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-rw-r--r--src/crimson/net/SocketConnection.cc972
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diff --git a/src/crimson/net/SocketConnection.cc b/src/crimson/net/SocketConnection.cc
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+// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
+// vim: ts=8 sw=2 smarttab
+/*
+ * Ceph - scalable distributed file system
+ *
+ * Copyright (C) 2017 Red Hat, Inc
+ *
+ * This is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software
+ * Foundation. See file COPYING.
+ *
+ */
+
+#include "SocketConnection.h"
+
+#include <algorithm>
+#include <seastar/core/shared_future.hh>
+#include <seastar/core/sleep.hh>
+#include <seastar/net/packet.hh>
+
+#include "include/msgr.h"
+#include "include/random.h"
+#include "auth/Auth.h"
+#include "auth/AuthSessionHandler.h"
+
+#include "crimson/common/log.h"
+#include "Config.h"
+#include "Dispatcher.h"
+#include "Errors.h"
+#include "SocketMessenger.h"
+
+using namespace ceph::net;
+
+template <typename T>
+seastar::net::packet make_static_packet(const T& value) {
+ return { reinterpret_cast<const char*>(&value), sizeof(value) };
+}
+
+namespace {
+ seastar::logger& logger() {
+ return ceph::get_logger(ceph_subsys_ms);
+ }
+}
+
+SocketConnection::SocketConnection(SocketMessenger& messenger,
+ Dispatcher& dispatcher)
+ : messenger(messenger),
+ dispatcher(dispatcher),
+ send_ready(h.promise.get_future())
+{
+ ceph_assert(&messenger.container().local() == &messenger);
+}
+
+SocketConnection::~SocketConnection()
+{
+ ceph_assert(pending_dispatch.is_closed());
+}
+
+ceph::net::Messenger*
+SocketConnection::get_messenger() const {
+ return &messenger;
+}
+
+seastar::future<bool> SocketConnection::is_connected()
+{
+ return seastar::smp::submit_to(shard_id(), [this] {
+ return !send_ready.failed();
+ });
+}
+
+seastar::future<> SocketConnection::send(MessageRef msg)
+{
+ return seastar::smp::submit_to(shard_id(), [this, msg=std::move(msg)] {
+ if (state == state_t::closing)
+ return seastar::now();
+ return seastar::with_gate(pending_dispatch, [this, msg=std::move(msg)] {
+ return do_send(std::move(msg))
+ .handle_exception([this] (std::exception_ptr eptr) {
+ logger().warn("{} send fault: {}", *this, eptr);
+ close();
+ });
+ });
+ });
+}
+
+seastar::future<> SocketConnection::keepalive()
+{
+ return seastar::smp::submit_to(shard_id(), [this] {
+ if (state == state_t::closing)
+ return seastar::now();
+ return seastar::with_gate(pending_dispatch, [this] {
+ return do_keepalive()
+ .handle_exception([this] (std::exception_ptr eptr) {
+ logger().warn("{} keepalive fault: {}", *this, eptr);
+ close();
+ });
+ });
+ });
+}
+
+seastar::future<> SocketConnection::close()
+{
+ return seastar::smp::submit_to(shard_id(), [this] {
+ return do_close();
+ });
+}
+
+seastar::future<> SocketConnection::handle_tags()
+{
+ return seastar::keep_doing([this] {
+ // read the next tag
+ return socket->read_exactly(1)
+ .then([this] (auto buf) {
+ switch (buf[0]) {
+ case CEPH_MSGR_TAG_MSG:
+ return read_message();
+ case CEPH_MSGR_TAG_ACK:
+ return handle_ack();
+ case CEPH_MSGR_TAG_KEEPALIVE:
+ return seastar::now();
+ case CEPH_MSGR_TAG_KEEPALIVE2:
+ return handle_keepalive2();
+ case CEPH_MSGR_TAG_KEEPALIVE2_ACK:
+ return handle_keepalive2_ack();
+ case CEPH_MSGR_TAG_CLOSE:
+ logger().info("{} got tag close", *this);
+ throw std::system_error(make_error_code(error::connection_aborted));
+ default:
+ logger().error("{} got unknown msgr tag {}", *this, static_cast<int>(buf[0]));
+ throw std::system_error(make_error_code(error::read_eof));
+ }
+ });
+ });
+}
+
+seastar::future<> SocketConnection::handle_ack()
+{
+ return socket->read_exactly(sizeof(ceph_le64))
+ .then([this] (auto buf) {
+ auto seq = reinterpret_cast<const ceph_le64*>(buf.get());
+ discard_up_to(&sent, *seq);
+ });
+}
+
+void SocketConnection::discard_up_to(std::queue<MessageRef>* queue,
+ seq_num_t seq)
+{
+ while (!queue->empty() &&
+ queue->front()->get_seq() < seq) {
+ queue->pop();
+ }
+}
+
+void SocketConnection::requeue_sent()
+{
+ out_seq -= sent.size();
+ while (!sent.empty()) {
+ auto m = sent.front();
+ sent.pop();
+ out_q.push(std::move(m));
+ }
+}
+
+seastar::future<> SocketConnection::maybe_throttle()
+{
+ if (!policy.throttler_bytes) {
+ return seastar::now();
+ }
+ const auto to_read = (m.header.front_len +
+ m.header.middle_len +
+ m.header.data_len);
+ return policy.throttler_bytes->get(to_read);
+}
+
+seastar::future<> SocketConnection::read_message()
+{
+ return socket->read(sizeof(m.header))
+ .then([this] (bufferlist bl) {
+ // throttle the traffic, maybe
+ auto p = bl.cbegin();
+ ::decode(m.header, p);
+ return maybe_throttle();
+ }).then([this] {
+ // read front
+ return socket->read(m.header.front_len);
+ }).then([this] (bufferlist bl) {
+ m.front = std::move(bl);
+ // read middle
+ return socket->read(m.header.middle_len);
+ }).then([this] (bufferlist bl) {
+ m.middle = std::move(bl);
+ // read data
+ return socket->read(m.header.data_len);
+ }).then([this] (bufferlist bl) {
+ m.data = std::move(bl);
+ // read footer
+ return socket->read(sizeof(m.footer));
+ }).then([this] (bufferlist bl) {
+ auto p = bl.cbegin();
+ ::decode(m.footer, p);
+ auto msg = ::decode_message(nullptr, 0, m.header, m.footer,
+ m.front, m.middle, m.data, nullptr);
+ // TODO: set time stamps
+ msg->set_byte_throttler(policy.throttler_bytes);
+
+ if (!update_rx_seq(msg->get_seq())) {
+ // skip this message
+ return;
+ }
+
+ constexpr bool add_ref = false; // Message starts with 1 ref
+ // TODO: change MessageRef with foreign_ptr
+ auto msg_ref = MessageRef{msg, add_ref};
+ // start dispatch, ignoring exceptions from the application layer
+ seastar::with_gate(pending_dispatch, [this, msg = std::move(msg_ref)] {
+ return dispatcher.ms_dispatch(
+ seastar::static_pointer_cast<SocketConnection>(shared_from_this()),
+ std::move(msg))
+ .handle_exception([this] (std::exception_ptr eptr) {
+ logger().error("{} ms_dispatch caught exception: {}", *this, eptr);
+ ceph_assert(false);
+ });
+ });
+ });
+}
+
+bool SocketConnection::update_rx_seq(seq_num_t seq)
+{
+ if (seq <= in_seq) {
+ if (HAVE_FEATURE(features, RECONNECT_SEQ) &&
+ conf.ms_die_on_old_message) {
+ ceph_abort_msg("old msgs despite reconnect_seq feature");
+ }
+ return false;
+ } else if (seq > in_seq + 1) {
+ if (conf.ms_die_on_skipped_message) {
+ ceph_abort_msg("skipped incoming seq");
+ }
+ return false;
+ } else {
+ in_seq = seq;
+ return true;
+ }
+}
+
+seastar::future<> SocketConnection::write_message(MessageRef msg)
+{
+ msg->set_seq(++out_seq);
+ auto& header = msg->get_header();
+ header.src = messenger.get_myname();
+ msg->encode(features, messenger.get_crc_flags());
+ bufferlist bl;
+ bl.append(CEPH_MSGR_TAG_MSG);
+ bl.append((const char*)&header, sizeof(header));
+ bl.append(msg->get_payload());
+ bl.append(msg->get_middle());
+ bl.append(msg->get_data());
+ auto& footer = msg->get_footer();
+ if (HAVE_FEATURE(features, MSG_AUTH)) {
+ bl.append((const char*)&footer, sizeof(footer));
+ } else {
+ ceph_msg_footer_old old_footer;
+ if (messenger.get_crc_flags() & MSG_CRC_HEADER) {
+ old_footer.front_crc = footer.front_crc;
+ old_footer.middle_crc = footer.middle_crc;
+ } else {
+ old_footer.front_crc = old_footer.middle_crc = 0;
+ }
+ if (messenger.get_crc_flags() & MSG_CRC_DATA) {
+ old_footer.data_crc = footer.data_crc;
+ } else {
+ old_footer.data_crc = 0;
+ }
+ old_footer.flags = footer.flags;
+ bl.append((const char*)&old_footer, sizeof(old_footer));
+ }
+ // write as a seastar::net::packet
+ return socket->write_flush(std::move(bl));
+ // TODO: lossless policy
+ // .then([this, msg = std::move(msg)] {
+ // if (!policy.lossy) {
+ // sent.push(std::move(msg));
+ // }
+ // });
+}
+
+seastar::future<> SocketConnection::do_send(MessageRef msg)
+{
+ // chain the message after the last message is sent
+ // TODO: retry send for lossless connection
+ seastar::shared_future<> f = send_ready.then(
+ [this, msg = std::move(msg)] {
+ if (state == state_t::closing)
+ return seastar::now();
+ return write_message(std::move(msg));
+ });
+
+ // chain any later messages after this one completes
+ send_ready = f.get_future();
+ // allow the caller to wait on the same future
+ return f.get_future();
+}
+
+seastar::future<> SocketConnection::do_keepalive()
+{
+ // TODO: retry keepalive for lossless connection
+ seastar::shared_future<> f = send_ready.then([this] {
+ if (state == state_t::closing)
+ return seastar::now();
+ k.req.stamp = ceph::coarse_real_clock::to_ceph_timespec(
+ ceph::coarse_real_clock::now());
+ return socket->write_flush(make_static_packet(k.req));
+ });
+ send_ready = f.get_future();
+ return f.get_future();
+}
+
+seastar::future<> SocketConnection::do_close()
+{
+ if (state == state_t::closing) {
+ // already closing
+ assert(close_ready.valid());
+ return close_ready.get_future();
+ }
+
+ // unregister_conn() drops a reference, so hold another until completion
+ auto cleanup = [conn_ref = shared_from_this(), this] {
+ logger().debug("{} closed!", *this);
+ };
+
+ if (state == state_t::accepting) {
+ messenger.unaccept_conn(seastar::static_pointer_cast<SocketConnection>(shared_from_this()));
+ } else if (state >= state_t::connecting && state < state_t::closing) {
+ messenger.unregister_conn(seastar::static_pointer_cast<SocketConnection>(shared_from_this()));
+ } else {
+ // cannot happen
+ ceph_assert(false);
+ }
+
+ // close_ready become valid only after state is state_t::closing
+ assert(!close_ready.valid());
+
+ if (socket) {
+ close_ready = socket->close()
+ .then([this] {
+ return pending_dispatch.close();
+ }).finally(std::move(cleanup));
+ } else {
+ ceph_assert(state == state_t::connecting);
+ close_ready = pending_dispatch.close().finally(std::move(cleanup));
+ }
+ logger().debug("{} trigger closing, was {}", *this, static_cast<int>(state));
+ state = state_t::closing;
+ return close_ready.get_future();
+}
+
+// handshake
+
+/// store the banner in a non-const string for buffer::create_static()
+static char banner[] = CEPH_BANNER;
+constexpr size_t banner_size = sizeof(CEPH_BANNER)-1;
+
+constexpr size_t client_header_size = banner_size + sizeof(ceph_entity_addr);
+constexpr size_t server_header_size = banner_size + 2 * sizeof(ceph_entity_addr);
+
+WRITE_RAW_ENCODER(ceph_msg_connect);
+WRITE_RAW_ENCODER(ceph_msg_connect_reply);
+
+std::ostream& operator<<(std::ostream& out, const ceph_msg_connect& c)
+{
+ return out << "connect{features=" << std::hex << c.features << std::dec
+ << " host_type=" << c.host_type
+ << " global_seq=" << c.global_seq
+ << " connect_seq=" << c.connect_seq
+ << " protocol_version=" << c.protocol_version
+ << " authorizer_protocol=" << c.authorizer_protocol
+ << " authorizer_len=" << c.authorizer_len
+ << " flags=" << std::hex << static_cast<uint16_t>(c.flags) << std::dec << '}';
+}
+
+std::ostream& operator<<(std::ostream& out, const ceph_msg_connect_reply& r)
+{
+ return out << "connect_reply{tag=" << static_cast<uint16_t>(r.tag)
+ << " features=" << std::hex << r.features << std::dec
+ << " global_seq=" << r.global_seq
+ << " connect_seq=" << r.connect_seq
+ << " protocol_version=" << r.protocol_version
+ << " authorizer_len=" << r.authorizer_len
+ << " flags=" << std::hex << static_cast<uint16_t>(r.flags) << std::dec << '}';
+}
+
+// check that the buffer starts with a valid banner without requiring it to
+// be contiguous in memory
+static void validate_banner(bufferlist::const_iterator& p)
+{
+ auto b = std::cbegin(banner);
+ auto end = b + banner_size;
+ while (b != end) {
+ const char *buf{nullptr};
+ auto remaining = std::distance(b, end);
+ auto len = p.get_ptr_and_advance(remaining, &buf);
+ if (!std::equal(buf, buf + len, b)) {
+ throw std::system_error(make_error_code(error::bad_connect_banner));
+ }
+ b += len;
+ }
+}
+
+// make sure that we agree with the peer about its address
+static void validate_peer_addr(const entity_addr_t& addr,
+ const entity_addr_t& expected)
+{
+ if (addr == expected) {
+ return;
+ }
+ // ok if server bound anonymously, as long as port/nonce match
+ if (addr.is_blank_ip() &&
+ addr.get_port() == expected.get_port() &&
+ addr.get_nonce() == expected.get_nonce()) {
+ return;
+ } else {
+ throw std::system_error(make_error_code(error::bad_peer_address));
+ }
+}
+
+/// return a static bufferptr to the given object
+template <typename T>
+bufferptr create_static(T& obj)
+{
+ return buffer::create_static(sizeof(obj), reinterpret_cast<char*>(&obj));
+}
+
+bool SocketConnection::require_auth_feature() const
+{
+ if (h.connect.authorizer_protocol != CEPH_AUTH_CEPHX) {
+ return false;
+ }
+ if (conf.cephx_require_signatures) {
+ return true;
+ }
+ if (h.connect.host_type == CEPH_ENTITY_TYPE_OSD ||
+ h.connect.host_type == CEPH_ENTITY_TYPE_MDS) {
+ return conf.cephx_cluster_require_signatures;
+ } else {
+ return conf.cephx_service_require_signatures;
+ }
+}
+
+uint32_t SocketConnection::get_proto_version(entity_type_t peer_type, bool connect) const
+{
+ constexpr entity_type_t my_type = CEPH_ENTITY_TYPE_OSD;
+ // see also OSD.h, unlike other connection of simple/async messenger,
+ // crimson msgr is only used by osd
+ constexpr uint32_t CEPH_OSD_PROTOCOL = 10;
+ if (peer_type == my_type) {
+ // internal
+ return CEPH_OSD_PROTOCOL;
+ } else {
+ // public
+ switch (connect ? peer_type : my_type) {
+ case CEPH_ENTITY_TYPE_OSD: return CEPH_OSDC_PROTOCOL;
+ case CEPH_ENTITY_TYPE_MDS: return CEPH_MDSC_PROTOCOL;
+ case CEPH_ENTITY_TYPE_MON: return CEPH_MONC_PROTOCOL;
+ default: return 0;
+ }
+ }
+}
+
+seastar::future<seastar::stop_iteration>
+SocketConnection::repeat_handle_connect()
+{
+ return socket->read(sizeof(h.connect))
+ .then([this](bufferlist bl) {
+ auto p = bl.cbegin();
+ ::decode(h.connect, p);
+ peer_type = h.connect.host_type;
+ return socket->read(h.connect.authorizer_len);
+ }).then([this] (bufferlist authorizer) {
+ if (h.connect.protocol_version != get_proto_version(h.connect.host_type, false)) {
+ return seastar::make_ready_future<msgr_tag_t, bufferlist>(
+ CEPH_MSGR_TAG_BADPROTOVER, bufferlist{});
+ }
+ if (require_auth_feature()) {
+ policy.features_required |= CEPH_FEATURE_MSG_AUTH;
+ }
+ if (auto feat_missing = policy.features_required & ~(uint64_t)h.connect.features;
+ feat_missing != 0) {
+ return seastar::make_ready_future<msgr_tag_t, bufferlist>(
+ CEPH_MSGR_TAG_FEATURES, bufferlist{});
+ }
+ return dispatcher.ms_verify_authorizer(peer_type,
+ h.connect.authorizer_protocol,
+ authorizer);
+ }).then([this] (ceph::net::msgr_tag_t tag, bufferlist&& authorizer_reply) {
+ memset(&h.reply, 0, sizeof(h.reply));
+ if (tag) {
+ return send_connect_reply(tag, std::move(authorizer_reply));
+ }
+ if (auto existing = messenger.lookup_conn(peer_addr); existing) {
+ return handle_connect_with_existing(existing, std::move(authorizer_reply));
+ } else if (h.connect.connect_seq > 0) {
+ return send_connect_reply(CEPH_MSGR_TAG_RESETSESSION,
+ std::move(authorizer_reply));
+ }
+ h.connect_seq = h.connect.connect_seq + 1;
+ h.peer_global_seq = h.connect.global_seq;
+ set_features((uint64_t)policy.features_supported & (uint64_t)h.connect.features);
+ // TODO: cct
+ return send_connect_reply_ready(CEPH_MSGR_TAG_READY, std::move(authorizer_reply));
+ });
+}
+
+seastar::future<seastar::stop_iteration>
+SocketConnection::send_connect_reply(msgr_tag_t tag,
+ bufferlist&& authorizer_reply)
+{
+ h.reply.tag = tag;
+ h.reply.features = static_cast<uint64_t>((h.connect.features &
+ policy.features_supported) |
+ policy.features_required);
+ h.reply.authorizer_len = authorizer_reply.length();
+ return socket->write(make_static_packet(h.reply))
+ .then([this, reply=std::move(authorizer_reply)]() mutable {
+ return socket->write_flush(std::move(reply));
+ }).then([] {
+ return stop_t::no;
+ });
+}
+
+seastar::future<seastar::stop_iteration>
+SocketConnection::send_connect_reply_ready(msgr_tag_t tag,
+ bufferlist&& authorizer_reply)
+{
+ h.global_seq = messenger.get_global_seq();
+ h.reply.tag = tag;
+ h.reply.features = policy.features_supported;
+ h.reply.global_seq = h.global_seq;
+ h.reply.connect_seq = h.connect_seq;
+ h.reply.flags = 0;
+ if (policy.lossy) {
+ h.reply.flags = h.reply.flags | CEPH_MSG_CONNECT_LOSSY;
+ }
+ h.reply.authorizer_len = authorizer_reply.length();
+ return socket->write(make_static_packet(h.reply))
+ .then([this, reply=std::move(authorizer_reply)]() mutable {
+ if (reply.length()) {
+ return socket->write(std::move(reply));
+ } else {
+ return seastar::now();
+ }
+ }).then([this] {
+ if (h.reply.tag == CEPH_MSGR_TAG_SEQ) {
+ return socket->write_flush(make_static_packet(in_seq))
+ .then([this] {
+ return socket->read_exactly(sizeof(seq_num_t));
+ }).then([this] (auto buf) {
+ auto acked_seq = reinterpret_cast<const seq_num_t*>(buf.get());
+ discard_up_to(&out_q, *acked_seq);
+ });
+ } else {
+ return socket->flush();
+ }
+ }).then([this] {
+ return stop_t::yes;
+ });
+}
+
+seastar::future<>
+SocketConnection::handle_keepalive2()
+{
+ return socket->read_exactly(sizeof(ceph_timespec))
+ .then([this] (auto buf) {
+ k.ack.stamp = *reinterpret_cast<const ceph_timespec*>(buf.get());
+ seastar::shared_future<> f = send_ready.then([this] {
+ logger().debug("{} keepalive2 {}", *this, k.ack.stamp.tv_sec);
+ return socket->write_flush(make_static_packet(k.ack));
+ });
+ send_ready = f.get_future();
+ return f.get_future();
+ });
+}
+
+seastar::future<>
+SocketConnection::handle_keepalive2_ack()
+{
+ return socket->read_exactly(sizeof(ceph_timespec))
+ .then([this] (auto buf) {
+ auto t = reinterpret_cast<const ceph_timespec*>(buf.get());
+ k.ack_stamp = *t;
+ logger().debug("{} keepalive2 ack {}", *this, t->tv_sec);
+ });
+}
+
+seastar::future<seastar::stop_iteration>
+SocketConnection::handle_connect_with_existing(SocketConnectionRef existing, bufferlist&& authorizer_reply)
+{
+ if (h.connect.global_seq < existing->peer_global_seq()) {
+ h.reply.global_seq = existing->peer_global_seq();
+ return send_connect_reply(CEPH_MSGR_TAG_RETRY_GLOBAL);
+ } else if (existing->is_lossy()) {
+ return replace_existing(existing, std::move(authorizer_reply));
+ } else if (h.connect.connect_seq == 0 && existing->connect_seq() > 0) {
+ return replace_existing(existing, std::move(authorizer_reply), true);
+ } else if (h.connect.connect_seq < existing->connect_seq()) {
+ // old attempt, or we sent READY but they didn't get it.
+ h.reply.connect_seq = existing->connect_seq() + 1;
+ return send_connect_reply(CEPH_MSGR_TAG_RETRY_SESSION);
+ } else if (h.connect.connect_seq == existing->connect_seq()) {
+ // if the existing connection successfully opened, and/or
+ // subsequently went to standby, then the peer should bump
+ // their connect_seq and retry: this is not a connection race
+ // we need to resolve here.
+ if (existing->get_state() == state_t::open ||
+ existing->get_state() == state_t::standby) {
+ if (policy.resetcheck && existing->connect_seq() == 0) {
+ return replace_existing(existing, std::move(authorizer_reply));
+ } else {
+ h.reply.connect_seq = existing->connect_seq() + 1;
+ return send_connect_reply(CEPH_MSGR_TAG_RETRY_SESSION);
+ }
+ } else if (peer_addr < messenger.get_myaddr() ||
+ existing->is_server_side()) {
+ // incoming wins
+ return replace_existing(existing, std::move(authorizer_reply));
+ } else {
+ return send_connect_reply(CEPH_MSGR_TAG_WAIT);
+ }
+ } else if (policy.resetcheck &&
+ existing->connect_seq() == 0) {
+ return send_connect_reply(CEPH_MSGR_TAG_RESETSESSION);
+ } else {
+ return replace_existing(existing, std::move(authorizer_reply));
+ }
+}
+
+seastar::future<seastar::stop_iteration>
+SocketConnection::replace_existing(SocketConnectionRef existing,
+ bufferlist&& authorizer_reply,
+ bool is_reset_from_peer)
+{
+ msgr_tag_t reply_tag;
+ if (HAVE_FEATURE(h.connect.features, RECONNECT_SEQ) &&
+ !is_reset_from_peer) {
+ reply_tag = CEPH_MSGR_TAG_SEQ;
+ } else {
+ reply_tag = CEPH_MSGR_TAG_READY;
+ }
+ messenger.unregister_conn(existing);
+ if (!existing->is_lossy()) {
+ // reset the in_seq if this is a hard reset from peer,
+ // otherwise we respect our original connection's value
+ in_seq = is_reset_from_peer ? 0 : existing->rx_seq_num();
+ // steal outgoing queue and out_seq
+ existing->requeue_sent();
+ std::tie(out_seq, out_q) = existing->get_out_queue();
+ }
+ return send_connect_reply_ready(reply_tag, std::move(authorizer_reply));
+}
+
+seastar::future<seastar::stop_iteration>
+SocketConnection::handle_connect_reply(msgr_tag_t tag)
+{
+ switch (tag) {
+ case CEPH_MSGR_TAG_FEATURES:
+ logger().error("{} connect protocol feature mispatch", __func__);
+ throw std::system_error(make_error_code(error::negotiation_failure));
+ case CEPH_MSGR_TAG_BADPROTOVER:
+ logger().error("{} connect protocol version mispatch", __func__);
+ throw std::system_error(make_error_code(error::negotiation_failure));
+ case CEPH_MSGR_TAG_BADAUTHORIZER:
+ logger().error("{} got bad authorizer", __func__);
+ throw std::system_error(make_error_code(error::negotiation_failure));
+ case CEPH_MSGR_TAG_RESETSESSION:
+ reset_session();
+ return seastar::make_ready_future<stop_t>(stop_t::no);
+ case CEPH_MSGR_TAG_RETRY_GLOBAL:
+ h.global_seq = messenger.get_global_seq(h.reply.global_seq);
+ return seastar::make_ready_future<stop_t>(stop_t::no);
+ case CEPH_MSGR_TAG_RETRY_SESSION:
+ ceph_assert(h.reply.connect_seq > h.connect_seq);
+ h.connect_seq = h.reply.connect_seq;
+ return seastar::make_ready_future<stop_t>(stop_t::no);
+ case CEPH_MSGR_TAG_WAIT:
+ // TODO: state wait
+ throw std::system_error(make_error_code(error::negotiation_failure));
+ case CEPH_MSGR_TAG_SEQ:
+ case CEPH_MSGR_TAG_READY:
+ if (auto missing = (policy.features_required & ~(uint64_t)h.reply.features);
+ missing) {
+ logger().error("{} missing required features", __func__);
+ throw std::system_error(make_error_code(error::negotiation_failure));
+ }
+ return seastar::futurize_apply([this, tag] {
+ if (tag == CEPH_MSGR_TAG_SEQ) {
+ return socket->read_exactly(sizeof(seq_num_t))
+ .then([this] (auto buf) {
+ auto acked_seq = reinterpret_cast<const seq_num_t*>(buf.get());
+ discard_up_to(&out_q, *acked_seq);
+ return socket->write_flush(make_static_packet(in_seq));
+ });
+ }
+ // tag CEPH_MSGR_TAG_READY
+ return seastar::now();
+ }).then([this] {
+ // hooray!
+ h.peer_global_seq = h.reply.global_seq;
+ policy.lossy = h.reply.flags & CEPH_MSG_CONNECT_LOSSY;
+ h.connect_seq++;
+ h.backoff = 0ms;
+ set_features(h.reply.features & h.connect.features);
+ if (h.authorizer) {
+ session_security.reset(
+ get_auth_session_handler(nullptr,
+ h.authorizer->protocol,
+ h.authorizer->session_key,
+ features));
+ }
+ h.authorizer.reset();
+ return seastar::make_ready_future<stop_t>(stop_t::yes);
+ });
+ break;
+ default:
+ // unknown tag
+ logger().error("{} got unknown tag", __func__, int(tag));
+ throw std::system_error(make_error_code(error::negotiation_failure));
+ }
+}
+
+void SocketConnection::reset_session()
+{
+ decltype(out_q){}.swap(out_q);
+ decltype(sent){}.swap(sent);
+ in_seq = 0;
+ h.connect_seq = 0;
+ if (HAVE_FEATURE(features, MSG_AUTH)) {
+ // Set out_seq to a random value, so CRC won't be predictable.
+ // Constant to limit starting sequence number to 2^31. Nothing special
+ // about it, just a big number.
+ constexpr uint64_t SEQ_MASK = 0x7fffffff;
+ out_seq = ceph::util::generate_random_number<uint64_t>(0, SEQ_MASK);
+ } else {
+ // previously, seq #'s always started at 0.
+ out_seq = 0;
+ }
+}
+
+seastar::future<seastar::stop_iteration>
+SocketConnection::repeat_connect()
+{
+ // encode ceph_msg_connect
+ memset(&h.connect, 0, sizeof(h.connect));
+ h.connect.features = policy.features_supported;
+ h.connect.host_type = messenger.get_myname().type();
+ h.connect.global_seq = h.global_seq;
+ h.connect.connect_seq = h.connect_seq;
+ h.connect.protocol_version = get_proto_version(peer_type, true);
+ // this is fyi, actually, server decides!
+ h.connect.flags = policy.lossy ? CEPH_MSG_CONNECT_LOSSY : 0;
+
+ return dispatcher.ms_get_authorizer(peer_type)
+ .then([this](auto&& auth) {
+ h.authorizer = std::move(auth);
+ bufferlist bl;
+ if (h.authorizer) {
+ h.connect.authorizer_protocol = h.authorizer->protocol;
+ h.connect.authorizer_len = h.authorizer->bl.length();
+ bl.append(create_static(h.connect));
+ bl.append(h.authorizer->bl);
+ } else {
+ h.connect.authorizer_protocol = 0;
+ h.connect.authorizer_len = 0;
+ bl.append(create_static(h.connect));
+ };
+ return socket->write_flush(std::move(bl));
+ }).then([this] {
+ // read the reply
+ return socket->read(sizeof(h.reply));
+ }).then([this] (bufferlist bl) {
+ auto p = bl.cbegin();
+ ::decode(h.reply, p);
+ ceph_assert(p.end());
+ return socket->read(h.reply.authorizer_len);
+ }).then([this] (bufferlist bl) {
+ if (h.authorizer) {
+ auto reply = bl.cbegin();
+ if (!h.authorizer->verify_reply(reply, nullptr)) {
+ logger().error("{} authorizer failed to verify reply", __func__);
+ throw std::system_error(make_error_code(error::negotiation_failure));
+ }
+ }
+ return handle_connect_reply(h.reply.tag);
+ });
+}
+
+void
+SocketConnection::start_connect(const entity_addr_t& _peer_addr,
+ const entity_type_t& _peer_type)
+{
+ ceph_assert(state == state_t::none);
+ ceph_assert(!socket);
+ peer_addr = _peer_addr;
+ peer_type = _peer_type;
+ messenger.register_conn(seastar::static_pointer_cast<SocketConnection>(shared_from_this()));
+ logger().debug("{} trigger connecting, was {}", *this, static_cast<int>(state));
+ state = state_t::connecting;
+ seastar::with_gate(pending_dispatch, [this] {
+ return seastar::connect(peer_addr.in4_addr())
+ .then([this](seastar::connected_socket fd) {
+ if (state == state_t::closing) {
+ fd.shutdown_input();
+ fd.shutdown_output();
+ throw std::system_error(make_error_code(error::connection_aborted));
+ }
+ socket = seastar::make_foreign(std::make_unique<Socket>(std::move(fd)));
+ // read server's handshake header
+ return socket->read(server_header_size);
+ }).then([this] (bufferlist headerbl) {
+ auto p = headerbl.cbegin();
+ validate_banner(p);
+ entity_addr_t saddr, caddr;
+ ::decode(saddr, p);
+ ::decode(caddr, p);
+ ceph_assert(p.end());
+ validate_peer_addr(saddr, peer_addr);
+
+ side = side_t::connector;
+ socket_port = caddr.get_port();
+ return messenger.learned_addr(caddr);
+ }).then([this] {
+ // encode/send client's handshake header
+ bufferlist bl;
+ bl.append(buffer::create_static(banner_size, banner));
+ ::encode(messenger.get_myaddr(), bl, 0);
+ h.global_seq = messenger.get_global_seq();
+ return socket->write_flush(std::move(bl));
+ }).then([=] {
+ return seastar::repeat([this] {
+ return repeat_connect();
+ });
+ }).then([this] {
+ // notify the dispatcher and allow them to reject the connection
+ return dispatcher.ms_handle_connect(seastar::static_pointer_cast<SocketConnection>(shared_from_this()));
+ }).then([this] {
+ execute_open();
+ }).handle_exception([this] (std::exception_ptr eptr) {
+ // TODO: handle fault in the connecting state
+ logger().warn("{} connecting fault: {}", *this, eptr);
+ h.promise.set_value();
+ close();
+ });
+ });
+}
+
+void
+SocketConnection::start_accept(seastar::foreign_ptr<std::unique_ptr<Socket>>&& sock,
+ const entity_addr_t& _peer_addr)
+{
+ ceph_assert(state == state_t::none);
+ ceph_assert(!socket);
+ peer_addr.u = _peer_addr.u;
+ peer_addr.set_port(0);
+ side = side_t::acceptor;
+ socket_port = _peer_addr.get_port();
+ socket = std::move(sock);
+ messenger.accept_conn(seastar::static_pointer_cast<SocketConnection>(shared_from_this()));
+ logger().debug("{} trigger accepting, was {}", *this, static_cast<int>(state));
+ state = state_t::accepting;
+ seastar::with_gate(pending_dispatch, [this, _peer_addr] {
+ // encode/send server's handshake header
+ bufferlist bl;
+ bl.append(buffer::create_static(banner_size, banner));
+ ::encode(messenger.get_myaddr(), bl, 0);
+ ::encode(_peer_addr, bl, 0);
+ return socket->write_flush(std::move(bl))
+ .then([this] {
+ // read client's handshake header and connect request
+ return socket->read(client_header_size);
+ }).then([this] (bufferlist bl) {
+ auto p = bl.cbegin();
+ validate_banner(p);
+ entity_addr_t addr;
+ ::decode(addr, p);
+ ceph_assert(p.end());
+ peer_addr.set_type(addr.get_type());
+ peer_addr.set_port(addr.get_port());
+ peer_addr.set_nonce(addr.get_nonce());
+ return seastar::repeat([this] {
+ return repeat_handle_connect();
+ });
+ }).then([this] {
+ // notify the dispatcher and allow them to reject the connection
+ return dispatcher.ms_handle_accept(seastar::static_pointer_cast<SocketConnection>(shared_from_this()));
+ }).then([this] {
+ messenger.register_conn(seastar::static_pointer_cast<SocketConnection>(shared_from_this()));
+ messenger.unaccept_conn(seastar::static_pointer_cast<SocketConnection>(shared_from_this()));
+ execute_open();
+ }).handle_exception([this] (std::exception_ptr eptr) {
+ // TODO: handle fault in the accepting state
+ logger().warn("{} accepting fault: {}", *this, eptr);
+ h.promise.set_value();
+ close();
+ });
+ });
+}
+
+void
+SocketConnection::execute_open()
+{
+ logger().debug("{} trigger open, was {}", *this, static_cast<int>(state));
+ state = state_t::open;
+ // satisfy the handshake's promise
+ h.promise.set_value();
+ seastar::with_gate(pending_dispatch, [this] {
+ // start background processing of tags
+ return handle_tags()
+ .handle_exception_type([this] (const std::system_error& e) {
+ logger().warn("{} open fault: {}", *this, e);
+ if (e.code() == error::connection_aborted ||
+ e.code() == error::connection_reset) {
+ return dispatcher.ms_handle_reset(seastar::static_pointer_cast<SocketConnection>(shared_from_this()))
+ .then([this] {
+ close();
+ });
+ } else if (e.code() == error::read_eof) {
+ return dispatcher.ms_handle_remote_reset(seastar::static_pointer_cast<SocketConnection>(shared_from_this()))
+ .then([this] {
+ close();
+ });
+ } else {
+ throw e;
+ }
+ }).handle_exception([this] (std::exception_ptr eptr) {
+ // TODO: handle fault in the open state
+ logger().warn("{} open fault: {}", *this, eptr);
+ close();
+ });
+ });
+}
+
+seastar::future<> SocketConnection::fault()
+{
+ if (policy.lossy) {
+ messenger.unregister_conn(seastar::static_pointer_cast<SocketConnection>(shared_from_this()));
+ }
+ if (h.backoff.count()) {
+ h.backoff += h.backoff;
+ } else {
+ h.backoff = conf.ms_initial_backoff;
+ }
+ if (h.backoff > conf.ms_max_backoff) {
+ h.backoff = conf.ms_max_backoff;
+ }
+ return seastar::sleep(h.backoff);
+}
+
+seastar::shard_id SocketConnection::shard_id() const {
+ return messenger.shard_id();
+}
+
+void SocketConnection::print(ostream& out) const {
+ messenger.print(out);
+ if (side == side_t::none) {
+ out << " >> " << peer_addr;
+ } else if (side == side_t::acceptor) {
+ out << " >> " << peer_addr
+ << "@" << socket_port;
+ } else { // side == side_t::connector
+ out << "@" << socket_port
+ << " >> " << peer_addr;
+ }
+}