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+// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
+// vim: ts=8 sw=2 smarttab
+/*
+ * Ceph - scalable distributed file system
+ *
+ * Copyright (C) 2012 Red Hat
+ *
+ * This is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software
+ * Foundation. See file COPYING.
+ *
+ */
+
+
+#ifndef BEACON_STATE_H
+#define BEACON_STATE_H
+
+#include <mutex>
+#include <string_view>
+#include <thread>
+
+#include "include/types.h"
+#include "include/Context.h"
+#include "msg/Dispatcher.h"
+
+#include "messages/MMDSBeacon.h"
+
+class MonClient;
+class MDSRank;
+
+
+/**
+ * One of these per MDS. Handle beacon logic in this separate class so
+ * that a busy MDS holding its own lock does not hold up sending beacon
+ * messages to the mon and cause false lagginess.
+ *
+ * So that we can continue to operate while the MDS is holding its own lock,
+ * we keep copies of the data needed to generate beacon messages. The MDS is
+ * responsible for calling Beacon::notify_* when things change.
+ */
+class Beacon : public Dispatcher
+{
+public:
+ using clock = ceph::coarse_mono_clock;
+ using time = ceph::coarse_mono_time;
+
+ Beacon(CephContext *cct, MonClient *monc, std::string_view name);
+ ~Beacon() override;
+
+ void init(const MDSMap &mdsmap);
+ void shutdown();
+
+ bool ms_can_fast_dispatch_any() const override { return true; }
+ bool ms_can_fast_dispatch2(const Message::const_ref& m) const override;
+ void ms_fast_dispatch2(const Message::ref& m) override;
+ bool ms_dispatch2(const Message::ref &m) override;
+ void ms_handle_connect(Connection *c) override {}
+ bool ms_handle_reset(Connection *c) override {return false;}
+ void ms_handle_remote_reset(Connection *c) override {}
+ bool ms_handle_refused(Connection *c) override {return false;}
+
+ void notify_mdsmap(const MDSMap &mdsmap);
+ void notify_health(const MDSRank *mds);
+
+ void handle_mds_beacon(const MMDSBeacon::const_ref &m);
+ void send();
+
+ void set_want_state(const MDSMap &mdsmap, MDSMap::DaemonState newstate);
+ MDSMap::DaemonState get_want_state() const;
+
+ /**
+ * Send a beacon, and block until the ack is received from the mon
+ * or `duration` seconds pass, whichever happens sooner. Useful
+ * for emitting a last message on shutdown.
+ */
+ void send_and_wait(const double duration);
+
+ bool is_laggy();
+ double last_cleared_laggy() const {
+ std::unique_lock lock(mutex);
+ return std::chrono::duration<double>(clock::now()-last_laggy).count();
+ }
+
+private:
+ void _notify_mdsmap(const MDSMap &mdsmap);
+ bool _send();
+
+ mutable std::mutex mutex;
+ std::thread sender;
+ std::condition_variable cvar;
+ time last_send = clock::zero();
+ double beacon_interval = 5.0;
+ bool finished = false;
+ MonClient* monc;
+
+ // Items we duplicate from the MDS to have access under our own lock
+ std::string name;
+ version_t epoch = 0;
+ CompatSet compat;
+ MDSMap::DaemonState want_state = MDSMap::STATE_BOOT;
+
+ // Internal beacon state
+ version_t last_seq = 0; // last seq sent to monitor
+ std::map<version_t,time> seq_stamp; // seq # -> time sent
+ time last_acked_stamp = clock::zero(); // last time we sent a beacon that got acked
+ bool laggy = false;
+ time last_laggy = clock::zero();
+
+ // Health status to be copied into each beacon message
+ MDSHealth health;
+};
+
+#endif // BEACON_STATE_H