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-rw-r--r--src/crush/CrushWrapper.cc4185
1 files changed, 4185 insertions, 0 deletions
diff --git a/src/crush/CrushWrapper.cc b/src/crush/CrushWrapper.cc
new file mode 100644
index 00000000..2b11ce9e
--- /dev/null
+++ b/src/crush/CrushWrapper.cc
@@ -0,0 +1,4185 @@
+// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
+// vim: ts=8 sw=2 smarttab
+
+#include "osd/osd_types.h"
+#include "common/debug.h"
+#include "common/Formatter.h"
+#include "common/errno.h"
+#include "common/TextTable.h"
+#include "include/stringify.h"
+
+#include "CrushWrapper.h"
+#include "CrushTreeDumper.h"
+
+#define dout_subsys ceph_subsys_crush
+
+bool CrushWrapper::has_legacy_rule_ids() const
+{
+ for (unsigned i=0; i<crush->max_rules; i++) {
+ crush_rule *r = crush->rules[i];
+ if (r &&
+ r->mask.ruleset != i) {
+ return true;
+ }
+ }
+ return false;
+}
+
+std::map<int, int> CrushWrapper::renumber_rules()
+{
+ std::map<int, int> result;
+ for (unsigned i=0; i<crush->max_rules; i++) {
+ crush_rule *r = crush->rules[i];
+ if (r && r->mask.ruleset != i) {
+ result[r->mask.ruleset] = i;
+ r->mask.ruleset = i;
+ }
+ }
+ return result;
+}
+
+bool CrushWrapper::has_non_straw2_buckets() const
+{
+ for (int i=0; i<crush->max_buckets; ++i) {
+ crush_bucket *b = crush->buckets[i];
+ if (!b)
+ continue;
+ if (b->alg != CRUSH_BUCKET_STRAW2)
+ return true;
+ }
+ return false;
+}
+
+bool CrushWrapper::has_v2_rules() const
+{
+ for (unsigned i=0; i<crush->max_rules; i++) {
+ if (is_v2_rule(i)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool CrushWrapper::is_v2_rule(unsigned ruleid) const
+{
+ // check rule for use of indep or new SET_* rule steps
+ if (ruleid >= crush->max_rules)
+ return false;
+ crush_rule *r = crush->rules[ruleid];
+ if (!r)
+ return false;
+ for (unsigned j=0; j<r->len; j++) {
+ if (r->steps[j].op == CRUSH_RULE_CHOOSE_INDEP ||
+ r->steps[j].op == CRUSH_RULE_CHOOSELEAF_INDEP ||
+ r->steps[j].op == CRUSH_RULE_SET_CHOOSE_TRIES ||
+ r->steps[j].op == CRUSH_RULE_SET_CHOOSELEAF_TRIES) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool CrushWrapper::has_v3_rules() const
+{
+ for (unsigned i=0; i<crush->max_rules; i++) {
+ if (is_v3_rule(i)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool CrushWrapper::is_v3_rule(unsigned ruleid) const
+{
+ // check rule for use of SET_CHOOSELEAF_VARY_R step
+ if (ruleid >= crush->max_rules)
+ return false;
+ crush_rule *r = crush->rules[ruleid];
+ if (!r)
+ return false;
+ for (unsigned j=0; j<r->len; j++) {
+ if (r->steps[j].op == CRUSH_RULE_SET_CHOOSELEAF_VARY_R) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool CrushWrapper::has_v4_buckets() const
+{
+ for (int i=0; i<crush->max_buckets; ++i) {
+ crush_bucket *b = crush->buckets[i];
+ if (!b)
+ continue;
+ if (b->alg == CRUSH_BUCKET_STRAW2)
+ return true;
+ }
+ return false;
+}
+
+bool CrushWrapper::has_v5_rules() const
+{
+ for (unsigned i=0; i<crush->max_rules; i++) {
+ if (is_v5_rule(i)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool CrushWrapper::is_v5_rule(unsigned ruleid) const
+{
+ // check rule for use of SET_CHOOSELEAF_STABLE step
+ if (ruleid >= crush->max_rules)
+ return false;
+ crush_rule *r = crush->rules[ruleid];
+ if (!r)
+ return false;
+ for (unsigned j=0; j<r->len; j++) {
+ if (r->steps[j].op == CRUSH_RULE_SET_CHOOSELEAF_STABLE) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool CrushWrapper::has_choose_args() const
+{
+ return !choose_args.empty();
+}
+
+bool CrushWrapper::has_incompat_choose_args() const
+{
+ if (choose_args.empty())
+ return false;
+ if (choose_args.size() > 1)
+ return true;
+ if (choose_args.begin()->first != DEFAULT_CHOOSE_ARGS)
+ return true;
+ crush_choose_arg_map arg_map = choose_args.begin()->second;
+ for (__u32 i = 0; i < arg_map.size; i++) {
+ crush_choose_arg *arg = &arg_map.args[i];
+ if (arg->weight_set_positions == 0 &&
+ arg->ids_size == 0)
+ continue;
+ if (arg->weight_set_positions != 1)
+ return true;
+ if (arg->ids_size != 0)
+ return true;
+ }
+ return false;
+}
+
+int CrushWrapper::split_id_class(int i, int *idout, int *classout) const
+{
+ if (!item_exists(i))
+ return -EINVAL;
+ string name = get_item_name(i);
+ size_t pos = name.find("~");
+ if (pos == string::npos) {
+ *idout = i;
+ *classout = -1;
+ return 0;
+ }
+ string name_no_class = name.substr(0, pos);
+ if (!name_exists(name_no_class))
+ return -ENOENT;
+ string class_name = name.substr(pos + 1);
+ if (!class_exists(class_name))
+ return -ENOENT;
+ *idout = get_item_id(name_no_class);
+ *classout = get_class_id(class_name);
+ return 0;
+}
+
+int CrushWrapper::can_rename_item(const string& srcname,
+ const string& dstname,
+ ostream *ss) const
+{
+ if (name_exists(srcname)) {
+ if (name_exists(dstname)) {
+ *ss << "dstname = '" << dstname << "' already exists";
+ return -EEXIST;
+ }
+ if (is_valid_crush_name(dstname)) {
+ return 0;
+ } else {
+ *ss << "dstname = '" << dstname << "' does not match [-_.0-9a-zA-Z]+";
+ return -EINVAL;
+ }
+ } else {
+ if (name_exists(dstname)) {
+ *ss << "srcname = '" << srcname << "' does not exist "
+ << "and dstname = '" << dstname << "' already exists";
+ return -EALREADY;
+ } else {
+ *ss << "srcname = '" << srcname << "' does not exist";
+ return -ENOENT;
+ }
+ }
+}
+
+int CrushWrapper::rename_item(const string& srcname,
+ const string& dstname,
+ ostream *ss)
+{
+ int ret = can_rename_item(srcname, dstname, ss);
+ if (ret < 0)
+ return ret;
+ int oldid = get_item_id(srcname);
+ return set_item_name(oldid, dstname);
+}
+
+int CrushWrapper::can_rename_bucket(const string& srcname,
+ const string& dstname,
+ ostream *ss) const
+{
+ int ret = can_rename_item(srcname, dstname, ss);
+ if (ret)
+ return ret;
+ int srcid = get_item_id(srcname);
+ if (srcid >= 0) {
+ *ss << "srcname = '" << srcname << "' is not a bucket "
+ << "because its id = " << srcid << " is >= 0";
+ return -ENOTDIR;
+ }
+ return 0;
+}
+
+int CrushWrapper::rename_bucket(const string& srcname,
+ const string& dstname,
+ ostream *ss)
+{
+ int ret = can_rename_bucket(srcname, dstname, ss);
+ if (ret < 0)
+ return ret;
+ int oldid = get_item_id(srcname);
+ return set_item_name(oldid, dstname);
+}
+
+int CrushWrapper::rename_rule(const string& srcname,
+ const string& dstname,
+ ostream *ss)
+{
+ if (!rule_exists(srcname)) {
+ if (ss) {
+ *ss << "source rule name '" << srcname << "' does not exist";
+ }
+ return -ENOENT;
+ }
+ if (rule_exists(dstname)) {
+ if (ss) {
+ *ss << "destination rule name '" << dstname << "' already exists";
+ }
+ return -EEXIST;
+ }
+ int rule_id = get_rule_id(srcname);
+ auto it = rule_name_map.find(rule_id);
+ ceph_assert(it != rule_name_map.end());
+ it->second = dstname;
+ if (have_rmaps) {
+ rule_name_rmap.erase(srcname);
+ rule_name_rmap[dstname] = rule_id;
+ }
+ return 0;
+}
+
+void CrushWrapper::find_takes(set<int> *roots) const
+{
+ for (unsigned i=0; i<crush->max_rules; i++) {
+ crush_rule *r = crush->rules[i];
+ if (!r)
+ continue;
+ for (unsigned j=0; j<r->len; j++) {
+ if (r->steps[j].op == CRUSH_RULE_TAKE)
+ roots->insert(r->steps[j].arg1);
+ }
+ }
+}
+
+void CrushWrapper::find_takes_by_rule(int rule, set<int> *roots) const
+{
+ if (rule < 0 || rule >= (int)crush->max_rules)
+ return;
+ crush_rule *r = crush->rules[rule];
+ if (!r)
+ return;
+ for (unsigned i = 0; i < r->len; i++) {
+ if (r->steps[i].op == CRUSH_RULE_TAKE)
+ roots->insert(r->steps[i].arg1);
+ }
+}
+
+void CrushWrapper::find_roots(set<int> *roots) const
+{
+ for (int i = 0; i < crush->max_buckets; i++) {
+ if (!crush->buckets[i])
+ continue;
+ crush_bucket *b = crush->buckets[i];
+ if (!_search_item_exists(b->id))
+ roots->insert(b->id);
+ }
+}
+
+bool CrushWrapper::subtree_contains(int root, int item) const
+{
+ if (root == item)
+ return true;
+
+ if (root >= 0)
+ return false; // root is a leaf
+
+ const crush_bucket *b = get_bucket(root);
+ if (IS_ERR(b))
+ return false;
+
+ for (unsigned j=0; j<b->size; j++) {
+ if (subtree_contains(b->items[j], item))
+ return true;
+ }
+ return false;
+}
+
+bool CrushWrapper::_maybe_remove_last_instance(CephContext *cct, int item, bool unlink_only)
+{
+ // last instance?
+ if (_search_item_exists(item)) {
+ return false;
+ }
+ if (item < 0 && _bucket_is_in_use(item)) {
+ return false;
+ }
+
+ if (item < 0 && !unlink_only) {
+ crush_bucket *t = get_bucket(item);
+ ldout(cct, 5) << "_maybe_remove_last_instance removing bucket " << item << dendl;
+ crush_remove_bucket(crush, t);
+ if (class_bucket.count(item) != 0)
+ class_bucket.erase(item);
+ class_remove_item(item);
+ update_choose_args(cct);
+ }
+ if ((item >= 0 || !unlink_only) && name_map.count(item)) {
+ ldout(cct, 5) << "_maybe_remove_last_instance removing name for item " << item << dendl;
+ name_map.erase(item);
+ have_rmaps = false;
+ if (item >= 0 && !unlink_only) {
+ class_remove_item(item);
+ }
+ }
+ rebuild_roots_with_classes(cct);
+ return true;
+}
+
+int CrushWrapper::remove_root(CephContext *cct, int item)
+{
+ crush_bucket *b = get_bucket(item);
+ if (IS_ERR(b)) {
+ // should be idempotent
+ // e.g.: we use 'crush link' to link same host into
+ // different roots, which as a result can cause different
+ // shadow trees reference same hosts too. This means
+ // we may need to destory the same buckets(hosts, racks, etc.)
+ // multiple times during rebuilding all shadow trees.
+ return 0;
+ }
+
+ for (unsigned n = 0; n < b->size; n++) {
+ if (b->items[n] >= 0)
+ continue;
+ int r = remove_root(cct, b->items[n]);
+ if (r < 0)
+ return r;
+ }
+
+ crush_remove_bucket(crush, b);
+ if (name_map.count(item) != 0) {
+ name_map.erase(item);
+ have_rmaps = false;
+ }
+ if (class_bucket.count(item) != 0)
+ class_bucket.erase(item);
+ class_remove_item(item);
+ update_choose_args(cct);
+ return 0;
+}
+
+void CrushWrapper::update_choose_args(CephContext *cct)
+{
+ for (auto& i : choose_args) {
+ crush_choose_arg_map &arg_map = i.second;
+ assert(arg_map.size == (unsigned)crush->max_buckets);
+ unsigned positions = get_choose_args_positions(arg_map);
+ for (int j = 0; j < crush->max_buckets; ++j) {
+ crush_bucket *b = crush->buckets[j];
+ assert(j < (int)arg_map.size);
+ auto& carg = arg_map.args[j];
+ // strip out choose_args for any buckets that no longer exist
+ if (!b || b->alg != CRUSH_BUCKET_STRAW2) {
+ if (carg.ids) {
+ if (cct)
+ ldout(cct,10) << __func__ << " removing " << i.first << " bucket "
+ << (-1-j) << " ids" << dendl;
+ free(carg.ids);
+ carg.ids = 0;
+ carg.ids_size = 0;
+ }
+ if (carg.weight_set) {
+ if (cct)
+ ldout(cct,10) << __func__ << " removing " << i.first << " bucket "
+ << (-1-j) << " weight_sets" << dendl;
+ for (unsigned p = 0; p < carg.weight_set_positions; ++p) {
+ free(carg.weight_set[p].weights);
+ }
+ free(carg.weight_set);
+ carg.weight_set = 0;
+ carg.weight_set_positions = 0;
+ }
+ continue;
+ }
+ if (carg.weight_set_positions == 0) {
+ continue; // skip it
+ }
+ if (carg.weight_set_positions != positions) {
+ if (cct)
+ lderr(cct) << __func__ << " " << i.first << " bucket "
+ << (-1-j) << " positions " << carg.weight_set_positions
+ << " -> " << positions << dendl;
+ continue; // wth... skip!
+ }
+ // mis-sized weight_sets? this shouldn't ever happen.
+ for (unsigned p = 0; p < positions; ++p) {
+ if (carg.weight_set[p].size != b->size) {
+ if (cct)
+ lderr(cct) << __func__ << " fixing " << i.first << " bucket "
+ << (-1-j) << " position " << p
+ << " size " << carg.weight_set[p].size << " -> "
+ << b->size << dendl;
+ auto old_ws = carg.weight_set[p];
+ carg.weight_set[p].size = b->size;
+ carg.weight_set[p].weights = (__u32*)calloc(b->size, sizeof(__u32));
+ auto max = std::min<unsigned>(old_ws.size, b->size);
+ for (unsigned k = 0; k < max; ++k) {
+ carg.weight_set[p].weights[k] = old_ws.weights[k];
+ }
+ free(old_ws.weights);
+ }
+ }
+ }
+ }
+}
+
+int CrushWrapper::remove_item(CephContext *cct, int item, bool unlink_only)
+{
+ ldout(cct, 5) << "remove_item " << item
+ << (unlink_only ? " unlink_only":"") << dendl;
+
+ int ret = -ENOENT;
+
+ if (item < 0 && !unlink_only) {
+ crush_bucket *t = get_bucket(item);
+ if (IS_ERR(t)) {
+ ldout(cct, 1) << "remove_item bucket " << item << " does not exist"
+ << dendl;
+ return -ENOENT;
+ }
+
+ if (t->size) {
+ ldout(cct, 1) << "remove_item bucket " << item << " has " << t->size
+ << " items, not empty" << dendl;
+ return -ENOTEMPTY;
+ }
+ if (_bucket_is_in_use(item)) {
+ return -EBUSY;
+ }
+ }
+
+ for (int i = 0; i < crush->max_buckets; i++) {
+ if (!crush->buckets[i])
+ continue;
+ crush_bucket *b = crush->buckets[i];
+
+ for (unsigned i=0; i<b->size; ++i) {
+ int id = b->items[i];
+ if (id == item) {
+ ldout(cct, 5) << "remove_item removing item " << item
+ << " from bucket " << b->id << dendl;
+ adjust_item_weight_in_bucket(cct, item, 0, b->id, true);
+ bucket_remove_item(b, item);
+ ret = 0;
+ }
+ }
+ }
+
+ if (_maybe_remove_last_instance(cct, item, unlink_only))
+ ret = 0;
+
+ return ret;
+}
+
+bool CrushWrapper::_search_item_exists(int item) const
+{
+ for (int i = 0; i < crush->max_buckets; i++) {
+ if (!crush->buckets[i])
+ continue;
+ crush_bucket *b = crush->buckets[i];
+ for (unsigned j=0; j<b->size; ++j) {
+ if (b->items[j] == item)
+ return true;
+ }
+ }
+ return false;
+}
+
+bool CrushWrapper::_bucket_is_in_use(int item)
+{
+ for (auto &i : class_bucket)
+ for (auto &j : i.second)
+ if (j.second == item)
+ return true;
+ for (unsigned i = 0; i < crush->max_rules; ++i) {
+ crush_rule *r = crush->rules[i];
+ if (!r)
+ continue;
+ for (unsigned j = 0; j < r->len; ++j) {
+ if (r->steps[j].op == CRUSH_RULE_TAKE) {
+ int step_item = r->steps[j].arg1;
+ int original_item;
+ int c;
+ int res = split_id_class(step_item, &original_item, &c);
+ if (res < 0)
+ return false;
+ if (step_item == item || original_item == item)
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+int CrushWrapper::_remove_item_under(
+ CephContext *cct, int item, int ancestor, bool unlink_only)
+{
+ ldout(cct, 5) << "_remove_item_under " << item << " under " << ancestor
+ << (unlink_only ? " unlink_only":"") << dendl;
+
+ if (ancestor >= 0) {
+ return -EINVAL;
+ }
+
+ if (!bucket_exists(ancestor))
+ return -EINVAL;
+
+ int ret = -ENOENT;
+
+ crush_bucket *b = get_bucket(ancestor);
+ for (unsigned i=0; i<b->size; ++i) {
+ int id = b->items[i];
+ if (id == item) {
+ ldout(cct, 5) << "_remove_item_under removing item " << item
+ << " from bucket " << b->id << dendl;
+ adjust_item_weight_in_bucket(cct, item, 0, b->id, true);
+ bucket_remove_item(b, item);
+ ret = 0;
+ } else if (id < 0) {
+ int r = remove_item_under(cct, item, id, unlink_only);
+ if (r == 0)
+ ret = 0;
+ }
+ }
+ return ret;
+}
+
+int CrushWrapper::remove_item_under(
+ CephContext *cct, int item, int ancestor, bool unlink_only)
+{
+ ldout(cct, 5) << "remove_item_under " << item << " under " << ancestor
+ << (unlink_only ? " unlink_only":"") << dendl;
+
+ if (!unlink_only && _bucket_is_in_use(item)) {
+ return -EBUSY;
+ }
+
+ int ret = _remove_item_under(cct, item, ancestor, unlink_only);
+ if (ret < 0)
+ return ret;
+
+ if (item < 0 && !unlink_only) {
+ crush_bucket *t = get_bucket(item);
+ if (IS_ERR(t)) {
+ ldout(cct, 1) << "remove_item_under bucket " << item
+ << " does not exist" << dendl;
+ return -ENOENT;
+ }
+
+ if (t->size) {
+ ldout(cct, 1) << "remove_item_under bucket " << item << " has " << t->size
+ << " items, not empty" << dendl;
+ return -ENOTEMPTY;
+ }
+ }
+
+ if (_maybe_remove_last_instance(cct, item, unlink_only))
+ ret = 0;
+
+ return ret;
+}
+
+int CrushWrapper::get_common_ancestor_distance(CephContext *cct, int id,
+ const std::multimap<string,string>& loc) const
+{
+ ldout(cct, 5) << __func__ << " " << id << " " << loc << dendl;
+ if (!item_exists(id))
+ return -ENOENT;
+ map<string,string> id_loc = get_full_location(id);
+ ldout(cct, 20) << " id is at " << id_loc << dendl;
+
+ for (map<int,string>::const_iterator p = type_map.begin();
+ p != type_map.end();
+ ++p) {
+ map<string,string>::iterator ip = id_loc.find(p->second);
+ if (ip == id_loc.end())
+ continue;
+ for (std::multimap<string,string>::const_iterator q = loc.find(p->second);
+ q != loc.end();
+ ++q) {
+ if (q->first != p->second)
+ break;
+ if (q->second == ip->second)
+ return p->first;
+ }
+ }
+ return -ERANGE;
+}
+
+int CrushWrapper::parse_loc_map(const std::vector<string>& args,
+ std::map<string,string> *ploc)
+{
+ ploc->clear();
+ for (unsigned i = 0; i < args.size(); ++i) {
+ const char *s = args[i].c_str();
+ const char *pos = strchr(s, '=');
+ if (!pos)
+ return -EINVAL;
+ string key(s, 0, pos-s);
+ string value(pos+1);
+ if (value.length())
+ (*ploc)[key] = value;
+ else
+ return -EINVAL;
+ }
+ return 0;
+}
+
+int CrushWrapper::parse_loc_multimap(const std::vector<string>& args,
+ std::multimap<string,string> *ploc)
+{
+ ploc->clear();
+ for (unsigned i = 0; i < args.size(); ++i) {
+ const char *s = args[i].c_str();
+ const char *pos = strchr(s, '=');
+ if (!pos)
+ return -EINVAL;
+ string key(s, 0, pos-s);
+ string value(pos+1);
+ if (value.length())
+ ploc->insert(make_pair(key, value));
+ else
+ return -EINVAL;
+ }
+ return 0;
+}
+
+bool CrushWrapper::check_item_loc(CephContext *cct, int item, const map<string,string>& loc,
+ int *weight)
+{
+ ldout(cct, 5) << "check_item_loc item " << item << " loc " << loc << dendl;
+
+ for (map<int,string>::const_iterator p = type_map.begin(); p != type_map.end(); ++p) {
+ // ignore device
+ if (p->first == 0)
+ continue;
+
+ // ignore types that aren't specified in loc
+ map<string,string>::const_iterator q = loc.find(p->second);
+ if (q == loc.end()) {
+ ldout(cct, 2) << "warning: did not specify location for '" << p->second << "' level (levels are "
+ << type_map << ")" << dendl;
+ continue;
+ }
+
+ if (!name_exists(q->second)) {
+ ldout(cct, 5) << "check_item_loc bucket " << q->second << " dne" << dendl;
+ return false;
+ }
+
+ int id = get_item_id(q->second);
+ if (id >= 0) {
+ ldout(cct, 5) << "check_item_loc requested " << q->second << " for type " << p->second
+ << " is a device, not bucket" << dendl;
+ return false;
+ }
+
+ ceph_assert(bucket_exists(id));
+ crush_bucket *b = get_bucket(id);
+
+ // see if item exists in this bucket
+ for (unsigned j=0; j<b->size; j++) {
+ if (b->items[j] == item) {
+ ldout(cct, 2) << "check_item_loc " << item << " exists in bucket " << b->id << dendl;
+ if (weight)
+ *weight = crush_get_bucket_item_weight(b, j);
+ return true;
+ }
+ }
+ return false;
+ }
+
+ ldout(cct, 2) << __func__ << " item " << item << " loc " << loc << dendl;
+ return false;
+}
+
+map<string, string> CrushWrapper::get_full_location(int id) const
+{
+ vector<pair<string, string> > full_location_ordered;
+ map<string,string> full_location;
+
+ get_full_location_ordered(id, full_location_ordered);
+
+ std::copy(full_location_ordered.begin(),
+ full_location_ordered.end(),
+ std::inserter(full_location, full_location.begin()));
+
+ return full_location;
+}
+
+int CrushWrapper::get_full_location(const string& name,
+ map<string,string> *ploc)
+{
+ build_rmaps();
+ auto p = name_rmap.find(name);
+ if (p == name_rmap.end()) {
+ return -ENOENT;
+ }
+ *ploc = get_full_location(p->second);
+ return 0;
+}
+
+int CrushWrapper::get_full_location_ordered(int id, vector<pair<string, string> >& path) const
+{
+ if (!item_exists(id))
+ return -ENOENT;
+ int cur = id;
+ int ret;
+ while (true) {
+ pair<string, string> parent_coord = get_immediate_parent(cur, &ret);
+ if (ret != 0)
+ break;
+ path.push_back(parent_coord);
+ cur = get_item_id(parent_coord.second);
+ }
+ return 0;
+}
+
+string CrushWrapper::get_full_location_ordered_string(int id) const
+{
+ vector<pair<string, string> > full_location_ordered;
+ string full_location;
+ get_full_location_ordered(id, full_location_ordered);
+ reverse(begin(full_location_ordered), end(full_location_ordered));
+ for(auto i = full_location_ordered.begin(); i != full_location_ordered.end(); i++) {
+ full_location = full_location + i->first + "=" + i->second;
+ if (i != full_location_ordered.end() - 1) {
+ full_location = full_location + ",";
+ }
+ }
+ return full_location;
+}
+
+map<int, string> CrushWrapper::get_parent_hierarchy(int id) const
+{
+ map<int,string> parent_hierarchy;
+ pair<string, string> parent_coord = get_immediate_parent(id);
+ int parent_id;
+
+ // get the integer type for id and create a counter from there
+ int type_counter = get_bucket_type(id);
+
+ // if we get a negative type then we can assume that we have an OSD
+ // change behavior in get_item_type FIXME
+ if (type_counter < 0)
+ type_counter = 0;
+
+ // read the type map and get the name of the type with the largest ID
+ int high_type = 0;
+ if (!type_map.empty())
+ high_type = type_map.rbegin()->first;
+
+ parent_id = get_item_id(parent_coord.second);
+
+ while (type_counter < high_type) {
+ type_counter++;
+ parent_hierarchy[ type_counter ] = parent_coord.first;
+
+ if (type_counter < high_type){
+ // get the coordinate information for the next parent
+ parent_coord = get_immediate_parent(parent_id);
+ parent_id = get_item_id(parent_coord.second);
+ }
+ }
+
+ return parent_hierarchy;
+}
+
+int CrushWrapper::get_children(int id, list<int> *children) const
+{
+ // leaf?
+ if (id >= 0) {
+ return 0;
+ }
+
+ auto *b = get_bucket(id);
+ if (IS_ERR(b)) {
+ return -ENOENT;
+ }
+
+ for (unsigned n=0; n<b->size; n++) {
+ children->push_back(b->items[n]);
+ }
+ return b->size;
+}
+
+int CrushWrapper::get_all_children(int id, set<int> *children) const
+{
+ // leaf?
+ if (id >= 0) {
+ return 0;
+ }
+
+ auto *b = get_bucket(id);
+ if (IS_ERR(b)) {
+ return -ENOENT;
+ }
+
+ int c = 0;
+ for (unsigned n = 0; n < b->size; n++) {
+ children->insert(b->items[n]);
+ c++;
+ auto r = get_all_children(b->items[n], children);
+ if (r < 0)
+ return r;
+ c += r;
+ }
+ return c;
+}
+
+void CrushWrapper::get_children_of_type(int id,
+ int type,
+ vector<int> *children,
+ bool exclude_shadow) const
+{
+ if (id >= 0) {
+ if (type == 0) {
+ // want leaf?
+ children->push_back(id);
+ }
+ return;
+ }
+ auto b = get_bucket(id);
+ if (IS_ERR(b)) {
+ return;
+ }
+ if (b->type < type) {
+ // give up
+ return;
+ } else if (b->type == type) {
+ if (!is_shadow_item(b->id) || !exclude_shadow) {
+ children->push_back(b->id);
+ }
+ return;
+ }
+ for (unsigned n = 0; n < b->size; n++) {
+ get_children_of_type(b->items[n], type, children, exclude_shadow);
+ }
+}
+
+int CrushWrapper::verify_upmap(CephContext *cct,
+ int rule_id,
+ int pool_size,
+ const vector<int>& up)
+{
+ auto rule = get_rule(rule_id);
+ if (IS_ERR(rule) || !rule) {
+ lderr(cct) << __func__ << " rule " << rule_id << " does not exist"
+ << dendl;
+ return -ENOENT;
+ }
+ for (unsigned step = 0; step < rule->len; ++step) {
+ auto curstep = &rule->steps[step];
+ ldout(cct, 10) << __func__ << " step " << step << dendl;
+ switch (curstep->op) {
+ case CRUSH_RULE_CHOOSELEAF_FIRSTN:
+ case CRUSH_RULE_CHOOSELEAF_INDEP:
+ {
+ int type = curstep->arg2;
+ if (type == 0) // osd
+ break;
+ map<int, set<int>> osds_by_parent; // parent_of_desired_type -> osds
+ for (auto osd : up) {
+ auto parent = get_parent_of_type(osd, type, rule_id);
+ if (parent < 0) {
+ osds_by_parent[parent].insert(osd);
+ } else {
+ ldout(cct, 1) << __func__ << " unable to get parent of osd." << osd
+ << ", skipping for now"
+ << dendl;
+ }
+ }
+ for (auto i : osds_by_parent) {
+ if (i.second.size() > 1) {
+ lderr(cct) << __func__ << " multiple osds " << i.second
+ << " come from same failure domain " << i.first
+ << dendl;
+ return -EINVAL;
+ }
+ }
+ }
+ break;
+
+ case CRUSH_RULE_CHOOSE_FIRSTN:
+ case CRUSH_RULE_CHOOSE_INDEP:
+ {
+ int numrep = curstep->arg1;
+ int type = curstep->arg2;
+ if (type == 0) // osd
+ break;
+ if (numrep <= 0)
+ numrep += pool_size;
+ set<int> parents_of_type;
+ for (auto osd : up) {
+ auto parent = get_parent_of_type(osd, type, rule_id);
+ if (parent < 0) {
+ parents_of_type.insert(parent);
+ } else {
+ ldout(cct, 1) << __func__ << " unable to get parent of osd." << osd
+ << ", skipping for now"
+ << dendl;
+ }
+ }
+ if ((int)parents_of_type.size() > numrep) {
+ lderr(cct) << __func__ << " number of buckets "
+ << parents_of_type.size() << " exceeds desired " << numrep
+ << dendl;
+ return -EINVAL;
+ }
+ }
+ break;
+
+ default:
+ // ignore
+ break;
+ }
+ }
+ return 0;
+}
+
+int CrushWrapper::_get_leaves(int id, list<int> *leaves) const
+{
+ ceph_assert(leaves);
+
+ // Already leaf?
+ if (id >= 0) {
+ leaves->push_back(id);
+ return 0;
+ }
+
+ auto b = get_bucket(id);
+ if (IS_ERR(b)) {
+ return -ENOENT;
+ }
+
+ for (unsigned n = 0; n < b->size; n++) {
+ if (b->items[n] >= 0) {
+ leaves->push_back(b->items[n]);
+ } else {
+ // is a bucket, do recursive call
+ int r = _get_leaves(b->items[n], leaves);
+ if (r < 0) {
+ return r;
+ }
+ }
+ }
+
+ return 0; // all is well
+}
+
+int CrushWrapper::get_leaves(const string &name, set<int> *leaves) const
+{
+ ceph_assert(leaves);
+ leaves->clear();
+
+ if (!name_exists(name)) {
+ return -ENOENT;
+ }
+
+ int id = get_item_id(name);
+ if (id >= 0) {
+ // already leaf
+ leaves->insert(id);
+ return 0;
+ }
+
+ list<int> unordered;
+ int r = _get_leaves(id, &unordered);
+ if (r < 0) {
+ return r;
+ }
+
+ for (auto &p : unordered) {
+ leaves->insert(p);
+ }
+
+ return 0;
+}
+
+int CrushWrapper::insert_item(
+ CephContext *cct, int item, float weight, string name,
+ const map<string,string>& loc, // typename -> bucketname
+ bool init_weight_sets)
+{
+ ldout(cct, 5) << "insert_item item " << item << " weight " << weight
+ << " name " << name << " loc " << loc << dendl;
+
+ if (!is_valid_crush_name(name))
+ return -EINVAL;
+
+ if (!is_valid_crush_loc(cct, loc))
+ return -EINVAL;
+
+ int r = validate_weightf(weight);
+ if (r < 0) {
+ return r;
+ }
+
+ if (name_exists(name)) {
+ if (get_item_id(name) != item) {
+ ldout(cct, 10) << "device name '" << name << "' already exists as id "
+ << get_item_id(name) << dendl;
+ return -EEXIST;
+ }
+ } else {
+ set_item_name(item, name);
+ }
+
+ int cur = item;
+
+ // create locations if locations don't exist and add child in
+ // location with 0 weight the more detail in the insert_item method
+ // declaration in CrushWrapper.h
+ for (auto p = type_map.begin(); p != type_map.end(); ++p) {
+ // ignore device type
+ if (p->first == 0)
+ continue;
+
+ // skip types that are unspecified
+ map<string,string>::const_iterator q = loc.find(p->second);
+ if (q == loc.end()) {
+ ldout(cct, 2) << "warning: did not specify location for '"
+ << p->second << "' level (levels are "
+ << type_map << ")" << dendl;
+ continue;
+ }
+
+ if (!name_exists(q->second)) {
+ ldout(cct, 5) << "insert_item creating bucket " << q->second << dendl;
+ int empty = 0, newid;
+ int r = add_bucket(0, 0,
+ CRUSH_HASH_DEFAULT, p->first, 1, &cur, &empty, &newid);
+ if (r < 0) {
+ ldout(cct, 1) << "add_bucket failure error: " << cpp_strerror(r)
+ << dendl;
+ return r;
+ }
+ set_item_name(newid, q->second);
+
+ cur = newid;
+ continue;
+ }
+
+ // add to an existing bucket
+ int id = get_item_id(q->second);
+ if (!bucket_exists(id)) {
+ ldout(cct, 1) << "insert_item doesn't have bucket " << id << dendl;
+ return -EINVAL;
+ }
+
+ // check that we aren't creating a cycle.
+ if (subtree_contains(id, cur)) {
+ ldout(cct, 1) << "insert_item item " << cur << " already exists beneath "
+ << id << dendl;
+ return -EINVAL;
+ }
+
+ // we have done sanity check above
+ crush_bucket *b = get_bucket(id);
+
+ if (p->first != b->type) {
+ ldout(cct, 1) << "insert_item existing bucket has type "
+ << "'" << type_map[b->type] << "' != "
+ << "'" << type_map[p->first] << "'" << dendl;
+ return -EINVAL;
+ }
+
+ // are we forming a loop?
+ if (subtree_contains(cur, b->id)) {
+ ldout(cct, 1) << "insert_item " << cur << " already contains " << b->id
+ << "; cannot form loop" << dendl;
+ return -ELOOP;
+ }
+
+ ldout(cct, 5) << "insert_item adding " << cur << " weight " << weight
+ << " to bucket " << id << dendl;
+ [[maybe_unused]] int r = bucket_add_item(b, cur, 0);
+ ceph_assert(!r);
+ break;
+ }
+
+ // adjust the item's weight in location
+ if (adjust_item_weightf_in_loc(cct, item, weight, loc,
+ item >= 0 && init_weight_sets) > 0) {
+ if (item >= crush->max_devices) {
+ crush->max_devices = item + 1;
+ ldout(cct, 5) << "insert_item max_devices now " << crush->max_devices
+ << dendl;
+ }
+ r = rebuild_roots_with_classes(cct);
+ if (r < 0) {
+ ldout(cct, 0) << __func__ << " unable to rebuild roots with classes: "
+ << cpp_strerror(r) << dendl;
+ return r;
+ }
+ return 0;
+ }
+
+ ldout(cct, 1) << "error: didn't find anywhere to add item " << item
+ << " in " << loc << dendl;
+ return -EINVAL;
+}
+
+
+int CrushWrapper::move_bucket(
+ CephContext *cct, int id, const map<string,string>& loc)
+{
+ // sorry this only works for buckets
+ if (id >= 0)
+ return -EINVAL;
+
+ if (!item_exists(id))
+ return -ENOENT;
+
+ // get the name of the bucket we are trying to move for later
+ string id_name = get_item_name(id);
+
+ // detach the bucket
+ int bucket_weight = detach_bucket(cct, id);
+
+ // insert the bucket back into the hierarchy
+ return insert_item(cct, id, bucket_weight / (float)0x10000, id_name, loc,
+ false);
+}
+
+int CrushWrapper::detach_bucket(CephContext *cct, int item)
+{
+ if (!crush)
+ return (-EINVAL);
+
+ if (item >= 0)
+ return (-EINVAL);
+
+ // check that the bucket that we want to detach exists
+ ceph_assert(bucket_exists(item));
+
+ // get the bucket's weight
+ crush_bucket *b = get_bucket(item);
+ unsigned bucket_weight = b->weight;
+
+ // get where the bucket is located
+ pair<string, string> bucket_location = get_immediate_parent(item);
+
+ // get the id of the parent bucket
+ int parent_id = get_item_id(bucket_location.second);
+
+ // get the parent bucket
+ crush_bucket *parent_bucket = get_bucket(parent_id);
+
+ if (!IS_ERR(parent_bucket)) {
+ // zero out the bucket weight
+ adjust_item_weight_in_bucket(cct, item, 0, parent_bucket->id, true);
+
+ // remove the bucket from the parent
+ bucket_remove_item(parent_bucket, item);
+ } else if (PTR_ERR(parent_bucket) != -ENOENT) {
+ return PTR_ERR(parent_bucket);
+ }
+
+ // check that we're happy
+ int test_weight = 0;
+ map<string,string> test_location;
+ test_location[ bucket_location.first ] = (bucket_location.second);
+
+ bool successful_detach = !(check_item_loc(cct, item, test_location,
+ &test_weight));
+ ceph_assert(successful_detach);
+ ceph_assert(test_weight == 0);
+
+ return bucket_weight;
+}
+
+bool CrushWrapper::is_parent_of(int child, int p) const
+{
+ int parent = 0;
+ while (!get_immediate_parent_id(child, &parent)) {
+ if (parent == p) {
+ return true;
+ }
+ child = parent;
+ }
+ return false;
+}
+
+int CrushWrapper::swap_bucket(CephContext *cct, int src, int dst)
+{
+ if (src >= 0 || dst >= 0)
+ return -EINVAL;
+ if (!item_exists(src) || !item_exists(dst))
+ return -EINVAL;
+ crush_bucket *a = get_bucket(src);
+ crush_bucket *b = get_bucket(dst);
+ if (is_parent_of(a->id, b->id) || is_parent_of(b->id, a->id)) {
+ return -EINVAL;
+ }
+ unsigned aw = a->weight;
+ unsigned bw = b->weight;
+
+ // swap weights
+ adjust_item_weight(cct, a->id, bw);
+ adjust_item_weight(cct, b->id, aw);
+
+ // swap items
+ map<int,unsigned> tmp;
+ unsigned as = a->size;
+ unsigned bs = b->size;
+ for (unsigned i = 0; i < as; ++i) {
+ int item = a->items[0];
+ int itemw = crush_get_bucket_item_weight(a, 0);
+ tmp[item] = itemw;
+ bucket_remove_item(a, item);
+ }
+ ceph_assert(a->size == 0);
+ ceph_assert(b->size == bs);
+ for (unsigned i = 0; i < bs; ++i) {
+ int item = b->items[0];
+ int itemw = crush_get_bucket_item_weight(b, 0);
+ bucket_remove_item(b, item);
+ bucket_add_item(a, item, itemw);
+ }
+ ceph_assert(a->size == bs);
+ ceph_assert(b->size == 0);
+ for (auto t : tmp) {
+ bucket_add_item(b, t.first, t.second);
+ }
+ ceph_assert(a->size == bs);
+ ceph_assert(b->size == as);
+
+ // swap names
+ swap_names(src, dst);
+ return rebuild_roots_with_classes(cct);
+}
+
+int CrushWrapper::link_bucket(
+ CephContext *cct, int id, const map<string,string>& loc)
+{
+ // sorry this only works for buckets
+ if (id >= 0)
+ return -EINVAL;
+
+ if (!item_exists(id))
+ return -ENOENT;
+
+ // get the name of the bucket we are trying to move for later
+ string id_name = get_item_name(id);
+
+ crush_bucket *b = get_bucket(id);
+ unsigned bucket_weight = b->weight;
+
+ return insert_item(cct, id, bucket_weight / (float)0x10000, id_name, loc);
+}
+
+int CrushWrapper::create_or_move_item(
+ CephContext *cct, int item, float weight, string name,
+ const map<string,string>& loc, // typename -> bucketname
+ bool init_weight_sets)
+{
+ int ret = 0;
+ int old_iweight;
+
+ if (!is_valid_crush_name(name))
+ return -EINVAL;
+
+ if (check_item_loc(cct, item, loc, &old_iweight)) {
+ ldout(cct, 5) << "create_or_move_item " << item << " already at " << loc
+ << dendl;
+ } else {
+ if (_search_item_exists(item)) {
+ weight = get_item_weightf(item);
+ ldout(cct, 10) << "create_or_move_item " << item
+ << " exists with weight " << weight << dendl;
+ remove_item(cct, item, true);
+ }
+ ldout(cct, 5) << "create_or_move_item adding " << item
+ << " weight " << weight
+ << " at " << loc << dendl;
+ ret = insert_item(cct, item, weight, name, loc,
+ item >= 0 && init_weight_sets);
+ if (ret == 0)
+ ret = 1; // changed
+ }
+ return ret;
+}
+
+int CrushWrapper::update_item(
+ CephContext *cct, int item, float weight, string name,
+ const map<string,string>& loc) // typename -> bucketname
+{
+ ldout(cct, 5) << "update_item item " << item << " weight " << weight
+ << " name " << name << " loc " << loc << dendl;
+ int ret = 0;
+
+ if (!is_valid_crush_name(name))
+ return -EINVAL;
+
+ if (!is_valid_crush_loc(cct, loc))
+ return -EINVAL;
+
+ ret = validate_weightf(weight);
+ if (ret < 0) {
+ return ret;
+ }
+
+ // compare quantized (fixed-point integer) weights!
+ int iweight = (int)(weight * (float)0x10000);
+ int old_iweight;
+ if (check_item_loc(cct, item, loc, &old_iweight)) {
+ ldout(cct, 5) << "update_item " << item << " already at " << loc << dendl;
+ if (old_iweight != iweight) {
+ ldout(cct, 5) << "update_item " << item << " adjusting weight "
+ << ((float)old_iweight/(float)0x10000) << " -> " << weight
+ << dendl;
+ adjust_item_weight_in_loc(cct, item, iweight, loc);
+ ret = 1;
+ }
+ if (get_item_name(item) != name) {
+ ldout(cct, 5) << "update_item setting " << item << " name to " << name
+ << dendl;
+ set_item_name(item, name);
+ ret = 1;
+ }
+ } else {
+ if (item_exists(item)) {
+ remove_item(cct, item, true);
+ }
+ ldout(cct, 5) << "update_item adding " << item << " weight " << weight
+ << " at " << loc << dendl;
+ ret = insert_item(cct, item, weight, name, loc);
+ if (ret == 0)
+ ret = 1; // changed
+ }
+ return ret;
+}
+
+int CrushWrapper::get_item_weight(int id) const
+{
+ for (int bidx = 0; bidx < crush->max_buckets; bidx++) {
+ crush_bucket *b = crush->buckets[bidx];
+ if (b == NULL)
+ continue;
+ if (b->id == id)
+ return b->weight;
+ for (unsigned i = 0; i < b->size; i++)
+ if (b->items[i] == id)
+ return crush_get_bucket_item_weight(b, i);
+ }
+ return -ENOENT;
+}
+
+int CrushWrapper::get_item_weight_in_loc(int id, const map<string,string> &loc)
+{
+ for (map<string,string>::const_iterator l = loc.begin(); l != loc.end(); ++l) {
+
+ int bid = get_item_id(l->second);
+ if (!bucket_exists(bid))
+ continue;
+ crush_bucket *b = get_bucket(bid);
+ for (unsigned int i = 0; i < b->size; i++) {
+ if (b->items[i] == id) {
+ return crush_get_bucket_item_weight(b, i);
+ }
+ }
+ }
+ return -ENOENT;
+}
+
+int CrushWrapper::adjust_item_weight(CephContext *cct, int id, int weight,
+ bool update_weight_sets)
+{
+ ldout(cct, 5) << __func__ << " " << id << " weight " << weight
+ << " update_weight_sets=" << (int)update_weight_sets
+ << dendl;
+ int changed = 0;
+ for (int bidx = 0; bidx < crush->max_buckets; bidx++) {
+ if (!crush->buckets[bidx]) {
+ continue;
+ }
+ int r = adjust_item_weight_in_bucket(cct, id, weight, -1-bidx,
+ update_weight_sets);
+ if (r > 0) {
+ ++changed;
+ }
+ }
+ if (!changed) {
+ return -ENOENT;
+ }
+ return changed;
+}
+
+int CrushWrapper::adjust_item_weight_in_bucket(
+ CephContext *cct, int id, int weight,
+ int bucket_id,
+ bool update_weight_sets)
+{
+ ldout(cct, 5) << __func__ << " " << id << " weight " << weight
+ << " in bucket " << bucket_id
+ << " update_weight_sets=" << (int)update_weight_sets
+ << dendl;
+ int changed = 0;
+ if (!bucket_exists(bucket_id)) {
+ return -ENOENT;
+ }
+ crush_bucket *b = get_bucket(bucket_id);
+ for (unsigned int i = 0; i < b->size; i++) {
+ if (b->items[i] == id) {
+ int diff = bucket_adjust_item_weight(cct, b, id, weight,
+ update_weight_sets);
+ ldout(cct, 5) << __func__ << " " << id << " diff " << diff
+ << " in bucket " << bucket_id << dendl;
+ adjust_item_weight(cct, bucket_id, b->weight, false);
+ changed++;
+ }
+ }
+ // update weight-sets so they continue to sum
+ for (auto& p : choose_args) {
+ auto &cmap = p.second;
+ if (!cmap.args) {
+ continue;
+ }
+ crush_choose_arg *arg = &cmap.args[-1 - bucket_id];
+ if (!arg->weight_set) {
+ continue;
+ }
+ ceph_assert(arg->weight_set_positions > 0);
+ vector<int> w(arg->weight_set_positions);
+ for (unsigned i = 0; i < b->size; ++i) {
+ for (unsigned j = 0; j < arg->weight_set_positions; ++j) {
+ crush_weight_set *weight_set = &arg->weight_set[j];
+ w[j] += weight_set->weights[i];
+ }
+ }
+ ldout(cct,5) << __func__ << " adjusting bucket " << bucket_id
+ << " cmap " << p.first << " weights to " << w << dendl;
+ ostringstream ss;
+ choose_args_adjust_item_weight(cct, cmap, bucket_id, w, &ss);
+ }
+ if (!changed) {
+ return -ENOENT;
+ }
+ return changed;
+}
+
+int CrushWrapper::adjust_item_weight_in_loc(
+ CephContext *cct, int id, int weight,
+ const map<string,string>& loc,
+ bool update_weight_sets)
+{
+ ldout(cct, 5) << "adjust_item_weight_in_loc " << id << " weight " << weight
+ << " in " << loc
+ << " update_weight_sets=" << (int)update_weight_sets
+ << dendl;
+ int changed = 0;
+ for (auto l = loc.begin(); l != loc.end(); ++l) {
+ int bid = get_item_id(l->second);
+ if (!bucket_exists(bid))
+ continue;
+ int r = adjust_item_weight_in_bucket(cct, id, weight, bid,
+ update_weight_sets);
+ if (r > 0) {
+ ++changed;
+ }
+ }
+ if (!changed) {
+ return -ENOENT;
+ }
+ return changed;
+}
+
+int CrushWrapper::adjust_subtree_weight(CephContext *cct, int id, int weight,
+ bool update_weight_sets)
+{
+ ldout(cct, 5) << __func__ << " " << id << " weight " << weight << dendl;
+ crush_bucket *b = get_bucket(id);
+ if (IS_ERR(b))
+ return PTR_ERR(b);
+ int changed = 0;
+ list<crush_bucket*> q;
+ q.push_back(b);
+ while (!q.empty()) {
+ b = q.front();
+ q.pop_front();
+ int local_changed = 0;
+ for (unsigned i=0; i<b->size; ++i) {
+ int n = b->items[i];
+ if (n >= 0) {
+ adjust_item_weight_in_bucket(cct, n, weight, b->id, update_weight_sets);
+ ++changed;
+ ++local_changed;
+ } else {
+ crush_bucket *sub = get_bucket(n);
+ if (IS_ERR(sub))
+ continue;
+ q.push_back(sub);
+ }
+ }
+ }
+ return changed;
+}
+
+bool CrushWrapper::check_item_present(int id) const
+{
+ bool found = false;
+
+ for (int bidx = 0; bidx < crush->max_buckets; bidx++) {
+ crush_bucket *b = crush->buckets[bidx];
+ if (b == 0)
+ continue;
+ for (unsigned i = 0; i < b->size; i++)
+ if (b->items[i] == id)
+ found = true;
+ }
+ return found;
+}
+
+
+pair<string,string> CrushWrapper::get_immediate_parent(int id, int *_ret) const
+{
+
+ for (int bidx = 0; bidx < crush->max_buckets; bidx++) {
+ crush_bucket *b = crush->buckets[bidx];
+ if (b == 0)
+ continue;
+ if (is_shadow_item(b->id))
+ continue;
+ for (unsigned i = 0; i < b->size; i++)
+ if (b->items[i] == id) {
+ string parent_id = name_map.at(b->id);
+ string parent_bucket_type = type_map.at(b->type);
+ if (_ret)
+ *_ret = 0;
+ return make_pair(parent_bucket_type, parent_id);
+ }
+ }
+
+ if (_ret)
+ *_ret = -ENOENT;
+
+ return pair<string, string>();
+}
+
+int CrushWrapper::get_immediate_parent_id(int id, int *parent) const
+{
+ for (int bidx = 0; bidx < crush->max_buckets; bidx++) {
+ crush_bucket *b = crush->buckets[bidx];
+ if (b == 0)
+ continue;
+ if (is_shadow_item(b->id))
+ continue;
+ for (unsigned i = 0; i < b->size; i++) {
+ if (b->items[i] == id) {
+ *parent = b->id;
+ return 0;
+ }
+ }
+ }
+ return -ENOENT;
+}
+
+int CrushWrapper::get_parent_of_type(int item, int type, int rule) const
+{
+ if (rule < 0) {
+ // no rule specified
+ do {
+ int r = get_immediate_parent_id(item, &item);
+ if (r < 0) {
+ return 0;
+ }
+ } while (get_bucket_type(item) != type);
+ return item;
+ }
+ set<int> roots;
+ find_takes_by_rule(rule, &roots);
+ for (auto root : roots) {
+ vector<int> candidates;
+ get_children_of_type(root, type, &candidates, false);
+ for (auto candidate : candidates) {
+ if (subtree_contains(candidate, item)) {
+ // note that here we assure that no two different buckets
+ // from a single crush rule will share a same device,
+ // which should generally be true.
+ return candidate;
+ }
+ }
+ }
+ return 0; // not found
+}
+
+void CrushWrapper::get_subtree_of_type(int type, vector<int> *subtrees)
+{
+ set<int> roots;
+ find_roots(&roots);
+ for (auto r: roots) {
+ crush_bucket *b = get_bucket(r);
+ if (IS_ERR(b))
+ continue;
+ get_children_of_type(b->id, type, subtrees);
+ }
+}
+
+bool CrushWrapper::class_is_in_use(int class_id, ostream *ss)
+{
+ list<unsigned> rules;
+ for (unsigned i = 0; i < crush->max_rules; ++i) {
+ crush_rule *r = crush->rules[i];
+ if (!r)
+ continue;
+ for (unsigned j = 0; j < r->len; ++j) {
+ if (r->steps[j].op == CRUSH_RULE_TAKE) {
+ int root = r->steps[j].arg1;
+ for (auto &p : class_bucket) {
+ auto& q = p.second;
+ if (q.count(class_id) && q[class_id] == root) {
+ rules.push_back(i);
+ }
+ }
+ }
+ }
+ }
+ if (rules.empty()) {
+ return false;
+ }
+ if (ss) {
+ ostringstream os;
+ for (auto &p: rules) {
+ os << "'" << get_rule_name(p) <<"',";
+ }
+ string out(os.str());
+ out.resize(out.size() - 1); // drop last ','
+ *ss << "still referenced by crush_rule(s): " << out;
+ }
+ return true;
+}
+
+int CrushWrapper::rename_class(const string& srcname, const string& dstname)
+{
+ auto i = class_rname.find(srcname);
+ if (i == class_rname.end())
+ return -ENOENT;
+ auto j = class_rname.find(dstname);
+ if (j != class_rname.end())
+ return -EEXIST;
+
+ int class_id = i->second;
+ ceph_assert(class_name.count(class_id));
+ // rename any shadow buckets of old class name
+ for (auto &it: class_map) {
+ if (it.first < 0 && it.second == class_id) {
+ string old_name = get_item_name(it.first);
+ size_t pos = old_name.find("~");
+ ceph_assert(pos != string::npos);
+ string name_no_class = old_name.substr(0, pos);
+ string old_class_name = old_name.substr(pos + 1);
+ ceph_assert(old_class_name == srcname);
+ string new_name = name_no_class + "~" + dstname;
+ // we do not use set_item_name
+ // because the name is intentionally invalid
+ name_map[it.first] = new_name;
+ have_rmaps = false;
+ }
+ }
+
+ // rename class
+ class_rname.erase(srcname);
+ class_name.erase(class_id);
+ class_rname[dstname] = class_id;
+ class_name[class_id] = dstname;
+ return 0;
+}
+
+int CrushWrapper::populate_classes(
+ const std::map<int32_t, map<int32_t, int32_t>>& old_class_bucket)
+{
+ // build set of previous used shadow ids
+ set<int32_t> used_ids;
+ for (auto& p : old_class_bucket) {
+ for (auto& q : p.second) {
+ used_ids.insert(q.second);
+ }
+ }
+ // accumulate weight values for each carg and bucket as we go. because it is
+ // depth first, we will have the nested bucket weights we need when we
+ // finish constructing the containing buckets.
+ map<int,map<int,vector<int>>> cmap_item_weight; // cargs -> bno -> [bucket weight for each position]
+ set<int> roots;
+ find_nonshadow_roots(&roots);
+ for (auto &r : roots) {
+ if (r >= 0)
+ continue;
+ for (auto &c : class_name) {
+ int clone;
+ int res = device_class_clone(r, c.first, old_class_bucket, used_ids,
+ &clone, &cmap_item_weight);
+ if (res < 0)
+ return res;
+ }
+ }
+ return 0;
+}
+
+int CrushWrapper::trim_roots_with_class(CephContext *cct)
+{
+ set<int> roots;
+ find_shadow_roots(&roots);
+ for (auto &r : roots) {
+ if (r >= 0)
+ continue;
+ int res = remove_root(cct, r);
+ if (res)
+ return res;
+ }
+ // there is no need to reweight because we only remove from the
+ // root and down
+ return 0;
+}
+
+int32_t CrushWrapper::_alloc_class_id() const {
+ if (class_name.empty()) {
+ return 0;
+ }
+ int32_t class_id = class_name.rbegin()->first + 1;
+ if (class_id >= 0) {
+ return class_id;
+ }
+ // wrapped, pick a random start and do exhaustive search
+ uint32_t upperlimit = numeric_limits<int32_t>::max();
+ upperlimit++;
+ class_id = rand() % upperlimit;
+ const auto start = class_id;
+ do {
+ if (!class_name.count(class_id)) {
+ return class_id;
+ } else {
+ class_id++;
+ if (class_id < 0) {
+ class_id = 0;
+ }
+ }
+ } while (class_id != start);
+ ceph_abort_msg("no available class id");
+}
+
+int CrushWrapper::set_subtree_class(
+ const string& subtree,
+ const string& new_class)
+{
+ if (!name_exists(subtree)) {
+ return -ENOENT;
+ }
+
+ int new_class_id = get_or_create_class_id(new_class);
+ int id = get_item_id(subtree);
+ list<int> q = { id };
+ while (!q.empty()) {
+ int id = q.front();
+ q.pop_front();
+ crush_bucket *b = get_bucket(id);
+ if (IS_ERR(b)) {
+ return PTR_ERR(b);
+ }
+ for (unsigned i = 0; i < b->size; ++i) {
+ int item = b->items[i];
+ if (item >= 0) {
+ class_map[item] = new_class_id;
+ } else {
+ q.push_back(item);
+ }
+ }
+ }
+ return 0;
+}
+
+int CrushWrapper::reclassify(
+ CephContext *cct,
+ ostream& out,
+ const map<string,string>& classify_root,
+ const map<string,pair<string,string>>& classify_bucket
+ )
+{
+ map<int,string> reclassified_bucket; // orig_id -> class
+
+ // classify_root
+ for (auto& i : classify_root) {
+ string root = i.first;
+ if (!name_exists(root)) {
+ out << "root " << root << " does not exist" << std::endl;
+ return -EINVAL;
+ }
+ int root_id = get_item_id(root);
+ string new_class = i.second;
+ int new_class_id = get_or_create_class_id(new_class);
+ out << "classify_root " << root << " (" << root_id
+ << ") as " << new_class << std::endl;
+
+ // validate rules
+ for (unsigned j = 0; j < crush->max_rules; j++) {
+ if (crush->rules[j]) {
+ auto rule = crush->rules[j];
+ for (unsigned k = 0; k < rule->len; ++k) {
+ if (rule->steps[k].op == CRUSH_RULE_TAKE) {
+ int step_item = get_rule_arg1(j, k);
+ int original_item;
+ int c;
+ int res = split_id_class(step_item, &original_item, &c);
+ if (res < 0)
+ return res;
+ if (c >= 0) {
+ if (original_item == root_id) {
+ out << " rule " << j << " includes take on root "
+ << root << " class " << c << std::endl;
+ return -EINVAL;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // rebuild new buckets for root
+ //cout << "before class_bucket: " << class_bucket << std::endl;
+ map<int,int> renumber;
+ list<int> q;
+ q.push_back(root_id);
+ while (!q.empty()) {
+ int id = q.front();
+ q.pop_front();
+ crush_bucket *bucket = get_bucket(id);
+ if (IS_ERR(bucket)) {
+ out << "cannot find bucket " << id
+ << ": " << cpp_strerror(PTR_ERR(bucket)) << std::endl;
+ return PTR_ERR(bucket);
+ }
+
+ // move bucket
+ int new_id = get_new_bucket_id();
+ out << " renumbering bucket " << id << " -> " << new_id << std::endl;
+ renumber[id] = new_id;
+ crush->buckets[-1-new_id] = bucket;
+ bucket->id = new_id;
+ crush->buckets[-1-id] = crush_make_bucket(crush,
+ bucket->alg,
+ bucket->hash,
+ bucket->type,
+ 0, NULL, NULL);
+ crush->buckets[-1-id]->id = id;
+ for (auto& i : choose_args) {
+ i.second.args[-1-new_id] = i.second.args[-1-id];
+ memset(&i.second.args[-1-id], 0, sizeof(i.second.args[0]));
+ }
+ class_bucket.erase(id);
+ class_bucket[new_id][new_class_id] = id;
+ name_map[new_id] = string(get_item_name(id));
+ name_map[id] = string(get_item_name(id)) + "~" + new_class;
+
+ for (unsigned j = 0; j < bucket->size; ++j) {
+ if (bucket->items[j] < 0) {
+ q.push_front(bucket->items[j]);
+ } else {
+ // we don't reclassify the device here; if the users wants that,
+ // they can pass --set-subtree-class separately.
+ }
+ }
+ }
+ //cout << "mid class_bucket: " << class_bucket << std::endl;
+
+ for (int i = 0; i < crush->max_buckets; ++i) {
+ crush_bucket *b = crush->buckets[i];
+ if (!b) {
+ continue;
+ }
+ for (unsigned j = 0; j < b->size; ++j) {
+ if (renumber.count(b->items[j])) {
+ b->items[j] = renumber[b->items[j]];
+ }
+ }
+ }
+
+ int r = rebuild_roots_with_classes(cct);
+ if (r < 0) {
+ out << "failed to rebuild_roots_with_classes: " << cpp_strerror(r)
+ << std::endl;
+ return r;
+ }
+ //cout << "final class_bucket: " << class_bucket << std::endl;
+ }
+
+ // classify_bucket
+ map<int,int> send_to; // source bucket -> dest bucket
+ map<int,map<int,int>> new_class_bucket;
+ map<int,string> new_bucket_names;
+ map<int,map<string,string>> new_buckets;
+ map<string,int> new_bucket_by_name;
+ for (auto& i : classify_bucket) {
+ const string& match = i.first; // prefix% or %suffix
+ const string& new_class = i.second.first;
+ const string& default_parent = i.second.second;
+ if (!name_exists(default_parent)) {
+ out << "default parent " << default_parent << " does not exist"
+ << std::endl;
+ return -EINVAL;
+ }
+ int default_parent_id = get_item_id(default_parent);
+ crush_bucket *default_parent_bucket = get_bucket(default_parent_id);
+ assert(default_parent_bucket);
+ string default_parent_type_name = get_type_name(default_parent_bucket->type);
+
+ out << "classify_bucket " << match << " as " << new_class
+ << " default bucket " << default_parent
+ << " (" << default_parent_type_name << ")" << std::endl;
+
+ int new_class_id = get_or_create_class_id(new_class);
+ for (int j = 0; j < crush->max_buckets; ++j) {
+ crush_bucket *b = crush->buckets[j];
+ if (!b || is_shadow_item(b->id)) {
+ continue;
+ }
+ string name = get_item_name(b->id);
+ if (name.length() < match.length()) {
+ continue;
+ }
+ string basename;
+ if (match[0] == '%') {
+ if (match.substr(1) != name.substr(name.size() - match.size() + 1)) {
+ continue;
+ }
+ basename = name.substr(0, name.size() - match.size() + 1);
+ } else if (match[match.size() - 1] == '%') {
+ if (match.substr(0, match.size() - 1) !=
+ name.substr(0, match.size() - 1)) {
+ continue;
+ }
+ basename = name.substr(match.size() - 1);
+ } else if (match == name) {
+ basename = default_parent;
+ } else {
+ continue;
+ }
+ cout << "match " << match << " to " << name << " basename " << basename
+ << std::endl;
+ // look up or create basename bucket
+ int base_id;
+ if (name_exists(basename)) {
+ base_id = get_item_id(basename);
+ cout << " have base " << base_id << std::endl;
+ } else if (new_bucket_by_name.count(basename)) {
+ base_id = new_bucket_by_name[basename];
+ cout << " already creating base " << base_id << std::endl;
+ } else {
+ base_id = get_new_bucket_id();
+ crush->buckets[-1-base_id] = crush_make_bucket(crush,
+ b->alg,
+ b->hash,
+ b->type,
+ 0, NULL, NULL);
+ crush->buckets[-1-base_id]->id = base_id;
+ name_map[base_id] = basename;
+ new_bucket_by_name[basename] = base_id;
+ cout << " created base " << base_id << std::endl;
+
+ new_buckets[base_id][default_parent_type_name] = default_parent;
+ }
+ send_to[b->id] = base_id;
+ new_class_bucket[base_id][new_class_id] = b->id;
+ new_bucket_names[b->id] = basename + "~" + get_class_name(new_class_id);
+
+ // make sure devices are classified
+ for (unsigned i = 0; i < b->size; ++i) {
+ int item = b->items[i];
+ if (item >= 0) {
+ class_map[item] = new_class_id;
+ }
+ }
+ }
+ }
+
+ // no name_exists() works below,
+ have_rmaps = false;
+
+ // copy items around
+ //cout << "send_to " << send_to << std::endl;
+ set<int> roots;
+ find_roots(&roots);
+ for (auto& i : send_to) {
+ crush_bucket *from = get_bucket(i.first);
+ crush_bucket *to = get_bucket(i.second);
+ cout << "moving items from " << from->id << " (" << get_item_name(from->id)
+ << ") to " << to->id << " (" << get_item_name(to->id) << ")"
+ << std::endl;
+ for (unsigned j = 0; j < from->size; ++j) {
+ int item = from->items[j];
+ int r;
+ map<string,string> to_loc;
+ to_loc[get_type_name(to->type)] = get_item_name(to->id);
+ if (item >= 0) {
+ if (subtree_contains(to->id, item)) {
+ continue;
+ }
+ map<string,string> from_loc;
+ from_loc[get_type_name(from->type)] = get_item_name(from->id);
+ auto w = get_item_weightf_in_loc(item, from_loc);
+ r = insert_item(cct, item,
+ w,
+ get_item_name(item),
+ to_loc);
+ } else {
+ if (!send_to.count(item)) {
+ lderr(cct) << "item " << item << " in bucket " << from->id
+ << " is not also a reclassified bucket" << dendl;
+ return -EINVAL;
+ }
+ int newitem = send_to[item];
+ if (subtree_contains(to->id, newitem)) {
+ continue;
+ }
+ r = link_bucket(cct, newitem, to_loc);
+ }
+ if (r != 0) {
+ cout << __func__ << " err from insert_item: " << cpp_strerror(r)
+ << std::endl;
+ return r;
+ }
+ }
+ }
+
+ // make sure new buckets have parents
+ for (auto& i : new_buckets) {
+ int parent;
+ if (get_immediate_parent_id(i.first, &parent) < 0) {
+ cout << "new bucket " << i.first << " missing parent, adding at "
+ << i.second << std::endl;
+ int r = link_bucket(cct, i.first, i.second);
+ if (r != 0) {
+ cout << __func__ << " err from insert_item: " << cpp_strerror(r)
+ << std::endl;
+ return r;
+ }
+ }
+ }
+
+ // set class mappings
+ //cout << "pre class_bucket: " << class_bucket << std::endl;
+ for (auto& i : new_class_bucket) {
+ for (auto& j : i.second) {
+ class_bucket[i.first][j.first] = j.second;
+ }
+
+ }
+ //cout << "post class_bucket: " << class_bucket << std::endl;
+ for (auto& i : new_bucket_names) {
+ name_map[i.first] = i.second;
+ }
+
+ int r = rebuild_roots_with_classes(cct);
+ if (r < 0) {
+ out << "failed to rebuild_roots_with_classes: " << cpp_strerror(r)
+ << std::endl;
+ return r;
+ }
+ //cout << "final class_bucket: " << class_bucket << std::endl;
+
+ return 0;
+}
+
+int CrushWrapper::get_new_bucket_id()
+{
+ int id = -1;
+ while (crush->buckets[-1-id] &&
+ -1-id < crush->max_buckets) {
+ id--;
+ }
+ if (-1-id == crush->max_buckets) {
+ ++crush->max_buckets;
+ crush->buckets = (struct crush_bucket**)realloc(
+ crush->buckets,
+ sizeof(crush->buckets[0]) * crush->max_buckets);
+ for (auto& i : choose_args) {
+ assert(i.second.size == (__u32)crush->max_buckets - 1);
+ ++i.second.size;
+ i.second.args = (struct crush_choose_arg*)realloc(
+ i.second.args,
+ sizeof(i.second.args[0]) * i.second.size);
+ }
+ }
+ return id;
+}
+
+void CrushWrapper::reweight(CephContext *cct)
+{
+ set<int> roots;
+ find_nonshadow_roots(&roots);
+ for (auto id : roots) {
+ if (id >= 0)
+ continue;
+ crush_bucket *b = get_bucket(id);
+ ldout(cct, 5) << "reweight root bucket " << id << dendl;
+ int r = crush_reweight_bucket(crush, b);
+ ceph_assert(r == 0);
+
+ for (auto& i : choose_args) {
+ //cout << "carg " << i.first << std::endl;
+ vector<uint32_t> w; // discard top-level weights
+ reweight_bucket(b, i.second, &w);
+ }
+ }
+ int r = rebuild_roots_with_classes(cct);
+ ceph_assert(r == 0);
+}
+
+void CrushWrapper::reweight_bucket(
+ crush_bucket *b,
+ crush_choose_arg_map& arg_map,
+ vector<uint32_t> *weightv)
+{
+ int idx = -1 - b->id;
+ unsigned npos = arg_map.args[idx].weight_set_positions;
+ //cout << __func__ << " " << b->id << " npos " << npos << std::endl;
+ weightv->resize(npos);
+ for (unsigned i = 0; i < b->size; ++i) {
+ int item = b->items[i];
+ if (item >= 0) {
+ for (unsigned pos = 0; pos < npos; ++pos) {
+ (*weightv)[pos] += arg_map.args[idx].weight_set->weights[i];
+ }
+ } else {
+ vector<uint32_t> subw(npos);
+ crush_bucket *sub = get_bucket(item);
+ assert(sub);
+ reweight_bucket(sub, arg_map, &subw);
+ for (unsigned pos = 0; pos < npos; ++pos) {
+ (*weightv)[pos] += subw[pos];
+ // strash the real bucket weight as the weights for this reference
+ arg_map.args[idx].weight_set->weights[i] = subw[pos];
+ }
+ }
+ }
+ //cout << __func__ << " finish " << b->id << " " << *weightv << std::endl;
+}
+
+int CrushWrapper::add_simple_rule_at(
+ string name, string root_name,
+ string failure_domain_name,
+ string device_class,
+ string mode, int rule_type,
+ int rno,
+ ostream *err)
+{
+ if (rule_exists(name)) {
+ if (err)
+ *err << "rule " << name << " exists";
+ return -EEXIST;
+ }
+ if (rno >= 0) {
+ if (rule_exists(rno)) {
+ if (err)
+ *err << "rule with ruleno " << rno << " exists";
+ return -EEXIST;
+ }
+ if (ruleset_exists(rno)) {
+ if (err)
+ *err << "ruleset " << rno << " exists";
+ return -EEXIST;
+ }
+ } else {
+ for (rno = 0; rno < get_max_rules(); rno++) {
+ if (!rule_exists(rno) && !ruleset_exists(rno))
+ break;
+ }
+ }
+ if (!name_exists(root_name)) {
+ if (err)
+ *err << "root item " << root_name << " does not exist";
+ return -ENOENT;
+ }
+ int root = get_item_id(root_name);
+ int type = 0;
+ if (failure_domain_name.length()) {
+ type = get_type_id(failure_domain_name);
+ if (type < 0) {
+ if (err)
+ *err << "unknown type " << failure_domain_name;
+ return -EINVAL;
+ }
+ }
+ if (device_class.size()) {
+ if (!class_exists(device_class)) {
+ if (err)
+ *err << "device class " << device_class << " does not exist";
+ return -EINVAL;
+ }
+ int c = get_class_id(device_class);
+ if (class_bucket.count(root) == 0 ||
+ class_bucket[root].count(c) == 0) {
+ if (err)
+ *err << "root " << root_name << " has no devices with class "
+ << device_class;
+ return -EINVAL;
+ }
+ root = class_bucket[root][c];
+ }
+ if (mode != "firstn" && mode != "indep") {
+ if (err)
+ *err << "unknown mode " << mode;
+ return -EINVAL;
+ }
+
+ int steps = 3;
+ if (mode == "indep")
+ steps = 5;
+ int min_rep = mode == "firstn" ? 1 : 3;
+ int max_rep = mode == "firstn" ? 10 : 20;
+ //set the ruleset the same as rule_id(rno)
+ crush_rule *rule = crush_make_rule(steps, rno, rule_type, min_rep, max_rep);
+ ceph_assert(rule);
+ int step = 0;
+ if (mode == "indep") {
+ crush_rule_set_step(rule, step++, CRUSH_RULE_SET_CHOOSELEAF_TRIES, 5, 0);
+ crush_rule_set_step(rule, step++, CRUSH_RULE_SET_CHOOSE_TRIES, 100, 0);
+ }
+ crush_rule_set_step(rule, step++, CRUSH_RULE_TAKE, root, 0);
+ if (type)
+ crush_rule_set_step(rule, step++,
+ mode == "firstn" ? CRUSH_RULE_CHOOSELEAF_FIRSTN :
+ CRUSH_RULE_CHOOSELEAF_INDEP,
+ CRUSH_CHOOSE_N,
+ type);
+ else
+ crush_rule_set_step(rule, step++,
+ mode == "firstn" ? CRUSH_RULE_CHOOSE_FIRSTN :
+ CRUSH_RULE_CHOOSE_INDEP,
+ CRUSH_CHOOSE_N,
+ 0);
+ crush_rule_set_step(rule, step++, CRUSH_RULE_EMIT, 0, 0);
+
+ int ret = crush_add_rule(crush, rule, rno);
+ if(ret < 0) {
+ *err << "failed to add rule " << rno << " because " << cpp_strerror(ret);
+ return ret;
+ }
+ set_rule_name(rno, name);
+ have_rmaps = false;
+ return rno;
+}
+
+int CrushWrapper::add_simple_rule(
+ string name, string root_name,
+ string failure_domain_name,
+ string device_class,
+ string mode, int rule_type,
+ ostream *err)
+{
+ return add_simple_rule_at(name, root_name, failure_domain_name, device_class,
+ mode,
+ rule_type, -1, err);
+}
+
+float CrushWrapper::_get_take_weight_osd_map(int root,
+ map<int,float> *pmap) const
+{
+ float sum = 0.0;
+ list<int> q;
+ q.push_back(root);
+ //breadth first iterate the OSD tree
+ while (!q.empty()) {
+ int bno = q.front();
+ q.pop_front();
+ crush_bucket *b = crush->buckets[-1-bno];
+ ceph_assert(b);
+ for (unsigned j=0; j<b->size; ++j) {
+ int item_id = b->items[j];
+ if (item_id >= 0) { //it's an OSD
+ float w = crush_get_bucket_item_weight(b, j);
+ (*pmap)[item_id] = w;
+ sum += w;
+ } else { //not an OSD, expand the child later
+ q.push_back(item_id);
+ }
+ }
+ }
+ return sum;
+}
+
+void CrushWrapper::_normalize_weight_map(float sum,
+ const map<int,float>& m,
+ map<int,float> *pmap) const
+{
+ for (auto& p : m) {
+ map<int,float>::iterator q = pmap->find(p.first);
+ if (q == pmap->end()) {
+ (*pmap)[p.first] = p.second / sum;
+ } else {
+ q->second += p.second / sum;
+ }
+ }
+}
+
+int CrushWrapper::get_take_weight_osd_map(int root, map<int,float> *pmap) const
+{
+ map<int,float> m;
+ float sum = _get_take_weight_osd_map(root, &m);
+ _normalize_weight_map(sum, m, pmap);
+ return 0;
+}
+
+int CrushWrapper::get_rule_weight_osd_map(unsigned ruleno,
+ map<int,float> *pmap) const
+{
+ if (ruleno >= crush->max_rules)
+ return -ENOENT;
+ if (crush->rules[ruleno] == NULL)
+ return -ENOENT;
+ crush_rule *rule = crush->rules[ruleno];
+
+ // build a weight map for each TAKE in the rule, and then merge them
+
+ // FIXME: if there are multiple takes that place a different number of
+ // objects we do not take that into account. (Also, note that doing this
+ // right is also a function of the pool, since the crush rule
+ // might choose 2 + choose 2 but pool size may only be 3.)
+ for (unsigned i=0; i<rule->len; ++i) {
+ map<int,float> m;
+ float sum = 0;
+ if (rule->steps[i].op == CRUSH_RULE_TAKE) {
+ int n = rule->steps[i].arg1;
+ if (n >= 0) {
+ m[n] = 1.0;
+ sum = 1.0;
+ } else {
+ sum += _get_take_weight_osd_map(n, &m);
+ }
+ }
+ _normalize_weight_map(sum, m, pmap);
+ }
+
+ return 0;
+}
+
+int CrushWrapper::remove_rule(int ruleno)
+{
+ if (ruleno >= (int)crush->max_rules)
+ return -ENOENT;
+ if (crush->rules[ruleno] == NULL)
+ return -ENOENT;
+ crush_destroy_rule(crush->rules[ruleno]);
+ crush->rules[ruleno] = NULL;
+ rule_name_map.erase(ruleno);
+ have_rmaps = false;
+ return rebuild_roots_with_classes(nullptr);
+}
+
+int CrushWrapper::bucket_adjust_item_weight(
+ CephContext *cct, crush_bucket *bucket, int item, int weight,
+ bool adjust_weight_sets)
+{
+ if (adjust_weight_sets) {
+ unsigned position;
+ for (position = 0; position < bucket->size; position++)
+ if (bucket->items[position] == item)
+ break;
+ ceph_assert(position != bucket->size);
+ for (auto &w : choose_args) {
+ crush_choose_arg_map &arg_map = w.second;
+ crush_choose_arg *arg = &arg_map.args[-1-bucket->id];
+ for (__u32 j = 0; j < arg->weight_set_positions; j++) {
+ crush_weight_set *weight_set = &arg->weight_set[j];
+ weight_set->weights[position] = weight;
+ }
+ }
+ }
+ return crush_bucket_adjust_item_weight(crush, bucket, item, weight);
+}
+
+int CrushWrapper::add_bucket(
+ int bucketno, int alg, int hash, int type, int size,
+ int *items, int *weights, int *idout)
+{
+ if (alg == 0) {
+ alg = get_default_bucket_alg();
+ if (alg == 0)
+ return -EINVAL;
+ }
+ crush_bucket *b = crush_make_bucket(crush, alg, hash, type, size, items,
+ weights);
+ ceph_assert(b);
+ ceph_assert(idout);
+ int r = crush_add_bucket(crush, bucketno, b, idout);
+ int pos = -1 - *idout;
+ for (auto& p : choose_args) {
+ crush_choose_arg_map& cmap = p.second;
+ unsigned new_size = crush->max_buckets;
+ if (cmap.args) {
+ if ((int)cmap.size < crush->max_buckets) {
+ cmap.args = static_cast<crush_choose_arg*>(realloc(
+ cmap.args,
+ sizeof(crush_choose_arg) * new_size));
+ ceph_assert(cmap.args);
+ memset(&cmap.args[cmap.size], 0,
+ sizeof(crush_choose_arg) * (new_size - cmap.size));
+ cmap.size = new_size;
+ }
+ } else {
+ cmap.args = static_cast<crush_choose_arg*>(calloc(sizeof(crush_choose_arg),
+ new_size));
+ ceph_assert(cmap.args);
+ cmap.size = new_size;
+ }
+ if (size > 0) {
+ int positions = get_choose_args_positions(cmap);
+ crush_choose_arg& carg = cmap.args[pos];
+ carg.weight_set = static_cast<crush_weight_set*>(calloc(sizeof(crush_weight_set),
+ size));
+ carg.weight_set_positions = positions;
+ for (int ppos = 0; ppos < positions; ++ppos) {
+ carg.weight_set[ppos].weights = (__u32*)calloc(sizeof(__u32), size);
+ carg.weight_set[ppos].size = size;
+ for (int bpos = 0; bpos < size; ++bpos) {
+ carg.weight_set[ppos].weights[bpos] = weights[bpos];
+ }
+ }
+ }
+ assert(crush->max_buckets == (int)cmap.size);
+ }
+ return r;
+}
+
+int CrushWrapper::bucket_add_item(crush_bucket *bucket, int item, int weight)
+{
+ __u32 new_size = bucket->size + 1;
+ int r = crush_bucket_add_item(crush, bucket, item, weight);
+ if (r < 0) {
+ return r;
+ }
+ for (auto &w : choose_args) {
+ crush_choose_arg_map &arg_map = w.second;
+ crush_choose_arg *arg = &arg_map.args[-1-bucket->id];
+ for (__u32 j = 0; j < arg->weight_set_positions; j++) {
+ crush_weight_set *weight_set = &arg->weight_set[j];
+ weight_set->weights = (__u32*)realloc(weight_set->weights,
+ new_size * sizeof(__u32));
+ ceph_assert(weight_set->size + 1 == new_size);
+ weight_set->weights[weight_set->size] = weight;
+ weight_set->size = new_size;
+ }
+ if (arg->ids_size) {
+ arg->ids = (__s32 *)realloc(arg->ids, new_size * sizeof(__s32));
+ ceph_assert(arg->ids_size + 1 == new_size);
+ arg->ids[arg->ids_size] = item;
+ arg->ids_size = new_size;
+ }
+ }
+ return 0;
+}
+
+int CrushWrapper::bucket_remove_item(crush_bucket *bucket, int item)
+{
+ __u32 new_size = bucket->size - 1;
+ unsigned position;
+ for (position = 0; position < bucket->size; position++)
+ if (bucket->items[position] == item)
+ break;
+ ceph_assert(position != bucket->size);
+ int r = crush_bucket_remove_item(crush, bucket, item);
+ if (r < 0) {
+ return r;
+ }
+ for (auto &w : choose_args) {
+ crush_choose_arg_map &arg_map = w.second;
+ crush_choose_arg *arg = &arg_map.args[-1-bucket->id];
+ for (__u32 j = 0; j < arg->weight_set_positions; j++) {
+ crush_weight_set *weight_set = &arg->weight_set[j];
+ ceph_assert(weight_set->size - 1 == new_size);
+ for (__u32 k = position; k < new_size; k++)
+ weight_set->weights[k] = weight_set->weights[k+1];
+ if (new_size) {
+ weight_set->weights = (__u32*)realloc(weight_set->weights,
+ new_size * sizeof(__u32));
+ } else {
+ free(weight_set->weights);
+ weight_set->weights = NULL;
+ }
+ weight_set->size = new_size;
+ }
+ if (arg->ids_size) {
+ ceph_assert(arg->ids_size - 1 == new_size);
+ for (__u32 k = position; k < new_size; k++)
+ arg->ids[k] = arg->ids[k+1];
+ if (new_size) {
+ arg->ids = (__s32 *)realloc(arg->ids, new_size * sizeof(__s32));
+ } else {
+ free(arg->ids);
+ arg->ids = NULL;
+ }
+ arg->ids_size = new_size;
+ }
+ }
+ return 0;
+}
+
+int CrushWrapper::bucket_set_alg(int bid, int alg)
+{
+ crush_bucket *b = get_bucket(bid);
+ if (!b) {
+ return -ENOENT;
+ }
+ b->alg = alg;
+ return 0;
+}
+
+int CrushWrapper::update_device_class(int id,
+ const string& class_name,
+ const string& name,
+ ostream *ss)
+{
+ ceph_assert(item_exists(id));
+ auto old_class_name = get_item_class(id);
+ if (old_class_name && old_class_name != class_name) {
+ *ss << "osd." << id << " has already bound to class '" << old_class_name
+ << "', can not reset class to '" << class_name << "'; "
+ << "use 'ceph osd crush rm-device-class <id>' to "
+ << "remove old class first";
+ return -EBUSY;
+ }
+
+ int class_id = get_or_create_class_id(class_name);
+ if (id < 0) {
+ *ss << name << " id " << id << " is negative";
+ return -EINVAL;
+ }
+
+ if (class_map.count(id) != 0 && class_map[id] == class_id) {
+ *ss << name << " already set to class " << class_name << ". ";
+ return 0;
+ }
+
+ set_item_class(id, class_id);
+
+ int r = rebuild_roots_with_classes(nullptr);
+ if (r < 0)
+ return r;
+ return 1;
+}
+
+int CrushWrapper::remove_device_class(CephContext *cct, int id, ostream *ss)
+{
+ ceph_assert(ss);
+ const char *name = get_item_name(id);
+ if (!name) {
+ *ss << "osd." << id << " does not have a name";
+ return -ENOENT;
+ }
+
+ const char *class_name = get_item_class(id);
+ if (!class_name) {
+ *ss << "osd." << id << " has not been bound to a specific class yet";
+ return 0;
+ }
+ class_remove_item(id);
+
+ int r = rebuild_roots_with_classes(cct);
+ if (r < 0) {
+ *ss << "unable to rebuild roots with class '" << class_name << "' "
+ << "of osd." << id << ": " << cpp_strerror(r);
+ return r;
+ }
+ return 0;
+}
+
+int CrushWrapper::device_class_clone(
+ int original_id, int device_class,
+ const std::map<int32_t, map<int32_t, int32_t>>& old_class_bucket,
+ const std::set<int32_t>& used_ids,
+ int *clone,
+ map<int,map<int,vector<int>>> *cmap_item_weight)
+{
+ const char *item_name = get_item_name(original_id);
+ if (item_name == NULL)
+ return -ECHILD;
+ const char *class_name = get_class_name(device_class);
+ if (class_name == NULL)
+ return -EBADF;
+ string copy_name = item_name + string("~") + class_name;
+ if (name_exists(copy_name)) {
+ *clone = get_item_id(copy_name);
+ return 0;
+ }
+
+ crush_bucket *original = get_bucket(original_id);
+ ceph_assert(!IS_ERR(original));
+ crush_bucket *copy = crush_make_bucket(crush,
+ original->alg,
+ original->hash,
+ original->type,
+ 0, NULL, NULL);
+ ceph_assert(copy);
+
+ vector<unsigned> item_orig_pos; // new item pos -> orig item pos
+ for (unsigned i = 0; i < original->size; i++) {
+ int item = original->items[i];
+ int weight = crush_get_bucket_item_weight(original, i);
+ if (item >= 0) {
+ if (class_map.count(item) != 0 && class_map[item] == device_class) {
+ int res = crush_bucket_add_item(crush, copy, item, weight);
+ if (res)
+ return res;
+ } else {
+ continue;
+ }
+ } else {
+ int child_copy_id;
+ int res = device_class_clone(item, device_class, old_class_bucket,
+ used_ids, &child_copy_id,
+ cmap_item_weight);
+ if (res < 0)
+ return res;
+ crush_bucket *child_copy = get_bucket(child_copy_id);
+ ceph_assert(!IS_ERR(child_copy));
+ res = crush_bucket_add_item(crush, copy, child_copy_id,
+ child_copy->weight);
+ if (res)
+ return res;
+ }
+ item_orig_pos.push_back(i);
+ }
+ ceph_assert(item_orig_pos.size() == copy->size);
+
+ int bno = 0;
+ if (old_class_bucket.count(original_id) &&
+ old_class_bucket.at(original_id).count(device_class)) {
+ bno = old_class_bucket.at(original_id).at(device_class);
+ } else {
+ // pick a new shadow bucket id that is not used by the current map
+ // *or* any previous shadow buckets.
+ bno = -1;
+ while (((-1-bno) < crush->max_buckets && crush->buckets[-1-bno]) ||
+ used_ids.count(bno)) {
+ --bno;
+ }
+ }
+ int res = crush_add_bucket(crush, bno, copy, clone);
+ if (res)
+ return res;
+ ceph_assert(!bno || bno == *clone);
+
+ res = set_item_class(*clone, device_class);
+ if (res < 0)
+ return res;
+
+ // we do not use set_item_name because the name is intentionally invalid
+ name_map[*clone] = copy_name;
+ if (have_rmaps)
+ name_rmap[copy_name] = *clone;
+ class_bucket[original_id][device_class] = *clone;
+
+ // set up choose_args for the new bucket.
+ for (auto& w : choose_args) {
+ crush_choose_arg_map& cmap = w.second;
+ if (crush->max_buckets > (int)cmap.size) {
+ unsigned new_size = crush->max_buckets;
+ cmap.args = static_cast<crush_choose_arg*>(realloc(cmap.args,
+ new_size * sizeof(cmap.args[0])));
+ ceph_assert(cmap.args);
+ memset(cmap.args + cmap.size, 0,
+ (new_size - cmap.size) * sizeof(cmap.args[0]));
+ cmap.size = new_size;
+ }
+ auto& o = cmap.args[-1-original_id];
+ auto& n = cmap.args[-1-bno];
+ n.ids_size = 0; // FIXME: implement me someday
+ n.weight_set_positions = o.weight_set_positions;
+ n.weight_set = static_cast<crush_weight_set*>(calloc(
+ n.weight_set_positions, sizeof(crush_weight_set)));
+ for (size_t s = 0; s < n.weight_set_positions; ++s) {
+ n.weight_set[s].size = copy->size;
+ n.weight_set[s].weights = (__u32*)calloc(copy->size, sizeof(__u32));
+ }
+ for (size_t s = 0; s < n.weight_set_positions; ++s) {
+ vector<int> bucket_weights(n.weight_set_positions);
+ for (size_t i = 0; i < copy->size; ++i) {
+ int item = copy->items[i];
+ if (item >= 0) {
+ n.weight_set[s].weights[i] = o.weight_set[s].weights[item_orig_pos[i]];
+ } else if ((*cmap_item_weight)[w.first].count(item)) {
+ n.weight_set[s].weights[i] = (*cmap_item_weight)[w.first][item][s];
+ } else {
+ n.weight_set[s].weights[i] = 0;
+ }
+ bucket_weights[s] += n.weight_set[s].weights[i];
+ }
+ (*cmap_item_weight)[w.first][bno] = bucket_weights;
+ }
+ }
+ return 0;
+}
+
+int CrushWrapper::get_rules_by_class(const string &class_name, set<int> *rules)
+{
+ ceph_assert(rules);
+ rules->clear();
+ if (!class_exists(class_name)) {
+ return -ENOENT;
+ }
+ int class_id = get_class_id(class_name);
+ for (unsigned i = 0; i < crush->max_rules; ++i) {
+ crush_rule *r = crush->rules[i];
+ if (!r)
+ continue;
+ for (unsigned j = 0; j < r->len; ++j) {
+ if (r->steps[j].op == CRUSH_RULE_TAKE) {
+ int step_item = r->steps[j].arg1;
+ int original_item;
+ int c;
+ int res = split_id_class(step_item, &original_item, &c);
+ if (res < 0) {
+ return res;
+ }
+ if (c != -1 && c == class_id) {
+ rules->insert(i);
+ break;
+ }
+ }
+ }
+ }
+ return 0;
+}
+
+// return rules that might reference the given osd
+int CrushWrapper::get_rules_by_osd(int osd, set<int> *rules)
+{
+ ceph_assert(rules);
+ rules->clear();
+ if (osd < 0) {
+ return -EINVAL;
+ }
+ for (unsigned i = 0; i < crush->max_rules; ++i) {
+ crush_rule *r = crush->rules[i];
+ if (!r)
+ continue;
+ for (unsigned j = 0; j < r->len; ++j) {
+ if (r->steps[j].op == CRUSH_RULE_TAKE) {
+ int step_item = r->steps[j].arg1;
+ list<int> unordered;
+ int rc = _get_leaves(step_item, &unordered);
+ if (rc < 0) {
+ return rc; // propagate fatal errors!
+ }
+ bool match = false;
+ for (auto &o: unordered) {
+ ceph_assert(o >= 0);
+ if (o == osd) {
+ match = true;
+ break;
+ }
+ }
+ if (match) {
+ rules->insert(i);
+ break;
+ }
+ }
+ }
+ }
+ return 0;
+}
+
+bool CrushWrapper::_class_is_dead(int class_id)
+{
+ for (auto &p: class_map) {
+ if (p.first >= 0 && p.second == class_id) {
+ return false;
+ }
+ }
+ for (unsigned i = 0; i < crush->max_rules; ++i) {
+ crush_rule *r = crush->rules[i];
+ if (!r)
+ continue;
+ for (unsigned j = 0; j < r->len; ++j) {
+ if (r->steps[j].op == CRUSH_RULE_TAKE) {
+ int root = r->steps[j].arg1;
+ for (auto &p : class_bucket) {
+ auto& q = p.second;
+ if (q.count(class_id) && q[class_id] == root) {
+ return false;
+ }
+ }
+ }
+ }
+ }
+ // no more referenced by any devices or crush rules
+ return true;
+}
+
+void CrushWrapper::cleanup_dead_classes()
+{
+ auto p = class_name.begin();
+ while (p != class_name.end()) {
+ if (_class_is_dead(p->first)) {
+ string n = p->second;
+ ++p;
+ remove_class_name(n);
+ } else {
+ ++p;
+ }
+ }
+}
+
+int CrushWrapper::rebuild_roots_with_classes(CephContext *cct)
+{
+ std::map<int32_t, map<int32_t, int32_t> > old_class_bucket = class_bucket;
+ cleanup_dead_classes();
+ int r = trim_roots_with_class(cct);
+ if (r < 0)
+ return r;
+ class_bucket.clear();
+ return populate_classes(old_class_bucket);
+}
+
+void CrushWrapper::encode(bufferlist& bl, uint64_t features) const
+{
+ using ceph::encode;
+ ceph_assert(crush);
+
+ __u32 magic = CRUSH_MAGIC;
+ encode(magic, bl);
+
+ encode(crush->max_buckets, bl);
+ encode(crush->max_rules, bl);
+ encode(crush->max_devices, bl);
+
+ bool encode_compat_choose_args = false;
+ crush_choose_arg_map arg_map;
+ memset(&arg_map, '\0', sizeof(arg_map));
+ if (has_choose_args() &&
+ !HAVE_FEATURE(features, CRUSH_CHOOSE_ARGS)) {
+ ceph_assert(!has_incompat_choose_args());
+ encode_compat_choose_args = true;
+ arg_map = choose_args.begin()->second;
+ }
+
+ // buckets
+ for (int i=0; i<crush->max_buckets; i++) {
+ __u32 alg = 0;
+ if (crush->buckets[i]) alg = crush->buckets[i]->alg;
+ encode(alg, bl);
+ if (!alg)
+ continue;
+
+ encode(crush->buckets[i]->id, bl);
+ encode(crush->buckets[i]->type, bl);
+ encode(crush->buckets[i]->alg, bl);
+ encode(crush->buckets[i]->hash, bl);
+ encode(crush->buckets[i]->weight, bl);
+ encode(crush->buckets[i]->size, bl);
+ for (unsigned j=0; j<crush->buckets[i]->size; j++)
+ encode(crush->buckets[i]->items[j], bl);
+
+ switch (crush->buckets[i]->alg) {
+ case CRUSH_BUCKET_UNIFORM:
+ encode((reinterpret_cast<crush_bucket_uniform*>(crush->buckets[i]))->item_weight, bl);
+ break;
+
+ case CRUSH_BUCKET_LIST:
+ for (unsigned j=0; j<crush->buckets[i]->size; j++) {
+ encode((reinterpret_cast<crush_bucket_list*>(crush->buckets[i]))->item_weights[j], bl);
+ encode((reinterpret_cast<crush_bucket_list*>(crush->buckets[i]))->sum_weights[j], bl);
+ }
+ break;
+
+ case CRUSH_BUCKET_TREE:
+ encode((reinterpret_cast<crush_bucket_tree*>(crush->buckets[i]))->num_nodes, bl);
+ for (unsigned j=0; j<(reinterpret_cast<crush_bucket_tree*>(crush->buckets[i]))->num_nodes; j++)
+ encode((reinterpret_cast<crush_bucket_tree*>(crush->buckets[i]))->node_weights[j], bl);
+ break;
+
+ case CRUSH_BUCKET_STRAW:
+ for (unsigned j=0; j<crush->buckets[i]->size; j++) {
+ encode((reinterpret_cast<crush_bucket_straw*>(crush->buckets[i]))->item_weights[j], bl);
+ encode((reinterpret_cast<crush_bucket_straw*>(crush->buckets[i]))->straws[j], bl);
+ }
+ break;
+
+ case CRUSH_BUCKET_STRAW2:
+ {
+ __u32 *weights;
+ if (encode_compat_choose_args &&
+ arg_map.args[i].weight_set_positions > 0) {
+ weights = arg_map.args[i].weight_set[0].weights;
+ } else {
+ weights = (reinterpret_cast<crush_bucket_straw2*>(crush->buckets[i]))->item_weights;
+ }
+ for (unsigned j=0; j<crush->buckets[i]->size; j++) {
+ encode(weights[j], bl);
+ }
+ }
+ break;
+
+ default:
+ ceph_abort();
+ break;
+ }
+ }
+
+ // rules
+ for (unsigned i=0; i<crush->max_rules; i++) {
+ __u32 yes = crush->rules[i] ? 1:0;
+ encode(yes, bl);
+ if (!yes)
+ continue;
+
+ encode(crush->rules[i]->len, bl);
+ encode(crush->rules[i]->mask, bl);
+ for (unsigned j=0; j<crush->rules[i]->len; j++)
+ encode(crush->rules[i]->steps[j], bl);
+ }
+
+ // name info
+ encode(type_map, bl);
+ encode(name_map, bl);
+ encode(rule_name_map, bl);
+
+ // tunables
+ encode(crush->choose_local_tries, bl);
+ encode(crush->choose_local_fallback_tries, bl);
+ encode(crush->choose_total_tries, bl);
+ encode(crush->chooseleaf_descend_once, bl);
+ encode(crush->chooseleaf_vary_r, bl);
+ encode(crush->straw_calc_version, bl);
+ encode(crush->allowed_bucket_algs, bl);
+ if (features & CEPH_FEATURE_CRUSH_TUNABLES5) {
+ encode(crush->chooseleaf_stable, bl);
+ }
+
+ if (HAVE_FEATURE(features, SERVER_LUMINOUS)) {
+ // device classes
+ encode(class_map, bl);
+ encode(class_name, bl);
+ encode(class_bucket, bl);
+
+ // choose args
+ __u32 size = (__u32)choose_args.size();
+ encode(size, bl);
+ for (auto c : choose_args) {
+ encode(c.first, bl);
+ crush_choose_arg_map arg_map = c.second;
+ size = 0;
+ for (__u32 i = 0; i < arg_map.size; i++) {
+ crush_choose_arg *arg = &arg_map.args[i];
+ if (arg->weight_set_positions == 0 &&
+ arg->ids_size == 0)
+ continue;
+ size++;
+ }
+ encode(size, bl);
+ for (__u32 i = 0; i < arg_map.size; i++) {
+ crush_choose_arg *arg = &arg_map.args[i];
+ if (arg->weight_set_positions == 0 &&
+ arg->ids_size == 0)
+ continue;
+ encode(i, bl);
+ encode(arg->weight_set_positions, bl);
+ for (__u32 j = 0; j < arg->weight_set_positions; j++) {
+ crush_weight_set *weight_set = &arg->weight_set[j];
+ encode(weight_set->size, bl);
+ for (__u32 k = 0; k < weight_set->size; k++)
+ encode(weight_set->weights[k], bl);
+ }
+ encode(arg->ids_size, bl);
+ for (__u32 j = 0; j < arg->ids_size; j++)
+ encode(arg->ids[j], bl);
+ }
+ }
+ }
+}
+
+static void decode_32_or_64_string_map(map<int32_t,string>& m, bufferlist::const_iterator& blp)
+{
+ m.clear();
+ __u32 n;
+ decode(n, blp);
+ while (n--) {
+ __s32 key;
+ decode(key, blp);
+
+ __u32 strlen;
+ decode(strlen, blp);
+ if (strlen == 0) {
+ // der, key was actually 64-bits!
+ decode(strlen, blp);
+ }
+ decode_nohead(strlen, m[key], blp);
+ }
+}
+
+void CrushWrapper::decode(bufferlist::const_iterator& blp)
+{
+ using ceph::decode;
+ create();
+
+ __u32 magic;
+ decode(magic, blp);
+ if (magic != CRUSH_MAGIC)
+ throw buffer::malformed_input("bad magic number");
+
+ decode(crush->max_buckets, blp);
+ decode(crush->max_rules, blp);
+ decode(crush->max_devices, blp);
+
+ // legacy tunables, unless we decode something newer
+ set_tunables_legacy();
+
+ try {
+ // buckets
+ crush->buckets = (crush_bucket**)calloc(1, crush->max_buckets * sizeof(crush_bucket*));
+ for (int i=0; i<crush->max_buckets; i++) {
+ decode_crush_bucket(&crush->buckets[i], blp);
+ }
+
+ // rules
+ crush->rules = (crush_rule**)calloc(1, crush->max_rules * sizeof(crush_rule*));
+ for (unsigned i = 0; i < crush->max_rules; ++i) {
+ __u32 yes;
+ decode(yes, blp);
+ if (!yes) {
+ crush->rules[i] = NULL;
+ continue;
+ }
+
+ __u32 len;
+ decode(len, blp);
+ crush->rules[i] = reinterpret_cast<crush_rule*>(calloc(1, crush_rule_size(len)));
+ crush->rules[i]->len = len;
+ decode(crush->rules[i]->mask, blp);
+ for (unsigned j=0; j<crush->rules[i]->len; j++)
+ decode(crush->rules[i]->steps[j], blp);
+ }
+
+ // name info
+ // NOTE: we had a bug where we were incoding int instead of int32, which means the
+ // 'key' field for these maps may be either 32 or 64 bits, depending. tolerate
+ // both by assuming the string is always non-empty.
+ decode_32_or_64_string_map(type_map, blp);
+ decode_32_or_64_string_map(name_map, blp);
+ decode_32_or_64_string_map(rule_name_map, blp);
+
+ // tunables
+ if (!blp.end()) {
+ decode(crush->choose_local_tries, blp);
+ decode(crush->choose_local_fallback_tries, blp);
+ decode(crush->choose_total_tries, blp);
+ }
+ if (!blp.end()) {
+ decode(crush->chooseleaf_descend_once, blp);
+ }
+ if (!blp.end()) {
+ decode(crush->chooseleaf_vary_r, blp);
+ }
+ if (!blp.end()) {
+ decode(crush->straw_calc_version, blp);
+ }
+ if (!blp.end()) {
+ decode(crush->allowed_bucket_algs, blp);
+ }
+ if (!blp.end()) {
+ decode(crush->chooseleaf_stable, blp);
+ }
+ if (!blp.end()) {
+ decode(class_map, blp);
+ decode(class_name, blp);
+ for (auto &c : class_name)
+ class_rname[c.second] = c.first;
+ decode(class_bucket, blp);
+ }
+ if (!blp.end()) {
+ __u32 choose_args_size;
+ decode(choose_args_size, blp);
+ for (__u32 i = 0; i < choose_args_size; i++) {
+ typename decltype(choose_args)::key_type choose_args_index;
+ decode(choose_args_index, blp);
+ crush_choose_arg_map arg_map;
+ arg_map.size = crush->max_buckets;
+ arg_map.args = static_cast<crush_choose_arg*>(calloc(
+ arg_map.size, sizeof(crush_choose_arg)));
+ __u32 size;
+ decode(size, blp);
+ for (__u32 j = 0; j < size; j++) {
+ __u32 bucket_index;
+ decode(bucket_index, blp);
+ ceph_assert(bucket_index < arg_map.size);
+ crush_choose_arg *arg = &arg_map.args[bucket_index];
+ decode(arg->weight_set_positions, blp);
+ if (arg->weight_set_positions) {
+ arg->weight_set = static_cast<crush_weight_set*>(calloc(
+ arg->weight_set_positions, sizeof(crush_weight_set)));
+ for (__u32 k = 0; k < arg->weight_set_positions; k++) {
+ crush_weight_set *weight_set = &arg->weight_set[k];
+ decode(weight_set->size, blp);
+ weight_set->weights = (__u32*)calloc(
+ weight_set->size, sizeof(__u32));
+ for (__u32 l = 0; l < weight_set->size; l++)
+ decode(weight_set->weights[l], blp);
+ }
+ }
+ decode(arg->ids_size, blp);
+ if (arg->ids_size) {
+ ceph_assert(arg->ids_size == crush->buckets[bucket_index]->size);
+ arg->ids = (__s32 *)calloc(arg->ids_size, sizeof(__s32));
+ for (__u32 k = 0; k < arg->ids_size; k++)
+ decode(arg->ids[k], blp);
+ }
+ }
+ choose_args[choose_args_index] = arg_map;
+ }
+ }
+ update_choose_args(nullptr); // in case we decode a legacy "corrupted" map
+ finalize();
+ }
+ catch (...) {
+ crush_destroy(crush);
+ throw;
+ }
+}
+
+void CrushWrapper::decode_crush_bucket(crush_bucket** bptr, bufferlist::const_iterator &blp)
+{
+ using ceph::decode;
+ __u32 alg;
+ decode(alg, blp);
+ if (!alg) {
+ *bptr = NULL;
+ return;
+ }
+
+ int size = 0;
+ switch (alg) {
+ case CRUSH_BUCKET_UNIFORM:
+ size = sizeof(crush_bucket_uniform);
+ break;
+ case CRUSH_BUCKET_LIST:
+ size = sizeof(crush_bucket_list);
+ break;
+ case CRUSH_BUCKET_TREE:
+ size = sizeof(crush_bucket_tree);
+ break;
+ case CRUSH_BUCKET_STRAW:
+ size = sizeof(crush_bucket_straw);
+ break;
+ case CRUSH_BUCKET_STRAW2:
+ size = sizeof(crush_bucket_straw2);
+ break;
+ default:
+ {
+ char str[128];
+ snprintf(str, sizeof(str), "unsupported bucket algorithm: %d", alg);
+ throw buffer::malformed_input(str);
+ }
+ }
+ crush_bucket *bucket = reinterpret_cast<crush_bucket*>(calloc(1, size));
+ *bptr = bucket;
+
+ decode(bucket->id, blp);
+ decode(bucket->type, blp);
+ decode(bucket->alg, blp);
+ decode(bucket->hash, blp);
+ decode(bucket->weight, blp);
+ decode(bucket->size, blp);
+
+ bucket->items = (__s32*)calloc(1, bucket->size * sizeof(__s32));
+ for (unsigned j = 0; j < bucket->size; ++j) {
+ decode(bucket->items[j], blp);
+ }
+
+ switch (bucket->alg) {
+ case CRUSH_BUCKET_UNIFORM:
+ decode((reinterpret_cast<crush_bucket_uniform*>(bucket))->item_weight, blp);
+ break;
+
+ case CRUSH_BUCKET_LIST: {
+ crush_bucket_list* cbl = reinterpret_cast<crush_bucket_list*>(bucket);
+ cbl->item_weights = (__u32*)calloc(1, bucket->size * sizeof(__u32));
+ cbl->sum_weights = (__u32*)calloc(1, bucket->size * sizeof(__u32));
+
+ for (unsigned j = 0; j < bucket->size; ++j) {
+ decode(cbl->item_weights[j], blp);
+ decode(cbl->sum_weights[j], blp);
+ }
+ break;
+ }
+
+ case CRUSH_BUCKET_TREE: {
+ crush_bucket_tree* cbt = reinterpret_cast<crush_bucket_tree*>(bucket);
+ decode(cbt->num_nodes, blp);
+ cbt->node_weights = (__u32*)calloc(1, cbt->num_nodes * sizeof(__u32));
+ for (unsigned j=0; j<cbt->num_nodes; j++) {
+ decode(cbt->node_weights[j], blp);
+ }
+ break;
+ }
+
+ case CRUSH_BUCKET_STRAW: {
+ crush_bucket_straw* cbs = reinterpret_cast<crush_bucket_straw*>(bucket);
+ cbs->straws = (__u32*)calloc(1, bucket->size * sizeof(__u32));
+ cbs->item_weights = (__u32*)calloc(1, bucket->size * sizeof(__u32));
+ for (unsigned j = 0; j < bucket->size; ++j) {
+ decode(cbs->item_weights[j], blp);
+ decode(cbs->straws[j], blp);
+ }
+ break;
+ }
+
+ case CRUSH_BUCKET_STRAW2: {
+ crush_bucket_straw2* cbs = reinterpret_cast<crush_bucket_straw2*>(bucket);
+ cbs->item_weights = (__u32*)calloc(1, bucket->size * sizeof(__u32));
+ for (unsigned j = 0; j < bucket->size; ++j) {
+ decode(cbs->item_weights[j], blp);
+ }
+ break;
+ }
+
+ default:
+ // We should have handled this case in the first switch statement
+ ceph_abort();
+ break;
+ }
+}
+
+
+void CrushWrapper::dump(Formatter *f) const
+{
+ f->open_array_section("devices");
+ for (int i=0; i<get_max_devices(); i++) {
+ f->open_object_section("device");
+ f->dump_int("id", i);
+ const char *n = get_item_name(i);
+ if (n) {
+ f->dump_string("name", n);
+ } else {
+ char name[20];
+ sprintf(name, "device%d", i);
+ f->dump_string("name", name);
+ }
+ const char *device_class = get_item_class(i);
+ if (device_class != NULL)
+ f->dump_string("class", device_class);
+ f->close_section();
+ }
+ f->close_section();
+
+ f->open_array_section("types");
+ int n = get_num_type_names();
+ for (int i=0; n; i++) {
+ const char *name = get_type_name(i);
+ if (!name) {
+ if (i == 0) {
+ f->open_object_section("type");
+ f->dump_int("type_id", 0);
+ f->dump_string("name", "device");
+ f->close_section();
+ }
+ continue;
+ }
+ n--;
+ f->open_object_section("type");
+ f->dump_int("type_id", i);
+ f->dump_string("name", name);
+ f->close_section();
+ }
+ f->close_section();
+
+ f->open_array_section("buckets");
+ for (int bucket = -1; bucket > -1-get_max_buckets(); --bucket) {
+ if (!bucket_exists(bucket))
+ continue;
+ f->open_object_section("bucket");
+ f->dump_int("id", bucket);
+ if (get_item_name(bucket))
+ f->dump_string("name", get_item_name(bucket));
+ f->dump_int("type_id", get_bucket_type(bucket));
+ if (get_type_name(get_bucket_type(bucket)))
+ f->dump_string("type_name", get_type_name(get_bucket_type(bucket)));
+ f->dump_int("weight", get_bucket_weight(bucket));
+ f->dump_string("alg", crush_bucket_alg_name(get_bucket_alg(bucket)));
+ f->dump_string("hash", crush_hash_name(get_bucket_hash(bucket)));
+ f->open_array_section("items");
+ for (int j=0; j<get_bucket_size(bucket); j++) {
+ f->open_object_section("item");
+ f->dump_int("id", get_bucket_item(bucket, j));
+ f->dump_int("weight", get_bucket_item_weight(bucket, j));
+ f->dump_int("pos", j);
+ f->close_section();
+ }
+ f->close_section();
+ f->close_section();
+ }
+ f->close_section();
+
+ f->open_array_section("rules");
+ dump_rules(f);
+ f->close_section();
+
+ f->open_object_section("tunables");
+ dump_tunables(f);
+ f->close_section();
+
+ dump_choose_args(f);
+}
+
+namespace {
+ // depth first walker
+ class TreeDumper {
+ typedef CrushTreeDumper::Item Item;
+ const CrushWrapper *crush;
+ const CrushTreeDumper::name_map_t& weight_set_names;
+ public:
+ explicit TreeDumper(const CrushWrapper *crush,
+ const CrushTreeDumper::name_map_t& wsnames)
+ : crush(crush), weight_set_names(wsnames) {}
+
+ void dump(Formatter *f) {
+ set<int> roots;
+ crush->find_roots(&roots);
+ for (set<int>::iterator root = roots.begin(); root != roots.end(); ++root) {
+ dump_item(Item(*root, 0, 0, crush->get_bucket_weightf(*root)), f);
+ }
+ }
+
+ private:
+ void dump_item(const Item& qi, Formatter* f) {
+ if (qi.is_bucket()) {
+ f->open_object_section("bucket");
+ CrushTreeDumper::dump_item_fields(crush, weight_set_names, qi, f);
+ dump_bucket_children(qi, f);
+ f->close_section();
+ } else {
+ f->open_object_section("device");
+ CrushTreeDumper::dump_item_fields(crush, weight_set_names, qi, f);
+ f->close_section();
+ }
+ }
+
+ void dump_bucket_children(const Item& parent, Formatter* f) {
+ f->open_array_section("items");
+ const int max_pos = crush->get_bucket_size(parent.id);
+ for (int pos = 0; pos < max_pos; pos++) {
+ int id = crush->get_bucket_item(parent.id, pos);
+ float weight = crush->get_bucket_item_weightf(parent.id, pos);
+ dump_item(Item(id, parent.id, parent.depth + 1, weight), f);
+ }
+ f->close_section();
+ }
+ };
+}
+
+void CrushWrapper::dump_tree(
+ Formatter *f,
+ const CrushTreeDumper::name_map_t& weight_set_names) const
+{
+ ceph_assert(f);
+ TreeDumper(this, weight_set_names).dump(f);
+}
+
+void CrushWrapper::dump_tunables(Formatter *f) const
+{
+ f->dump_int("choose_local_tries", get_choose_local_tries());
+ f->dump_int("choose_local_fallback_tries", get_choose_local_fallback_tries());
+ f->dump_int("choose_total_tries", get_choose_total_tries());
+ f->dump_int("chooseleaf_descend_once", get_chooseleaf_descend_once());
+ f->dump_int("chooseleaf_vary_r", get_chooseleaf_vary_r());
+ f->dump_int("chooseleaf_stable", get_chooseleaf_stable());
+ f->dump_int("straw_calc_version", get_straw_calc_version());
+ f->dump_int("allowed_bucket_algs", get_allowed_bucket_algs());
+
+ // be helpful about it
+ if (has_jewel_tunables())
+ f->dump_string("profile", "jewel");
+ else if (has_hammer_tunables())
+ f->dump_string("profile", "hammer");
+ else if (has_firefly_tunables())
+ f->dump_string("profile", "firefly");
+ else if (has_bobtail_tunables())
+ f->dump_string("profile", "bobtail");
+ else if (has_argonaut_tunables())
+ f->dump_string("profile", "argonaut");
+ else
+ f->dump_string("profile", "unknown");
+ f->dump_int("optimal_tunables", (int)has_optimal_tunables());
+ f->dump_int("legacy_tunables", (int)has_legacy_tunables());
+
+ // be helpful about minimum version required
+ f->dump_string("minimum_required_version", get_min_required_version());
+
+ f->dump_int("require_feature_tunables", (int)has_nondefault_tunables());
+ f->dump_int("require_feature_tunables2", (int)has_nondefault_tunables2());
+ f->dump_int("has_v2_rules", (int)has_v2_rules());
+ f->dump_int("require_feature_tunables3", (int)has_nondefault_tunables3());
+ f->dump_int("has_v3_rules", (int)has_v3_rules());
+ f->dump_int("has_v4_buckets", (int)has_v4_buckets());
+ f->dump_int("require_feature_tunables5", (int)has_nondefault_tunables5());
+ f->dump_int("has_v5_rules", (int)has_v5_rules());
+}
+
+void CrushWrapper::dump_choose_args(Formatter *f) const
+{
+ f->open_object_section("choose_args");
+ for (auto c : choose_args) {
+ crush_choose_arg_map arg_map = c.second;
+ f->open_array_section(stringify(c.first).c_str());
+ for (__u32 i = 0; i < arg_map.size; i++) {
+ crush_choose_arg *arg = &arg_map.args[i];
+ if (arg->weight_set_positions == 0 &&
+ arg->ids_size == 0)
+ continue;
+ f->open_object_section("choose_args");
+ int bucket_index = i;
+ f->dump_int("bucket_id", -1-bucket_index);
+ if (arg->weight_set_positions > 0) {
+ f->open_array_section("weight_set");
+ for (__u32 j = 0; j < arg->weight_set_positions; j++) {
+ f->open_array_section("weights");
+ __u32 *weights = arg->weight_set[j].weights;
+ __u32 size = arg->weight_set[j].size;
+ for (__u32 k = 0; k < size; k++) {
+ f->dump_float("weight", (float)weights[k]/(float)0x10000);
+ }
+ f->close_section();
+ }
+ f->close_section();
+ }
+ if (arg->ids_size > 0) {
+ f->open_array_section("ids");
+ for (__u32 j = 0; j < arg->ids_size; j++)
+ f->dump_int("id", arg->ids[j]);
+ f->close_section();
+ }
+ f->close_section();
+ }
+ f->close_section();
+ }
+ f->close_section();
+}
+
+void CrushWrapper::dump_rules(Formatter *f) const
+{
+ for (int i=0; i<get_max_rules(); i++) {
+ if (!rule_exists(i))
+ continue;
+ dump_rule(i, f);
+ }
+}
+
+void CrushWrapper::dump_rule(int ruleset, Formatter *f) const
+{
+ f->open_object_section("rule");
+ f->dump_int("rule_id", ruleset);
+ if (get_rule_name(ruleset))
+ f->dump_string("rule_name", get_rule_name(ruleset));
+ f->dump_int("ruleset", get_rule_mask_ruleset(ruleset));
+ f->dump_int("type", get_rule_mask_type(ruleset));
+ f->dump_int("min_size", get_rule_mask_min_size(ruleset));
+ f->dump_int("max_size", get_rule_mask_max_size(ruleset));
+ f->open_array_section("steps");
+ for (int j=0; j<get_rule_len(ruleset); j++) {
+ f->open_object_section("step");
+ switch (get_rule_op(ruleset, j)) {
+ case CRUSH_RULE_NOOP:
+ f->dump_string("op", "noop");
+ break;
+ case CRUSH_RULE_TAKE:
+ f->dump_string("op", "take");
+ {
+ int item = get_rule_arg1(ruleset, j);
+ f->dump_int("item", item);
+
+ const char *name = get_item_name(item);
+ f->dump_string("item_name", name ? name : "");
+ }
+ break;
+ case CRUSH_RULE_EMIT:
+ f->dump_string("op", "emit");
+ break;
+ case CRUSH_RULE_CHOOSE_FIRSTN:
+ f->dump_string("op", "choose_firstn");
+ f->dump_int("num", get_rule_arg1(ruleset, j));
+ f->dump_string("type", get_type_name(get_rule_arg2(ruleset, j)));
+ break;
+ case CRUSH_RULE_CHOOSE_INDEP:
+ f->dump_string("op", "choose_indep");
+ f->dump_int("num", get_rule_arg1(ruleset, j));
+ f->dump_string("type", get_type_name(get_rule_arg2(ruleset, j)));
+ break;
+ case CRUSH_RULE_CHOOSELEAF_FIRSTN:
+ f->dump_string("op", "chooseleaf_firstn");
+ f->dump_int("num", get_rule_arg1(ruleset, j));
+ f->dump_string("type", get_type_name(get_rule_arg2(ruleset, j)));
+ break;
+ case CRUSH_RULE_CHOOSELEAF_INDEP:
+ f->dump_string("op", "chooseleaf_indep");
+ f->dump_int("num", get_rule_arg1(ruleset, j));
+ f->dump_string("type", get_type_name(get_rule_arg2(ruleset, j)));
+ break;
+ case CRUSH_RULE_SET_CHOOSE_TRIES:
+ f->dump_string("op", "set_choose_tries");
+ f->dump_int("num", get_rule_arg1(ruleset, j));
+ break;
+ case CRUSH_RULE_SET_CHOOSELEAF_TRIES:
+ f->dump_string("op", "set_chooseleaf_tries");
+ f->dump_int("num", get_rule_arg1(ruleset, j));
+ break;
+ default:
+ f->dump_int("opcode", get_rule_op(ruleset, j));
+ f->dump_int("arg1", get_rule_arg1(ruleset, j));
+ f->dump_int("arg2", get_rule_arg2(ruleset, j));
+ }
+ f->close_section();
+ }
+ f->close_section();
+ f->close_section();
+}
+
+void CrushWrapper::list_rules(Formatter *f) const
+{
+ for (int rule = 0; rule < get_max_rules(); rule++) {
+ if (!rule_exists(rule))
+ continue;
+ f->dump_string("name", get_rule_name(rule));
+ }
+}
+
+void CrushWrapper::list_rules(ostream *ss) const
+{
+ for (int rule = 0; rule < get_max_rules(); rule++) {
+ if (!rule_exists(rule))
+ continue;
+ *ss << get_rule_name(rule) << "\n";
+ }
+}
+
+class CrushTreePlainDumper : public CrushTreeDumper::Dumper<TextTable> {
+public:
+ typedef CrushTreeDumper::Dumper<TextTable> Parent;
+
+ explicit CrushTreePlainDumper(const CrushWrapper *crush,
+ const CrushTreeDumper::name_map_t& wsnames)
+ : Parent(crush, wsnames) {}
+ explicit CrushTreePlainDumper(const CrushWrapper *crush,
+ const CrushTreeDumper::name_map_t& wsnames,
+ bool show_shadow)
+ : Parent(crush, wsnames, show_shadow) {}
+
+
+ void dump(TextTable *tbl) {
+ tbl->define_column("ID", TextTable::LEFT, TextTable::RIGHT);
+ tbl->define_column("CLASS", TextTable::LEFT, TextTable::RIGHT);
+ tbl->define_column("WEIGHT", TextTable::LEFT, TextTable::RIGHT);
+ for (auto& p : crush->choose_args) {
+ if (p.first == CrushWrapper::DEFAULT_CHOOSE_ARGS) {
+ tbl->define_column("(compat)", TextTable::LEFT, TextTable::RIGHT);
+ } else {
+ string name;
+ auto q = weight_set_names.find(p.first);
+ name = q != weight_set_names.end() ? q->second :
+ stringify(p.first);
+ tbl->define_column(name.c_str(), TextTable::LEFT, TextTable::RIGHT);
+ }
+ }
+ tbl->define_column("TYPE NAME", TextTable::LEFT, TextTable::LEFT);
+ Parent::dump(tbl);
+ }
+
+protected:
+ void dump_item(const CrushTreeDumper::Item &qi, TextTable *tbl) override {
+ const char *c = crush->get_item_class(qi.id);
+ if (!c)
+ c = "";
+ *tbl << qi.id
+ << c
+ << weightf_t(qi.weight);
+ for (auto& p : crush->choose_args) {
+ if (qi.parent < 0) {
+ const crush_choose_arg_map cmap = crush->choose_args_get(p.first);
+ int bidx = -1 - qi.parent;
+ const crush_bucket *b = crush->get_bucket(qi.parent);
+ if (b &&
+ bidx < (int)cmap.size &&
+ cmap.args[bidx].weight_set &&
+ cmap.args[bidx].weight_set_positions >= 1) {
+ int pos;
+ for (pos = 0;
+ pos < (int)cmap.args[bidx].weight_set[0].size &&
+ b->items[pos] != qi.id;
+ ++pos) ;
+ *tbl << weightf_t((float)cmap.args[bidx].weight_set[0].weights[pos] /
+ (float)0x10000);
+ continue;
+ }
+ }
+ *tbl << "";
+ }
+ ostringstream ss;
+ for (int k=0; k < qi.depth; k++) {
+ ss << " ";
+ }
+ if (qi.is_bucket()) {
+ ss << crush->get_type_name(crush->get_bucket_type(qi.id)) << " "
+ << crush->get_item_name(qi.id);
+ } else {
+ ss << "osd." << qi.id;
+ }
+ *tbl << ss.str();
+ *tbl << TextTable::endrow;
+ }
+};
+
+
+class CrushTreeFormattingDumper : public CrushTreeDumper::FormattingDumper {
+public:
+ typedef CrushTreeDumper::FormattingDumper Parent;
+
+ explicit CrushTreeFormattingDumper(
+ const CrushWrapper *crush,
+ const CrushTreeDumper::name_map_t& wsnames)
+ : Parent(crush, wsnames) {}
+
+ explicit CrushTreeFormattingDumper(
+ const CrushWrapper *crush,
+ const CrushTreeDumper::name_map_t& wsnames,
+ bool show_shadow)
+ : Parent(crush, wsnames, show_shadow) {}
+
+ void dump(Formatter *f) {
+ f->open_array_section("nodes");
+ Parent::dump(f);
+ f->close_section();
+
+ // There is no stray bucket whose id is a negative number, so just get
+ // the max_id and iterate from 0 to max_id to dump stray osds.
+ f->open_array_section("stray");
+ int32_t max_id = -1;
+ if (!crush->name_map.empty()) {
+ max_id = crush->name_map.rbegin()->first;
+ }
+ for (int32_t i = 0; i <= max_id; i++) {
+ if (crush->item_exists(i) && !is_touched(i) && should_dump(i)) {
+ dump_item(CrushTreeDumper::Item(i, 0, 0, 0), f);
+ }
+ }
+ f->close_section();
+ }
+};
+
+
+void CrushWrapper::dump_tree(
+ ostream *out,
+ Formatter *f,
+ const CrushTreeDumper::name_map_t& weight_set_names,
+ bool show_shadow) const
+{
+ if (out) {
+ TextTable tbl;
+ CrushTreePlainDumper(this, weight_set_names, show_shadow).dump(&tbl);
+ *out << tbl;
+ }
+ if (f) {
+ CrushTreeFormattingDumper(this, weight_set_names, show_shadow).dump(f);
+ }
+}
+
+void CrushWrapper::generate_test_instances(list<CrushWrapper*>& o)
+{
+ o.push_back(new CrushWrapper);
+ // fixme
+}
+
+/**
+ * Determine the default CRUSH ruleset ID to be used with
+ * newly created replicated pools.
+ *
+ * @returns a ruleset ID (>=0) or -1 if no suitable ruleset found
+ */
+int CrushWrapper::get_osd_pool_default_crush_replicated_ruleset(CephContext *cct)
+{
+ int crush_ruleset = cct->_conf.get_val<int64_t>("osd_pool_default_crush_rule");
+ if (crush_ruleset < 0) {
+ crush_ruleset = find_first_ruleset(pg_pool_t::TYPE_REPLICATED);
+ } else if (!ruleset_exists(crush_ruleset)) {
+ crush_ruleset = -1; // match find_first_ruleset() retval
+ }
+ return crush_ruleset;
+}
+
+bool CrushWrapper::is_valid_crush_name(const string& s)
+{
+ if (s.empty())
+ return false;
+ for (string::const_iterator p = s.begin(); p != s.end(); ++p) {
+ if (!(*p == '-') &&
+ !(*p == '_') &&
+ !(*p == '.') &&
+ !(*p >= '0' && *p <= '9') &&
+ !(*p >= 'A' && *p <= 'Z') &&
+ !(*p >= 'a' && *p <= 'z'))
+ return false;
+ }
+ return true;
+}
+
+bool CrushWrapper::is_valid_crush_loc(CephContext *cct,
+ const map<string,string>& loc)
+{
+ for (map<string,string>::const_iterator l = loc.begin(); l != loc.end(); ++l) {
+ if (!is_valid_crush_name(l->first) ||
+ !is_valid_crush_name(l->second)) {
+ ldout(cct, 1) << "loc["
+ << l->first << "] = '"
+ << l->second << "' not a valid crush name ([A-Za-z0-9_-.]+)"
+ << dendl;
+ return false;
+ }
+ }
+ return true;
+}
+
+int CrushWrapper::_choose_type_stack(
+ CephContext *cct,
+ const vector<pair<int,int>>& stack,
+ const set<int>& overfull,
+ const vector<int>& underfull,
+ const vector<int>& more_underfull,
+ const vector<int>& orig,
+ vector<int>::const_iterator& i,
+ set<int>& used,
+ vector<int> *pw,
+ int root_bucket,
+ int rule) const
+{
+ vector<int> w = *pw;
+ vector<int> o;
+
+ ldout(cct, 10) << __func__ << " stack " << stack
+ << " orig " << orig
+ << " at " << *i
+ << " pw " << *pw
+ << dendl;
+ ceph_assert(root_bucket < 0);
+ vector<int> cumulative_fanout(stack.size());
+ int f = 1;
+ for (int j = (int)stack.size() - 1; j >= 0; --j) {
+ cumulative_fanout[j] = f;
+ f *= stack[j].second;
+ }
+ ldout(cct, 10) << __func__ << " cumulative_fanout " << cumulative_fanout
+ << dendl;
+
+ // identify underfull targets for each intermediate level.
+ // this serves two purposes:
+ // 1. we can tell when we are selecting a bucket that does not have any underfull
+ // devices beneath it. that means that if the current input includes an overfull
+ // device, we won't be able to find an underfull device with this parent to
+ // swap for it.
+ // 2. when we decide we should reject a bucket due to the above, this list gives us
+ // a list of peers to consider that *do* have underfull devices available.. (we
+ // are careful to pick one that has the same parent.)
+ vector<set<int>> underfull_buckets; // level -> set of buckets with >0 underfull item(s)
+ underfull_buckets.resize(stack.size() - 1);
+ for (auto osd : underfull) {
+ int item = osd;
+ for (int j = (int)stack.size() - 2; j >= 0; --j) {
+ int type = stack[j].first;
+ item = get_parent_of_type(item, type, rule);
+ ldout(cct, 10) << __func__ << " underfull " << osd << " type " << type
+ << " is " << item << dendl;
+ if (!subtree_contains(root_bucket, item)) {
+ ldout(cct, 20) << __func__ << " not in root subtree " << root_bucket << dendl;
+ continue;
+ }
+ underfull_buckets[j].insert(item);
+ }
+ }
+ ldout(cct, 20) << __func__ << " underfull_buckets " << underfull_buckets << dendl;
+
+ for (unsigned j = 0; j < stack.size(); ++j) {
+ int type = stack[j].first;
+ int fanout = stack[j].second;
+ int cum_fanout = cumulative_fanout[j];
+ ldout(cct, 10) << " level " << j << ": type " << type << " fanout " << fanout
+ << " cumulative " << cum_fanout
+ << " w " << w << dendl;
+ vector<int> o;
+ auto tmpi = i;
+ if (i == orig.end()) {
+ ldout(cct, 10) << __func__ << " end of orig, break 0" << dendl;
+ break;
+ }
+ for (auto from : w) {
+ ldout(cct, 10) << " from " << from << dendl;
+ // identify leaves under each choice. we use this to check whether any of these
+ // leaves are overfull. (if so, we need to make sure there are underfull candidates
+ // to swap for them.)
+ vector<set<int>> leaves;
+ leaves.resize(fanout);
+ for (int pos = 0; pos < fanout; ++pos) {
+ if (type > 0) {
+ // non-leaf
+ int item = get_parent_of_type(*tmpi, type, rule);
+ o.push_back(item);
+ int n = cum_fanout;
+ while (n-- && tmpi != orig.end()) {
+ leaves[pos].insert(*tmpi++);
+ }
+ ldout(cct, 10) << __func__ << " from " << *tmpi << " got " << item
+ << " of type " << type << " over leaves " << leaves[pos] << dendl;
+ } else {
+ // leaf
+ bool replaced = false;
+ if (overfull.count(*i)) {
+ for (auto item : underfull) {
+ ldout(cct, 10) << __func__ << " pos " << pos
+ << " was " << *i << " considering " << item
+ << dendl;
+ if (used.count(item)) {
+ ldout(cct, 20) << __func__ << " in used " << used << dendl;
+ continue;
+ }
+ if (!subtree_contains(from, item)) {
+ ldout(cct, 20) << __func__ << " not in subtree " << from << dendl;
+ continue;
+ }
+ if (std::find(orig.begin(), orig.end(), item) != orig.end()) {
+ ldout(cct, 20) << __func__ << " in orig " << orig << dendl;
+ continue;
+ }
+ o.push_back(item);
+ used.insert(item);
+ ldout(cct, 10) << __func__ << " pos " << pos << " replace "
+ << *i << " -> " << item << dendl;
+ replaced = true;
+ ceph_assert(i != orig.end());
+ ++i;
+ break;
+ }
+ if (!replaced) {
+ for (auto item : more_underfull) {
+ ldout(cct, 10) << __func__ << " more underfull pos " << pos
+ << " was " << *i << " considering " << item
+ << dendl;
+ if (used.count(item)) {
+ ldout(cct, 20) << __func__ << " in used " << used << dendl;
+ continue;
+ }
+ if (!subtree_contains(from, item)) {
+ ldout(cct, 20) << __func__ << " not in subtree " << from << dendl;
+ continue;
+ }
+ if (std::find(orig.begin(), orig.end(), item) != orig.end()) {
+ ldout(cct, 20) << __func__ << " in orig " << orig << dendl;
+ continue;
+ }
+ o.push_back(item);
+ used.insert(item);
+ ldout(cct, 10) << __func__ << " pos " << pos << " replace "
+ << *i << " -> " << item << dendl;
+ replaced = true;
+ assert(i != orig.end());
+ ++i;
+ break;
+ }
+ }
+ }
+ if (!replaced) {
+ ldout(cct, 10) << __func__ << " pos " << pos << " keep " << *i
+ << dendl;
+ ceph_assert(i != orig.end());
+ o.push_back(*i);
+ ++i;
+ }
+ if (i == orig.end()) {
+ ldout(cct, 10) << __func__ << " end of orig, break 1" << dendl;
+ break;
+ }
+ }
+ }
+ if (j + 1 < stack.size()) {
+ // check if any buckets have overfull leaves but no underfull candidates
+ for (int pos = 0; pos < fanout; ++pos) {
+ if (underfull_buckets[j].count(o[pos]) == 0) {
+ // are any leaves overfull?
+ bool any_overfull = false;
+ for (auto osd : leaves[pos]) {
+ if (overfull.count(osd)) {
+ any_overfull = true;
+ break;
+ }
+ }
+ if (any_overfull) {
+ ldout(cct, 10) << " bucket " << o[pos] << " has no underfull targets and "
+ << ">0 leaves " << leaves[pos] << " is overfull; alts "
+ << underfull_buckets[j]
+ << dendl;
+ for (auto alt : underfull_buckets[j]) {
+ if (std::find(o.begin(), o.end(), alt) == o.end()) {
+ // see if alt has the same parent
+ if (j == 0 ||
+ get_parent_of_type(o[pos], stack[j-1].first, rule) ==
+ get_parent_of_type(alt, stack[j-1].first, rule)) {
+ if (j)
+ ldout(cct, 10) << " replacing " << o[pos]
+ << " (which has no underfull leaves) with " << alt
+ << " (same parent "
+ << get_parent_of_type(alt, stack[j-1].first, rule) << " type "
+ << type << ")" << dendl;
+ else
+ ldout(cct, 10) << " replacing " << o[pos]
+ << " (which has no underfull leaves) with " << alt
+ << " (first level)" << dendl;
+ o[pos] = alt;
+ break;
+ } else {
+ ldout(cct, 30) << " alt " << alt << " for " << o[pos]
+ << " has different parent, skipping" << dendl;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ if (i == orig.end()) {
+ ldout(cct, 10) << __func__ << " end of orig, break 2" << dendl;
+ break;
+ }
+ }
+ ldout(cct, 10) << __func__ << " w <- " << o << " was " << w << dendl;
+ w.swap(o);
+ }
+ *pw = w;
+ return 0;
+}
+
+int CrushWrapper::try_remap_rule(
+ CephContext *cct,
+ int ruleno,
+ int maxout,
+ const set<int>& overfull,
+ const vector<int>& underfull,
+ const vector<int>& more_underfull,
+ const vector<int>& orig,
+ vector<int> *out) const
+{
+ const crush_map *map = crush;
+ const crush_rule *rule = get_rule(ruleno);
+ ceph_assert(rule);
+
+ ldout(cct, 10) << __func__ << " ruleno " << ruleno
+ << " numrep " << maxout << " overfull " << overfull
+ << " underfull " << underfull
+ << " more_underfull " << more_underfull
+ << " orig " << orig
+ << dendl;
+ vector<int> w; // working set
+ out->clear();
+
+ auto i = orig.begin();
+ set<int> used;
+
+ vector<pair<int,int>> type_stack; // (type, fan-out)
+ int root_bucket = 0;
+ for (unsigned step = 0; step < rule->len; ++step) {
+ const crush_rule_step *curstep = &rule->steps[step];
+ ldout(cct, 10) << __func__ << " step " << step << " w " << w << dendl;
+ switch (curstep->op) {
+ case CRUSH_RULE_TAKE:
+ if ((curstep->arg1 >= 0 && curstep->arg1 < map->max_devices) ||
+ (-1-curstep->arg1 >= 0 && -1-curstep->arg1 < map->max_buckets &&
+ map->buckets[-1-curstep->arg1])) {
+ w.clear();
+ w.push_back(curstep->arg1);
+ root_bucket = curstep->arg1;
+ ldout(cct, 10) << __func__ << " take " << w << dendl;
+ } else {
+ ldout(cct, 1) << " bad take value " << curstep->arg1 << dendl;
+ }
+ break;
+
+ case CRUSH_RULE_CHOOSELEAF_FIRSTN:
+ case CRUSH_RULE_CHOOSELEAF_INDEP:
+ {
+ int numrep = curstep->arg1;
+ int type = curstep->arg2;
+ if (numrep <= 0)
+ numrep += maxout;
+ type_stack.push_back(make_pair(type, numrep));
+ if (type > 0)
+ type_stack.push_back(make_pair(0, 1));
+ int r = _choose_type_stack(cct, type_stack, overfull, underfull, more_underfull, orig,
+ i, used, &w, root_bucket, ruleno);
+ if (r < 0)
+ return r;
+ type_stack.clear();
+ }
+ break;
+
+ case CRUSH_RULE_CHOOSE_FIRSTN:
+ case CRUSH_RULE_CHOOSE_INDEP:
+ {
+ int numrep = curstep->arg1;
+ int type = curstep->arg2;
+ if (numrep <= 0)
+ numrep += maxout;
+ type_stack.push_back(make_pair(type, numrep));
+ }
+ break;
+
+ case CRUSH_RULE_EMIT:
+ ldout(cct, 10) << " emit " << w << dendl;
+ if (!type_stack.empty()) {
+ int r = _choose_type_stack(cct, type_stack, overfull, underfull, more_underfull, orig,
+ i, used, &w, root_bucket, ruleno);
+ if (r < 0)
+ return r;
+ type_stack.clear();
+ }
+ for (auto item : w) {
+ out->push_back(item);
+ }
+ w.clear();
+ break;
+
+ default:
+ // ignore
+ break;
+ }
+ }
+
+ return 0;
+}
+
+
+int CrushWrapper::_choose_args_adjust_item_weight_in_bucket(
+ CephContext *cct,
+ crush_choose_arg_map cmap,
+ int bucketid,
+ int id,
+ const vector<int>& weight,
+ ostream *ss)
+{
+ int changed = 0;
+ int bidx = -1 - bucketid;
+ crush_bucket *b = crush->buckets[bidx];
+ if (bidx >= (int)cmap.size) {
+ if (ss)
+ *ss << "no weight-set for bucket " << b->id;
+ ldout(cct, 10) << __func__ << " no crush_choose_arg for bucket " << b->id
+ << dendl;
+ return 0;
+ }
+ crush_choose_arg *carg = &cmap.args[bidx];
+ if (carg->weight_set == NULL) {
+ // create a weight-set for this bucket and populate it with the
+ // bucket weights
+ unsigned positions = get_choose_args_positions(cmap);
+ carg->weight_set_positions = positions;
+ carg->weight_set = static_cast<crush_weight_set*>(
+ calloc(sizeof(crush_weight_set), positions));
+ for (unsigned p = 0; p < positions; ++p) {
+ carg->weight_set[p].size = b->size;
+ carg->weight_set[p].weights = (__u32*)calloc(b->size, sizeof(__u32));
+ for (unsigned i = 0; i < b->size; ++i) {
+ carg->weight_set[p].weights[i] = crush_get_bucket_item_weight(b, i);
+ }
+ }
+ changed++;
+ }
+ if (carg->weight_set_positions != weight.size()) {
+ if (ss)
+ *ss << "weight_set_positions != " << weight.size() << " for bucket " << b->id;
+ ldout(cct, 10) << __func__ << " weight_set_positions != " << weight.size()
+ << " for bucket " << b->id << dendl;
+ return 0;
+ }
+ for (unsigned i = 0; i < b->size; i++) {
+ if (b->items[i] == id) {
+ for (unsigned j = 0; j < weight.size(); ++j) {
+ carg->weight_set[j].weights[i] = weight[j];
+ }
+ ldout(cct, 5) << __func__ << " set " << id << " to " << weight
+ << " in bucket " << b->id << dendl;
+ changed++;
+ }
+ }
+ if (changed) {
+ vector<int> bucket_weight(weight.size(), 0);
+ for (unsigned i = 0; i < b->size; i++) {
+ for (unsigned j = 0; j < weight.size(); ++j) {
+ bucket_weight[j] += carg->weight_set[j].weights[i];
+ }
+ }
+ choose_args_adjust_item_weight(cct, cmap, b->id, bucket_weight, nullptr);
+ }
+ return changed;
+}
+
+int CrushWrapper::choose_args_adjust_item_weight(
+ CephContext *cct,
+ crush_choose_arg_map cmap,
+ int id,
+ const vector<int>& weight,
+ ostream *ss)
+{
+ ldout(cct, 5) << __func__ << " " << id << " weight " << weight << dendl;
+ int changed = 0;
+ for (int bidx = 0; bidx < crush->max_buckets; bidx++) {
+ crush_bucket *b = crush->buckets[bidx];
+ if (b == nullptr) {
+ continue;
+ }
+ changed += _choose_args_adjust_item_weight_in_bucket(
+ cct, cmap, b->id, id, weight, ss);
+ }
+ if (!changed) {
+ if (ss)
+ *ss << "item " << id << " not found in crush map";
+ return -ENOENT;
+ }
+ return changed;
+}