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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 18:24:20 +0000
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+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+<title>zstd 1.3.2 Manual</title>
+</head>
+<body>
+<h1>zstd 1.3.2 Manual</h1>
+<hr>
+<a name="Contents"></a><h2>Contents</h2>
+<ol>
+<li><a href="#Chapter1">Introduction</a></li>
+<li><a href="#Chapter2">Version</a></li>
+<li><a href="#Chapter3">Simple API</a></li>
+<li><a href="#Chapter4">Explicit memory management</a></li>
+<li><a href="#Chapter5">Simple dictionary API</a></li>
+<li><a href="#Chapter6">Bulk processing dictionary API</a></li>
+<li><a href="#Chapter7">Streaming</a></li>
+<li><a href="#Chapter8">Streaming compression - HowTo</a></li>
+<li><a href="#Chapter9">Streaming decompression - HowTo</a></li>
+<li><a href="#Chapter10">START OF ADVANCED AND EXPERIMENTAL FUNCTIONS</a></li>
+<li><a href="#Chapter11">Advanced types</a></li>
+<li><a href="#Chapter12">Frame size functions</a></li>
+<li><a href="#Chapter13">Context memory usage</a></li>
+<li><a href="#Chapter14">Advanced compression functions</a></li>
+<li><a href="#Chapter15">Advanced decompression functions</a></li>
+<li><a href="#Chapter16">Advanced streaming functions</a></li>
+<li><a href="#Chapter17">Buffer-less and synchronous inner streaming functions</a></li>
+<li><a href="#Chapter18">Buffer-less streaming compression (synchronous mode)</a></li>
+<li><a href="#Chapter19">Buffer-less streaming decompression (synchronous mode)</a></li>
+<li><a href="#Chapter20">New advanced API (experimental)</a></li>
+<li><a href="#Chapter21">Block level API</a></li>
+</ol>
+<hr>
+<a name="Chapter1"></a><h2>Introduction</h2><pre>
+ zstd, short for Zstandard, is a fast lossless compression algorithm,
+ targeting real-time compression scenarios at zlib-level and better compression ratios.
+ The zstd compression library provides in-memory compression and decompression functions.
+ The library supports compression levels from 1 up to ZSTD_maxCLevel() which is currently 22.
+ Levels >= 20, labeled `--ultra`, should be used with caution, as they require more memory.
+ Compression can be done in:
+ - a single step (described as Simple API)
+ - a single step, reusing a context (described as Explicit memory management)
+ - unbounded multiple steps (described as Streaming compression)
+ The compression ratio achievable on small data can be highly improved using a dictionary in:
+ - a single step (described as Simple dictionary API)
+ - a single step, reusing a dictionary (described as Fast dictionary API)
+
+ Advanced experimental functions can be accessed using #define ZSTD_STATIC_LINKING_ONLY before including zstd.h.
+ Advanced experimental APIs shall never be used with a dynamic library.
+ They are not "stable", their definition may change in the future. Only static linking is allowed.
+<BR></pre>
+
+<a name="Chapter2"></a><h2>Version</h2><pre></pre>
+
+<pre><b>unsigned ZSTD_versionNumber(void); </b>/**< useful to check dll version */<b>
+</b></pre><BR>
+<a name="Chapter3"></a><h2>Simple API</h2><pre></pre>
+
+<pre><b>size_t ZSTD_compress( void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize,
+ int compressionLevel);
+</b><p> Compresses `src` content as a single zstd compressed frame into already allocated `dst`.
+ Hint : compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`.
+ @return : compressed size written into `dst` (<= `dstCapacity),
+ or an error code if it fails (which can be tested using ZSTD_isError()).
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_decompress( void* dst, size_t dstCapacity,
+ const void* src, size_t compressedSize);
+</b><p> `compressedSize` : must be the _exact_ size of some number of compressed and/or skippable frames.
+ `dstCapacity` is an upper bound of originalSize to regenerate.
+ If user cannot imply a maximum upper bound, it's better to use streaming mode to decompress data.
+ @return : the number of bytes decompressed into `dst` (<= `dstCapacity`),
+ or an errorCode if it fails (which can be tested using ZSTD_isError()).
+</p></pre><BR>
+
+<pre><b>#define ZSTD_CONTENTSIZE_UNKNOWN (0ULL - 1)
+#define ZSTD_CONTENTSIZE_ERROR (0ULL - 2)
+unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize);
+</b><p> `src` should point to the start of a ZSTD encoded frame.
+ `srcSize` must be at least as large as the frame header.
+ hint : any size >= `ZSTD_frameHeaderSize_max` is large enough.
+ @return : - decompressed size of the frame in `src`, if known
+ - ZSTD_CONTENTSIZE_UNKNOWN if the size cannot be determined
+ - ZSTD_CONTENTSIZE_ERROR if an error occurred (e.g. invalid magic number, srcSize too small)
+ note 1 : a 0 return value means the frame is valid but "empty".
+ note 2 : decompressed size is an optional field, it may not be present, typically in streaming mode.
+ When `return==ZSTD_CONTENTSIZE_UNKNOWN`, data to decompress could be any size.
+ In which case, it's necessary to use streaming mode to decompress data.
+ Optionally, application can rely on some implicit limit,
+ as ZSTD_decompress() only needs an upper bound of decompressed size.
+ (For example, data could be necessarily cut into blocks <= 16 KB).
+ note 3 : decompressed size is always present when compression is done with ZSTD_compress()
+ note 4 : decompressed size can be very large (64-bits value),
+ potentially larger than what local system can handle as a single memory segment.
+ In which case, it's necessary to use streaming mode to decompress data.
+ note 5 : If source is untrusted, decompressed size could be wrong or intentionally modified.
+ Always ensure return value fits within application's authorized limits.
+ Each application can set its own limits.
+ note 6 : This function replaces ZSTD_getDecompressedSize()
+</p></pre><BR>
+
+<pre><b>unsigned long long ZSTD_getDecompressedSize(const void* src, size_t srcSize);
+</b><p> NOTE: This function is now obsolete, in favor of ZSTD_getFrameContentSize().
+ Both functions work the same way,
+ but ZSTD_getDecompressedSize() blends
+ "empty", "unknown" and "error" results in the same return value (0),
+ while ZSTD_getFrameContentSize() distinguishes them.
+
+ 'src' is the start of a zstd compressed frame.
+ @return : content size to be decompressed, as a 64-bits value _if known and not empty_, 0 otherwise.
+</p></pre><BR>
+
+<h3>Helper functions</h3><pre></pre><b><pre>#define ZSTD_COMPRESSBOUND(srcSize) ((srcSize) + ((srcSize)>>8) + (((srcSize) < 128 KB) ? ((128 KB - (srcSize)) >> 11) </b>/* margin, from 64 to 0 */ : 0)) /* this formula ensures that bound(A) + bound(B) <= bound(A+B) as long as A and B >= 128 KB */<b>
+size_t ZSTD_compressBound(size_t srcSize); </b>/*!< maximum compressed size in worst case scenario */<b>
+unsigned ZSTD_isError(size_t code); </b>/*!< tells if a `size_t` function result is an error code */<b>
+const char* ZSTD_getErrorName(size_t code); </b>/*!< provides readable string from an error code */<b>
+int ZSTD_maxCLevel(void); </b>/*!< maximum compression level available */<b>
+</pre></b><BR>
+<a name="Chapter4"></a><h2>Explicit memory management</h2><pre></pre>
+
+<h3>Compression context</h3><pre> When compressing many times,
+ it is recommended to allocate a context just once, and re-use it for each successive compression operation.
+ This will make workload friendlier for system's memory.
+ Use one context per thread for parallel execution in multi-threaded environments.
+</pre><b><pre>typedef struct ZSTD_CCtx_s ZSTD_CCtx;
+ZSTD_CCtx* ZSTD_createCCtx(void);
+size_t ZSTD_freeCCtx(ZSTD_CCtx* cctx);
+</pre></b><BR>
+<pre><b>size_t ZSTD_compressCCtx(ZSTD_CCtx* ctx,
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize,
+ int compressionLevel);
+</b><p> Same as ZSTD_compress(), requires an allocated ZSTD_CCtx (see ZSTD_createCCtx()).
+</p></pre><BR>
+
+<h3>Decompression context</h3><pre> When decompressing many times,
+ it is recommended to allocate a context only once,
+ and re-use it for each successive compression operation.
+ This will make workload friendlier for system's memory.
+ Use one context per thread for parallel execution.
+</pre><b><pre>typedef struct ZSTD_DCtx_s ZSTD_DCtx;
+ZSTD_DCtx* ZSTD_createDCtx(void);
+size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
+</pre></b><BR>
+<pre><b>size_t ZSTD_decompressDCtx(ZSTD_DCtx* ctx,
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize);
+</b><p> Same as ZSTD_decompress(), requires an allocated ZSTD_DCtx (see ZSTD_createDCtx())
+</p></pre><BR>
+
+<a name="Chapter5"></a><h2>Simple dictionary API</h2><pre></pre>
+
+<pre><b>size_t ZSTD_compress_usingDict(ZSTD_CCtx* ctx,
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize,
+ const void* dict,size_t dictSize,
+ int compressionLevel);
+</b><p> Compression using a predefined Dictionary (see dictBuilder/zdict.h).
+ Note : This function loads the dictionary, resulting in significant startup delay.
+ Note : When `dict == NULL || dictSize < 8` no dictionary is used.
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_decompress_usingDict(ZSTD_DCtx* dctx,
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize,
+ const void* dict,size_t dictSize);
+</b><p> Decompression using a predefined Dictionary (see dictBuilder/zdict.h).
+ Dictionary must be identical to the one used during compression.
+ Note : This function loads the dictionary, resulting in significant startup delay.
+ Note : When `dict == NULL || dictSize < 8` no dictionary is used.
+</p></pre><BR>
+
+<a name="Chapter6"></a><h2>Bulk processing dictionary API</h2><pre></pre>
+
+<pre><b>ZSTD_CDict* ZSTD_createCDict(const void* dictBuffer, size_t dictSize,
+ int compressionLevel);
+</b><p> When compressing multiple messages / blocks with the same dictionary, it's recommended to load it just once.
+ ZSTD_createCDict() will create a digested dictionary, ready to start future compression operations without startup delay.
+ ZSTD_CDict can be created once and shared by multiple threads concurrently, since its usage is read-only.
+ `dictBuffer` can be released after ZSTD_CDict creation, since its content is copied within CDict
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_freeCDict(ZSTD_CDict* CDict);
+</b><p> Function frees memory allocated by ZSTD_createCDict().
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_compress_usingCDict(ZSTD_CCtx* cctx,
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize,
+ const ZSTD_CDict* cdict);
+</b><p> Compression using a digested Dictionary.
+ Faster startup than ZSTD_compress_usingDict(), recommended when same dictionary is used multiple times.
+ Note that compression level is decided during dictionary creation.
+ Frame parameters are hardcoded (dictID=yes, contentSize=yes, checksum=no)
+</p></pre><BR>
+
+<pre><b>ZSTD_DDict* ZSTD_createDDict(const void* dictBuffer, size_t dictSize);
+</b><p> Create a digested dictionary, ready to start decompression operation without startup delay.
+ dictBuffer can be released after DDict creation, as its content is copied inside DDict
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_freeDDict(ZSTD_DDict* ddict);
+</b><p> Function frees memory allocated with ZSTD_createDDict()
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_decompress_usingDDict(ZSTD_DCtx* dctx,
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize,
+ const ZSTD_DDict* ddict);
+</b><p> Decompression using a digested Dictionary.
+ Faster startup than ZSTD_decompress_usingDict(), recommended when same dictionary is used multiple times.
+</p></pre><BR>
+
+<a name="Chapter7"></a><h2>Streaming</h2><pre></pre>
+
+<pre><b>typedef struct ZSTD_inBuffer_s {
+ const void* src; </b>/**< start of input buffer */<b>
+ size_t size; </b>/**< size of input buffer */<b>
+ size_t pos; </b>/**< position where reading stopped. Will be updated. Necessarily 0 <= pos <= size */<b>
+} ZSTD_inBuffer;
+</b></pre><BR>
+<pre><b>typedef struct ZSTD_outBuffer_s {
+ void* dst; </b>/**< start of output buffer */<b>
+ size_t size; </b>/**< size of output buffer */<b>
+ size_t pos; </b>/**< position where writing stopped. Will be updated. Necessarily 0 <= pos <= size */<b>
+} ZSTD_outBuffer;
+</b></pre><BR>
+<a name="Chapter8"></a><h2>Streaming compression - HowTo</h2><pre>
+ A ZSTD_CStream object is required to track streaming operation.
+ Use ZSTD_createCStream() and ZSTD_freeCStream() to create/release resources.
+ ZSTD_CStream objects can be reused multiple times on consecutive compression operations.
+ It is recommended to re-use ZSTD_CStream in situations where many streaming operations will be achieved consecutively,
+ since it will play nicer with system's memory, by re-using already allocated memory.
+ Use one separate ZSTD_CStream per thread for parallel execution.
+
+ Start a new compression by initializing ZSTD_CStream.
+ Use ZSTD_initCStream() to start a new compression operation.
+ Use ZSTD_initCStream_usingDict() or ZSTD_initCStream_usingCDict() for a compression which requires a dictionary (experimental section)
+
+ Use ZSTD_compressStream() repetitively to consume input stream.
+ The function will automatically update both `pos` fields.
+ Note that it may not consume the entire input, in which case `pos < size`,
+ and it's up to the caller to present again remaining data.
+ @return : a size hint, preferred nb of bytes to use as input for next function call
+ or an error code, which can be tested using ZSTD_isError().
+ Note 1 : it's just a hint, to help latency a little, any other value will work fine.
+ Note 2 : size hint is guaranteed to be <= ZSTD_CStreamInSize()
+
+ At any moment, it's possible to flush whatever data remains within internal buffer, using ZSTD_flushStream().
+ `output->pos` will be updated.
+ Note that some content might still be left within internal buffer if `output->size` is too small.
+ @return : nb of bytes still present within internal buffer (0 if it's empty)
+ or an error code, which can be tested using ZSTD_isError().
+
+ ZSTD_endStream() instructs to finish a frame.
+ It will perform a flush and write frame epilogue.
+ The epilogue is required for decoders to consider a frame completed.
+ ZSTD_endStream() may not be able to flush full data if `output->size` is too small.
+ In which case, call again ZSTD_endStream() to complete the flush.
+ @return : 0 if frame fully completed and fully flushed,
+ or >0 if some data is still present within internal buffer
+ (value is minimum size estimation for remaining data to flush, but it could be more)
+ or an error code, which can be tested using ZSTD_isError().
+
+
+<BR></pre>
+
+<pre><b>typedef ZSTD_CCtx ZSTD_CStream; </b>/**< CCtx and CStream are now effectively same object (>= v1.3.0) */<b>
+</b></pre><BR>
+<h3>ZSTD_CStream management functions</h3><pre></pre><b><pre>ZSTD_CStream* ZSTD_createCStream(void);
+size_t ZSTD_freeCStream(ZSTD_CStream* zcs);
+</pre></b><BR>
+<h3>Streaming compression functions</h3><pre></pre><b><pre>size_t ZSTD_initCStream(ZSTD_CStream* zcs, int compressionLevel);
+size_t ZSTD_compressStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
+size_t ZSTD_flushStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
+size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
+</pre></b><BR>
+<pre><b>size_t ZSTD_CStreamInSize(void); </b>/**< recommended size for input buffer */<b>
+</b></pre><BR>
+<pre><b>size_t ZSTD_CStreamOutSize(void); </b>/**< recommended size for output buffer. Guarantee to successfully flush at least one complete compressed block in all circumstances. */<b>
+</b></pre><BR>
+<a name="Chapter9"></a><h2>Streaming decompression - HowTo</h2><pre>
+ A ZSTD_DStream object is required to track streaming operations.
+ Use ZSTD_createDStream() and ZSTD_freeDStream() to create/release resources.
+ ZSTD_DStream objects can be re-used multiple times.
+
+ Use ZSTD_initDStream() to start a new decompression operation,
+ or ZSTD_initDStream_usingDict() if decompression requires a dictionary.
+ @return : recommended first input size
+
+ Use ZSTD_decompressStream() repetitively to consume your input.
+ The function will update both `pos` fields.
+ If `input.pos < input.size`, some input has not been consumed.
+ It's up to the caller to present again remaining data.
+ If `output.pos < output.size`, decoder has flushed everything it could.
+ @return : 0 when a frame is completely decoded and fully flushed,
+ an error code, which can be tested using ZSTD_isError(),
+ any other value > 0, which means there is still some decoding to do to complete current frame.
+ The return value is a suggested next input size (a hint to improve latency) that will never load more than the current frame.
+
+<BR></pre>
+
+<pre><b>typedef ZSTD_DCtx ZSTD_DStream; </b>/**< DCtx and DStream are now effectively same object (>= v1.3.0) */<b>
+</b></pre><BR>
+<h3>ZSTD_DStream management functions</h3><pre></pre><b><pre>ZSTD_DStream* ZSTD_createDStream(void);
+size_t ZSTD_freeDStream(ZSTD_DStream* zds);
+</pre></b><BR>
+<h3>Streaming decompression functions</h3><pre></pre><b><pre>size_t ZSTD_initDStream(ZSTD_DStream* zds);
+size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
+</pre></b><BR>
+<pre><b>size_t ZSTD_DStreamInSize(void); </b>/*!< recommended size for input buffer */<b>
+</b></pre><BR>
+<pre><b>size_t ZSTD_DStreamOutSize(void); </b>/*!< recommended size for output buffer. Guarantee to successfully flush at least one complete block in all circumstances. */<b>
+</b></pre><BR>
+<a name="Chapter10"></a><h2>START OF ADVANCED AND EXPERIMENTAL FUNCTIONS</h2><pre> The definitions in this section are considered experimental.
+ They should never be used with a dynamic library, as prototypes may change in the future.
+ They are provided for advanced scenarios.
+ Use them only in association with static linking.
+
+<BR></pre>
+
+<a name="Chapter11"></a><h2>Advanced types</h2><pre></pre>
+
+<pre><b>typedef enum { ZSTD_fast=1, ZSTD_dfast, ZSTD_greedy, ZSTD_lazy, ZSTD_lazy2,
+ ZSTD_btlazy2, ZSTD_btopt, ZSTD_btultra } ZSTD_strategy; </b>/* from faster to stronger */<b>
+</b></pre><BR>
+<pre><b>typedef struct {
+ unsigned windowLog; </b>/**< largest match distance : larger == more compression, more memory needed during decompression */<b>
+ unsigned chainLog; </b>/**< fully searched segment : larger == more compression, slower, more memory (useless for fast) */<b>
+ unsigned hashLog; </b>/**< dispatch table : larger == faster, more memory */<b>
+ unsigned searchLog; </b>/**< nb of searches : larger == more compression, slower */<b>
+ unsigned searchLength; </b>/**< match length searched : larger == faster decompression, sometimes less compression */<b>
+ unsigned targetLength; </b>/**< acceptable match size for optimal parser (only) : larger == more compression, slower */<b>
+ ZSTD_strategy strategy;
+} ZSTD_compressionParameters;
+</b></pre><BR>
+<pre><b>typedef struct {
+ unsigned contentSizeFlag; </b>/**< 1: content size will be in frame header (when known) */<b>
+ unsigned checksumFlag; </b>/**< 1: generate a 32-bits checksum at end of frame, for error detection */<b>
+ unsigned noDictIDFlag; </b>/**< 1: no dictID will be saved into frame header (if dictionary compression) */<b>
+} ZSTD_frameParameters;
+</b></pre><BR>
+<pre><b>typedef struct {
+ ZSTD_compressionParameters cParams;
+ ZSTD_frameParameters fParams;
+} ZSTD_parameters;
+</b></pre><BR>
+<h3>Custom memory allocation functions</h3><pre></pre><b><pre>typedef void* (*ZSTD_allocFunction) (void* opaque, size_t size);
+typedef void (*ZSTD_freeFunction) (void* opaque, void* address);
+typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; void* opaque; } ZSTD_customMem;
+</b>/* use this constant to defer to stdlib's functions */<b>
+static const ZSTD_customMem ZSTD_defaultCMem = { NULL, NULL, NULL };
+</pre></b><BR>
+<a name="Chapter12"></a><h2>Frame size functions</h2><pre></pre>
+
+<pre><b>size_t ZSTD_findFrameCompressedSize(const void* src, size_t srcSize);
+</b><p> `src` should point to the start of a ZSTD encoded frame or skippable frame
+ `srcSize` must be at least as large as the frame
+ @return : the compressed size of the first frame starting at `src`,
+ suitable to pass to `ZSTD_decompress` or similar,
+ or an error code if input is invalid
+</p></pre><BR>
+
+<pre><b>unsigned long long ZSTD_findDecompressedSize(const void* src, size_t srcSize);
+</b><p> `src` should point the start of a series of ZSTD encoded and/or skippable frames
+ `srcSize` must be the _exact_ size of this series
+ (i.e. there should be a frame boundary exactly at `srcSize` bytes after `src`)
+ @return : - decompressed size of all data in all successive frames
+ - if the decompressed size cannot be determined: ZSTD_CONTENTSIZE_UNKNOWN
+ - if an error occurred: ZSTD_CONTENTSIZE_ERROR
+
+ note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode.
+ When `return==ZSTD_CONTENTSIZE_UNKNOWN`, data to decompress could be any size.
+ In which case, it's necessary to use streaming mode to decompress data.
+ note 2 : decompressed size is always present when compression is done with ZSTD_compress()
+ note 3 : decompressed size can be very large (64-bits value),
+ potentially larger than what local system can handle as a single memory segment.
+ In which case, it's necessary to use streaming mode to decompress data.
+ note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified.
+ Always ensure result fits within application's authorized limits.
+ Each application can set its own limits.
+ note 5 : ZSTD_findDecompressedSize handles multiple frames, and so it must traverse the input to
+ read each contained frame header. This is fast as most of the data is skipped,
+ however it does mean that all frame data must be present and valid.
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_frameHeaderSize(const void* src, size_t srcSize);
+</b><p> `src` should point to the start of a ZSTD frame
+ `srcSize` must be >= ZSTD_frameHeaderSize_prefix.
+ @return : size of the Frame Header
+</p></pre><BR>
+
+<a name="Chapter13"></a><h2>Context memory usage</h2><pre></pre>
+
+<pre><b>size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx);
+size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx);
+size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs);
+size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds);
+size_t ZSTD_sizeof_CDict(const ZSTD_CDict* cdict);
+size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict);
+</b><p> These functions give the current memory usage of selected object.
+ Object memory usage can evolve when re-used multiple times.
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_estimateCCtxSize(int compressionLevel);
+size_t ZSTD_estimateCCtxSize_usingCParams(ZSTD_compressionParameters cParams);
+size_t ZSTD_estimateCCtxSize_usingCCtxParams(const ZSTD_CCtx_params* params);
+size_t ZSTD_estimateDCtxSize(void);
+</b><p> These functions make it possible to estimate memory usage
+ of a future {D,C}Ctx, before its creation.
+ ZSTD_estimateCCtxSize() will provide a budget large enough for any compression level up to selected one.
+ It will also consider src size to be arbitrarily "large", which is worst case.
+ If srcSize is known to always be small, ZSTD_estimateCCtxSize_usingCParams() can provide a tighter estimation.
+ ZSTD_estimateCCtxSize_usingCParams() can be used in tandem with ZSTD_getCParams() to create cParams from compressionLevel.
+ ZSTD_estimateCCtxSize_usingCCtxParams() can be used in tandem with ZSTD_CCtxParam_setParameter(). Only single-threaded compression is supported. This function will return an error code if ZSTD_p_nbThreads is > 1.
+ Note : CCtx estimation is only correct for single-threaded compression
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_estimateCStreamSize(int compressionLevel);
+size_t ZSTD_estimateCStreamSize_usingCParams(ZSTD_compressionParameters cParams);
+size_t ZSTD_estimateCStreamSize_usingCCtxParams(const ZSTD_CCtx_params* params);
+size_t ZSTD_estimateDStreamSize(size_t windowSize);
+size_t ZSTD_estimateDStreamSize_fromFrame(const void* src, size_t srcSize);
+</b><p> ZSTD_estimateCStreamSize() will provide a budget large enough for any compression level up to selected one.
+ It will also consider src size to be arbitrarily "large", which is worst case.
+ If srcSize is known to always be small, ZSTD_estimateCStreamSize_usingCParams() can provide a tighter estimation.
+ ZSTD_estimateCStreamSize_usingCParams() can be used in tandem with ZSTD_getCParams() to create cParams from compressionLevel.
+ ZSTD_estimateCStreamSize_usingCCtxParams() can be used in tandem with ZSTD_CCtxParam_setParameter(). Only single-threaded compression is supported. This function will return an error code if ZSTD_p_nbThreads is set to a value > 1.
+ Note : CStream estimation is only correct for single-threaded compression.
+ ZSTD_DStream memory budget depends on window Size.
+ This information can be passed manually, using ZSTD_estimateDStreamSize,
+ or deducted from a valid frame Header, using ZSTD_estimateDStreamSize_fromFrame();
+ Note : if streaming is init with function ZSTD_init?Stream_usingDict(),
+ an internal ?Dict will be created, which additional size is not estimated here.
+ In this case, get total size by adding ZSTD_estimate?DictSize
+</p></pre><BR>
+
+<pre><b>typedef enum {
+ ZSTD_dlm_byCopy = 0, </b>/**< Copy dictionary content internally */<b>
+ ZSTD_dlm_byRef, </b>/**< Reference dictionary content -- the dictionary buffer must outlive its users. */<b>
+} ZSTD_dictLoadMethod_e;
+</b></pre><BR>
+<pre><b>size_t ZSTD_estimateCDictSize(size_t dictSize, int compressionLevel);
+size_t ZSTD_estimateCDictSize_advanced(size_t dictSize, ZSTD_compressionParameters cParams, ZSTD_dictLoadMethod_e dictLoadMethod);
+size_t ZSTD_estimateDDictSize(size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod);
+</b><p> ZSTD_estimateCDictSize() will bet that src size is relatively "small", and content is copied, like ZSTD_createCDict().
+ ZSTD_estimateCStreamSize_advanced_usingCParams() makes it possible to control precisely compression parameters, like ZSTD_createCDict_advanced().
+ Note : dictionary created by reference using ZSTD_dlm_byRef are smaller
+
+</p></pre><BR>
+
+<a name="Chapter14"></a><h2>Advanced compression functions</h2><pre></pre>
+
+<pre><b>ZSTD_CCtx* ZSTD_createCCtx_advanced(ZSTD_customMem customMem);
+</b><p> Create a ZSTD compression context using external alloc and free functions
+</p></pre><BR>
+
+<pre><b>ZSTD_CCtx* ZSTD_initStaticCCtx(void* workspace, size_t workspaceSize);
+</b><p> workspace: The memory area to emplace the context into.
+ Provided pointer must 8-bytes aligned.
+ It must outlive context usage.
+ workspaceSize: Use ZSTD_estimateCCtxSize() or ZSTD_estimateCStreamSize()
+ to determine how large workspace must be to support scenario.
+ @return : pointer to ZSTD_CCtx*, or NULL if error (size too small)
+ Note : zstd will never resize nor malloc() when using a static cctx.
+ If it needs more memory than available, it will simply error out.
+ Note 2 : there is no corresponding "free" function.
+ Since workspace was allocated externally, it must be freed externally too.
+ Limitation 1 : currently not compatible with internal CDict creation, such as
+ ZSTD_CCtx_loadDictionary() or ZSTD_initCStream_usingDict().
+ Limitation 2 : currently not compatible with multi-threading
+
+</p></pre><BR>
+
+<pre><b>ZSTD_CDict* ZSTD_createCDict_byReference(const void* dictBuffer, size_t dictSize, int compressionLevel);
+</b><p> Create a digested dictionary for compression
+ Dictionary content is simply referenced, and therefore stays in dictBuffer.
+ It is important that dictBuffer outlives CDict, it must remain read accessible throughout the lifetime of CDict
+</p></pre><BR>
+
+<pre><b>typedef enum { ZSTD_dm_auto=0, </b>/* dictionary is "full" if it starts with ZSTD_MAGIC_DICTIONARY, otherwise it is "rawContent" */<b>
+ ZSTD_dm_rawContent, </b>/* ensures dictionary is always loaded as rawContent, even if it starts with ZSTD_MAGIC_DICTIONARY */<b>
+ ZSTD_dm_fullDict </b>/* refuses to load a dictionary if it does not respect Zstandard's specification */<b>
+} ZSTD_dictMode_e;
+</b></pre><BR>
+<pre><b>ZSTD_CDict* ZSTD_createCDict_advanced(const void* dict, size_t dictSize,
+ ZSTD_dictLoadMethod_e dictLoadMethod,
+ ZSTD_dictMode_e dictMode,
+ ZSTD_compressionParameters cParams,
+ ZSTD_customMem customMem);
+</b><p> Create a ZSTD_CDict using external alloc and free, and customized compression parameters
+</p></pre><BR>
+
+<pre><b>ZSTD_CDict* ZSTD_initStaticCDict(
+ void* workspace, size_t workspaceSize,
+ const void* dict, size_t dictSize,
+ ZSTD_dictLoadMethod_e dictLoadMethod, ZSTD_dictMode_e dictMode,
+ ZSTD_compressionParameters cParams);
+</b><p> Generate a digested dictionary in provided memory area.
+ workspace: The memory area to emplace the dictionary into.
+ Provided pointer must 8-bytes aligned.
+ It must outlive dictionary usage.
+ workspaceSize: Use ZSTD_estimateCDictSize()
+ to determine how large workspace must be.
+ cParams : use ZSTD_getCParams() to transform a compression level
+ into its relevants cParams.
+ @return : pointer to ZSTD_CDict*, or NULL if error (size too small)
+ Note : there is no corresponding "free" function.
+ Since workspace was allocated externally, it must be freed externally.
+
+</p></pre><BR>
+
+<pre><b>ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize);
+</b><p> @return ZSTD_compressionParameters structure for a selected compression level and estimated srcSize.
+ `estimatedSrcSize` value is optional, select 0 if not known
+</p></pre><BR>
+
+<pre><b>ZSTD_parameters ZSTD_getParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize);
+</b><p> same as ZSTD_getCParams(), but @return a full `ZSTD_parameters` object instead of sub-component `ZSTD_compressionParameters`.
+ All fields of `ZSTD_frameParameters` are set to default (0)
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_checkCParams(ZSTD_compressionParameters params);
+</b><p> Ensure param values remain within authorized range
+</p></pre><BR>
+
+<pre><b>ZSTD_compressionParameters ZSTD_adjustCParams(ZSTD_compressionParameters cPar, unsigned long long srcSize, size_t dictSize);
+</b><p> optimize params for a given `srcSize` and `dictSize`.
+ both values are optional, select `0` if unknown.
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_compress_advanced (ZSTD_CCtx* cctx,
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize,
+ const void* dict,size_t dictSize,
+ ZSTD_parameters params);
+</b><p> Same as ZSTD_compress_usingDict(), with fine-tune control over each compression parameter
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_compress_usingCDict_advanced(ZSTD_CCtx* cctx,
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize,
+ const ZSTD_CDict* cdict, ZSTD_frameParameters fParams);
+</b><p> Same as ZSTD_compress_usingCDict(), with fine-tune control over frame parameters
+</p></pre><BR>
+
+<a name="Chapter15"></a><h2>Advanced decompression functions</h2><pre></pre>
+
+<pre><b>unsigned ZSTD_isFrame(const void* buffer, size_t size);
+</b><p> Tells if the content of `buffer` starts with a valid Frame Identifier.
+ Note : Frame Identifier is 4 bytes. If `size < 4`, @return will always be 0.
+ Note 2 : Legacy Frame Identifiers are considered valid only if Legacy Support is enabled.
+ Note 3 : Skippable Frame Identifiers are considered valid.
+</p></pre><BR>
+
+<pre><b>ZSTD_DCtx* ZSTD_createDCtx_advanced(ZSTD_customMem customMem);
+</b><p> Create a ZSTD decompression context using external alloc and free functions
+</p></pre><BR>
+
+<pre><b>ZSTD_DCtx* ZSTD_initStaticDCtx(void* workspace, size_t workspaceSize);
+</b><p> workspace: The memory area to emplace the context into.
+ Provided pointer must 8-bytes aligned.
+ It must outlive context usage.
+ workspaceSize: Use ZSTD_estimateDCtxSize() or ZSTD_estimateDStreamSize()
+ to determine how large workspace must be to support scenario.
+ @return : pointer to ZSTD_DCtx*, or NULL if error (size too small)
+ Note : zstd will never resize nor malloc() when using a static dctx.
+ If it needs more memory than available, it will simply error out.
+ Note 2 : static dctx is incompatible with legacy support
+ Note 3 : there is no corresponding "free" function.
+ Since workspace was allocated externally, it must be freed externally.
+ Limitation : currently not compatible with internal DDict creation,
+ such as ZSTD_initDStream_usingDict().
+
+</p></pre><BR>
+
+<pre><b>ZSTD_DDict* ZSTD_createDDict_byReference(const void* dictBuffer, size_t dictSize);
+</b><p> Create a digested dictionary, ready to start decompression operation without startup delay.
+ Dictionary content is referenced, and therefore stays in dictBuffer.
+ It is important that dictBuffer outlives DDict,
+ it must remain read accessible throughout the lifetime of DDict
+</p></pre><BR>
+
+<pre><b>ZSTD_DDict* ZSTD_createDDict_advanced(const void* dict, size_t dictSize,
+ ZSTD_dictLoadMethod_e dictLoadMethod,
+ ZSTD_customMem customMem);
+</b><p> Create a ZSTD_DDict using external alloc and free, optionally by reference
+</p></pre><BR>
+
+<pre><b>ZSTD_DDict* ZSTD_initStaticDDict(void* workspace, size_t workspaceSize,
+ const void* dict, size_t dictSize,
+ ZSTD_dictLoadMethod_e dictLoadMethod);
+</b><p> Generate a digested dictionary in provided memory area.
+ workspace: The memory area to emplace the dictionary into.
+ Provided pointer must 8-bytes aligned.
+ It must outlive dictionary usage.
+ workspaceSize: Use ZSTD_estimateDDictSize()
+ to determine how large workspace must be.
+ @return : pointer to ZSTD_DDict*, or NULL if error (size too small)
+ Note : there is no corresponding "free" function.
+ Since workspace was allocated externally, it must be freed externally.
+
+</p></pre><BR>
+
+<pre><b>unsigned ZSTD_getDictID_fromDict(const void* dict, size_t dictSize);
+</b><p> Provides the dictID stored within dictionary.
+ if @return == 0, the dictionary is not conformant with Zstandard specification.
+ It can still be loaded, but as a content-only dictionary.
+</p></pre><BR>
+
+<pre><b>unsigned ZSTD_getDictID_fromDDict(const ZSTD_DDict* ddict);
+</b><p> Provides the dictID of the dictionary loaded into `ddict`.
+ If @return == 0, the dictionary is not conformant to Zstandard specification, or empty.
+ Non-conformant dictionaries can still be loaded, but as content-only dictionaries.
+</p></pre><BR>
+
+<pre><b>unsigned ZSTD_getDictID_fromFrame(const void* src, size_t srcSize);
+</b><p> Provides the dictID required to decompressed the frame stored within `src`.
+ If @return == 0, the dictID could not be decoded.
+ This could for one of the following reasons :
+ - The frame does not require a dictionary to be decoded (most common case).
+ - The frame was built with dictID intentionally removed. Whatever dictionary is necessary is a hidden information.
+ Note : this use case also happens when using a non-conformant dictionary.
+ - `srcSize` is too small, and as a result, the frame header could not be decoded (only possible if `srcSize < ZSTD_FRAMEHEADERSIZE_MAX`).
+ - This is not a Zstandard frame.
+ When identifying the exact failure cause, it's possible to use ZSTD_getFrameHeader(), which will provide a more precise error code.
+</p></pre><BR>
+
+<a name="Chapter16"></a><h2>Advanced streaming functions</h2><pre></pre>
+
+<h3>Advanced Streaming compression functions</h3><pre></pre><b><pre>ZSTD_CStream* ZSTD_createCStream_advanced(ZSTD_customMem customMem);
+ZSTD_CStream* ZSTD_initStaticCStream(void* workspace, size_t workspaceSize); </b>/**< same as ZSTD_initStaticCCtx() */<b>
+size_t ZSTD_initCStream_srcSize(ZSTD_CStream* zcs, int compressionLevel, unsigned long long pledgedSrcSize); </b>/**< pledgedSrcSize must be correct, a size of 0 means unknown. for a frame size of 0 use initCStream_advanced */<b>
+size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, const void* dict, size_t dictSize, int compressionLevel); </b>/**< creates of an internal CDict (incompatible with static CCtx), except if dict == NULL or dictSize < 8, in which case no dict is used. Note: dict is loaded with ZSTD_dm_auto (treated as a full zstd dictionary if it begins with ZSTD_MAGIC_DICTIONARY, else as raw content) and ZSTD_dlm_byCopy.*/<b>
+size_t ZSTD_initCStream_advanced(ZSTD_CStream* zcs, const void* dict, size_t dictSize,
+ ZSTD_parameters params, unsigned long long pledgedSrcSize); </b>/**< pledgedSrcSize is optional and can be 0 (meaning unknown). note: if the contentSizeFlag is set, pledgedSrcSize == 0 means the source size is actually 0. dict is loaded with ZSTD_dm_auto and ZSTD_dlm_byCopy. */<b>
+size_t ZSTD_initCStream_usingCDict(ZSTD_CStream* zcs, const ZSTD_CDict* cdict); </b>/**< note : cdict will just be referenced, and must outlive compression session */<b>
+size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs, const ZSTD_CDict* cdict, ZSTD_frameParameters fParams, unsigned long long pledgedSrcSize); </b>/**< same as ZSTD_initCStream_usingCDict(), with control over frame parameters */<b>
+</pre></b><BR>
+<pre><b>size_t ZSTD_resetCStream(ZSTD_CStream* zcs, unsigned long long pledgedSrcSize);
+</b><p> start a new compression job, using same parameters from previous job.
+ This is typically useful to skip dictionary loading stage, since it will re-use it in-place..
+ Note that zcs must be init at least once before using ZSTD_resetCStream().
+ pledgedSrcSize==0 means "srcSize unknown".
+ If pledgedSrcSize > 0, its value must be correct, as it will be written in header, and controlled at the end.
+ @return : 0, or an error code (which can be tested using ZSTD_isError())
+</p></pre><BR>
+
+<h3>Advanced Streaming decompression functions</h3><pre></pre><b><pre>ZSTD_DStream* ZSTD_createDStream_advanced(ZSTD_customMem customMem);
+ZSTD_DStream* ZSTD_initStaticDStream(void* workspace, size_t workspaceSize); </b>/**< same as ZSTD_initStaticDCtx() */<b>
+typedef enum { DStream_p_maxWindowSize } ZSTD_DStreamParameter_e;
+size_t ZSTD_setDStreamParameter(ZSTD_DStream* zds, ZSTD_DStreamParameter_e paramType, unsigned paramValue); </b>/* obsolete : this API will be removed in a future version */<b>
+size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); </b>/**< note: no dictionary will be used if dict == NULL or dictSize < 8 */<b>
+size_t ZSTD_initDStream_usingDDict(ZSTD_DStream* zds, const ZSTD_DDict* ddict); </b>/**< note : ddict is referenced, it must outlive decompression session */<b>
+size_t ZSTD_resetDStream(ZSTD_DStream* zds); </b>/**< re-use decompression parameters from previous init; saves dictionary loading */<b>
+</pre></b><BR>
+<a name="Chapter17"></a><h2>Buffer-less and synchronous inner streaming functions</h2><pre>
+ This is an advanced API, giving full control over buffer management, for users which need direct control over memory.
+ But it's also a complex one, with several restrictions, documented below.
+ Prefer normal streaming API for an easier experience.
+
+<BR></pre>
+
+<a name="Chapter18"></a><h2>Buffer-less streaming compression (synchronous mode)</h2><pre>
+ A ZSTD_CCtx object is required to track streaming operations.
+ Use ZSTD_createCCtx() / ZSTD_freeCCtx() to manage resource.
+ ZSTD_CCtx object can be re-used multiple times within successive compression operations.
+
+ Start by initializing a context.
+ Use ZSTD_compressBegin(), or ZSTD_compressBegin_usingDict() for dictionary compression,
+ or ZSTD_compressBegin_advanced(), for finer parameter control.
+ It's also possible to duplicate a reference context which has already been initialized, using ZSTD_copyCCtx()
+
+ Then, consume your input using ZSTD_compressContinue().
+ There are some important considerations to keep in mind when using this advanced function :
+ - ZSTD_compressContinue() has no internal buffer. It uses externally provided buffers only.
+ - Interface is synchronous : input is consumed entirely and produces 1+ compressed blocks.
+ - Caller must ensure there is enough space in `dst` to store compressed data under worst case scenario.
+ Worst case evaluation is provided by ZSTD_compressBound().
+ ZSTD_compressContinue() doesn't guarantee recover after a failed compression.
+ - ZSTD_compressContinue() presumes prior input ***is still accessible and unmodified*** (up to maximum distance size, see WindowLog).
+ It remembers all previous contiguous blocks, plus one separated memory segment (which can itself consists of multiple contiguous blocks)
+ - ZSTD_compressContinue() detects that prior input has been overwritten when `src` buffer overlaps.
+ In which case, it will "discard" the relevant memory section from its history.
+
+ Finish a frame with ZSTD_compressEnd(), which will write the last block(s) and optional checksum.
+ It's possible to use srcSize==0, in which case, it will write a final empty block to end the frame.
+ Without last block mark, frames are considered unfinished (hence corrupted) by compliant decoders.
+
+ `ZSTD_CCtx` object can be re-used (ZSTD_compressBegin()) to compress again.
+<BR></pre>
+
+<h3>Buffer-less streaming compression functions</h3><pre></pre><b><pre>size_t ZSTD_compressBegin(ZSTD_CCtx* cctx, int compressionLevel);
+size_t ZSTD_compressBegin_usingDict(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, int compressionLevel);
+size_t ZSTD_compressBegin_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_parameters params, unsigned long long pledgedSrcSize); </b>/**< pledgedSrcSize is optional and can be 0 (meaning unknown). note: if the contentSizeFlag is set, pledgedSrcSize == 0 means the source size is actually 0 */<b>
+size_t ZSTD_compressBegin_usingCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict); </b>/**< note: fails if cdict==NULL */<b>
+size_t ZSTD_compressBegin_usingCDict_advanced(ZSTD_CCtx* const cctx, const ZSTD_CDict* const cdict, ZSTD_frameParameters const fParams, unsigned long long const pledgedSrcSize); </b>/* compression parameters are already set within cdict. pledgedSrcSize=0 means null-size */<b>
+size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx, unsigned long long pledgedSrcSize); </b>/**< note: if pledgedSrcSize can be 0, indicating unknown size. if it is non-zero, it must be accurate. for 0 size frames, use compressBegin_advanced */<b>
+</pre></b><BR>
+<a name="Chapter19"></a><h2>Buffer-less streaming decompression (synchronous mode)</h2><pre>
+ A ZSTD_DCtx object is required to track streaming operations.
+ Use ZSTD_createDCtx() / ZSTD_freeDCtx() to manage it.
+ A ZSTD_DCtx object can be re-used multiple times.
+
+ First typical operation is to retrieve frame parameters, using ZSTD_getFrameHeader().
+ Frame header is extracted from the beginning of compressed frame, so providing only the frame's beginning is enough.
+ Data fragment must be large enough to ensure successful decoding.
+ `ZSTD_frameHeaderSize_max` bytes is guaranteed to always be large enough.
+ @result : 0 : successful decoding, the `ZSTD_frameHeader` structure is correctly filled.
+ >0 : `srcSize` is too small, please provide at least @result bytes on next attempt.
+ errorCode, which can be tested using ZSTD_isError().
+
+ It fills a ZSTD_frameHeader structure with important information to correctly decode the frame,
+ such as the dictionary ID, content size, or maximum back-reference distance (`windowSize`).
+ Note that these values could be wrong, either because of data corruption, or because a 3rd party deliberately spoofs false information.
+ As a consequence, check that values remain within valid application range.
+ For example, do not allocate memory blindly, check that `windowSize` is within expectation.
+ Each application can set its own limits, depending on local restrictions.
+ For extended interoperability, it is recommended to support `windowSize` of at least 8 MB.
+
+ ZSTD_decompressContinue() needs previous data blocks during decompression, up to `windowSize` bytes.
+ ZSTD_decompressContinue() is very sensitive to contiguity,
+ if 2 blocks don't follow each other, make sure that either the compressor breaks contiguity at the same place,
+ or that previous contiguous segment is large enough to properly handle maximum back-reference distance.
+ There are multiple ways to guarantee this condition.
+
+ The most memory efficient way is to use a round buffer of sufficient size.
+ Sufficient size is determined by invoking ZSTD_decodingBufferSize_min(),
+ which can @return an error code if required value is too large for current system (in 32-bits mode).
+ In a round buffer methodology, ZSTD_decompressContinue() decompresses each block next to previous one,
+ up to the moment there is not enough room left in the buffer to guarantee decoding another full block,
+ which maximum size is provided in `ZSTD_frameHeader` structure, field `blockSizeMax`.
+ At which point, decoding can resume from the beginning of the buffer.
+ Note that already decoded data stored in the buffer should be flushed before being overwritten.
+
+ There are alternatives possible, for example using two or more buffers of size `windowSize` each, though they consume more memory.
+
+ Finally, if you control the compression process, you can also ignore all buffer size rules,
+ as long as the encoder and decoder progress in "lock-step",
+ aka use exactly the same buffer sizes, break contiguity at the same place, etc.
+
+ Once buffers are setup, start decompression, with ZSTD_decompressBegin().
+ If decompression requires a dictionary, use ZSTD_decompressBegin_usingDict() or ZSTD_decompressBegin_usingDDict().
+
+ Then use ZSTD_nextSrcSizeToDecompress() and ZSTD_decompressContinue() alternatively.
+ ZSTD_nextSrcSizeToDecompress() tells how many bytes to provide as 'srcSize' to ZSTD_decompressContinue().
+ ZSTD_decompressContinue() requires this _exact_ amount of bytes, or it will fail.
+
+ @result of ZSTD_decompressContinue() is the number of bytes regenerated within 'dst' (necessarily <= dstCapacity).
+ It can be zero : it just means ZSTD_decompressContinue() has decoded some metadata item.
+ It can also be an error code, which can be tested with ZSTD_isError().
+
+ A frame is fully decoded when ZSTD_nextSrcSizeToDecompress() returns zero.
+ Context can then be reset to start a new decompression.
+
+ Note : it's possible to know if next input to present is a header or a block, using ZSTD_nextInputType().
+ This information is not required to properly decode a frame.
+
+ == Special case : skippable frames
+
+ Skippable frames allow integration of user-defined data into a flow of concatenated frames.
+ Skippable frames will be ignored (skipped) by decompressor.
+ The format of skippable frames is as follows :
+ a) Skippable frame ID - 4 Bytes, Little endian format, any value from 0x184D2A50 to 0x184D2A5F
+ b) Frame Size - 4 Bytes, Little endian format, unsigned 32-bits
+ c) Frame Content - any content (User Data) of length equal to Frame Size
+ For skippable frames ZSTD_getFrameHeader() returns zfhPtr->frameType==ZSTD_skippableFrame.
+ For skippable frames ZSTD_decompressContinue() always returns 0 : it only skips the content.
+<BR></pre>
+
+<h3>Buffer-less streaming decompression functions</h3><pre></pre><b><pre>typedef enum { ZSTD_frame, ZSTD_skippableFrame } ZSTD_frameType_e;
+typedef struct {
+ unsigned long long frameContentSize; </b>/* if == ZSTD_CONTENTSIZE_UNKNOWN, it means this field is not available. 0 means "empty" */<b>
+ unsigned long long windowSize; </b>/* can be very large, up to <= frameContentSize */<b>
+ unsigned blockSizeMax;
+ ZSTD_frameType_e frameType; </b>/* if == ZSTD_skippableFrame, frameContentSize is the size of skippable content */<b>
+ unsigned headerSize;
+ unsigned dictID;
+ unsigned checksumFlag;
+} ZSTD_frameHeader;
+size_t ZSTD_getFrameHeader(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize); </b>/**< doesn't consume input */<b>
+size_t ZSTD_decodingBufferSize_min(unsigned long long windowSize, unsigned long long frameContentSize); </b>/**< when frame content size is not known, pass in frameContentSize == ZSTD_CONTENTSIZE_UNKNOWN */<b>
+</pre></b><BR>
+<pre><b>typedef enum { ZSTDnit_frameHeader, ZSTDnit_blockHeader, ZSTDnit_block, ZSTDnit_lastBlock, ZSTDnit_checksum, ZSTDnit_skippableFrame } ZSTD_nextInputType_e;
+</b></pre><BR>
+<a name="Chapter20"></a><h2>New advanced API (experimental)</h2><pre></pre>
+
+<pre><b>typedef enum {
+ </b>/* Question : should we have a format ZSTD_f_auto ?<b>
+ * For the time being, it would mean exactly the same as ZSTD_f_zstd1.
+ * But, in the future, should several formats be supported,
+ * on the compression side, it would mean "default format".
+ * On the decompression side, it would mean "multi format",
+ * and ZSTD_f_zstd1 could be reserved to mean "accept *only* zstd frames".
+ * Since meaning is a little different, another option could be to define different enums for compression and decompression.
+ * This question could be kept for later, when there are actually multiple formats to support,
+ * but there is also the question of pinning enum values, and pinning value `0` is especially important */
+ ZSTD_f_zstd1 = 0, </b>/* zstd frame format, specified in zstd_compression_format.md (default) */<b>
+ ZSTD_f_zstd1_magicless, </b>/* Variant of zstd frame format, without initial 4-bytes magic number.<b>
+ * Useful to save 4 bytes per generated frame.
+ * Decoder cannot recognise automatically this format, requiring instructions. */
+} ZSTD_format_e;
+</b></pre><BR>
+<pre><b>typedef enum {
+ </b>/* compression format */<b>
+ ZSTD_p_format = 10, </b>/* See ZSTD_format_e enum definition.<b>
+ * Cast selected format as unsigned for ZSTD_CCtx_setParameter() compatibility. */
+
+ </b>/* compression parameters */<b>
+ ZSTD_p_compressionLevel=100, </b>/* Update all compression parameters according to pre-defined cLevel table<b>
+ * Default level is ZSTD_CLEVEL_DEFAULT==3.
+ * Special: value 0 means "do not change cLevel". */
+ ZSTD_p_windowLog, </b>/* Maximum allowed back-reference distance, expressed as power of 2.<b>
+ * Must be clamped between ZSTD_WINDOWLOG_MIN and ZSTD_WINDOWLOG_MAX.
+ * Special: value 0 means "do not change windowLog".
+ * Note: Using a window size greater than ZSTD_MAXWINDOWSIZE_DEFAULT (default: 2^27)
+ * requires setting the maximum window size at least as large during decompression. */
+ ZSTD_p_hashLog, </b>/* Size of the probe table, as a power of 2.<b>
+ * Resulting table size is (1 << (hashLog+2)).
+ * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX.
+ * Larger tables improve compression ratio of strategies <= dFast,
+ * and improve speed of strategies > dFast.
+ * Special: value 0 means "do not change hashLog". */
+ ZSTD_p_chainLog, </b>/* Size of the full-search table, as a power of 2.<b>
+ * Resulting table size is (1 << (chainLog+2)).
+ * Larger tables result in better and slower compression.
+ * This parameter is useless when using "fast" strategy.
+ * Special: value 0 means "do not change chainLog". */
+ ZSTD_p_searchLog, </b>/* Number of search attempts, as a power of 2.<b>
+ * More attempts result in better and slower compression.
+ * This parameter is useless when using "fast" and "dFast" strategies.
+ * Special: value 0 means "do not change searchLog". */
+ ZSTD_p_minMatch, </b>/* Minimum size of searched matches (note : repCode matches can be smaller).<b>
+ * Larger values make faster compression and decompression, but decrease ratio.
+ * Must be clamped between ZSTD_SEARCHLENGTH_MIN and ZSTD_SEARCHLENGTH_MAX.
+ * Note that currently, for all strategies < btopt, effective minimum is 4.
+ * Note that currently, for all strategies > fast, effective maximum is 6.
+ * Special: value 0 means "do not change minMatchLength". */
+ ZSTD_p_targetLength, </b>/* Only useful for strategies >= btopt.<b>
+ * Length of Match considered "good enough" to stop search.
+ * Larger values make compression stronger and slower.
+ * Special: value 0 means "do not change targetLength". */
+ ZSTD_p_compressionStrategy, </b>/* See ZSTD_strategy enum definition.<b>
+ * Cast selected strategy as unsigned for ZSTD_CCtx_setParameter() compatibility.
+ * The higher the value of selected strategy, the more complex it is,
+ * resulting in stronger and slower compression.
+ * Special: value 0 means "do not change strategy". */
+
+ </b>/* frame parameters */<b>
+ ZSTD_p_contentSizeFlag=200, </b>/* Content size is written into frame header _whenever known_ (default:1)<b>
+ * note that content size must be known at the beginning,
+ * it is sent using ZSTD_CCtx_setPledgedSrcSize() */
+ ZSTD_p_checksumFlag, </b>/* A 32-bits checksum of content is written at end of frame (default:0) */<b>
+ ZSTD_p_dictIDFlag, </b>/* When applicable, dictID of dictionary is provided in frame header (default:1) */<b>
+
+ </b>/* multi-threading parameters */<b>
+ ZSTD_p_nbThreads=400, </b>/* Select how many threads a compression job can spawn (default:1)<b>
+ * More threads improve speed, but also increase memory usage.
+ * Can only receive a value > 1 if ZSTD_MULTITHREAD is enabled.
+ * Special: value 0 means "do not change nbThreads" */
+ ZSTD_p_jobSize, </b>/* Size of a compression job. Each compression job is completed in parallel.<b>
+ * 0 means default, which is dynamically determined based on compression parameters.
+ * Job size must be a minimum of overlapSize, or 1 KB, whichever is largest
+ * The minimum size is automatically and transparently enforced */
+ ZSTD_p_overlapSizeLog, </b>/* Size of previous input reloaded at the beginning of each job.<b>
+ * 0 => no overlap, 6(default) => use 1/8th of windowSize, >=9 => use full windowSize */
+
+ </b>/* advanced parameters - may not remain available after API update */<b>
+ ZSTD_p_forceMaxWindow=1100, </b>/* Force back-reference distances to remain < windowSize,<b>
+ * even when referencing into Dictionary content (default:0) */
+ ZSTD_p_enableLongDistanceMatching=1200, </b>/* Enable long distance matching.<b>
+ * This parameter is designed to improve the compression
+ * ratio for large inputs with long distance matches.
+ * This increases the memory usage as well as window size.
+ * Note: setting this parameter sets all the LDM parameters
+ * as well as ZSTD_p_windowLog. It should be set after
+ * ZSTD_p_compressionLevel and before ZSTD_p_windowLog and
+ * other LDM parameters. Setting the compression level
+ * after this parameter overrides the window log, though LDM
+ * will remain enabled until explicitly disabled. */
+ ZSTD_p_ldmHashLog, </b>/* Size of the table for long distance matching, as a power of 2.<b>
+ * Larger values increase memory usage and compression ratio, but decrease
+ * compression speed.
+ * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX
+ * (default: windowlog - 7). */
+ ZSTD_p_ldmMinMatch, </b>/* Minimum size of searched matches for long distance matcher.<b>
+ * Larger/too small values usually decrease compression ratio.
+ * Must be clamped between ZSTD_LDM_MINMATCH_MIN
+ * and ZSTD_LDM_MINMATCH_MAX (default: 64). */
+ ZSTD_p_ldmBucketSizeLog, </b>/* Log size of each bucket in the LDM hash table for collision resolution.<b>
+ * Larger values usually improve collision resolution but may decrease
+ * compression speed.
+ * The maximum value is ZSTD_LDM_BUCKETSIZELOG_MAX (default: 3). */
+ ZSTD_p_ldmHashEveryLog, </b>/* Frequency of inserting/looking up entries in the LDM hash table.<b>
+ * The default is MAX(0, (windowLog - ldmHashLog)) to
+ * optimize hash table usage.
+ * Larger values improve compression speed. Deviating far from the
+ * default value will likely result in a decrease in compression ratio.
+ * Must be clamped between 0 and ZSTD_WINDOWLOG_MAX - ZSTD_HASHLOG_MIN. */
+
+} ZSTD_cParameter;
+</b></pre><BR>
+<pre><b>size_t ZSTD_CCtx_setParameter(ZSTD_CCtx* cctx, ZSTD_cParameter param, unsigned value);
+</b><p> Set one compression parameter, selected by enum ZSTD_cParameter.
+ Note : when `value` is an enum, cast it to unsigned for proper type checking.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_setPledgedSrcSize(ZSTD_CCtx* cctx, unsigned long long pledgedSrcSize);
+</b><p> Total input data size to be compressed as a single frame.
+ This value will be controlled at the end, and result in error if not respected.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Note 1 : 0 means zero, empty.
+ In order to mean "unknown content size", pass constant ZSTD_CONTENTSIZE_UNKNOWN.
+ Note that ZSTD_CONTENTSIZE_UNKNOWN is default value for new compression jobs.
+ Note 2 : If all data is provided and consumed in a single round,
+ this value is overriden by srcSize instead.
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_loadDictionary(ZSTD_CCtx* cctx, const void* dict, size_t dictSize);
+size_t ZSTD_CCtx_loadDictionary_byReference(ZSTD_CCtx* cctx, const void* dict, size_t dictSize);
+size_t ZSTD_CCtx_loadDictionary_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod, ZSTD_dictMode_e dictMode);
+</b><p> Create an internal CDict from dict buffer.
+ Decompression will have to use same buffer.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Special : Adding a NULL (or 0-size) dictionary invalidates any previous dictionary,
+ meaning "return to no-dictionary mode".
+ Note 1 : `dict` content will be copied internally. Use
+ ZSTD_CCtx_loadDictionary_byReference() to reference dictionary
+ content instead. The dictionary buffer must then outlive its
+ users.
+ Note 2 : Loading a dictionary involves building tables, which are dependent on compression parameters.
+ For this reason, compression parameters cannot be changed anymore after loading a dictionary.
+ It's also a CPU-heavy operation, with non-negligible impact on latency.
+ Note 3 : Dictionary will be used for all future compression jobs.
+ To return to "no-dictionary" situation, load a NULL dictionary
+ Note 5 : Use ZSTD_CCtx_loadDictionary_advanced() to select how dictionary
+ content will be interpreted.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_refCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict);
+</b><p> Reference a prepared dictionary, to be used for all next compression jobs.
+ Note that compression parameters are enforced from within CDict,
+ and supercede any compression parameter previously set within CCtx.
+ The dictionary will remain valid for future compression jobs using same CCtx.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Special : adding a NULL CDict means "return to no-dictionary mode".
+ Note 1 : Currently, only one dictionary can be managed.
+ Adding a new dictionary effectively "discards" any previous one.
+ Note 2 : CDict is just referenced, its lifetime must outlive CCtx.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_refPrefix(ZSTD_CCtx* cctx, const void* prefix, size_t prefixSize);
+size_t ZSTD_CCtx_refPrefix_advanced(ZSTD_CCtx* cctx, const void* prefix, size_t prefixSize, ZSTD_dictMode_e dictMode);
+</b><p> Reference a prefix (single-usage dictionary) for next compression job.
+ Decompression need same prefix to properly regenerate data.
+ Prefix is **only used once**. Tables are discarded at end of compression job.
+ Subsequent compression jobs will be done without prefix (if none is explicitly referenced).
+ If there is a need to use same prefix multiple times, consider embedding it into a ZSTD_CDict instead.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Special : Adding any prefix (including NULL) invalidates any previous prefix or dictionary
+ Note 1 : Prefix buffer is referenced. It must outlive compression job.
+ Note 2 : Referencing a prefix involves building tables, which are dependent on compression parameters.
+ It's a CPU-heavy operation, with non-negligible impact on latency.
+ Note 3 : By default, the prefix is treated as raw content
+ (ZSTD_dm_rawContent). Use ZSTD_CCtx_refPrefix_advanced() to alter
+ dictMode.
+</p></pre><BR>
+
+<pre><b>typedef enum {
+ ZSTD_e_continue=0, </b>/* collect more data, encoder transparently decides when to output result, for optimal conditions */<b>
+ ZSTD_e_flush, </b>/* flush any data provided so far - frame will continue, future data can still reference previous data for better compression */<b>
+ ZSTD_e_end </b>/* flush any remaining data and close current frame. Any additional data starts a new frame. */<b>
+} ZSTD_EndDirective;
+</b></pre><BR>
+<pre><b>size_t ZSTD_compress_generic (ZSTD_CCtx* cctx,
+ ZSTD_outBuffer* output,
+ ZSTD_inBuffer* input,
+ ZSTD_EndDirective endOp);
+</b><p> Behave about the same as ZSTD_compressStream. To note :
+ - Compression parameters are pushed into CCtx before starting compression, using ZSTD_CCtx_setParameter()
+ - Compression parameters cannot be changed once compression is started.
+ - outpot->pos must be <= dstCapacity, input->pos must be <= srcSize
+ - outpot->pos and input->pos will be updated. They are guaranteed to remain below their respective limit.
+ - @return provides the minimum amount of data still to flush from internal buffers
+ or an error code, which can be tested using ZSTD_isError().
+ if @return != 0, flush is not fully completed, there is some data left within internal buffers.
+ - after a ZSTD_e_end directive, if internal buffer is not fully flushed,
+ only ZSTD_e_end or ZSTD_e_flush operations are allowed.
+ It is necessary to fully flush internal buffers
+ before starting a new compression job, or changing compression parameters.
+
+</p></pre><BR>
+
+<pre><b>void ZSTD_CCtx_reset(ZSTD_CCtx* cctx); </b>/* Not ready yet ! */<b>
+</b><p> Return a CCtx to clean state.
+ Useful after an error, or to interrupt an ongoing compression job and start a new one.
+ Any internal data not yet flushed is cancelled.
+ Dictionary (if any) is dropped.
+ All parameters are back to default values.
+ It's possible to modify compression parameters after a reset.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_compress_generic_simpleArgs (
+ ZSTD_CCtx* cctx,
+ void* dst, size_t dstCapacity, size_t* dstPos,
+ const void* src, size_t srcSize, size_t* srcPos,
+ ZSTD_EndDirective endOp);
+</b><p> Same as ZSTD_compress_generic(),
+ but using only integral types as arguments.
+ Argument list is larger than ZSTD_{in,out}Buffer,
+ but can be helpful for binders from dynamic languages
+ which have troubles handling structures containing memory pointers.
+
+</p></pre><BR>
+
+<pre><b>ZSTD_CCtx_params* ZSTD_createCCtxParams(void);
+</b><p> Quick howto :
+ - ZSTD_createCCtxParams() : Create a ZSTD_CCtx_params structure
+ - ZSTD_CCtxParam_setParameter() : Push parameters one by one into
+ an existing ZSTD_CCtx_params structure.
+ This is similar to
+ ZSTD_CCtx_setParameter().
+ - ZSTD_CCtx_setParametersUsingCCtxParams() : Apply parameters to
+ an existing CCtx.
+ These parameters will be applied to
+ all subsequent compression jobs.
+ - ZSTD_compress_generic() : Do compression using the CCtx.
+ - ZSTD_freeCCtxParams() : Free the memory.
+
+ This can be used with ZSTD_estimateCCtxSize_advanced_usingCCtxParams()
+ for static allocation for single-threaded compression.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_resetCCtxParams(ZSTD_CCtx_params* params);
+</b><p> Reset params to default, with the default compression level.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_initCCtxParams(ZSTD_CCtx_params* cctxParams, int compressionLevel);
+</b><p> Initializes the compression parameters of cctxParams according to
+ compression level. All other parameters are reset to their default values.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_initCCtxParams_advanced(ZSTD_CCtx_params* cctxParams, ZSTD_parameters params);
+</b><p> Initializes the compression and frame parameters of cctxParams according to
+ params. All other parameters are reset to their default values.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtxParam_setParameter(ZSTD_CCtx_params* params, ZSTD_cParameter param, unsigned value);
+</b><p> Similar to ZSTD_CCtx_setParameter.
+ Set one compression parameter, selected by enum ZSTD_cParameter.
+ Parameters must be applied to a ZSTD_CCtx using ZSTD_CCtx_setParametersUsingCCtxParams().
+ Note : when `value` is an enum, cast it to unsigned for proper type checking.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_setParametersUsingCCtxParams(
+ ZSTD_CCtx* cctx, const ZSTD_CCtx_params* params);
+</b><p> Apply a set of ZSTD_CCtx_params to the compression context.
+ This must be done before the dictionary is loaded.
+ The pledgedSrcSize is treated as unknown.
+ Multithreading parameters are applied only if nbThreads > 1.
+
+</p></pre><BR>
+
+<h3>Advanced parameters for decompression API</h3><pre></pre><b><pre></pre></b><BR>
+<pre><b>size_t ZSTD_DCtx_loadDictionary(ZSTD_DCtx* dctx, const void* dict, size_t dictSize); </b>/* not implemented */<b>
+size_t ZSTD_DCtx_loadDictionary_byReference(ZSTD_DCtx* dctx, const void* dict, size_t dictSize); </b>/* not implemented */<b>
+size_t ZSTD_DCtx_loadDictionary_advanced(ZSTD_DCtx* dctx, const void* dict, size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod, ZSTD_dictMode_e dictMode); </b>/* not implemented */<b>
+</b><p> Create an internal DDict from dict buffer,
+ to be used to decompress next frames.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Special : Adding a NULL (or 0-size) dictionary invalidates any previous dictionary,
+ meaning "return to no-dictionary mode".
+ Note 1 : `dict` content will be copied internally.
+ Use ZSTD_DCtx_loadDictionary_byReference()
+ to reference dictionary content instead.
+ In which case, the dictionary buffer must outlive its users.
+ Note 2 : Loading a dictionary involves building tables,
+ which has a non-negligible impact on CPU usage and latency.
+ Note 3 : Use ZSTD_DCtx_loadDictionary_advanced() to select
+ how dictionary content will be interpreted and loaded.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_refDDict(ZSTD_DCtx* dctx, const ZSTD_DDict* ddict); </b>/* not implemented */<b>
+</b><p> Reference a prepared dictionary, to be used to decompress next frames.
+ The dictionary remains active for decompression of future frames using same DCtx.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Note 1 : Currently, only one dictionary can be managed.
+ Referencing a new dictionary effectively "discards" any previous one.
+ Special : adding a NULL DDict means "return to no-dictionary mode".
+ Note 2 : DDict is just referenced, its lifetime must outlive its usage from DCtx.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_refPrefix(ZSTD_DCtx* dctx, const void* prefix, size_t prefixSize); </b>/* not implemented */<b>
+size_t ZSTD_DCtx_refPrefix_advanced(ZSTD_DCtx* dctx, const void* prefix, size_t prefixSize, ZSTD_dictMode_e dictMode); </b>/* not implemented */<b>
+</b><p> Reference a prefix (single-usage dictionary) for next compression job.
+ Prefix is **only used once**. It must be explicitly referenced before each frame.
+ If there is a need to use same prefix multiple times, consider embedding it into a ZSTD_DDict instead.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Note 1 : Adding any prefix (including NULL) invalidates any previously set prefix or dictionary
+ Note 2 : Prefix buffer is referenced. It must outlive compression job.
+ Note 3 : By default, the prefix is treated as raw content (ZSTD_dm_rawContent).
+ Use ZSTD_CCtx_refPrefix_advanced() to alter dictMode.
+ Note 4 : Referencing a raw content prefix has almost no cpu nor memory cost.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_setMaxWindowSize(ZSTD_DCtx* dctx, size_t maxWindowSize);
+</b><p> Refuses allocating internal buffers for frames requiring a window size larger than provided limit.
+ This is useful to prevent a decoder context from reserving too much memory for itself (potential attack scenario).
+ This parameter is only useful in streaming mode, since no internal buffer is allocated in direct mode.
+ By default, a decompression context accepts all window sizes <= (1 << ZSTD_WINDOWLOG_MAX)
+ @return : 0, or an error code (which can be tested using ZSTD_isError()).
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_setFormat(ZSTD_DCtx* dctx, ZSTD_format_e format);
+</b><p> Instruct the decoder context about what kind of data to decode next.
+ This instruction is mandatory to decode data without a fully-formed header,
+ such ZSTD_f_zstd1_magicless for example.
+ @return : 0, or an error code (which can be tested using ZSTD_isError()).
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_decompress_generic(ZSTD_DCtx* dctx,
+ ZSTD_outBuffer* output,
+ ZSTD_inBuffer* input);
+</b><p> Behave the same as ZSTD_decompressStream.
+ Decompression parameters cannot be changed once decompression is started.
+ @return : an error code, which can be tested using ZSTD_isError()
+ if >0, a hint, nb of expected input bytes for next invocation.
+ `0` means : a frame has just been fully decoded and flushed.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_decompress_generic_simpleArgs (
+ ZSTD_DCtx* dctx,
+ void* dst, size_t dstCapacity, size_t* dstPos,
+ const void* src, size_t srcSize, size_t* srcPos);
+</b><p> Same as ZSTD_decompress_generic(),
+ but using only integral types as arguments.
+ Argument list is larger than ZSTD_{in,out}Buffer,
+ but can be helpful for binders from dynamic languages
+ which have troubles handling structures containing memory pointers.
+
+</p></pre><BR>
+
+<pre><b>void ZSTD_DCtx_reset(ZSTD_DCtx* dctx);
+</b><p> Return a DCtx to clean state.
+ If a decompression was ongoing, any internal data not yet flushed is cancelled.
+ All parameters are back to default values, including sticky ones.
+ Dictionary (if any) is dropped.
+ Parameters can be modified again after a reset.
+
+</p></pre><BR>
+
+<a name="Chapter21"></a><h2>Block level API</h2><pre></pre>
+
+<pre><b></b><p> Frame metadata cost is typically ~18 bytes, which can be non-negligible for very small blocks (< 100 bytes).
+ User will have to take in charge required information to regenerate data, such as compressed and content sizes.
+
+ A few rules to respect :
+ - Compressing and decompressing require a context structure
+ + Use ZSTD_createCCtx() and ZSTD_createDCtx()
+ - It is necessary to init context before starting
+ + compression : any ZSTD_compressBegin*() variant, including with dictionary
+ + decompression : any ZSTD_decompressBegin*() variant, including with dictionary
+ + copyCCtx() and copyDCtx() can be used too
+ - Block size is limited, it must be <= ZSTD_getBlockSize() <= ZSTD_BLOCKSIZE_MAX == 128 KB
+ + If input is larger than a block size, it's necessary to split input data into multiple blocks
+ + For inputs larger than a single block size, consider using the regular ZSTD_compress() instead.
+ Frame metadata is not that costly, and quickly becomes negligible as source size grows larger.
+ - When a block is considered not compressible enough, ZSTD_compressBlock() result will be zero.
+ In which case, nothing is produced into `dst`.
+ + User must test for such outcome and deal directly with uncompressed data
+ + ZSTD_decompressBlock() doesn't accept uncompressed data as input !!!
+ + In case of multiple successive blocks, should some of them be uncompressed,
+ decoder must be informed of their existence in order to follow proper history.
+ Use ZSTD_insertBlock() for such a case.
+</p></pre><BR>
+
+<h3>Raw zstd block functions</h3><pre></pre><b><pre>size_t ZSTD_getBlockSize (const ZSTD_CCtx* cctx);
+size_t ZSTD_compressBlock (ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
+size_t ZSTD_decompressBlock(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
+size_t ZSTD_insertBlock(ZSTD_DCtx* dctx, const void* blockStart, size_t blockSize); </b>/**< insert uncompressed block into `dctx` history. Useful for multi-blocks decompression */<b>
+</pre></b><BR>
+</html>
+</body>