diff options
Diffstat (limited to 'src/basic/locale-util.c')
-rw-r--r-- | src/basic/locale-util.c | 457 |
1 files changed, 457 insertions, 0 deletions
diff --git a/src/basic/locale-util.c b/src/basic/locale-util.c new file mode 100644 index 0000000..4c81cb9 --- /dev/null +++ b/src/basic/locale-util.c @@ -0,0 +1,457 @@ +/* SPDX-License-Identifier: LGPL-2.1-or-later */ + +#include <errno.h> +#include <fcntl.h> +#include <ftw.h> +#include <langinfo.h> +#include <libintl.h> +#include <stddef.h> +#include <stdint.h> +#include <stdlib.h> +#include <sys/mman.h> +#include <sys/stat.h> + +#include "def.h" +#include "dirent-util.h" +#include "env-util.h" +#include "fd-util.h" +#include "hashmap.h" +#include "locale-util.h" +#include "path-util.h" +#include "set.h" +#include "string-table.h" +#include "string-util.h" +#include "strv.h" +#include "utf8.h" + +static char *normalize_locale(const char *name) { + const char *e; + + /* Locale names are weird: glibc has some magic rules when looking for the charset name on disk: it + * lowercases everything, and removes most special chars. This means the official .UTF-8 suffix + * becomes .utf8 when looking things up on disk. When enumerating locales, let's do the reverse + * operation, and go back to ".UTF-8" which appears to be the more commonly accepted name. We only do + * that for UTF-8 however, since it's kinda the only charset that matters. */ + + e = endswith(name, ".utf8"); + if (e) { + _cleanup_free_ char *prefix = NULL; + + prefix = strndup(name, e - name); + if (!prefix) + return NULL; + + return strjoin(prefix, ".UTF-8"); + } + + e = strstr(name, ".utf8@"); + if (e) { + _cleanup_free_ char *prefix = NULL; + + prefix = strndup(name, e - name); + if (!prefix) + return NULL; + + return strjoin(prefix, ".UTF-8@", e + 6); + } + + return strdup(name); +} + +static int add_locales_from_archive(Set *locales) { + /* Stolen from glibc... */ + + struct locarhead { + uint32_t magic; + /* Serial number. */ + uint32_t serial; + /* Name hash table. */ + uint32_t namehash_offset; + uint32_t namehash_used; + uint32_t namehash_size; + /* String table. */ + uint32_t string_offset; + uint32_t string_used; + uint32_t string_size; + /* Table with locale records. */ + uint32_t locrectab_offset; + uint32_t locrectab_used; + uint32_t locrectab_size; + /* MD5 sum hash table. */ + uint32_t sumhash_offset; + uint32_t sumhash_used; + uint32_t sumhash_size; + }; + + struct namehashent { + /* Hash value of the name. */ + uint32_t hashval; + /* Offset of the name in the string table. */ + uint32_t name_offset; + /* Offset of the locale record. */ + uint32_t locrec_offset; + }; + + const struct locarhead *h; + const struct namehashent *e; + const void *p = MAP_FAILED; + _cleanup_close_ int fd = -1; + size_t sz = 0; + struct stat st; + size_t i; + int r; + + fd = open("/usr/lib/locale/locale-archive", O_RDONLY|O_NOCTTY|O_CLOEXEC); + if (fd < 0) + return errno == ENOENT ? 0 : -errno; + + if (fstat(fd, &st) < 0) + return -errno; + + if (!S_ISREG(st.st_mode)) + return -EBADMSG; + + if (st.st_size < (off_t) sizeof(struct locarhead)) + return -EBADMSG; + + p = mmap(NULL, st.st_size, PROT_READ, MAP_SHARED, fd, 0); + if (p == MAP_FAILED) + return -errno; + + h = (const struct locarhead *) p; + if (h->magic != 0xde020109 || + h->namehash_offset + h->namehash_size > st.st_size || + h->string_offset + h->string_size > st.st_size || + h->locrectab_offset + h->locrectab_size > st.st_size || + h->sumhash_offset + h->sumhash_size > st.st_size) { + r = -EBADMSG; + goto finish; + } + + e = (const struct namehashent*) ((const uint8_t*) p + h->namehash_offset); + for (i = 0; i < h->namehash_size; i++) { + char *z; + + if (e[i].locrec_offset == 0) + continue; + + if (!utf8_is_valid((char*) p + e[i].name_offset)) + continue; + + z = normalize_locale((char*) p + e[i].name_offset); + if (!z) { + r = -ENOMEM; + goto finish; + } + + r = set_consume(locales, z); + if (r < 0) + goto finish; + } + + r = 0; + + finish: + if (p != MAP_FAILED) + munmap((void*) p, sz); + + return r; +} + +static int add_locales_from_libdir (Set *locales) { + _cleanup_closedir_ DIR *dir = NULL; + struct dirent *entry; + int r; + + dir = opendir("/usr/lib/locale"); + if (!dir) + return errno == ENOENT ? 0 : -errno; + + FOREACH_DIRENT(entry, dir, return -errno) { + char *z; + + dirent_ensure_type(dir, entry); + + if (entry->d_type != DT_DIR) + continue; + + z = normalize_locale(entry->d_name); + if (!z) + return -ENOMEM; + + r = set_consume(locales, z); + if (r < 0 && r != -EEXIST) + return r; + } + + return 0; +} + +int get_locales(char ***ret) { + _cleanup_set_free_ Set *locales = NULL; + _cleanup_strv_free_ char **l = NULL; + int r; + + locales = set_new(&string_hash_ops); + if (!locales) + return -ENOMEM; + + r = add_locales_from_archive(locales); + if (r < 0 && r != -ENOENT) + return r; + + r = add_locales_from_libdir(locales); + if (r < 0) + return r; + + l = set_get_strv(locales); + if (!l) + return -ENOMEM; + + r = getenv_bool("SYSTEMD_LIST_NON_UTF8_LOCALES"); + if (r == -ENXIO || r == 0) { + char **a, **b; + + /* Filter out non-UTF-8 locales, because it's 2019, by default */ + for (a = b = l; *a; a++) { + + if (endswith(*a, "UTF-8") || + strstr(*a, ".UTF-8@")) + *(b++) = *a; + else + free(*a); + } + + *b = NULL; + + } else if (r < 0) + log_debug_errno(r, "Failed to parse $SYSTEMD_LIST_NON_UTF8_LOCALES as boolean"); + + strv_sort(l); + + *ret = TAKE_PTR(l); + + return 0; +} + +bool locale_is_valid(const char *name) { + + if (isempty(name)) + return false; + + if (strlen(name) >= 128) + return false; + + if (!utf8_is_valid(name)) + return false; + + if (!filename_is_valid(name)) + return false; + + if (!string_is_safe(name)) + return false; + + return true; +} + +int locale_is_installed(const char *name) { + if (!locale_is_valid(name)) + return false; + + if (STR_IN_SET(name, "C", "POSIX")) /* These ones are always OK */ + return true; + + _cleanup_(freelocalep) locale_t loc = + newlocale(LC_ALL_MASK, name, 0); + if (loc == (locale_t) 0) + return errno == ENOMEM ? -ENOMEM : false; + + return true; +} + +void init_gettext(void) { + setlocale(LC_ALL, ""); + textdomain(GETTEXT_PACKAGE); +} + +bool is_locale_utf8(void) { + const char *set; + static int cached_answer = -1; + + /* Note that we default to 'true' here, since today UTF8 is + * pretty much supported everywhere. */ + + if (cached_answer >= 0) + goto out; + + if (!setlocale(LC_ALL, "")) { + cached_answer = true; + goto out; + } + + set = nl_langinfo(CODESET); + if (!set) { + cached_answer = true; + goto out; + } + + if (streq(set, "UTF-8")) { + cached_answer = true; + goto out; + } + + /* For LC_CTYPE=="C" return true, because CTYPE is effectively + * unset and everything can do to UTF-8 nowadays. */ + set = setlocale(LC_CTYPE, NULL); + if (!set) { + cached_answer = true; + goto out; + } + + /* Check result, but ignore the result if C was set + * explicitly. */ + cached_answer = + STR_IN_SET(set, "C", "POSIX") && + !getenv("LC_ALL") && + !getenv("LC_CTYPE") && + !getenv("LANG"); + +out: + return (bool) cached_answer; +} + +bool emoji_enabled(void) { + static int cached_emoji_enabled = -1; + + if (cached_emoji_enabled < 0) { + int val; + + val = getenv_bool("SYSTEMD_EMOJI"); + if (val < 0) + cached_emoji_enabled = + is_locale_utf8() && + !STRPTR_IN_SET(getenv("TERM"), "dumb", "linux"); + else + cached_emoji_enabled = val; + } + + return cached_emoji_enabled; +} + +const char *special_glyph(SpecialGlyph code) { + + /* A list of a number of interesting unicode glyphs we can use to decorate our output. It's probably wise to be + * conservative here, and primarily stick to the glyphs defined in the eurlatgr font, so that display still + * works reasonably well on the Linux console. For details see: + * + * http://git.altlinux.org/people/legion/packages/kbd.git?p=kbd.git;a=blob;f=data/consolefonts/README.eurlatgr + */ + + static const char* const draw_table[2][_SPECIAL_GLYPH_MAX] = { + /* ASCII fallback */ + [false] = { + [SPECIAL_GLYPH_TREE_VERTICAL] = "| ", + [SPECIAL_GLYPH_TREE_BRANCH] = "|-", + [SPECIAL_GLYPH_TREE_RIGHT] = "`-", + [SPECIAL_GLYPH_TREE_SPACE] = " ", + [SPECIAL_GLYPH_TRIANGULAR_BULLET] = ">", + [SPECIAL_GLYPH_BLACK_CIRCLE] = "*", + [SPECIAL_GLYPH_BULLET] = "*", + [SPECIAL_GLYPH_MU] = "u", + [SPECIAL_GLYPH_CHECK_MARK] = "+", + [SPECIAL_GLYPH_CROSS_MARK] = "-", + [SPECIAL_GLYPH_LIGHT_SHADE] = "-", + [SPECIAL_GLYPH_DARK_SHADE] = "X", + [SPECIAL_GLYPH_SIGMA] = "S", + [SPECIAL_GLYPH_ARROW] = "->", + [SPECIAL_GLYPH_ELLIPSIS] = "...", + [SPECIAL_GLYPH_EXTERNAL_LINK] = "[LNK]", + [SPECIAL_GLYPH_ECSTATIC_SMILEY] = ":-]", + [SPECIAL_GLYPH_HAPPY_SMILEY] = ":-}", + [SPECIAL_GLYPH_SLIGHTLY_HAPPY_SMILEY] = ":-)", + [SPECIAL_GLYPH_NEUTRAL_SMILEY] = ":-|", + [SPECIAL_GLYPH_SLIGHTLY_UNHAPPY_SMILEY] = ":-(", + [SPECIAL_GLYPH_UNHAPPY_SMILEY] = ":-{", + [SPECIAL_GLYPH_DEPRESSED_SMILEY] = ":-[", + [SPECIAL_GLYPH_LOCK_AND_KEY] = "o-,", + [SPECIAL_GLYPH_TOUCH] = "O=", /* Yeah, not very convincing, can you do it better? */ + }, + + /* UTF-8 */ + [true] = { + /* The following are multiple glyphs in both ASCII and in UNICODE */ + [SPECIAL_GLYPH_TREE_VERTICAL] = "\342\224\202 ", /* │ */ + [SPECIAL_GLYPH_TREE_BRANCH] = "\342\224\234\342\224\200", /* ├─ */ + [SPECIAL_GLYPH_TREE_RIGHT] = "\342\224\224\342\224\200", /* └─ */ + [SPECIAL_GLYPH_TREE_SPACE] = " ", /* */ + + /* Single glyphs in both cases */ + [SPECIAL_GLYPH_TRIANGULAR_BULLET] = "\342\200\243", /* ‣ */ + [SPECIAL_GLYPH_BLACK_CIRCLE] = "\342\227\217", /* ● */ + [SPECIAL_GLYPH_BULLET] = "\342\200\242", /* • */ + [SPECIAL_GLYPH_MU] = "\316\274", /* μ (actually called: GREEK SMALL LETTER MU) */ + [SPECIAL_GLYPH_CHECK_MARK] = "\342\234\223", /* ✓ */ + [SPECIAL_GLYPH_CROSS_MARK] = "\342\234\227", /* ✗ (actually called: BALLOT X) */ + [SPECIAL_GLYPH_LIGHT_SHADE] = "\342\226\221", /* ░ */ + [SPECIAL_GLYPH_DARK_SHADE] = "\342\226\223", /* ▒ */ + [SPECIAL_GLYPH_SIGMA] = "\316\243", /* Σ */ + + /* Single glyph in Unicode, two in ASCII */ + [SPECIAL_GLYPH_ARROW] = "\342\206\222", /* → (actually called: RIGHTWARDS ARROW) */ + + /* Single glyph in Unicode, three in ASCII */ + [SPECIAL_GLYPH_ELLIPSIS] = "\342\200\246", /* … (actually called: HORIZONTAL ELLIPSIS) */ + + /* Three glyphs in Unicode, five in ASCII */ + [SPECIAL_GLYPH_EXTERNAL_LINK] = "[\360\237\241\225]", /* 🡕 (actually called: NORTH EAST SANS-SERIF ARROW, enclosed in []) */ + + /* These smileys are a single glyph in Unicode, and three in ASCII */ + [SPECIAL_GLYPH_ECSTATIC_SMILEY] = "\360\237\230\207", /* 😇 (actually called: SMILING FACE WITH HALO) */ + [SPECIAL_GLYPH_HAPPY_SMILEY] = "\360\237\230\200", /* 😀 (actually called: GRINNING FACE) */ + [SPECIAL_GLYPH_SLIGHTLY_HAPPY_SMILEY] = "\360\237\231\202", /* 🙂 (actually called: SLIGHTLY SMILING FACE) */ + [SPECIAL_GLYPH_NEUTRAL_SMILEY] = "\360\237\230\220", /* 😐 (actually called: NEUTRAL FACE) */ + [SPECIAL_GLYPH_SLIGHTLY_UNHAPPY_SMILEY] = "\360\237\231\201", /* 🙁 (actually called: SLIGHTLY FROWNING FACE) */ + [SPECIAL_GLYPH_UNHAPPY_SMILEY] = "\360\237\230\250", /* 😨 (actually called: FEARFUL FACE) */ + [SPECIAL_GLYPH_DEPRESSED_SMILEY] = "\360\237\244\242", /* 🤢 (actually called: NAUSEATED FACE) */ + + /* This emoji is a single character cell glyph in Unicode, and three in ASCII */ + [SPECIAL_GLYPH_LOCK_AND_KEY] = "\360\237\224\220", /* 🔐 (actually called: CLOSED LOCK WITH KEY) */ + + /* This emoji is a single character cell glyph in Unicode, and two in ASCII */ + [SPECIAL_GLYPH_TOUCH] = "\360\237\221\206", /* 👆 (actually called: BACKHAND INDEX POINTING UP */ + }, + }; + + assert(code < _SPECIAL_GLYPH_MAX); + + return draw_table[code >= _SPECIAL_GLYPH_FIRST_EMOJI ? emoji_enabled() : is_locale_utf8()][code]; +} + +void locale_variables_free(char *l[_VARIABLE_LC_MAX]) { + LocaleVariable i; + + if (!l) + return; + + for (i = 0; i < _VARIABLE_LC_MAX; i++) + l[i] = mfree(l[i]); +} + +static const char * const locale_variable_table[_VARIABLE_LC_MAX] = { + [VARIABLE_LANG] = "LANG", + [VARIABLE_LANGUAGE] = "LANGUAGE", + [VARIABLE_LC_CTYPE] = "LC_CTYPE", + [VARIABLE_LC_NUMERIC] = "LC_NUMERIC", + [VARIABLE_LC_TIME] = "LC_TIME", + [VARIABLE_LC_COLLATE] = "LC_COLLATE", + [VARIABLE_LC_MONETARY] = "LC_MONETARY", + [VARIABLE_LC_MESSAGES] = "LC_MESSAGES", + [VARIABLE_LC_PAPER] = "LC_PAPER", + [VARIABLE_LC_NAME] = "LC_NAME", + [VARIABLE_LC_ADDRESS] = "LC_ADDRESS", + [VARIABLE_LC_TELEPHONE] = "LC_TELEPHONE", + [VARIABLE_LC_MEASUREMENT] = "LC_MEASUREMENT", + [VARIABLE_LC_IDENTIFICATION] = "LC_IDENTIFICATION" +}; + +DEFINE_STRING_TABLE_LOOKUP(locale_variable, LocaleVariable); |