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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 18:24:20 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 18:24:20 +0000
commit483eb2f56657e8e7f419ab1a4fab8dce9ade8609 (patch)
treee5d88d25d870d5dedacb6bbdbe2a966086a0a5cf /src/rocksdb/util/hash.cc
parentInitial commit. (diff)
downloadceph-483eb2f56657e8e7f419ab1a4fab8dce9ade8609.tar.xz
ceph-483eb2f56657e8e7f419ab1a4fab8dce9ade8609.zip
Adding upstream version 14.2.21.upstream/14.2.21upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/rocksdb/util/hash.cc')
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diff --git a/src/rocksdb/util/hash.cc b/src/rocksdb/util/hash.cc
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+// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
+// This source code is licensed under both the GPLv2 (found in the
+// COPYING file in the root directory) and Apache 2.0 License
+// (found in the LICENSE.Apache file in the root directory).
+//
+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#include <string.h>
+#include "util/coding.h"
+#include "util/hash.h"
+#include "util/util.h"
+
+namespace rocksdb {
+
+uint32_t Hash(const char* data, size_t n, uint32_t seed) {
+ // Similar to murmur hash
+ const uint32_t m = 0xc6a4a793;
+ const uint32_t r = 24;
+ const char* limit = data + n;
+ uint32_t h = static_cast<uint32_t>(seed ^ (n * m));
+
+ // Pick up four bytes at a time
+ while (data + 4 <= limit) {
+ uint32_t w = DecodeFixed32(data);
+ data += 4;
+ h += w;
+ h *= m;
+ h ^= (h >> 16);
+ }
+
+ // Pick up remaining bytes
+ switch (limit - data) {
+ // Note: The original hash implementation used data[i] << shift, which
+ // promotes the char to int and then performs the shift. If the char is
+ // negative, the shift is undefined behavior in C++. The hash algorithm is
+ // part of the format definition, so we cannot change it; to obtain the same
+ // behavior in a legal way we just cast to uint32_t, which will do
+ // sign-extension. To guarantee compatibility with architectures where chars
+ // are unsigned we first cast the char to int8_t.
+ case 3:
+ h += static_cast<uint32_t>(static_cast<int8_t>(data[2])) << 16;
+ FALLTHROUGH_INTENDED;
+ case 2:
+ h += static_cast<uint32_t>(static_cast<int8_t>(data[1])) << 8;
+ FALLTHROUGH_INTENDED;
+ case 1:
+ h += static_cast<uint32_t>(static_cast<int8_t>(data[0]));
+ h *= m;
+ h ^= (h >> r);
+ break;
+ }
+ return h;
+}
+
+} // namespace rocksdb