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Diffstat (limited to 'src/mds/Beacon.h')
-rw-r--r-- | src/mds/Beacon.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/src/mds/Beacon.h b/src/mds/Beacon.h new file mode 100644 index 00000000..2e84aa6c --- /dev/null +++ b/src/mds/Beacon.h @@ -0,0 +1,114 @@ +// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- +// vim: ts=8 sw=2 smarttab +/* + * Ceph - scalable distributed file system + * + * Copyright (C) 2012 Red Hat + * + * This is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software + * Foundation. See file COPYING. + * + */ + + +#ifndef BEACON_STATE_H +#define BEACON_STATE_H + +#include <mutex> +#include <string_view> +#include <thread> + +#include "include/types.h" +#include "include/Context.h" +#include "msg/Dispatcher.h" + +#include "messages/MMDSBeacon.h" + +class MonClient; +class MDSRank; + + +/** + * One of these per MDS. Handle beacon logic in this separate class so + * that a busy MDS holding its own lock does not hold up sending beacon + * messages to the mon and cause false lagginess. + * + * So that we can continue to operate while the MDS is holding its own lock, + * we keep copies of the data needed to generate beacon messages. The MDS is + * responsible for calling Beacon::notify_* when things change. + */ +class Beacon : public Dispatcher +{ +public: + using clock = ceph::coarse_mono_clock; + using time = ceph::coarse_mono_time; + + Beacon(CephContext *cct, MonClient *monc, std::string_view name); + ~Beacon() override; + + void init(const MDSMap &mdsmap); + void shutdown(); + + bool ms_can_fast_dispatch_any() const override { return true; } + bool ms_can_fast_dispatch2(const Message::const_ref& m) const override; + void ms_fast_dispatch2(const Message::ref& m) override; + bool ms_dispatch2(const Message::ref &m) override; + void ms_handle_connect(Connection *c) override {} + bool ms_handle_reset(Connection *c) override {return false;} + void ms_handle_remote_reset(Connection *c) override {} + bool ms_handle_refused(Connection *c) override {return false;} + + void notify_mdsmap(const MDSMap &mdsmap); + void notify_health(const MDSRank *mds); + + void handle_mds_beacon(const MMDSBeacon::const_ref &m); + void send(); + + void set_want_state(const MDSMap &mdsmap, MDSMap::DaemonState newstate); + MDSMap::DaemonState get_want_state() const; + + /** + * Send a beacon, and block until the ack is received from the mon + * or `duration` seconds pass, whichever happens sooner. Useful + * for emitting a last message on shutdown. + */ + void send_and_wait(const double duration); + + bool is_laggy(); + double last_cleared_laggy() const { + std::unique_lock lock(mutex); + return std::chrono::duration<double>(clock::now()-last_laggy).count(); + } + +private: + void _notify_mdsmap(const MDSMap &mdsmap); + bool _send(); + + mutable std::mutex mutex; + std::thread sender; + std::condition_variable cvar; + time last_send = clock::zero(); + double beacon_interval = 5.0; + bool finished = false; + MonClient* monc; + + // Items we duplicate from the MDS to have access under our own lock + std::string name; + version_t epoch = 0; + CompatSet compat; + MDSMap::DaemonState want_state = MDSMap::STATE_BOOT; + + // Internal beacon state + version_t last_seq = 0; // last seq sent to monitor + std::map<version_t,time> seq_stamp; // seq # -> time sent + time last_acked_stamp = clock::zero(); // last time we sent a beacon that got acked + bool laggy = false; + time last_laggy = clock::zero(); + + // Health status to be copied into each beacon message + MDSHealth health; +}; + +#endif // BEACON_STATE_H |