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+// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
+// vim: ts=8 sw=2 smarttab
+/*
+ * Ceph - scalable distributed file system
+ *
+ * Copyright (C) 2004-2006 Sage Weil <sage@newdream.net>
+ *
+ * This is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software
+ * Foundation. See file COPYING.
+ *
+ */
+
+#ifndef CEPH_MDSTABLE_H
+#define CEPH_MDSTABLE_H
+
+#include "mdstypes.h"
+#include "mds_table_types.h"
+#include "include/buffer_fwd.h"
+
+#include "MDSContext.h"
+
+class MDSRank;
+
+class MDSTable {
+public:
+ MDSRank *mds;
+protected:
+ std::string table_name;
+ bool per_mds;
+ mds_rank_t rank;
+
+
+ static const int STATE_UNDEF = 0;
+ static const int STATE_OPENING = 1;
+ static const int STATE_ACTIVE = 2;
+ //static const int STATE_COMMITTING = 3;
+ int state;
+
+ version_t version, committing_version, committed_version, projected_version;
+
+ map<version_t, MDSContext::vec > waitfor_save;
+
+public:
+ MDSTable(MDSRank *m, std::string_view n, bool is_per_mds) :
+ mds(m), table_name(n), per_mds(is_per_mds), rank(MDS_RANK_NONE),
+ state(STATE_UNDEF),
+ version(0), committing_version(0), committed_version(0), projected_version(0) {}
+ virtual ~MDSTable() {}
+
+ void set_rank(mds_rank_t r)
+ {
+ rank = r;
+ }
+
+ version_t get_version() const { return version; }
+ version_t get_committed_version() const { return committed_version; }
+ version_t get_committing_version() const { return committing_version; }
+ version_t get_projected_version() const { return projected_version; }
+
+ void force_replay_version(version_t v) {
+ version = projected_version = v;
+ }
+
+ //version_t project_version() { return ++projected_version; }
+ //version_t inc_version() { return ++version; }
+
+ // load/save from disk (hack)
+ bool is_undef() const { return state == STATE_UNDEF; }
+ bool is_active() const { return state == STATE_ACTIVE; }
+ bool is_opening() const { return state == STATE_OPENING; }
+
+ void reset();
+ void save(MDSContext *onfinish=0, version_t need=0);
+ void save_2(int r, version_t v);
+
+ void shutdown() {
+ if (is_active()) save(0);
+ }
+
+ object_t get_object_name() const;
+ void load(MDSContext *onfinish);
+ void load_2(int, bufferlist&, Context *onfinish);
+
+ // child must overload these
+ virtual void reset_state() = 0;
+ virtual void decode_state(bufferlist::const_iterator& p) = 0;
+ virtual void encode_state(bufferlist& bl) const = 0;
+
+ friend class C_IO_MT_Load;
+ friend class C_IO_MT_Save;
+};
+
+#endif