06f8, 0x0001, "Guillemot Race Leader Force Feedback", btn_wheel, abs_wheel, ff_iforce }, //? + { 0x06f8, 0x0001, "Guillemot Jet Leader Force Feedback", btn_joystick, abs_joystick_rudder, ff_iforce }, + { 0x06f8, 0x0004, "Guillemot Force Feedback Racing Wheel", btn_wheel, abs_wheel, ff_iforce }, //? + { 0x06f8, 0xa302, "Guillemot Jet Leader 3D", btn_joystick, abs_joystick, ff_iforce }, //? + { 0x06d6, 0x29bc, "Trust Force Feedback Race Master", btn_wheel, abs_wheel, ff_iforce }, + { 0x0000, 0x0000, "Unknown I-Force Device [%04x:%04x]", btn_joystick, abs_joystick, ff_iforce } +}; + +static int iforce_playback(struct input_dev *dev, int effect_id, int value) +{ + struct iforce *iforce = input_get_drvdata(dev); + struct iforce_core_effect *core_effect = &iforce->core_effects[effect_id]; + + if (value > 0) + set_bit(FF_CORE_SHOULD_PLAY, core_effect->flags); + else + clear_bit(FF_CORE_SHOULD_PLAY, core_effect->flags); + + iforce_control_playback(iforce, effect_id, value); + return 0; +} + +static void iforce_set_gain(struct input_dev *dev, u16 gain) +{ + struct iforce *iforce = input_get_drvdata(dev); + unsigned char data[3]; + + data[0] = gain >> 9; + iforce_send_packet(iforce, FF_CMD_GAIN, data); +} + +static void iforce_set_autocenter(struct input_dev *dev, u16 magnitude) +{ + struct iforce *iforce = input_get_drvdata(dev); + unsigned char data[3]; + + data[0] = 0x03; + data[1] = magnitude >> 9; + iforce_send_packet(iforce, FF_CMD_AUTOCENTER, data); + + data[0] = 0x04; + data[1] = 0x01; + iforce_send_packet(iforce, FF_CMD_AUTOCENTER, data); +} + +/* + * Function called when an ioctl is performed on the event dev entry. + * It uploads an effect to the device + */ +static int iforce_upload_effect(struct input_dev *dev, struct ff_effect *effect, struct ff_effect *old) +{ + struct iforce *iforce = input_get_drvdata(dev); + struct iforce_core_effect *core_effect = &iforce->core_effects[effect->id]; + int ret; + + if (__test_and_set_bit(FF_CORE_IS_USED, core_effect->flags)) { + /* Check the effect is not already being updated */ + if (test_bit(FF_CORE_UPDATE, core_effect->flags)) + return -EAGAIN; + } + +/* + * Upload the effect + */ + switch (effect->type) { + case FF_PERIODIC: + ret = iforce_upload_periodic(iforce, effect, old); + break; + + case FF_CONSTANT: + ret = iforce_upload_constant(iforce, effect, old); + break; + + case FF_SPRING: + case FF_DAMPER: + ret = iforce_upload_condition(iforce, effect, old); + break; + + default: + return -EINVAL; + } + + if (ret == 0) { + /* A packet was sent, forbid new updates until we are notified + * that the packet was updated + */ + set_bit(FF_CORE_UPDATE, core_effect->flags); + } + return ret; +} + +/* + * Erases an effect: it frees the effect id and mark as unused the memory + * allocated for the parameters + */ +static int iforce_erase_effect(struct input_dev *dev, int effect_id) +{ + struct iforce *iforce = input_get_drvdata(dev); + struct iforce_core_effect *core_effect = &iforce->core_effects[effect_id]; + int err = 0; + + if (test_bit(FF_MOD1_IS_USED, core_effect->flags)) + err = release_resource(&core_effect->mod1_chunk); + + if (!err && test_bit(FF_MOD2_IS_USED, core_effect->flags)) + err = release_resource(&core_effect->mod2_chunk); + + /* TODO: remember to change that if more FF_MOD* bits are added */ + core_effect->flags[0] = 0; + + return err; +} + +static int iforce_open(struct input_dev *dev) +{ + struct iforce *iforce = input_get_drvdata(dev); + + iforce->xport_ops->start_io(iforce); + + if (test_bit(EV_FF, dev->evbit)) { + /* Enable force feedback */ + iforce_send_packet(iforce, FF_CMD_ENABLE, "\004"); + } + + return 0; +} + +static void iforce_close(struct input_dev *dev) +{ + struct iforce *iforce = input_get_drvdata(dev); + int i; + + if (test_bit(EV_FF, dev->evbit)) { + /* Check: no effects should be present in memory */ + for (i = 0; i < dev->ff->max_effects; i++) { + if (test_bit(FF_CORE_IS_USED, iforce->core_effects[i].flags)) { + dev_warn(&dev->dev, + "%s: Device still owns effects\n", + __func__); + break; + } + } + + /* Disable force feedback playback */ + iforce_send_packet(iforce, FF_CMD_ENABLE, "\001"); + /* Wait for the command to complete */ + wait_event_interruptible(iforce->wait, + !test_bit(IFORCE_XMIT_RUNNING, iforce->xmit_flags)); + } + + iforce->xport_ops->stop_io(iforce); +} + +int iforce_init_device(struct device *parent, u16 bustype, + struct iforce *iforce) +{ + struct input_dev *input_dev; + struct ff_device *ff; + u8 c[] = "CEOV"; + u8 buf[IFORCE_MAX_LENGTH]; + size_t len; + int i, error; + int ff_effects = 0; + + input_dev = input_allocate_device(); + if (!input_dev) + return -ENOMEM; + + init_waitqueue_head(&iforce->wait); + spin_lock_init(&iforce->xmit_lock); + mutex_init(&iforce->mem_mutex); + iforce->xmit.buf = iforce->xmit_data; + iforce->dev = input_dev; + +/* + * Input device fields. + */ + + input_dev->id.bustype = bustype; + input_dev->dev.parent = parent; + + input_set_drvdata(input_dev, iforce); + + input_dev->name = "Unknown I-Force device"; + input_dev->open = iforce_open; + input_dev->close = iforce_close; + +/* + * On-device memory allocation. + */ + + iforce->device_memory.name = "I-Force device effect memory"; + iforce->device_memory.start = 0; + iforce->device_memory.end = 200; + iforce->device_memory.flags = IORESOURCE_MEM; + iforce->device_memory.parent = NULL; + iforce->device_memory.child = NULL; + iforce->device_memory.sibling = NULL; + +/* + * Wait until device ready - until it sends its first response. + */ + + for (i = 0; i < 20; i++) + if (!iforce_get_id_packet(iforce, 'O', buf, &len)) + break; + + if (i == 20) { /* 5 seconds */ + dev_err(&input_dev->dev, + "Timeout waiting for response from device.\n"); + error = -ENODEV; + goto fail; + } + +/* + * Get device info. + */ + + if (!iforce_get_id_packet(iforce, 'M', buf, &len) && len >= 3) + input_dev->id.vendor = get_unaligned_le16(buf + 1); + else + dev_warn(&iforce->dev->dev, "Device does not respond to id packet M\n"); + + if (!iforce_get_id_packet(iforce, 'P', buf, &len) && len >= 3) + input_dev->id.product = get_unaligned_le16(buf + 1); + else + dev_warn(&iforce->dev->dev, "Device does not respond to id packet P\n"); + + if (!iforce_get_id_packet(iforce, 'B', buf, &len) && len >= 3) + iforce->device_memory.end = get_unaligned_le16(buf + 1); + else + dev_warn(&iforce->dev->dev, "Device does not respond to id packet B\n"); + + if (!iforce_get_id_packet(iforce, 'N', buf, &len) && len >= 2) + ff_effects = buf[1]; + else + dev_warn(&iforce->dev->dev, "Device does not respond to id packet N\n"); + + /* Check if the device can store more effects than the driver can really handle */ + if (ff_effects > IFORCE_EFFECTS_MAX) { + dev_warn(&iforce->dev->dev, "Limiting number of effects to %d (device reports %d)\n", + IFORCE_EFFECTS_MAX, ff_effects); + ff_effects = IFORCE_EFFECTS_MAX; + } + +/* + * Display additional info. + */ + + for (i = 0; c[i]; i++) + if (!iforce_get_id_packet(iforce, c[i], buf, &len)) + iforce_dump_packet(iforce, "info", + (FF_CMD_QUERY & 0xff00) | len, buf); + +/* + * Disable spring, enable force feedback. + */ + iforce_set_autocenter(input_dev, 0); + +/* + * Find appropriate device entry + */ + + for (i = 0; iforce_device[i].idvendor; i++) + if (iforce_device[i].idvendor == input_dev->id.vendor && + iforce_device[i].idproduct == input_dev->id.product) + break; + + iforce->type = iforce_device + i; + input_dev->name = iforce->type->name; + +/* + * Set input device bitfields and ranges. + */ + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS) | + BIT_MASK(EV_FF_STATUS); + + for (i = 0; iforce->type->btn[i] >= 0; i++) + set_bit(iforce->type->btn[i], input_dev->keybit); + + for (i = 0; iforce->type->abs[i] >= 0; i++) { + + signed short t = iforce->type->abs[i]; + + switch (t) { + case ABS_X: + case ABS_Y: + case ABS_WHEEL: + input_set_abs_params(input_dev, t, -1920, 1920, 16, 128); + set_bit(t, input_dev->ffbit); + break; + + case ABS_THROTTLE: + case ABS_GAS: + case ABS_BRAKE: + input_set_abs_params(input_dev, t, 0, 255, 0, 0); + break; + + case ABS_RUDDER: + input_set_abs_params(input_dev, t, -128, 127, 0, 0); + break; + + case ABS_HAT0X: + case ABS_HAT0Y: + case ABS_HAT1X: + case ABS_HAT1Y: + input_set_abs_params(input_dev, t, -1, 1, 0, 0); + break; + } + } + + if (ff_effects) { + + for (i = 0; iforce->type->ff[i] >= 0; i++) + set_bit(iforce->type->ff[i], input_dev->ffbit); + + error = input_ff_create(input_dev, ff_effects); + if (error) + goto fail; + + ff = input_dev->ff; + ff->upload = iforce_upload_effect; + ff->erase = iforce_erase_effect; + ff->set_gain = iforce_set_gain; + ff->set_autocenter = iforce_set_autocenter; + ff->playback = iforce_playback; + } +/* + * Register input device. + */ + + error = input_register_device(iforce->dev); + if (error) + goto fail; + + return 0; + + fail: input_free_device(input_dev); + return error; +} +EXPORT_SYMBOL(iforce_init_device); diff --git a/drivers/input/joystick/iforce/iforce-packets.c b/drivers/input/joystick/iforce/iforce-packets.c new file mode 100644 index 000000000..763642c8c --- /dev/null +++ b/drivers/input/joystick/iforce/iforce-packets.c @@ -0,0 +1,211 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 2000-2002 Vojtech Pavlik <vojtech@ucw.cz> + * Copyright (c) 2001-2002, 2007 Johann Deneux <johann.deneux@gmail.com> + * + * USB/RS232 I-Force joysticks and wheels. + */ + +#include <asm/unaligned.h> +#include "iforce.h" + +static struct { + __s32 x; + __s32 y; +} iforce_hat_to_axis[16] = {{ 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; + + +void iforce_dump_packet(struct iforce *iforce, char *msg, u16 cmd, unsigned char *data) +{ + dev_dbg(iforce->dev->dev.parent, "%s %s cmd = %04x, data = %*ph\n", + __func__, msg, cmd, LO(cmd), data); +} + +/* + * Send a packet of bytes to the device + */ +int iforce_send_packet(struct iforce *iforce, u16 cmd, unsigned char* data) +{ + /* Copy data to buffer */ + int n = LO(cmd); + int c; + int empty; + int head, tail; + unsigned long flags; + +/* + * Update head and tail of xmit buffer + */ + spin_lock_irqsave(&iforce->xmit_lock, flags); + + head = iforce->xmit.head; + tail = iforce->xmit.tail; + + + if (CIRC_SPACE(head, tail, XMIT_SIZE) < n+2) { + dev_warn(&iforce->dev->dev, + "not enough space in xmit buffer to send new packet\n"); + spin_unlock_irqrestore(&iforce->xmit_lock, flags); + return -1; + } + + empty = head == tail; + XMIT_INC(iforce->xmit.head, n+2); + +/* + * Store packet in xmit buffer + */ + iforce->xmit.buf[head] = HI(cmd); + XMIT_INC(head, 1); + iforce->xmit.buf[head] = LO(cmd); + XMIT_INC(head, 1); + + c = CIRC_SPACE_TO_END(head, tail, XMIT_SIZE); + if (n < c) c=n; + + memcpy(&iforce->xmit.buf[head], + data, + c); + if (n != c) { + memcpy(&iforce->xmit.buf[0], + data + c, + n - c); + } + XMIT_INC(head, n); + + spin_unlock_irqrestore(&iforce->xmit_lock, flags); +/* + * If necessary, start the transmission + */ + if (empty) + iforce->xport_ops->xmit(iforce); + + return 0; +} +EXPORT_SYMBOL(iforce_send_packet); + +/* Start or stop an effect */ +int iforce_control_playback(struct iforce* iforce, u16 id, unsigned int value) +{ + unsigned char data[3]; + + data[0] = LO(id); + data[1] = (value > 0) ? ((value > 1) ? 0x41 : 0x01) : 0; + data[2] = LO(value); + return iforce_send_packet(iforce, FF_CMD_PLAY, data); +} + +/* Mark an effect that was being updated as ready. That means it can be updated + * again */ +static int mark_core_as_ready(struct iforce *iforce, unsigned short addr) +{ + int i; + + if (!iforce->dev->ff) + return 0; + + for (i = 0; i < iforce->dev->ff->max_effects; ++i) { + if (test_bit(FF_CORE_IS_USED, iforce->core_effects[i].flags) && + (iforce->core_effects[i].mod1_chunk.start == addr || + iforce->core_effects[i].mod2_chunk.start == addr)) { + clear_bit(FF_CORE_UPDATE, iforce->core_effects[i].flags); + return 0; + } + } + dev_warn(&iforce->dev->dev, "unused effect %04x updated !!!\n", addr); + return -1; +} + +static void iforce_report_hats_buttons(struct iforce *iforce, u8 *data) +{ + struct input_dev *dev = iforce->dev; + int i; + + input_report_abs(dev, ABS_HAT0X, iforce_hat_to_axis[data[6] >> 4].x); + input_report_abs(dev, ABS_HAT0Y, iforce_hat_to_axis[data[6] >> 4].y); + + for (i = 0; iforce->type->btn[i] >= 0; i++) + input_report_key(dev, iforce->type->btn[i], + data[(i >> 3) + 5] & (1 << (i & 7))); + + /* If there are untouched bits left, interpret them as the second hat */ + if (i <= 8) { + u8 btns = data[6]; + + if (test_bit(ABS_HAT1X, dev->absbit)) { + if (btns & BIT(3)) + input_report_abs(dev, ABS_HAT1X, -1); + else if (btns & BIT(1)) + input_report_abs(dev, ABS_HAT1X, 1); + else + input_report_abs(dev, ABS_HAT1X, 0); + } + + if (test_bit(ABS_HAT1Y, dev->absbit)) { + if (btns & BIT(0)) + input_report_abs(dev, ABS_HAT1Y, -1); + else if (btns & BIT(2)) + input_report_abs(dev, ABS_HAT1Y, 1); + else + input_report_abs(dev, ABS_HAT1Y, 0); + } + } +} + +void iforce_process_packet(struct iforce *iforce, + u8 packet_id, u8 *data, size_t len) +{ + struct input_dev *dev = iforce->dev; + int i, j; + + switch (packet_id) { + + case 0x01: /* joystick position data */ + input_report_abs(dev, ABS_X, + (__s16) get_unaligned_le16(data)); + input_report_abs(dev, ABS_Y, + (__s16) get_unaligned_le16(data + 2)); + input_report_abs(dev, ABS_THROTTLE, 255 - data[4]); + + if (len >= 8 && test_bit(ABS_RUDDER ,dev->absbit)) + input_report_abs(dev, ABS_RUDDER, (__s8)data[7]); + + iforce_report_hats_buttons(iforce, data); + + input_sync(dev); + break; + + case 0x03: /* wheel position data */ + input_report_abs(dev, ABS_WHEEL, + (__s16) get_unaligned_le16(data)); + input_report_abs(dev, ABS_GAS, 255 - data[2]); + input_report_abs(dev, ABS_BRAKE, 255 - data[3]); + + iforce_report_hats_buttons(iforce, data); + + input_sync(dev); + break; + + case 0x02: /* status report */ + input_report_key(dev, BTN_DEAD, data[0] & 0x02); + input_sync(dev); + + /* Check if an effect was just started or stopped */ + i = data[1] & 0x7f; + if (data[1] & 0x80) { + if (!test_and_set_bit(FF_CORE_IS_PLAYED, iforce->core_effects[i].flags)) { + /* Report play event */ + input_report_ff_status(dev, i, FF_STATUS_PLAYING); + } + } else if (test_and_clear_bit(FF_CORE_IS_PLAYED, iforce->core_effects[i].flags)) { + /* Report stop event */ + input_report_ff_status(dev, i, FF_STATUS_STOPPED); + } + + for (j = 3; j < len; j += 2) + mark_core_as_ready(iforce, get_unaligned_le16(data + j)); + + break; + } +} +EXPORT_SYMBOL(iforce_process_packet); diff --git a/drivers/input/joystick/iforce/iforce-serio.c b/drivers/input/joystick/iforce/iforce-serio.c new file mode 100644 index 000000000..2380546d7 --- /dev/null +++ b/drivers/input/joystick/iforce/iforce-serio.c @@ -0,0 +1,257 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 2000-2001 Vojtech Pavlik <vojtech@ucw.cz> + * Copyright (c) 2001, 2007 Johann Deneux <johann.deneux@gmail.com> + * + * USB/RS232 I-Force joysticks and wheels. + */ + +#include <linux/serio.h> +#include "iforce.h" + +struct iforce_serio { + struct iforce iforce; + + struct serio *serio; + int idx, pkt, len, id; + u8 csum; + u8 expect_packet; + u8 cmd_response[IFORCE_MAX_LENGTH]; + u8 cmd_response_len; + u8 data_in[IFORCE_MAX_LENGTH]; +}; + +static void iforce_serio_xmit(struct iforce *iforce) +{ + struct iforce_serio *iforce_serio = container_of(iforce, + struct iforce_serio, + iforce); + unsigned char cs; + int i; + unsigned long flags; + + if (test_and_set_bit(IFORCE_XMIT_RUNNING, iforce->xmit_flags)) { + set_bit(IFORCE_XMIT_AGAIN, iforce->xmit_flags); + return; + } + + spin_lock_irqsave(&iforce->xmit_lock, flags); + +again: + if (iforce->xmit.head == iforce->xmit.tail) { + iforce_clear_xmit_and_wake(iforce); + spin_unlock_irqrestore(&iforce->xmit_lock, flags); + return; + } + + cs = 0x2b; + + serio_write(iforce_serio->serio, 0x2b); + + serio_write(iforce_serio->serio, iforce->xmit.buf[iforce->xmit.tail]); + cs ^= iforce->xmit.buf[iforce->xmit.tail]; + XMIT_INC(iforce->xmit.tail, 1); + + for (i=iforce->xmit.buf[iforce->xmit.tail]; i >= 0; --i) { + serio_write(iforce_serio->serio, + iforce->xmit.buf[iforce->xmit.tail]); + cs ^= iforce->xmit.buf[iforce->xmit.tail]; + XMIT_INC(iforce->xmit.tail, 1); + } + + serio_write(iforce_serio->serio, cs); + + if (test_and_clear_bit(IFORCE_XMIT_AGAIN, iforce->xmit_flags)) + goto again; + + iforce_clear_xmit_and_wake(iforce); + + spin_unlock_irqrestore(&iforce->xmit_lock, flags); +} + +static int iforce_serio_get_id(struct iforce *iforce, u8 id, + u8 *response_data, size_t *response_len) +{ + struct iforce_serio *iforce_serio = container_of(iforce, + struct iforce_serio, + iforce); + + iforce_serio->expect_packet = HI(FF_CMD_QUERY); + iforce_serio->cmd_response_len = 0; + + iforce_send_packet(iforce, FF_CMD_QUERY, &id); + + wait_event_interruptible_timeout(iforce->wait, + !iforce_serio->expect_packet, HZ); + + if (iforce_serio->expect_packet) { + iforce_serio->expect_packet = 0; + return -ETIMEDOUT; + } + + if (iforce_serio->cmd_response[0] != id) + return -EIO; + + memcpy(response_data, iforce_serio->cmd_response, + iforce_serio->cmd_response_len); + *response_len = iforce_serio->cmd_response_len; + + return 0; +} + +static int iforce_serio_start_io(struct iforce *iforce) +{ + /* No special handling required */ + return 0; +} + +static void iforce_serio_stop_io(struct iforce *iforce) +{ + //TODO: Wait for the last packets to be sent +} + +static const struct iforce_xport_ops iforce_serio_xport_ops = { + .xmit = iforce_serio_xmit, + .get_id = iforce_serio_get_id, + .start_io = iforce_serio_start_io, + .stop_io = iforce_serio_stop_io, +}; + +static void iforce_serio_write_wakeup(struct serio *serio) +{ + struct iforce *iforce = serio_get_drvdata(serio); + + iforce_serio_xmit(iforce); +} + +static irqreturn_t iforce_serio_irq(struct serio *serio, + unsigned char data, unsigned int flags) +{ + struct iforce_serio *iforce_serio = serio_get_drvdata(serio); + struct iforce *iforce = &iforce_serio->iforce; + + if (!iforce_serio->pkt) { + if (data == 0x2b) + iforce_serio->pkt = 1; + goto out; + } + + if (!iforce_serio->id) { + if (data > 3 && data != 0xff) + iforce_serio->pkt = 0; + else + iforce_serio->id = data; + goto out; + } + + if (!iforce_serio->len) { + if (data > IFORCE_MAX_LENGTH) { + iforce_serio->pkt = 0; + iforce_serio->id = 0; + } else { + iforce_serio->len = data; + } + goto out; + } + + if (iforce_serio->idx < iforce_serio->len) { + iforce_serio->data_in[iforce_serio->idx++] = data; + iforce_serio->csum += data; + goto out; + } + + if (iforce_serio->idx == iforce_serio->len) { + /* Handle command completion */ + if (iforce_serio->expect_packet == iforce_serio->id) { + iforce_serio->expect_packet = 0; + memcpy(iforce_serio->cmd_response, + iforce_serio->data_in, IFORCE_MAX_LENGTH); + iforce_serio->cmd_response_len = iforce_serio->len; + + /* Signal that command is done */ + wake_up_all(&iforce->wait); + } else if (likely(iforce->type)) { + iforce_process_packet(iforce, iforce_serio->id, + iforce_serio->data_in, + iforce_serio->len); + } + + iforce_serio->pkt = 0; + iforce_serio->id = 0; + iforce_serio->len = 0; + iforce_serio->idx = 0; + iforce_serio->csum = 0; + } +out: + return IRQ_HANDLED; +} + +static int iforce_serio_connect(struct serio *serio, struct serio_driver *drv) +{ + struct iforce_serio *iforce_serio; + int err; + + iforce_serio = kzalloc(sizeof(*iforce_serio), GFP_KERNEL); + if (!iforce_serio) + return -ENOMEM; + + iforce_serio->iforce.xport_ops = &iforce_serio_xport_ops; + + iforce_serio->serio = serio; + serio_set_drvdata(serio, iforce_serio); + + err = serio_open(serio, drv); + if (err) + goto fail1; + + err = iforce_init_device(&serio->dev, BUS_RS232, &iforce_serio->iforce); + if (err) + goto fail2; + + return 0; + + fail2: serio_close(serio); + fail1: serio_set_drvdata(serio, NULL); + kfree(iforce_serio); + return err; +} + +static void iforce_serio_disconnect(struct serio *serio) +{ + struct iforce_serio *iforce_serio = serio_get_drvdata(serio); + + input_unregister_device(iforce_serio->iforce.dev); + serio_close(serio); + serio_set_drvdata(serio, NULL); + kfree(iforce_serio); +} + +static const struct serio_device_id iforce_serio_ids[] = { + { + .type = SERIO_RS232, + .proto = SERIO_IFORCE, + .id = SERIO_ANY, + .extra = SERIO_ANY, + }, + { 0 } +}; + +MODULE_DEVICE_TABLE(serio, iforce_serio_ids); + +struct serio_driver iforce_serio_drv = { + .driver = { + .name = "iforce", + }, + .description = "RS232 I-Force joysticks and wheels driver", + .id_table = iforce_serio_ids, + .write_wakeup = iforce_serio_write_wakeup, + .interrupt = iforce_serio_irq, + .connect = iforce_serio_connect, + .disconnect = iforce_serio_disconnect, +}; + +module_serio_driver(iforce_serio_drv); + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>, Johann Deneux <johann.deneux@gmail.com>"); +MODULE_DESCRIPTION("RS232 I-Force joysticks and wheels driver"); +MODULE_LICENSE("GPL"); diff --git a/drivers/input/joystick/iforce/iforce-usb.c b/drivers/input/joystick/iforce/iforce-usb.c new file mode 100644 index 000000000..cba92bd59 --- /dev/null +++ b/drivers/input/joystick/iforce/iforce-usb.c @@ -0,0 +1,299 @@ +// SPDX-License-Identifier: GPL-2.0-or-later + /* + * Copyright (c) 2000-2002 Vojtech Pavlik <vojtech@ucw.cz> + * Copyright (c) 2001-2002, 2007 Johann Deneux <johann.deneux@gmail.com> + * + * USB/RS232 I-Force joysticks and wheels. + */ + +#include <linux/usb.h> +#include "iforce.h" + +struct iforce_usb { + struct iforce iforce; + + struct usb_device *usbdev; + struct usb_interface *intf; + struct urb *irq, *out; + + u8 data_in[IFORCE_MAX_LENGTH] ____cacheline_aligned; + u8 data_out[IFORCE_MAX_LENGTH] ____cacheline_aligned; +}; + +static void __iforce_usb_xmit(struct iforce *iforce) +{ + struct iforce_usb *iforce_usb = container_of(iforce, struct iforce_usb, + iforce); + int n, c; + unsigned long flags; + + spin_lock_irqsave(&iforce->xmit_lock, flags); + + if (iforce->xmit.head == iforce->xmit.tail) { + iforce_clear_xmit_and_wake(iforce); + spin_unlock_irqrestore(&iforce->xmit_lock, flags); + return; + } + + ((char *)iforce_usb->out->transfer_buffer)[0] = iforce->xmit.buf[iforce->xmit.tail]; + XMIT_INC(iforce->xmit.tail, 1); + n = iforce->xmit.buf[iforce->xmit.tail]; + XMIT_INC(iforce->xmit.tail, 1); + + iforce_usb->out->transfer_buffer_length = n + 1; + iforce_usb->out->dev = iforce_usb->usbdev; + + /* Copy rest of data then */ + c = CIRC_CNT_TO_END(iforce->xmit.head, iforce->xmit.tail, XMIT_SIZE); + if (n < c) c=n; + + memcpy(iforce_usb->out->transfer_buffer + 1, + &iforce->xmit.buf[iforce->xmit.tail], + c); + if (n != c) { + memcpy(iforce_usb->out->transfer_buffer + 1 + c, + &iforce->xmit.buf[0], + n-c); + } + XMIT_INC(iforce->xmit.tail, n); + + if ( (n=usb_submit_urb(iforce_usb->out, GFP_ATOMIC)) ) { + dev_warn(&iforce_usb->intf->dev, + "usb_submit_urb failed %d\n", n); + iforce_clear_xmit_and_wake(iforce); + } + + /* The IFORCE_XMIT_RUNNING bit is not cleared here. That's intended. + * As long as the urb completion handler is not called, the transmiting + * is considered to be running */ + spin_unlock_irqrestore(&iforce->xmit_lock, flags); +} + +static void iforce_usb_xmit(struct iforce *iforce) +{ + if (!test_and_set_bit(IFORCE_XMIT_RUNNING, iforce->xmit_flags)) + __iforce_usb_xmit(iforce); +} + +static int iforce_usb_get_id(struct iforce *iforce, u8 id, + u8 *response_data, size_t *response_len) +{ + struct iforce_usb *iforce_usb = container_of(iforce, struct iforce_usb, + iforce); + u8 *buf; + int status; + + buf = kmalloc(IFORCE_MAX_LENGTH, GFP_KERNEL); + if (!buf) + return -ENOMEM; + + status = usb_control_msg(iforce_usb->usbdev, + usb_rcvctrlpipe(iforce_usb->usbdev, 0), + id, + USB_TYPE_VENDOR | USB_DIR_IN | + USB_RECIP_INTERFACE, + 0, 0, buf, IFORCE_MAX_LENGTH, 1000); + if (status < 0) { + dev_err(&iforce_usb->intf->dev, + "usb_submit_urb failed: %d\n", status); + } else if (buf[0] != id) { + status = -EIO; + } else { + memcpy(response_data, buf, status); + *response_len = status; + status = 0; + } + + kfree(buf); + return status; +} + +static int iforce_usb_start_io(struct iforce *iforce) +{ + struct iforce_usb *iforce_usb = container_of(iforce, struct iforce_usb, + iforce); + + if (usb_submit_urb(iforce_usb->irq, GFP_KERNEL)) + return -EIO; + + return 0; +} + +static void iforce_usb_stop_io(struct iforce *iforce) +{ + struct iforce_usb *iforce_usb = container_of(iforce, struct iforce_usb, + iforce); + + usb_kill_urb(iforce_usb->irq); + usb_kill_urb(iforce_usb->out); +} + +static const struct iforce_xport_ops iforce_usb_xport_ops = { + .xmit = iforce_usb_xmit, + .get_id = iforce_usb_get_id, + .start_io = iforce_usb_start_io, + .stop_io = iforce_usb_stop_io, +}; + +static void iforce_usb_irq(struct urb *urb) +{ + struct iforce_usb *iforce_usb = urb->context; + struct iforce *iforce = &iforce_usb->iforce; + struct device *dev = &iforce_usb->intf->dev; + int status; + + switch (urb->status) { + case 0: + /* success */ + break; + case -ECONNRESET: + case -ENOENT: + case -ESHUTDOWN: + /* this urb is terminated, clean up */ + dev_dbg(dev, "%s - urb shutting down with status: %d\n", + __func__, urb->status); + return; + default: + dev_dbg(dev, "%s - urb has status of: %d\n", + __func__, urb->status); + goto exit; + } + + iforce_process_packet(iforce, iforce_usb->data_in[0], + iforce_usb->data_in + 1, urb->actual_length - 1); + +exit: + status = usb_submit_urb(urb, GFP_ATOMIC); + if (status) + dev_err(dev, "%s - usb_submit_urb failed with result %d\n", + __func__, status); +} + +static void iforce_usb_out(struct urb *urb) +{ + struct iforce_usb *iforce_usb = urb->context; + struct iforce *iforce = &iforce_usb->iforce; + + if (urb->status) { + dev_dbg(&iforce_usb->intf->dev, "urb->status %d, exiting\n", + urb->status); + iforce_clear_xmit_and_wake(iforce); + return; + } + + __iforce_usb_xmit(iforce); + + wake_up_all(&iforce->wait); +} + +static int iforce_usb_probe(struct usb_interface *intf, + const struct usb_device_id *id) +{ + struct usb_device *dev = interface_to_usbdev(intf); + struct usb_host_interface *interface; + struct usb_endpoint_descriptor *epirq, *epout; + struct iforce_usb *iforce_usb; + int err = -ENOMEM; + + interface = intf->cur_altsetting; + + if (interface->desc.bNumEndpoints < 2) + return -ENODEV; + + epirq = &interface->endpoint[0].desc; + if (!usb_endpoint_is_int_in(epirq)) + return -ENODEV; + + epout = &interface->endpoint[1].desc; + if (!usb_endpoint_is_int_out(epout)) + return -ENODEV; + + iforce_usb = kzalloc(sizeof(*iforce_usb), GFP_KERNEL); + if (!iforce_usb) + goto fail; + + iforce_usb->irq = usb_alloc_urb(0, GFP_KERNEL); + if (!iforce_usb->irq) + goto fail; + + iforce_usb->out = usb_alloc_urb(0, GFP_KERNEL); + if (!iforce_usb->out) + goto fail; + + iforce_usb->iforce.xport_ops = &iforce_usb_xport_ops; + + iforce_usb->usbdev = dev; + iforce_usb->intf = intf; + + usb_fill_int_urb(iforce_usb->irq, dev, + usb_rcvintpipe(dev, epirq->bEndpointAddress), + iforce_usb->data_in, sizeof(iforce_usb->data_in), + iforce_usb_irq, iforce_usb, epirq->bInterval); + + usb_fill_int_urb(iforce_usb->out, dev, + usb_sndintpipe(dev, epout->bEndpointAddress), + iforce_usb->data_out, sizeof(iforce_usb->data_out), + iforce_usb_out, iforce_usb, epout->bInterval); + + err = iforce_init_device(&intf->dev, BUS_USB, &iforce_usb->iforce); + if (err) + goto fail; + + usb_set_intfdata(intf, iforce_usb); + return 0; + +fail: + if (iforce_usb) { + usb_free_urb(iforce_usb->irq); + usb_free_urb(iforce_usb->out); + kfree(iforce_usb); + } + + return err; +} + +static void iforce_usb_disconnect(struct usb_interface *intf) +{ + struct iforce_usb *iforce_usb = usb_get_intfdata(intf); + + usb_set_intfdata(intf, NULL); + + input_unregister_device(iforce_usb->iforce.dev); + + usb_free_urb(iforce_usb->irq); + usb_free_urb(iforce_usb->out); + + kfree(iforce_usb); +} + +static const struct usb_device_id iforce_usb_ids[] = { + { USB_DEVICE(0x044f, 0xa01c) }, /* Thrustmaster Motor Sport GT */ + { USB_DEVICE(0x046d, 0xc281) }, /* Logitech WingMan Force */ + { USB_DEVICE(0x046d, 0xc291) }, /* Logitech WingMan Formula Force */ + { USB_DEVICE(0x05ef, 0x020a) }, /* AVB Top Shot Pegasus */ + { USB_DEVICE(0x05ef, 0x8884) }, /* AVB Mag Turbo Force */ + { USB_DEVICE(0x05ef, 0x8888) }, /* AVB Top Shot FFB Racing Wheel */ + { USB_DEVICE(0x061c, 0xc0a4) }, /* ACT LABS Force RS */ + { USB_DEVICE(0x061c, 0xc084) }, /* ACT LABS Force RS */ + { USB_DEVICE(0x06a3, 0xff04) }, /* Saitek R440 Force Wheel */ + { USB_DEVICE(0x06f8, 0x0001) }, /* Guillemot Race Leader Force Feedback */ + { USB_DEVICE(0x06f8, 0x0003) }, /* Guillemot Jet Leader Force Feedback */ + { USB_DEVICE(0x06f8, 0x0004) }, /* Guillemot Force Feedback Racing Wheel */ + { USB_DEVICE(0x06f8, 0xa302) }, /* Guillemot Jet Leader 3D */ + { } /* Terminating entry */ +}; + +MODULE_DEVICE_TABLE (usb, iforce_usb_ids); + +struct usb_driver iforce_usb_driver = { + .name = "iforce", + .probe = iforce_usb_probe, + .disconnect = iforce_usb_disconnect, + .id_table = iforce_usb_ids, +}; + +module_usb_driver(iforce_usb_driver); + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>, Johann Deneux <johann.deneux@gmail.com>"); +MODULE_DESCRIPTION("USB I-Force joysticks and wheels driver"); +MODULE_LICENSE("GPL"); diff --git a/drivers/input/joystick/iforce/iforce.h b/drivers/input/joystick/iforce/iforce.h new file mode 100644 index 000000000..9ccb9107c --- /dev/null +++ b/drivers/input/joystick/iforce/iforce.h @@ -0,0 +1,147 @@ +/* SPDX-License-Identifier: GPL-2.0-or-later */ +/* + * Copyright (c) 2000-2002 Vojtech Pavlik <vojtech@ucw.cz> + * Copyright (c) 2001-2002, 2007 Johann Deneux <johann.deneux@gmail.com> + * + * USB/RS232 I-Force joysticks and wheels. + */ + +#include <linux/kernel.h> +#include <linux/slab.h> +#include <linux/input.h> +#include <linux/module.h> +#include <linux/spinlock.h> +#include <linux/circ_buf.h> +#include <linux/mutex.h> + +/* This module provides arbitrary resource management routines. + * I use it to manage the device's memory. + * Despite the name of this module, I am *not* going to access the ioports. + */ +#include <linux/ioport.h> + + +#define IFORCE_MAX_LENGTH 16 + +#define IFORCE_EFFECTS_MAX 32 + +/* Each force feedback effect is made of one core effect, which can be + * associated to at most to effect modifiers + */ +#define FF_MOD1_IS_USED 0 +#define FF_MOD2_IS_USED 1 +#define FF_CORE_IS_USED 2 +#define FF_CORE_IS_PLAYED 3 /* Effect is currently being played */ +#define FF_CORE_SHOULD_PLAY 4 /* User wants the effect to be played */ +#define FF_CORE_UPDATE 5 /* Effect is being updated */ +#define FF_MODCORE_CNT 6 + +struct iforce_core_effect { + /* Information about where modifiers are stored in the device's memory */ + struct resource mod1_chunk; + struct resource mod2_chunk; + unsigned long flags[BITS_TO_LONGS(FF_MODCORE_CNT)]; +}; + +#define FF_CMD_EFFECT 0x010e +#define FF_CMD_ENVELOPE 0x0208 +#define FF_CMD_MAGNITUDE 0x0303 +#define FF_CMD_PERIOD 0x0407 +#define FF_CMD_CONDITION 0x050a + +#define FF_CMD_AUTOCENTER 0x4002 +#define FF_CMD_PLAY 0x4103 +#define FF_CMD_ENABLE 0x4201 +#define FF_CMD_GAIN 0x4301 + +#define FF_CMD_QUERY 0xff01 + +/* Buffer for async write */ +#define XMIT_SIZE 256 +#define XMIT_INC(var, n) (var)+=n; (var)&= XMIT_SIZE -1 +/* iforce::xmit_flags */ +#define IFORCE_XMIT_RUNNING 0 +#define IFORCE_XMIT_AGAIN 1 + +struct iforce_device { + u16 idvendor; + u16 idproduct; + char *name; + signed short *btn; + signed short *abs; + signed short *ff; +}; + +struct iforce; + +struct iforce_xport_ops { + void (*xmit)(struct iforce *iforce); + int (*get_id)(struct iforce *iforce, u8 id, + u8 *response_data, size_t *response_len); + int (*start_io)(struct iforce *iforce); + void (*stop_io)(struct iforce *iforce); +}; + +struct iforce { + struct input_dev *dev; /* Input device interface */ + struct iforce_device *type; + const struct iforce_xport_ops *xport_ops; + + spinlock_t xmit_lock; + /* Buffer used for asynchronous sending of bytes to the device */ + struct circ_buf xmit; + unsigned char xmit_data[XMIT_SIZE]; + unsigned long xmit_flags[1]; + + /* Force Feedback */ + wait_queue_head_t wait; + struct resource device_memory; + struct iforce_core_effect core_effects[IFORCE_EFFECTS_MAX]; + struct mutex mem_mutex; +}; + +/* Get hi and low bytes of a 16-bits int */ +#define HI(a) ((unsigned char)((a) >> 8)) +#define LO(a) ((unsigned char)((a) & 0xff)) + +/* For many parameters, it seems that 0x80 is a special value that should + * be avoided. Instead, we replace this value by 0x7f + */ +#define HIFIX80(a) ((unsigned char)(((a)<0? (a)+255 : (a))>>8)) + +/* Encode a time value */ +#define TIME_SCALE(a) (a) + +static inline int iforce_get_id_packet(struct iforce *iforce, u8 id, + u8 *response_data, size_t *response_len) +{ + return iforce->xport_ops->get_id(iforce, id, + response_data, response_len); +} + +static inline void iforce_clear_xmit_and_wake(struct iforce *iforce) +{ + clear_bit(IFORCE_XMIT_RUNNING, iforce->xmit_flags); + wake_up_all(&iforce->wait); +} + +/* Public functions */ +/* iforce-main.c */ +int iforce_init_device(struct device *parent, u16 bustype, + struct iforce *iforce); + +/* iforce-packets.c */ +int iforce_control_playback(struct iforce*, u16 id, unsigned int); +void iforce_process_packet(struct iforce *iforce, + u8 packet_id, u8 *data, size_t len); +int iforce_send_packet(struct iforce *iforce, u16 cmd, unsigned char* data); +void iforce_dump_packet(struct iforce *iforce, char *msg, u16 cmd, unsigned char *data); + +/* iforce-ff.c */ +int iforce_upload_periodic(struct iforce *, struct ff_effect *, struct ff_effect *); +int iforce_upload_constant(struct iforce *, struct ff_effect *, struct ff_effect *); +int iforce_upload_condition(struct iforce *, struct ff_effect *, struct ff_effect *); + +/* Public variables */ +extern struct serio_driver iforce_serio_drv; +extern struct usb_driver iforce_usb_driver; diff --git a/drivers/input/joystick/interact.c b/drivers/input/joystick/interact.c new file mode 100644 index 000000000..ca22d84e5 --- /dev/null +++ b/drivers/input/joystick/interact.c @@ -0,0 +1,297 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 2001 Vojtech Pavlik + * + * Based on the work of: + * Toby Deshane + */ + +/* + * InterAct digital gamepad/joystick driver for Linux + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/slab.h> +#include <linux/module.h> +#include <linux/delay.h> +#include <linux/gameport.h> +#include <linux/input.h> +#include <linux/jiffies.h> + +#define DRIVER_DESC "InterAct digital joystick driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +#define INTERACT_MAX_START 600 /* 400 us */ +#define INTERACT_MAX_STROBE 60 /* 40 us */ +#define INTERACT_MAX_LENGTH 32 /* 32 bits */ + +#define INTERACT_TYPE_HHFX 0 /* HammerHead/FX */ +#define INTERACT_TYPE_PP8D 1 /* ProPad 8 */ + +struct interact { + struct gameport *gameport; + struct input_dev *dev; + int bads; + int reads; + unsigned char type; + unsigned char length; + char phys[32]; +}; + +static short interact_abs_hhfx[] = + { ABS_RX, ABS_RY, ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y, -1 }; +static short interact_abs_pp8d[] = + { ABS_X, ABS_Y, -1 }; + +static short interact_btn_hhfx[] = + { BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL, BTN_TL2, BTN_TR2, BTN_MODE, BTN_SELECT, -1 }; +static short interact_btn_pp8d[] = + { BTN_C, BTN_TL, BTN_TR, BTN_A, BTN_B, BTN_Y, BTN_Z, BTN_X, -1 }; + +struct interact_type { + int id; + short *abs; + short *btn; + char *name; + unsigned char length; + unsigned char b8; +}; + +static struct interact_type interact_type[] = { + { 0x6202, interact_abs_hhfx, interact_btn_hhfx, "InterAct HammerHead/FX", 32, 4 }, + { 0x53f8, interact_abs_pp8d, interact_btn_pp8d, "InterAct ProPad 8 Digital", 16, 0 }, + { 0 }}; + +/* + * interact_read_packet() reads and InterAct joystick data. + */ + +static int interact_read_packet(struct gameport *gameport, int length, u32 *data) +{ + unsigned long flags; + unsigned char u, v; + unsigned int t, s; + int i; + + i = 0; + data[0] = data[1] = data[2] = 0; + t = gameport_time(gameport, INTERACT_MAX_START); + s = gameport_time(gameport, INTERACT_MAX_STROBE); + + local_irq_save(flags); + gameport_trigger(gameport); + v = gameport_read(gameport); + + while (t > 0 && i < length) { + t--; + u = v; v = gameport_read(gameport); + if (v & ~u & 0x40) { + data[0] = (data[0] << 1) | ((v >> 4) & 1); + data[1] = (data[1] << 1) | ((v >> 5) & 1); + data[2] = (data[2] << 1) | ((v >> 7) & 1); + i++; + t = s; + } + } + + local_irq_restore(flags); + + return i; +} + +/* + * interact_poll() reads and analyzes InterAct joystick data. + */ + +static void interact_poll(struct gameport *gameport) +{ + struct interact *interact = gameport_get_drvdata(gameport); + struct input_dev *dev = interact->dev; + u32 data[3]; + int i; + + interact->reads++; + + if (interact_read_packet(interact->gameport, interact->length, data) < interact->length) { + interact->bads++; + } else { + + for (i = 0; i < 3; i++) + data[i] <<= INTERACT_MAX_LENGTH - interact->length; + + switch (interact->type) { + + case INTERACT_TYPE_HHFX: + + for (i = 0; i < 4; i++) + input_report_abs(dev, interact_abs_hhfx[i], (data[i & 1] >> ((i >> 1) << 3)) & 0xff); + + for (i = 0; i < 2; i++) + input_report_abs(dev, ABS_HAT0Y - i, + ((data[1] >> ((i << 1) + 17)) & 1) - ((data[1] >> ((i << 1) + 16)) & 1)); + + for (i = 0; i < 8; i++) + input_report_key(dev, interact_btn_hhfx[i], (data[0] >> (i + 16)) & 1); + + for (i = 0; i < 4; i++) + input_report_key(dev, interact_btn_hhfx[i + 8], (data[1] >> (i + 20)) & 1); + + break; + + case INTERACT_TYPE_PP8D: + + for (i = 0; i < 2; i++) + input_report_abs(dev, interact_abs_pp8d[i], + ((data[0] >> ((i << 1) + 20)) & 1) - ((data[0] >> ((i << 1) + 21)) & 1)); + + for (i = 0; i < 8; i++) + input_report_key(dev, interact_btn_pp8d[i], (data[1] >> (i + 16)) & 1); + + break; + } + } + + input_sync(dev); +} + +/* + * interact_open() is a callback from the input open routine. + */ + +static int interact_open(struct input_dev *dev) +{ + struct interact *interact = input_get_drvdata(dev); + + gameport_start_polling(interact->gameport); + return 0; +} + +/* + * interact_close() is a callback from the input close routine. + */ + +static void interact_close(struct input_dev *dev) +{ + struct interact *interact = input_get_drvdata(dev); + + gameport_stop_polling(interact->gameport); +} + +/* + * interact_connect() probes for InterAct joysticks. + */ + +static int interact_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + struct interact *interact; + struct input_dev *input_dev; + __u32 data[3]; + int i, t; + int err; + + interact = kzalloc(sizeof(struct interact), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!interact || !input_dev) { + err = -ENOMEM; + goto fail1; + } + + interact->gameport = gameport; + interact->dev = input_dev; + + gameport_set_drvdata(gameport, interact); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + i = interact_read_packet(gameport, INTERACT_MAX_LENGTH * 2, data); + + if (i != 32 || (data[0] >> 24) != 0x0c || (data[1] >> 24) != 0x02) { + err = -ENODEV; + goto fail2; + } + + for (i = 0; interact_type[i].length; i++) + if (interact_type[i].id == (data[2] >> 16)) + break; + + if (!interact_type[i].length) { + printk(KERN_WARNING "interact.c: Unknown joystick on %s. [len %d d0 %08x d1 %08x i2 %08x]\n", + gameport->phys, i, data[0], data[1], data[2]); + err = -ENODEV; + goto fail2; + } + + gameport_set_poll_handler(gameport, interact_poll); + gameport_set_poll_interval(gameport, 20); + + snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys); + + interact->type = i; + interact->length = interact_type[i].length; + + input_dev->name = interact_type[i].name; + input_dev->phys = interact->phys; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT; + input_dev->id.product = interact_type[i].id; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &gameport->dev; + + input_set_drvdata(input_dev, interact); + + input_dev->open = interact_open; + input_dev->close = interact_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) { + if (i < interact_type[interact->type].b8) + input_set_abs_params(input_dev, t, 0, 255, 0, 0); + else + input_set_abs_params(input_dev, t, -1, 1, 0, 0); + } + + for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++) + __set_bit(t, input_dev->keybit); + + err = input_register_device(interact->dev); + if (err) + goto fail2; + + return 0; + +fail2: gameport_close(gameport); +fail1: gameport_set_drvdata(gameport, NULL); + input_free_device(input_dev); + kfree(interact); + return err; +} + +static void interact_disconnect(struct gameport *gameport) +{ + struct interact *interact = gameport_get_drvdata(gameport); + + input_unregister_device(interact->dev); + gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); + kfree(interact); +} + +static struct gameport_driver interact_drv = { + .driver = { + .name = "interact", + }, + .description = DRIVER_DESC, + .connect = interact_connect, + .disconnect = interact_disconnect, +}; + +module_gameport_driver(interact_drv); diff --git a/drivers/input/joystick/joydump.c b/drivers/input/joystick/joydump.c new file mode 100644 index 000000000..70f63f955 --- /dev/null +++ b/drivers/input/joystick/joydump.c @@ -0,0 +1,145 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1996-2001 Vojtech Pavlik + */ + +/* + * This is just a very simple driver that can dump the data + * out of the joystick port into the syslog ... + */ + +/* + */ + +#include <linux/module.h> +#include <linux/gameport.h> +#include <linux/kernel.h> +#include <linux/delay.h> +#include <linux/slab.h> + +#define DRIVER_DESC "Gameport data dumper module" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +#define BUF_SIZE 256 + +struct joydump { + unsigned int time; + unsigned char data; +}; + +static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + struct joydump *buf; /* all entries */ + struct joydump *dump, *prev; /* one entry each */ + int axes[4], buttons; + int i, j, t, timeout; + unsigned long flags; + unsigned char u; + + printk(KERN_INFO "joydump: ,------------------ START ----------------.\n"); + printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys); + printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed); + + if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { + + printk(KERN_INFO "joydump: | Raw mode not available - trying cooked. |\n"); + + if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { + + printk(KERN_INFO "joydump: | Cooked not available either. Failing. |\n"); + printk(KERN_INFO "joydump: `------------------- END -----------------'\n"); + return -ENODEV; + } + + gameport_cooked_read(gameport, axes, &buttons); + + for (i = 0; i < 4; i++) + printk(KERN_INFO "joydump: | Axis %d: %4d. |\n", i, axes[i]); + printk(KERN_INFO "joydump: | Buttons %02x. |\n", buttons); + printk(KERN_INFO "joydump: `------------------- END -----------------'\n"); + } + + timeout = gameport_time(gameport, 10000); /* 10 ms */ + + buf = kmalloc_array(BUF_SIZE, sizeof(struct joydump), GFP_KERNEL); + if (!buf) { + printk(KERN_INFO "joydump: no memory for testing\n"); + goto jd_end; + } + dump = buf; + t = 0; + i = 1; + + local_irq_save(flags); + + u = gameport_read(gameport); + + dump->data = u; + dump->time = t; + dump++; + + gameport_trigger(gameport); + + while (i < BUF_SIZE && t < timeout) { + + dump->data = gameport_read(gameport); + + if (dump->data ^ u) { + u = dump->data; + dump->time = t; + i++; + dump++; + } + t++; + } + + local_irq_restore(flags); + +/* + * Dump data. + */ + + t = i; + dump = buf; + prev = dump; + + printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n"); + printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0); + for (j = 7; j >= 0; j--) + printk("%d", (dump->data >> j) & 1); + printk(" |\n"); + dump++; + + for (i = 1; i < t; i++, dump++, prev++) { + printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", + i, dump->time - prev->time); + for (j = 7; j >= 0; j--) + printk("%d", (dump->data >> j) & 1); + printk(" |\n"); + } + kfree(buf); + +jd_end: + printk(KERN_INFO "joydump: `------------------- END -----------------'\n"); + + return 0; +} + +static void joydump_disconnect(struct gameport *gameport) +{ + gameport_close(gameport); +} + +static struct gameport_driver joydump_drv = { + .driver = { + .name = "joydump", + }, + .description = DRIVER_DESC, + .connect = joydump_connect, + .disconnect = joydump_disconnect, +}; + +module_gameport_driver(joydump_drv); diff --git a/drivers/input/joystick/magellan.c b/drivers/input/joystick/magellan.c new file mode 100644 index 000000000..edb8e1982 --- /dev/null +++ b/drivers/input/joystick/magellan.c @@ -0,0 +1,208 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1999-2001 Vojtech Pavlik + */ + +/* + * Magellan and Space Mouse 6dof controller driver for Linux + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/input.h> +#include <linux/serio.h> + +#define DRIVER_DESC "Magellan and SpaceMouse 6dof controller driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +/* + * Definitions & global arrays. + */ + +#define MAGELLAN_MAX_LENGTH 32 + +static int magellan_buttons[] = { BTN_0, BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 }; +static int magellan_axes[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ }; + +/* + * Per-Magellan data. + */ + +struct magellan { + struct input_dev *dev; + int idx; + unsigned char data[MAGELLAN_MAX_LENGTH]; + char phys[32]; +}; + +/* + * magellan_crunch_nibbles() verifies that the bytes sent from the Magellan + * have correct upper nibbles for the lower ones, if not, the packet will + * be thrown away. It also strips these upper halves to simplify further + * processing. + */ + +static int magellan_crunch_nibbles(unsigned char *data, int count) +{ + static unsigned char nibbles[16] = "0AB3D56GH9:K<MN?"; + + do { + if (data[count] == nibbles[data[count] & 0xf]) + data[count] = data[count] & 0xf; + else + return -1; + } while (--count); + + return 0; +} + +static void magellan_process_packet(struct magellan* magellan) +{ + struct input_dev *dev = magellan->dev; + unsigned char *data = magellan->data; + int i, t; + + if (!magellan->idx) return; + + switch (magellan->data[0]) { + + case 'd': /* Axis data */ + if (magellan->idx != 25) return; + if (magellan_crunch_nibbles(data, 24)) return; + for (i = 0; i < 6; i++) + input_report_abs(dev, magellan_axes[i], + (data[(i << 2) + 1] << 12 | data[(i << 2) + 2] << 8 | + data[(i << 2) + 3] << 4 | data[(i << 2) + 4]) - 32768); + break; + + case 'k': /* Button data */ + if (magellan->idx != 4) return; + if (magellan_crunch_nibbles(data, 3)) return; + t = (data[1] << 1) | (data[2] << 5) | data[3]; + for (i = 0; i < 9; i++) input_report_key(dev, magellan_buttons[i], (t >> i) & 1); + break; + } + + input_sync(dev); +} + +static irqreturn_t magellan_interrupt(struct serio *serio, + unsigned char data, unsigned int flags) +{ + struct magellan* magellan = serio_get_drvdata(serio); + + if (data == '\r') { + magellan_process_packet(magellan); + magellan->idx = 0; + } else { + if (magellan->idx < MAGELLAN_MAX_LENGTH) + magellan->data[magellan->idx++] = data; + } + return IRQ_HANDLED; +} + +/* + * magellan_disconnect() is the opposite of magellan_connect() + */ + +static void magellan_disconnect(struct serio *serio) +{ + struct magellan* magellan = serio_get_drvdata(serio); + + serio_close(serio); + serio_set_drvdata(serio, NULL); + input_unregister_device(magellan->dev); + kfree(magellan); +} + +/* + * magellan_connect() is the routine that is called when someone adds a + * new serio device that supports Magellan protocol and registers it as + * an input device. + */ + +static int magellan_connect(struct serio *serio, struct serio_driver *drv) +{ + struct magellan *magellan; + struct input_dev *input_dev; + int err = -ENOMEM; + int i; + + magellan = kzalloc(sizeof(struct magellan), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!magellan || !input_dev) + goto fail1; + + magellan->dev = input_dev; + snprintf(magellan->phys, sizeof(magellan->phys), "%s/input0", serio->phys); + + input_dev->name = "LogiCad3D Magellan / SpaceMouse"; + input_dev->phys = magellan->phys; + input_dev->id.bustype = BUS_RS232; + input_dev->id.vendor = SERIO_MAGELLAN; + input_dev->id.product = 0x0001; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &serio->dev; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (i = 0; i < 9; i++) + set_bit(magellan_buttons[i], input_dev->keybit); + + for (i = 0; i < 6; i++) + input_set_abs_params(input_dev, magellan_axes[i], -360, 360, 0, 0); + + serio_set_drvdata(serio, magellan); + + err = serio_open(serio, drv); + if (err) + goto fail2; + + err = input_register_device(magellan->dev); + if (err) + goto fail3; + + return 0; + + fail3: serio_close(serio); + fail2: serio_set_drvdata(serio, NULL); + fail1: input_free_device(input_dev); + kfree(magellan); + return err; +} + +/* + * The serio driver structure. + */ + +static const struct serio_device_id magellan_serio_ids[] = { + { + .type = SERIO_RS232, + .proto = SERIO_MAGELLAN, + .id = SERIO_ANY, + .extra = SERIO_ANY, + }, + { 0 } +}; + +MODULE_DEVICE_TABLE(serio, magellan_serio_ids); + +static struct serio_driver magellan_drv = { + .driver = { + .name = "magellan", + }, + .description = DRIVER_DESC, + .id_table = magellan_serio_ids, + .interrupt = magellan_interrupt, + .connect = magellan_connect, + .disconnect = magellan_disconnect, +}; + +module_serio_driver(magellan_drv); diff --git a/drivers/input/joystick/maplecontrol.c b/drivers/input/joystick/maplecontrol.c new file mode 100644 index 000000000..3833ac47b --- /dev/null +++ b/drivers/input/joystick/maplecontrol.c @@ -0,0 +1,193 @@ +// SPDX-License-Identifier: GPL-2.0-only +/* + * SEGA Dreamcast controller driver + * Based on drivers/usb/iforce.c + * + * Copyright Yaegashi Takeshi, 2001 + * Adrian McMenamin, 2008 - 2009 + */ + +#include <linux/kernel.h> +#include <linux/slab.h> +#include <linux/input.h> +#include <linux/module.h> +#include <linux/init.h> +#include <linux/timer.h> +#include <linux/maple.h> + +MODULE_AUTHOR("Adrian McMenamin <adrian@mcmen.demon.co.uk>"); +MODULE_DESCRIPTION("SEGA Dreamcast controller driver"); +MODULE_LICENSE("GPL"); + +struct dc_pad { + struct input_dev *dev; + struct maple_device *mdev; +}; + +static void dc_pad_callback(struct mapleq *mq) +{ + unsigned short buttons; + struct maple_device *mapledev = mq->dev; + struct dc_pad *pad = maple_get_drvdata(mapledev); + struct input_dev *dev = pad->dev; + unsigned char *res = mq->recvbuf->buf; + + buttons = ~le16_to_cpup((__le16 *)(res + 8)); + + input_report_abs(dev, ABS_HAT0Y, + (buttons & 0x0010 ? -1 : 0) + (buttons & 0x0020 ? 1 : 0)); + input_report_abs(dev, ABS_HAT0X, + (buttons & 0x0040 ? -1 : 0) + (buttons & 0x0080 ? 1 : 0)); + input_report_abs(dev, ABS_HAT1Y, + (buttons & 0x1000 ? -1 : 0) + (buttons & 0x2000 ? 1 : 0)); + input_report_abs(dev, ABS_HAT1X, + (buttons & 0x4000 ? -1 : 0) + (buttons & 0x8000 ? 1 : 0)); + + input_report_key(dev, BTN_C, buttons & 0x0001); + input_report_key(dev, BTN_B, buttons & 0x0002); + input_report_key(dev, BTN_A, buttons & 0x0004); + input_report_key(dev, BTN_START, buttons & 0x0008); + input_report_key(dev, BTN_Z, buttons & 0x0100); + input_report_key(dev, BTN_Y, buttons & 0x0200); + input_report_key(dev, BTN_X, buttons & 0x0400); + input_report_key(dev, BTN_SELECT, buttons & 0x0800); + + input_report_abs(dev, ABS_GAS, res[10]); + input_report_abs(dev, ABS_BRAKE, res[11]); + input_report_abs(dev, ABS_X, res[12]); + input_report_abs(dev, ABS_Y, res[13]); + input_report_abs(dev, ABS_RX, res[14]); + input_report_abs(dev, ABS_RY, res[15]); +} + +static int dc_pad_open(struct input_dev *dev) +{ + struct dc_pad *pad = dev_get_platdata(&dev->dev); + + maple_getcond_callback(pad->mdev, dc_pad_callback, HZ/20, + MAPLE_FUNC_CONTROLLER); + + return 0; +} + +static void dc_pad_close(struct input_dev *dev) +{ + struct dc_pad *pad = dev_get_platdata(&dev->dev); + + maple_getcond_callback(pad->mdev, dc_pad_callback, 0, + MAPLE_FUNC_CONTROLLER); +} + +/* allow the controller to be used */ +static int probe_maple_controller(struct device *dev) +{ + static const short btn_bit[32] = { + BTN_C, BTN_B, BTN_A, BTN_START, -1, -1, -1, -1, + BTN_Z, BTN_Y, BTN_X, BTN_SELECT, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + }; + + static const short abs_bit[32] = { + -1, -1, -1, -1, ABS_HAT0Y, ABS_HAT0Y, ABS_HAT0X, ABS_HAT0X, + -1, -1, -1, -1, ABS_HAT1Y, ABS_HAT1Y, ABS_HAT1X, ABS_HAT1X, + ABS_GAS, ABS_BRAKE, ABS_X, ABS_Y, ABS_RX, ABS_RY, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + }; + + struct maple_device *mdev = to_maple_dev(dev); + struct maple_driver *mdrv = to_maple_driver(dev->driver); + int i, error; + struct dc_pad *pad; + struct input_dev *idev; + unsigned long data = be32_to_cpu(mdev->devinfo.function_data[0]); + + pad = kzalloc(sizeof(struct dc_pad), GFP_KERNEL); + idev = input_allocate_device(); + if (!pad || !idev) { + error = -ENOMEM; + goto fail; + } + + pad->dev = idev; + pad->mdev = mdev; + + idev->open = dc_pad_open; + idev->close = dc_pad_close; + + for (i = 0; i < 32; i++) { + if (data & (1 << i)) { + if (btn_bit[i] >= 0) + __set_bit(btn_bit[i], idev->keybit); + else if (abs_bit[i] >= 0) + __set_bit(abs_bit[i], idev->absbit); + } + } + + if (idev->keybit[BIT_WORD(BTN_JOYSTICK)]) + idev->evbit[0] |= BIT_MASK(EV_KEY); + + if (idev->absbit[0]) + idev->evbit[0] |= BIT_MASK(EV_ABS); + + for (i = ABS_X; i <= ABS_BRAKE; i++) + input_set_abs_params(idev, i, 0, 255, 0, 0); + + for (i = ABS_HAT0X; i <= ABS_HAT3Y; i++) + input_set_abs_params(idev, i, 1, -1, 0, 0); + + idev->dev.platform_data = pad; + idev->dev.parent = &mdev->dev; + idev->name = mdev->product_name; + idev->id.bustype = BUS_HOST; + + error = input_register_device(idev); + if (error) + goto fail; + + mdev->driver = mdrv; + maple_set_drvdata(mdev, pad); + + return 0; + +fail: + input_free_device(idev); + kfree(pad); + maple_set_drvdata(mdev, NULL); + return error; +} + +static int remove_maple_controller(struct device *dev) +{ + struct maple_device *mdev = to_maple_dev(dev); + struct dc_pad *pad = maple_get_drvdata(mdev); + + mdev->callback = NULL; + input_unregister_device(pad->dev); + maple_set_drvdata(mdev, NULL); + kfree(pad); + + return 0; +} + +static struct maple_driver dc_pad_driver = { + .function = MAPLE_FUNC_CONTROLLER, + .drv = { + .name = "Dreamcast_controller", + .probe = probe_maple_controller, + .remove = remove_maple_controller, + }, +}; + +static int __init dc_pad_init(void) +{ + return maple_driver_register(&dc_pad_driver); +} + +static void __exit dc_pad_exit(void) +{ + maple_driver_unregister(&dc_pad_driver); +} + +module_init(dc_pad_init); +module_exit(dc_pad_exit); diff --git a/drivers/input/joystick/psxpad-spi.c b/drivers/input/joystick/psxpad-spi.c new file mode 100644 index 000000000..a32656064 --- /dev/null +++ b/drivers/input/joystick/psxpad-spi.c @@ -0,0 +1,405 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * PlayStation 1/2 joypads via SPI interface Driver + * + * Copyright (C) 2017 Tomohiro Yoshidomi <sylph23k@gmail.com> + * + * PlayStation 1/2 joypad's plug (not socket) + * 123 456 789 + * (...|...|...) + * + * 1: DAT -> MISO (pullup with 1k owm to 3.3V) + * 2: CMD -> MOSI + * 3: 9V (for motor, if not use N.C.) + * 4: GND + * 5: 3.3V + * 6: Attention -> CS(SS) + * 7: SCK -> SCK + * 8: N.C. + * 9: ACK -> N.C. + */ + +#include <linux/kernel.h> +#include <linux/device.h> +#include <linux/input.h> +#include <linux/module.h> +#include <linux/spi/spi.h> +#include <linux/types.h> +#include <linux/pm.h> +#include <linux/pm_runtime.h> + +#define REVERSE_BIT(x) ((((x) & 0x80) >> 7) | (((x) & 0x40) >> 5) | \ + (((x) & 0x20) >> 3) | (((x) & 0x10) >> 1) | (((x) & 0x08) << 1) | \ + (((x) & 0x04) << 3) | (((x) & 0x02) << 5) | (((x) & 0x01) << 7)) + +/* PlayStation 1/2 joypad command and response are LSBFIRST. */ + +/* + * 0x01, 0x42, 0x00, 0x00, 0x00, + * 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + * 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + */ +static const u8 PSX_CMD_POLL[] = { + 0x80, 0x42, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; +/* 0x01, 0x43, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00 */ +static const u8 PSX_CMD_ENTER_CFG[] = { + 0x80, 0xC2, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00 +}; +/* 0x01, 0x43, 0x00, 0x00, 0x5A, 0x5A, 0x5A, 0x5A, 0x5A */ +static const u8 PSX_CMD_EXIT_CFG[] = { + 0x80, 0xC2, 0x00, 0x00, 0x5A, 0x5A, 0x5A, 0x5A, 0x5A +}; +/* 0x01, 0x4D, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFF */ +static const u8 PSX_CMD_ENABLE_MOTOR[] = { + 0x80, 0xB2, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF, 0xFF +}; + +struct psxpad { + struct spi_device *spi; + struct input_dev *idev; + char phys[0x20]; + bool motor1enable; + bool motor2enable; + u8 motor1level; + u8 motor2level; + u8 sendbuf[0x20] ____cacheline_aligned; + u8 response[sizeof(PSX_CMD_POLL)] ____cacheline_aligned; +}; + +static int psxpad_command(struct psxpad *pad, const u8 sendcmdlen) +{ + struct spi_transfer xfers = { + .tx_buf = pad->sendbuf, + .rx_buf = pad->response, + .len = sendcmdlen, + }; + int err; + + err = spi_sync_transfer(pad->spi, &xfers, 1); + if (err) { + dev_err(&pad->spi->dev, + "%s: failed to SPI xfers mode: %d\n", + __func__, err); + return err; + } + + return 0; +} + +#ifdef CONFIG_JOYSTICK_PSXPAD_SPI_FF +static void psxpad_control_motor(struct psxpad *pad, + bool motor1enable, bool motor2enable) +{ + int err; + + pad->motor1enable = motor1enable; + pad->motor2enable = motor2enable; + + memcpy(pad->sendbuf, PSX_CMD_ENTER_CFG, sizeof(PSX_CMD_ENTER_CFG)); + err = psxpad_command(pad, sizeof(PSX_CMD_ENTER_CFG)); + if (err) { + dev_err(&pad->spi->dev, + "%s: failed to enter config mode: %d\n", + __func__, err); + return; + } + + memcpy(pad->sendbuf, PSX_CMD_ENABLE_MOTOR, + sizeof(PSX_CMD_ENABLE_MOTOR)); + pad->sendbuf[3] = pad->motor1enable ? 0x00 : 0xFF; + pad->sendbuf[4] = pad->motor2enable ? 0x80 : 0xFF; + err = psxpad_command(pad, sizeof(PSX_CMD_ENABLE_MOTOR)); + if (err) { + dev_err(&pad->spi->dev, + "%s: failed to enable motor mode: %d\n", + __func__, err); + return; + } + + memcpy(pad->sendbuf, PSX_CMD_EXIT_CFG, sizeof(PSX_CMD_EXIT_CFG)); + err = psxpad_command(pad, sizeof(PSX_CMD_EXIT_CFG)); + if (err) { + dev_err(&pad->spi->dev, + "%s: failed to exit config mode: %d\n", + __func__, err); + return; + } +} + +static void psxpad_set_motor_level(struct psxpad *pad, + u8 motor1level, u8 motor2level) +{ + pad->motor1level = motor1level ? 0xFF : 0x00; + pad->motor2level = REVERSE_BIT(motor2level); +} + +static int psxpad_spi_play_effect(struct input_dev *idev, + void *data, struct ff_effect *effect) +{ + struct psxpad *pad = input_get_drvdata(idev); + + switch (effect->type) { + case FF_RUMBLE: + psxpad_set_motor_level(pad, + (effect->u.rumble.weak_magnitude >> 8) & 0xFFU, + (effect->u.rumble.strong_magnitude >> 8) & 0xFFU); + break; + } + + return 0; +} + +static int psxpad_spi_init_ff(struct psxpad *pad) +{ + int err; + + input_set_capability(pad->idev, EV_FF, FF_RUMBLE); + + err = input_ff_create_memless(pad->idev, NULL, psxpad_spi_play_effect); + if (err) { + dev_err(&pad->spi->dev, + "input_ff_create_memless() failed: %d\n", err); + return err; + } + + return 0; +} + +#else /* CONFIG_JOYSTICK_PSXPAD_SPI_FF */ + +static void psxpad_control_motor(struct psxpad *pad, + bool motor1enable, bool motor2enable) +{ +} + +static void psxpad_set_motor_level(struct psxpad *pad, + u8 motor1level, u8 motor2level) +{ +} + +static inline int psxpad_spi_init_ff(struct psxpad *pad) +{ + return 0; +} +#endif /* CONFIG_JOYSTICK_PSXPAD_SPI_FF */ + +static int psxpad_spi_poll_open(struct input_dev *input) +{ + struct psxpad *pad = input_get_drvdata(input); + + pm_runtime_get_sync(&pad->spi->dev); + + return 0; +} + +static void psxpad_spi_poll_close(struct input_dev *input) +{ + struct psxpad *pad = input_get_drvdata(input); + + pm_runtime_put_sync(&pad->spi->dev); +} + +static void psxpad_spi_poll(struct input_dev *input) +{ + struct psxpad *pad = input_get_drvdata(input); + u8 b_rsp3, b_rsp4; + int err; + + psxpad_control_motor(pad, true, true); + + memcpy(pad->sendbuf, PSX_CMD_POLL, sizeof(PSX_CMD_POLL)); + pad->sendbuf[3] = pad->motor1enable ? pad->motor1level : 0x00; + pad->sendbuf[4] = pad->motor2enable ? pad->motor2level : 0x00; + err = psxpad_command(pad, sizeof(PSX_CMD_POLL)); + if (err) { + dev_err(&pad->spi->dev, + "%s: poll command failed mode: %d\n", __func__, err); + return; + } + + switch (pad->response[1]) { + case 0xCE: /* 0x73 : analog 1 */ + /* button data is inverted */ + b_rsp3 = ~pad->response[3]; + b_rsp4 = ~pad->response[4]; + + input_report_abs(input, ABS_X, REVERSE_BIT(pad->response[7])); + input_report_abs(input, ABS_Y, REVERSE_BIT(pad->response[8])); + input_report_abs(input, ABS_RX, REVERSE_BIT(pad->response[5])); + input_report_abs(input, ABS_RY, REVERSE_BIT(pad->response[6])); + input_report_key(input, BTN_DPAD_UP, b_rsp3 & BIT(3)); + input_report_key(input, BTN_DPAD_DOWN, b_rsp3 & BIT(1)); + input_report_key(input, BTN_DPAD_LEFT, b_rsp3 & BIT(0)); + input_report_key(input, BTN_DPAD_RIGHT, b_rsp3 & BIT(2)); + input_report_key(input, BTN_X, b_rsp4 & BIT(3)); + input_report_key(input, BTN_A, b_rsp4 & BIT(2)); + input_report_key(input, BTN_B, b_rsp4 & BIT(1)); + input_report_key(input, BTN_Y, b_rsp4 & BIT(0)); + input_report_key(input, BTN_TL, b_rsp4 & BIT(5)); + input_report_key(input, BTN_TR, b_rsp4 & BIT(4)); + input_report_key(input, BTN_TL2, b_rsp4 & BIT(7)); + input_report_key(input, BTN_TR2, b_rsp4 & BIT(6)); + input_report_key(input, BTN_THUMBL, b_rsp3 & BIT(6)); + input_report_key(input, BTN_THUMBR, b_rsp3 & BIT(5)); + input_report_key(input, BTN_SELECT, b_rsp3 & BIT(7)); + input_report_key(input, BTN_START, b_rsp3 & BIT(4)); + break; + + case 0x82: /* 0x41 : digital */ + /* button data is inverted */ + b_rsp3 = ~pad->response[3]; + b_rsp4 = ~pad->response[4]; + + input_report_abs(input, ABS_X, 0x80); + input_report_abs(input, ABS_Y, 0x80); + input_report_abs(input, ABS_RX, 0x80); + input_report_abs(input, ABS_RY, 0x80); + input_report_key(input, BTN_DPAD_UP, b_rsp3 & BIT(3)); + input_report_key(input, BTN_DPAD_DOWN, b_rsp3 & BIT(1)); + input_report_key(input, BTN_DPAD_LEFT, b_rsp3 & BIT(0)); + input_report_key(input, BTN_DPAD_RIGHT, b_rsp3 & BIT(2)); + input_report_key(input, BTN_X, b_rsp4 & BIT(3)); + input_report_key(input, BTN_A, b_rsp4 & BIT(2)); + input_report_key(input, BTN_B, b_rsp4 & BIT(1)); + input_report_key(input, BTN_Y, b_rsp4 & BIT(0)); + input_report_key(input, BTN_TL, b_rsp4 & BIT(5)); + input_report_key(input, BTN_TR, b_rsp4 & BIT(4)); + input_report_key(input, BTN_TL2, b_rsp4 & BIT(7)); + input_report_key(input, BTN_TR2, b_rsp4 & BIT(6)); + input_report_key(input, BTN_THUMBL, false); + input_report_key(input, BTN_THUMBR, false); + input_report_key(input, BTN_SELECT, b_rsp3 & BIT(7)); + input_report_key(input, BTN_START, b_rsp3 & BIT(4)); + break; + } + + input_sync(input); +} + +static int psxpad_spi_probe(struct spi_device *spi) +{ + struct psxpad *pad; + struct input_dev *idev; + int err; + + pad = devm_kzalloc(&spi->dev, sizeof(struct psxpad), GFP_KERNEL); + if (!pad) + return -ENOMEM; + + idev = devm_input_allocate_device(&spi->dev); + if (!idev) { + dev_err(&spi->dev, "failed to allocate input device\n"); + return -ENOMEM; + } + + /* input poll device settings */ + pad->idev = idev; + pad->spi = spi; + + /* input device settings */ + input_set_drvdata(idev, pad); + + idev->name = "PlayStation 1/2 joypad"; + snprintf(pad->phys, sizeof(pad->phys), "%s/input", dev_name(&spi->dev)); + idev->id.bustype = BUS_SPI; + + idev->open = psxpad_spi_poll_open; + idev->close = psxpad_spi_poll_close; + + /* key/value map settings */ + input_set_abs_params(idev, ABS_X, 0, 255, 0, 0); + input_set_abs_params(idev, ABS_Y, 0, 255, 0, 0); + input_set_abs_params(idev, ABS_RX, 0, 255, 0, 0); + input_set_abs_params(idev, ABS_RY, 0, 255, 0, 0); + input_set_capability(idev, EV_KEY, BTN_DPAD_UP); + input_set_capability(idev, EV_KEY, BTN_DPAD_DOWN); + input_set_capability(idev, EV_KEY, BTN_DPAD_LEFT); + input_set_capability(idev, EV_KEY, BTN_DPAD_RIGHT); + input_set_capability(idev, EV_KEY, BTN_A); + input_set_capability(idev, EV_KEY, BTN_B); + input_set_capability(idev, EV_KEY, BTN_X); + input_set_capability(idev, EV_KEY, BTN_Y); + input_set_capability(idev, EV_KEY, BTN_TL); + input_set_capability(idev, EV_KEY, BTN_TR); + input_set_capability(idev, EV_KEY, BTN_TL2); + input_set_capability(idev, EV_KEY, BTN_TR2); + input_set_capability(idev, EV_KEY, BTN_THUMBL); + input_set_capability(idev, EV_KEY, BTN_THUMBR); + input_set_capability(idev, EV_KEY, BTN_SELECT); + input_set_capability(idev, EV_KEY, BTN_START); + + err = psxpad_spi_init_ff(pad); + if (err) + return err; + + /* SPI settings */ + spi->mode = SPI_MODE_3; + spi->bits_per_word = 8; + /* (PlayStation 1/2 joypad might be possible works 250kHz/500kHz) */ + spi->master->min_speed_hz = 125000; + spi->master->max_speed_hz = 125000; + spi_setup(spi); + + /* pad settings */ + psxpad_set_motor_level(pad, 0, 0); + + + err = input_setup_polling(idev, psxpad_spi_poll); + if (err) { + dev_err(&spi->dev, "failed to set up polling: %d\n", err); + return err; + } + + /* poll interval is about 60fps */ + input_set_poll_interval(idev, 16); + input_set_min_poll_interval(idev, 8); + input_set_max_poll_interval(idev, 32); + + /* register input poll device */ + err = input_register_device(idev); + if (err) { + dev_err(&spi->dev, + "failed to register input device: %d\n", err); + return err; + } + + pm_runtime_enable(&spi->dev); + + return 0; +} + +static int __maybe_unused psxpad_spi_suspend(struct device *dev) +{ + struct spi_device *spi = to_spi_device(dev); + struct psxpad *pad = spi_get_drvdata(spi); + + psxpad_set_motor_level(pad, 0, 0); + + return 0; +} + +static SIMPLE_DEV_PM_OPS(psxpad_spi_pm, psxpad_spi_suspend, NULL); + +static const struct spi_device_id psxpad_spi_id[] = { + { "psxpad-spi", 0 }, + { } +}; +MODULE_DEVICE_TABLE(spi, psxpad_spi_id); + +static struct spi_driver psxpad_spi_driver = { + .driver = { + .name = "psxpad-spi", + .pm = &psxpad_spi_pm, + }, + .id_table = psxpad_spi_id, + .probe = psxpad_spi_probe, +}; + +module_spi_driver(psxpad_spi_driver); + +MODULE_AUTHOR("Tomohiro Yoshidomi <sylph23k@gmail.com>"); +MODULE_DESCRIPTION("PlayStation 1/2 joypads via SPI interface Driver"); +MODULE_LICENSE("GPL"); diff --git a/drivers/input/joystick/pxrc.c b/drivers/input/joystick/pxrc.c new file mode 100644 index 000000000..ea2bf5951 --- /dev/null +++ b/drivers/input/joystick/pxrc.c @@ -0,0 +1,281 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * Driver for Phoenix RC Flight Controller Adapter + * + * Copyright (C) 2018 Marcus Folkesson <marcus.folkesson@gmail.com> + */ + +#include <linux/kernel.h> +#include <linux/errno.h> +#include <linux/slab.h> +#include <linux/module.h> +#include <linux/uaccess.h> +#include <linux/usb.h> +#include <linux/usb/input.h> +#include <linux/mutex.h> +#include <linux/input.h> + +#define PXRC_VENDOR_ID 0x1781 +#define PXRC_PRODUCT_ID 0x0898 + +struct pxrc { + struct input_dev *input; + struct usb_interface *intf; + struct urb *urb; + struct mutex pm_mutex; + bool is_open; + char phys[64]; +}; + +static void pxrc_usb_irq(struct urb *urb) +{ + struct pxrc *pxrc = urb->context; + u8 *data = urb->transfer_buffer; + int error; + + switch (urb->status) { + case 0: + /* success */ + break; + case -ETIME: + /* this urb is timing out */ + dev_dbg(&pxrc->intf->dev, + "%s - urb timed out - was the device unplugged?\n", + __func__); + return; + case -ECONNRESET: + case -ENOENT: + case -ESHUTDOWN: + case -EPIPE: + /* this urb is terminated, clean up */ + dev_dbg(&pxrc->intf->dev, "%s - urb shutting down with status: %d\n", + __func__, urb->status); + return; + default: + dev_dbg(&pxrc->intf->dev, "%s - nonzero urb status received: %d\n", + __func__, urb->status); + goto exit; + } + + if (urb->actual_length == 8) { + input_report_abs(pxrc->input, ABS_X, data[0]); + input_report_abs(pxrc->input, ABS_Y, data[2]); + input_report_abs(pxrc->input, ABS_RX, data[3]); + input_report_abs(pxrc->input, ABS_RY, data[4]); + input_report_abs(pxrc->input, ABS_RUDDER, data[5]); + input_report_abs(pxrc->input, ABS_THROTTLE, data[6]); + input_report_abs(pxrc->input, ABS_MISC, data[7]); + + input_report_key(pxrc->input, BTN_A, data[1]); + } + +exit: + /* Resubmit to fetch new fresh URBs */ + error = usb_submit_urb(urb, GFP_ATOMIC); + if (error && error != -EPERM) + dev_err(&pxrc->intf->dev, + "%s - usb_submit_urb failed with result: %d", + __func__, error); +} + +static int pxrc_open(struct input_dev *input) +{ + struct pxrc *pxrc = input_get_drvdata(input); + int retval; + + mutex_lock(&pxrc->pm_mutex); + retval = usb_submit_urb(pxrc->urb, GFP_KERNEL); + if (retval) { + dev_err(&pxrc->intf->dev, + "%s - usb_submit_urb failed, error: %d\n", + __func__, retval); + retval = -EIO; + goto out; + } + + pxrc->is_open = true; + +out: + mutex_unlock(&pxrc->pm_mutex); + return retval; +} + +static void pxrc_close(struct input_dev *input) +{ + struct pxrc *pxrc = input_get_drvdata(input); + + mutex_lock(&pxrc->pm_mutex); + usb_kill_urb(pxrc->urb); + pxrc->is_open = false; + mutex_unlock(&pxrc->pm_mutex); +} + +static void pxrc_free_urb(void *_pxrc) +{ + struct pxrc *pxrc = _pxrc; + + usb_free_urb(pxrc->urb); +} + +static int pxrc_probe(struct usb_interface *intf, + const struct usb_device_id *id) +{ + struct usb_device *udev = interface_to_usbdev(intf); + struct pxrc *pxrc; + struct usb_endpoint_descriptor *epirq; + size_t xfer_size; + void *xfer_buf; + int error; + + /* + * Locate the endpoint information. This device only has an + * interrupt endpoint. + */ + error = usb_find_common_endpoints(intf->cur_altsetting, + NULL, NULL, &epirq, NULL); + if (error) { + dev_err(&intf->dev, "Could not find endpoint\n"); + return error; + } + + pxrc = devm_kzalloc(&intf->dev, sizeof(*pxrc), GFP_KERNEL); + if (!pxrc) + return -ENOMEM; + + mutex_init(&pxrc->pm_mutex); + pxrc->intf = intf; + + usb_set_intfdata(pxrc->intf, pxrc); + + xfer_size = usb_endpoint_maxp(epirq); + xfer_buf = devm_kmalloc(&intf->dev, xfer_size, GFP_KERNEL); + if (!xfer_buf) + return -ENOMEM; + + pxrc->urb = usb_alloc_urb(0, GFP_KERNEL); + if (!pxrc->urb) + return -ENOMEM; + + error = devm_add_action_or_reset(&intf->dev, pxrc_free_urb, pxrc); + if (error) + return error; + + usb_fill_int_urb(pxrc->urb, udev, + usb_rcvintpipe(udev, epirq->bEndpointAddress), + xfer_buf, xfer_size, pxrc_usb_irq, pxrc, 1); + + pxrc->input = devm_input_allocate_device(&intf->dev); + if (!pxrc->input) { + dev_err(&intf->dev, "couldn't allocate input device\n"); + return -ENOMEM; + } + + pxrc->input->name = "PXRC Flight Controller Adapter"; + + usb_make_path(udev, pxrc->phys, sizeof(pxrc->phys)); + strlcat(pxrc->phys, "/input0", sizeof(pxrc->phys)); + pxrc->input->phys = pxrc->phys; + + usb_to_input_id(udev, &pxrc->input->id); + + pxrc->input->open = pxrc_open; + pxrc->input->close = pxrc_close; + + input_set_capability(pxrc->input, EV_KEY, BTN_A); + input_set_abs_params(pxrc->input, ABS_X, 0, 255, 0, 0); + input_set_abs_params(pxrc->input, ABS_Y, 0, 255, 0, 0); + input_set_abs_params(pxrc->input, ABS_RX, 0, 255, 0, 0); + input_set_abs_params(pxrc->input, ABS_RY, 0, 255, 0, 0); + input_set_abs_params(pxrc->input, ABS_RUDDER, 0, 255, 0, 0); + input_set_abs_params(pxrc->input, ABS_THROTTLE, 0, 255, 0, 0); + input_set_abs_params(pxrc->input, ABS_MISC, 0, 255, 0, 0); + + input_set_drvdata(pxrc->input, pxrc); + + error = input_register_device(pxrc->input); + if (error) + return error; + + return 0; +} + +static void pxrc_disconnect(struct usb_interface *intf) +{ + /* All driver resources are devm-managed. */ +} + +static int pxrc_suspend(struct usb_interface *intf, pm_message_t message) +{ + struct pxrc *pxrc = usb_get_intfdata(intf); + + mutex_lock(&pxrc->pm_mutex); + if (pxrc->is_open) + usb_kill_urb(pxrc->urb); + mutex_unlock(&pxrc->pm_mutex); + + return 0; +} + +static int pxrc_resume(struct usb_interface *intf) +{ + struct pxrc *pxrc = usb_get_intfdata(intf); + int retval = 0; + + mutex_lock(&pxrc->pm_mutex); + if (pxrc->is_open && usb_submit_urb(pxrc->urb, GFP_KERNEL) < 0) + retval = -EIO; + + mutex_unlock(&pxrc->pm_mutex); + return retval; +} + +static int pxrc_pre_reset(struct usb_interface *intf) +{ + struct pxrc *pxrc = usb_get_intfdata(intf); + + mutex_lock(&pxrc->pm_mutex); + usb_kill_urb(pxrc->urb); + return 0; +} + +static int pxrc_post_reset(struct usb_interface *intf) +{ + struct pxrc *pxrc = usb_get_intfdata(intf); + int retval = 0; + + if (pxrc->is_open && usb_submit_urb(pxrc->urb, GFP_KERNEL) < 0) + retval = -EIO; + + mutex_unlock(&pxrc->pm_mutex); + + return retval; +} + +static int pxrc_reset_resume(struct usb_interface *intf) +{ + return pxrc_resume(intf); +} + +static const struct usb_device_id pxrc_table[] = { + { USB_DEVICE(PXRC_VENDOR_ID, PXRC_PRODUCT_ID) }, + { } +}; +MODULE_DEVICE_TABLE(usb, pxrc_table); + +static struct usb_driver pxrc_driver = { + .name = "pxrc", + .probe = pxrc_probe, + .disconnect = pxrc_disconnect, + .id_table = pxrc_table, + .suspend = pxrc_suspend, + .resume = pxrc_resume, + .pre_reset = pxrc_pre_reset, + .post_reset = pxrc_post_reset, + .reset_resume = pxrc_reset_resume, +}; + +module_usb_driver(pxrc_driver); + +MODULE_AUTHOR("Marcus Folkesson <marcus.folkesson@gmail.com>"); +MODULE_DESCRIPTION("PhoenixRC Flight Controller Adapter"); +MODULE_LICENSE("GPL v2"); diff --git a/drivers/input/joystick/sidewinder.c b/drivers/input/joystick/sidewinder.c new file mode 100644 index 000000000..fac91ea14 --- /dev/null +++ b/drivers/input/joystick/sidewinder.c @@ -0,0 +1,811 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1998-2005 Vojtech Pavlik + */ + +/* + * Microsoft SideWinder joystick family driver for Linux + */ + +/* + */ + +#include <linux/delay.h> +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/input.h> +#include <linux/gameport.h> +#include <linux/jiffies.h> + +#define DRIVER_DESC "Microsoft SideWinder joystick family driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +/* + * These are really magic values. Changing them can make a problem go away, + * as well as break everything. + */ + +#undef SW_DEBUG +#undef SW_DEBUG_DATA + +#define SW_START 600 /* The time we wait for the first bit [600 us] */ +#define SW_STROBE 60 /* Max time per bit [60 us] */ +#define SW_TIMEOUT 6 /* Wait for everything to settle [6 ms] */ +#define SW_KICK 45 /* Wait after A0 fall till kick [45 us] */ +#define SW_END 8 /* Number of bits before end of packet to kick */ +#define SW_FAIL 16 /* Number of packet read errors to fail and reinitialize */ +#define SW_BAD 2 /* Number of packet read errors to switch off 3d Pro optimization */ +#define SW_OK 64 /* Number of packet read successes to switch optimization back on */ +#define SW_LENGTH 512 /* Max number of bits in a packet */ + +#ifdef SW_DEBUG +#define dbg(format, arg...) printk(KERN_DEBUG __FILE__ ": " format "\n" , ## arg) +#else +#define dbg(format, arg...) do {} while (0) +#endif + +/* + * SideWinder joystick types ... + */ + +#define SW_ID_3DP 0 +#define SW_ID_GP 1 +#define SW_ID_PP 2 +#define SW_ID_FFP 3 +#define SW_ID_FSP 4 +#define SW_ID_FFW 5 + +/* + * Names, buttons, axes ... + */ + +static char *sw_name[] = { "3D Pro", "GamePad", "Precision Pro", "Force Feedback Pro", "FreeStyle Pro", + "Force Feedback Wheel" }; + +static char sw_abs[][7] = { + { ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y }, + { ABS_X, ABS_Y }, + { ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y }, + { ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y }, + { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y }, + { ABS_RX, ABS_RUDDER, ABS_THROTTLE }}; + +static char sw_bit[][7] = { + { 10, 10, 9, 10, 1, 1 }, + { 1, 1 }, + { 10, 10, 6, 7, 1, 1 }, + { 10, 10, 6, 7, 1, 1 }, + { 10, 10, 6, 1, 1 }, + { 10, 7, 7, 1, 1 }}; + +static short sw_btn[][12] = { + { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_MODE }, + { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE }, + { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_SELECT }, + { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_SELECT }, + { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT }, + { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 }}; + +static struct { + int x; + int y; +} sw_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; + +struct sw { + struct gameport *gameport; + struct input_dev *dev[4]; + char name[64]; + char phys[4][32]; + int length; + int type; + int bits; + int number; + int fail; + int ok; + int reads; + int bads; +}; + +/* + * sw_read_packet() is a function which reads either a data packet, or an + * identification packet from a SideWinder joystick. The protocol is very, + * very, very braindamaged. Microsoft patented it in US patent #5628686. + */ + +static int sw_read_packet(struct gameport *gameport, unsigned char *buf, int length, int id) +{ + unsigned long flags; + int timeout, bitout, sched, i, kick, start, strobe; + unsigned char pending, u, v; + + i = -id; /* Don't care about data, only want ID */ + timeout = id ? gameport_time(gameport, SW_TIMEOUT * 1000) : 0; /* Set up global timeout for ID packet */ + kick = id ? gameport_time(gameport, SW_KICK) : 0; /* Set up kick timeout for ID packet */ + start = gameport_time(gameport, SW_START); + strobe = gameport_time(gameport, SW_STROBE); + bitout = start; + pending = 0; + sched = 0; + + local_irq_save(flags); /* Quiet, please */ + + gameport_trigger(gameport); /* Trigger */ + v = gameport_read(gameport); + + do { + bitout--; + u = v; + v = gameport_read(gameport); + } while (!(~v & u & 0x10) && (bitout > 0)); /* Wait for first falling edge on clock */ + + if (bitout > 0) + bitout = strobe; /* Extend time if not timed out */ + + while ((timeout > 0 || bitout > 0) && (i < length)) { + + timeout--; + bitout--; /* Decrement timers */ + sched--; + + u = v; + v = gameport_read(gameport); + + if ((~u & v & 0x10) && (bitout > 0)) { /* Rising edge on clock - data bit */ + if (i >= 0) /* Want this data */ + buf[i] = v >> 5; /* Store it */ + i++; /* Advance index */ + bitout = strobe; /* Extend timeout for next bit */ + } + + if (kick && (~v & u & 0x01)) { /* Falling edge on axis 0 */ + sched = kick; /* Schedule second trigger */ + kick = 0; /* Don't schedule next time on falling edge */ + pending = 1; /* Mark schedule */ + } + + if (pending && sched < 0 && (i > -SW_END)) { /* Second trigger time */ + gameport_trigger(gameport); /* Trigger */ + bitout = start; /* Long bit timeout */ + pending = 0; /* Unmark schedule */ + timeout = 0; /* Switch from global to bit timeouts */ + } + } + + local_irq_restore(flags); /* Done - relax */ + +#ifdef SW_DEBUG_DATA + { + int j; + printk(KERN_DEBUG "sidewinder.c: Read %d triplets. [", i); + for (j = 0; j < i; j++) printk("%d", buf[j]); + printk("]\n"); + } +#endif + + return i; +} + +/* + * sw_get_bits() and GB() compose bits from the triplet buffer into a __u64. + * Parameter 'pos' is bit number inside packet where to start at, 'num' is number + * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits + * is number of bits per triplet. + */ + +#define GB(pos,num) sw_get_bits(buf, pos, num, sw->bits) + +static __u64 sw_get_bits(unsigned char *buf, int pos, int num, char bits) +{ + __u64 data = 0; + int tri = pos % bits; /* Start position */ + int i = pos / bits; + int bit = 0; + + while (num--) { + data |= (__u64)((buf[i] >> tri++) & 1) << bit++; /* Transfer bit */ + if (tri == bits) { + i++; /* Next triplet */ + tri = 0; + } + } + + return data; +} + +/* + * sw_init_digital() initializes a SideWinder 3D Pro joystick + * into digital mode. + */ + +static void sw_init_digital(struct gameport *gameport) +{ + static const int seq[] = { 140, 140+725, 140+300, 0 }; + unsigned long flags; + int i, t; + + local_irq_save(flags); + + i = 0; + do { + gameport_trigger(gameport); /* Trigger */ + t = gameport_time(gameport, SW_TIMEOUT * 1000); + while ((gameport_read(gameport) & 1) && t) t--; /* Wait for axis to fall back to 0 */ + udelay(seq[i]); /* Delay magic time */ + } while (seq[++i]); + + gameport_trigger(gameport); /* Last trigger */ + + local_irq_restore(flags); +} + +/* + * sw_parity() computes parity of __u64 + */ + +static int sw_parity(__u64 t) +{ + int x = t ^ (t >> 32); + + x ^= x >> 16; + x ^= x >> 8; + x ^= x >> 4; + x ^= x >> 2; + x ^= x >> 1; + return x & 1; +} + +/* + * sw_ccheck() checks synchronization bits and computes checksum of nibbles. + */ + +static int sw_check(__u64 t) +{ + unsigned char sum = 0; + + if ((t & 0x8080808080808080ULL) ^ 0x80) /* Sync */ + return -1; + + while (t) { /* Sum */ + sum += t & 0xf; + t >>= 4; + } + + return sum & 0xf; +} + +/* + * sw_parse() analyzes SideWinder joystick data, and writes the results into + * the axes and buttons arrays. + */ + +static int sw_parse(unsigned char *buf, struct sw *sw) +{ + int hat, i, j; + struct input_dev *dev; + + switch (sw->type) { + + case SW_ID_3DP: + + if (sw_check(GB(0,64)) || (hat = (GB(6,1) << 3) | GB(60,3)) > 8) + return -1; + + dev = sw->dev[0]; + + input_report_abs(dev, ABS_X, (GB( 3,3) << 7) | GB(16,7)); + input_report_abs(dev, ABS_Y, (GB( 0,3) << 7) | GB(24,7)); + input_report_abs(dev, ABS_RZ, (GB(35,2) << 7) | GB(40,7)); + input_report_abs(dev, ABS_THROTTLE, (GB(32,3) << 7) | GB(48,7)); + + input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x); + input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y); + + for (j = 0; j < 7; j++) + input_report_key(dev, sw_btn[SW_ID_3DP][j], !GB(j+8,1)); + + input_report_key(dev, BTN_BASE4, !GB(38,1)); + input_report_key(dev, BTN_BASE5, !GB(37,1)); + + input_sync(dev); + + return 0; + + case SW_ID_GP: + + for (i = 0; i < sw->number; i ++) { + + if (sw_parity(GB(i*15,15))) + return -1; + + input_report_abs(sw->dev[i], ABS_X, GB(i*15+3,1) - GB(i*15+2,1)); + input_report_abs(sw->dev[i], ABS_Y, GB(i*15+0,1) - GB(i*15+1,1)); + + for (j = 0; j < 10; j++) + input_report_key(sw->dev[i], sw_btn[SW_ID_GP][j], !GB(i*15+j+4,1)); + + input_sync(sw->dev[i]); + } + + return 0; + + case SW_ID_PP: + case SW_ID_FFP: + + if (!sw_parity(GB(0,48)) || (hat = GB(42,4)) > 8) + return -1; + + dev = sw->dev[0]; + input_report_abs(dev, ABS_X, GB( 9,10)); + input_report_abs(dev, ABS_Y, GB(19,10)); + input_report_abs(dev, ABS_RZ, GB(36, 6)); + input_report_abs(dev, ABS_THROTTLE, GB(29, 7)); + + input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x); + input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y); + + for (j = 0; j < 9; j++) + input_report_key(dev, sw_btn[SW_ID_PP][j], !GB(j,1)); + + input_sync(dev); + + return 0; + + case SW_ID_FSP: + + if (!sw_parity(GB(0,43)) || (hat = GB(28,4)) > 8) + return -1; + + dev = sw->dev[0]; + input_report_abs(dev, ABS_X, GB( 0,10)); + input_report_abs(dev, ABS_Y, GB(16,10)); + input_report_abs(dev, ABS_THROTTLE, GB(32, 6)); + + input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x); + input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y); + + for (j = 0; j < 6; j++) + input_report_key(dev, sw_btn[SW_ID_FSP][j], !GB(j+10,1)); + + input_report_key(dev, BTN_TR, !GB(26,1)); + input_report_key(dev, BTN_START, !GB(27,1)); + input_report_key(dev, BTN_MODE, !GB(38,1)); + input_report_key(dev, BTN_SELECT, !GB(39,1)); + + input_sync(dev); + + return 0; + + case SW_ID_FFW: + + if (!sw_parity(GB(0,33))) + return -1; + + dev = sw->dev[0]; + input_report_abs(dev, ABS_RX, GB( 0,10)); + input_report_abs(dev, ABS_RUDDER, GB(10, 6)); + input_report_abs(dev, ABS_THROTTLE, GB(16, 6)); + + for (j = 0; j < 8; j++) + input_report_key(dev, sw_btn[SW_ID_FFW][j], !GB(j+22,1)); + + input_sync(dev); + + return 0; + } + + return -1; +} + +/* + * sw_read() reads SideWinder joystick data, and reinitializes + * the joystick in case of persistent problems. This is the function that is + * called from the generic code to poll the joystick. + */ + +static int sw_read(struct sw *sw) +{ + unsigned char buf[SW_LENGTH]; + int i; + + i = sw_read_packet(sw->gameport, buf, sw->length, 0); + + if (sw->type == SW_ID_3DP && sw->length == 66 && i != 66) { /* Broken packet, try to fix */ + + if (i == 64 && !sw_check(sw_get_bits(buf,0,64,1))) { /* Last init failed, 1 bit mode */ + printk(KERN_WARNING "sidewinder.c: Joystick in wrong mode on %s" + " - going to reinitialize.\n", sw->gameport->phys); + sw->fail = SW_FAIL; /* Reinitialize */ + i = 128; /* Bogus value */ + } + + if (i < 66 && GB(0,64) == GB(i*3-66,64)) /* 1 == 3 */ + i = 66; /* Everything is fine */ + + if (i < 66 && GB(0,64) == GB(66,64)) /* 1 == 2 */ + i = 66; /* Everything is fine */ + + if (i < 66 && GB(i*3-132,64) == GB(i*3-66,64)) { /* 2 == 3 */ + memmove(buf, buf + i - 22, 22); /* Move data */ + i = 66; /* Carry on */ + } + } + + if (i == sw->length && !sw_parse(buf, sw)) { /* Parse data */ + + sw->fail = 0; + sw->ok++; + + if (sw->type == SW_ID_3DP && sw->length == 66 /* Many packets OK */ + && sw->ok > SW_OK) { + + printk(KERN_INFO "sidewinder.c: No more trouble on %s" + " - enabling optimization again.\n", sw->gameport->phys); + sw->length = 22; + } + + return 0; + } + + sw->ok = 0; + sw->fail++; + + if (sw->type == SW_ID_3DP && sw->length == 22 && sw->fail > SW_BAD) { /* Consecutive bad packets */ + + printk(KERN_INFO "sidewinder.c: Many bit errors on %s" + " - disabling optimization.\n", sw->gameport->phys); + sw->length = 66; + } + + if (sw->fail < SW_FAIL) + return -1; /* Not enough, don't reinitialize yet */ + + printk(KERN_WARNING "sidewinder.c: Too many bit errors on %s" + " - reinitializing joystick.\n", sw->gameport->phys); + + if (!i && sw->type == SW_ID_3DP) { /* 3D Pro can be in analog mode */ + mdelay(3 * SW_TIMEOUT); + sw_init_digital(sw->gameport); + } + + mdelay(SW_TIMEOUT); + i = sw_read_packet(sw->gameport, buf, SW_LENGTH, 0); /* Read normal data packet */ + mdelay(SW_TIMEOUT); + sw_read_packet(sw->gameport, buf, SW_LENGTH, i); /* Read ID packet, this initializes the stick */ + + sw->fail = SW_FAIL; + + return -1; +} + +static void sw_poll(struct gameport *gameport) +{ + struct sw *sw = gameport_get_drvdata(gameport); + + sw->reads++; + if (sw_read(sw)) + sw->bads++; +} + +static int sw_open(struct input_dev *dev) +{ + struct sw *sw = input_get_drvdata(dev); + + gameport_start_polling(sw->gameport); + return 0; +} + +static void sw_close(struct input_dev *dev) +{ + struct sw *sw = input_get_drvdata(dev); + + gameport_stop_polling(sw->gameport); +} + +/* + * sw_print_packet() prints the contents of a SideWinder packet. + */ + +static void sw_print_packet(char *name, int length, unsigned char *buf, char bits) +{ + int i; + + printk(KERN_INFO "sidewinder.c: %s packet, %d bits. [", name, length); + for (i = (((length + 3) >> 2) - 1); i >= 0; i--) + printk("%x", (int)sw_get_bits(buf, i << 2, 4, bits)); + printk("]\n"); +} + +/* + * sw_3dp_id() translates the 3DP id into a human legible string. + * Unfortunately I don't know how to do this for the other SW types. + */ + +static void sw_3dp_id(unsigned char *buf, char *comment, size_t size) +{ + int i; + char pnp[8], rev[9]; + + for (i = 0; i < 7; i++) /* ASCII PnP ID */ + pnp[i] = sw_get_bits(buf, 24+8*i, 8, 1); + + for (i = 0; i < 8; i++) /* ASCII firmware revision */ + rev[i] = sw_get_bits(buf, 88+8*i, 8, 1); + + pnp[7] = rev[8] = 0; + + snprintf(comment, size, " [PnP %d.%02d id %s rev %s]", + (int) ((sw_get_bits(buf, 8, 6, 1) << 6) | /* Two 6-bit values */ + sw_get_bits(buf, 16, 6, 1)) / 100, + (int) ((sw_get_bits(buf, 8, 6, 1) << 6) | + sw_get_bits(buf, 16, 6, 1)) % 100, + pnp, rev); +} + +/* + * sw_guess_mode() checks the upper two button bits for toggling - + * indication of that the joystick is in 3-bit mode. This is documented + * behavior for 3DP ID packet, and for example the FSP does this in + * normal packets instead. Fun ... + */ + +static int sw_guess_mode(unsigned char *buf, int len) +{ + int i; + unsigned char xor = 0; + + for (i = 1; i < len; i++) + xor |= (buf[i - 1] ^ buf[i]) & 6; + + return !!xor * 2 + 1; +} + +/* + * sw_connect() probes for SideWinder type joysticks. + */ + +static int sw_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + struct sw *sw; + struct input_dev *input_dev; + int i, j, k, l; + int err = 0; + unsigned char *buf = NULL; /* [SW_LENGTH] */ + unsigned char *idbuf = NULL; /* [SW_LENGTH] */ + unsigned char m = 1; + char comment[40]; + + comment[0] = 0; + + sw = kzalloc(sizeof(struct sw), GFP_KERNEL); + buf = kmalloc(SW_LENGTH, GFP_KERNEL); + idbuf = kmalloc(SW_LENGTH, GFP_KERNEL); + if (!sw || !buf || !idbuf) { + err = -ENOMEM; + goto fail1; + } + + sw->gameport = gameport; + + gameport_set_drvdata(gameport, sw); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + dbg("Init 0: Opened %s, io %#x, speed %d", + gameport->phys, gameport->io, gameport->speed); + + i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Read normal packet */ + msleep(SW_TIMEOUT); + dbg("Init 1: Mode %d. Length %d.", m , i); + + if (!i) { /* No data. 3d Pro analog mode? */ + sw_init_digital(gameport); /* Switch to digital */ + msleep(SW_TIMEOUT); + i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Retry reading packet */ + msleep(SW_TIMEOUT); + dbg("Init 1b: Length %d.", i); + if (!i) { /* No data -> FAIL */ + err = -ENODEV; + goto fail2; + } + } + + j = sw_read_packet(gameport, idbuf, SW_LENGTH, i); /* Read ID. This initializes the stick */ + m |= sw_guess_mode(idbuf, j); /* ID packet should carry mode info [3DP] */ + dbg("Init 2: Mode %d. ID Length %d.", m, j); + + if (j <= 0) { /* Read ID failed. Happens in 1-bit mode on PP */ + msleep(SW_TIMEOUT); + i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Retry reading packet */ + m |= sw_guess_mode(buf, i); + dbg("Init 2b: Mode %d. Length %d.", m, i); + if (!i) { + err = -ENODEV; + goto fail2; + } + msleep(SW_TIMEOUT); + j = sw_read_packet(gameport, idbuf, SW_LENGTH, i); /* Retry reading ID */ + dbg("Init 2c: ID Length %d.", j); + } + + sw->type = -1; + k = SW_FAIL; /* Try SW_FAIL times */ + l = 0; + + do { + k--; + msleep(SW_TIMEOUT); + i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Read data packet */ + dbg("Init 3: Mode %d. Length %d. Last %d. Tries %d.", m, i, l, k); + + if (i > l) { /* Longer? As we can only lose bits, it makes */ + /* no sense to try detection for a packet shorter */ + l = i; /* than the previous one */ + + sw->number = 1; + sw->gameport = gameport; + sw->length = i; + sw->bits = m; + + dbg("Init 3a: Case %d.\n", i * m); + + switch (i * m) { + case 60: + sw->number++; + fallthrough; + case 45: /* Ambiguous packet length */ + if (j <= 40) { /* ID length less or eq 40 -> FSP */ + case 43: + sw->type = SW_ID_FSP; + break; + } + sw->number++; + fallthrough; + case 30: + sw->number++; + fallthrough; + case 15: + sw->type = SW_ID_GP; + break; + case 33: + case 31: + sw->type = SW_ID_FFW; + break; + case 48: /* Ambiguous */ + if (j == 14) { /* ID length 14*3 -> FFP */ + sw->type = SW_ID_FFP; + sprintf(comment, " [AC %s]", sw_get_bits(idbuf,38,1,3) ? "off" : "on"); + } else + sw->type = SW_ID_PP; + break; + case 66: + sw->bits = 3; + fallthrough; + case 198: + sw->length = 22; + fallthrough; + case 64: + sw->type = SW_ID_3DP; + if (j == 160) + sw_3dp_id(idbuf, comment, sizeof(comment)); + break; + } + } + + } while (k && sw->type == -1); + + if (sw->type == -1) { + printk(KERN_WARNING "sidewinder.c: unknown joystick device detected " + "on %s, contact <vojtech@ucw.cz>\n", gameport->phys); + sw_print_packet("ID", j * 3, idbuf, 3); + sw_print_packet("Data", i * m, buf, m); + err = -ENODEV; + goto fail2; + } + +#ifdef SW_DEBUG + sw_print_packet("ID", j * 3, idbuf, 3); + sw_print_packet("Data", i * m, buf, m); +#endif + + gameport_set_poll_handler(gameport, sw_poll); + gameport_set_poll_interval(gameport, 20); + + k = i; + l = j; + + for (i = 0; i < sw->number; i++) { + int bits, code; + + snprintf(sw->name, sizeof(sw->name), + "Microsoft SideWinder %s", sw_name[sw->type]); + snprintf(sw->phys[i], sizeof(sw->phys[i]), + "%s/input%d", gameport->phys, i); + + sw->dev[i] = input_dev = input_allocate_device(); + if (!input_dev) { + err = -ENOMEM; + goto fail3; + } + + input_dev->name = sw->name; + input_dev->phys = sw->phys[i]; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_MICROSOFT; + input_dev->id.product = sw->type; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &gameport->dev; + + input_set_drvdata(input_dev, sw); + + input_dev->open = sw_open; + input_dev->close = sw_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (j = 0; (bits = sw_bit[sw->type][j]); j++) { + int min, max, fuzz, flat; + + code = sw_abs[sw->type][j]; + min = bits == 1 ? -1 : 0; + max = (1 << bits) - 1; + fuzz = (bits >> 1) >= 2 ? 1 << ((bits >> 1) - 2) : 0; + flat = code == ABS_THROTTLE || bits < 5 ? + 0 : 1 << (bits - 5); + + input_set_abs_params(input_dev, code, + min, max, fuzz, flat); + } + + for (j = 0; (code = sw_btn[sw->type][j]); j++) + __set_bit(code, input_dev->keybit); + + dbg("%s%s [%d-bit id %d data %d]\n", sw->name, comment, m, l, k); + + err = input_register_device(sw->dev[i]); + if (err) + goto fail4; + } + + out: kfree(buf); + kfree(idbuf); + + return err; + + fail4: input_free_device(sw->dev[i]); + fail3: while (--i >= 0) + input_unregister_device(sw->dev[i]); + fail2: gameport_close(gameport); + fail1: gameport_set_drvdata(gameport, NULL); + kfree(sw); + goto out; +} + +static void sw_disconnect(struct gameport *gameport) +{ + struct sw *sw = gameport_get_drvdata(gameport); + int i; + + for (i = 0; i < sw->number; i++) + input_unregister_device(sw->dev[i]); + gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); + kfree(sw); +} + +static struct gameport_driver sw_drv = { + .driver = { + .name = "sidewinder", + .owner = THIS_MODULE, + }, + .description = DRIVER_DESC, + .connect = sw_connect, + .disconnect = sw_disconnect, +}; + +module_gameport_driver(sw_drv); diff --git a/drivers/input/joystick/spaceball.c b/drivers/input/joystick/spaceball.c new file mode 100644 index 000000000..a85a4f33a --- /dev/null +++ b/drivers/input/joystick/spaceball.c @@ -0,0 +1,293 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1999-2001 Vojtech Pavlik + * + * Based on the work of: + * David Thompson + * Joseph Krahn + */ + +/* + * SpaceTec SpaceBall 2003/3003/4000 FLX driver for Linux + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/slab.h> +#include <linux/module.h> +#include <linux/input.h> +#include <linux/serio.h> +#include <asm/unaligned.h> + +#define DRIVER_DESC "SpaceTec SpaceBall 2003/3003/4000 FLX driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +/* + * Constants. + */ + +#define SPACEBALL_MAX_LENGTH 128 +#define SPACEBALL_MAX_ID 9 + +#define SPACEBALL_1003 1 +#define SPACEBALL_2003B 3 +#define SPACEBALL_2003C 4 +#define SPACEBALL_3003C 7 +#define SPACEBALL_4000FLX 8 +#define SPACEBALL_4000FLX_L 9 + +static int spaceball_axes[] = { ABS_X, ABS_Z, ABS_Y, ABS_RX, ABS_RZ, ABS_RY }; +static char *spaceball_names[] = { + "?", "SpaceTec SpaceBall 1003", "SpaceTec SpaceBall 2003", "SpaceTec SpaceBall 2003B", + "SpaceTec SpaceBall 2003C", "SpaceTec SpaceBall 3003", "SpaceTec SpaceBall SpaceController", + "SpaceTec SpaceBall 3003C", "SpaceTec SpaceBall 4000FLX", "SpaceTec SpaceBall 4000FLX Lefty" }; + +/* + * Per-Ball data. + */ + +struct spaceball { + struct input_dev *dev; + int idx; + int escape; + unsigned char data[SPACEBALL_MAX_LENGTH]; + char phys[32]; +}; + +/* + * spaceball_process_packet() decodes packets the driver receives from the + * SpaceBall. + */ + +static void spaceball_process_packet(struct spaceball* spaceball) +{ + struct input_dev *dev = spaceball->dev; + unsigned char *data = spaceball->data; + int i; + + if (spaceball->idx < 2) return; + + switch (spaceball->data[0]) { + + case 'D': /* Ball data */ + if (spaceball->idx != 15) return; + /* + * Skip first three bytes; read six axes worth of data. + * Axis values are signed 16-bit big-endian. + */ + data += 3; + for (i = 0; i < ARRAY_SIZE(spaceball_axes); i++) { + input_report_abs(dev, spaceball_axes[i], + (__s16)get_unaligned_be16(&data[i * 2])); + } + break; + + case 'K': /* Button data */ + if (spaceball->idx != 3) return; + input_report_key(dev, BTN_1, (data[2] & 0x01) || (data[2] & 0x20)); + input_report_key(dev, BTN_2, data[2] & 0x02); + input_report_key(dev, BTN_3, data[2] & 0x04); + input_report_key(dev, BTN_4, data[2] & 0x08); + input_report_key(dev, BTN_5, data[1] & 0x01); + input_report_key(dev, BTN_6, data[1] & 0x02); + input_report_key(dev, BTN_7, data[1] & 0x04); + input_report_key(dev, BTN_8, data[1] & 0x10); + break; + + case '.': /* Advanced button data */ + if (spaceball->idx != 3) return; + input_report_key(dev, BTN_1, data[2] & 0x01); + input_report_key(dev, BTN_2, data[2] & 0x02); + input_report_key(dev, BTN_3, data[2] & 0x04); + input_report_key(dev, BTN_4, data[2] & 0x08); + input_report_key(dev, BTN_5, data[2] & 0x10); + input_report_key(dev, BTN_6, data[2] & 0x20); + input_report_key(dev, BTN_7, data[2] & 0x80); + input_report_key(dev, BTN_8, data[1] & 0x01); + input_report_key(dev, BTN_9, data[1] & 0x02); + input_report_key(dev, BTN_A, data[1] & 0x04); + input_report_key(dev, BTN_B, data[1] & 0x08); + input_report_key(dev, BTN_C, data[1] & 0x10); + input_report_key(dev, BTN_MODE, data[1] & 0x20); + break; + + case 'E': /* Device error */ + spaceball->data[spaceball->idx - 1] = 0; + printk(KERN_ERR "spaceball: Device error. [%s]\n", spaceball->data + 1); + break; + + case '?': /* Bad command packet */ + spaceball->data[spaceball->idx - 1] = 0; + printk(KERN_ERR "spaceball: Bad command. [%s]\n", spaceball->data + 1); + break; + } + + input_sync(dev); +} + +/* + * Spaceball 4000 FLX packets all start with a one letter packet-type decriptor, + * and end in 0x0d. It uses '^' as an escape for CR, XOFF and XON characters which + * can occur in the axis values. + */ + +static irqreturn_t spaceball_interrupt(struct serio *serio, + unsigned char data, unsigned int flags) +{ + struct spaceball *spaceball = serio_get_drvdata(serio); + + switch (data) { + case 0xd: + spaceball_process_packet(spaceball); + spaceball->idx = 0; + spaceball->escape = 0; + break; + case '^': + if (!spaceball->escape) { + spaceball->escape = 1; + break; + } + spaceball->escape = 0; + fallthrough; + case 'M': + case 'Q': + case 'S': + if (spaceball->escape) { + spaceball->escape = 0; + data &= 0x1f; + } + fallthrough; + default: + if (spaceball->escape) + spaceball->escape = 0; + if (spaceball->idx < SPACEBALL_MAX_LENGTH) + spaceball->data[spaceball->idx++] = data; + break; + } + return IRQ_HANDLED; +} + +/* + * spaceball_disconnect() is the opposite of spaceball_connect() + */ + +static void spaceball_disconnect(struct serio *serio) +{ + struct spaceball* spaceball = serio_get_drvdata(serio); + + serio_close(serio); + serio_set_drvdata(serio, NULL); + input_unregister_device(spaceball->dev); + kfree(spaceball); +} + +/* + * spaceball_connect() is the routine that is called when someone adds a + * new serio device that supports Spaceball protocol and registers it as + * an input device. + */ + +static int spaceball_connect(struct serio *serio, struct serio_driver *drv) +{ + struct spaceball *spaceball; + struct input_dev *input_dev; + int err = -ENOMEM; + int i, id; + + if ((id = serio->id.id) > SPACEBALL_MAX_ID) + return -ENODEV; + + spaceball = kmalloc(sizeof(struct spaceball), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!spaceball || !input_dev) + goto fail1; + + spaceball->dev = input_dev; + snprintf(spaceball->phys, sizeof(spaceball->phys), "%s/input0", serio->phys); + + input_dev->name = spaceball_names[id]; + input_dev->phys = spaceball->phys; + input_dev->id.bustype = BUS_RS232; + input_dev->id.vendor = SERIO_SPACEBALL; + input_dev->id.product = id; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &serio->dev; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + switch (id) { + case SPACEBALL_4000FLX: + case SPACEBALL_4000FLX_L: + input_dev->keybit[BIT_WORD(BTN_0)] |= BIT_MASK(BTN_9); + input_dev->keybit[BIT_WORD(BTN_A)] |= BIT_MASK(BTN_A) | + BIT_MASK(BTN_B) | BIT_MASK(BTN_C) | + BIT_MASK(BTN_MODE); + fallthrough; + default: + input_dev->keybit[BIT_WORD(BTN_0)] |= BIT_MASK(BTN_2) | + BIT_MASK(BTN_3) | BIT_MASK(BTN_4) | + BIT_MASK(BTN_5) | BIT_MASK(BTN_6) | + BIT_MASK(BTN_7) | BIT_MASK(BTN_8); + fallthrough; + case SPACEBALL_3003C: + input_dev->keybit[BIT_WORD(BTN_0)] |= BIT_MASK(BTN_1) | + BIT_MASK(BTN_8); + } + + for (i = 0; i < 3; i++) { + input_set_abs_params(input_dev, ABS_X + i, -8000, 8000, 8, 40); + input_set_abs_params(input_dev, ABS_RX + i, -1600, 1600, 2, 8); + } + + serio_set_drvdata(serio, spaceball); + + err = serio_open(serio, drv); + if (err) + goto fail2; + + err = input_register_device(spaceball->dev); + if (err) + goto fail3; + + return 0; + + fail3: serio_close(serio); + fail2: serio_set_drvdata(serio, NULL); + fail1: input_free_device(input_dev); + kfree(spaceball); + return err; +} + +/* + * The serio driver structure. + */ + +static const struct serio_device_id spaceball_serio_ids[] = { + { + .type = SERIO_RS232, + .proto = SERIO_SPACEBALL, + .id = SERIO_ANY, + .extra = SERIO_ANY, + }, + { 0 } +}; + +MODULE_DEVICE_TABLE(serio, spaceball_serio_ids); + +static struct serio_driver spaceball_drv = { + .driver = { + .name = "spaceball", + }, + .description = DRIVER_DESC, + .id_table = spaceball_serio_ids, + .interrupt = spaceball_interrupt, + .connect = spaceball_connect, + .disconnect = spaceball_disconnect, +}; + +module_serio_driver(spaceball_drv); diff --git a/drivers/input/joystick/spaceorb.c b/drivers/input/joystick/spaceorb.c new file mode 100644 index 000000000..557171483 --- /dev/null +++ b/drivers/input/joystick/spaceorb.c @@ -0,0 +1,223 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1999-2001 Vojtech Pavlik + * + * Based on the work of: + * David Thompson + */ + +/* + * SpaceTec SpaceOrb 360 and Avenger 6dof controller driver for Linux + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/slab.h> +#include <linux/module.h> +#include <linux/input.h> +#include <linux/serio.h> + +#define DRIVER_DESC "SpaceTec SpaceOrb 360 and Avenger 6dof controller driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +/* + * Constants. + */ + +#define SPACEORB_MAX_LENGTH 64 + +static int spaceorb_buttons[] = { BTN_TL, BTN_TR, BTN_Y, BTN_X, BTN_B, BTN_A }; +static int spaceorb_axes[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ }; + +/* + * Per-Orb data. + */ + +struct spaceorb { + struct input_dev *dev; + int idx; + unsigned char data[SPACEORB_MAX_LENGTH]; + char phys[32]; +}; + +static unsigned char spaceorb_xor[] = "SpaceWare"; + +static unsigned char *spaceorb_errors[] = { "EEPROM storing 0 failed", "Receive queue overflow", "Transmit queue timeout", + "Bad packet", "Power brown-out", "EEPROM checksum error", "Hardware fault" }; + +/* + * spaceorb_process_packet() decodes packets the driver receives from the + * SpaceOrb. + */ + +static void spaceorb_process_packet(struct spaceorb *spaceorb) +{ + struct input_dev *dev = spaceorb->dev; + unsigned char *data = spaceorb->data; + unsigned char c = 0; + int axes[6]; + int i; + + if (spaceorb->idx < 2) return; + for (i = 0; i < spaceorb->idx; i++) c ^= data[i]; + if (c) return; + + switch (data[0]) { + + case 'R': /* Reset packet */ + spaceorb->data[spaceorb->idx - 1] = 0; + for (i = 1; i < spaceorb->idx && spaceorb->data[i] == ' '; i++); + printk(KERN_INFO "input: %s [%s] is %s\n", + dev->name, spaceorb->data + i, spaceorb->phys); + break; + + case 'D': /* Ball + button data */ + if (spaceorb->idx != 12) return; + for (i = 0; i < 9; i++) spaceorb->data[i+2] ^= spaceorb_xor[i]; + axes[0] = ( data[2] << 3) | (data[ 3] >> 4); + axes[1] = ((data[3] & 0x0f) << 6) | (data[ 4] >> 1); + axes[2] = ((data[4] & 0x01) << 9) | (data[ 5] << 2) | (data[4] >> 5); + axes[3] = ((data[6] & 0x1f) << 5) | (data[ 7] >> 2); + axes[4] = ((data[7] & 0x03) << 8) | (data[ 8] << 1) | (data[7] >> 6); + axes[5] = ((data[9] & 0x3f) << 4) | (data[10] >> 3); + for (i = 0; i < 6; i++) + input_report_abs(dev, spaceorb_axes[i], axes[i] - ((axes[i] & 0x200) ? 1024 : 0)); + for (i = 0; i < 6; i++) + input_report_key(dev, spaceorb_buttons[i], (data[1] >> i) & 1); + break; + + case 'K': /* Button data */ + if (spaceorb->idx != 5) return; + for (i = 0; i < 6; i++) + input_report_key(dev, spaceorb_buttons[i], (data[2] >> i) & 1); + + break; + + case 'E': /* Error packet */ + if (spaceorb->idx != 4) return; + printk(KERN_ERR "spaceorb: Device error. [ "); + for (i = 0; i < 7; i++) if (data[1] & (1 << i)) printk("%s ", spaceorb_errors[i]); + printk("]\n"); + break; + } + + input_sync(dev); +} + +static irqreturn_t spaceorb_interrupt(struct serio *serio, + unsigned char data, unsigned int flags) +{ + struct spaceorb* spaceorb = serio_get_drvdata(serio); + + if (~data & 0x80) { + if (spaceorb->idx) spaceorb_process_packet(spaceorb); + spaceorb->idx = 0; + } + if (spaceorb->idx < SPACEORB_MAX_LENGTH) + spaceorb->data[spaceorb->idx++] = data & 0x7f; + return IRQ_HANDLED; +} + +/* + * spaceorb_disconnect() is the opposite of spaceorb_connect() + */ + +static void spaceorb_disconnect(struct serio *serio) +{ + struct spaceorb* spaceorb = serio_get_drvdata(serio); + + serio_close(serio); + serio_set_drvdata(serio, NULL); + input_unregister_device(spaceorb->dev); + kfree(spaceorb); +} + +/* + * spaceorb_connect() is the routine that is called when someone adds a + * new serio device that supports SpaceOrb/Avenger protocol and registers + * it as an input device. + */ + +static int spaceorb_connect(struct serio *serio, struct serio_driver *drv) +{ + struct spaceorb *spaceorb; + struct input_dev *input_dev; + int err = -ENOMEM; + int i; + + spaceorb = kzalloc(sizeof(struct spaceorb), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!spaceorb || !input_dev) + goto fail1; + + spaceorb->dev = input_dev; + snprintf(spaceorb->phys, sizeof(spaceorb->phys), "%s/input0", serio->phys); + + input_dev->name = "SpaceTec SpaceOrb 360 / Avenger"; + input_dev->phys = spaceorb->phys; + input_dev->id.bustype = BUS_RS232; + input_dev->id.vendor = SERIO_SPACEORB; + input_dev->id.product = 0x0001; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &serio->dev; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (i = 0; i < 6; i++) + set_bit(spaceorb_buttons[i], input_dev->keybit); + + for (i = 0; i < 6; i++) + input_set_abs_params(input_dev, spaceorb_axes[i], -508, 508, 0, 0); + + serio_set_drvdata(serio, spaceorb); + + err = serio_open(serio, drv); + if (err) + goto fail2; + + err = input_register_device(spaceorb->dev); + if (err) + goto fail3; + + return 0; + + fail3: serio_close(serio); + fail2: serio_set_drvdata(serio, NULL); + fail1: input_free_device(input_dev); + kfree(spaceorb); + return err; +} + +/* + * The serio driver structure. + */ + +static const struct serio_device_id spaceorb_serio_ids[] = { + { + .type = SERIO_RS232, + .proto = SERIO_SPACEORB, + .id = SERIO_ANY, + .extra = SERIO_ANY, + }, + { 0 } +}; + +MODULE_DEVICE_TABLE(serio, spaceorb_serio_ids); + +static struct serio_driver spaceorb_drv = { + .driver = { + .name = "spaceorb", + }, + .description = DRIVER_DESC, + .id_table = spaceorb_serio_ids, + .interrupt = spaceorb_interrupt, + .connect = spaceorb_connect, + .disconnect = spaceorb_disconnect, +}; + +module_serio_driver(spaceorb_drv); diff --git a/drivers/input/joystick/stinger.c b/drivers/input/joystick/stinger.c new file mode 100644 index 000000000..c20425f52 --- /dev/null +++ b/drivers/input/joystick/stinger.c @@ -0,0 +1,194 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 2000-2001 Vojtech Pavlik + * Copyright (c) 2000 Mark Fletcher + */ + +/* + * Gravis Stinger gamepad driver for Linux + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/input.h> +#include <linux/serio.h> + +#define DRIVER_DESC "Gravis Stinger gamepad driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +/* + * Constants. + */ + +#define STINGER_MAX_LENGTH 8 + +/* + * Per-Stinger data. + */ + +struct stinger { + struct input_dev *dev; + int idx; + unsigned char data[STINGER_MAX_LENGTH]; + char phys[32]; +}; + +/* + * stinger_process_packet() decodes packets the driver receives from the + * Stinger. It updates the data accordingly. + */ + +static void stinger_process_packet(struct stinger *stinger) +{ + struct input_dev *dev = stinger->dev; + unsigned char *data = stinger->data; + + if (!stinger->idx) return; + + input_report_key(dev, BTN_A, ((data[0] & 0x20) >> 5)); + input_report_key(dev, BTN_B, ((data[0] & 0x10) >> 4)); + input_report_key(dev, BTN_C, ((data[0] & 0x08) >> 3)); + input_report_key(dev, BTN_X, ((data[0] & 0x04) >> 2)); + input_report_key(dev, BTN_Y, ((data[3] & 0x20) >> 5)); + input_report_key(dev, BTN_Z, ((data[3] & 0x10) >> 4)); + input_report_key(dev, BTN_TL, ((data[3] & 0x08) >> 3)); + input_report_key(dev, BTN_TR, ((data[3] & 0x04) >> 2)); + input_report_key(dev, BTN_SELECT, ((data[3] & 0x02) >> 1)); + input_report_key(dev, BTN_START, (data[3] & 0x01)); + + input_report_abs(dev, ABS_X, (data[1] & 0x3F) - ((data[0] & 0x01) << 6)); + input_report_abs(dev, ABS_Y, ((data[0] & 0x02) << 5) - (data[2] & 0x3F)); + + input_sync(dev); + + return; +} + +/* + * stinger_interrupt() is called by the low level driver when characters + * are ready for us. We then buffer them for further processing, or call the + * packet processing routine. + */ + +static irqreturn_t stinger_interrupt(struct serio *serio, + unsigned char data, unsigned int flags) +{ + struct stinger *stinger = serio_get_drvdata(serio); + + /* All Stinger packets are 4 bytes */ + + if (stinger->idx < STINGER_MAX_LENGTH) + stinger->data[stinger->idx++] = data; + + if (stinger->idx == 4) { + stinger_process_packet(stinger); + stinger->idx = 0; + } + + return IRQ_HANDLED; +} + +/* + * stinger_disconnect() is the opposite of stinger_connect() + */ + +static void stinger_disconnect(struct serio *serio) +{ + struct stinger *stinger = serio_get_drvdata(serio); + + serio_close(serio); + serio_set_drvdata(serio, NULL); + input_unregister_device(stinger->dev); + kfree(stinger); +} + +/* + * stinger_connect() is the routine that is called when someone adds a + * new serio device that supports Stinger protocol and registers it as + * an input device. + */ + +static int stinger_connect(struct serio *serio, struct serio_driver *drv) +{ + struct stinger *stinger; + struct input_dev *input_dev; + int err = -ENOMEM; + + stinger = kmalloc(sizeof(struct stinger), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!stinger || !input_dev) + goto fail1; + + stinger->dev = input_dev; + snprintf(stinger->phys, sizeof(stinger->phys), "%s/serio0", serio->phys); + + input_dev->name = "Gravis Stinger"; + input_dev->phys = stinger->phys; + input_dev->id.bustype = BUS_RS232; + input_dev->id.vendor = SERIO_STINGER; + input_dev->id.product = 0x0001; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &serio->dev; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + input_dev->keybit[BIT_WORD(BTN_A)] = BIT_MASK(BTN_A) | BIT_MASK(BTN_B) | + BIT_MASK(BTN_C) | BIT_MASK(BTN_X) | BIT_MASK(BTN_Y) | + BIT_MASK(BTN_Z) | BIT_MASK(BTN_TL) | BIT_MASK(BTN_TR) | + BIT_MASK(BTN_START) | BIT_MASK(BTN_SELECT); + input_set_abs_params(input_dev, ABS_X, -64, 64, 0, 4); + input_set_abs_params(input_dev, ABS_Y, -64, 64, 0, 4); + + serio_set_drvdata(serio, stinger); + + err = serio_open(serio, drv); + if (err) + goto fail2; + + err = input_register_device(stinger->dev); + if (err) + goto fail3; + + return 0; + + fail3: serio_close(serio); + fail2: serio_set_drvdata(serio, NULL); + fail1: input_free_device(input_dev); + kfree(stinger); + return err; +} + +/* + * The serio driver structure. + */ + +static const struct serio_device_id stinger_serio_ids[] = { + { + .type = SERIO_RS232, + .proto = SERIO_STINGER, + .id = SERIO_ANY, + .extra = SERIO_ANY, + }, + { 0 } +}; + +MODULE_DEVICE_TABLE(serio, stinger_serio_ids); + +static struct serio_driver stinger_drv = { + .driver = { + .name = "stinger", + }, + .description = DRIVER_DESC, + .id_table = stinger_serio_ids, + .interrupt = stinger_interrupt, + .connect = stinger_connect, + .disconnect = stinger_disconnect, +}; + +module_serio_driver(stinger_drv); diff --git a/drivers/input/joystick/tmdc.c b/drivers/input/joystick/tmdc.c new file mode 100644 index 000000000..f89e9aa6d --- /dev/null +++ b/drivers/input/joystick/tmdc.c @@ -0,0 +1,422 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1998-2001 Vojtech Pavlik + * + * Based on the work of: + * Trystan Larey-Williams + */ + +/* + * ThrustMaster DirectConnect (BSP) joystick family driver for Linux + */ + +/* + */ + +#include <linux/delay.h> +#include <linux/kernel.h> +#include <linux/slab.h> +#include <linux/module.h> +#include <linux/gameport.h> +#include <linux/input.h> +#include <linux/jiffies.h> + +#define DRIVER_DESC "ThrustMaster DirectConnect joystick driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +#define TMDC_MAX_START 600 /* 600 us */ +#define TMDC_MAX_STROBE 60 /* 60 us */ +#define TMDC_MAX_LENGTH 13 + +#define TMDC_MODE_M3DI 1 +#define TMDC_MODE_3DRP 3 +#define TMDC_MODE_AT 4 +#define TMDC_MODE_FM 8 +#define TMDC_MODE_FGP 163 + +#define TMDC_BYTE_ID 10 +#define TMDC_BYTE_REV 11 +#define TMDC_BYTE_DEF 12 + +#define TMDC_ABS 7 +#define TMDC_ABS_HAT 4 +#define TMDC_BTN 16 + +static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 }; +static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 }; + +static const signed char tmdc_abs[TMDC_ABS] = + { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ }; +static const signed char tmdc_abs_hat[TMDC_ABS_HAT] = + { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y }; +static const signed char tmdc_abs_at[TMDC_ABS] = + { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE }; +static const signed char tmdc_abs_fm[TMDC_ABS] = + { ABS_RX, ABS_RY, ABS_X, ABS_Y }; + +static const short tmdc_btn_pad[TMDC_BTN] = + { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR }; +static const short tmdc_btn_joy[TMDC_BTN] = + { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE, + BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z }; +static const short tmdc_btn_fm[TMDC_BTN] = + { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 }; +static const short tmdc_btn_at[TMDC_BTN] = + { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4, + BTN_BASE3, BTN_BASE2, BTN_BASE }; + +static const struct { + int x; + int y; +} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}}; + +static const struct tmdc_model { + unsigned char id; + const char *name; + char abs; + char hats; + char btnc[4]; + char btno[4]; + const signed char *axes; + const short *buttons; +} tmdc_models[] = { + { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy }, + { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, + { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at }, + { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm }, + { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, + { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy } +}; + + +struct tmdc_port { + struct input_dev *dev; + char name[64]; + char phys[32]; + int mode; + const signed char *abs; + const short *btn; + unsigned char absc; + unsigned char btnc[4]; + unsigned char btno[4]; +}; + +struct tmdc { + struct gameport *gameport; + struct tmdc_port *port[2]; +#if 0 + struct input_dev *dev[2]; + char name[2][64]; + char phys[2][32]; + int mode[2]; + signed char *abs[2]; + short *btn[2]; + unsigned char absc[2]; + unsigned char btnc[2][4]; + unsigned char btno[2][4]; +#endif + int reads; + int bads; + unsigned char exists; +}; + +/* + * tmdc_read_packet() reads a ThrustMaster packet. + */ + +static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH]) +{ + unsigned char u, v, w, x; + unsigned long flags; + int i[2], j[2], t[2], p, k; + + p = gameport_time(gameport, TMDC_MAX_STROBE); + + for (k = 0; k < 2; k++) { + t[k] = gameport_time(gameport, TMDC_MAX_START); + i[k] = j[k] = 0; + } + + local_irq_save(flags); + gameport_trigger(gameport); + + w = gameport_read(gameport) >> 4; + + do { + x = w; + w = gameport_read(gameport) >> 4; + + for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) { + if (~v & u & 2) { + if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue; + t[k] = p; + if (j[k] == 0) { /* Start bit */ + if (~v & 1) t[k] = 0; + data[k][i[k]] = 0; j[k]++; continue; + } + if (j[k] == 9) { /* Stop bit */ + if (v & 1) t[k] = 0; + j[k] = 0; i[k]++; continue; + } + data[k][i[k]] |= (~v & 1) << (j[k]++ - 1); /* Data bit */ + } + t[k]--; + } + } while (t[0] > 0 || t[1] > 0); + + local_irq_restore(flags); + + return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1); +} + +static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data) +{ + int i, k, l; + + if (data[TMDC_BYTE_ID] != port->mode) + return -1; + + for (i = 0; i < port->absc; i++) { + if (port->abs[i] < 0) + return 0; + + input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]); + } + + switch (port->mode) { + + case TMDC_MODE_M3DI: + + i = tmdc_byte_d[0]; + input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1)); + input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1)); + break; + + case TMDC_MODE_AT: + + i = tmdc_byte_a[3]; + input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x); + input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y); + break; + + } + + for (k = l = 0; k < 4; k++) { + for (i = 0; i < port->btnc[k]; i++) + input_report_key(port->dev, port->btn[i + l], + ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1)); + l += port->btnc[k]; + } + + input_sync(port->dev); + + return 0; +} + +/* + * tmdc_poll() reads and analyzes ThrustMaster joystick data. + */ + +static void tmdc_poll(struct gameport *gameport) +{ + unsigned char data[2][TMDC_MAX_LENGTH]; + struct tmdc *tmdc = gameport_get_drvdata(gameport); + unsigned char r, bad = 0; + int i; + + tmdc->reads++; + + if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists) + bad = 1; + else { + for (i = 0; i < 2; i++) { + if (r & (1 << i) & tmdc->exists) { + + if (tmdc_parse_packet(tmdc->port[i], data[i])) + bad = 1; + } + } + } + + tmdc->bads += bad; +} + +static int tmdc_open(struct input_dev *dev) +{ + struct tmdc *tmdc = input_get_drvdata(dev); + + gameport_start_polling(tmdc->gameport); + return 0; +} + +static void tmdc_close(struct input_dev *dev) +{ + struct tmdc *tmdc = input_get_drvdata(dev); + + gameport_stop_polling(tmdc->gameport); +} + +static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data) +{ + const struct tmdc_model *model; + struct tmdc_port *port; + struct input_dev *input_dev; + int i, j, b = 0; + int err; + + tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!port || !input_dev) { + err = -ENOMEM; + goto fail; + } + + port->mode = data[TMDC_BYTE_ID]; + + for (model = tmdc_models; model->id && model->id != port->mode; model++) + /* empty */; + + port->abs = model->axes; + port->btn = model->buttons; + + if (!model->id) { + port->absc = data[TMDC_BYTE_DEF] >> 4; + for (i = 0; i < 4; i++) + port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0; + } else { + port->absc = model->abs; + for (i = 0; i < 4; i++) + port->btnc[i] = model->btnc[i]; + } + + for (i = 0; i < 4; i++) + port->btno[i] = model->btno[i]; + + snprintf(port->name, sizeof(port->name), model->name, + port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode); + snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i); + + port->dev = input_dev; + + input_dev->name = port->name; + input_dev->phys = port->phys; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER; + input_dev->id.product = model->id; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &tmdc->gameport->dev; + + input_set_drvdata(input_dev, tmdc); + + input_dev->open = tmdc_open; + input_dev->close = tmdc_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (i = 0; i < port->absc && i < TMDC_ABS; i++) + if (port->abs[i] >= 0) + input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4); + + for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++) + input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0); + + for (i = 0; i < 4; i++) { + for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++) + set_bit(port->btn[j + b], input_dev->keybit); + b += port->btnc[i]; + } + + err = input_register_device(port->dev); + if (err) + goto fail; + + return 0; + + fail: input_free_device(input_dev); + kfree(port); + return err; +} + +/* + * tmdc_probe() probes for ThrustMaster type joysticks. + */ + +static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + unsigned char data[2][TMDC_MAX_LENGTH]; + struct tmdc *tmdc; + int i; + int err; + + if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL))) + return -ENOMEM; + + tmdc->gameport = gameport; + + gameport_set_drvdata(gameport, tmdc); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + if (!(tmdc->exists = tmdc_read_packet(gameport, data))) { + err = -ENODEV; + goto fail2; + } + + gameport_set_poll_handler(gameport, tmdc_poll); + gameport_set_poll_interval(gameport, 20); + + for (i = 0; i < 2; i++) { + if (tmdc->exists & (1 << i)) { + + err = tmdc_setup_port(tmdc, i, data[i]); + if (err) + goto fail3; + } + } + + return 0; + + fail3: while (--i >= 0) { + if (tmdc->port[i]) { + input_unregister_device(tmdc->port[i]->dev); + kfree(tmdc->port[i]); + } + } + fail2: gameport_close(gameport); + fail1: gameport_set_drvdata(gameport, NULL); + kfree(tmdc); + return err; +} + +static void tmdc_disconnect(struct gameport *gameport) +{ + struct tmdc *tmdc = gameport_get_drvdata(gameport); + int i; + + for (i = 0; i < 2; i++) { + if (tmdc->port[i]) { + input_unregister_device(tmdc->port[i]->dev); + kfree(tmdc->port[i]); + } + } + gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); + kfree(tmdc); +} + +static struct gameport_driver tmdc_drv = { + .driver = { + .name = "tmdc", + .owner = THIS_MODULE, + }, + .description = DRIVER_DESC, + .connect = tmdc_connect, + .disconnect = tmdc_disconnect, +}; + +module_gameport_driver(tmdc_drv); diff --git a/drivers/input/joystick/turbografx.c b/drivers/input/joystick/turbografx.c new file mode 100644 index 000000000..dfe7a2cac --- /dev/null +++ b/drivers/input/joystick/turbografx.c @@ -0,0 +1,312 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1998-2001 Vojtech Pavlik + * + * Based on the work of: + * Steffen Schwenke + */ + +/* + * TurboGraFX parallel port interface driver for Linux. + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/parport.h> +#include <linux/input.h> +#include <linux/module.h> +#include <linux/init.h> +#include <linux/mutex.h> +#include <linux/slab.h> + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION("TurboGraFX parallel port interface driver"); +MODULE_LICENSE("GPL"); + +#define TGFX_MAX_PORTS 3 +#define TGFX_MAX_DEVICES 7 + +struct tgfx_config { + int args[TGFX_MAX_DEVICES + 1]; + unsigned int nargs; +}; + +static struct tgfx_config tgfx_cfg[TGFX_MAX_PORTS]; + +module_param_array_named(map, tgfx_cfg[0].args, int, &tgfx_cfg[0].nargs, 0); +MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<js1>,<js2>,..<js7>"); +module_param_array_named(map2, tgfx_cfg[1].args, int, &tgfx_cfg[1].nargs, 0); +MODULE_PARM_DESC(map2, "Describes second set of devices"); +module_param_array_named(map3, tgfx_cfg[2].args, int, &tgfx_cfg[2].nargs, 0); +MODULE_PARM_DESC(map3, "Describes third set of devices"); + +#define TGFX_REFRESH_TIME HZ/100 /* 10 ms */ + +#define TGFX_TRIGGER 0x08 +#define TGFX_UP 0x10 +#define TGFX_DOWN 0x20 +#define TGFX_LEFT 0x40 +#define TGFX_RIGHT 0x80 + +#define TGFX_THUMB 0x02 +#define TGFX_THUMB2 0x04 +#define TGFX_TOP 0x01 +#define TGFX_TOP2 0x08 + +static int tgfx_buttons[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2 }; + +static struct tgfx { + struct pardevice *pd; + struct timer_list timer; + struct input_dev *dev[TGFX_MAX_DEVICES]; + char name[TGFX_MAX_DEVICES][64]; + char phys[TGFX_MAX_DEVICES][32]; + int sticks; + int used; + int parportno; + struct mutex sem; +} *tgfx_base[TGFX_MAX_PORTS]; + +/* + * tgfx_timer() reads and analyzes TurboGraFX joystick data. + */ + +static void tgfx_timer(struct timer_list *t) +{ + struct tgfx *tgfx = from_timer(tgfx, t, timer); + struct input_dev *dev; + int data1, data2, i; + + for (i = 0; i < 7; i++) + if (tgfx->sticks & (1 << i)) { + + dev = tgfx->dev[i]; + + parport_write_data(tgfx->pd->port, ~(1 << i)); + data1 = parport_read_status(tgfx->pd->port) ^ 0x7f; + data2 = parport_read_control(tgfx->pd->port) ^ 0x04; /* CAVEAT parport */ + + input_report_abs(dev, ABS_X, !!(data1 & TGFX_RIGHT) - !!(data1 & TGFX_LEFT)); + input_report_abs(dev, ABS_Y, !!(data1 & TGFX_DOWN ) - !!(data1 & TGFX_UP )); + + input_report_key(dev, BTN_TRIGGER, (data1 & TGFX_TRIGGER)); + input_report_key(dev, BTN_THUMB, (data2 & TGFX_THUMB )); + input_report_key(dev, BTN_THUMB2, (data2 & TGFX_THUMB2 )); + input_report_key(dev, BTN_TOP, (data2 & TGFX_TOP )); + input_report_key(dev, BTN_TOP2, (data2 & TGFX_TOP2 )); + + input_sync(dev); + } + + mod_timer(&tgfx->timer, jiffies + TGFX_REFRESH_TIME); +} + +static int tgfx_open(struct input_dev *dev) +{ + struct tgfx *tgfx = input_get_drvdata(dev); + int err; + + err = mutex_lock_interruptible(&tgfx->sem); + if (err) + return err; + + if (!tgfx->used++) { + parport_claim(tgfx->pd); + parport_write_control(tgfx->pd->port, 0x04); + mod_timer(&tgfx->timer, jiffies + TGFX_REFRESH_TIME); + } + + mutex_unlock(&tgfx->sem); + return 0; +} + +static void tgfx_close(struct input_dev *dev) +{ + struct tgfx *tgfx = input_get_drvdata(dev); + + mutex_lock(&tgfx->sem); + if (!--tgfx->used) { + del_timer_sync(&tgfx->timer); + parport_write_control(tgfx->pd->port, 0x00); + parport_release(tgfx->pd); + } + mutex_unlock(&tgfx->sem); +} + + + +/* + * tgfx_probe() probes for tg gamepads. + */ + +static void tgfx_attach(struct parport *pp) +{ + struct tgfx *tgfx; + struct input_dev *input_dev; + struct pardevice *pd; + int i, j, port_idx; + int *n_buttons, n_devs; + struct pardev_cb tgfx_parport_cb; + + for (port_idx = 0; port_idx < TGFX_MAX_PORTS; port_idx++) { + if (tgfx_cfg[port_idx].nargs == 0 || + tgfx_cfg[port_idx].args[0] < 0) + continue; + if (tgfx_cfg[port_idx].args[0] == pp->number) + break; + } + + if (port_idx == TGFX_MAX_PORTS) { + pr_debug("Not using parport%d.\n", pp->number); + return; + } + n_buttons = tgfx_cfg[port_idx].args + 1; + n_devs = tgfx_cfg[port_idx].nargs - 1; + + memset(&tgfx_parport_cb, 0, sizeof(tgfx_parport_cb)); + tgfx_parport_cb.flags = PARPORT_FLAG_EXCL; + + pd = parport_register_dev_model(pp, "turbografx", &tgfx_parport_cb, + port_idx); + if (!pd) { + pr_err("parport busy already - lp.o loaded?\n"); + return; + } + + tgfx = kzalloc(sizeof(struct tgfx), GFP_KERNEL); + if (!tgfx) { + printk(KERN_ERR "turbografx.c: Not enough memory\n"); + goto err_unreg_pardev; + } + + mutex_init(&tgfx->sem); + tgfx->pd = pd; + tgfx->parportno = pp->number; + timer_setup(&tgfx->timer, tgfx_timer, 0); + + for (i = 0; i < n_devs; i++) { + if (n_buttons[i] < 1) + continue; + + if (n_buttons[i] > ARRAY_SIZE(tgfx_buttons)) { + printk(KERN_ERR "turbografx.c: Invalid number of buttons %d\n", n_buttons[i]); + goto err_unreg_devs; + } + + tgfx->dev[i] = input_dev = input_allocate_device(); + if (!input_dev) { + printk(KERN_ERR "turbografx.c: Not enough memory for input device\n"); + goto err_unreg_devs; + } + + tgfx->sticks |= (1 << i); + snprintf(tgfx->name[i], sizeof(tgfx->name[i]), + "TurboGraFX %d-button Multisystem joystick", n_buttons[i]); + snprintf(tgfx->phys[i], sizeof(tgfx->phys[i]), + "%s/input%d", tgfx->pd->port->name, i); + + input_dev->name = tgfx->name[i]; + input_dev->phys = tgfx->phys[i]; + input_dev->id.bustype = BUS_PARPORT; + input_dev->id.vendor = 0x0003; + input_dev->id.product = n_buttons[i]; + input_dev->id.version = 0x0100; + + input_set_drvdata(input_dev, tgfx); + + input_dev->open = tgfx_open; + input_dev->close = tgfx_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + input_set_abs_params(input_dev, ABS_X, -1, 1, 0, 0); + input_set_abs_params(input_dev, ABS_Y, -1, 1, 0, 0); + + for (j = 0; j < n_buttons[i]; j++) + set_bit(tgfx_buttons[j], input_dev->keybit); + + if (input_register_device(tgfx->dev[i])) + goto err_free_dev; + } + + if (!tgfx->sticks) { + printk(KERN_ERR "turbografx.c: No valid devices specified\n"); + goto err_free_tgfx; + } + + tgfx_base[port_idx] = tgfx; + return; + + err_free_dev: + input_free_device(tgfx->dev[i]); + err_unreg_devs: + while (--i >= 0) + if (tgfx->dev[i]) + input_unregister_device(tgfx->dev[i]); + err_free_tgfx: + kfree(tgfx); + err_unreg_pardev: + parport_unregister_device(pd); +} + +static void tgfx_detach(struct parport *port) +{ + int i; + struct tgfx *tgfx; + + for (i = 0; i < TGFX_MAX_PORTS; i++) { + if (tgfx_base[i] && tgfx_base[i]->parportno == port->number) + break; + } + + if (i == TGFX_MAX_PORTS) + return; + + tgfx = tgfx_base[i]; + tgfx_base[i] = NULL; + + for (i = 0; i < TGFX_MAX_DEVICES; i++) + if (tgfx->dev[i]) + input_unregister_device(tgfx->dev[i]); + parport_unregister_device(tgfx->pd); + kfree(tgfx); +} + +static struct parport_driver tgfx_parport_driver = { + .name = "turbografx", + .match_port = tgfx_attach, + .detach = tgfx_detach, + .devmodel = true, +}; + +static int __init tgfx_init(void) +{ + int i; + int have_dev = 0; + + for (i = 0; i < TGFX_MAX_PORTS; i++) { + if (tgfx_cfg[i].nargs == 0 || tgfx_cfg[i].args[0] < 0) + continue; + + if (tgfx_cfg[i].nargs < 2) { + printk(KERN_ERR "turbografx.c: at least one joystick must be specified\n"); + return -EINVAL; + } + + have_dev = 1; + } + + if (!have_dev) + return -ENODEV; + + return parport_register_driver(&tgfx_parport_driver); +} + +static void __exit tgfx_exit(void) +{ + parport_unregister_driver(&tgfx_parport_driver); +} + +module_init(tgfx_init); +module_exit(tgfx_exit); diff --git a/drivers/input/joystick/twidjoy.c b/drivers/input/joystick/twidjoy.c new file mode 100644 index 000000000..174c69a18 --- /dev/null +++ b/drivers/input/joystick/twidjoy.c @@ -0,0 +1,247 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 2001 Arndt Schoenewald + * Copyright (c) 2000-2001 Vojtech Pavlik + * Copyright (c) 2000 Mark Fletcher + * + * Sponsored by Quelltext AG (http://www.quelltext-ag.de), Dortmund, Germany + */ + +/* + * Driver to use Handykey's Twiddler (the first edition, i.e. the one with + * the RS232 interface) as a joystick under Linux + * + * The Twiddler is a one-handed chording keyboard featuring twelve buttons on + * the front, six buttons on the top, and a built-in tilt sensor. The buttons + * on the front, which are grouped as four rows of three buttons, are pressed + * by the four fingers (this implies only one button per row can be held down + * at the same time) and the buttons on the top are for the thumb. The tilt + * sensor delivers X and Y axis data depending on how the Twiddler is held. + * Additional information can be found at http://www.handykey.com. + * + * This driver does not use the Twiddler for its intended purpose, i.e. as + * a chording keyboard, but as a joystick: pressing and releasing a button + * immediately sends a corresponding button event, and tilting it generates + * corresponding ABS_X and ABS_Y events. This turns the Twiddler into a game + * controller with amazing 18 buttons :-) + * + * Note: The Twiddler2 (the successor of the Twiddler that connects directly + * to the PS/2 keyboard and mouse ports) is NOT supported by this driver! + * + * For questions or feedback regarding this driver module please contact: + * Arndt Schoenewald <arndt@quelltext.com> + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/input.h> +#include <linux/serio.h> + +#define DRIVER_DESC "Handykey Twiddler keyboard as a joystick driver" + +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +/* + * Constants. + */ + +#define TWIDJOY_MAX_LENGTH 5 + +static struct twidjoy_button_spec { + int bitshift; + int bitmask; + int buttons[3]; +} +twidjoy_buttons[] = { + { 0, 3, { BTN_A, BTN_B, BTN_C } }, + { 2, 3, { BTN_X, BTN_Y, BTN_Z } }, + { 4, 3, { BTN_TL, BTN_TR, BTN_TR2 } }, + { 6, 3, { BTN_SELECT, BTN_START, BTN_MODE } }, + { 8, 1, { BTN_BASE5 } }, + { 9, 1, { BTN_BASE } }, + { 10, 1, { BTN_BASE3 } }, + { 11, 1, { BTN_BASE4 } }, + { 12, 1, { BTN_BASE2 } }, + { 13, 1, { BTN_BASE6 } }, + { 0, 0, { 0 } } +}; + +/* + * Per-Twiddler data. + */ + +struct twidjoy { + struct input_dev *dev; + int idx; + unsigned char data[TWIDJOY_MAX_LENGTH]; + char phys[32]; +}; + +/* + * twidjoy_process_packet() decodes packets the driver receives from the + * Twiddler. It updates the data accordingly. + */ + +static void twidjoy_process_packet(struct twidjoy *twidjoy) +{ + struct input_dev *dev = twidjoy->dev; + unsigned char *data = twidjoy->data; + struct twidjoy_button_spec *bp; + int button_bits, abs_x, abs_y; + + button_bits = ((data[1] & 0x7f) << 7) | (data[0] & 0x7f); + + for (bp = twidjoy_buttons; bp->bitmask; bp++) { + int value = (button_bits & (bp->bitmask << bp->bitshift)) >> bp->bitshift; + int i; + + for (i = 0; i < bp->bitmask; i++) + input_report_key(dev, bp->buttons[i], i+1 == value); + } + + abs_x = ((data[4] & 0x07) << 5) | ((data[3] & 0x7C) >> 2); + if (data[4] & 0x08) abs_x -= 256; + + abs_y = ((data[3] & 0x01) << 7) | ((data[2] & 0x7F) >> 0); + if (data[3] & 0x02) abs_y -= 256; + + input_report_abs(dev, ABS_X, -abs_x); + input_report_abs(dev, ABS_Y, +abs_y); + + input_sync(dev); +} + +/* + * twidjoy_interrupt() is called by the low level driver when characters + * are ready for us. We then buffer them for further processing, or call the + * packet processing routine. + */ + +static irqreturn_t twidjoy_interrupt(struct serio *serio, unsigned char data, unsigned int flags) +{ + struct twidjoy *twidjoy = serio_get_drvdata(serio); + + /* All Twiddler packets are 5 bytes. The fact that the first byte + * has a MSB of 0 and all other bytes have a MSB of 1 can be used + * to check and regain sync. */ + + if ((data & 0x80) == 0) + twidjoy->idx = 0; /* this byte starts a new packet */ + else if (twidjoy->idx == 0) + return IRQ_HANDLED; /* wrong MSB -- ignore this byte */ + + if (twidjoy->idx < TWIDJOY_MAX_LENGTH) + twidjoy->data[twidjoy->idx++] = data; + + if (twidjoy->idx == TWIDJOY_MAX_LENGTH) { + twidjoy_process_packet(twidjoy); + twidjoy->idx = 0; + } + + return IRQ_HANDLED; +} + +/* + * twidjoy_disconnect() is the opposite of twidjoy_connect() + */ + +static void twidjoy_disconnect(struct serio *serio) +{ + struct twidjoy *twidjoy = serio_get_drvdata(serio); + + serio_close(serio); + serio_set_drvdata(serio, NULL); + input_unregister_device(twidjoy->dev); + kfree(twidjoy); +} + +/* + * twidjoy_connect() is the routine that is called when someone adds a + * new serio device. It looks for the Twiddler, and if found, registers + * it as an input device. + */ + +static int twidjoy_connect(struct serio *serio, struct serio_driver *drv) +{ + struct twidjoy_button_spec *bp; + struct twidjoy *twidjoy; + struct input_dev *input_dev; + int err = -ENOMEM; + int i; + + twidjoy = kzalloc(sizeof(struct twidjoy), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!twidjoy || !input_dev) + goto fail1; + + twidjoy->dev = input_dev; + snprintf(twidjoy->phys, sizeof(twidjoy->phys), "%s/input0", serio->phys); + + input_dev->name = "Handykey Twiddler"; + input_dev->phys = twidjoy->phys; + input_dev->id.bustype = BUS_RS232; + input_dev->id.vendor = SERIO_TWIDJOY; + input_dev->id.product = 0x0001; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &serio->dev; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + input_set_abs_params(input_dev, ABS_X, -50, 50, 4, 4); + input_set_abs_params(input_dev, ABS_Y, -50, 50, 4, 4); + + for (bp = twidjoy_buttons; bp->bitmask; bp++) + for (i = 0; i < bp->bitmask; i++) + set_bit(bp->buttons[i], input_dev->keybit); + + serio_set_drvdata(serio, twidjoy); + + err = serio_open(serio, drv); + if (err) + goto fail2; + + err = input_register_device(twidjoy->dev); + if (err) + goto fail3; + + return 0; + + fail3: serio_close(serio); + fail2: serio_set_drvdata(serio, NULL); + fail1: input_free_device(input_dev); + kfree(twidjoy); + return err; +} + +/* + * The serio driver structure. + */ + +static const struct serio_device_id twidjoy_serio_ids[] = { + { + .type = SERIO_RS232, + .proto = SERIO_TWIDJOY, + .id = SERIO_ANY, + .extra = SERIO_ANY, + }, + { 0 } +}; + +MODULE_DEVICE_TABLE(serio, twidjoy_serio_ids); + +static struct serio_driver twidjoy_drv = { + .driver = { + .name = "twidjoy", + }, + .description = DRIVER_DESC, + .id_table = twidjoy_serio_ids, + .interrupt = twidjoy_interrupt, + .connect = twidjoy_connect, + .disconnect = twidjoy_disconnect, +}; + +module_serio_driver(twidjoy_drv); diff --git a/drivers/input/joystick/walkera0701.c b/drivers/input/joystick/walkera0701.c new file mode 100644 index 000000000..56abc8c6c --- /dev/null +++ b/drivers/input/joystick/walkera0701.c @@ -0,0 +1,310 @@ +// SPDX-License-Identifier: GPL-2.0-only +/* + * Parallel port to Walkera WK-0701 TX joystick + * + * Copyright (c) 2008 Peter Popovec + * + * More about driver: <file:Documentation/input/devices/walkera0701.rst> + */ + + +#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt + +#define RESERVE 20000 +#define SYNC_PULSE 1306000 +#define BIN0_PULSE 288000 +#define BIN1_PULSE 438000 + +#define ANALOG_MIN_PULSE 318000 +#define ANALOG_MAX_PULSE 878000 +#define ANALOG_DELTA 80000 + +#define BIN_SAMPLE ((BIN0_PULSE + BIN1_PULSE) / 2) + +#define NO_SYNC 25 + +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/parport.h> +#include <linux/input.h> +#include <linux/hrtimer.h> + +MODULE_AUTHOR("Peter Popovec <popovec@fei.tuke.sk>"); +MODULE_DESCRIPTION("Walkera WK-0701 TX as joystick"); +MODULE_LICENSE("GPL"); + +static unsigned int walkera0701_pp_no; +module_param_named(port, walkera0701_pp_no, int, 0); +MODULE_PARM_DESC(port, + "Parallel port adapter for Walkera WK-0701 TX (default is 0)"); + +/* + * For now, only one device is supported, if somebody need more devices, code + * can be expanded, one struct walkera_dev per device must be allocated and + * set up by walkera0701_connect (release of device by walkera0701_disconnect) + */ + +struct walkera_dev { + unsigned char buf[25]; + u64 irq_time, irq_lasttime; + int counter; + int ack; + + struct input_dev *input_dev; + struct hrtimer timer; + + struct parport *parport; + struct pardevice *pardevice; +}; + +static struct walkera_dev w_dev; + +static inline void walkera0701_parse_frame(struct walkera_dev *w) +{ + int i; + int val1, val2, val3, val4, val5, val6, val7, val8; + int magic, magic_bit; + int crc1, crc2; + + for (crc1 = crc2 = i = 0; i < 10; i++) { + crc1 += w->buf[i] & 7; + crc2 += (w->buf[i] & 8) >> 3; + } + if ((w->buf[10] & 7) != (crc1 & 7)) + return; + if (((w->buf[10] & 8) >> 3) != (((crc1 >> 3) + crc2) & 1)) + return; + for (crc1 = crc2 = 0, i = 11; i < 23; i++) { + crc1 += w->buf[i] & 7; + crc2 += (w->buf[i] & 8) >> 3; + } + if ((w->buf[23] & 7) != (crc1 & 7)) + return; + if (((w->buf[23] & 8) >> 3) != (((crc1 >> 3) + crc2) & 1)) + return; + val1 = ((w->buf[0] & 7) * 256 + w->buf[1] * 16 + w->buf[2]) >> 2; + val1 *= ((w->buf[0] >> 2) & 2) - 1; /* sign */ + val2 = (w->buf[2] & 1) << 8 | (w->buf[3] << 4) | w->buf[4]; + val2 *= (w->buf[2] & 2) - 1; /* sign */ + val3 = ((w->buf[5] & 7) * 256 + w->buf[6] * 16 + w->buf[7]) >> 2; + val3 *= ((w->buf[5] >> 2) & 2) - 1; /* sign */ + val4 = (w->buf[7] & 1) << 8 | (w->buf[8] << 4) | w->buf[9]; + val4 *= (w->buf[7] & 2) - 1; /* sign */ + val5 = ((w->buf[11] & 7) * 256 + w->buf[12] * 16 + w->buf[13]) >> 2; + val5 *= ((w->buf[11] >> 2) & 2) - 1; /* sign */ + val6 = (w->buf[13] & 1) << 8 | (w->buf[14] << 4) | w->buf[15]; + val6 *= (w->buf[13] & 2) - 1; /* sign */ + val7 = ((w->buf[16] & 7) * 256 + w->buf[17] * 16 + w->buf[18]) >> 2; + val7 *= ((w->buf[16] >> 2) & 2) - 1; /*sign */ + val8 = (w->buf[18] & 1) << 8 | (w->buf[19] << 4) | w->buf[20]; + val8 *= (w->buf[18] & 2) - 1; /*sign */ + + magic = (w->buf[21] << 4) | w->buf[22]; + magic_bit = (w->buf[24] & 8) >> 3; + pr_debug("%4d %4d %4d %4d %4d %4d %4d %4d (magic %2x %d)\n", + val1, val2, val3, val4, val5, val6, val7, val8, + magic, magic_bit); + + input_report_abs(w->input_dev, ABS_X, val2); + input_report_abs(w->input_dev, ABS_Y, val1); + input_report_abs(w->input_dev, ABS_Z, val6); + input_report_abs(w->input_dev, ABS_THROTTLE, val3); + input_report_abs(w->input_dev, ABS_RUDDER, val4); + input_report_abs(w->input_dev, ABS_MISC, val7); + input_report_key(w->input_dev, BTN_GEAR_DOWN, val5 > 0); +} + +static inline int read_ack(struct pardevice *p) +{ + return parport_read_status(p->port) & 0x40; +} + +/* falling edge, prepare to BIN value calculation */ +static void walkera0701_irq_handler(void *handler_data) +{ + u64 pulse_time; + struct walkera_dev *w = handler_data; + + w->irq_time = ktime_to_ns(ktime_get()); + pulse_time = w->irq_time - w->irq_lasttime; + w->irq_lasttime = w->irq_time; + + /* cancel timer, if in handler or active do resync */ + if (unlikely(0 != hrtimer_try_to_cancel(&w->timer))) { + w->counter = NO_SYNC; + return; + } + + if (w->counter < NO_SYNC) { + if (w->ack) { + pulse_time -= BIN1_PULSE; + w->buf[w->counter] = 8; + } else { + pulse_time -= BIN0_PULSE; + w->buf[w->counter] = 0; + } + if (w->counter == 24) { /* full frame */ + walkera0701_parse_frame(w); + w->counter = NO_SYNC; + if (abs(pulse_time - SYNC_PULSE) < RESERVE) /* new frame sync */ + w->counter = 0; + } else { + if ((pulse_time > (ANALOG_MIN_PULSE - RESERVE) + && (pulse_time < (ANALOG_MAX_PULSE + RESERVE)))) { + pulse_time -= (ANALOG_MIN_PULSE - RESERVE); + pulse_time = (u32) pulse_time / ANALOG_DELTA; /* overtiping is safe, pulsetime < s32.. */ + w->buf[w->counter++] |= (pulse_time & 7); + } else + w->counter = NO_SYNC; + } + } else if (abs(pulse_time - SYNC_PULSE - BIN0_PULSE) < + RESERVE + BIN1_PULSE - BIN0_PULSE) /* frame sync .. */ + w->counter = 0; + + hrtimer_start(&w->timer, BIN_SAMPLE, HRTIMER_MODE_REL); +} + +static enum hrtimer_restart timer_handler(struct hrtimer + *handle) +{ + struct walkera_dev *w; + + w = container_of(handle, struct walkera_dev, timer); + w->ack = read_ack(w->pardevice); + + return HRTIMER_NORESTART; +} + +static int walkera0701_open(struct input_dev *dev) +{ + struct walkera_dev *w = input_get_drvdata(dev); + + if (parport_claim(w->pardevice)) + return -EBUSY; + + parport_enable_irq(w->parport); + return 0; +} + +static void walkera0701_close(struct input_dev *dev) +{ + struct walkera_dev *w = input_get_drvdata(dev); + + parport_disable_irq(w->parport); + hrtimer_cancel(&w->timer); + + parport_release(w->pardevice); +} + +static void walkera0701_attach(struct parport *pp) +{ + struct pardev_cb walkera0701_parport_cb; + struct walkera_dev *w = &w_dev; + + if (pp->number != walkera0701_pp_no) { + pr_debug("Not using parport%d.\n", pp->number); + return; + } + + if (pp->irq == -1) { + pr_err("parport %d does not have interrupt assigned\n", + pp->number); + return; + } + + w->parport = pp; + + memset(&walkera0701_parport_cb, 0, sizeof(walkera0701_parport_cb)); + walkera0701_parport_cb.flags = PARPORT_FLAG_EXCL; + walkera0701_parport_cb.irq_func = walkera0701_irq_handler; + walkera0701_parport_cb.private = w; + + w->pardevice = parport_register_dev_model(pp, "walkera0701", + &walkera0701_parport_cb, 0); + + if (!w->pardevice) { + pr_err("failed to register parport device\n"); + return; + } + + if (parport_negotiate(w->pardevice->port, IEEE1284_MODE_COMPAT)) { + pr_err("failed to negotiate parport mode\n"); + goto err_unregister_device; + } + + hrtimer_init(&w->timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL); + w->timer.function = timer_handler; + + w->input_dev = input_allocate_device(); + if (!w->input_dev) { + pr_err("failed to allocate input device\n"); + goto err_unregister_device; + } + + input_set_drvdata(w->input_dev, w); + w->input_dev->name = "Walkera WK-0701 TX"; + w->input_dev->phys = w->parport->name; + w->input_dev->id.bustype = BUS_PARPORT; + + /* TODO what id vendor/product/version ? */ + w->input_dev->id.vendor = 0x0001; + w->input_dev->id.product = 0x0001; + w->input_dev->id.version = 0x0100; + w->input_dev->dev.parent = w->parport->dev; + w->input_dev->open = walkera0701_open; + w->input_dev->close = walkera0701_close; + + w->input_dev->evbit[0] = BIT(EV_ABS) | BIT_MASK(EV_KEY); + w->input_dev->keybit[BIT_WORD(BTN_GEAR_DOWN)] = BIT_MASK(BTN_GEAR_DOWN); + + input_set_abs_params(w->input_dev, ABS_X, -512, 512, 0, 0); + input_set_abs_params(w->input_dev, ABS_Y, -512, 512, 0, 0); + input_set_abs_params(w->input_dev, ABS_Z, -512, 512, 0, 0); + input_set_abs_params(w->input_dev, ABS_THROTTLE, -512, 512, 0, 0); + input_set_abs_params(w->input_dev, ABS_RUDDER, -512, 512, 0, 0); + input_set_abs_params(w->input_dev, ABS_MISC, -512, 512, 0, 0); + + if (input_register_device(w->input_dev)) { + pr_err("failed to register input device\n"); + goto err_free_input_dev; + } + + return; + +err_free_input_dev: + input_free_device(w->input_dev); +err_unregister_device: + parport_unregister_device(w->pardevice); +} + +static void walkera0701_detach(struct parport *port) +{ + struct walkera_dev *w = &w_dev; + + if (!w->pardevice || w->parport->number != port->number) + return; + + input_unregister_device(w->input_dev); + parport_unregister_device(w->pardevice); + w->parport = NULL; +} + +static struct parport_driver walkera0701_parport_driver = { + .name = "walkera0701", + .match_port = walkera0701_attach, + .detach = walkera0701_detach, + .devmodel = true, +}; + +static int __init walkera0701_init(void) +{ + return parport_register_driver(&walkera0701_parport_driver); +} + +static void __exit walkera0701_exit(void) +{ + parport_unregister_driver(&walkera0701_parport_driver); +} + +module_init(walkera0701_init); +module_exit(walkera0701_exit); diff --git a/drivers/input/joystick/warrior.c b/drivers/input/joystick/warrior.c new file mode 100644 index 000000000..42bdbc28d --- /dev/null +++ b/drivers/input/joystick/warrior.c @@ -0,0 +1,203 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1999-2001 Vojtech Pavlik + */ + +/* + * Logitech WingMan Warrior joystick driver for Linux + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/input.h> +#include <linux/serio.h> + +#define DRIVER_DESC "Logitech WingMan Warrior joystick driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +/* + * Constants. + */ + +#define WARRIOR_MAX_LENGTH 16 +static char warrior_lengths[] = { 0, 4, 12, 3, 4, 4, 0, 0 }; + +/* + * Per-Warrior data. + */ + +struct warrior { + struct input_dev *dev; + int idx, len; + unsigned char data[WARRIOR_MAX_LENGTH]; + char phys[32]; +}; + +/* + * warrior_process_packet() decodes packets the driver receives from the + * Warrior. It updates the data accordingly. + */ + +static void warrior_process_packet(struct warrior *warrior) +{ + struct input_dev *dev = warrior->dev; + unsigned char *data = warrior->data; + + if (!warrior->idx) return; + + switch ((data[0] >> 4) & 7) { + case 1: /* Button data */ + input_report_key(dev, BTN_TRIGGER, data[3] & 1); + input_report_key(dev, BTN_THUMB, (data[3] >> 1) & 1); + input_report_key(dev, BTN_TOP, (data[3] >> 2) & 1); + input_report_key(dev, BTN_TOP2, (data[3] >> 3) & 1); + break; + case 3: /* XY-axis info->data */ + input_report_abs(dev, ABS_X, ((data[0] & 8) << 5) - (data[2] | ((data[0] & 4) << 5))); + input_report_abs(dev, ABS_Y, (data[1] | ((data[0] & 1) << 7)) - ((data[0] & 2) << 7)); + break; + case 5: /* Throttle, spinner, hat info->data */ + input_report_abs(dev, ABS_THROTTLE, (data[1] | ((data[0] & 1) << 7)) - ((data[0] & 2) << 7)); + input_report_abs(dev, ABS_HAT0X, (data[3] & 2 ? 1 : 0) - (data[3] & 1 ? 1 : 0)); + input_report_abs(dev, ABS_HAT0Y, (data[3] & 8 ? 1 : 0) - (data[3] & 4 ? 1 : 0)); + input_report_rel(dev, REL_DIAL, (data[2] | ((data[0] & 4) << 5)) - ((data[0] & 8) << 5)); + break; + } + input_sync(dev); +} + +/* + * warrior_interrupt() is called by the low level driver when characters + * are ready for us. We then buffer them for further processing, or call the + * packet processing routine. + */ + +static irqreturn_t warrior_interrupt(struct serio *serio, + unsigned char data, unsigned int flags) +{ + struct warrior *warrior = serio_get_drvdata(serio); + + if (data & 0x80) { + if (warrior->idx) warrior_process_packet(warrior); + warrior->idx = 0; + warrior->len = warrior_lengths[(data >> 4) & 7]; + } + + if (warrior->idx < warrior->len) + warrior->data[warrior->idx++] = data; + + if (warrior->idx == warrior->len) { + if (warrior->idx) warrior_process_packet(warrior); + warrior->idx = 0; + warrior->len = 0; + } + return IRQ_HANDLED; +} + +/* + * warrior_disconnect() is the opposite of warrior_connect() + */ + +static void warrior_disconnect(struct serio *serio) +{ + struct warrior *warrior = serio_get_drvdata(serio); + + serio_close(serio); + serio_set_drvdata(serio, NULL); + input_unregister_device(warrior->dev); + kfree(warrior); +} + +/* + * warrior_connect() is the routine that is called when someone adds a + * new serio device. It looks for the Warrior, and if found, registers + * it as an input device. + */ + +static int warrior_connect(struct serio *serio, struct serio_driver *drv) +{ + struct warrior *warrior; + struct input_dev *input_dev; + int err = -ENOMEM; + + warrior = kzalloc(sizeof(struct warrior), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!warrior || !input_dev) + goto fail1; + + warrior->dev = input_dev; + snprintf(warrior->phys, sizeof(warrior->phys), "%s/input0", serio->phys); + + input_dev->name = "Logitech WingMan Warrior"; + input_dev->phys = warrior->phys; + input_dev->id.bustype = BUS_RS232; + input_dev->id.vendor = SERIO_WARRIOR; + input_dev->id.product = 0x0001; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &serio->dev; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL) | + BIT_MASK(EV_ABS); + input_dev->keybit[BIT_WORD(BTN_TRIGGER)] = BIT_MASK(BTN_TRIGGER) | + BIT_MASK(BTN_THUMB) | BIT_MASK(BTN_TOP) | BIT_MASK(BTN_TOP2); + input_dev->relbit[0] = BIT_MASK(REL_DIAL); + input_set_abs_params(input_dev, ABS_X, -64, 64, 0, 8); + input_set_abs_params(input_dev, ABS_Y, -64, 64, 0, 8); + input_set_abs_params(input_dev, ABS_THROTTLE, -112, 112, 0, 0); + input_set_abs_params(input_dev, ABS_HAT0X, -1, 1, 0, 0); + input_set_abs_params(input_dev, ABS_HAT0Y, -1, 1, 0, 0); + + serio_set_drvdata(serio, warrior); + + err = serio_open(serio, drv); + if (err) + goto fail2; + + err = input_register_device(warrior->dev); + if (err) + goto fail3; + + return 0; + + fail3: serio_close(serio); + fail2: serio_set_drvdata(serio, NULL); + fail1: input_free_device(input_dev); + kfree(warrior); + return err; +} + +/* + * The serio driver structure. + */ + +static const struct serio_device_id warrior_serio_ids[] = { + { + .type = SERIO_RS232, + .proto = SERIO_WARRIOR, + .id = SERIO_ANY, + .extra = SERIO_ANY, + }, + { 0 } +}; + +MODULE_DEVICE_TABLE(serio, warrior_serio_ids); + +static struct serio_driver warrior_drv = { + .driver = { + .name = "warrior", + }, + .description = DRIVER_DESC, + .id_table = warrior_serio_ids, + .interrupt = warrior_interrupt, + .connect = warrior_connect, + .disconnect = warrior_disconnect, +}; + +module_serio_driver(warrior_drv); diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c new file mode 100644 index 000000000..239471cf7 --- /dev/null +++ b/drivers/input/joystick/xpad.c @@ -0,0 +1,2000 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * X-Box gamepad driver + * + * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de> + * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>, + * Steven Toth <steve@toth.demon.co.uk>, + * Franz Lehner <franz@caos.at>, + * Ivan Hawkes <blackhawk@ivanhawkes.com> + * 2005 Dominic Cerquetti <binary1230@yahoo.com> + * 2006 Adam Buchbinder <adam.buchbinder@gmail.com> + * 2007 Jan Kratochvil <honza@jikos.cz> + * 2010 Christoph Fritz <chf.fritz@googlemail.com> + * + * This driver is based on: + * - information from http://euc.jp/periphs/xbox-controller.ja.html + * - the iForce driver drivers/char/joystick/iforce.c + * - the skeleton-driver drivers/usb/usb-skeleton.c + * - Xbox 360 information http://www.free60.org/wiki/Gamepad + * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol + * + * Thanks to: + * - ITO Takayuki for providing essential xpad information on his website + * - Vojtech Pavlik - iforce driver / input subsystem + * - Greg Kroah-Hartman - usb-skeleton driver + * - XBOX Linux project - extra USB id's + * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering + * + * TODO: + * - fine tune axes (especially trigger axes) + * - fix "analog" buttons (reported as digital now) + * - get rumble working + * - need USB IDs for other dance pads + * + * History: + * + * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller" + * + * 2002-07-02 - 0.0.2 : basic working version + * - all axes and 9 of the 10 buttons work (german InterAct device) + * - the black button does not work + * + * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik + * - indentation fixes + * - usb + input init sequence fixes + * + * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3 + * - verified the lack of HID and report descriptors + * - verified that ALL buttons WORK + * - fixed d-pad to axes mapping + * + * 2002-07-17 - 0.0.5 : simplified d-pad handling + * + * 2004-10-02 - 0.0.6 : DDR pad support + * - borrowed from the XBOX linux kernel + * - USB id's for commonly used dance pads are present + * - dance pads will map D-PAD to buttons, not axes + * - pass the module paramater 'dpad_to_buttons' to force + * the D-PAD to map to buttons if your pad is not detected + * + * Later changes can be tracked in SCM. + */ + +#include <linux/kernel.h> +#include <linux/input.h> +#include <linux/rcupdate.h> +#include <linux/slab.h> +#include <linux/stat.h> +#include <linux/module.h> +#include <linux/usb/input.h> +#include <linux/usb/quirks.h> + +#define XPAD_PKT_LEN 64 + +/* + * xbox d-pads should map to buttons, as is required for DDR pads + * but we map them to axes when possible to simplify things + */ +#define MAP_DPAD_TO_BUTTONS (1 << 0) +#define MAP_TRIGGERS_TO_BUTTONS (1 << 1) +#define MAP_STICKS_TO_NULL (1 << 2) +#define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \ + MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL) + +#define XTYPE_XBOX 0 +#define XTYPE_XBOX360 1 +#define XTYPE_XBOX360W 2 +#define XTYPE_XBOXONE 3 +#define XTYPE_UNKNOWN 4 + +static bool dpad_to_buttons; +module_param(dpad_to_buttons, bool, S_IRUGO); +MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads"); + +static bool triggers_to_buttons; +module_param(triggers_to_buttons, bool, S_IRUGO); +MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads"); + +static bool sticks_to_null; +module_param(sticks_to_null, bool, S_IRUGO); +MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads"); + +static bool auto_poweroff = true; +module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO); +MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend"); + +static const struct xpad_device { + u16 idVendor; + u16 idProduct; + char *name; + u8 mapping; + u8 xtype; +} xpad_device[] = { + { 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 }, + { 0x03eb, 0xff01, "Wooting One (Legacy)", 0, XTYPE_XBOX360 }, + { 0x03eb, 0xff02, "Wooting Two (Legacy)", 0, XTYPE_XBOX360 }, + { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX }, + { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX }, + { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX }, + { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX }, + { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 }, + { 0x03f0, 0x0495, "HyperX Clutch Gladiate", 0, XTYPE_XBOXONE }, + { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX }, + { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX }, + { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX }, + { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX }, + { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX }, + { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 }, + { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360 }, + { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W }, + { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE }, + { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE }, + { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE }, + { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE }, + { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W }, + { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 }, + { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 }, + { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 }, + { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 }, + { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX }, + { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX }, + { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX }, + { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360 }, + { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360 }, + { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX }, + { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX }, + { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX }, + { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX }, + { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX }, + { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX }, + { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX }, + { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX }, + { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360 }, + { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX }, + { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX }, + { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX }, + { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX }, + { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX }, + { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX }, + { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX }, + { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX }, + { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX }, + { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX }, + { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 }, + { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360 }, + { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 }, + { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, + { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360 }, + { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 }, + { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 }, + { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 }, + { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 }, + { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 }, + { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 }, + { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 }, + { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX }, + { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX }, + { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX }, + { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX }, + { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX }, + { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX }, + { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX }, + { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX }, + { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX }, + { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX }, + { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX }, + { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX }, + { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX }, + { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX }, + { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX }, + { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, + { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a0, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a1, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a2, "PDP Wired Controller for Xbox One - Crimson Red", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a4, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a6, "PDP Wired Controller for Xbox One - Camo Series", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a7, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02a8, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02ad, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02b3, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x02b8, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE }, + { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360 }, + { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX }, + { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX }, + { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 }, + { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360 }, + { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, + { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE }, + { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, + { 0x0f0d, 0x00c5, "Hori Fighting Commander ONE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, + { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX }, + { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX }, + { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX }, + { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX }, + { 0x1038, 0x1430, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 }, + { 0x1038, 0x1431, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 }, + { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360 }, + { 0x11ff, 0x0511, "PXN V900", 0, XTYPE_XBOX360 }, + { 0x1209, 0x2882, "Ardwiino Controller", 0, XTYPE_XBOX360 }, + { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 }, + { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 }, + { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, + { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360 }, + { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 }, + { 0x146b, 0x0604, "Bigben Interactive DAIJA Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, + { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE }, + { 0x1532, 0x0a29, "Razer Wolverine V2", 0, XTYPE_XBOXONE }, + { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 }, + { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 }, + { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 }, + { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 }, + { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 }, + { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 }, + { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 }, + { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 }, + { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360 }, + { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360 }, + { 0x20d6, 0x2001, "BDA Xbox Series X Wired Controller", 0, XTYPE_XBOXONE }, + { 0x20d6, 0x2009, "PowerA Enhanced Wired Controller for Xbox Series X|S", 0, XTYPE_XBOXONE }, + { 0x20d6, 0x281f, "PowerA Wired Controller For Xbox 360", 0, XTYPE_XBOX360 }, + { 0x2e24, 0x0652, "Hyperkin Duke X-Box One pad", 0, XTYPE_XBOXONE }, + { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE }, + { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE }, + { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE }, + { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5510, "Hori Fighting Commander ONE (Xbox 360/PC Mode)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE }, + { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE }, + { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 }, + { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 }, + { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, + { 0x2563, 0x058d, "OneXPlayer Gamepad", 0, XTYPE_XBOX360 }, + { 0x2dc8, 0x2000, "8BitDo Pro 2 Wired Controller fox Xbox", 0, XTYPE_XBOXONE }, + { 0x31e3, 0x1100, "Wooting One", 0, XTYPE_XBOX360 }, + { 0x31e3, 0x1200, "Wooting Two", 0, XTYPE_XBOX360 }, + { 0x31e3, 0x1210, "Wooting Lekker", 0, XTYPE_XBOX360 }, + { 0x31e3, 0x1220, "Wooting Two HE", 0, XTYPE_XBOX360 }, + { 0x31e3, 0x1300, "Wooting 60HE (AVR)", 0, XTYPE_XBOX360 }, + { 0x31e3, 0x1310, "Wooting 60HE (ARM)", 0, XTYPE_XBOX360 }, + { 0x3285, 0x0607, "Nacon GC-100", 0, XTYPE_XBOX360 }, + { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX }, + { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX }, + { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN } +}; + +/* buttons shared with xbox and xbox360 */ +static const signed short xpad_common_btn[] = { + BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */ + BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */ + -1 /* terminating entry */ +}; + +/* original xbox controllers only */ +static const signed short xpad_btn[] = { + BTN_C, BTN_Z, /* "analog" buttons */ + -1 /* terminating entry */ +}; + +/* used when dpad is mapped to buttons */ +static const signed short xpad_btn_pad[] = { + BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */ + BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */ + -1 /* terminating entry */ +}; + +/* used when triggers are mapped to buttons */ +static const signed short xpad_btn_triggers[] = { + BTN_TL2, BTN_TR2, /* triggers left/right */ + -1 +}; + +static const signed short xpad360_btn[] = { /* buttons for x360 controller */ + BTN_TL, BTN_TR, /* Button LB/RB */ + BTN_MODE, /* The big X button */ + -1 +}; + +static const signed short xpad_abs[] = { + ABS_X, ABS_Y, /* left stick */ + ABS_RX, ABS_RY, /* right stick */ + -1 /* terminating entry */ +}; + +/* used when dpad is mapped to axes */ +static const signed short xpad_abs_pad[] = { + ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */ + -1 /* terminating entry */ +}; + +/* used when triggers are mapped to axes */ +static const signed short xpad_abs_triggers[] = { + ABS_Z, ABS_RZ, /* triggers left/right */ + -1 +}; + +/* + * Xbox 360 has a vendor-specific class, so we cannot match it with only + * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we + * match against vendor id as well. Wired Xbox 360 devices have protocol 1, + * wireless controllers have protocol 129. + */ +#define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \ + .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \ + .idVendor = (vend), \ + .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \ + .bInterfaceSubClass = 93, \ + .bInterfaceProtocol = (pr) +#define XPAD_XBOX360_VENDOR(vend) \ + { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \ + { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) } + +/* The Xbox One controller uses subclass 71 and protocol 208. */ +#define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \ + .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \ + .idVendor = (vend), \ + .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \ + .bInterfaceSubClass = 71, \ + .bInterfaceProtocol = (pr) +#define XPAD_XBOXONE_VENDOR(vend) \ + { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) } + +static const struct usb_device_id xpad_table[] = { + { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */ + XPAD_XBOX360_VENDOR(0x0079), /* GPD Win 2 Controller */ + XPAD_XBOX360_VENDOR(0x03eb), /* Wooting Keyboards (Legacy) */ + XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */ + XPAD_XBOXONE_VENDOR(0x03f0), /* HP HyperX Xbox One Controllers */ + XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */ + XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */ + XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */ + XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */ + XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */ + XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */ + { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */ + XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */ + XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz GamePad */ + XPAD_XBOX360_VENDOR(0x0c12), /* Zeroplus X-Box 360 controllers */ + XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */ + XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f X-Box One controllers */ + XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */ + XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori Controllers */ + XPAD_XBOX360_VENDOR(0x1038), /* SteelSeries Controllers */ + XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */ + XPAD_XBOX360_VENDOR(0x11ff), /* PXN V900 */ + XPAD_XBOX360_VENDOR(0x1209), /* Ardwiino Controllers */ + XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */ + XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */ + XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */ + XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */ + XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */ + XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */ + XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */ + XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */ + XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */ + XPAD_XBOX360_VENDOR(0x20d6), /* PowerA Controllers */ + XPAD_XBOXONE_VENDOR(0x20d6), /* PowerA Controllers */ + XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */ + XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA Controllers */ + XPAD_XBOX360_VENDOR(0x2563), /* OneXPlayer Gamepad */ + XPAD_XBOX360_VENDOR(0x260d), /* Dareu H101 */ + XPAD_XBOXONE_VENDOR(0x2dc8), /* 8BitDo Pro 2 Wired Controller for Xbox */ + XPAD_XBOXONE_VENDOR(0x2e24), /* Hyperkin Duke X-Box One pad */ + XPAD_XBOX360_VENDOR(0x2f24), /* GameSir Controllers */ + XPAD_XBOX360_VENDOR(0x31e3), /* Wooting Keyboards */ + XPAD_XBOX360_VENDOR(0x3285), /* Nacon GC-100 */ + { } +}; + +MODULE_DEVICE_TABLE(usb, xpad_table); + +struct xboxone_init_packet { + u16 idVendor; + u16 idProduct; + const u8 *data; + u8 len; +}; + +#define XBOXONE_INIT_PKT(_vid, _pid, _data) \ + { \ + .idVendor = (_vid), \ + .idProduct = (_pid), \ + .data = (_data), \ + .len = ARRAY_SIZE(_data), \ + } + + +#define GIP_WIRED_INTF_DATA 0 +#define GIP_WIRED_INTF_AUDIO 1 + +/* + * This packet is required for all Xbox One pads with 2015 + * or later firmware installed (or present from the factory). + */ +static const u8 xboxone_fw2015_init[] = { + 0x05, 0x20, 0x00, 0x01, 0x00 +}; + +/* + * This packet is required for Xbox One S (0x045e:0x02ea) + * and Xbox One Elite Series 2 (0x045e:0x0b00) pads to + * initialize the controller that was previously used in + * Bluetooth mode. + */ +static const u8 xboxone_s_init[] = { + 0x05, 0x20, 0x00, 0x0f, 0x06 +}; + +/* + * This packet is required for the Titanfall 2 Xbox One pads + * (0x0e6f:0x0165) to finish initialization and for Hori pads + * (0x0f0d:0x0067) to make the analog sticks work. + */ +static const u8 xboxone_hori_init[] = { + 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a, + 0x00, 0x00, 0x00, 0x80, 0x00 +}; + +/* + * This packet is required for most (all?) of the PDP pads to start + * sending input reports. These pads include: (0x0e6f:0x02ab), + * (0x0e6f:0x02a4), (0x0e6f:0x02a6). + */ +static const u8 xboxone_pdp_init1[] = { + 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14 +}; + +/* + * This packet is required for most (all?) of the PDP pads to start + * sending input reports. These pads include: (0x0e6f:0x02ab), + * (0x0e6f:0x02a4), (0x0e6f:0x02a6). + */ +static const u8 xboxone_pdp_init2[] = { + 0x06, 0x20, 0x00, 0x02, 0x01, 0x00 +}; + +/* + * A specific rumble packet is required for some PowerA pads to start + * sending input reports. One of those pads is (0x24c6:0x543a). + */ +static const u8 xboxone_rumblebegin_init[] = { + 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, + 0x1D, 0x1D, 0xFF, 0x00, 0x00 +}; + +/* + * A rumble packet with zero FF intensity will immediately + * terminate the rumbling required to init PowerA pads. + * This should happen fast enough that the motors don't + * spin up to enough speed to actually vibrate the gamepad. + */ +static const u8 xboxone_rumbleend_init[] = { + 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +/* + * This specifies the selection of init packets that a gamepad + * will be sent on init *and* the order in which they will be + * sent. The correct sequence number will be added when the + * packet is going to be sent. + */ +static const struct xboxone_init_packet xboxone_init_packets[] = { + XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init), + XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init), + XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init), + XBOXONE_INIT_PKT(0x045e, 0x02ea, xboxone_s_init), + XBOXONE_INIT_PKT(0x045e, 0x0b00, xboxone_s_init), + XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init1), + XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init2), + XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init), + XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init), + XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init), + XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumbleend_init), + XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumbleend_init), + XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumbleend_init), +}; + +struct xpad_output_packet { + u8 data[XPAD_PKT_LEN]; + u8 len; + bool pending; +}; + +#define XPAD_OUT_CMD_IDX 0 +#define XPAD_OUT_FF_IDX 1 +#define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF)) +#define XPAD_NUM_OUT_PACKETS (1 + \ + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \ + IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS)) + +struct usb_xpad { + struct input_dev *dev; /* input device interface */ + struct input_dev __rcu *x360w_dev; + struct usb_device *udev; /* usb device */ + struct usb_interface *intf; /* usb interface */ + + bool pad_present; + bool input_created; + + struct urb *irq_in; /* urb for interrupt in report */ + unsigned char *idata; /* input data */ + dma_addr_t idata_dma; + + struct urb *irq_out; /* urb for interrupt out report */ + struct usb_anchor irq_out_anchor; + bool irq_out_active; /* we must not use an active URB */ + u8 odata_serial; /* serial number for xbox one protocol */ + unsigned char *odata; /* output data */ + dma_addr_t odata_dma; + spinlock_t odata_lock; + + struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS]; + int last_out_packet; + int init_seq; + +#if defined(CONFIG_JOYSTICK_XPAD_LEDS) + struct xpad_led *led; +#endif + + char phys[64]; /* physical device path */ + + int mapping; /* map d-pad to buttons or to axes */ + int xtype; /* type of xbox device */ + int pad_nr; /* the order x360 pads were attached */ + const char *name; /* name of the device */ + struct work_struct work; /* init/remove device from callback */ +}; + +static int xpad_init_input(struct usb_xpad *xpad); +static void xpad_deinit_input(struct usb_xpad *xpad); +static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num); + +/* + * xpad_process_packet + * + * Completes a request by converting the data into events for the + * input subsystem. + * + * The used report descriptor was taken from ITO Takayukis website: + * http://euc.jp/periphs/xbox-controller.ja.html + */ +static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) +{ + struct input_dev *dev = xpad->dev; + + if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { + /* left stick */ + input_report_abs(dev, ABS_X, + (__s16) le16_to_cpup((__le16 *)(data + 12))); + input_report_abs(dev, ABS_Y, + ~(__s16) le16_to_cpup((__le16 *)(data + 14))); + + /* right stick */ + input_report_abs(dev, ABS_RX, + (__s16) le16_to_cpup((__le16 *)(data + 16))); + input_report_abs(dev, ABS_RY, + ~(__s16) le16_to_cpup((__le16 *)(data + 18))); + } + + /* triggers left/right */ + if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { + input_report_key(dev, BTN_TL2, data[10]); + input_report_key(dev, BTN_TR2, data[11]); + } else { + input_report_abs(dev, ABS_Z, data[10]); + input_report_abs(dev, ABS_RZ, data[11]); + } + + /* digital pad */ + if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { + /* dpad as buttons (left, right, up, down) */ + input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04); + input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08); + input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01); + input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02); + } else { + input_report_abs(dev, ABS_HAT0X, + !!(data[2] & 0x08) - !!(data[2] & 0x04)); + input_report_abs(dev, ABS_HAT0Y, + !!(data[2] & 0x02) - !!(data[2] & 0x01)); + } + + /* start/back buttons and stick press left/right */ + input_report_key(dev, BTN_START, data[2] & 0x10); + input_report_key(dev, BTN_SELECT, data[2] & 0x20); + input_report_key(dev, BTN_THUMBL, data[2] & 0x40); + input_report_key(dev, BTN_THUMBR, data[2] & 0x80); + + /* "analog" buttons A, B, X, Y */ + input_report_key(dev, BTN_A, data[4]); + input_report_key(dev, BTN_B, data[5]); + input_report_key(dev, BTN_X, data[6]); + input_report_key(dev, BTN_Y, data[7]); + + /* "analog" buttons black, white */ + input_report_key(dev, BTN_C, data[8]); + input_report_key(dev, BTN_Z, data[9]); + + input_sync(dev); +} + +/* + * xpad360_process_packet + * + * Completes a request by converting the data into events for the + * input subsystem. It is version for xbox 360 controller + * + * The used report descriptor was taken from: + * http://www.free60.org/wiki/Gamepad + */ + +static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev, + u16 cmd, unsigned char *data) +{ + /* valid pad data */ + if (data[0] != 0x00) + return; + + /* digital pad */ + if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { + /* dpad as buttons (left, right, up, down) */ + input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04); + input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08); + input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01); + input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02); + } + + /* + * This should be a simple else block. However historically + * xbox360w has mapped DPAD to buttons while xbox360 did not. This + * made no sense, but now we can not just switch back and have to + * support both behaviors. + */ + if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) || + xpad->xtype == XTYPE_XBOX360W) { + input_report_abs(dev, ABS_HAT0X, + !!(data[2] & 0x08) - !!(data[2] & 0x04)); + input_report_abs(dev, ABS_HAT0Y, + !!(data[2] & 0x02) - !!(data[2] & 0x01)); + } + + /* start/back buttons */ + input_report_key(dev, BTN_START, data[2] & 0x10); + input_report_key(dev, BTN_SELECT, data[2] & 0x20); + + /* stick press left/right */ + input_report_key(dev, BTN_THUMBL, data[2] & 0x40); + input_report_key(dev, BTN_THUMBR, data[2] & 0x80); + + /* buttons A,B,X,Y,TL,TR and MODE */ + input_report_key(dev, BTN_A, data[3] & 0x10); + input_report_key(dev, BTN_B, data[3] & 0x20); + input_report_key(dev, BTN_X, data[3] & 0x40); + input_report_key(dev, BTN_Y, data[3] & 0x80); + input_report_key(dev, BTN_TL, data[3] & 0x01); + input_report_key(dev, BTN_TR, data[3] & 0x02); + input_report_key(dev, BTN_MODE, data[3] & 0x04); + + if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { + /* left stick */ + input_report_abs(dev, ABS_X, + (__s16) le16_to_cpup((__le16 *)(data + 6))); + input_report_abs(dev, ABS_Y, + ~(__s16) le16_to_cpup((__le16 *)(data + 8))); + + /* right stick */ + input_report_abs(dev, ABS_RX, + (__s16) le16_to_cpup((__le16 *)(data + 10))); + input_report_abs(dev, ABS_RY, + ~(__s16) le16_to_cpup((__le16 *)(data + 12))); + } + + /* triggers left/right */ + if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { + input_report_key(dev, BTN_TL2, data[4]); + input_report_key(dev, BTN_TR2, data[5]); + } else { + input_report_abs(dev, ABS_Z, data[4]); + input_report_abs(dev, ABS_RZ, data[5]); + } + + input_sync(dev); +} + +static void xpad_presence_work(struct work_struct *work) +{ + struct usb_xpad *xpad = container_of(work, struct usb_xpad, work); + int error; + + if (xpad->pad_present) { + error = xpad_init_input(xpad); + if (error) { + /* complain only, not much else we can do here */ + dev_err(&xpad->dev->dev, + "unable to init device: %d\n", error); + } else { + rcu_assign_pointer(xpad->x360w_dev, xpad->dev); + } + } else { + RCU_INIT_POINTER(xpad->x360w_dev, NULL); + synchronize_rcu(); + /* + * Now that we are sure xpad360w_process_packet is not + * using input device we can get rid of it. + */ + xpad_deinit_input(xpad); + } +} + +/* + * xpad360w_process_packet + * + * Completes a request by converting the data into events for the + * input subsystem. It is version for xbox 360 wireless controller. + * + * Byte.Bit + * 00.1 - Status change: The controller or headset has connected/disconnected + * Bits 01.7 and 01.6 are valid + * 01.7 - Controller present + * 01.6 - Headset present + * 01.1 - Pad state (Bytes 4+) valid + * + */ +static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) +{ + struct input_dev *dev; + bool present; + + /* Presence change */ + if (data[0] & 0x08) { + present = (data[1] & 0x80) != 0; + + if (xpad->pad_present != present) { + xpad->pad_present = present; + schedule_work(&xpad->work); + } + } + + /* Valid pad data */ + if (data[1] != 0x1) + return; + + rcu_read_lock(); + dev = rcu_dereference(xpad->x360w_dev); + if (dev) + xpad360_process_packet(xpad, dev, cmd, &data[4]); + rcu_read_unlock(); +} + +/* + * xpadone_process_packet + * + * Completes a request by converting the data into events for the + * input subsystem. This version is for the Xbox One controller. + * + * The report format was gleaned from + * https://github.com/kylelemons/xbox/blob/master/xbox.go + */ +static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) +{ + struct input_dev *dev = xpad->dev; + + /* the xbox button has its own special report */ + if (data[0] == 0X07) { + /* + * The Xbox One S controller requires these reports to be + * acked otherwise it continues sending them forever and + * won't report further mode button events. + */ + if (data[1] == 0x30) + xpadone_ack_mode_report(xpad, data[2]); + + input_report_key(dev, BTN_MODE, data[4] & 0x01); + input_sync(dev); + return; + } + /* check invalid packet */ + else if (data[0] != 0X20) + return; + + /* menu/view buttons */ + input_report_key(dev, BTN_START, data[4] & 0x04); + input_report_key(dev, BTN_SELECT, data[4] & 0x08); + + /* buttons A,B,X,Y */ + input_report_key(dev, BTN_A, data[4] & 0x10); + input_report_key(dev, BTN_B, data[4] & 0x20); + input_report_key(dev, BTN_X, data[4] & 0x40); + input_report_key(dev, BTN_Y, data[4] & 0x80); + + /* digital pad */ + if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { + /* dpad as buttons (left, right, up, down) */ + input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & 0x04); + input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & 0x08); + input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & 0x01); + input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & 0x02); + } else { + input_report_abs(dev, ABS_HAT0X, + !!(data[5] & 0x08) - !!(data[5] & 0x04)); + input_report_abs(dev, ABS_HAT0Y, + !!(data[5] & 0x02) - !!(data[5] & 0x01)); + } + + /* TL/TR */ + input_report_key(dev, BTN_TL, data[5] & 0x10); + input_report_key(dev, BTN_TR, data[5] & 0x20); + + /* stick press left/right */ + input_report_key(dev, BTN_THUMBL, data[5] & 0x40); + input_report_key(dev, BTN_THUMBR, data[5] & 0x80); + + if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { + /* left stick */ + input_report_abs(dev, ABS_X, + (__s16) le16_to_cpup((__le16 *)(data + 10))); + input_report_abs(dev, ABS_Y, + ~(__s16) le16_to_cpup((__le16 *)(data + 12))); + + /* right stick */ + input_report_abs(dev, ABS_RX, + (__s16) le16_to_cpup((__le16 *)(data + 14))); + input_report_abs(dev, ABS_RY, + ~(__s16) le16_to_cpup((__le16 *)(data + 16))); + } + + /* triggers left/right */ + if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { + input_report_key(dev, BTN_TL2, + (__u16) le16_to_cpup((__le16 *)(data + 6))); + input_report_key(dev, BTN_TR2, + (__u16) le16_to_cpup((__le16 *)(data + 8))); + } else { + input_report_abs(dev, ABS_Z, + (__u16) le16_to_cpup((__le16 *)(data + 6))); + input_report_abs(dev, ABS_RZ, + (__u16) le16_to_cpup((__le16 *)(data + 8))); + } + + input_sync(dev); +} + +static void xpad_irq_in(struct urb *urb) +{ + struct usb_xpad *xpad = urb->context; + struct device *dev = &xpad->intf->dev; + int retval, status; + + status = urb->status; + + switch (status) { + case 0: + /* success */ + break; + case -ECONNRESET: + case -ENOENT: + case -ESHUTDOWN: + /* this urb is terminated, clean up */ + dev_dbg(dev, "%s - urb shutting down with status: %d\n", + __func__, status); + return; + default: + dev_dbg(dev, "%s - nonzero urb status received: %d\n", + __func__, status); + goto exit; + } + + switch (xpad->xtype) { + case XTYPE_XBOX360: + xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata); + break; + case XTYPE_XBOX360W: + xpad360w_process_packet(xpad, 0, xpad->idata); + break; + case XTYPE_XBOXONE: + xpadone_process_packet(xpad, 0, xpad->idata); + break; + default: + xpad_process_packet(xpad, 0, xpad->idata); + } + +exit: + retval = usb_submit_urb(urb, GFP_ATOMIC); + if (retval) + dev_err(dev, "%s - usb_submit_urb failed with result %d\n", + __func__, retval); +} + +/* Callers must hold xpad->odata_lock spinlock */ +static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad) +{ + const struct xboxone_init_packet *init_packet; + + if (xpad->xtype != XTYPE_XBOXONE) + return false; + + /* Perform initialization sequence for Xbox One pads that require it */ + while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) { + init_packet = &xboxone_init_packets[xpad->init_seq++]; + + if (init_packet->idVendor != 0 && + init_packet->idVendor != xpad->dev->id.vendor) + continue; + + if (init_packet->idProduct != 0 && + init_packet->idProduct != xpad->dev->id.product) + continue; + + /* This packet applies to our device, so prepare to send it */ + memcpy(xpad->odata, init_packet->data, init_packet->len); + xpad->irq_out->transfer_buffer_length = init_packet->len; + + /* Update packet with current sequence number */ + xpad->odata[2] = xpad->odata_serial++; + return true; + } + + return false; +} + +/* Callers must hold xpad->odata_lock spinlock */ +static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad) +{ + struct xpad_output_packet *pkt, *packet = NULL; + int i; + + /* We may have init packets to send before we can send user commands */ + if (xpad_prepare_next_init_packet(xpad)) + return true; + + for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) { + if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS) + xpad->last_out_packet = 0; + + pkt = &xpad->out_packets[xpad->last_out_packet]; + if (pkt->pending) { + dev_dbg(&xpad->intf->dev, + "%s - found pending output packet %d\n", + __func__, xpad->last_out_packet); + packet = pkt; + break; + } + } + + if (packet) { + memcpy(xpad->odata, packet->data, packet->len); + xpad->irq_out->transfer_buffer_length = packet->len; + packet->pending = false; + return true; + } + + return false; +} + +/* Callers must hold xpad->odata_lock spinlock */ +static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad) +{ + int error; + + if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) { + usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor); + error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC); + if (error) { + dev_err(&xpad->intf->dev, + "%s - usb_submit_urb failed with result %d\n", + __func__, error); + usb_unanchor_urb(xpad->irq_out); + return -EIO; + } + + xpad->irq_out_active = true; + } + + return 0; +} + +static void xpad_irq_out(struct urb *urb) +{ + struct usb_xpad *xpad = urb->context; + struct device *dev = &xpad->intf->dev; + int status = urb->status; + int error; + unsigned long flags; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + switch (status) { + case 0: + /* success */ + xpad->irq_out_active = xpad_prepare_next_out_packet(xpad); + break; + + case -ECONNRESET: + case -ENOENT: + case -ESHUTDOWN: + /* this urb is terminated, clean up */ + dev_dbg(dev, "%s - urb shutting down with status: %d\n", + __func__, status); + xpad->irq_out_active = false; + break; + + default: + dev_dbg(dev, "%s - nonzero urb status received: %d\n", + __func__, status); + break; + } + + if (xpad->irq_out_active) { + usb_anchor_urb(urb, &xpad->irq_out_anchor); + error = usb_submit_urb(urb, GFP_ATOMIC); + if (error) { + dev_err(dev, + "%s - usb_submit_urb failed with result %d\n", + __func__, error); + usb_unanchor_urb(urb); + xpad->irq_out_active = false; + } + } + + spin_unlock_irqrestore(&xpad->odata_lock, flags); +} + +static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad, + struct usb_endpoint_descriptor *ep_irq_out) +{ + int error; + + if (xpad->xtype == XTYPE_UNKNOWN) + return 0; + + init_usb_anchor(&xpad->irq_out_anchor); + + xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN, + GFP_KERNEL, &xpad->odata_dma); + if (!xpad->odata) + return -ENOMEM; + + spin_lock_init(&xpad->odata_lock); + + xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL); + if (!xpad->irq_out) { + error = -ENOMEM; + goto err_free_coherent; + } + + usb_fill_int_urb(xpad->irq_out, xpad->udev, + usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress), + xpad->odata, XPAD_PKT_LEN, + xpad_irq_out, xpad, ep_irq_out->bInterval); + xpad->irq_out->transfer_dma = xpad->odata_dma; + xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP; + + return 0; + +err_free_coherent: + usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma); + return error; +} + +static void xpad_stop_output(struct usb_xpad *xpad) +{ + if (xpad->xtype != XTYPE_UNKNOWN) { + if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor, + 5000)) { + dev_warn(&xpad->intf->dev, + "timed out waiting for output URB to complete, killing\n"); + usb_kill_anchored_urbs(&xpad->irq_out_anchor); + } + } +} + +static void xpad_deinit_output(struct usb_xpad *xpad) +{ + if (xpad->xtype != XTYPE_UNKNOWN) { + usb_free_urb(xpad->irq_out); + usb_free_coherent(xpad->udev, XPAD_PKT_LEN, + xpad->odata, xpad->odata_dma); + } +} + +static int xpad_inquiry_pad_presence(struct usb_xpad *xpad) +{ + struct xpad_output_packet *packet = + &xpad->out_packets[XPAD_OUT_CMD_IDX]; + unsigned long flags; + int retval; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + packet->data[0] = 0x08; + packet->data[1] = 0x00; + packet->data[2] = 0x0F; + packet->data[3] = 0xC0; + packet->data[4] = 0x00; + packet->data[5] = 0x00; + packet->data[6] = 0x00; + packet->data[7] = 0x00; + packet->data[8] = 0x00; + packet->data[9] = 0x00; + packet->data[10] = 0x00; + packet->data[11] = 0x00; + packet->len = 12; + packet->pending = true; + + /* Reset the sequence so we send out presence first */ + xpad->last_out_packet = -1; + retval = xpad_try_sending_next_out_packet(xpad); + + spin_unlock_irqrestore(&xpad->odata_lock, flags); + + return retval; +} + +static int xpad_start_xbox_one(struct usb_xpad *xpad) +{ + unsigned long flags; + int retval; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + /* + * Begin the init sequence by attempting to send a packet. + * We will cycle through the init packet sequence before + * sending any packets from the output ring. + */ + xpad->init_seq = 0; + retval = xpad_try_sending_next_out_packet(xpad); + + spin_unlock_irqrestore(&xpad->odata_lock, flags); + + return retval; +} + +static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num) +{ + unsigned long flags; + struct xpad_output_packet *packet = + &xpad->out_packets[XPAD_OUT_CMD_IDX]; + static const u8 mode_report_ack[] = { + 0x01, 0x20, 0x00, 0x09, 0x00, 0x07, 0x20, 0x02, + 0x00, 0x00, 0x00, 0x00, 0x00 + }; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + packet->len = sizeof(mode_report_ack); + memcpy(packet->data, mode_report_ack, packet->len); + packet->data[2] = seq_num; + packet->pending = true; + + /* Reset the sequence so we send out the ack now */ + xpad->last_out_packet = -1; + xpad_try_sending_next_out_packet(xpad); + + spin_unlock_irqrestore(&xpad->odata_lock, flags); +} + +#ifdef CONFIG_JOYSTICK_XPAD_FF +static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect) +{ + struct usb_xpad *xpad = input_get_drvdata(dev); + struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX]; + __u16 strong; + __u16 weak; + int retval; + unsigned long flags; + + if (effect->type != FF_RUMBLE) + return 0; + + strong = effect->u.rumble.strong_magnitude; + weak = effect->u.rumble.weak_magnitude; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + switch (xpad->xtype) { + case XTYPE_XBOX: + packet->data[0] = 0x00; + packet->data[1] = 0x06; + packet->data[2] = 0x00; + packet->data[3] = strong / 256; /* left actuator */ + packet->data[4] = 0x00; + packet->data[5] = weak / 256; /* right actuator */ + packet->len = 6; + packet->pending = true; + break; + + case XTYPE_XBOX360: + packet->data[0] = 0x00; + packet->data[1] = 0x08; + packet->data[2] = 0x00; + packet->data[3] = strong / 256; /* left actuator? */ + packet->data[4] = weak / 256; /* right actuator? */ + packet->data[5] = 0x00; + packet->data[6] = 0x00; + packet->data[7] = 0x00; + packet->len = 8; + packet->pending = true; + break; + + case XTYPE_XBOX360W: + packet->data[0] = 0x00; + packet->data[1] = 0x01; + packet->data[2] = 0x0F; + packet->data[3] = 0xC0; + packet->data[4] = 0x00; + packet->data[5] = strong / 256; + packet->data[6] = weak / 256; + packet->data[7] = 0x00; + packet->data[8] = 0x00; + packet->data[9] = 0x00; + packet->data[10] = 0x00; + packet->data[11] = 0x00; + packet->len = 12; + packet->pending = true; + break; + + case XTYPE_XBOXONE: + packet->data[0] = 0x09; /* activate rumble */ + packet->data[1] = 0x00; + packet->data[2] = xpad->odata_serial++; + packet->data[3] = 0x09; + packet->data[4] = 0x00; + packet->data[5] = 0x0F; + packet->data[6] = 0x00; + packet->data[7] = 0x00; + packet->data[8] = strong / 512; /* left actuator */ + packet->data[9] = weak / 512; /* right actuator */ + packet->data[10] = 0xFF; /* on period */ + packet->data[11] = 0x00; /* off period */ + packet->data[12] = 0xFF; /* repeat count */ + packet->len = 13; + packet->pending = true; + break; + + default: + dev_dbg(&xpad->dev->dev, + "%s - rumble command sent to unsupported xpad type: %d\n", + __func__, xpad->xtype); + retval = -EINVAL; + goto out; + } + + retval = xpad_try_sending_next_out_packet(xpad); + +out: + spin_unlock_irqrestore(&xpad->odata_lock, flags); + return retval; +} + +static int xpad_init_ff(struct usb_xpad *xpad) +{ + if (xpad->xtype == XTYPE_UNKNOWN) + return 0; + + input_set_capability(xpad->dev, EV_FF, FF_RUMBLE); + + return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect); +} + +#else +static int xpad_init_ff(struct usb_xpad *xpad) { return 0; } +#endif + +#if defined(CONFIG_JOYSTICK_XPAD_LEDS) +#include <linux/leds.h> +#include <linux/idr.h> + +static DEFINE_IDA(xpad_pad_seq); + +struct xpad_led { + char name[16]; + struct led_classdev led_cdev; + struct usb_xpad *xpad; +}; + +/** + * set the LEDs on Xbox360 / Wireless Controllers + * @param command + * 0: off + * 1: all blink, then previous setting + * 2: 1/top-left blink, then on + * 3: 2/top-right blink, then on + * 4: 3/bottom-left blink, then on + * 5: 4/bottom-right blink, then on + * 6: 1/top-left on + * 7: 2/top-right on + * 8: 3/bottom-left on + * 9: 4/bottom-right on + * 10: rotate + * 11: blink, based on previous setting + * 12: slow blink, based on previous setting + * 13: rotate with two lights + * 14: persistent slow all blink + * 15: blink once, then previous setting + */ +static void xpad_send_led_command(struct usb_xpad *xpad, int command) +{ + struct xpad_output_packet *packet = + &xpad->out_packets[XPAD_OUT_LED_IDX]; + unsigned long flags; + + command %= 16; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + switch (xpad->xtype) { + case XTYPE_XBOX360: + packet->data[0] = 0x01; + packet->data[1] = 0x03; + packet->data[2] = command; + packet->len = 3; + packet->pending = true; + break; + + case XTYPE_XBOX360W: + packet->data[0] = 0x00; + packet->data[1] = 0x00; + packet->data[2] = 0x08; + packet->data[3] = 0x40 + command; + packet->data[4] = 0x00; + packet->data[5] = 0x00; + packet->data[6] = 0x00; + packet->data[7] = 0x00; + packet->data[8] = 0x00; + packet->data[9] = 0x00; + packet->data[10] = 0x00; + packet->data[11] = 0x00; + packet->len = 12; + packet->pending = true; + break; + } + + xpad_try_sending_next_out_packet(xpad); + + spin_unlock_irqrestore(&xpad->odata_lock, flags); +} + +/* + * Light up the segment corresponding to the pad number on + * Xbox 360 Controllers. + */ +static void xpad_identify_controller(struct usb_xpad *xpad) +{ + led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2); +} + +static void xpad_led_set(struct led_classdev *led_cdev, + enum led_brightness value) +{ + struct xpad_led *xpad_led = container_of(led_cdev, + struct xpad_led, led_cdev); + + xpad_send_led_command(xpad_led->xpad, value); +} + +static int xpad_led_probe(struct usb_xpad *xpad) +{ + struct xpad_led *led; + struct led_classdev *led_cdev; + int error; + + if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W) + return 0; + + xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL); + if (!led) + return -ENOMEM; + + xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL); + if (xpad->pad_nr < 0) { + error = xpad->pad_nr; + goto err_free_mem; + } + + snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr); + led->xpad = xpad; + + led_cdev = &led->led_cdev; + led_cdev->name = led->name; + led_cdev->brightness_set = xpad_led_set; + led_cdev->flags = LED_CORE_SUSPENDRESUME; + + error = led_classdev_register(&xpad->udev->dev, led_cdev); + if (error) + goto err_free_id; + + xpad_identify_controller(xpad); + + return 0; + +err_free_id: + ida_simple_remove(&xpad_pad_seq, xpad->pad_nr); +err_free_mem: + kfree(led); + xpad->led = NULL; + return error; +} + +static void xpad_led_disconnect(struct usb_xpad *xpad) +{ + struct xpad_led *xpad_led = xpad->led; + + if (xpad_led) { + led_classdev_unregister(&xpad_led->led_cdev); + ida_simple_remove(&xpad_pad_seq, xpad->pad_nr); + kfree(xpad_led); + } +} +#else +static int xpad_led_probe(struct usb_xpad *xpad) { return 0; } +static void xpad_led_disconnect(struct usb_xpad *xpad) { } +#endif + +static int xpad_start_input(struct usb_xpad *xpad) +{ + int error; + + if (usb_submit_urb(xpad->irq_in, GFP_KERNEL)) + return -EIO; + + if (xpad->xtype == XTYPE_XBOXONE) { + error = xpad_start_xbox_one(xpad); + if (error) { + usb_kill_urb(xpad->irq_in); + return error; + } + } + + return 0; +} + +static void xpad_stop_input(struct usb_xpad *xpad) +{ + usb_kill_urb(xpad->irq_in); +} + +static void xpad360w_poweroff_controller(struct usb_xpad *xpad) +{ + unsigned long flags; + struct xpad_output_packet *packet = + &xpad->out_packets[XPAD_OUT_CMD_IDX]; + + spin_lock_irqsave(&xpad->odata_lock, flags); + + packet->data[0] = 0x00; + packet->data[1] = 0x00; + packet->data[2] = 0x08; + packet->data[3] = 0xC0; + packet->data[4] = 0x00; + packet->data[5] = 0x00; + packet->data[6] = 0x00; + packet->data[7] = 0x00; + packet->data[8] = 0x00; + packet->data[9] = 0x00; + packet->data[10] = 0x00; + packet->data[11] = 0x00; + packet->len = 12; + packet->pending = true; + + /* Reset the sequence so we send out poweroff now */ + xpad->last_out_packet = -1; + xpad_try_sending_next_out_packet(xpad); + + spin_unlock_irqrestore(&xpad->odata_lock, flags); +} + +static int xpad360w_start_input(struct usb_xpad *xpad) +{ + int error; + + error = usb_submit_urb(xpad->irq_in, GFP_KERNEL); + if (error) + return -EIO; + + /* + * Send presence packet. + * This will force the controller to resend connection packets. + * This is useful in the case we activate the module after the + * adapter has been plugged in, as it won't automatically + * send us info about the controllers. + */ + error = xpad_inquiry_pad_presence(xpad); + if (error) { + usb_kill_urb(xpad->irq_in); + return error; + } + + return 0; +} + +static void xpad360w_stop_input(struct usb_xpad *xpad) +{ + usb_kill_urb(xpad->irq_in); + + /* Make sure we are done with presence work if it was scheduled */ + flush_work(&xpad->work); +} + +static int xpad_open(struct input_dev *dev) +{ + struct usb_xpad *xpad = input_get_drvdata(dev); + + return xpad_start_input(xpad); +} + +static void xpad_close(struct input_dev *dev) +{ + struct usb_xpad *xpad = input_get_drvdata(dev); + + xpad_stop_input(xpad); +} + +static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs) +{ + struct usb_xpad *xpad = input_get_drvdata(input_dev); + + switch (abs) { + case ABS_X: + case ABS_Y: + case ABS_RX: + case ABS_RY: /* the two sticks */ + input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128); + break; + case ABS_Z: + case ABS_RZ: /* the triggers (if mapped to axes) */ + if (xpad->xtype == XTYPE_XBOXONE) + input_set_abs_params(input_dev, abs, 0, 1023, 0, 0); + else + input_set_abs_params(input_dev, abs, 0, 255, 0, 0); + break; + case ABS_HAT0X: + case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */ + input_set_abs_params(input_dev, abs, -1, 1, 0, 0); + break; + default: + input_set_abs_params(input_dev, abs, 0, 0, 0, 0); + break; + } +} + +static void xpad_deinit_input(struct usb_xpad *xpad) +{ + if (xpad->input_created) { + xpad->input_created = false; + xpad_led_disconnect(xpad); + input_unregister_device(xpad->dev); + } +} + +static int xpad_init_input(struct usb_xpad *xpad) +{ + struct input_dev *input_dev; + int i, error; + + input_dev = input_allocate_device(); + if (!input_dev) + return -ENOMEM; + + xpad->dev = input_dev; + input_dev->name = xpad->name; + input_dev->phys = xpad->phys; + usb_to_input_id(xpad->udev, &input_dev->id); + + if (xpad->xtype == XTYPE_XBOX360W) { + /* x360w controllers and the receiver have different ids */ + input_dev->id.product = 0x02a1; + } + + input_dev->dev.parent = &xpad->intf->dev; + + input_set_drvdata(input_dev, xpad); + + if (xpad->xtype != XTYPE_XBOX360W) { + input_dev->open = xpad_open; + input_dev->close = xpad_close; + } + + if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { + /* set up axes */ + for (i = 0; xpad_abs[i] >= 0; i++) + xpad_set_up_abs(input_dev, xpad_abs[i]); + } + + /* set up standard buttons */ + for (i = 0; xpad_common_btn[i] >= 0; i++) + input_set_capability(input_dev, EV_KEY, xpad_common_btn[i]); + + /* set up model-specific ones */ + if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W || + xpad->xtype == XTYPE_XBOXONE) { + for (i = 0; xpad360_btn[i] >= 0; i++) + input_set_capability(input_dev, EV_KEY, xpad360_btn[i]); + } else { + for (i = 0; xpad_btn[i] >= 0; i++) + input_set_capability(input_dev, EV_KEY, xpad_btn[i]); + } + + if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { + for (i = 0; xpad_btn_pad[i] >= 0; i++) + input_set_capability(input_dev, EV_KEY, + xpad_btn_pad[i]); + } + + /* + * This should be a simple else block. However historically + * xbox360w has mapped DPAD to buttons while xbox360 did not. This + * made no sense, but now we can not just switch back and have to + * support both behaviors. + */ + if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) || + xpad->xtype == XTYPE_XBOX360W) { + for (i = 0; xpad_abs_pad[i] >= 0; i++) + xpad_set_up_abs(input_dev, xpad_abs_pad[i]); + } + + if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { + for (i = 0; xpad_btn_triggers[i] >= 0; i++) + input_set_capability(input_dev, EV_KEY, + xpad_btn_triggers[i]); + } else { + for (i = 0; xpad_abs_triggers[i] >= 0; i++) + xpad_set_up_abs(input_dev, xpad_abs_triggers[i]); + } + + error = xpad_init_ff(xpad); + if (error) + goto err_free_input; + + error = xpad_led_probe(xpad); + if (error) + goto err_destroy_ff; + + error = input_register_device(xpad->dev); + if (error) + goto err_disconnect_led; + + xpad->input_created = true; + return 0; + +err_disconnect_led: + xpad_led_disconnect(xpad); +err_destroy_ff: + input_ff_destroy(input_dev); +err_free_input: + input_free_device(input_dev); + return error; +} + +static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id) +{ + struct usb_device *udev = interface_to_usbdev(intf); + struct usb_xpad *xpad; + struct usb_endpoint_descriptor *ep_irq_in, *ep_irq_out; + int i, error; + + if (intf->cur_altsetting->desc.bNumEndpoints != 2) + return -ENODEV; + + for (i = 0; xpad_device[i].idVendor; i++) { + if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) && + (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct)) + break; + } + + xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL); + if (!xpad) + return -ENOMEM; + + usb_make_path(udev, xpad->phys, sizeof(xpad->phys)); + strlcat(xpad->phys, "/input0", sizeof(xpad->phys)); + + xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN, + GFP_KERNEL, &xpad->idata_dma); + if (!xpad->idata) { + error = -ENOMEM; + goto err_free_mem; + } + + xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL); + if (!xpad->irq_in) { + error = -ENOMEM; + goto err_free_idata; + } + + xpad->udev = udev; + xpad->intf = intf; + xpad->mapping = xpad_device[i].mapping; + xpad->xtype = xpad_device[i].xtype; + xpad->name = xpad_device[i].name; + INIT_WORK(&xpad->work, xpad_presence_work); + + if (xpad->xtype == XTYPE_UNKNOWN) { + if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) { + if (intf->cur_altsetting->desc.bInterfaceProtocol == 129) + xpad->xtype = XTYPE_XBOX360W; + else if (intf->cur_altsetting->desc.bInterfaceProtocol == 208) + xpad->xtype = XTYPE_XBOXONE; + else + xpad->xtype = XTYPE_XBOX360; + } else { + xpad->xtype = XTYPE_XBOX; + } + + if (dpad_to_buttons) + xpad->mapping |= MAP_DPAD_TO_BUTTONS; + if (triggers_to_buttons) + xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS; + if (sticks_to_null) + xpad->mapping |= MAP_STICKS_TO_NULL; + } + + if (xpad->xtype == XTYPE_XBOXONE && + intf->cur_altsetting->desc.bInterfaceNumber != GIP_WIRED_INTF_DATA) { + /* + * The Xbox One controller lists three interfaces all with the + * same interface class, subclass and protocol. Differentiate by + * interface number. + */ + error = -ENODEV; + goto err_free_in_urb; + } + + ep_irq_in = ep_irq_out = NULL; + + for (i = 0; i < 2; i++) { + struct usb_endpoint_descriptor *ep = + &intf->cur_altsetting->endpoint[i].desc; + + if (usb_endpoint_xfer_int(ep)) { + if (usb_endpoint_dir_in(ep)) + ep_irq_in = ep; + else + ep_irq_out = ep; + } + } + + if (!ep_irq_in || !ep_irq_out) { + error = -ENODEV; + goto err_free_in_urb; + } + + error = xpad_init_output(intf, xpad, ep_irq_out); + if (error) + goto err_free_in_urb; + + usb_fill_int_urb(xpad->irq_in, udev, + usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress), + xpad->idata, XPAD_PKT_LEN, xpad_irq_in, + xpad, ep_irq_in->bInterval); + xpad->irq_in->transfer_dma = xpad->idata_dma; + xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP; + + usb_set_intfdata(intf, xpad); + + if (xpad->xtype == XTYPE_XBOX360W) { + /* + * Submit the int URB immediately rather than waiting for open + * because we get status messages from the device whether + * or not any controllers are attached. In fact, it's + * exactly the message that a controller has arrived that + * we're waiting for. + */ + error = xpad360w_start_input(xpad); + if (error) + goto err_deinit_output; + /* + * Wireless controllers require RESET_RESUME to work properly + * after suspend. Ideally this quirk should be in usb core + * quirk list, but we have too many vendors producing these + * controllers and we'd need to maintain 2 identical lists + * here in this driver and in usb core. + */ + udev->quirks |= USB_QUIRK_RESET_RESUME; + } else { + error = xpad_init_input(xpad); + if (error) + goto err_deinit_output; + } + return 0; + +err_deinit_output: + xpad_deinit_output(xpad); +err_free_in_urb: + usb_free_urb(xpad->irq_in); +err_free_idata: + usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma); +err_free_mem: + kfree(xpad); + return error; +} + +static void xpad_disconnect(struct usb_interface *intf) +{ + struct usb_xpad *xpad = usb_get_intfdata(intf); + + if (xpad->xtype == XTYPE_XBOX360W) + xpad360w_stop_input(xpad); + + xpad_deinit_input(xpad); + + /* + * Now that both input device and LED device are gone we can + * stop output URB. + */ + xpad_stop_output(xpad); + + xpad_deinit_output(xpad); + + usb_free_urb(xpad->irq_in); + usb_free_coherent(xpad->udev, XPAD_PKT_LEN, + xpad->idata, xpad->idata_dma); + + kfree(xpad); + + usb_set_intfdata(intf, NULL); +} + +static int xpad_suspend(struct usb_interface *intf, pm_message_t message) +{ + struct usb_xpad *xpad = usb_get_intfdata(intf); + struct input_dev *input = xpad->dev; + + if (xpad->xtype == XTYPE_XBOX360W) { + /* + * Wireless controllers always listen to input so + * they are notified when controller shows up + * or goes away. + */ + xpad360w_stop_input(xpad); + + /* + * The wireless adapter is going off now, so the + * gamepads are going to become disconnected. + * Unless explicitly disabled, power them down + * so they don't just sit there flashing. + */ + if (auto_poweroff && xpad->pad_present) + xpad360w_poweroff_controller(xpad); + } else { + mutex_lock(&input->mutex); + if (input->users) + xpad_stop_input(xpad); + mutex_unlock(&input->mutex); + } + + xpad_stop_output(xpad); + + return 0; +} + +static int xpad_resume(struct usb_interface *intf) +{ + struct usb_xpad *xpad = usb_get_intfdata(intf); + struct input_dev *input = xpad->dev; + int retval = 0; + + if (xpad->xtype == XTYPE_XBOX360W) { + retval = xpad360w_start_input(xpad); + } else { + mutex_lock(&input->mutex); + if (input->users) { + retval = xpad_start_input(xpad); + } else if (xpad->xtype == XTYPE_XBOXONE) { + /* + * Even if there are no users, we'll send Xbox One pads + * the startup sequence so they don't sit there and + * blink until somebody opens the input device again. + */ + retval = xpad_start_xbox_one(xpad); + } + mutex_unlock(&input->mutex); + } + + return retval; +} + +static struct usb_driver xpad_driver = { + .name = "xpad", + .probe = xpad_probe, + .disconnect = xpad_disconnect, + .suspend = xpad_suspend, + .resume = xpad_resume, + .id_table = xpad_table, +}; + +module_usb_driver(xpad_driver); + +MODULE_AUTHOR("Marko Friedemann <mfr@bmx-chemnitz.de>"); +MODULE_DESCRIPTION("X-Box pad driver"); +MODULE_LICENSE("GPL"); diff --git a/drivers/input/joystick/zhenhua.c b/drivers/input/joystick/zhenhua.c new file mode 100644 index 000000000..d5531179b --- /dev/null +++ b/drivers/input/joystick/zhenhua.c @@ -0,0 +1,205 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * derived from "twidjoy.c" + * + * Copyright (c) 2008 Martin Kebert + * Copyright (c) 2001 Arndt Schoenewald + * Copyright (c) 2000-2001 Vojtech Pavlik + * Copyright (c) 2000 Mark Fletcher + */ + +/* + * Driver to use 4CH RC transmitter using Zhen Hua 5-byte protocol (Walkera Lama, + * EasyCopter etc.) as a joystick under Linux. + * + * RC transmitters using Zhen Hua 5-byte protocol are cheap four channels + * transmitters for control a RC planes or RC helicopters with possibility to + * connect on a serial port. + * Data coming from transmitter is in this order: + * 1. byte = synchronisation byte + * 2. byte = X axis + * 3. byte = Y axis + * 4. byte = RZ axis + * 5. byte = Z axis + * (and this is repeated) + * + * For questions or feedback regarding this driver module please contact: + * Martin Kebert <gkmarty@gmail.com> - but I am not a C-programmer nor kernel + * coder :-( + */ + +/* + */ + +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/bitrev.h> +#include <linux/input.h> +#include <linux/serio.h> + +#define DRIVER_DESC "RC transmitter with 5-byte Zhen Hua protocol joystick driver" + +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +/* + * Constants. + */ + +#define ZHENHUA_MAX_LENGTH 5 + +/* + * Zhen Hua data. + */ + +struct zhenhua { + struct input_dev *dev; + int idx; + unsigned char data[ZHENHUA_MAX_LENGTH]; + char phys[32]; +}; + +/* + * zhenhua_process_packet() decodes packets the driver receives from the + * RC transmitter. It updates the data accordingly. + */ + +static void zhenhua_process_packet(struct zhenhua *zhenhua) +{ + struct input_dev *dev = zhenhua->dev; + unsigned char *data = zhenhua->data; + + input_report_abs(dev, ABS_Y, data[1]); + input_report_abs(dev, ABS_X, data[2]); + input_report_abs(dev, ABS_RZ, data[3]); + input_report_abs(dev, ABS_Z, data[4]); + + input_sync(dev); +} + +/* + * zhenhua_interrupt() is called by the low level driver when characters + * are ready for us. We then buffer them for further processing, or call the + * packet processing routine. + */ + +static irqreturn_t zhenhua_interrupt(struct serio *serio, unsigned char data, unsigned int flags) +{ + struct zhenhua *zhenhua = serio_get_drvdata(serio); + + /* All Zhen Hua packets are 5 bytes. The fact that the first byte + * is allways 0xf7 and all others are in range 0x32 - 0xc8 (50-200) + * can be used to check and regain sync. */ + + if (data == 0xef) + zhenhua->idx = 0; /* this byte starts a new packet */ + else if (zhenhua->idx == 0) + return IRQ_HANDLED; /* wrong MSB -- ignore this byte */ + + if (zhenhua->idx < ZHENHUA_MAX_LENGTH) + zhenhua->data[zhenhua->idx++] = bitrev8(data); + + if (zhenhua->idx == ZHENHUA_MAX_LENGTH) { + zhenhua_process_packet(zhenhua); + zhenhua->idx = 0; + } + + return IRQ_HANDLED; +} + +/* + * zhenhua_disconnect() is the opposite of zhenhua_connect() + */ + +static void zhenhua_disconnect(struct serio *serio) +{ + struct zhenhua *zhenhua = serio_get_drvdata(serio); + + serio_close(serio); + serio_set_drvdata(serio, NULL); + input_unregister_device(zhenhua->dev); + kfree(zhenhua); +} + +/* + * zhenhua_connect() is the routine that is called when someone adds a + * new serio device. It looks for the Twiddler, and if found, registers + * it as an input device. + */ + +static int zhenhua_connect(struct serio *serio, struct serio_driver *drv) +{ + struct zhenhua *zhenhua; + struct input_dev *input_dev; + int err = -ENOMEM; + + zhenhua = kzalloc(sizeof(struct zhenhua), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!zhenhua || !input_dev) + goto fail1; + + zhenhua->dev = input_dev; + snprintf(zhenhua->phys, sizeof(zhenhua->phys), "%s/input0", serio->phys); + + input_dev->name = "Zhen Hua 5-byte device"; + input_dev->phys = zhenhua->phys; + input_dev->id.bustype = BUS_RS232; + input_dev->id.vendor = SERIO_ZHENHUA; + input_dev->id.product = 0x0001; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &serio->dev; + + input_dev->evbit[0] = BIT(EV_ABS); + input_set_abs_params(input_dev, ABS_X, 50, 200, 0, 0); + input_set_abs_params(input_dev, ABS_Y, 50, 200, 0, 0); + input_set_abs_params(input_dev, ABS_Z, 50, 200, 0, 0); + input_set_abs_params(input_dev, ABS_RZ, 50, 200, 0, 0); + + serio_set_drvdata(serio, zhenhua); + + err = serio_open(serio, drv); + if (err) + goto fail2; + + err = input_register_device(zhenhua->dev); + if (err) + goto fail3; + + return 0; + + fail3: serio_close(serio); + fail2: serio_set_drvdata(serio, NULL); + fail1: input_free_device(input_dev); + kfree(zhenhua); + return err; +} + +/* + * The serio driver structure. + */ + +static const struct serio_device_id zhenhua_serio_ids[] = { + { + .type = SERIO_RS232, + .proto = SERIO_ZHENHUA, + .id = SERIO_ANY, + .extra = SERIO_ANY, + }, + { 0 } +}; + +MODULE_DEVICE_TABLE(serio, zhenhua_serio_ids); + +static struct serio_driver zhenhua_drv = { + .driver = { + .name = "zhenhua", + }, + .description = DRIVER_DESC, + .id_table = zhenhua_serio_ids, + .interrupt = zhenhua_interrupt, + .connect = zhenhua_connect, + .disconnect = zhenhua_disconnect, +}; + +module_serio_driver(zhenhua_drv); |