diff options
Diffstat (limited to 'src/librbd/io/ObjectDispatcher.cc')
-rw-r--r-- | src/librbd/io/ObjectDispatcher.cc | 354 |
1 files changed, 354 insertions, 0 deletions
diff --git a/src/librbd/io/ObjectDispatcher.cc b/src/librbd/io/ObjectDispatcher.cc new file mode 100644 index 00000000..befc0750 --- /dev/null +++ b/src/librbd/io/ObjectDispatcher.cc @@ -0,0 +1,354 @@ +// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- +// vim: ts=8 sw=2 smarttab + +#include "librbd/io/ObjectDispatcher.h" +#include "include/Context.h" +#include "common/AsyncOpTracker.h" +#include "common/dout.h" +#include "common/WorkQueue.h" +#include "librbd/ImageCtx.h" +#include "librbd/Utils.h" +#include "librbd/io/ObjectDispatch.h" +#include "librbd/io/ObjectDispatchSpec.h" +#include <boost/variant.hpp> + +#define dout_subsys ceph_subsys_rbd +#undef dout_prefix +#define dout_prefix *_dout << "librbd::io::ObjectDispatcher: " << this \ + << " " << __func__ << ": " + +namespace librbd { +namespace io { + +template <typename I> +struct ObjectDispatcher<I>::C_LayerIterator : public Context { + ObjectDispatcher* object_dispatcher; + Context* on_finish; + + ObjectDispatchLayer object_dispatch_layer = OBJECT_DISPATCH_LAYER_NONE; + + C_LayerIterator(ObjectDispatcher* object_dispatcher, + Context* on_finish) + : object_dispatcher(object_dispatcher), on_finish(on_finish) { + } + + void complete(int r) override { + while (true) { + object_dispatcher->m_lock.get_read(); + auto it = object_dispatcher->m_object_dispatches.upper_bound( + object_dispatch_layer); + if (it == object_dispatcher->m_object_dispatches.end()) { + object_dispatcher->m_lock.put_read(); + Context::complete(r); + return; + } + + auto& object_dispatch_meta = it->second; + auto object_dispatch = object_dispatch_meta.object_dispatch; + + // prevent recursive locking back into the dispatcher while handling IO + object_dispatch_meta.async_op_tracker->start_op(); + object_dispatcher->m_lock.put_read(); + + // next loop should start after current layer + object_dispatch_layer = object_dispatch->get_object_dispatch_layer(); + + auto handled = execute(object_dispatch, this); + object_dispatch_meta.async_op_tracker->finish_op(); + + if (handled) { + break; + } + } + } + + void finish(int r) override { + on_finish->complete(0); + } + + virtual bool execute(ObjectDispatchInterface* object_dispatch, + Context* on_finish) = 0; +}; + +template <typename I> +struct ObjectDispatcher<I>::C_InvalidateCache : public C_LayerIterator { + C_InvalidateCache(ObjectDispatcher* object_dispatcher, Context* on_finish) + : C_LayerIterator(object_dispatcher, on_finish) { + } + + bool execute(ObjectDispatchInterface* object_dispatch, + Context* on_finish) override { + return object_dispatch->invalidate_cache(on_finish); + } +}; + +template <typename I> +struct ObjectDispatcher<I>::C_ResetExistenceCache : public C_LayerIterator { + C_ResetExistenceCache(ObjectDispatcher* object_dispatcher, Context* on_finish) + : C_LayerIterator(object_dispatcher, on_finish) { + } + + bool execute(ObjectDispatchInterface* object_dispatch, + Context* on_finish) override { + return object_dispatch->reset_existence_cache(on_finish); + } +}; + +template <typename I> +struct ObjectDispatcher<I>::SendVisitor : public boost::static_visitor<bool> { + ObjectDispatchInterface* object_dispatch; + ObjectDispatchSpec* object_dispatch_spec; + + SendVisitor(ObjectDispatchInterface* object_dispatch, + ObjectDispatchSpec* object_dispatch_spec) + : object_dispatch(object_dispatch), + object_dispatch_spec(object_dispatch_spec) { + } + + bool operator()(ObjectDispatchSpec::ReadRequest& read) const { + return object_dispatch->read( + read.oid, read.object_no, read.object_off, read.object_len, read.snap_id, + object_dispatch_spec->op_flags, object_dispatch_spec->parent_trace, + read.read_data, read.extent_map, + &object_dispatch_spec->object_dispatch_flags, + &object_dispatch_spec->dispatch_result, + &object_dispatch_spec->dispatcher_ctx.on_finish, + &object_dispatch_spec->dispatcher_ctx); + } + + bool operator()(ObjectDispatchSpec::DiscardRequest& discard) const { + return object_dispatch->discard( + discard.oid, discard.object_no, discard.object_off, discard.object_len, + discard.snapc, discard.discard_flags, object_dispatch_spec->parent_trace, + &object_dispatch_spec->object_dispatch_flags, &discard.journal_tid, + &object_dispatch_spec->dispatch_result, + &object_dispatch_spec->dispatcher_ctx.on_finish, + &object_dispatch_spec->dispatcher_ctx); + } + + bool operator()(ObjectDispatchSpec::WriteRequest& write) const { + return object_dispatch->write( + write.oid, write.object_no, write.object_off, std::move(write.data), + write.snapc, object_dispatch_spec->op_flags, + object_dispatch_spec->parent_trace, + &object_dispatch_spec->object_dispatch_flags, &write.journal_tid, + &object_dispatch_spec->dispatch_result, + &object_dispatch_spec->dispatcher_ctx.on_finish, + &object_dispatch_spec->dispatcher_ctx); + } + + bool operator()(ObjectDispatchSpec::WriteSameRequest& write_same) const { + return object_dispatch->write_same( + write_same.oid, write_same.object_no, write_same.object_off, + write_same.object_len, std::move(write_same.buffer_extents), + std::move(write_same.data), write_same.snapc, + object_dispatch_spec->op_flags, object_dispatch_spec->parent_trace, + &object_dispatch_spec->object_dispatch_flags, &write_same.journal_tid, + &object_dispatch_spec->dispatch_result, + &object_dispatch_spec->dispatcher_ctx.on_finish, + &object_dispatch_spec->dispatcher_ctx); + } + + bool operator()( + ObjectDispatchSpec::CompareAndWriteRequest& compare_and_write) const { + return object_dispatch->compare_and_write( + compare_and_write.oid, compare_and_write.object_no, + compare_and_write.object_off, std::move(compare_and_write.cmp_data), + std::move(compare_and_write.data), compare_and_write.snapc, + object_dispatch_spec->op_flags, object_dispatch_spec->parent_trace, + compare_and_write.mismatch_offset, + &object_dispatch_spec->object_dispatch_flags, + &compare_and_write.journal_tid, + &object_dispatch_spec->dispatch_result, + &object_dispatch_spec->dispatcher_ctx.on_finish, + &object_dispatch_spec->dispatcher_ctx); + } + + bool operator()(ObjectDispatchSpec::FlushRequest& flush) const { + return object_dispatch->flush( + flush.flush_source, object_dispatch_spec->parent_trace, + &object_dispatch_spec->dispatch_result, + &object_dispatch_spec->dispatcher_ctx.on_finish, + &object_dispatch_spec->dispatcher_ctx); + } +}; + +template <typename I> +ObjectDispatcher<I>::ObjectDispatcher(I* image_ctx) + : m_image_ctx(image_ctx), + m_lock(librbd::util::unique_lock_name("librbd::io::ObjectDispatcher::lock", + this)) { + // configure the core object dispatch handler on startup + auto object_dispatch = new ObjectDispatch(image_ctx); + m_object_dispatches[object_dispatch->get_object_dispatch_layer()] = + {object_dispatch, new AsyncOpTracker()}; +} + +template <typename I> +ObjectDispatcher<I>::~ObjectDispatcher() { + ceph_assert(m_object_dispatches.empty()); +} + +template <typename I> +void ObjectDispatcher<I>::shut_down(Context* on_finish) { + auto cct = m_image_ctx->cct; + ldout(cct, 5) << dendl; + + std::map<ObjectDispatchLayer, ObjectDispatchMeta> object_dispatches; + { + RWLock::WLocker locker(m_lock); + std::swap(object_dispatches, m_object_dispatches); + } + + for (auto it : object_dispatches) { + shut_down_object_dispatch(it.second, &on_finish); + } + on_finish->complete(0); +} + +template <typename I> +void ObjectDispatcher<I>::register_object_dispatch( + ObjectDispatchInterface* object_dispatch) { + auto cct = m_image_ctx->cct; + auto type = object_dispatch->get_object_dispatch_layer(); + ldout(cct, 5) << "object_dispatch_layer=" << type << dendl; + + RWLock::WLocker locker(m_lock); + ceph_assert(type < OBJECT_DISPATCH_LAYER_LAST); + + auto result = m_object_dispatches.insert( + {type, {object_dispatch, new AsyncOpTracker()}}); + ceph_assert(result.second); +} + +template <typename I> +void ObjectDispatcher<I>::shut_down_object_dispatch( + ObjectDispatchLayer object_dispatch_layer, Context* on_finish) { + auto cct = m_image_ctx->cct; + ldout(cct, 5) << "object_dispatch_layer=" << object_dispatch_layer << dendl; + ceph_assert(object_dispatch_layer + 1 < OBJECT_DISPATCH_LAYER_LAST); + + ObjectDispatchMeta object_dispatch_meta; + { + RWLock::WLocker locker(m_lock); + auto it = m_object_dispatches.find(object_dispatch_layer); + ceph_assert(it != m_object_dispatches.end()); + + object_dispatch_meta = it->second; + m_object_dispatches.erase(it); + } + + shut_down_object_dispatch(object_dispatch_meta, &on_finish); + on_finish->complete(0); +} + +template <typename I> +void ObjectDispatcher<I>::shut_down_object_dispatch( + ObjectDispatchMeta& object_dispatch_meta, Context** on_finish) { + auto object_dispatch = object_dispatch_meta.object_dispatch; + auto async_op_tracker = object_dispatch_meta.async_op_tracker; + + Context* ctx = *on_finish; + ctx = new FunctionContext( + [object_dispatch, async_op_tracker, ctx](int r) { + delete object_dispatch; + delete async_op_tracker; + + ctx->complete(r); + }); + ctx = new FunctionContext([object_dispatch, ctx](int r) { + object_dispatch->shut_down(ctx); + }); + *on_finish = new FunctionContext([async_op_tracker, ctx](int r) { + async_op_tracker->wait_for_ops(ctx); + }); +} + +template <typename I> +void ObjectDispatcher<I>::invalidate_cache(Context* on_finish) { + auto cct = m_image_ctx->cct; + ldout(cct, 5) << dendl; + + on_finish = util::create_async_context_callback(*m_image_ctx, on_finish); + auto ctx = new C_InvalidateCache(this, on_finish); + ctx->complete(0); +} + +template <typename I> +void ObjectDispatcher<I>::reset_existence_cache(Context* on_finish) { + auto cct = m_image_ctx->cct; + ldout(cct, 5) << dendl; + + on_finish = util::create_async_context_callback(*m_image_ctx, on_finish); + auto ctx = new C_ResetExistenceCache(this, on_finish); + ctx->complete(0); +} + +template <typename I> +void ObjectDispatcher<I>::extent_overwritten( + uint64_t object_no, uint64_t object_off, uint64_t object_len, + uint64_t journal_tid, uint64_t new_journal_tid) { + auto cct = m_image_ctx->cct; + ldout(cct, 20) << object_no << " " << object_off << "~" << object_len + << dendl; + + for (auto it : m_object_dispatches) { + auto& object_dispatch_meta = it.second; + auto object_dispatch = object_dispatch_meta.object_dispatch; + object_dispatch->extent_overwritten(object_no, object_off, object_len, + journal_tid, new_journal_tid); + } +} + +template <typename I> +void ObjectDispatcher<I>::send(ObjectDispatchSpec* object_dispatch_spec) { + auto cct = m_image_ctx->cct; + ldout(cct, 20) << "object_dispatch_spec=" << object_dispatch_spec << dendl; + + auto object_dispatch_layer = object_dispatch_spec->object_dispatch_layer; + ceph_assert(object_dispatch_layer + 1 < OBJECT_DISPATCH_LAYER_LAST); + + // apply the IO request to all layers -- this method will be re-invoked + // by the dispatch layer if continuing / restarting the IO + while (true) { + m_lock.get_read(); + object_dispatch_layer = object_dispatch_spec->object_dispatch_layer; + auto it = m_object_dispatches.upper_bound(object_dispatch_layer); + if (it == m_object_dispatches.end()) { + // the request is complete if handled by all layers + object_dispatch_spec->dispatch_result = DISPATCH_RESULT_COMPLETE; + m_lock.put_read(); + break; + } + + auto& object_dispatch_meta = it->second; + auto object_dispatch = object_dispatch_meta.object_dispatch; + object_dispatch_spec->dispatch_result = DISPATCH_RESULT_INVALID; + + // prevent recursive locking back into the dispatcher while handling IO + object_dispatch_meta.async_op_tracker->start_op(); + m_lock.put_read(); + + // advance to next layer in case we skip or continue + object_dispatch_spec->object_dispatch_layer = + object_dispatch->get_object_dispatch_layer(); + + bool handled = boost::apply_visitor( + SendVisitor{object_dispatch, object_dispatch_spec}, + object_dispatch_spec->request); + object_dispatch_meta.async_op_tracker->finish_op(); + + // handled ops will resume when the dispatch ctx is invoked + if (handled) { + return; + } + } + + // skipped through to the last layer + object_dispatch_spec->dispatcher_ctx.complete(0); +} + +} // namespace io +} // namespace librbd + +template class librbd::io::ObjectDispatcher<librbd::ImageCtx>; |