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-rw-r--r--src/crush/CrushCompiler.cc1276
1 files changed, 1276 insertions, 0 deletions
diff --git a/src/crush/CrushCompiler.cc b/src/crush/CrushCompiler.cc
new file mode 100644
index 00000000..52ad0563
--- /dev/null
+++ b/src/crush/CrushCompiler.cc
@@ -0,0 +1,1276 @@
+
+#include "CrushCompiler.h"
+
+#if defined(_AIX)
+#define EBADE ECORRUPT
+#endif
+
+#ifndef EBADE
+#define EBADE EFTYPE
+#endif
+#include <string>
+#include "common/errno.h"
+#include <boost/algorithm/string.hpp>
+
+// -------------
+
+static void print_type_name(ostream& out, int t, CrushWrapper &crush)
+{
+ const char *name = crush.get_type_name(t);
+ if (name)
+ out << name;
+ else if (t == 0)
+ out << "device";
+ else
+ out << "type" << t;
+}
+
+static void print_item_name(ostream& out, int t, CrushWrapper &crush)
+{
+ const char *name = crush.get_item_name(t);
+ if (name)
+ out << name;
+ else if (t >= 0)
+ out << "device" << t;
+ else
+ out << "bucket" << (-1-t);
+}
+
+static void print_bucket_class_ids(ostream& out, int t, CrushWrapper &crush)
+{
+ if (crush.class_bucket.count(t) == 0)
+ return;
+ auto &class_to_id = crush.class_bucket[t];
+ for (auto &i : class_to_id) {
+ int c = i.first;
+ int cid = i.second;
+ const char* class_name = crush.get_class_name(c);
+ ceph_assert(class_name);
+ out << "\tid " << cid << " class " << class_name << "\t\t# do not change unnecessarily\n";
+ }
+}
+
+static void print_item_class(ostream& out, int t, CrushWrapper &crush)
+{
+ const char *c = crush.get_item_class(t);
+ if (c)
+ out << " class " << c;
+}
+
+static void print_class(ostream& out, int t, CrushWrapper &crush)
+{
+ const char *c = crush.get_class_name(t);
+ if (c)
+ out << " class " << c;
+ else
+ out << " # unexpected class " << t;
+}
+
+static void print_rule_name(ostream& out, int t, CrushWrapper &crush)
+{
+ const char *name = crush.get_rule_name(t);
+ if (name)
+ out << name;
+ else
+ out << "rule" << t;
+}
+
+static void print_fixedpoint(ostream& out, int i)
+{
+ char s[20];
+ snprintf(s, sizeof(s), "%.3f", (float)i / (float)0x10000);
+ out << s;
+}
+
+int CrushCompiler::decompile_bucket_impl(int i, ostream &out)
+{
+ const char *name = crush.get_item_name(i);
+ if (name && !crush.is_valid_crush_name(name))
+ return 0;
+ int type = crush.get_bucket_type(i);
+ print_type_name(out, type, crush);
+ out << " ";
+ print_item_name(out, i, crush);
+ out << " {\n";
+ out << "\tid " << i << "\t\t# do not change unnecessarily\n";
+ print_bucket_class_ids(out, i, crush);
+
+ out << "\t# weight ";
+ print_fixedpoint(out, crush.get_bucket_weight(i));
+ out << "\n";
+
+ int n = crush.get_bucket_size(i);
+
+ int alg = crush.get_bucket_alg(i);
+ out << "\talg " << crush_bucket_alg_name(alg);
+
+ // notate based on alg type
+ bool dopos = false;
+ switch (alg) {
+ case CRUSH_BUCKET_UNIFORM:
+ out << "\t# do not change bucket size (" << n << ") unnecessarily";
+ dopos = true;
+ break;
+ case CRUSH_BUCKET_LIST:
+ out << "\t# add new items at the end; do not change order unnecessarily";
+ break;
+ case CRUSH_BUCKET_TREE:
+ out << "\t# do not change pos for existing items unnecessarily";
+ dopos = true;
+ break;
+ }
+ out << "\n";
+
+ int hash = crush.get_bucket_hash(i);
+ out << "\thash " << hash << "\t# " << crush_hash_name(hash) << "\n";
+
+ for (int j=0; j<n; j++) {
+ int item = crush.get_bucket_item(i, j);
+ int w = crush.get_bucket_item_weight(i, j);
+ out << "\titem ";
+ print_item_name(out, item, crush);
+ out << " weight ";
+ print_fixedpoint(out, w);
+ if (dopos)
+ out << " pos " << j;
+
+ out << "\n";
+ }
+ out << "}\n";
+ return 0;
+}
+
+/* Basically, we just descend recursively into all of the buckets,
+ * executing a depth-first traversal of the graph. Since the buckets form a
+ * directed acyclic graph, this should work just fine. The graph isn't
+ * necessarily a tree, so we have to keep track of what buckets we already
+ * outputted. We don't want to output anything twice. We also keep track of
+ * what buckets are in progress so that we can detect cycles. These can
+ * arise through user error.
+ */
+int CrushCompiler::decompile_bucket(int cur,
+ std::map<int, dcb_state_t>& dcb_states,
+ ostream &out)
+{
+ if ((cur == 0) || (!crush.bucket_exists(cur)))
+ return 0;
+
+ std::map<int, dcb_state_t>::iterator c = dcb_states.find(cur);
+ if (c == dcb_states.end()) {
+ // Mark this bucket as "in progress."
+ std::map<int, dcb_state_t>::value_type val(cur, DCB_STATE_IN_PROGRESS);
+ std::pair <std::map<int, dcb_state_t>::iterator, bool> rval
+ (dcb_states.insert(val));
+ ceph_assert(rval.second);
+ c = rval.first;
+ }
+ else if (c->second == DCB_STATE_DONE) {
+ // We already did this bucket.
+ return 0;
+ }
+ else if (c->second == DCB_STATE_IN_PROGRESS) {
+ err << "decompile_crush_bucket: logic error: tried to decompile "
+ "a bucket that is already being decompiled" << std::endl;
+ return -EBADE;
+ }
+ else {
+ err << "decompile_crush_bucket: logic error: illegal bucket state! "
+ << c->second << std::endl;
+ return -EBADE;
+ }
+
+ int bsize = crush.get_bucket_size(cur);
+ for (int i = 0; i < bsize; ++i) {
+ int item = crush.get_bucket_item(cur, i);
+ std::map<int, dcb_state_t>::iterator d = dcb_states.find(item);
+ if (d == dcb_states.end()) {
+ int ret = decompile_bucket(item, dcb_states, out);
+ if (ret)
+ return ret;
+ }
+ else if (d->second == DCB_STATE_IN_PROGRESS) {
+ err << "decompile_crush_bucket: error: while trying to output bucket "
+ << cur << ", we found out that it contains one of the buckets that "
+ << "contain it. This is not allowed. The buckets must form a "
+ << "directed acyclic graph." << std::endl;
+ return -EINVAL;
+ }
+ else if (d->second != DCB_STATE_DONE) {
+ err << "decompile_crush_bucket: logic error: illegal bucket state "
+ << d->second << std::endl;
+ return -EBADE;
+ }
+ }
+ decompile_bucket_impl(cur, out);
+ c->second = DCB_STATE_DONE;
+ return 0;
+}
+
+int CrushCompiler::decompile_weight_set_weights(crush_weight_set weight_set,
+ ostream &out)
+{
+ out << " [ ";
+ for (__u32 i = 0; i < weight_set.size; i++) {
+ print_fixedpoint(out, weight_set.weights[i]);
+ out << " ";
+ }
+ out << "]\n";
+ return 0;
+}
+
+int CrushCompiler::decompile_weight_set(crush_weight_set *weight_set,
+ __u32 size,
+ ostream &out)
+{
+ out << " weight_set [\n";
+ for (__u32 i = 0; i < size; i++) {
+ int r = decompile_weight_set_weights(weight_set[i], out);
+ if (r < 0)
+ return r;
+ }
+ out << " ]\n";
+ return 0;
+}
+
+int CrushCompiler::decompile_ids(__s32 *ids,
+ __u32 size,
+ ostream &out)
+{
+ out << " ids [ ";
+ for (__u32 i = 0; i < size; i++)
+ out << ids[i] << " ";
+ out << "]\n";
+ return 0;
+}
+
+int CrushCompiler::decompile_choose_arg(crush_choose_arg *arg,
+ int bucket_id,
+ ostream &out)
+{
+ int r;
+ out << " {\n";
+ out << " bucket_id " << bucket_id << "\n";
+ if (arg->weight_set_positions > 0) {
+ r = decompile_weight_set(arg->weight_set, arg->weight_set_positions, out);
+ if (r < 0)
+ return r;
+ }
+ if (arg->ids_size > 0) {
+ r = decompile_ids(arg->ids, arg->ids_size, out);
+ if (r < 0)
+ return r;
+ }
+ out << " }\n";
+ return 0;
+}
+
+int CrushCompiler::decompile_choose_arg_map(crush_choose_arg_map arg_map,
+ ostream &out)
+{
+ for (__u32 i = 0; i < arg_map.size; i++) {
+ if ((arg_map.args[i].ids_size == 0) &&
+ (arg_map.args[i].weight_set_positions == 0))
+ continue;
+ int r = decompile_choose_arg(&arg_map.args[i], -1-i, out);
+ if (r < 0)
+ return r;
+ }
+ return 0;
+}
+
+int CrushCompiler::decompile_choose_args(const std::pair<const long unsigned int, crush_choose_arg_map> &i,
+ ostream &out)
+{
+ out << "choose_args " << i.first << " {\n";
+ int r = decompile_choose_arg_map(i.second, out);
+ if (r < 0)
+ return r;
+ out << "}\n";
+ return 0;
+}
+
+int CrushCompiler::decompile(ostream &out)
+{
+ out << "# begin crush map\n";
+
+ // only dump tunables if they differ from the defaults
+ if (crush.get_choose_local_tries() != 2)
+ out << "tunable choose_local_tries " << crush.get_choose_local_tries() << "\n";
+ if (crush.get_choose_local_fallback_tries() != 5)
+ out << "tunable choose_local_fallback_tries " << crush.get_choose_local_fallback_tries() << "\n";
+ if (crush.get_choose_total_tries() != 19)
+ out << "tunable choose_total_tries " << crush.get_choose_total_tries() << "\n";
+ if (crush.get_chooseleaf_descend_once() != 0)
+ out << "tunable chooseleaf_descend_once " << crush.get_chooseleaf_descend_once() << "\n";
+ if (crush.get_chooseleaf_vary_r() != 0)
+ out << "tunable chooseleaf_vary_r " << crush.get_chooseleaf_vary_r() << "\n";
+ if (crush.get_chooseleaf_stable() != 0)
+ out << "tunable chooseleaf_stable " << crush.get_chooseleaf_stable() << "\n";
+ if (crush.get_straw_calc_version() != 0)
+ out << "tunable straw_calc_version " << crush.get_straw_calc_version() << "\n";
+ if (crush.get_allowed_bucket_algs() != CRUSH_LEGACY_ALLOWED_BUCKET_ALGS)
+ out << "tunable allowed_bucket_algs " << crush.get_allowed_bucket_algs()
+ << "\n";
+
+ out << "\n# devices\n";
+ for (int i=0; i<crush.get_max_devices(); i++) {
+ const char *name = crush.get_item_name(i);
+ if (name) {
+ out << "device " << i << " " << name;
+ print_item_class(out, i, crush);
+ out << "\n";
+ }
+ }
+
+ out << "\n# types\n";
+ int n = crush.get_num_type_names();
+ for (int i=0; n; i++) {
+ const char *name = crush.get_type_name(i);
+ if (!name) {
+ if (i == 0) out << "type 0 osd\n";
+ continue;
+ }
+ n--;
+ out << "type " << i << " " << name << "\n";
+ }
+
+ out << "\n# buckets\n";
+ std::map<int, dcb_state_t> dcb_states;
+ for (int bucket = -1; bucket > -1-crush.get_max_buckets(); --bucket) {
+ int ret = decompile_bucket(bucket, dcb_states, out);
+ if (ret)
+ return ret;
+ }
+
+ out << "\n# rules\n";
+ for (int i=0; i<crush.get_max_rules(); i++) {
+ if (!crush.rule_exists(i))
+ continue;
+ out << "rule ";
+ if (crush.get_rule_name(i))
+ print_rule_name(out, i, crush);
+ out << " {\n";
+ out << "\tid " << i << "\n";
+ if (i != crush.get_rule_mask_ruleset(i)) {
+ out << "\t# WARNING: ruleset " << crush.get_rule_mask_ruleset(i) << " != id " << i << "; this will not recompile to the same map\n";
+ }
+
+ switch (crush.get_rule_mask_type(i)) {
+ case CEPH_PG_TYPE_REPLICATED:
+ out << "\ttype replicated\n";
+ break;
+ case CEPH_PG_TYPE_ERASURE:
+ out << "\ttype erasure\n";
+ break;
+ default:
+ out << "\ttype " << crush.get_rule_mask_type(i) << "\n";
+ }
+
+ out << "\tmin_size " << crush.get_rule_mask_min_size(i) << "\n";
+ out << "\tmax_size " << crush.get_rule_mask_max_size(i) << "\n";
+
+ for (int j=0; j<crush.get_rule_len(i); j++) {
+ switch (crush.get_rule_op(i, j)) {
+ case CRUSH_RULE_NOOP:
+ out << "\tstep noop\n";
+ break;
+ case CRUSH_RULE_TAKE:
+ out << "\tstep take ";
+ {
+ int step_item = crush.get_rule_arg1(i, j);
+ int original_item;
+ int c;
+ int res = crush.split_id_class(step_item, &original_item, &c);
+ if (res < 0)
+ return res;
+ if (c >= 0)
+ step_item = original_item;
+ print_item_name(out, step_item, crush);
+ if (c >= 0)
+ print_class(out, c, crush);
+ }
+ out << "\n";
+ break;
+ case CRUSH_RULE_EMIT:
+ out << "\tstep emit\n";
+ break;
+ case CRUSH_RULE_SET_CHOOSE_TRIES:
+ out << "\tstep set_choose_tries " << crush.get_rule_arg1(i, j)
+ << "\n";
+ break;
+ case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES:
+ out << "\tstep set_choose_local_tries " << crush.get_rule_arg1(i, j)
+ << "\n";
+ break;
+ case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES:
+ out << "\tstep set_choose_local_fallback_tries " << crush.get_rule_arg1(i, j)
+ << "\n";
+ break;
+ case CRUSH_RULE_SET_CHOOSELEAF_TRIES:
+ out << "\tstep set_chooseleaf_tries " << crush.get_rule_arg1(i, j)
+ << "\n";
+ break;
+ case CRUSH_RULE_SET_CHOOSELEAF_VARY_R:
+ out << "\tstep set_chooseleaf_vary_r " << crush.get_rule_arg1(i, j)
+ << "\n";
+ break;
+ case CRUSH_RULE_SET_CHOOSELEAF_STABLE:
+ out << "\tstep set_chooseleaf_stable " << crush.get_rule_arg1(i, j)
+ << "\n";
+ break;
+ case CRUSH_RULE_CHOOSE_FIRSTN:
+ out << "\tstep choose firstn "
+ << crush.get_rule_arg1(i, j)
+ << " type ";
+ print_type_name(out, crush.get_rule_arg2(i, j), crush);
+ out << "\n";
+ break;
+ case CRUSH_RULE_CHOOSE_INDEP:
+ out << "\tstep choose indep "
+ << crush.get_rule_arg1(i, j)
+ << " type ";
+ print_type_name(out, crush.get_rule_arg2(i, j), crush);
+ out << "\n";
+ break;
+ case CRUSH_RULE_CHOOSELEAF_FIRSTN:
+ out << "\tstep chooseleaf firstn "
+ << crush.get_rule_arg1(i, j)
+ << " type ";
+ print_type_name(out, crush.get_rule_arg2(i, j), crush);
+ out << "\n";
+ break;
+ case CRUSH_RULE_CHOOSELEAF_INDEP:
+ out << "\tstep chooseleaf indep "
+ << crush.get_rule_arg1(i, j)
+ << " type ";
+ print_type_name(out, crush.get_rule_arg2(i, j), crush);
+ out << "\n";
+ break;
+ }
+ }
+ out << "}\n";
+ }
+ if (crush.choose_args.size() > 0) {
+ out << "\n# choose_args\n";
+ for (auto i : crush.choose_args) {
+ int ret = decompile_choose_args(i, out);
+ if (ret)
+ return ret;
+ }
+ }
+ out << "\n# end crush map" << std::endl;
+ return 0;
+}
+
+
+// ================================================================
+
+string CrushCompiler::string_node(node_t &node)
+{
+ return boost::trim_copy(string(node.value.begin(), node.value.end()));
+}
+
+int CrushCompiler::int_node(node_t &node)
+{
+ string str = string_node(node);
+ return strtol(str.c_str(), 0, 10);
+}
+
+float CrushCompiler::float_node(node_t &node)
+{
+ string s = string_node(node);
+ return strtof(s.c_str(), 0);
+}
+
+int CrushCompiler::parse_device(iter_t const& i)
+{
+ int id = int_node(i->children[1]);
+
+ string name = string_node(i->children[2]);
+ crush.set_item_name(id, name.c_str());
+ if (item_id.count(name)) {
+ err << "item " << name << " defined twice" << std::endl;
+ return -1;
+ }
+ item_id[name] = id;
+ id_item[id] = name;
+
+ if (verbose) err << "device " << id << " '" << name << "'";
+
+ if (i->children.size() > 3) {
+ string c = string_node(i->children[4]);
+ crush.set_item_class(id, c);
+ if (verbose) err << " class" << " '" << c << "'" << std::endl;
+ } else {
+ if (verbose) err << std::endl;
+ }
+ return 0;
+}
+
+int CrushCompiler::parse_tunable(iter_t const& i)
+{
+ string name = string_node(i->children[1]);
+ int val = int_node(i->children[2]);
+
+ if (name == "choose_local_tries")
+ crush.set_choose_local_tries(val);
+ else if (name == "choose_local_fallback_tries")
+ crush.set_choose_local_fallback_tries(val);
+ else if (name == "choose_total_tries")
+ crush.set_choose_total_tries(val);
+ else if (name == "chooseleaf_descend_once")
+ crush.set_chooseleaf_descend_once(val);
+ else if (name == "chooseleaf_vary_r")
+ crush.set_chooseleaf_vary_r(val);
+ else if (name == "chooseleaf_stable")
+ crush.set_chooseleaf_stable(val);
+ else if (name == "straw_calc_version")
+ crush.set_straw_calc_version(val);
+ else if (name == "allowed_bucket_algs")
+ crush.set_allowed_bucket_algs(val);
+ else {
+ err << "tunable " << name << " not recognized" << std::endl;
+ return -1;
+ }
+
+ /*
+
+ current crop of tunables are all now "safe". re-enable this when we
+ add new ones that are ... new.
+
+ if (!unsafe_tunables) {
+ err << "tunables are NOT FULLY IMPLEMENTED; enable with --enable-unsafe-tunables to enable this feature" << std::endl;
+ return -1;
+ }
+ */
+
+ if (verbose) err << "tunable " << name << " " << val << std::endl;
+ return 0;
+}
+
+int CrushCompiler::parse_bucket_type(iter_t const& i)
+{
+ int id = int_node(i->children[1]);
+ string name = string_node(i->children[2]);
+ if (verbose) err << "type " << id << " '" << name << "'" << std::endl;
+ type_id[name] = id;
+ crush.set_type_name(id, name.c_str());
+ return 0;
+}
+
+int CrushCompiler::parse_bucket(iter_t const& i)
+{
+ string tname = string_node(i->children[0]);
+ if (!type_id.count(tname)) {
+ err << "bucket type '" << tname << "' is not defined" << std::endl;
+ return -1;
+ }
+ int type = type_id[tname];
+
+ string name = string_node(i->children[1]);
+ if (item_id.count(name)) {
+ err << "bucket or device '" << name << "' is already defined" << std::endl;
+ return -1;
+ }
+
+ int id = 0; // none, yet!
+ int alg = -1;
+ int hash = 0;
+ set<int> used_items;
+ int size = 0;
+ map<int32_t, int32_t> class_id;
+
+ for (unsigned p=3; p<i->children.size()-1; p++) {
+ iter_t sub = i->children.begin() + p;
+ string tag = string_node(sub->children[0]);
+ //err << "tag " << tag << std::endl;
+ if (tag == "id") {
+ int maybe_id = int_node(sub->children[1]);
+ if (verbose) err << "bucket " << name << " id " << maybe_id;
+ if (sub->children.size() > 2) {
+ string class_name = string_node(sub->children[3]);
+ // note that we do not verify class existence here,
+ // as this bucket might come from an empty shadow tree
+ // which currently has no OSDs but is still referenced by a rule!
+ int cid = crush.get_or_create_class_id(class_name);
+ if (class_id.count(cid) != 0) {
+ err << "duplicate device class " << class_name << " for bucket " << name << std::endl;
+ return -ERANGE;
+ }
+ class_id[cid] = maybe_id;
+ if (verbose) err << " class" << " '" << class_name << "'" << std::endl;
+ } else {
+ id = maybe_id;
+ if (verbose) err << std::endl;
+ }
+ } else if (tag == "alg") {
+ string a = string_node(sub->children[1]);
+ if (a == "uniform")
+ alg = CRUSH_BUCKET_UNIFORM;
+ else if (a == "list")
+ alg = CRUSH_BUCKET_LIST;
+ else if (a == "tree")
+ alg = CRUSH_BUCKET_TREE;
+ else if (a == "straw")
+ alg = CRUSH_BUCKET_STRAW;
+ else if (a == "straw2")
+ alg = CRUSH_BUCKET_STRAW2;
+ else {
+ err << "unknown bucket alg '" << a << "'" << std::endl << std::endl;
+ return -EINVAL;
+ }
+ }
+ else if (tag == "hash") {
+ string a = string_node(sub->children[1]);
+ if (a == "rjenkins1")
+ hash = CRUSH_HASH_RJENKINS1;
+ else
+ hash = atoi(a.c_str());
+ }
+ else if (tag == "item") {
+ // first, just determine which item pos's are already used
+ size++;
+ for (unsigned q = 2; q < sub->children.size(); q++) {
+ string tag = string_node(sub->children[q++]);
+ if (tag == "pos") {
+ int pos = int_node(sub->children[q]);
+ if (used_items.count(pos)) {
+ err << "item '" << string_node(sub->children[1]) << "' in bucket '" << name << "' has explicit pos " << pos << ", which is occupied" << std::endl;
+ return -1;
+ }
+ used_items.insert(pos);
+ }
+ }
+ }
+ else ceph_abort();
+ }
+
+ // now do the items.
+ if (!used_items.empty())
+ size = std::max(size, *used_items.rbegin());
+ vector<int> items(size);
+ vector<int> weights(size);
+
+ int curpos = 0;
+ unsigned bucketweight = 0;
+ bool have_uniform_weight = false;
+ unsigned uniform_weight = 0;
+ for (unsigned p=3; p<i->children.size()-1; p++) {
+ iter_t sub = i->children.begin() + p;
+ string tag = string_node(sub->children[0]);
+ if (tag == "item") {
+
+ string iname = string_node(sub->children[1]);
+ if (!item_id.count(iname)) {
+ err << "item '" << iname << "' in bucket '" << name << "' is not defined" << std::endl;
+ return -1;
+ }
+ int itemid = item_id[iname];
+
+ unsigned weight = 0x10000;
+ if (item_weight.count(itemid))
+ weight = item_weight[itemid];
+
+ int pos = -1;
+ for (unsigned q = 2; q < sub->children.size(); q++) {
+ string tag = string_node(sub->children[q++]);
+ if (tag == "weight") {
+ weight = float_node(sub->children[q]) * (float)0x10000;
+ if (weight > CRUSH_MAX_DEVICE_WEIGHT && itemid >= 0) {
+ err << "device weight limited to " << CRUSH_MAX_DEVICE_WEIGHT / 0x10000 << std::endl;
+ return -ERANGE;
+ }
+ else if (weight > CRUSH_MAX_BUCKET_WEIGHT && itemid < 0) {
+ err << "bucket weight limited to " << CRUSH_MAX_BUCKET_WEIGHT / 0x10000
+ << " to prevent overflow" << std::endl;
+ return -ERANGE;
+ }
+ }
+ else if (tag == "pos")
+ pos = int_node(sub->children[q]);
+ else
+ ceph_abort();
+
+ }
+ if (alg == CRUSH_BUCKET_UNIFORM) {
+ if (!have_uniform_weight) {
+ have_uniform_weight = true;
+ uniform_weight = weight;
+ } else {
+ if (uniform_weight != weight) {
+ err << "item '" << iname << "' in uniform bucket '" << name << "' has weight " << weight
+ << " but previous item(s) have weight " << (float)uniform_weight/(float)0x10000
+ << "; uniform bucket items must all have identical weights." << std::endl;
+ return -1;
+ }
+ }
+ }
+
+ if (pos >= size) {
+ err << "item '" << iname << "' in bucket '" << name << "' has pos " << pos << " >= size " << size << std::endl;
+ return -1;
+ }
+ if (pos < 0) {
+ while (used_items.count(curpos)) curpos++;
+ pos = curpos++;
+ }
+ //err << " item " << iname << " (" << itemid << ") pos " << pos << " weight " << weight << std::endl;
+ items[pos] = itemid;
+ weights[pos] = weight;
+
+ if (crush_addition_is_unsafe(bucketweight, weight)) {
+ err << "oh no! our bucket weights are overflowing all over the place, better lower the item weights" << std::endl;
+ return -ERANGE;
+ }
+
+ bucketweight += weight;
+ }
+ }
+
+ if (id == 0) {
+ for (id=-1; id_item.count(id); id--) ;
+ //err << "assigned id " << id << std::endl;
+ }
+
+ for (auto &i : class_id)
+ class_bucket[id][i.first] = i.second;
+
+ if (verbose) err << "bucket " << name << " (" << id << ") " << size << " items and weight "
+ << (float)bucketweight / (float)0x10000 << std::endl;
+ id_item[id] = name;
+ item_id[name] = id;
+ item_weight[id] = bucketweight;
+
+ ceph_assert(id != 0);
+ int idout;
+ int r = crush.add_bucket(id, alg, hash, type, size,
+ items.data(), weights.data(), &idout);
+ if (r < 0) {
+ if (r == -EEXIST)
+ err << "Duplicate bucket id " << id << std::endl;
+ else
+ err << "add_bucket failed " << cpp_strerror(r) << std::endl;
+ return r;
+ }
+ r = crush.set_item_name(id, name.c_str());
+ return r;
+}
+
+int CrushCompiler::parse_rule(iter_t const& i)
+{
+ int start; // rule name is optional!
+
+ string rname = string_node(i->children[1]);
+ if (rname != "{") {
+ if (rule_id.count(rname)) {
+ err << "rule name '" << rname << "' already defined\n" << std::endl;
+ return -1;
+ }
+ start = 4;
+ } else {
+ rname = string();
+ start = 3;
+ }
+
+ int ruleno = int_node(i->children[start]);
+
+ string tname = string_node(i->children[start+2]);
+ int type;
+ if (tname == "replicated")
+ type = CEPH_PG_TYPE_REPLICATED;
+ else if (tname == "erasure")
+ type = CEPH_PG_TYPE_ERASURE;
+ else
+ ceph_abort();
+
+ int minsize = int_node(i->children[start+4]);
+ int maxsize = int_node(i->children[start+6]);
+
+ int steps = i->children.size() - start - 8;
+ //err << "num steps " << steps << std::endl;
+
+ if (crush.rule_exists(ruleno)) {
+ err << "rule " << ruleno << " already exists" << std::endl;
+ return -1;
+ }
+ int r = crush.add_rule(ruleno, steps, type, minsize, maxsize);
+ if (r != ruleno) {
+ err << "unable to add rule id " << ruleno << " for rule '" << rname
+ << "'" << std::endl;
+ return -1;
+ }
+ if (rname.length()) {
+ crush.set_rule_name(ruleno, rname.c_str());
+ rule_id[rname] = ruleno;
+ }
+
+ int step = 0;
+ for (iter_t p = i->children.begin() + start + 7; step < steps; p++) {
+ iter_t s = p->children.begin() + 1;
+ int stepid = s->value.id().to_long();
+ switch (stepid) {
+ case crush_grammar::_step_take:
+ {
+ string item = string_node(s->children[1]);
+ if (!item_id.count(item)) {
+ err << "in rule '" << rname << "' item '" << item << "' not defined" << std::endl;
+ return -1;
+ }
+ int id = item_id[item];
+ int c = -1;
+ string class_name;
+ if (s->children.size() > 2) {
+ class_name = string_node(s->children[3]);
+ c = crush.get_class_id(class_name);
+ if (c < 0)
+ return c;
+ if (crush.class_bucket.count(id) == 0) {
+ err << "in rule '" << rname << "' step take " << item
+ << " has no class information" << std::endl;
+ return -EINVAL;
+ }
+ if (crush.class_bucket[id].count(c) == 0) {
+ err << "in rule '" << rname << "' step take " << item
+ << " no matching bucket for class " << class_name << std::endl;
+ return -EINVAL;
+ }
+ id = crush.class_bucket[id][c];
+ }
+ if (verbose) {
+ err << "rule " << rname << " take " << item;
+ if (c < 0)
+ err << std::endl;
+ else
+ err << " remapped to " << crush.get_item_name(id) << std::endl;
+ }
+
+ crush.set_rule_step_take(ruleno, step++, id);
+ }
+ break;
+
+ case crush_grammar::_step_set_choose_tries:
+ {
+ int val = int_node(s->children[1]);
+ crush.set_rule_step_set_choose_tries(ruleno, step++, val);
+ }
+ break;
+
+ case crush_grammar::_step_set_choose_local_tries:
+ {
+ int val = int_node(s->children[1]);
+ crush.set_rule_step_set_choose_local_tries(ruleno, step++, val);
+ }
+ break;
+
+ case crush_grammar::_step_set_choose_local_fallback_tries:
+ {
+ int val = int_node(s->children[1]);
+ crush.set_rule_step_set_choose_local_fallback_tries(ruleno, step++, val);
+ }
+ break;
+
+ case crush_grammar::_step_set_chooseleaf_tries:
+ {
+ int val = int_node(s->children[1]);
+ crush.set_rule_step_set_chooseleaf_tries(ruleno, step++, val);
+ }
+ break;
+
+ case crush_grammar::_step_set_chooseleaf_vary_r:
+ {
+ int val = int_node(s->children[1]);
+ crush.set_rule_step_set_chooseleaf_vary_r(ruleno, step++, val);
+ }
+ break;
+
+ case crush_grammar::_step_set_chooseleaf_stable:
+ {
+ int val = int_node(s->children[1]);
+ crush.set_rule_step_set_chooseleaf_stable(ruleno, step++, val);
+ }
+ break;
+
+ case crush_grammar::_step_choose:
+ case crush_grammar::_step_chooseleaf:
+ {
+ string type = string_node(s->children[4]);
+ if (!type_id.count(type)) {
+ err << "in rule '" << rname << "' type '" << type << "' not defined" << std::endl;
+ return -1;
+ }
+ string choose = string_node(s->children[0]);
+ string mode = string_node(s->children[1]);
+ if (choose == "choose") {
+ if (mode == "firstn")
+ crush.set_rule_step_choose_firstn(ruleno, step++, int_node(s->children[2]), type_id[type]);
+ else if (mode == "indep")
+ crush.set_rule_step_choose_indep(ruleno, step++, int_node(s->children[2]), type_id[type]);
+ else ceph_abort();
+ } else if (choose == "chooseleaf") {
+ if (mode == "firstn")
+ crush.set_rule_step_choose_leaf_firstn(ruleno, step++, int_node(s->children[2]), type_id[type]);
+ else if (mode == "indep")
+ crush.set_rule_step_choose_leaf_indep(ruleno, step++, int_node(s->children[2]), type_id[type]);
+ else ceph_abort();
+ } else ceph_abort();
+ }
+ break;
+
+ case crush_grammar::_step_emit:
+ crush.set_rule_step_emit(ruleno, step++);
+ break;
+
+ default:
+ err << "bad crush step " << stepid << std::endl;
+ return -1;
+ }
+ }
+ ceph_assert(step == steps);
+ return 0;
+}
+
+int CrushCompiler::parse_weight_set_weights(iter_t const& i, int bucket_id, crush_weight_set *weight_set)
+{
+ // -2 for the enclosing [ ]
+ __u32 size = i->children.size() - 2;
+ __u32 bucket_size = crush.get_bucket_size(bucket_id);
+ if (size != bucket_size) {
+ err << bucket_id << " needs exactly " << bucket_size
+ << " weights but got " << size << std::endl;
+ return -1;
+ }
+ weight_set->size = size;
+ weight_set->weights = (__u32 *)calloc(weight_set->size, sizeof(__u32));
+ __u32 pos = 0;
+ for (iter_t p = i->children.begin() + 1; p != i->children.end(); p++, pos++)
+ if (pos < size)
+ weight_set->weights[pos] = float_node(*p) * (float)0x10000;
+ return 0;
+}
+
+int CrushCompiler::parse_weight_set(iter_t const& i, int bucket_id, crush_choose_arg *arg)
+{
+ // -3 stands for the leading "weight_set" keyword and the enclosing [ ]
+ arg->weight_set_positions = i->children.size() - 3;
+ arg->weight_set = (crush_weight_set *)calloc(arg->weight_set_positions, sizeof(crush_weight_set));
+ __u32 pos = 0;
+ for (iter_t p = i->children.begin(); p != i->children.end(); p++) {
+ int r = 0;
+ switch((int)p->value.id().to_long()) {
+ case crush_grammar::_weight_set_weights:
+ if (pos < arg->weight_set_positions) {
+ r = parse_weight_set_weights(p, bucket_id, &arg->weight_set[pos]);
+ pos++;
+ } else {
+ err << "invalid weight_set syntax" << std::endl;
+ r = -1;
+ }
+ }
+ if (r < 0)
+ return r;
+ }
+ return 0;
+}
+
+int CrushCompiler::parse_choose_arg_ids(iter_t const& i, int bucket_id, crush_choose_arg *arg)
+{
+ // -3 for the leading "ids" keyword and the enclosing [ ]
+ __u32 size = i->children.size() - 3;
+ __u32 bucket_size = crush.get_bucket_size(bucket_id);
+ if (size != bucket_size) {
+ err << bucket_id << " needs exactly " << bucket_size
+ << " ids but got " << size << std::endl;
+ return -1;
+ }
+ arg->ids_size = size;
+ arg->ids = (__s32 *)calloc(arg->ids_size, sizeof(__s32));
+ __u32 pos = 0;
+ for (iter_t p = i->children.begin() + 2; pos < size; p++, pos++)
+ arg->ids[pos] = int_node(*p);
+ return 0;
+}
+
+int CrushCompiler::parse_choose_arg(iter_t const& i, crush_choose_arg *args)
+{
+ int bucket_id = int_node(i->children[2]);
+ if (-1-bucket_id < 0 || -1-bucket_id >= crush.get_max_buckets()) {
+ err << bucket_id << " is out of range" << std::endl;
+ return -1;
+ }
+ if (!crush.bucket_exists(bucket_id)) {
+ err << bucket_id << " does not exist" << std::endl;
+ return -1;
+ }
+ crush_choose_arg *arg = &args[-1-bucket_id];
+ for (iter_t p = i->children.begin(); p != i->children.end(); p++) {
+ int r = 0;
+ switch((int)p->value.id().to_long()) {
+ case crush_grammar::_weight_set:
+ r = parse_weight_set(p, bucket_id, arg);
+ break;
+ case crush_grammar::_choose_arg_ids:
+ r = parse_choose_arg_ids(p, bucket_id, arg);
+ break;
+ }
+ if (r < 0)
+ return r;
+ }
+ return 0;
+}
+
+int CrushCompiler::parse_choose_args(iter_t const& i)
+{
+ int choose_arg_index = int_node(i->children[1]);
+ if (crush.choose_args.find(choose_arg_index) != crush.choose_args.end()) {
+ err << choose_arg_index << " duplicated" << std::endl;
+ return -1;
+ }
+ const auto max_buckets = crush.get_max_buckets();
+ if (max_buckets < 0) {
+ err << "get_max_buckets() returned error" << std::endl;
+ return -1;
+ }
+ crush_choose_arg_map arg_map;
+ arg_map.size = max_buckets;
+ arg_map.args = (crush_choose_arg *)calloc(arg_map.size, sizeof(crush_choose_arg));
+ for (iter_t p = i->children.begin() + 2; p != i->children.end(); p++) {
+ int r = 0;
+ switch((int)p->value.id().to_long()) {
+ case crush_grammar::_choose_arg:
+ r = parse_choose_arg(p, arg_map.args);
+ break;
+ }
+ if (r < 0) {
+ crush.destroy_choose_args(arg_map);
+ return r;
+ }
+ }
+ crush.choose_args[choose_arg_index] = arg_map;
+ return 0;
+}
+
+void CrushCompiler::find_used_bucket_ids(iter_t const& i)
+{
+ for (iter_t p = i->children.begin(); p != i->children.end(); p++) {
+ if ((int)p->value.id().to_long() == crush_grammar::_bucket) {
+ for (iter_t firstline = p->children.begin() + 3;
+ firstline != p->children.end();
+ ++firstline) {
+ string tag = string_node(firstline->children[0]);
+ if (tag != "id") {
+ break;
+ }
+ int id = int_node(firstline->children[1]);
+ //err << "saw bucket id " << id << std::endl;
+ id_item[id] = string();
+ }
+ }
+ }
+}
+
+int CrushCompiler::parse_crush(iter_t const& i)
+{
+ find_used_bucket_ids(i);
+ bool saw_rule = false;
+ for (iter_t p = i->children.begin(); p != i->children.end(); p++) {
+ int r = 0;
+ switch (p->value.id().to_long()) {
+ case crush_grammar::_tunable:
+ r = parse_tunable(p);
+ break;
+ case crush_grammar::_device:
+ r = parse_device(p);
+ break;
+ case crush_grammar::_bucket_type:
+ r = parse_bucket_type(p);
+ break;
+ case crush_grammar::_bucket:
+ if (saw_rule) {
+ err << "buckets must be defined before rules" << std::endl;
+ return -1;
+ }
+ r = parse_bucket(p);
+ break;
+ case crush_grammar::_crushrule:
+ if (!saw_rule) {
+ saw_rule = true;
+ crush.populate_classes(class_bucket);
+ }
+ r = parse_rule(p);
+ break;
+ case crush_grammar::_choose_args:
+ r = parse_choose_args(p);
+ break;
+ default:
+ ceph_abort();
+ }
+ if (r < 0) {
+ return r;
+ }
+ }
+
+ //err << "max_devices " << crush.get_max_devices() << std::endl;
+ crush.finalize();
+
+ return 0;
+}
+
+// squash runs of whitespace to one space, excepting newlines
+string CrushCompiler::consolidate_whitespace(string in)
+{
+ string out;
+
+ bool white = false;
+ for (unsigned p=0; p<in.length(); p++) {
+ if (isspace(in[p]) && in[p] != '\n') {
+ if (white)
+ continue;
+ white = true;
+ } else {
+ if (white) {
+ if (out.length()) out += " ";
+ white = false;
+ }
+ out += in[p];
+ }
+ }
+ if (verbose > 3)
+ err << " \"" << in << "\" -> \"" << out << "\"" << std::endl;
+ return out;
+}
+
+void CrushCompiler::dump(iter_t const& i, int ind)
+{
+ err << "dump";
+ for (int j=0; j<ind; j++)
+ cout << "\t";
+ long id = i->value.id().to_long();
+ err << id << "\t";
+ err << "'" << string(i->value.begin(), i->value.end())
+ << "' " << i->children.size() << " children" << std::endl;
+ for (unsigned int j = 0; j < i->children.size(); j++)
+ dump(i->children.begin() + j, ind+1);
+}
+
+/**
+* This function fix the problem like below
+* rack using_foo { item foo }
+* host foo { ... }
+*
+* if an item being used by a bucket is defined after that bucket.
+* CRUSH compiler will create a map by which we can
+* not identify that item when selecting in that bucket.
+**/
+int CrushCompiler::adjust_bucket_item_place(iter_t const &i)
+{
+ map<string,set<string> > bucket_items;
+ map<string,iter_t> bucket_itrer;
+ vector<string> buckets;
+ for (iter_t p = i->children.begin(); p != i->children.end(); ++p) {
+ if ((int)p->value.id().to_long() == crush_grammar::_bucket) {
+ string name = string_node(p->children[1]);
+ buckets.push_back(name);
+ bucket_itrer[name] = p;
+ //skip non-bucket-item children in the bucket's parse tree
+ for (unsigned q=3; q < p->children.size()-1; ++q) {
+ iter_t sub = p->children.begin() + q;
+ if ((int)sub->value.id().to_long()
+ == crush_grammar::_bucket_item) {
+ string iname = string_node(sub->children[1]);
+ bucket_items[name].insert(iname);
+ }
+ }
+ }
+ }
+
+ //adjust the bucket
+ for (unsigned i=0; i < buckets.size(); ++i) {
+ for (unsigned j=i+1; j < buckets.size(); ++j) {
+ if (bucket_items[buckets[i]].count(buckets[j])) {
+ if (bucket_items[buckets[j]].count(buckets[i])) {
+ err << "bucket '" << buckets[i] << "' and bucket '"
+ << buckets[j] << "' are included each other" << std::endl;
+ return -1;
+ } else {
+ std::iter_swap(bucket_itrer[buckets[i]], bucket_itrer[buckets[j]]);
+ }
+ }
+ }
+ }
+
+ return 0;
+}
+
+int CrushCompiler::compile(istream& in, const char *infn)
+{
+ if (!infn)
+ infn = "<input>";
+
+ // always start with legacy tunables, so that the compiled result of
+ // a given crush file is fixed for all time.
+ crush.set_tunables_legacy();
+
+ string big;
+ string str;
+ int line = 1;
+ map<int,int> line_pos; // pos -> line
+ map<int,string> line_val;
+ while (getline(in, str)) {
+ // remove newline
+ int l = str.length();
+ if (l && str[l - 1] == '\n')
+ str.erase(l-1, 1);
+
+ line_val[line] = str;
+
+ // strip comment
+ int n = str.find("#");
+ if (n >= 0)
+ str.erase(n, str.length()-n);
+
+ if (verbose>1) err << line << ": " << str << std::endl;
+
+ // work around spirit crankiness by removing extraneous
+ // whitespace. there is probably a more elegant solution, but
+ // this only broke with the latest spirit (with the switchover to
+ // "classic"), i don't want to spend too much time figuring it
+ // out.
+ string stripped = consolidate_whitespace(str);
+ if (stripped.length() && big.length() && big[big.length()-1] != ' ') big += " ";
+
+ line_pos[big.length()] = line;
+ line++;
+ big += stripped;
+ }
+
+ if (verbose > 2) err << "whole file is: \"" << big << "\"" << std::endl;
+
+ crush_grammar crushg;
+ const char *start = big.c_str();
+ //tree_parse_info<const char *> info = ast_parse(start, crushg, space_p);
+ tree_parse_info<> info = ast_parse(start, crushg, space_p);
+
+ // parse error?
+ if (!info.full) {
+ int cpos = info.stop - start;
+ //out << "cpos " << cpos << std::endl;
+ //out << " linemap " << line_pos << std::endl;
+ ceph_assert(!line_pos.empty());
+ map<int,int>::iterator p = line_pos.upper_bound(cpos);
+ if (p != line_pos.begin())
+ --p;
+ int line = p->second;
+ int pos = cpos - p->first;
+ err << infn << ":" << line //<< ":" << (pos+1)
+ << " error: parse error at '" << line_val[line].substr(pos) << "'" << std::endl;
+ return -1;
+ }
+
+ int r = adjust_bucket_item_place(info.trees.begin());
+ if (r < 0) {
+ return r;
+ }
+ //out << "parsing succeeded\n";
+ //dump(info.trees.begin());
+ return parse_crush(info.trees.begin());
+}