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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 18:24:20 +0000
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+==============================
+Erasure Coded Placement Groups
+==============================
+
+Glossary
+--------
+
+*chunk*
+ when the encoding function is called, it returns chunks of the same
+ size. Data chunks which can be concatenated to reconstruct the original
+ object and coding chunks which can be used to rebuild a lost chunk.
+
+*chunk rank*
+ the index of a chunk when returned by the encoding function. The
+ rank of the first chunk is 0, the rank of the second chunk is 1
+ etc.
+
+*stripe*
+ when an object is too large to be encoded with a single call,
+ each set of chunks created by a call to the encoding function is
+ called a stripe.
+
+*shard|strip*
+ an ordered sequence of chunks of the same rank from the same
+ object. For a given placement group, each OSD contains shards of
+ the same rank. When dealing with objects that are encoded with a
+ single operation, *chunk* is sometime used instead of *shard*
+ because the shard is made of a single chunk. The *chunks* in a
+ *shard* are ordered according to the rank of the stripe they belong
+ to.
+
+*K*
+ the number of data *chunks*, i.e. the number of *chunks* in which the
+ original object is divided. For instance if *K* = 2 a 10KB object
+ will be divided into *K* objects of 5KB each.
+
+*M*
+ the number of coding *chunks*, i.e. the number of additional *chunks*
+ computed by the encoding functions. If there are 2 coding *chunks*,
+ it means 2 OSDs can be out without losing data.
+
+*N*
+ the number of data *chunks* plus the number of coding *chunks*,
+ i.e. *K+M*.
+
+*rate*
+ the proportion of the *chunks* that contains useful information, i.e. *K/N*.
+ For instance, for *K* = 9 and *M* = 3 (i.e. *K+M* = *N* = 12) the rate is
+ *K* = 9 / *N* = 12 = 0.75, i.e. 75% of the chunks contain useful information.
+
+The definitions are illustrated as follows (PG stands for placement group):
+::
+
+ OSD 40 OSD 33
+ +-------------------------+ +-------------------------+
+ | shard 0 - PG 10 | | shard 1 - PG 10 |
+ |+------ object O -------+| |+------ object O -------+|
+ ||+---------------------+|| ||+---------------------+||
+ stripe||| chunk 0 ||| ||| chunk 1 ||| ...
+ 0 ||| stripe 0 ||| ||| stripe 0 |||
+ ||+---------------------+|| ||+---------------------+||
+ ||+---------------------+|| ||+---------------------+||
+ stripe||| chunk 0 ||| ||| chunk 1 ||| ...
+ 1 ||| stripe 1 ||| ||| stripe 1 |||
+ ||+---------------------+|| ||+---------------------+||
+ ||+---------------------+|| ||+---------------------+||
+ stripe||| chunk 0 ||| ||| chunk 1 ||| ...
+ 2 ||| stripe 2 ||| ||| stripe 2 |||
+ ||+---------------------+|| ||+---------------------+||
+ |+-----------------------+| |+-----------------------+|
+ | ... | | ... |
+ +-------------------------+ +-------------------------+
+
+Table of content
+----------------
+
+.. toctree::
+ :maxdepth: 1
+
+ Developer notes <erasure_coding/developer_notes>
+ Jerasure plugin <erasure_coding/jerasure>
+ High level design document <erasure_coding/ecbackend>