diff options
Diffstat (limited to 'sound/pci/sonicvibes.c')
-rw-r--r-- | sound/pci/sonicvibes.c | 1516 |
1 files changed, 1516 insertions, 0 deletions
diff --git a/sound/pci/sonicvibes.c b/sound/pci/sonicvibes.c new file mode 100644 index 000000000..ecdd54d7a --- /dev/null +++ b/sound/pci/sonicvibes.c @@ -0,0 +1,1516 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Driver for S3 SonicVibes soundcard + * Copyright (c) by Jaroslav Kysela <perex@perex.cz> + * + * BUGS: + * It looks like 86c617 rev 3 doesn't supports DDMA buffers above 16MB? + * Driver sometimes hangs... Nobody knows why at this moment... + */ + +#include <linux/delay.h> +#include <linux/init.h> +#include <linux/interrupt.h> +#include <linux/pci.h> +#include <linux/slab.h> +#include <linux/gameport.h> +#include <linux/module.h> +#include <linux/dma-mapping.h> +#include <linux/io.h> + +#include <sound/core.h> +#include <sound/pcm.h> +#include <sound/info.h> +#include <sound/control.h> +#include <sound/mpu401.h> +#include <sound/opl3.h> +#include <sound/initval.h> + +MODULE_AUTHOR("Jaroslav Kysela <perex@perex.cz>"); +MODULE_DESCRIPTION("S3 SonicVibes PCI"); +MODULE_LICENSE("GPL"); +MODULE_SUPPORTED_DEVICE("{{S3,SonicVibes PCI}}"); + +#if IS_REACHABLE(CONFIG_GAMEPORT) +#define SUPPORT_JOYSTICK 1 +#endif + +static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */ +static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */ +static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */ +static bool reverb[SNDRV_CARDS]; +static bool mge[SNDRV_CARDS]; +static unsigned int dmaio = 0x7a00; /* DDMA i/o address */ + +module_param_array(index, int, NULL, 0444); +MODULE_PARM_DESC(index, "Index value for S3 SonicVibes soundcard."); +module_param_array(id, charp, NULL, 0444); +MODULE_PARM_DESC(id, "ID string for S3 SonicVibes soundcard."); +module_param_array(enable, bool, NULL, 0444); +MODULE_PARM_DESC(enable, "Enable S3 SonicVibes soundcard."); +module_param_array(reverb, bool, NULL, 0444); +MODULE_PARM_DESC(reverb, "Enable reverb (SRAM is present) for S3 SonicVibes soundcard."); +module_param_array(mge, bool, NULL, 0444); +MODULE_PARM_DESC(mge, "MIC Gain Enable for S3 SonicVibes soundcard."); +module_param_hw(dmaio, uint, ioport, 0444); +MODULE_PARM_DESC(dmaio, "DDMA i/o base address for S3 SonicVibes soundcard."); + +/* + * Enhanced port direct registers + */ + +#define SV_REG(sonic, x) ((sonic)->enh_port + SV_REG_##x) + +#define SV_REG_CONTROL 0x00 /* R/W: CODEC/Mixer control register */ +#define SV_ENHANCED 0x01 /* audio mode select - enhanced mode */ +#define SV_TEST 0x02 /* test bit */ +#define SV_REVERB 0x04 /* reverb enable */ +#define SV_WAVETABLE 0x08 /* wavetable active / FM active if not set */ +#define SV_INTA 0x20 /* INTA driving - should be always 1 */ +#define SV_RESET 0x80 /* reset chip */ +#define SV_REG_IRQMASK 0x01 /* R/W: CODEC/Mixer interrupt mask register */ +#define SV_DMAA_MASK 0x01 /* mask DMA-A interrupt */ +#define SV_DMAC_MASK 0x04 /* mask DMA-C interrupt */ +#define SV_SPEC_MASK 0x08 /* special interrupt mask - should be always masked */ +#define SV_UD_MASK 0x40 /* Up/Down button interrupt mask */ +#define SV_MIDI_MASK 0x80 /* mask MIDI interrupt */ +#define SV_REG_STATUS 0x02 /* R/O: CODEC/Mixer status register */ +#define SV_DMAA_IRQ 0x01 /* DMA-A interrupt */ +#define SV_DMAC_IRQ 0x04 /* DMA-C interrupt */ +#define SV_SPEC_IRQ 0x08 /* special interrupt */ +#define SV_UD_IRQ 0x40 /* Up/Down interrupt */ +#define SV_MIDI_IRQ 0x80 /* MIDI interrupt */ +#define SV_REG_INDEX 0x04 /* R/W: CODEC/Mixer index address register */ +#define SV_MCE 0x40 /* mode change enable */ +#define SV_TRD 0x80 /* DMA transfer request disabled */ +#define SV_REG_DATA 0x05 /* R/W: CODEC/Mixer index data register */ + +/* + * Enhanced port indirect registers + */ + +#define SV_IREG_LEFT_ADC 0x00 /* Left ADC Input Control */ +#define SV_IREG_RIGHT_ADC 0x01 /* Right ADC Input Control */ +#define SV_IREG_LEFT_AUX1 0x02 /* Left AUX1 Input Control */ +#define SV_IREG_RIGHT_AUX1 0x03 /* Right AUX1 Input Control */ +#define SV_IREG_LEFT_CD 0x04 /* Left CD Input Control */ +#define SV_IREG_RIGHT_CD 0x05 /* Right CD Input Control */ +#define SV_IREG_LEFT_LINE 0x06 /* Left Line Input Control */ +#define SV_IREG_RIGHT_LINE 0x07 /* Right Line Input Control */ +#define SV_IREG_MIC 0x08 /* MIC Input Control */ +#define SV_IREG_GAME_PORT 0x09 /* Game Port Control */ +#define SV_IREG_LEFT_SYNTH 0x0a /* Left Synth Input Control */ +#define SV_IREG_RIGHT_SYNTH 0x0b /* Right Synth Input Control */ +#define SV_IREG_LEFT_AUX2 0x0c /* Left AUX2 Input Control */ +#define SV_IREG_RIGHT_AUX2 0x0d /* Right AUX2 Input Control */ +#define SV_IREG_LEFT_ANALOG 0x0e /* Left Analog Mixer Output Control */ +#define SV_IREG_RIGHT_ANALOG 0x0f /* Right Analog Mixer Output Control */ +#define SV_IREG_LEFT_PCM 0x10 /* Left PCM Input Control */ +#define SV_IREG_RIGHT_PCM 0x11 /* Right PCM Input Control */ +#define SV_IREG_DMA_DATA_FMT 0x12 /* DMA Data Format */ +#define SV_IREG_PC_ENABLE 0x13 /* Playback/Capture Enable Register */ +#define SV_IREG_UD_BUTTON 0x14 /* Up/Down Button Register */ +#define SV_IREG_REVISION 0x15 /* Revision */ +#define SV_IREG_ADC_OUTPUT_CTRL 0x16 /* ADC Output Control */ +#define SV_IREG_DMA_A_UPPER 0x18 /* DMA A Upper Base Count */ +#define SV_IREG_DMA_A_LOWER 0x19 /* DMA A Lower Base Count */ +#define SV_IREG_DMA_C_UPPER 0x1c /* DMA C Upper Base Count */ +#define SV_IREG_DMA_C_LOWER 0x1d /* DMA C Lower Base Count */ +#define SV_IREG_PCM_RATE_LOW 0x1e /* PCM Sampling Rate Low Byte */ +#define SV_IREG_PCM_RATE_HIGH 0x1f /* PCM Sampling Rate High Byte */ +#define SV_IREG_SYNTH_RATE_LOW 0x20 /* Synthesizer Sampling Rate Low Byte */ +#define SV_IREG_SYNTH_RATE_HIGH 0x21 /* Synthesizer Sampling Rate High Byte */ +#define SV_IREG_ADC_CLOCK 0x22 /* ADC Clock Source Selection */ +#define SV_IREG_ADC_ALT_RATE 0x23 /* ADC Alternative Sampling Rate Selection */ +#define SV_IREG_ADC_PLL_M 0x24 /* ADC PLL M Register */ +#define SV_IREG_ADC_PLL_N 0x25 /* ADC PLL N Register */ +#define SV_IREG_SYNTH_PLL_M 0x26 /* Synthesizer PLL M Register */ +#define SV_IREG_SYNTH_PLL_N 0x27 /* Synthesizer PLL N Register */ +#define SV_IREG_MPU401 0x2a /* MPU-401 UART Operation */ +#define SV_IREG_DRIVE_CTRL 0x2b /* Drive Control */ +#define SV_IREG_SRS_SPACE 0x2c /* SRS Space Control */ +#define SV_IREG_SRS_CENTER 0x2d /* SRS Center Control */ +#define SV_IREG_WAVE_SOURCE 0x2e /* Wavetable Sample Source Select */ +#define SV_IREG_ANALOG_POWER 0x30 /* Analog Power Down Control */ +#define SV_IREG_DIGITAL_POWER 0x31 /* Digital Power Down Control */ + +#define SV_IREG_ADC_PLL SV_IREG_ADC_PLL_M +#define SV_IREG_SYNTH_PLL SV_IREG_SYNTH_PLL_M + +/* + * DMA registers + */ + +#define SV_DMA_ADDR0 0x00 +#define SV_DMA_ADDR1 0x01 +#define SV_DMA_ADDR2 0x02 +#define SV_DMA_ADDR3 0x03 +#define SV_DMA_COUNT0 0x04 +#define SV_DMA_COUNT1 0x05 +#define SV_DMA_COUNT2 0x06 +#define SV_DMA_MODE 0x0b +#define SV_DMA_RESET 0x0d +#define SV_DMA_MASK 0x0f + +/* + * Record sources + */ + +#define SV_RECSRC_RESERVED (0x00<<5) +#define SV_RECSRC_CD (0x01<<5) +#define SV_RECSRC_DAC (0x02<<5) +#define SV_RECSRC_AUX2 (0x03<<5) +#define SV_RECSRC_LINE (0x04<<5) +#define SV_RECSRC_AUX1 (0x05<<5) +#define SV_RECSRC_MIC (0x06<<5) +#define SV_RECSRC_OUT (0x07<<5) + +/* + * constants + */ + +#define SV_FULLRATE 48000 +#define SV_REFFREQUENCY 24576000 +#define SV_ADCMULT 512 + +#define SV_MODE_PLAY 1 +#define SV_MODE_CAPTURE 2 + +/* + + */ + +struct sonicvibes { + unsigned long dma1size; + unsigned long dma2size; + int irq; + + unsigned long sb_port; + unsigned long enh_port; + unsigned long synth_port; + unsigned long midi_port; + unsigned long game_port; + unsigned int dmaa_port; + struct resource *res_dmaa; + unsigned int dmac_port; + struct resource *res_dmac; + + unsigned char enable; + unsigned char irqmask; + unsigned char revision; + unsigned char format; + unsigned char srs_space; + unsigned char srs_center; + unsigned char mpu_switch; + unsigned char wave_source; + + unsigned int mode; + + struct pci_dev *pci; + struct snd_card *card; + struct snd_pcm *pcm; + struct snd_pcm_substream *playback_substream; + struct snd_pcm_substream *capture_substream; + struct snd_rawmidi *rmidi; + struct snd_hwdep *fmsynth; /* S3FM */ + + spinlock_t reg_lock; + + unsigned int p_dma_size; + unsigned int c_dma_size; + + struct snd_kcontrol *master_mute; + struct snd_kcontrol *master_volume; + +#ifdef SUPPORT_JOYSTICK + struct gameport *gameport; +#endif +}; + +static const struct pci_device_id snd_sonic_ids[] = { + { PCI_VDEVICE(S3, 0xca00), 0, }, + { 0, } +}; + +MODULE_DEVICE_TABLE(pci, snd_sonic_ids); + +static const struct snd_ratden sonicvibes_adc_clock = { + .num_min = 4000 * 65536, + .num_max = 48000UL * 65536, + .num_step = 1, + .den = 65536, +}; +static const struct snd_pcm_hw_constraint_ratdens snd_sonicvibes_hw_constraints_adc_clock = { + .nrats = 1, + .rats = &sonicvibes_adc_clock, +}; + +/* + * common I/O routines + */ + +static inline void snd_sonicvibes_setdmaa(struct sonicvibes * sonic, + unsigned int addr, + unsigned int count) +{ + count--; + outl(addr, sonic->dmaa_port + SV_DMA_ADDR0); + outl(count, sonic->dmaa_port + SV_DMA_COUNT0); + outb(0x18, sonic->dmaa_port + SV_DMA_MODE); +#if 0 + dev_dbg(sonic->card->dev, "program dmaa: addr = 0x%x, paddr = 0x%x\n", + addr, inl(sonic->dmaa_port + SV_DMA_ADDR0)); +#endif +} + +static inline void snd_sonicvibes_setdmac(struct sonicvibes * sonic, + unsigned int addr, + unsigned int count) +{ + /* note: dmac is working in word mode!!! */ + count >>= 1; + count--; + outl(addr, sonic->dmac_port + SV_DMA_ADDR0); + outl(count, sonic->dmac_port + SV_DMA_COUNT0); + outb(0x14, sonic->dmac_port + SV_DMA_MODE); +#if 0 + dev_dbg(sonic->card->dev, "program dmac: addr = 0x%x, paddr = 0x%x\n", + addr, inl(sonic->dmac_port + SV_DMA_ADDR0)); +#endif +} + +static inline unsigned int snd_sonicvibes_getdmaa(struct sonicvibes * sonic) +{ + return (inl(sonic->dmaa_port + SV_DMA_COUNT0) & 0xffffff) + 1; +} + +static inline unsigned int snd_sonicvibes_getdmac(struct sonicvibes * sonic) +{ + /* note: dmac is working in word mode!!! */ + return ((inl(sonic->dmac_port + SV_DMA_COUNT0) & 0xffffff) + 1) << 1; +} + +static void snd_sonicvibes_out1(struct sonicvibes * sonic, + unsigned char reg, + unsigned char value) +{ + outb(reg, SV_REG(sonic, INDEX)); + udelay(10); + outb(value, SV_REG(sonic, DATA)); + udelay(10); +} + +static void snd_sonicvibes_out(struct sonicvibes * sonic, + unsigned char reg, + unsigned char value) +{ + unsigned long flags; + + spin_lock_irqsave(&sonic->reg_lock, flags); + outb(reg, SV_REG(sonic, INDEX)); + udelay(10); + outb(value, SV_REG(sonic, DATA)); + udelay(10); + spin_unlock_irqrestore(&sonic->reg_lock, flags); +} + +static unsigned char snd_sonicvibes_in1(struct sonicvibes * sonic, unsigned char reg) +{ + unsigned char value; + + outb(reg, SV_REG(sonic, INDEX)); + udelay(10); + value = inb(SV_REG(sonic, DATA)); + udelay(10); + return value; +} + +static unsigned char snd_sonicvibes_in(struct sonicvibes * sonic, unsigned char reg) +{ + unsigned long flags; + unsigned char value; + + spin_lock_irqsave(&sonic->reg_lock, flags); + outb(reg, SV_REG(sonic, INDEX)); + udelay(10); + value = inb(SV_REG(sonic, DATA)); + udelay(10); + spin_unlock_irqrestore(&sonic->reg_lock, flags); + return value; +} + +#if 0 +static void snd_sonicvibes_debug(struct sonicvibes * sonic) +{ + dev_dbg(sonic->card->dev, + "SV REGS: INDEX = 0x%02x STATUS = 0x%02x\n", + inb(SV_REG(sonic, INDEX)), inb(SV_REG(sonic, STATUS))); + dev_dbg(sonic->card->dev, + " 0x00: left input = 0x%02x 0x20: synth rate low = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x00), snd_sonicvibes_in(sonic, 0x20)); + dev_dbg(sonic->card->dev, + " 0x01: right input = 0x%02x 0x21: synth rate high = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x01), snd_sonicvibes_in(sonic, 0x21)); + dev_dbg(sonic->card->dev, + " 0x02: left AUX1 = 0x%02x 0x22: ADC clock = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x02), snd_sonicvibes_in(sonic, 0x22)); + dev_dbg(sonic->card->dev, + " 0x03: right AUX1 = 0x%02x 0x23: ADC alt rate = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x03), snd_sonicvibes_in(sonic, 0x23)); + dev_dbg(sonic->card->dev, + " 0x04: left CD = 0x%02x 0x24: ADC pll M = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x04), snd_sonicvibes_in(sonic, 0x24)); + dev_dbg(sonic->card->dev, + " 0x05: right CD = 0x%02x 0x25: ADC pll N = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x05), snd_sonicvibes_in(sonic, 0x25)); + dev_dbg(sonic->card->dev, + " 0x06: left line = 0x%02x 0x26: Synth pll M = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x06), snd_sonicvibes_in(sonic, 0x26)); + dev_dbg(sonic->card->dev, + " 0x07: right line = 0x%02x 0x27: Synth pll N = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x07), snd_sonicvibes_in(sonic, 0x27)); + dev_dbg(sonic->card->dev, + " 0x08: MIC = 0x%02x 0x28: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x08), snd_sonicvibes_in(sonic, 0x28)); + dev_dbg(sonic->card->dev, + " 0x09: Game port = 0x%02x 0x29: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x09), snd_sonicvibes_in(sonic, 0x29)); + dev_dbg(sonic->card->dev, + " 0x0a: left synth = 0x%02x 0x2a: MPU401 = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x0a), snd_sonicvibes_in(sonic, 0x2a)); + dev_dbg(sonic->card->dev, + " 0x0b: right synth = 0x%02x 0x2b: drive ctrl = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x0b), snd_sonicvibes_in(sonic, 0x2b)); + dev_dbg(sonic->card->dev, + " 0x0c: left AUX2 = 0x%02x 0x2c: SRS space = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x0c), snd_sonicvibes_in(sonic, 0x2c)); + dev_dbg(sonic->card->dev, + " 0x0d: right AUX2 = 0x%02x 0x2d: SRS center = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x0d), snd_sonicvibes_in(sonic, 0x2d)); + dev_dbg(sonic->card->dev, + " 0x0e: left analog = 0x%02x 0x2e: wave source = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x0e), snd_sonicvibes_in(sonic, 0x2e)); + dev_dbg(sonic->card->dev, + " 0x0f: right analog = 0x%02x 0x2f: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x0f), snd_sonicvibes_in(sonic, 0x2f)); + dev_dbg(sonic->card->dev, + " 0x10: left PCM = 0x%02x 0x30: analog power = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x10), snd_sonicvibes_in(sonic, 0x30)); + dev_dbg(sonic->card->dev, + " 0x11: right PCM = 0x%02x 0x31: analog power = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x11), snd_sonicvibes_in(sonic, 0x31)); + dev_dbg(sonic->card->dev, + " 0x12: DMA data format = 0x%02x 0x32: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x12), snd_sonicvibes_in(sonic, 0x32)); + dev_dbg(sonic->card->dev, + " 0x13: P/C enable = 0x%02x 0x33: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x13), snd_sonicvibes_in(sonic, 0x33)); + dev_dbg(sonic->card->dev, + " 0x14: U/D button = 0x%02x 0x34: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x14), snd_sonicvibes_in(sonic, 0x34)); + dev_dbg(sonic->card->dev, + " 0x15: revision = 0x%02x 0x35: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x15), snd_sonicvibes_in(sonic, 0x35)); + dev_dbg(sonic->card->dev, + " 0x16: ADC output ctrl = 0x%02x 0x36: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x16), snd_sonicvibes_in(sonic, 0x36)); + dev_dbg(sonic->card->dev, + " 0x17: --- = 0x%02x 0x37: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x17), snd_sonicvibes_in(sonic, 0x37)); + dev_dbg(sonic->card->dev, + " 0x18: DMA A upper cnt = 0x%02x 0x38: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x18), snd_sonicvibes_in(sonic, 0x38)); + dev_dbg(sonic->card->dev, + " 0x19: DMA A lower cnt = 0x%02x 0x39: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x19), snd_sonicvibes_in(sonic, 0x39)); + dev_dbg(sonic->card->dev, + " 0x1a: --- = 0x%02x 0x3a: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x1a), snd_sonicvibes_in(sonic, 0x3a)); + dev_dbg(sonic->card->dev, + " 0x1b: --- = 0x%02x 0x3b: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x1b), snd_sonicvibes_in(sonic, 0x3b)); + dev_dbg(sonic->card->dev, + " 0x1c: DMA C upper cnt = 0x%02x 0x3c: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x1c), snd_sonicvibes_in(sonic, 0x3c)); + dev_dbg(sonic->card->dev, + " 0x1d: DMA C upper cnt = 0x%02x 0x3d: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x1d), snd_sonicvibes_in(sonic, 0x3d)); + dev_dbg(sonic->card->dev, + " 0x1e: PCM rate low = 0x%02x 0x3e: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x1e), snd_sonicvibes_in(sonic, 0x3e)); + dev_dbg(sonic->card->dev, + " 0x1f: PCM rate high = 0x%02x 0x3f: --- = 0x%02x\n", + snd_sonicvibes_in(sonic, 0x1f), snd_sonicvibes_in(sonic, 0x3f)); +} + +#endif + +static void snd_sonicvibes_setfmt(struct sonicvibes * sonic, + unsigned char mask, + unsigned char value) +{ + unsigned long flags; + + spin_lock_irqsave(&sonic->reg_lock, flags); + outb(SV_MCE | SV_IREG_DMA_DATA_FMT, SV_REG(sonic, INDEX)); + if (mask) { + sonic->format = inb(SV_REG(sonic, DATA)); + udelay(10); + } + sonic->format = (sonic->format & mask) | value; + outb(sonic->format, SV_REG(sonic, DATA)); + udelay(10); + outb(0, SV_REG(sonic, INDEX)); + udelay(10); + spin_unlock_irqrestore(&sonic->reg_lock, flags); +} + +static void snd_sonicvibes_pll(unsigned int rate, + unsigned int *res_r, + unsigned int *res_m, + unsigned int *res_n) +{ + unsigned int r, m = 0, n = 0; + unsigned int xm, xn, xr, xd, metric = ~0U; + + if (rate < 625000 / SV_ADCMULT) + rate = 625000 / SV_ADCMULT; + if (rate > 150000000 / SV_ADCMULT) + rate = 150000000 / SV_ADCMULT; + /* slight violation of specs, needed for continuous sampling rates */ + for (r = 0; rate < 75000000 / SV_ADCMULT; r += 0x20, rate <<= 1); + for (xn = 3; xn < 33; xn++) /* 35 */ + for (xm = 3; xm < 257; xm++) { + xr = ((SV_REFFREQUENCY / SV_ADCMULT) * xm) / xn; + if (xr >= rate) + xd = xr - rate; + else + xd = rate - xr; + if (xd < metric) { + metric = xd; + m = xm - 2; + n = xn - 2; + } + } + *res_r = r; + *res_m = m; + *res_n = n; +#if 0 + dev_dbg(sonic->card->dev, + "metric = %i, xm = %i, xn = %i\n", metric, xm, xn); + dev_dbg(sonic->card->dev, + "pll: m = 0x%x, r = 0x%x, n = 0x%x\n", reg, m, r, n); +#endif +} + +static void snd_sonicvibes_setpll(struct sonicvibes * sonic, + unsigned char reg, + unsigned int rate) +{ + unsigned long flags; + unsigned int r, m, n; + + snd_sonicvibes_pll(rate, &r, &m, &n); + if (sonic != NULL) { + spin_lock_irqsave(&sonic->reg_lock, flags); + snd_sonicvibes_out1(sonic, reg, m); + snd_sonicvibes_out1(sonic, reg + 1, r | n); + spin_unlock_irqrestore(&sonic->reg_lock, flags); + } +} + +static void snd_sonicvibes_set_adc_rate(struct sonicvibes * sonic, unsigned int rate) +{ + unsigned long flags; + unsigned int div; + unsigned char clock; + + div = 48000 / rate; + if (div > 8) + div = 8; + if ((48000 / div) == rate) { /* use the alternate clock */ + clock = 0x10; + } else { /* use the PLL source */ + clock = 0x00; + snd_sonicvibes_setpll(sonic, SV_IREG_ADC_PLL, rate); + } + spin_lock_irqsave(&sonic->reg_lock, flags); + snd_sonicvibes_out1(sonic, SV_IREG_ADC_ALT_RATE, (div - 1) << 4); + snd_sonicvibes_out1(sonic, SV_IREG_ADC_CLOCK, clock); + spin_unlock_irqrestore(&sonic->reg_lock, flags); +} + +static int snd_sonicvibes_hw_constraint_dac_rate(struct snd_pcm_hw_params *params, + struct snd_pcm_hw_rule *rule) +{ + unsigned int rate, div, r, m, n; + + if (hw_param_interval(params, SNDRV_PCM_HW_PARAM_RATE)->min == + hw_param_interval(params, SNDRV_PCM_HW_PARAM_RATE)->max) { + rate = hw_param_interval(params, SNDRV_PCM_HW_PARAM_RATE)->min; + div = 48000 / rate; + if (div > 8) + div = 8; + if ((48000 / div) == rate) { + params->rate_num = rate; + params->rate_den = 1; + } else { + snd_sonicvibes_pll(rate, &r, &m, &n); + snd_BUG_ON(SV_REFFREQUENCY % 16); + snd_BUG_ON(SV_ADCMULT % 512); + params->rate_num = (SV_REFFREQUENCY/16) * (n+2) * r; + params->rate_den = (SV_ADCMULT/512) * (m+2); + } + } + return 0; +} + +static void snd_sonicvibes_set_dac_rate(struct sonicvibes * sonic, unsigned int rate) +{ + unsigned int div; + unsigned long flags; + + div = (rate * 65536 + SV_FULLRATE / 2) / SV_FULLRATE; + if (div > 65535) + div = 65535; + spin_lock_irqsave(&sonic->reg_lock, flags); + snd_sonicvibes_out1(sonic, SV_IREG_PCM_RATE_HIGH, div >> 8); + snd_sonicvibes_out1(sonic, SV_IREG_PCM_RATE_LOW, div); + spin_unlock_irqrestore(&sonic->reg_lock, flags); +} + +static int snd_sonicvibes_trigger(struct sonicvibes * sonic, int what, int cmd) +{ + int result = 0; + + spin_lock(&sonic->reg_lock); + if (cmd == SNDRV_PCM_TRIGGER_START) { + if (!(sonic->enable & what)) { + sonic->enable |= what; + snd_sonicvibes_out1(sonic, SV_IREG_PC_ENABLE, sonic->enable); + } + } else if (cmd == SNDRV_PCM_TRIGGER_STOP) { + if (sonic->enable & what) { + sonic->enable &= ~what; + snd_sonicvibes_out1(sonic, SV_IREG_PC_ENABLE, sonic->enable); + } + } else { + result = -EINVAL; + } + spin_unlock(&sonic->reg_lock); + return result; +} + +static irqreturn_t snd_sonicvibes_interrupt(int irq, void *dev_id) +{ + struct sonicvibes *sonic = dev_id; + unsigned char status; + + status = inb(SV_REG(sonic, STATUS)); + if (!(status & (SV_DMAA_IRQ | SV_DMAC_IRQ | SV_MIDI_IRQ))) + return IRQ_NONE; + if (status == 0xff) { /* failure */ + outb(sonic->irqmask = ~0, SV_REG(sonic, IRQMASK)); + dev_err(sonic->card->dev, + "IRQ failure - interrupts disabled!!\n"); + return IRQ_HANDLED; + } + if (sonic->pcm) { + if (status & SV_DMAA_IRQ) + snd_pcm_period_elapsed(sonic->playback_substream); + if (status & SV_DMAC_IRQ) + snd_pcm_period_elapsed(sonic->capture_substream); + } + if (sonic->rmidi) { + if (status & SV_MIDI_IRQ) + snd_mpu401_uart_interrupt(irq, sonic->rmidi->private_data); + } + if (status & SV_UD_IRQ) { + unsigned char udreg; + int vol, oleft, oright, mleft, mright; + + spin_lock(&sonic->reg_lock); + udreg = snd_sonicvibes_in1(sonic, SV_IREG_UD_BUTTON); + vol = udreg & 0x3f; + if (!(udreg & 0x40)) + vol = -vol; + oleft = mleft = snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ANALOG); + oright = mright = snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ANALOG); + oleft &= 0x1f; + oright &= 0x1f; + oleft += vol; + if (oleft < 0) + oleft = 0; + if (oleft > 0x1f) + oleft = 0x1f; + oright += vol; + if (oright < 0) + oright = 0; + if (oright > 0x1f) + oright = 0x1f; + if (udreg & 0x80) { + mleft ^= 0x80; + mright ^= 0x80; + } + oleft |= mleft & 0x80; + oright |= mright & 0x80; + snd_sonicvibes_out1(sonic, SV_IREG_LEFT_ANALOG, oleft); + snd_sonicvibes_out1(sonic, SV_IREG_RIGHT_ANALOG, oright); + spin_unlock(&sonic->reg_lock); + snd_ctl_notify(sonic->card, SNDRV_CTL_EVENT_MASK_VALUE, &sonic->master_mute->id); + snd_ctl_notify(sonic->card, SNDRV_CTL_EVENT_MASK_VALUE, &sonic->master_volume->id); + } + return IRQ_HANDLED; +} + +/* + * PCM part + */ + +static int snd_sonicvibes_playback_trigger(struct snd_pcm_substream *substream, + int cmd) +{ + struct sonicvibes *sonic = snd_pcm_substream_chip(substream); + return snd_sonicvibes_trigger(sonic, 1, cmd); +} + +static int snd_sonicvibes_capture_trigger(struct snd_pcm_substream *substream, + int cmd) +{ + struct sonicvibes *sonic = snd_pcm_substream_chip(substream); + return snd_sonicvibes_trigger(sonic, 2, cmd); +} + +static int snd_sonicvibes_playback_prepare(struct snd_pcm_substream *substream) +{ + struct sonicvibes *sonic = snd_pcm_substream_chip(substream); + struct snd_pcm_runtime *runtime = substream->runtime; + unsigned char fmt = 0; + unsigned int size = snd_pcm_lib_buffer_bytes(substream); + unsigned int count = snd_pcm_lib_period_bytes(substream); + + sonic->p_dma_size = size; + count--; + if (runtime->channels > 1) + fmt |= 1; + if (snd_pcm_format_width(runtime->format) == 16) + fmt |= 2; + snd_sonicvibes_setfmt(sonic, ~3, fmt); + snd_sonicvibes_set_dac_rate(sonic, runtime->rate); + spin_lock_irq(&sonic->reg_lock); + snd_sonicvibes_setdmaa(sonic, runtime->dma_addr, size); + snd_sonicvibes_out1(sonic, SV_IREG_DMA_A_UPPER, count >> 8); + snd_sonicvibes_out1(sonic, SV_IREG_DMA_A_LOWER, count); + spin_unlock_irq(&sonic->reg_lock); + return 0; +} + +static int snd_sonicvibes_capture_prepare(struct snd_pcm_substream *substream) +{ + struct sonicvibes *sonic = snd_pcm_substream_chip(substream); + struct snd_pcm_runtime *runtime = substream->runtime; + unsigned char fmt = 0; + unsigned int size = snd_pcm_lib_buffer_bytes(substream); + unsigned int count = snd_pcm_lib_period_bytes(substream); + + sonic->c_dma_size = size; + count >>= 1; + count--; + if (runtime->channels > 1) + fmt |= 0x10; + if (snd_pcm_format_width(runtime->format) == 16) + fmt |= 0x20; + snd_sonicvibes_setfmt(sonic, ~0x30, fmt); + snd_sonicvibes_set_adc_rate(sonic, runtime->rate); + spin_lock_irq(&sonic->reg_lock); + snd_sonicvibes_setdmac(sonic, runtime->dma_addr, size); + snd_sonicvibes_out1(sonic, SV_IREG_DMA_C_UPPER, count >> 8); + snd_sonicvibes_out1(sonic, SV_IREG_DMA_C_LOWER, count); + spin_unlock_irq(&sonic->reg_lock); + return 0; +} + +static snd_pcm_uframes_t snd_sonicvibes_playback_pointer(struct snd_pcm_substream *substream) +{ + struct sonicvibes *sonic = snd_pcm_substream_chip(substream); + size_t ptr; + + if (!(sonic->enable & 1)) + return 0; + ptr = sonic->p_dma_size - snd_sonicvibes_getdmaa(sonic); + return bytes_to_frames(substream->runtime, ptr); +} + +static snd_pcm_uframes_t snd_sonicvibes_capture_pointer(struct snd_pcm_substream *substream) +{ + struct sonicvibes *sonic = snd_pcm_substream_chip(substream); + size_t ptr; + if (!(sonic->enable & 2)) + return 0; + ptr = sonic->c_dma_size - snd_sonicvibes_getdmac(sonic); + return bytes_to_frames(substream->runtime, ptr); +} + +static const struct snd_pcm_hardware snd_sonicvibes_playback = +{ + .info = (SNDRV_PCM_INFO_MMAP | SNDRV_PCM_INFO_INTERLEAVED | + SNDRV_PCM_INFO_BLOCK_TRANSFER | + SNDRV_PCM_INFO_MMAP_VALID), + .formats = SNDRV_PCM_FMTBIT_U8 | SNDRV_PCM_FMTBIT_S16_LE, + .rates = SNDRV_PCM_RATE_CONTINUOUS | SNDRV_PCM_RATE_8000_48000, + .rate_min = 4000, + .rate_max = 48000, + .channels_min = 1, + .channels_max = 2, + .buffer_bytes_max = (128*1024), + .period_bytes_min = 32, + .period_bytes_max = (128*1024), + .periods_min = 1, + .periods_max = 1024, + .fifo_size = 0, +}; + +static const struct snd_pcm_hardware snd_sonicvibes_capture = +{ + .info = (SNDRV_PCM_INFO_MMAP | SNDRV_PCM_INFO_INTERLEAVED | + SNDRV_PCM_INFO_BLOCK_TRANSFER | + SNDRV_PCM_INFO_MMAP_VALID), + .formats = SNDRV_PCM_FMTBIT_U8 | SNDRV_PCM_FMTBIT_S16_LE, + .rates = SNDRV_PCM_RATE_CONTINUOUS | SNDRV_PCM_RATE_8000_48000, + .rate_min = 4000, + .rate_max = 48000, + .channels_min = 1, + .channels_max = 2, + .buffer_bytes_max = (128*1024), + .period_bytes_min = 32, + .period_bytes_max = (128*1024), + .periods_min = 1, + .periods_max = 1024, + .fifo_size = 0, +}; + +static int snd_sonicvibes_playback_open(struct snd_pcm_substream *substream) +{ + struct sonicvibes *sonic = snd_pcm_substream_chip(substream); + struct snd_pcm_runtime *runtime = substream->runtime; + + sonic->mode |= SV_MODE_PLAY; + sonic->playback_substream = substream; + runtime->hw = snd_sonicvibes_playback; + snd_pcm_hw_rule_add(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, snd_sonicvibes_hw_constraint_dac_rate, NULL, SNDRV_PCM_HW_PARAM_RATE, -1); + return 0; +} + +static int snd_sonicvibes_capture_open(struct snd_pcm_substream *substream) +{ + struct sonicvibes *sonic = snd_pcm_substream_chip(substream); + struct snd_pcm_runtime *runtime = substream->runtime; + + sonic->mode |= SV_MODE_CAPTURE; + sonic->capture_substream = substream; + runtime->hw = snd_sonicvibes_capture; + snd_pcm_hw_constraint_ratdens(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, + &snd_sonicvibes_hw_constraints_adc_clock); + return 0; +} + +static int snd_sonicvibes_playback_close(struct snd_pcm_substream *substream) +{ + struct sonicvibes *sonic = snd_pcm_substream_chip(substream); + + sonic->playback_substream = NULL; + sonic->mode &= ~SV_MODE_PLAY; + return 0; +} + +static int snd_sonicvibes_capture_close(struct snd_pcm_substream *substream) +{ + struct sonicvibes *sonic = snd_pcm_substream_chip(substream); + + sonic->capture_substream = NULL; + sonic->mode &= ~SV_MODE_CAPTURE; + return 0; +} + +static const struct snd_pcm_ops snd_sonicvibes_playback_ops = { + .open = snd_sonicvibes_playback_open, + .close = snd_sonicvibes_playback_close, + .prepare = snd_sonicvibes_playback_prepare, + .trigger = snd_sonicvibes_playback_trigger, + .pointer = snd_sonicvibes_playback_pointer, +}; + +static const struct snd_pcm_ops snd_sonicvibes_capture_ops = { + .open = snd_sonicvibes_capture_open, + .close = snd_sonicvibes_capture_close, + .prepare = snd_sonicvibes_capture_prepare, + .trigger = snd_sonicvibes_capture_trigger, + .pointer = snd_sonicvibes_capture_pointer, +}; + +static int snd_sonicvibes_pcm(struct sonicvibes *sonic, int device) +{ + struct snd_pcm *pcm; + int err; + + if ((err = snd_pcm_new(sonic->card, "s3_86c617", device, 1, 1, &pcm)) < 0) + return err; + if (snd_BUG_ON(!pcm)) + return -EINVAL; + + snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_sonicvibes_playback_ops); + snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_sonicvibes_capture_ops); + + pcm->private_data = sonic; + pcm->info_flags = 0; + strcpy(pcm->name, "S3 SonicVibes"); + sonic->pcm = pcm; + + snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, + &sonic->pci->dev, 64*1024, 128*1024); + + return 0; +} + +/* + * Mixer part + */ + +#define SONICVIBES_MUX(xname, xindex) \ +{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, .index = xindex, \ + .info = snd_sonicvibes_info_mux, \ + .get = snd_sonicvibes_get_mux, .put = snd_sonicvibes_put_mux } + +static int snd_sonicvibes_info_mux(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo) +{ + static const char * const texts[7] = { + "CD", "PCM", "Aux1", "Line", "Aux0", "Mic", "Mix" + }; + + return snd_ctl_enum_info(uinfo, 2, 7, texts); +} + +static int snd_sonicvibes_get_mux(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) +{ + struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); + + spin_lock_irq(&sonic->reg_lock); + ucontrol->value.enumerated.item[0] = ((snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ADC) & SV_RECSRC_OUT) >> 5) - 1; + ucontrol->value.enumerated.item[1] = ((snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ADC) & SV_RECSRC_OUT) >> 5) - 1; + spin_unlock_irq(&sonic->reg_lock); + return 0; +} + +static int snd_sonicvibes_put_mux(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) +{ + struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); + unsigned short left, right, oval1, oval2; + int change; + + if (ucontrol->value.enumerated.item[0] >= 7 || + ucontrol->value.enumerated.item[1] >= 7) + return -EINVAL; + left = (ucontrol->value.enumerated.item[0] + 1) << 5; + right = (ucontrol->value.enumerated.item[1] + 1) << 5; + spin_lock_irq(&sonic->reg_lock); + oval1 = snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ADC); + oval2 = snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ADC); + left = (oval1 & ~SV_RECSRC_OUT) | left; + right = (oval2 & ~SV_RECSRC_OUT) | right; + change = left != oval1 || right != oval2; + snd_sonicvibes_out1(sonic, SV_IREG_LEFT_ADC, left); + snd_sonicvibes_out1(sonic, SV_IREG_RIGHT_ADC, right); + spin_unlock_irq(&sonic->reg_lock); + return change; +} + +#define SONICVIBES_SINGLE(xname, xindex, reg, shift, mask, invert) \ +{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, .index = xindex, \ + .info = snd_sonicvibes_info_single, \ + .get = snd_sonicvibes_get_single, .put = snd_sonicvibes_put_single, \ + .private_value = reg | (shift << 8) | (mask << 16) | (invert << 24) } + +static int snd_sonicvibes_info_single(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo) +{ + int mask = (kcontrol->private_value >> 16) & 0xff; + + uinfo->type = mask == 1 ? SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER; + uinfo->count = 1; + uinfo->value.integer.min = 0; + uinfo->value.integer.max = mask; + return 0; +} + +static int snd_sonicvibes_get_single(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) +{ + struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); + int reg = kcontrol->private_value & 0xff; + int shift = (kcontrol->private_value >> 8) & 0xff; + int mask = (kcontrol->private_value >> 16) & 0xff; + int invert = (kcontrol->private_value >> 24) & 0xff; + + spin_lock_irq(&sonic->reg_lock); + ucontrol->value.integer.value[0] = (snd_sonicvibes_in1(sonic, reg)>> shift) & mask; + spin_unlock_irq(&sonic->reg_lock); + if (invert) + ucontrol->value.integer.value[0] = mask - ucontrol->value.integer.value[0]; + return 0; +} + +static int snd_sonicvibes_put_single(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) +{ + struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); + int reg = kcontrol->private_value & 0xff; + int shift = (kcontrol->private_value >> 8) & 0xff; + int mask = (kcontrol->private_value >> 16) & 0xff; + int invert = (kcontrol->private_value >> 24) & 0xff; + int change; + unsigned short val, oval; + + val = (ucontrol->value.integer.value[0] & mask); + if (invert) + val = mask - val; + val <<= shift; + spin_lock_irq(&sonic->reg_lock); + oval = snd_sonicvibes_in1(sonic, reg); + val = (oval & ~(mask << shift)) | val; + change = val != oval; + snd_sonicvibes_out1(sonic, reg, val); + spin_unlock_irq(&sonic->reg_lock); + return change; +} + +#define SONICVIBES_DOUBLE(xname, xindex, left_reg, right_reg, shift_left, shift_right, mask, invert) \ +{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, .index = xindex, \ + .info = snd_sonicvibes_info_double, \ + .get = snd_sonicvibes_get_double, .put = snd_sonicvibes_put_double, \ + .private_value = left_reg | (right_reg << 8) | (shift_left << 16) | (shift_right << 19) | (mask << 24) | (invert << 22) } + +static int snd_sonicvibes_info_double(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo) +{ + int mask = (kcontrol->private_value >> 24) & 0xff; + + uinfo->type = mask == 1 ? SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER; + uinfo->count = 2; + uinfo->value.integer.min = 0; + uinfo->value.integer.max = mask; + return 0; +} + +static int snd_sonicvibes_get_double(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) +{ + struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); + int left_reg = kcontrol->private_value & 0xff; + int right_reg = (kcontrol->private_value >> 8) & 0xff; + int shift_left = (kcontrol->private_value >> 16) & 0x07; + int shift_right = (kcontrol->private_value >> 19) & 0x07; + int mask = (kcontrol->private_value >> 24) & 0xff; + int invert = (kcontrol->private_value >> 22) & 1; + + spin_lock_irq(&sonic->reg_lock); + ucontrol->value.integer.value[0] = (snd_sonicvibes_in1(sonic, left_reg) >> shift_left) & mask; + ucontrol->value.integer.value[1] = (snd_sonicvibes_in1(sonic, right_reg) >> shift_right) & mask; + spin_unlock_irq(&sonic->reg_lock); + if (invert) { + ucontrol->value.integer.value[0] = mask - ucontrol->value.integer.value[0]; + ucontrol->value.integer.value[1] = mask - ucontrol->value.integer.value[1]; + } + return 0; +} + +static int snd_sonicvibes_put_double(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) +{ + struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); + int left_reg = kcontrol->private_value & 0xff; + int right_reg = (kcontrol->private_value >> 8) & 0xff; + int shift_left = (kcontrol->private_value >> 16) & 0x07; + int shift_right = (kcontrol->private_value >> 19) & 0x07; + int mask = (kcontrol->private_value >> 24) & 0xff; + int invert = (kcontrol->private_value >> 22) & 1; + int change; + unsigned short val1, val2, oval1, oval2; + + val1 = ucontrol->value.integer.value[0] & mask; + val2 = ucontrol->value.integer.value[1] & mask; + if (invert) { + val1 = mask - val1; + val2 = mask - val2; + } + val1 <<= shift_left; + val2 <<= shift_right; + spin_lock_irq(&sonic->reg_lock); + oval1 = snd_sonicvibes_in1(sonic, left_reg); + oval2 = snd_sonicvibes_in1(sonic, right_reg); + val1 = (oval1 & ~(mask << shift_left)) | val1; + val2 = (oval2 & ~(mask << shift_right)) | val2; + change = val1 != oval1 || val2 != oval2; + snd_sonicvibes_out1(sonic, left_reg, val1); + snd_sonicvibes_out1(sonic, right_reg, val2); + spin_unlock_irq(&sonic->reg_lock); + return change; +} + +static const struct snd_kcontrol_new snd_sonicvibes_controls[] = { +SONICVIBES_DOUBLE("Capture Volume", 0, SV_IREG_LEFT_ADC, SV_IREG_RIGHT_ADC, 0, 0, 15, 0), +SONICVIBES_DOUBLE("Aux Playback Switch", 0, SV_IREG_LEFT_AUX1, SV_IREG_RIGHT_AUX1, 7, 7, 1, 1), +SONICVIBES_DOUBLE("Aux Playback Volume", 0, SV_IREG_LEFT_AUX1, SV_IREG_RIGHT_AUX1, 0, 0, 31, 1), +SONICVIBES_DOUBLE("CD Playback Switch", 0, SV_IREG_LEFT_CD, SV_IREG_RIGHT_CD, 7, 7, 1, 1), +SONICVIBES_DOUBLE("CD Playback Volume", 0, SV_IREG_LEFT_CD, SV_IREG_RIGHT_CD, 0, 0, 31, 1), +SONICVIBES_DOUBLE("Line Playback Switch", 0, SV_IREG_LEFT_LINE, SV_IREG_RIGHT_LINE, 7, 7, 1, 1), +SONICVIBES_DOUBLE("Line Playback Volume", 0, SV_IREG_LEFT_LINE, SV_IREG_RIGHT_LINE, 0, 0, 31, 1), +SONICVIBES_SINGLE("Mic Playback Switch", 0, SV_IREG_MIC, 7, 1, 1), +SONICVIBES_SINGLE("Mic Playback Volume", 0, SV_IREG_MIC, 0, 15, 1), +SONICVIBES_SINGLE("Mic Boost", 0, SV_IREG_LEFT_ADC, 4, 1, 0), +SONICVIBES_DOUBLE("Synth Playback Switch", 0, SV_IREG_LEFT_SYNTH, SV_IREG_RIGHT_SYNTH, 7, 7, 1, 1), +SONICVIBES_DOUBLE("Synth Playback Volume", 0, SV_IREG_LEFT_SYNTH, SV_IREG_RIGHT_SYNTH, 0, 0, 31, 1), +SONICVIBES_DOUBLE("Aux Playback Switch", 1, SV_IREG_LEFT_AUX2, SV_IREG_RIGHT_AUX2, 7, 7, 1, 1), +SONICVIBES_DOUBLE("Aux Playback Volume", 1, SV_IREG_LEFT_AUX2, SV_IREG_RIGHT_AUX2, 0, 0, 31, 1), +SONICVIBES_DOUBLE("Master Playback Switch", 0, SV_IREG_LEFT_ANALOG, SV_IREG_RIGHT_ANALOG, 7, 7, 1, 1), +SONICVIBES_DOUBLE("Master Playback Volume", 0, SV_IREG_LEFT_ANALOG, SV_IREG_RIGHT_ANALOG, 0, 0, 31, 1), +SONICVIBES_DOUBLE("PCM Playback Switch", 0, SV_IREG_LEFT_PCM, SV_IREG_RIGHT_PCM, 7, 7, 1, 1), +SONICVIBES_DOUBLE("PCM Playback Volume", 0, SV_IREG_LEFT_PCM, SV_IREG_RIGHT_PCM, 0, 0, 63, 1), +SONICVIBES_SINGLE("Loopback Capture Switch", 0, SV_IREG_ADC_OUTPUT_CTRL, 0, 1, 0), +SONICVIBES_SINGLE("Loopback Capture Volume", 0, SV_IREG_ADC_OUTPUT_CTRL, 2, 63, 1), +SONICVIBES_MUX("Capture Source", 0) +}; + +static void snd_sonicvibes_master_free(struct snd_kcontrol *kcontrol) +{ + struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); + sonic->master_mute = NULL; + sonic->master_volume = NULL; +} + +static int snd_sonicvibes_mixer(struct sonicvibes *sonic) +{ + struct snd_card *card; + struct snd_kcontrol *kctl; + unsigned int idx; + int err; + + if (snd_BUG_ON(!sonic || !sonic->card)) + return -EINVAL; + card = sonic->card; + strcpy(card->mixername, "S3 SonicVibes"); + + for (idx = 0; idx < ARRAY_SIZE(snd_sonicvibes_controls); idx++) { + if ((err = snd_ctl_add(card, kctl = snd_ctl_new1(&snd_sonicvibes_controls[idx], sonic))) < 0) + return err; + switch (idx) { + case 0: + case 1: kctl->private_free = snd_sonicvibes_master_free; break; + } + } + return 0; +} + +/* + + */ + +static void snd_sonicvibes_proc_read(struct snd_info_entry *entry, + struct snd_info_buffer *buffer) +{ + struct sonicvibes *sonic = entry->private_data; + unsigned char tmp; + + tmp = sonic->srs_space & 0x0f; + snd_iprintf(buffer, "SRS 3D : %s\n", + sonic->srs_space & 0x80 ? "off" : "on"); + snd_iprintf(buffer, "SRS Space : %s\n", + tmp == 0x00 ? "100%" : + tmp == 0x01 ? "75%" : + tmp == 0x02 ? "50%" : + tmp == 0x03 ? "25%" : "0%"); + tmp = sonic->srs_center & 0x0f; + snd_iprintf(buffer, "SRS Center : %s\n", + tmp == 0x00 ? "100%" : + tmp == 0x01 ? "75%" : + tmp == 0x02 ? "50%" : + tmp == 0x03 ? "25%" : "0%"); + tmp = sonic->wave_source & 0x03; + snd_iprintf(buffer, "WaveTable Source : %s\n", + tmp == 0x00 ? "on-board ROM" : + tmp == 0x01 ? "PCI bus" : "on-board ROM + PCI bus"); + tmp = sonic->mpu_switch; + snd_iprintf(buffer, "Onboard synth : %s\n", tmp & 0x01 ? "on" : "off"); + snd_iprintf(buffer, "Ext. Rx to synth : %s\n", tmp & 0x02 ? "on" : "off"); + snd_iprintf(buffer, "MIDI to ext. Tx : %s\n", tmp & 0x04 ? "on" : "off"); +} + +static void snd_sonicvibes_proc_init(struct sonicvibes *sonic) +{ + snd_card_ro_proc_new(sonic->card, "sonicvibes", sonic, + snd_sonicvibes_proc_read); +} + +/* + + */ + +#ifdef SUPPORT_JOYSTICK +static const struct snd_kcontrol_new snd_sonicvibes_game_control = +SONICVIBES_SINGLE("Joystick Speed", 0, SV_IREG_GAME_PORT, 1, 15, 0); + +static int snd_sonicvibes_create_gameport(struct sonicvibes *sonic) +{ + struct gameport *gp; + int err; + + sonic->gameport = gp = gameport_allocate_port(); + if (!gp) { + dev_err(sonic->card->dev, + "sonicvibes: cannot allocate memory for gameport\n"); + return -ENOMEM; + } + + gameport_set_name(gp, "SonicVibes Gameport"); + gameport_set_phys(gp, "pci%s/gameport0", pci_name(sonic->pci)); + gameport_set_dev_parent(gp, &sonic->pci->dev); + gp->io = sonic->game_port; + + gameport_register_port(gp); + + err = snd_ctl_add(sonic->card, + snd_ctl_new1(&snd_sonicvibes_game_control, sonic)); + if (err < 0) + return err; + + return 0; +} + +static void snd_sonicvibes_free_gameport(struct sonicvibes *sonic) +{ + if (sonic->gameport) { + gameport_unregister_port(sonic->gameport); + sonic->gameport = NULL; + } +} +#else +static inline int snd_sonicvibes_create_gameport(struct sonicvibes *sonic) { return -ENOSYS; } +static inline void snd_sonicvibes_free_gameport(struct sonicvibes *sonic) { } +#endif + +static int snd_sonicvibes_free(struct sonicvibes *sonic) +{ + snd_sonicvibes_free_gameport(sonic); + pci_write_config_dword(sonic->pci, 0x40, sonic->dmaa_port); + pci_write_config_dword(sonic->pci, 0x48, sonic->dmac_port); + if (sonic->irq >= 0) + free_irq(sonic->irq, sonic); + release_and_free_resource(sonic->res_dmaa); + release_and_free_resource(sonic->res_dmac); + pci_release_regions(sonic->pci); + pci_disable_device(sonic->pci); + kfree(sonic); + return 0; +} + +static int snd_sonicvibes_dev_free(struct snd_device *device) +{ + struct sonicvibes *sonic = device->device_data; + return snd_sonicvibes_free(sonic); +} + +static int snd_sonicvibes_create(struct snd_card *card, + struct pci_dev *pci, + int reverb, + int mge, + struct sonicvibes **rsonic) +{ + struct sonicvibes *sonic; + unsigned int dmaa, dmac; + int err; + static const struct snd_device_ops ops = { + .dev_free = snd_sonicvibes_dev_free, + }; + + *rsonic = NULL; + /* enable PCI device */ + if ((err = pci_enable_device(pci)) < 0) + return err; + /* check, if we can restrict PCI DMA transfers to 24 bits */ + if (dma_set_mask(&pci->dev, DMA_BIT_MASK(24)) < 0 || + dma_set_coherent_mask(&pci->dev, DMA_BIT_MASK(24)) < 0) { + dev_err(card->dev, + "architecture does not support 24bit PCI busmaster DMA\n"); + pci_disable_device(pci); + return -ENXIO; + } + + sonic = kzalloc(sizeof(*sonic), GFP_KERNEL); + if (sonic == NULL) { + pci_disable_device(pci); + return -ENOMEM; + } + spin_lock_init(&sonic->reg_lock); + sonic->card = card; + sonic->pci = pci; + sonic->irq = -1; + + if ((err = pci_request_regions(pci, "S3 SonicVibes")) < 0) { + kfree(sonic); + pci_disable_device(pci); + return err; + } + + sonic->sb_port = pci_resource_start(pci, 0); + sonic->enh_port = pci_resource_start(pci, 1); + sonic->synth_port = pci_resource_start(pci, 2); + sonic->midi_port = pci_resource_start(pci, 3); + sonic->game_port = pci_resource_start(pci, 4); + + if (request_irq(pci->irq, snd_sonicvibes_interrupt, IRQF_SHARED, + KBUILD_MODNAME, sonic)) { + dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq); + snd_sonicvibes_free(sonic); + return -EBUSY; + } + sonic->irq = pci->irq; + card->sync_irq = sonic->irq; + + pci_read_config_dword(pci, 0x40, &dmaa); + pci_read_config_dword(pci, 0x48, &dmac); + dmaio &= ~0x0f; + dmaa &= ~0x0f; + dmac &= ~0x0f; + if (!dmaa) { + dmaa = dmaio; + dmaio += 0x10; + dev_info(card->dev, + "BIOS did not allocate DDMA channel A i/o, allocated at 0x%x\n", + dmaa); + } + if (!dmac) { + dmac = dmaio; + dmaio += 0x10; + dev_info(card->dev, + "BIOS did not allocate DDMA channel C i/o, allocated at 0x%x\n", + dmac); + } + pci_write_config_dword(pci, 0x40, dmaa); + pci_write_config_dword(pci, 0x48, dmac); + + if ((sonic->res_dmaa = request_region(dmaa, 0x10, "S3 SonicVibes DDMA-A")) == NULL) { + snd_sonicvibes_free(sonic); + dev_err(card->dev, + "unable to grab DDMA-A port at 0x%x-0x%x\n", + dmaa, dmaa + 0x10 - 1); + return -EBUSY; + } + if ((sonic->res_dmac = request_region(dmac, 0x10, "S3 SonicVibes DDMA-C")) == NULL) { + snd_sonicvibes_free(sonic); + dev_err(card->dev, + "unable to grab DDMA-C port at 0x%x-0x%x\n", + dmac, dmac + 0x10 - 1); + return -EBUSY; + } + + pci_read_config_dword(pci, 0x40, &sonic->dmaa_port); + pci_read_config_dword(pci, 0x48, &sonic->dmac_port); + sonic->dmaa_port &= ~0x0f; + sonic->dmac_port &= ~0x0f; + pci_write_config_dword(pci, 0x40, sonic->dmaa_port | 9); /* enable + enhanced */ + pci_write_config_dword(pci, 0x48, sonic->dmac_port | 9); /* enable */ + /* ok.. initialize S3 SonicVibes chip */ + outb(SV_RESET, SV_REG(sonic, CONTROL)); /* reset chip */ + udelay(100); + outb(0, SV_REG(sonic, CONTROL)); /* release reset */ + udelay(100); + outb(SV_ENHANCED | SV_INTA | (reverb ? SV_REVERB : 0), SV_REG(sonic, CONTROL)); + inb(SV_REG(sonic, STATUS)); /* clear IRQs */ +#if 1 + snd_sonicvibes_out(sonic, SV_IREG_DRIVE_CTRL, 0); /* drive current 16mA */ +#else + snd_sonicvibes_out(sonic, SV_IREG_DRIVE_CTRL, 0x40); /* drive current 8mA */ +#endif + snd_sonicvibes_out(sonic, SV_IREG_PC_ENABLE, sonic->enable = 0); /* disable playback & capture */ + outb(sonic->irqmask = ~(SV_DMAA_MASK | SV_DMAC_MASK | SV_UD_MASK), SV_REG(sonic, IRQMASK)); + inb(SV_REG(sonic, STATUS)); /* clear IRQs */ + snd_sonicvibes_out(sonic, SV_IREG_ADC_CLOCK, 0); /* use PLL as clock source */ + snd_sonicvibes_out(sonic, SV_IREG_ANALOG_POWER, 0); /* power up analog parts */ + snd_sonicvibes_out(sonic, SV_IREG_DIGITAL_POWER, 0); /* power up digital parts */ + snd_sonicvibes_setpll(sonic, SV_IREG_ADC_PLL, 8000); + snd_sonicvibes_out(sonic, SV_IREG_SRS_SPACE, sonic->srs_space = 0x80); /* SRS space off */ + snd_sonicvibes_out(sonic, SV_IREG_SRS_CENTER, sonic->srs_center = 0x00);/* SRS center off */ + snd_sonicvibes_out(sonic, SV_IREG_MPU401, sonic->mpu_switch = 0x05); /* MPU-401 switch */ + snd_sonicvibes_out(sonic, SV_IREG_WAVE_SOURCE, sonic->wave_source = 0x00); /* onboard ROM */ + snd_sonicvibes_out(sonic, SV_IREG_PCM_RATE_LOW, (8000 * 65536 / SV_FULLRATE) & 0xff); + snd_sonicvibes_out(sonic, SV_IREG_PCM_RATE_HIGH, ((8000 * 65536 / SV_FULLRATE) >> 8) & 0xff); + snd_sonicvibes_out(sonic, SV_IREG_LEFT_ADC, mge ? 0xd0 : 0xc0); + snd_sonicvibes_out(sonic, SV_IREG_RIGHT_ADC, 0xc0); + snd_sonicvibes_out(sonic, SV_IREG_LEFT_AUX1, 0x9f); + snd_sonicvibes_out(sonic, SV_IREG_RIGHT_AUX1, 0x9f); + snd_sonicvibes_out(sonic, SV_IREG_LEFT_CD, 0x9f); + snd_sonicvibes_out(sonic, SV_IREG_RIGHT_CD, 0x9f); + snd_sonicvibes_out(sonic, SV_IREG_LEFT_LINE, 0x9f); + snd_sonicvibes_out(sonic, SV_IREG_RIGHT_LINE, 0x9f); + snd_sonicvibes_out(sonic, SV_IREG_MIC, 0x8f); + snd_sonicvibes_out(sonic, SV_IREG_LEFT_SYNTH, 0x9f); + snd_sonicvibes_out(sonic, SV_IREG_RIGHT_SYNTH, 0x9f); + snd_sonicvibes_out(sonic, SV_IREG_LEFT_AUX2, 0x9f); + snd_sonicvibes_out(sonic, SV_IREG_RIGHT_AUX2, 0x9f); + snd_sonicvibes_out(sonic, SV_IREG_LEFT_ANALOG, 0x9f); + snd_sonicvibes_out(sonic, SV_IREG_RIGHT_ANALOG, 0x9f); + snd_sonicvibes_out(sonic, SV_IREG_LEFT_PCM, 0xbf); + snd_sonicvibes_out(sonic, SV_IREG_RIGHT_PCM, 0xbf); + snd_sonicvibes_out(sonic, SV_IREG_ADC_OUTPUT_CTRL, 0xfc); +#if 0 + snd_sonicvibes_debug(sonic); +#endif + sonic->revision = snd_sonicvibes_in(sonic, SV_IREG_REVISION); + + if ((err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, sonic, &ops)) < 0) { + snd_sonicvibes_free(sonic); + return err; + } + + snd_sonicvibes_proc_init(sonic); + + *rsonic = sonic; + return 0; +} + +/* + * MIDI section + */ + +static const struct snd_kcontrol_new snd_sonicvibes_midi_controls[] = { +SONICVIBES_SINGLE("SonicVibes Wave Source RAM", 0, SV_IREG_WAVE_SOURCE, 0, 1, 0), +SONICVIBES_SINGLE("SonicVibes Wave Source RAM+ROM", 0, SV_IREG_WAVE_SOURCE, 1, 1, 0), +SONICVIBES_SINGLE("SonicVibes Onboard Synth", 0, SV_IREG_MPU401, 0, 1, 0), +SONICVIBES_SINGLE("SonicVibes External Rx to Synth", 0, SV_IREG_MPU401, 1, 1, 0), +SONICVIBES_SINGLE("SonicVibes External Tx", 0, SV_IREG_MPU401, 2, 1, 0) +}; + +static int snd_sonicvibes_midi_input_open(struct snd_mpu401 * mpu) +{ + struct sonicvibes *sonic = mpu->private_data; + outb(sonic->irqmask &= ~SV_MIDI_MASK, SV_REG(sonic, IRQMASK)); + return 0; +} + +static void snd_sonicvibes_midi_input_close(struct snd_mpu401 * mpu) +{ + struct sonicvibes *sonic = mpu->private_data; + outb(sonic->irqmask |= SV_MIDI_MASK, SV_REG(sonic, IRQMASK)); +} + +static int snd_sonicvibes_midi(struct sonicvibes *sonic, + struct snd_rawmidi *rmidi) +{ + struct snd_mpu401 * mpu = rmidi->private_data; + struct snd_card *card = sonic->card; + unsigned int idx; + int err; + + mpu->private_data = sonic; + mpu->open_input = snd_sonicvibes_midi_input_open; + mpu->close_input = snd_sonicvibes_midi_input_close; + for (idx = 0; idx < ARRAY_SIZE(snd_sonicvibes_midi_controls); idx++) + if ((err = snd_ctl_add(card, snd_ctl_new1(&snd_sonicvibes_midi_controls[idx], sonic))) < 0) + return err; + return 0; +} + +static int snd_sonic_probe(struct pci_dev *pci, + const struct pci_device_id *pci_id) +{ + static int dev; + struct snd_card *card; + struct sonicvibes *sonic; + struct snd_rawmidi *midi_uart; + struct snd_opl3 *opl3; + int idx, err; + + if (dev >= SNDRV_CARDS) + return -ENODEV; + if (!enable[dev]) { + dev++; + return -ENOENT; + } + + err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE, + 0, &card); + if (err < 0) + return err; + for (idx = 0; idx < 5; idx++) { + if (pci_resource_start(pci, idx) == 0 || + !(pci_resource_flags(pci, idx) & IORESOURCE_IO)) { + snd_card_free(card); + return -ENODEV; + } + } + if ((err = snd_sonicvibes_create(card, pci, + reverb[dev] ? 1 : 0, + mge[dev] ? 1 : 0, + &sonic)) < 0) { + snd_card_free(card); + return err; + } + + strcpy(card->driver, "SonicVibes"); + strcpy(card->shortname, "S3 SonicVibes"); + sprintf(card->longname, "%s rev %i at 0x%llx, irq %i", + card->shortname, + sonic->revision, + (unsigned long long)pci_resource_start(pci, 1), + sonic->irq); + + if ((err = snd_sonicvibes_pcm(sonic, 0)) < 0) { + snd_card_free(card); + return err; + } + if ((err = snd_sonicvibes_mixer(sonic)) < 0) { + snd_card_free(card); + return err; + } + if ((err = snd_mpu401_uart_new(card, 0, MPU401_HW_SONICVIBES, + sonic->midi_port, + MPU401_INFO_INTEGRATED | + MPU401_INFO_IRQ_HOOK, + -1, &midi_uart)) < 0) { + snd_card_free(card); + return err; + } + snd_sonicvibes_midi(sonic, midi_uart); + if ((err = snd_opl3_create(card, sonic->synth_port, + sonic->synth_port + 2, + OPL3_HW_OPL3_SV, 1, &opl3)) < 0) { + snd_card_free(card); + return err; + } + if ((err = snd_opl3_hwdep_new(opl3, 0, 1, NULL)) < 0) { + snd_card_free(card); + return err; + } + + err = snd_sonicvibes_create_gameport(sonic); + if (err < 0) { + snd_card_free(card); + return err; + } + + if ((err = snd_card_register(card)) < 0) { + snd_card_free(card); + return err; + } + + pci_set_drvdata(pci, card); + dev++; + return 0; +} + +static void snd_sonic_remove(struct pci_dev *pci) +{ + snd_card_free(pci_get_drvdata(pci)); +} + +static struct pci_driver sonicvibes_driver = { + .name = KBUILD_MODNAME, + .id_table = snd_sonic_ids, + .probe = snd_sonic_probe, + .remove = snd_sonic_remove, +}; + +module_pci_driver(sonicvibes_driver); |