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-rw-r--r--src/boost/libs/graph/test/graph.cpp484
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diff --git a/src/boost/libs/graph/test/graph.cpp b/src/boost/libs/graph/test/graph.cpp
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+//=======================================================================
+// Copyright 2002 Indiana University.
+// Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek
+//
+// Distributed under the Boost Software License, Version 1.0. (See
+// accompanying file LICENSE_1_0.txt or copy at
+// http://www.boost.org/LICENSE_1_0.txt)
+//=======================================================================
+
+#include <boost/config.hpp>
+
+#include <iostream>
+#include <vector>
+#include <set>
+#include <utility>
+#include <algorithm>
+
+#define VERBOSE 0
+
+#include <boost/utility.hpp>
+#include <boost/graph/graph_utility.hpp>
+#include <boost/graph/random.hpp>
+#include <boost/pending/indirect_cmp.hpp>
+
+#include <boost/random/mersenne_twister.hpp>
+
+
+enum vertex_id_t { vertex_id = 500 };
+enum edge_id_t { edge_id = 501 };
+namespace boost {
+ BOOST_INSTALL_PROPERTY(vertex, id);
+ BOOST_INSTALL_PROPERTY(edge, id);
+}
+
+
+#include "graph_type.hpp" // this provides a typedef for Graph
+
+using namespace boost;
+
+/*
+ This program tests models of the MutableGraph concept.
+ */
+
+using std::cout;
+using std::endl;
+using std::cerr;
+using std::find;
+
+
+template <class Graph, class Vertex, class ID>
+bool check_vertex_cleared(Graph& g, Vertex v, ID id)
+{
+ typename graph_traits<Graph>::vertex_iterator vi, viend;
+ for (boost::tie(vi,viend) = vertices(g); vi != viend; ++vi) {
+ typename graph_traits<Graph>::adjacency_iterator ai, aiend, found;
+ boost::tie(ai, aiend) = adjacent_vertices(*vi, g);
+ boost::indirect_cmp<ID, std::equal_to<std::size_t> > cmp(id);
+
+#if (defined(BOOST_MSVC) && BOOST_MSVC <= 1300) && defined(__SGI_STL_PORT)
+ // seeing internal compiler errors when using std::find_if()
+ found = aiend;
+ for ( ; ai != aiend; ++ai)
+ if (cmp(*ai, v)) {
+ found = ai;
+ break;
+ }
+#elif defined(BOOST_NO_CXX98_BINDERS)
+ found = std::find_if(ai, aiend, std::bind(cmp,v,std::placeholders::_1));
+#else
+ found = std::find_if(ai, aiend, std::bind1st(cmp,v));
+#endif
+
+ if ( found != aiend ) {
+#if VERBOSE
+ std::cerr << "should not have found vertex " << id[*found] << std::endl;
+#endif
+ return false;
+ }
+ }
+ return true;
+}
+
+template <class Graph, class Edge, class EdgeID>
+bool check_edge_added(Graph& g, Edge e,
+ typename graph_traits<Graph>::vertex_descriptor a,
+ typename graph_traits<Graph>::vertex_descriptor b,
+ EdgeID edge_id, std::size_t correct_id,
+ bool inserted)
+{
+ if (! (source(e, g) == a)) {
+#if VERBOSE
+ cerr << " Failed, vertex a not source of e."<< endl;
+#endif
+ return false;
+ } else if (! (target(e, g) == b)) {
+#if VERBOSE
+ cerr << " Failed, vertex b not source of e."<< endl;
+#endif
+ return false;
+ } else if (! is_adjacent(g, a, b)) {
+#if VERBOSE
+ cerr << " Failed, not adj."<< endl;
+#endif
+ return false;
+ } else if (! in_edge_set(g,e)) {
+#if VERBOSE
+ cerr << " Failed, not in edge set."<< endl;
+#endif
+ return false;
+ } else if (inserted && edge_id[e] != correct_id) {
+#if VERBOSE
+ cerr << " Failed, invalid edge property."<< endl;
+#endif
+ return false;
+ } else if (!inserted && edge_id[e] != edge_id[edge(a, b, g).first]) {
+#if VERBOSE
+ cerr << " Failed, invalid edge property."<< endl;
+#endif
+ return false;
+ } else if (num_edges(g) != count_edges(g)) {
+#if VERBOSE
+ cerr << " Failed, invalid number of edges."<< endl;
+#endif
+ return false;
+ }
+ return true;
+}
+
+
+template <class Graph>
+std::size_t count_edges(Graph& g)
+{
+ std::size_t e = 0;
+ typename boost::graph_traits<Graph>::edge_iterator ei,ei_end;
+ for (boost::tie(ei,ei_end) = edges(g); ei != ei_end; ++ei)
+ ++e;
+ return e;
+}
+
+
+int main(int, char* [])
+{
+ int ret = 0;
+ std::size_t N = 5, E = 0;
+ std::size_t old_N;
+
+ typedef ::Graph Graph;
+ Graph g;
+ typedef boost::graph_traits<Graph>::vertex_descriptor Vertex;
+ typedef boost::graph_traits<Graph>::edge_descriptor Edge;
+
+ int i, j;
+ std::size_t current_vertex_id = 0;
+ std::size_t current_edge_id = 0;
+
+ bool is_failed = false;
+
+ property_map<Graph, vertex_id_t>::type vertex_id_map = get(vertex_id, g);
+
+ property_map<Graph, edge_id_t>::type edge_id_map = get(edge_id, g);
+
+ for (std::size_t k = 0; k < N; ++k)
+ add_vertex(current_vertex_id++, g);
+
+ // also need to test EdgeIterator graph constructor -JGS
+ mt19937 gen;
+
+ for (j=0; j < 10; ++j) {
+
+ // add_edge
+#if VERBOSE
+ cerr << "Testing add_edge ..." << endl;
+#endif
+ for (i=0; i < 6; ++i) {
+ Vertex a, b;
+ a = random_vertex(g, gen);
+ do {
+ b = random_vertex(g, gen);
+ } while ( a == b ); // don't do self edges
+#if VERBOSE
+ cerr << "add_edge(" << vertex_id_map[a] << "," << vertex_id_map[b] <<")" << endl;
+#endif
+ Edge e;
+ bool inserted;
+ boost::tie(e, inserted) = add_edge(a, b, current_edge_id++, g);
+#if VERBOSE
+ std::cout << "inserted: " << inserted << std::endl;
+ std::cout << "source(e,g)" << source(e,g) << endl;
+ std::cout << "target(e,g)" << target(e,g) << endl;
+ std::cout << "edge_id[e] = " << edge_id_map[e] << std::endl;
+ print_edges2(g, vertex_id_map, edge_id_map);
+ print_graph(g, vertex_id_map);
+ std::cout << "finished printing" << std::endl;
+ // print_in_edges(g, vertex_id_map);
+#endif
+ if (! check_edge_added(g, e, a, b, edge_id_map,
+ current_edge_id - 1, inserted)) {
+ ret = -1;
+ break;
+ }
+ ++E;
+ }
+
+ // remove_edge(u, v, g)
+#if VERBOSE
+ cerr << "Testing remove_edge(u, v, g) ..." << endl; is_failed = false;
+#endif
+ for (i = 0; i < 2; ++i) {
+#if VERBOSE
+ print_edges(g, vertex_id_map);
+#endif
+ Vertex a, b;
+
+ Edge e = random_edge(g, gen);
+ boost::tie(a,b) = boost::incident(e, g);
+ --E;
+#if VERBOSE
+ cerr << "remove_edge(" << vertex_id_map[a] << "," << vertex_id_map[b] << ")" << endl;
+#endif
+ remove_edge(a, b, g);
+#if VERBOSE
+ print_graph(g, vertex_id_map);
+ // print_in_edges(g, vertex_id_map);
+ print_edges(g, vertex_id_map);
+#endif
+ is_failed = is_failed || is_adjacent(g, a, b) || in_edge_set(g, a, b)
+ || num_edges(g) != count_edges(g);
+ if (is_failed)
+ break;
+ }
+ if ( is_failed ) {
+ ret = -1;
+#if VERBOSE
+ cerr << " Failed."<< endl;
+#endif
+ } else {
+#if VERBOSE
+ cerr << " Passed."<< endl;
+#endif
+ }
+
+ // remove_edge(e, g)
+#if VERBOSE
+ cerr << "Testing remove_edge(e, g) ..." << endl; is_failed = false;
+#endif
+ for (i = 0; i < 2; ++i) {
+#if VERBOSE
+ print_edges(g, vertex_id_map);
+#endif
+ Vertex a, b;
+ Edge e = random_edge(g, gen);
+ boost::tie(a,b) = boost::incident(e, g);
+ --E;
+#if VERBOSE
+ cerr << "remove_edge(" << vertex_id_map[a] << "," << vertex_id_map[b] << ")" << endl;
+#endif
+ graph_traits<Graph>::edges_size_type old_E = num_edges(g);
+ remove_edge(e, g);
+
+#if VERBOSE
+ print_graph(g, vertex_id_map);
+ // print_in_edges(g, vertex_id_map);
+ print_edges(g, vertex_id_map);
+#endif
+
+ is_failed = is_failed || old_E != num_edges(g) + 1
+ || num_edges(g) != count_edges(g);
+ if (is_failed)
+ break;
+ }
+ if ( is_failed ) {
+ ret = -1;
+#if VERBOSE
+ cerr << " Failed."<< endl;
+#endif
+ } else {
+#if VERBOSE
+ cerr << " Passed."<< endl;
+#endif
+ }
+
+ // add_vertex
+#if VERBOSE
+ cerr << "Testing add_vertex ..." << endl; is_failed = false;
+#endif
+ old_N = num_vertices(g);
+ graph_traits<Graph>::vertex_descriptor vid = add_vertex(g),
+ vidp1 = add_vertex(g);
+ vertex_id_map[vid] = current_vertex_id++;
+ vertex_id_map[vidp1] = current_vertex_id++;
+
+#if VERBOSE
+ print_vertices(g,vertex_id_map);
+ print_graph(g,vertex_id_map);
+ // print_in_edges(g,vertex_id_map);
+ print_edges(g,vertex_id_map);
+#endif
+ // make sure the two added vertices are in the graph's vertex set
+ {
+ if (!in_vertex_set(g, vid)) {
+#if VERBOSE
+ cerr << " Failed, " << vertex_id_map[vid] << " not in vertices(g)" << endl;
+#endif
+ ret = -1;
+ break;
+ }
+ if (!in_vertex_set(g, vidp1)) {
+#if VERBOSE
+ cerr << " Failed, " << vertex_id_map[vidp1] << " not in vertices(g)" << endl;
+#endif
+ ret = -1;
+ break;
+ }
+ }
+
+ // make sure the vertices do not have any out edges yet
+ {
+ graph_traits<Graph>::out_edge_iterator e, e_end;
+ boost::tie(e,e_end) = out_edges(vid,g);
+ if (e != e_end) {
+#if VERBOSE
+ cerr << " Failed, " << vertex_id_map[vid]
+ << " should not have any out-edges yet" << endl;
+#endif
+ ret = -1;
+ break;
+ }
+ boost::tie(e,e_end) = out_edges(vidp1,g);
+ if (e != e_end) {
+#if VERBOSE
+ cerr << " Failed, " << vertex_id_map[vidp1]
+ << " should not have any out-edges yet" << endl;
+#endif
+ ret = -1;
+ break;
+ }
+ }
+
+ // make sure the vertices do not yet appear in any of the edges
+ {
+ graph_traits<Graph>::edge_iterator e, e_end;
+ for (boost::tie(e, e_end) = edges(g); e != e_end; ++e) {
+ if (source(*e,g) == vid || target(*e,g) == vid) {
+#if VERBOSE
+ cerr << " Failed, " << vertex_id_map[vid]
+ << " should not have any edges" << endl;
+#endif
+ ret = -1;
+ break;
+ }
+ if (source(*e,g) == vidp1 || target(*e,g) == vidp1) {
+#if VERBOSE
+ cerr << " Failed, " << vertex_id_map[vidp1]
+ << " should not have any edges" << endl;
+#endif
+ ret = -1;
+ break;
+ }
+ }
+ }
+ // Make sure num_vertices(g) has been updated
+ N = num_vertices(g);
+ if ( (N - 2) != old_N ) {
+ ret = -1;
+#if VERBOSE
+ cerr << " Failed. N = " << N
+ << " but should be " << old_N + 2 << endl;
+#endif
+ break;
+ } else {
+#if VERBOSE
+ cerr << " Passed."<< endl;
+#endif
+ }
+ // add_edge again
+#if VERBOSE
+ cerr << "Testing add_edge after add_vertex ..." << endl; is_failed = false;
+#endif
+
+ for (i=0; i<2; ++i) {
+ Vertex a = random_vertex(g, gen), b = random_vertex(g, gen);
+ while ( a == vid ) a = random_vertex(g, gen);
+ while ( b == vidp1 ) b = random_vertex(g, gen);
+ Edge e;
+ bool inserted;
+#if VERBOSE
+ cerr << "add_edge(" << vertex_id_map[vid] << "," << vertex_id_map[a] <<")" << endl;
+#endif
+ boost::tie(e,inserted) = add_edge(vid, a, EdgeID(current_edge_id++), g);
+
+ if (! check_edge_added(g, e, vid, a, edge_id_map, current_edge_id - 1,
+ inserted)) {
+ ret = -1;
+ break;
+ }
+
+#if VERBOSE
+ cerr << "add_edge(" << vertex_id_map[b] << "," << vertex_id_map[vidp1] <<")" << endl;
+#endif
+ // add_edge without plugin
+ boost::tie(e,inserted) = add_edge(b, vidp1, g);
+ if (inserted)
+ edge_id_map[e] = current_edge_id;
+ ++current_edge_id;
+
+ if (! check_edge_added(g, e, b, vidp1, edge_id_map,
+ current_edge_id - 1, inserted)) {
+ ret = -1;
+ break;
+ }
+ }
+
+ // clear_vertex
+ Vertex c = random_vertex(g, gen);
+#if VERBOSE
+ cerr << "Testing clear vertex ..." << endl; is_failed = false;
+ print_graph(g, vertex_id_map);
+ // print_in_edges(g, vertex_id_map);
+ cerr << "clearing vertex " << vertex_id_map[c] << endl;
+#endif
+ clear_vertex(c, g);
+#if VERBOSE
+ print_graph(g, vertex_id_map);
+ // print_in_edges(g, vertex_id_map);
+ print_edges(g, vertex_id_map);
+#endif
+ if (check_vertex_cleared(g, c, vertex_id_map) && num_edges(g) == count_edges(g)) {
+#if VERBOSE
+ cerr << " Passed."<< endl;
+#endif
+ } else {
+#if VERBOSE
+ cerr << "**** Failed" << endl;
+#endif
+ ret = -1;
+ break;
+ }
+
+#if VERBOSE
+ cerr << "Testing remove vertex ..." << endl; is_failed = false;
+ cerr << "removing vertex " << vertex_id_map[c] << endl;
+#endif
+
+ old_N = num_vertices(g);
+ remove_vertex(c, g);
+#if VERBOSE
+ print_graph(g,vertex_id_map);
+ // print_in_edges(g,vertex_id_map);
+ print_edges(g, vertex_id_map);
+#endif
+ // can't check in_vertex_set here because the vertex_descriptor c
+ // is no longer valid, we'll just make sure the vertex set has
+ // one fewer vertex
+ {
+ graph_traits<Graph>::vertex_iterator v, v_end;
+ boost::tie(v, v_end) = vertices(g);
+ for (N = 0; v != v_end; ++v) ++N; // N = std::distance(v, v_end);
+ if (N != old_N - 1) {
+ ret = -1;
+#if VERBOSE
+ cerr << " Failed. N = " << N
+ << " but should be " << old_N - 1 << endl;
+#endif
+ }
+ }
+
+ N = num_vertices(g);
+ if (N != old_N - 1) {
+ ret = -1;
+#if VERBOSE
+ cerr << " Failed. N = " << N
+ << " but should be " << old_N - 1 << endl;
+#endif
+ } else {
+#if VERBOSE
+ cerr << " Passed."<< endl;
+#endif
+ }
+ }
+ if (ret == 0)
+ std::cout << "tests passed" << std::endl;
+
+ return ret;
+}