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Diffstat (limited to 'src/boost/libs/msm/test/Entries.cpp')
-rw-r--r-- | src/boost/libs/msm/test/Entries.cpp | 297 |
1 files changed, 297 insertions, 0 deletions
diff --git a/src/boost/libs/msm/test/Entries.cpp b/src/boost/libs/msm/test/Entries.cpp new file mode 100644 index 00000000..7f746d0f --- /dev/null +++ b/src/boost/libs/msm/test/Entries.cpp @@ -0,0 +1,297 @@ +// Copyright 2010 Christophe Henry +// henry UNDERSCORE christophe AT hotmail DOT com +// This is an extended version of the state machine available in the boost::mpl library +// Distributed under the same license as the original. +// Copyright for the original version: +// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed +// under the Boost Software License, Version 1.0. (See accompanying +// file LICENSE_1_0.txt or copy at +// http://www.boost.org/LICENSE_1_0.txt) + +#include <iostream> +// back-end +#include <boost/msm/back/state_machine.hpp> +//front-end +#include <boost/msm/front/state_machine_def.hpp> +#ifndef BOOST_MSM_NONSTANDALONE_TEST +#define BOOST_TEST_MODULE MyTest +#endif +#include <boost/test/unit_test.hpp> + +namespace msm = boost::msm; +namespace mpl = boost::mpl; + +namespace +{ + // events + struct event1 {}; + struct event2 {}; + struct event3 {}; + struct event4 {}; + struct event5 {}; + struct event6 + { + event6(){} + template <class Event> + event6(Event const&){} + }; + // front-end: define the FSM structure + struct Fsm_ : public msm::front::state_machine_def<Fsm_> + { + // The list of FSM states + struct State1 : public msm::front::state<> + { + template <class Event,class FSM> + void on_entry(Event const&,FSM& ) {++entry_counter;} + template <class Event,class FSM> + void on_exit(Event const&,FSM& ) {++exit_counter;} + int entry_counter; + int exit_counter; + }; + struct State2 : public msm::front::state<> + { + template <class Event,class FSM> + void on_entry(Event const&,FSM& ) {++entry_counter;} + template <class Event,class FSM> + void on_exit(Event const&,FSM& ) {++exit_counter;} + int entry_counter; + int exit_counter; + }; + struct SubFsm2_ : public msm::front::state_machine_def<SubFsm2_> + { + typedef msm::back::state_machine<SubFsm2_> SubFsm2; + + unsigned int entry_action_counter; + + template <class Event,class FSM> + void on_entry(Event const&,FSM& ) {++entry_counter;} + template <class Event,class FSM> + void on_exit(Event const&,FSM& ) {++exit_counter;} + int entry_counter; + int exit_counter; + + struct SubState1 : public msm::front::state<> + { + template <class Event,class FSM> + void on_entry(Event const&,FSM& ) {++entry_counter;} + template <class Event,class FSM> + void on_exit(Event const&,FSM& ) {++exit_counter;} + int entry_counter; + int exit_counter; + }; + struct SubState1b : public msm::front::state<> + { + template <class Event,class FSM> + void on_entry(Event const&,FSM& ) {++entry_counter;} + template <class Event,class FSM> + void on_exit(Event const&,FSM& ) {++exit_counter;} + int entry_counter; + int exit_counter; + }; + struct SubState2 : public msm::front::state<> , public msm::front::explicit_entry<0> + { + template <class Event,class FSM> + void on_entry(Event const&,FSM& ) {++entry_counter;} + template <class Event,class FSM> + void on_exit(Event const&,FSM& ) {++exit_counter;} + int entry_counter; + int exit_counter; + }; + struct SubState2b : public msm::front::state<> , public msm::front::explicit_entry<1> + { + template <class Event,class FSM> + void on_entry(Event const&,FSM& ) {++entry_counter;} + template <class Event,class FSM> + void on_exit(Event const&,FSM& ) {++exit_counter;} + int entry_counter; + int exit_counter; + }; + // test with a pseudo entry + struct PseudoEntry1 : public msm::front::entry_pseudo_state<0> + { + template <class Event,class FSM> + void on_entry(Event const&,FSM& ) {++entry_counter;} + template <class Event,class FSM> + void on_exit(Event const&,FSM& ) {++exit_counter;} + int entry_counter; + int exit_counter; + }; + struct SubState3 : public msm::front::state<> + { + template <class Event,class FSM> + void on_entry(Event const&,FSM& ) {++entry_counter;} + template <class Event,class FSM> + void on_exit(Event const&,FSM& ) {++exit_counter;} + int entry_counter; + int exit_counter; + }; + struct PseudoExit1 : public msm::front::exit_pseudo_state<event6> + { + template <class Event,class FSM> + void on_entry(Event const&,FSM& ) {++entry_counter;} + template <class Event,class FSM> + void on_exit(Event const&,FSM& ) {++exit_counter;} + int entry_counter; + int exit_counter; + }; + // action methods + void entry_action(event4 const&) + { + ++entry_action_counter; + } + // the initial state. Must be defined + typedef mpl::vector<SubState1,SubState1b> initial_state; + + typedef mpl::vector<SubState2b> explicit_creation; + + // Transition table for SubFsm2 + struct transition_table : mpl::vector< + // Start Event Next Action Guard + // +--------------+-------------+------------+------------------------+----------------------+ + a_row < PseudoEntry1 , event4 , SubState3 ,&SubFsm2_::entry_action >, + _row < SubState2 , event6 , SubState1 >, + _row < SubState3 , event5 , PseudoExit1 > + // +--------------+-------------+------------+------------------------+----------------------+ + > {}; + // Replaces the default no-transition response. + template <class FSM,class Event> + void no_transition(Event const& , FSM&,int) + { + BOOST_FAIL("no_transition called!"); + } + }; + typedef msm::back::state_machine<SubFsm2_> SubFsm2; + + // the initial state of the player SM. Must be defined + typedef State1 initial_state; + + // transition actions + // guard conditions + + // Transition table for Fsm + struct transition_table : mpl::vector< + // Start Event Next Action Guard + // +---------------------+--------+------------------------------------+-------+--------+ + _row < State1 , event1 , SubFsm2 >, + _row < State1 , event2 , SubFsm2::direct<SubFsm2_::SubState2> >, + _row < State1 , event3 , mpl::vector<SubFsm2::direct<SubFsm2_::SubState2>, + SubFsm2::direct<SubFsm2_::SubState2b> > >, + _row < State1 , event4 , SubFsm2::entry_pt + <SubFsm2_::PseudoEntry1> >, + // +---------------------+--------+------------------------------------+-------+--------+ + _row < SubFsm2 , event1 , State1 >, + _row < SubFsm2::exit_pt + <SubFsm2_::PseudoExit1>, event6 , State2 > + // +---------------------+--------+------------------------------------+-------+--------+ + > {}; + + // Replaces the default no-transition response. + template <class FSM,class Event> + void no_transition(Event const& , FSM&,int ) + { + BOOST_FAIL("no_transition called!"); + } + // init counters + template <class Event,class FSM> + void on_entry(Event const&,FSM& fsm) + { + fsm.template get_state<Fsm_::State1&>().entry_counter=0; + fsm.template get_state<Fsm_::State1&>().exit_counter=0; + fsm.template get_state<Fsm_::State2&>().entry_counter=0; + fsm.template get_state<Fsm_::State2&>().exit_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().entry_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().exit_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().entry_action_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState1&>().entry_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState1&>().exit_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState1b&>().entry_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState1b&>().exit_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState2&>().entry_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState2&>().exit_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState2b&>().entry_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState2b&>().exit_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState3&>().entry_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState3&>().exit_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::PseudoEntry1&>().entry_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::PseudoEntry1&>().exit_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::exit_pt<SubFsm2_::PseudoExit1>&>().entry_counter=0; + fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::exit_pt<SubFsm2_::PseudoExit1>&>().exit_counter=0; + + } + }; + typedef msm::back::state_machine<Fsm_> Fsm; +// static char const* const state_names[] = { "State1", "SubFsm2","State2" }; + + + BOOST_AUTO_TEST_CASE( my_test ) + { + Fsm p; + + p.start(); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().entry_counter == 1,"State1 entry not called correctly"); + + p.process_event(event1()); + p.process_event(event1()); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"State1 should be active"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().exit_counter == 1,"State1 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().entry_counter == 2,"State1 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().exit_counter == 1,"SubFsm2 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_counter == 1,"SubFsm2 entry not called correctly"); + + p.process_event(event2()); + p.process_event(event6()); + p.process_event(event1()); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"State1 should be active"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().exit_counter == 2,"State1 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().entry_counter == 3,"State1 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().exit_counter == 2,"SubFsm2 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_counter == 2,"SubFsm2 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2&>().entry_counter == 1, + "SubFsm2::SubState2 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2&>().exit_counter == 1, + "SubFsm2::SubState2 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState1&>().entry_counter == 2, + "SubFsm2::SubState1 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState1&>().exit_counter == 2, + "SubFsm2::SubState1 exit not called correctly"); + + p.process_event(event3()); + p.process_event(event1()); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"State1 should be active"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().exit_counter == 3,"State1 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().entry_counter == 4,"State1 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().exit_counter == 3,"SubFsm2 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_counter == 3,"SubFsm2 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2&>().entry_counter == 2, + "SubFsm2::SubState2 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2&>().exit_counter == 2, + "SubFsm2::SubState2 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2b&>().entry_counter == 1, + "SubFsm2::SubState2b entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2b&>().exit_counter == 1, + "SubFsm2::SubState2b exit not called correctly"); + + p.process_event(event4()); + p.process_event(event5()); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"State2 should be active"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().exit_counter == 4,"State1 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State2&>().entry_counter == 1,"State2 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().exit_counter == 4,"SubFsm2 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_counter == 4,"SubFsm2 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::PseudoEntry1&>().entry_counter == 1, + "SubFsm2::PseudoEntry1 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::PseudoEntry1&>().exit_counter == 1, + "SubFsm2::PseudoEntry1 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState3&>().entry_counter == 1, + "SubFsm2::SubState3 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState3&>().exit_counter == 1, + "SubFsm2::SubState3 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2::exit_pt<Fsm_::SubFsm2_::PseudoExit1>&>().entry_counter == 1, + "SubFsm2::PseudoExit1 entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2::exit_pt<Fsm_::SubFsm2_::PseudoExit1>&>().exit_counter == 1, + "SubFsm2::PseudoExit1 exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_action_counter == 1,"Action not called correctly"); + + } +} + |